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bovineblogger · 2 days
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i wish moose were domesticated like cattle...
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tha moose..
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ooooo the mooooose
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kii-tty · 2 days
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betatrolls · 3 days
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literally constantly im seeing aro pride stuff and im like "oh what a cool community too bad i can't participate" and than i pause. and then i remember i am literally aromantic. why does this keep happening to me
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waterdrawz · 3 days
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Thought I'd share this here:^
Context they brought back solar, but solar doesn't have all his memories back yet that's why he said run instead of ruin
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News from Merlin Official?
Year 1 Day 195
No
Yes ✅
They posted
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They replied
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They liked
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abcq2 · 2 days
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2 eggs
250ml milk
400g flour
20,000L seawater
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vardir1sebebi · 17 hours
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bikkue · 2 days
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jakecastorena @ instagram
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dyingroses · 1 day
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Fullmetal Alchemist: Brotherhood + text posts and stuff
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bovineblogger · 17 hours
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this is by far my favourite bongo image. the slurperrrr
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I'll probably have to go down to the office to clean it out, at some point. And I suppose I'll have to alert the rest of my employees eventually.
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ignorvnte · 2 days
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Haz lo que sientas, no estamos aquí para siempre
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ruhhallerimiz · 2 days
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sessiz1sen · 2 days
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Beni çıkardığında anlamın bozulmuyorsa, bundan böyle ayrı yazılalım.
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startuxi0 · 9 hours
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The things I would let her do to me…
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There’s something I love about Battletech that I’ve only now figured out how to word, and it’s the way ‘Mechs are treated in the setting (capitalized that way because in universe it’s short for BattleMechs).
If you’re not familiar with this line of thinking, let me introduce it a moment. In short, one of the things that mecha as a genre does is use mechs because they’re human-looking. It lets you take mechanized warfare, something famously cruel and dehumanizing, and humanize it, making it once again about lone heroic actors that tower over the battlefield. That can do a lot of things in a piece: it can let you really understand the emotional impact, war-is-hell style; it can be vaguely propaganda-y/wish fulfillment, in the sense that it defies the idea that one person alone can’t make a difference; it can even be used to make combat a person-to-person backdrop for what’s really going on (you could do a rom-com with mechs pretty neatly I think…wonder if that exists?)
Battletech seems to have this line of thinking built into the setting. From a Doylist perspective, I can’t guarantee it was on purpose, but shut up we’re going off the Watsonian rails.
The setting goes straight into it with the view people have of MechWarriors, the class of soldier that pilots Battlemechs across the battlefields of the Inner Sphere. The setting (especially in older eras) treats these warriors as knights-errant, crusading about in massive suits of armor for whatever cause they believe right--even if that cause is a bit of coin. Chivalric orders at one point really did and occasionally still do within the Battletech universe, and (again, earlier on in the setting) mechs are often passed down through family lines, making these machines into a symbol. What that symbol exactly represents depends from MechWarrior to MechWarrior, but no matter what it means something to them. They have some form of relationship with what it means to be a MechWarrior. To be one of these glorious knights.
But then, as all things must, it all comes crashing down when faced with the horrors of real life and the real-life battlefield. 'Mechs aren't invincible, far from it; they certainly aren't disposable, but in addition to other 'Mechs (the "romantic" opponent all MechWarriors wish to fight) they are under threat from VTOL craft, planes, tanks, artillery, and even properly trained infantry. The glorious knight, striding across the battlefield...can very easily lose their lives to their own notions of splendor. Combat, both in lore and on the tabletop, is brutal, and 'Mechs even if they survive often come away with massive holes, missing limbs, and pilots bloodied and bruised even from the safety of the cockpit. To say nothing of those that don't make it home, their ammunition reserves sending them up in a fireball of death, their reactors purged in superheated steam that could leak into the cockpit and boil them alive, their cockpit itself blasted from off the 'Mech's shoulders and leaving them nothing but a fine red paste. BattleMechs are glorious, yes, but at the end of the day it's still war.
It's still war. And war is hell.
So despite having the appearance of being an empowering machine in-universe, we can actually look at the BattleMech as symbolic of the kind of thing that really happens to people thrown into the grinder of war--they die. And it's not pretty. No idealism can protect you from the barrel of a gun. And you are most certainly cheaper to replace than all your equipment.
The designs of the 'Mechs lean into this depersonalizing angle, too. Many of them are, in the barest sense, humanoid:
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But even then, it's the vision of a human filtered through a much more realistic military-industrial complex than something like, say, Gundam. And on the other end of this spectrum:
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...are 'Mechs that look nothing like the people they're supposed to represent.
Looking at this through the lens of 'Mechs as something used to tell a story about humans, we reach a conclusion:
You think this story is about you. It's not. War is hell. Meat is cheap.
And that's actually really cool of Battletech to be so thematically tied into itself like that.
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