#Texturing
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the-regressor · 9 months ago
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The Legend of Zelda: Echoes of Wisdom
A few new outfits were shown in the latest Echoes of Wisdom gamely trailer!
-Mark
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pybun · 5 months ago
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my take on the new abrams
huge thanks to @hoxdolum for porting the abrams models to blender. they also helped with shrinkwrapping the old mesh to the new face and giving the new face the texture paintover i did
i dont have any more words for why i did this. ive exhausted all my thoughts in my mile long feedback forum post under the abrams thread 🫠
to put it simply: i really like the old abrams face a little too much but i also like the new abrams so i decided to combine some elements
this was a fun "little" project. while my paintover isnt fully polished, im very satisfied with the results. i havent done any 3d personal projects in years and this is what i decided to get into 😭
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evannamari · 27 days ago
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I knew little about this option and used it only once. But recently I decided to study it and it turned out that it is very convenient: you can immediately see the result of your work without using BS or a game. At the same time, unlike specialized software, I do not need to learn a new interface, and all the usual brushes and functions are available
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johnnodwarf · 2 months ago
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literally just learnt how to overlay texture (kinda) so I went back to one of my older ULTRAKILL pieces to try it out
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oathkeeper-of-tarth · 7 months ago
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Mod update, at long last! Dame Aylin Kintsugi - Origin version is now up on Nexus (update: should now be visible on mod.io as well). It was inevitable, really, that I would end up doing this.
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The mod is now completely standalone and has no prerequisites. Aylin's visuals (head, hair, skin tone, "gold" tattoo colour) are still added to Body Type 3 humans, elves, and half-elves (and some custom race mod aasimar) if you just want to poach some cosmetics.
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The kintsugi colour is once again plugged into Horn Colour, which I've added as an option to the above-mentioned races for this purpose.
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But for the full custom appearance and fancy texture experience, I've made Aylin a new Origin Character selectable when you start a new game. Her race, class, and appearance are preset appropriately, but not fixed (which allows me to patch in custom/modded races), so you can tweak her a bunch, but for flavour she will have "Aasimar" and "Paladin of Selûne" tags in dialogues no matter what you pick. Her body type and background (Folk Hero) are locked. She has no other special properties, gameplay-wise.
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Vestments of the Faithful is a mod that includes her iconic armour, if you want to complete the look.
Update: Along with changing the starting paladin warhammer to a greatsword, I went and added her armour statted as basic plate to her starting equipment, so no additional mods are needed. You should still use the mod above if you want a version of it with special stats and abilities.
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It's nicely flexible, you can wear only parts of it. Or, you know, none at all. You do you.
Note that though I gave it a shot very briefly, wings are easy to get to appear, but veeery tricky to get in any way functional, so if you want those you should grab an extra mod that provides them. Let's call it future work for now.
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Oh, how the turntables...
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Blue is truly her colour.
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Ah, the eternal struggle between putting Aylin in cool outfits and armours and wanting to show off my textures. But I did hand-draw every single one of these gold lines, so let me bask, shhhhhh. More under the cut for nudity.
I already spoke about this in a previous post, but everything is both much more high-res and super streamlined now. No more fudging around with body tattoo colour overlays or neck seams or anything. And all the colours are 100% Aylin-accurate, plucked right out of her presets.
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To wrap this up, a spicy reward for whoever scrolled this far! Using the succubus outfit from the game as a little tribute to the harness art series by @redelicebeta, in particular this lovely entry.
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I couldn't get the colours quite right, but I think it's close enough. And she rocks it.
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In conclusion, yeah, Isobel Thorm is a very lucky woman.
But, more importantly, enjoy the mod, everyone!
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elderscrollsconceptart · 1 year ago
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Barbas
Trailer model for The Elder Scrolls: Online
Modeling and texturing by Gael Kerchenbaum
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fhtagn-and-tentacles · 10 months ago
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STARFISH
Texturing by Anya Nikitina
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rafamonzo · 11 days ago
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From the series "FLORA フローラ"
http://rafamonzo.tumblr.com   / http://tanaka-clan.tumblr
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torpedopickle · 6 months ago
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Finished texturing her
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q8qwertyuiop8p · 5 months ago
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Jinx Head Texture Turnaround 4k
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thatv1cosplayer · 2 days ago
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I'm not dead, I've just been doing A LOT of painting
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The details and edges are really defined and V1 looks like it's built out of something other than foam.
I've not painted metal texture before so I improvised a bit. The dark blue was dry brushed and blended with watered down paint.
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artstationable · 14 days ago
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Stefan Mihai Toma
Concept Designer - open for oportunities
artstation
More from «Artstation» here
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birdsandrobots · 11 months ago
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attempt at making a titanfall skin, now learning some things are just not meant to be 🫠
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elderscrollsconceptart · 1 year ago
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Production stills from the ESO Elsweyr trailer
Stills used to illustrate the design and model of the Dragon
Dragon modeling, texturing, and shading done by Hasan Bajramovic
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fhtagn-and-tentacles · 7 months ago
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HOLLOW WOLF
Texturing by Anya Nikitina
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