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Continuing with our project’s upgrades, we are addressing the character class! Let’s clean it up!
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#shawnthebro#ue4#unreal#stb#tutorial#youtube#unrealengine#unrealtutorial#unrealengine4#programming#UE#ue5#fighter#indie fighter#fighting#games#fighting game#how to make a fighting game#how to make your own fighting game#how to make a game#c++#code#coding#program a game#program#write code#character#class#character class#clean code
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50% Off in almost all my products in Official Unreal Engine 5.4 Marketplace until June 3, 2024. https://unrealengine.com/marketplace/en-US/profile/3D+Virtualand
#unrealengine#unreal engine marketplace#unreal animation#unreal studio#unrealengine4#unreality#unreal engine#unreal tournament#unrealistic#unreal unearth#unreal
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Today marks a momentous occasion for aspiring game developers and strategy game enthusiasts alike. Manor Lords, the highly anticipated brainchild of solo developer Greg Styczeń, has officially launched on Steam Early Access. This ambitious project has garnered significant pre-release buzz, fueled by its impressive visuals and meticulous attention to detail. Manor Lords Storms Epic Games Heralds Manor Lords as a Showcase for Unreal Engine 4 Manor Lords' launch is further bolstered by the endorsement of industry giant Epic Games. Epic has chosen the game as a prime example of Unreal Engine 4's graphical prowess. In a recent video highlighting the title, Epic emphasizes the remarkable achievement of Styczeń, a self-employed developer, in crafting such visually stunning environments using Unreal Engine. This serves as a potent testament to the engine's user-friendliness and its ability to empower solo developers to create visually captivating experiences. Beyond the Visuals: A Deep Dive into Manor Lords' Gameplay While the game's graphical fidelity is undeniably impressive, Manor Lords offers a rich gameplay experience that extends far beyond aesthetics. The game takes players on a captivating journey through medieval Europe, allowing them to establish and manage their own thriving kingdom. Here's a glimpse into what awaits players in Manor Lords: Organic City Building: Manor Lords eschews the traditional grid-based approach to city building. Instead, players have complete freedom to place and rotate structures, fostering a more organic and natural city layout that reflects the evolution of real-world settlements. A Thriving Medieval Ecosystem: The game meticulously simulates the intricacies of medieval life. Players must manage resource gathering, production chains, trade, and a complex social hierarchy to ensure their kingdom's prosperity. The Harsh Realities of Medieval Life: Manor Lords doesn't shy away from portraying the challenges faced by medieval societies. Players will contend with disease, famine, and the ever-present threat of war. Resource management and strategic decision-making are paramount to overcoming these obstacles. Large-Scale Battles: When diplomacy fails, players can engage in tactical battles featuring grand formations, morale systems, flanking maneuvers, and fatigue mechanics. Manor Lords offers a nuanced and engaging combat experience. A Solo Developer's Vision Comes to Life: An Interview with Greg Styczeń To gain deeper insight into the development process and Styczeń's inspirations, Epic Games also published an interview with the solo developer. Here are some key takeaways: From RPG Maker to Unreal Engine: Styczeń's journey into game development began with the popular RPG Maker 2000 tool. This early experience ignited his passion, laying the foundation for his ambitious quest with Manor Lords. Drawing Inspiration from the Masters: Styczeń cites classic strategy titles such as Stronghold: Crusader, The Lord of the Rings: Battle for Middle-earth, Knights & Merchants, and The Settlers as significant influences on Manor Lords' design and gameplay. The Future of Manor Lords: Styczeń expresses his aspirations to eventually port the game to Unreal Engine 5. However, he acknowledges the meticulous planning and development time required for such a substantial undertaking. Manor Lords Early Access: A Stepping Stone to a Grander Vision The launch of Manor Lords on Steam Early Access marks the beginning of an exciting new chapter for the game. Early access allows players to dive into the core gameplay experience while providing valuable feedback that will shape future development. This collaborative approach ensures that Manor Lords continues to evolve and refine based on player input. A Triumph for Solo Development and Unreal Engine Manor Lords stands as a testament to the power of Unreal Engine in empowering solo developers to create visually stunning and immersive experiences. Styczeń's dedication and creative vision, coupled with the capabilities of Unreal Engine, have resulted in a captivating strategy title brimming with potential. As Early Access development progresses, Manor Lords promises to be a game that continues to impress and engage players for a long time to come.
#CityBuilding#EpicGames#GregorStyczeń#ManorLords#ManorLordsStorms#MedievalStrategyGame#RealTimeStrategy#SoloGameDevelopment#SteamEarlyAccess#UnrealEngine4
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Friday Film Short
Big Boom, a 2018 3D-animated independent film from Lucky Drifter Productions, directed and produced by Brian Watson using Unreal Engine 4. At a tiny automated gas station out in the desert, service-bot Jimbo is beginning to wonder why he hasn't seen an actual human customer for 37 days ...
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#3DAnimation#SciFi#BigBoom#LuckyDrifterProductions#BrianWatson#UnrealEngine4#ShortFilms#FridayFilmShorts#Youtube
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[UnrealEngine4] Dark Soul 3 - Undead Settlement Scene by Thành Nguyên
Undead Settlement aesthetic is perfection 😍
#dark souls 3#dark souls art#ds3#dark souls#fromsoftware#fromsoft#fromsoft games#unreal engine#fantasy#landscape#environment#enviroment art
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#UndeadLabs #UnrealEngine4 #SOD2 #Broker
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Bramble: The Mountain King | First 1 Hour of Gameplay
Bramble: The Mountain King ist ein neues Spiel, das in Unreal Engine 4 entwickelt wurde. Wir haben 1 Stunde mit RTX 4090 auf einem 4K-Monitor gespielt. Genießen Sie diesen exklusiven Blick ohne Kommentar auf dieses Horrorspiel mit nordischer Mythologie!
Bramble The Mountain King ist ein düsteres Abenteuer, das in einer Welt spielt, die von dunklen, nordischen Fabeln inspiriert ist. Erkunden Sie das wunderschöne, aber gefährliche und verdrehte Land Bramble, um Ihre Schwester zu retten. Durchquere eine wundersame Landschaft und überlebe tödliche Begegnungen mit den vielen abscheulichen Kreaturen von Bramble.
Bramble: The Mountain King ist jetzt verfügbar: https://lurk.ly/M__Kcq
#ue4 #unrealengine #unrealengine4 #Bramble #Axeman #AxemanTV #AxemanMovies #AxeProductions #TheLastDivision
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EA SPORTS™ WRC PC Gameplay 1440p 60fps
Combining the expertise of the DiRT Rally studio with the official WRC license, EA SPORTS WRC ramps up the realism with 50 crews from WRC, WRC2 and the FIA Junior WRC accurately recreated. The authenticity extends to the locations with every rally from the 2023 FIA World Rally Championship having various weather, season, and time of day options. Switching to Unreal Engine has enabled the studio to create longer, more detailed and accurate stages with over 600km of asphalt, gravel, and snow included in the game.
FEATURES: -Design and drive your dream rally car with the debut of Builder mode. -Get behind the wheel and overcome recent events alongside real-world highlights and nostalgic throwbacks in Moments mode. -Codemasters’ renowned multi-surface handling model is improved for WRC. Tailor it to match your skill level and put it to the test on surface degradation. -Revel in euphoric moments as you battle the elements across dirt, snow and asphalt in the pursuit of the perfect run. -Built on the foundations of over 25 years of rally-game heritage, drive the WRC, WRC2, and Junior WRC cars, with drivers, teams, and liveries from the 2023 season. -Challenge yourself behind the wheel of epic WRC cars and travel through rallying history with a variety of 70 authentically recreated historic vehicles. -From Monte Carlo and Portugal to Kenya and Japan, battle 17 current and former WRC locations with over 200 stages at launch. -Career, Championship, Time Trial, Cross-platform Multiplayer, Regularity Rally, a detailed livery editor, and more.
EA SPORTS™ WRC Official Website: https://www.ea.com/games/ea-sports-wrc/wrc
#wrc #easportswrc #jimmydali #wrcseries #dirtracing #rallyracing #racing #Codemasters #unrealengine4
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Not the rush I thought
Hi, im Dellarosse.
This is the advance from sketch to greybox of part of the level of my game, It looks easy but has taken me more time than I wanted, planning and design is a thing.
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For those of you who don’t know, CODE RED takes place in San Francisco, but in the year 2064.
A huge challenge I’ve been running into is trying to create a hyper-stylized version of reality, I want those classic San Francisco locations to look familiar yet different in a new way.
Here’s a comparison of Dragon Gate in San Francisco and in CODE RED. More to come soon!
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We’re injured but not broken. Let’s learn to regenerate health over time!
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#shawnthebro#ue4#unreal#stb#tutorial#youtube#unrealengine#unrealtutorial#unrealengine4#programming#fps game dev#making an fps#fps unreal#fps ue5#unreal engine 5 fps#ue5 fps#fps ue4#ue4 fps#unreal fps#unreal engine 4#unreal engine 5#ue5#fps#fps games#health#regen#health regen#recharge#heal#healing
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Baby Birds. This product contains 100 2k Baby Birds images for games, films and virtual productions. https://www.unrealengine.com/marketplace/en-US/product/baby-birds
#unreal engine#unreal engine marketplace#unreal animation#unrealengine4#unreal engine 5#blueprints#ai art#ai generated
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Gonna be uploading the stuff I’ve been working on in these past few months! This was small level that I, @pixelbjoern and @sorrywinner worked on! Done in Blender + Unreal for our 3D Environment class. #jinja #theplaceofthegods #shintoshrine #unrealengine4 #leveldesign #japan https://www.instagram.com/p/CR0-sUkDojN/?utm_medium=tumblr
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See how our system renders "pencil-strokes" differently based on the distance of our subject. Lines must remain at a "consistent" definition at all times, simulating a drawing in high detail (nearby objects) or low detail (distant ones).
https://store.steampowered.com/app/1430680/Clash_Artifacts_of_Chaos/
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