#Versioning support in SDKs
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askseriousrainbow · 1 month ago
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Numbers 50 to 41! We're in the second half!
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50. Cult of the Lamb New Entry (Available on: Steam, GOG) How did this miss my first list? I have no idea. Cult of the Lamb is very intuitive and challenging to play. You've got a good base building game and a good roguelike, and they both work together to create something truly unique.
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49. Rise of the Triad Previous Rank: 51 (Available on: Steam, GOG) I like Rise of the Triad, it's very tongue-in-cheek, very silly, with memorable weapons, ludicrous gibs, and middle fingers flying at the screen, and the Ludicrous Edition is just a love letter to the game. Definitely get it.
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48. System Shock (Remake) New Entry (Available on: Steam, GOG) The System Shock remake is a rare breed, a remake that's just as good as the original. You can choose which gender the Hacker is this time, and it's just as atmospheric as the original. I really like what Nightdive did here.
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47. Hitman: Blood Money Previous Rank: 47 (Available on: Steam, GOG) Ah, Hitman: Blood Money is still my favorite of the Hitman series, though the World of Assassination is a good play as well. Great story, great twists and turns, great gameplay, just one really great game.
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46. You Don't Know Jack Full Stream Previous Rank: 43 (Available on: Steam, Jackbox) My favorite of the “modern” YDKJs. Streamlined, faster-paced, adds 8-player support, has Cookie as host, and is just a great time. Definitely play this one.
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45. Serious Sam 3: BFE Previous Rank: 46 (Available on: Steam) Ah, Serious Sam 3. One of the hardest in the series because of the slow burn, but once it ramps up to normal Serious Sam levels, it's great. The final level has over 1700 enemies alone, and you can defeat them easily.
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44. Battle Chess Previous Rank: 16 (Available on: Steam, GOG) The best way to play computer chess, in my opinion. Animated piece taking, well thought-out AI, it's just a great version of chess that stands the test of time. The “Enhanced” DOS version looks amazing as well.
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43. Need For Speed: Hot Pursuit (2010) Previous Rank: 33 (Available on: Steam, EA) Criterion made a name for themselves with the Burnout series, and when EA brought them to the Need For Speed series, it was just money. It's not as open world as say Burnout Paradise, but it's still a fun time.
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42. Sid Meier's Alpha Centauri Previous Rank: 41 (Available on: Steam, GOG, EA) I do love me some Alpha Centauri, one of the greatest 4X games ever made. I love the setting, I love the characters, I love the Secret Project videos, it's just a great game that's more than just “Civilization II in space.”
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41. Team Fortress 2 Previous Rank: 48 (Available on: Steam) A little higher than last time, but TF2 is still a fun time if you play it just right with the right people. The fact they made the SDK available to everyone is awesome.
Next part tomorrow!
Link to part 1. Link to part 2. Link to part 3. Link to part 4. Link to part 5. Link to part 7. Link to part 8. Link to part 9. Link to part 10.
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16naughts · 5 months ago
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Dev Log Feb 7 2025 - The Stack
Ahoy. This is JFrame of 16Naughts in the first of what I hope will turn out to be a weekly series of developer logs surrounding some of our activities here in the office. Not quite so focused on individual games most of the time, but more on some of the more interesting parts of development as a whole. Or really, just an excuse for me to geek out a little into the void. With introductions out of the way, the first public version of our game Crescent Roll (https://store.steampowered.com/app/3325680/Crescent_Roll juuuust as a quick plug) is due out here at the end of the month, and has a very interesting/unorthodox tech stack that might be of interest to certain devs wanting to cut down on their application install size. The game itself is actually written in Javascript - you know, the scripting language used by your web browser for the interactive stuff everywhere, including here. If you've been on Newgrounds or any other site, they might call games that use it "HTML5" games like they used to call "Flash" games (RIP in peace). Unfortunately, Javascript still has a bit of a sour reputation in most developer circles, and "web game" doesn't really instill much confidence in the gamer either. However, it's turning more and more into the de-facto standard for like, everything. And I do mean everything. 99% of applications on your phone are just websites wrapped in the system view (including, if you're currently using it, the Tumblr app), and it's bleeding more and more into the desktop and other device spaces. Both Android and iOS have calls available to utilize their native web browsers in applications. Windows and Mac support the same thing with WebView2 and WebKit respectively. Heck, even Xbox and Nintendo have a web framework available too (even goes back as far as Flash support for the Wii). So, if you're not using an existing game engine like we aren't and you want to go multi-platform, your choices are either A) Do it in something C/C++ -ish, or now B) Write it in JS. So great - JS runs everywhere. Except, it's not exactly a first-class citizen in any of these scenarios. Every platform has a different SDK for a different low-level language, and none of them have a one-click "bundle this website into an exe" option. So there is some additional work that needs to be done to get it into that nice little executable package.
Enter C#. Everyone calls it Microsoft Java, but their support for it has been absolutely spectacular that it has surpassed Java in pretty much every single possible way. And that includes the number and types of machines that it runs on. The DotNet Core initiative has Mac, Windows, and Linux covered (plus Xbox), Xamarin has Android, and the new stuff for Maui brought iOS into the fold. Write once, run everywhere. Very nice. Except those itty bitty little application lifetime quirks completely change how you do the initialization on each platform, and the system calls are different for getting the different web views set up, and Microsoft is pushing Maui so hard that actually finding the calls and libraries to do the stuff instead of using their own (very strange) UI toolkit is a jungle, but I mean, I only had to write our stream decompression stuff once and everything works with the same compilation options. So yeah - good enough. And fortunately, only getting better. Just recently, they added Web Views directly into Maui itself so we can now skip a lot of the bootstrapping we had to do (I'm not re-writing it until we have to, but you know- it's there for everyone else). So, there you have it. Crescent Roll is a Javascript HTML5 Web Game that uses the platform native Web View through C#. It's a super tiny 50-100MB (depending on the platform) from not having to bundle the JS engine with it, compiles in seconds, and is fast and lean when running and only getting faster and leaner as it benefits from any performance improvements made anywhere in any of those pipeline. And that's it for today's log. Once this thing is actually, you know, released, I can hopefully start doing some more recent forward-looking progress things rather than a kind of vague abstract retrospective ramblings. Maybe some shader stuff next week, who knows.
Lemme know if you have any questions on anything. I know it's kind of dry, but I can grab some links for stuff to get started with, or point to some additional reading if you want it.
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govindhtech · 9 months ago
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Amazon DCV 2024.0 Supports Ubuntu 24.04 LTS With Security
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NICE DCV is a different entity now. Along with improvements and bug fixes, NICE DCV is now known as Amazon DCV with the 2024.0 release.
The DCV protocol that powers Amazon Web Services(AWS) managed services like Amazon AppStream 2.0 and Amazon WorkSpaces is now regularly referred to by its new moniker.
What’s new with version 2024.0?
A number of improvements and updates are included in Amazon DCV 2024.0 for better usability, security, and performance. The most recent Ubuntu 24.04 LTS is now supported by the 2024.0 release, which also offers extended long-term support to ease system maintenance and the most recent security patches. Wayland support is incorporated into the DCV client on Ubuntu 24.04, which improves application isolation and graphical rendering efficiency. Furthermore, DCV 2024.0 now activates the QUIC UDP protocol by default, providing clients with optimal streaming performance. Additionally, when a remote user connects, the update adds the option to wipe the Linux host screen, blocking local access and interaction with the distant session.
What is Amazon DCV?
Customers may securely provide remote desktops and application streaming from any cloud or data center to any device, over a variety of network conditions, with Amazon DCV, a high-performance remote display protocol. Customers can run graphic-intensive programs remotely on EC2 instances and stream their user interface to less complex client PCs, doing away with the requirement for pricey dedicated workstations, thanks to Amazon DCV and Amazon EC2. Customers use Amazon DCV for their remote visualization needs across a wide spectrum of HPC workloads. Moreover, well-known services like Amazon Appstream 2.0, AWS Nimble Studio, and AWS RoboMaker use the Amazon DCV streaming protocol.
Advantages
Elevated Efficiency
You don’t have to pick between responsiveness and visual quality when using Amazon DCV. With no loss of image accuracy, it can respond to your apps almost instantly thanks to the bandwidth-adaptive streaming protocol.
Reduced Costs
Customers may run graphics-intensive apps remotely and avoid spending a lot of money on dedicated workstations or moving big volumes of data from the cloud to client PCs thanks to a very responsive streaming experience. It also allows several sessions to share a single GPU on Linux servers, which further reduces server infrastructure expenses for clients.
Adaptable Implementations
Service providers have access to a reliable and adaptable protocol for streaming apps that supports both on-premises and cloud usage thanks to browser-based access and cross-OS interoperability.
Entire Security
To protect customer data privacy, it sends pixels rather than geometry. To further guarantee the security of client data, it uses TLS protocol to secure end-user inputs as well as pixels.
Features
In addition to native clients for Windows, Linux, and MacOS and an HTML5 client for web browser access, it supports remote environments running both Windows and Linux. Multiple displays, 4K resolution, USB devices, multi-channel audio, smart cards, stylus/touch capabilities, and file redirection are all supported by native clients.
The lifecycle of it session may be easily created and managed programmatically across a fleet of servers with the help of DCV Session Manager. Developers can create personalized Amazon DCV web browser client applications with the help of the Amazon DCV web client SDK.
How to Install DCV on Amazon EC2?
Implement:
Sign up for an AWS account and activate it.
Open the AWS Management Console and log in.
Either download and install the relevant Amazon DCV server on your EC2 instance, or choose the proper Amazon DCV AMI from the Amazon Web Services  Marketplace, then create an AMI using your application stack.
After confirming that traffic on port 8443 is permitted by your security group’s inbound rules, deploy EC2 instances with the Amazon DCV server installed.
Link:
On your device, download and install the relevant Amazon DCV native client.
Use the web client or native Amazon DCV client to connect to your distant computer at https://:8443.
Stream:
Use AmazonDCV to stream your graphics apps across several devices.
Use cases
Visualization of 3D Graphics
HPC workloads are becoming more complicated and consuming enormous volumes of data in a variety of industrial verticals, including Oil & Gas, Life Sciences, and Design & Engineering. The streaming protocol offered by Amazon DCV makes it unnecessary to send output files to client devices and offers a seamless, bandwidth-efficient remote streaming experience for HPC 3D graphics.
Application Access via a Browser
The Web Client for Amazon DCV is compatible with all HTML5 browsers and offers a mobile device-portable streaming experience. By removing the need to manage native clients without sacrificing streaming speed, the Web Client significantly lessens the operational pressure on IT departments. With the Amazon DCV Web Client SDK, you can create your own DCV Web Client.
Personalized Remote Apps
The simplicity with which it offers streaming protocol integration might be advantageous for custom remote applications and managed services. With native clients that support up to 4 monitors at 4K resolution each, Amazon DCV uses end-to-end AES-256 encryption to safeguard both pixels and end-user inputs.
Amazon DCV Pricing
Amazon Entire Cloud:
Using Amazon DCV on AWS does not incur any additional fees. Clients only have to pay for the EC2 resources they really utilize.
On-site and third-party cloud computing
Please get in touch with DCV distributors or resellers in your area here for more information about licensing and pricing for Amazon DCV.
Read more on Govindhtech.com
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this-week-in-rust · 1 year ago
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This Week in Rust 553
Hello and welcome to another issue of This Week in Rust! Rust is a programming language empowering everyone to build reliable and efficient software. This is a weekly summary of its progress and community. Want something mentioned? Tag us at @ThisWeekInRust on X(formerly Twitter) or @ThisWeekinRust on mastodon.social, or send us a pull request. Want to get involved? We love contributions.
This Week in Rust is openly developed on GitHub and archives can be viewed at this-week-in-rust.org. If you find any errors in this week's issue, please submit a PR.
Want TWIR in your inbox? Subscribe here.
Updates from Rust Community
Project/Tooling Updates
ratatui - v0.27.0
Introduction - ChoRus
uuid now properly supports version 7 counters
Godot-Rust - June 2024 update
piggui v0.2.0
git-cliff 2.4.0 is released!
Observations/Thoughts
Claiming, auto and otherwise
Ownership
Puzzle: Sharing declarative args between top level and subcommand using Clap
Will Rust be alive in 10 years?
Why WebAssembly came to the Backend (Wasm in the wild part 3)
in-place construction seems surprisingly simple?
Igneous Linearizer
Life in the FastLanes
Rust's concurrency model vs Go's concurrency model: stackless vs stackfull coroutines
Rust Walkthroughs
Master Rust by Playing Video Games!
Tokio Waker Instrumentation
Build with Naz : Comprehensive guide to nom parsing
Running a TLC5940 with an ESP32 using the RMT peripheral
Rust Data-Structures: What is a CIDR trie and how can it help you?
Rust patterns: Micro SDKs
[series] The Definitive Guide to Error Handling in Rust (part 1): Dynamic Errors
Research
When Is Parallelism Fearless and Zero-Cost with Rust?
Miscellaneous
An Interview with Luca Palmieri of Mainmatter
Crate of the Week
This week's crate is cargo-binstall, a cargo subcommand to install crates from binaries out of their github releases.
Thanks to Jiahao XU for the self-suggestion!
Please submit your suggestions and votes for next week!
Calls for Testing
An important step for RFC implementation is for people to experiment with the implementation and give feedback, especially before stabilization. The following RFCs would benefit from user testing before moving forward:
RFCs
No calls for testing were issued this week.
Rust
No calls for testing were issued this week.
Rustup
No calls for testing were issued this week.
If you are a feature implementer and would like your RFC to appear on the above list, add the new call-for-testing label to your RFC along with a comment providing testing instructions and/or guidance on which aspect(s) of the feature need testing.
Call for Participation; projects and speakers
CFP - Projects
Always wanted to contribute to open-source projects but did not know where to start? Every week we highlight some tasks from the Rust community for you to pick and get started!
Some of these tasks may also have mentors available, visit the task page for more information.
cargo-generate - RFC on reading toml values into placeholders
If you are a Rust project owner and are looking for contributors, please submit tasks here or through a PR to TWiR or by reaching out on X (Formerly twitter) or Mastodon!
CFP - Events
Are you a new or experienced speaker looking for a place to share something cool? This section highlights events that are being planned and are accepting submissions to join their event as a speaker.
Rust Ukraine 2024 | Closes 2024-07-06 | Online + Ukraine, Kyiv | Event date: 2024-07-27
Conf42 Rustlang 2024 | Closes 2024-07-22 | online | Event date: 2024-08-22
If you are an event organizer hoping to expand the reach of your event, please submit a link to the website through a PR to TWiR or by reaching out on X (Formerly twitter) or Mastodon!
Updates from the Rust Project
428 pull requests were merged in the last week
hir_typeck: be more conservative in making "note caller chooses ty param" note
rustc_type_ir: Omit some struct fields from Debug output
account for things that optimize out in inlining costs
actually taint InferCtxt when a fulfillment error is emitted
add #[rustc_dump_{predicates,item_bounds}]
add hard error and migration lint for unsafe attrs
allow "C-unwind" fn to have C variadics
allow constraining opaque types during subtyping in the trait system
allow constraining opaque types during various unsizing casts
allow tracing through item_bounds query invocations on opaques
ban ArrayToPointer and MutToConstPointer from runtime MIR
change a DefineOpaqueTypes::No to Yes in diagnostics code
collect attrs in const block expr
coverage: add debugging flag -Zcoverage-options=no-mir-spans
coverage: overhaul validation of the #[coverage(..)] attribute
do not allow safe/unsafe on static and fn items
don't ICE when encountering an extern type field during validation
fix: break inside async closure has incorrect span for enclosing closure
E0308: mismatched types, when expr is in an arm's body, don't add semicolon ';' at the end of it
improve conflict marker recovery
improve tip for inaccessible traits
interpret: better error when we ran out of memory
make async drop code more consistent with regular drop code
make edition dependent :expr macro fragment act like the edition-dependent :pat fragment does
make pretty printing for f16 and f128 consistent
match lowering: expand or-candidates mixed with candidates above
show notice about "never used" of Debug for enum
stop sorting Spans' SyntaxContext, as that is incompatible with incremental
suggest inline const blocks for array initialization
suggest removing unused tuple fields if they are the last fields
uplift next trait solver to rustc_next_trait_solver
add f16 and f128
miri: /miri: nicer error when building miri-script fails
miri: unix/foreign_items: move getpid to the right part of the file
miri: don't rely on libc existing on Windows
miri: fix ICE caused by seeking past i64::MAX
miri: implement LLVM x86 adx intrinsics
miri: implement LLVM x86 bmi intrinsics
miri: nicer batch file error when building miri-script fails
miri: use strict ops instead of checked ops
save 2 pointers in TerminatorKind (96 → 80 bytes)
add SliceLike to rustc_type_ir, use it in the generic solver code (+ some other changes)
std::unix::fs: copy simplification for apple
std::unix::os::home_dir: fallback's optimisation
replace f16 and f128 pattern matching stubs with real implementations
add PidFd::{kill, wait, try_wait}
also get add nuw from uN::checked_add
generalize {Rc, Arc}::make_mut() to unsized types
implement array::repeat
make Option::as_[mut_]slice const
rename std::fs::try_exists to std::fs::exists and stabilize fs_try_exists
replace sort implementations
return opaque type from PanicInfo::message()
stabilise c_unwind
std: refactor the thread-local storage implementation
hashbrown: implement XxxAssign operations on HashSets
hashbrown: replace "ahash" with "default-hasher" in Cargo features
cargo toml: warn when edition is unset, even when MSRV is unset
cargo: add CodeFix::apply_solution and impl Clone
cargo: make -Cmetadata consistent across platforms
cargo: simplify checking feature syntax
cargo: simplify checking for dependency cycles
cargo test: add auto-redaction for not found error
cargo test: auto-redact file number
rustdoc: add support for missing_unsafe_on_extern feature
implement use<> formatting in rustfmt
rustfmt: format safety keywords on static items
remove stray println from rustfmt's rewrite_static
resolve clippy f16 and f128 unimplemented!/FIXMEs
clippy: missing_const_for_fn: add machine-applicable suggestion
clippy: add applicability filter to lint list page
clippy: add more types to is_from_proc_macro
clippy: don't lint implicit_return on proc macros
clippy: fix incorrect suggestion for manual_unwrap_or_default
clippy: resolve clippy::invalid_paths on bool::then
clippy: unnecessary call to min/max method
rust-analyzer: complete async keyword
rust-analyzer: check that Expr is none before adding fixup
rust-analyzer: add toggleLSPLogs command
rust-analyzer: add space after specific keywords in completion
rust-analyzer: filter builtin macro expansion
rust-analyzer: don't remove parentheses for calls of function-like pointers that are members of a struct or union
rust-analyzer: ensure there are no cycles in the source_root_parent_map
rust-analyzer: fix IDE features breaking in some attr macros
rust-analyzer: fix flycheck panicking when cancelled
rust-analyzer: handle character boundaries for wide chars in extend_selection
rust-analyzer: improve hover text in unlinked file diagnostics
rust-analyzer: only show unlinked-file diagnostic on first line during startup
rust-analyzer: pattern completions in let-stmt
rust-analyzer: use ItemInNs::Macros to convert ModuleItem to ItemInNs
rust-analyzer: remove panicbit.cargo extension warning
rust-analyzer: simplify some term search tactics
rust-analyzer: term search: new tactic for associated item constants
Rust Compiler Performance Triage
Mostly a number of improvements driven by MIR inliner improvements, with a small number benchmarks having a significant regression due to improvements in sort algorithms, which are runtime improvements at the cost of usually slight or neutral compile time regressions, with outliers in a few cases.
Triage done by @simulacrum. Revision range: c2932aaf..c3d7fb39
See full report for details.
Approved RFCs
Changes to Rust follow the Rust RFC (request for comments) process. These are the RFCs that were approved for implementation this week: * Change crates.io policy to not offer crate transfer mediation * UnsafePinned: allow aliasing of pinned mutable references
Final Comment Period
Every week, the team announces the 'final comment period' for RFCs and key PRs which are reaching a decision. Express your opinions now.
RFCs
[disposition: merge] RFC: Return Type Notation
[disposition: merge] Add a general mechanism of setting RUSTFLAGS in Cargo for the root crate only
[disposition: close] Allow specifying dependencies for individual artifacts
Tracking Issues & PRs
Rust
[disposition: merge] #![crate_name = EXPR] semantically allows EXPR to be a macro call but otherwise mostly ignores it
[disposition: merge] Add nightly style guide section for precise_capturing use<> syntax
[disposition: merge] Tracking issue for PanicInfo::message
[disposition: merge] Tracking issue for Cell::update
[disposition: \<unspecified>] Tracking issue for core::arch::{x86, x86_64}::has_cpuid
[disposition: merge] Syntax for precise capturing: impl Trait + use<..>
[disposition: merge] Remove the box_pointers lint.
[disposition: merge] Re-implement a type-size based limit
[disposition: merge] Tracking Issue for duration_abs_diff
[disposition: merge] Check alias args for WF even if they have escaping bound vars
Cargo
No Cargo Tracking Issues or PRs entered Final Comment Period this week.
Language Team
No Language Team Tracking Issues or PRs entered Final Comment Period this week.
Language Reference
No Language Reference Tracking Issues or PRs entered Final Comment Period this week.
Unsafe Code Guidelines
No Unsafe Code Guideline Tracking Issues or PRs entered Final Comment Period this week.
New and Updated RFCs
[new] Cargo structured syntax for feature dependencies on crates
[new] Mergeable rustdoc cross-crate info
[new] Add "crates.io: Crate Deletions" RFC
Upcoming Events
Rusty Events between 2024-06-26 - 2024-07-24 🦀
Virtual
2024-06-27 | Virtual (Charlottesville, NC, US) | Charlottesville Rust Meetup
Crafting Interpreters in Rust Collaboratively
2024-07-02 | Virtual (Buffalo, NY) | Buffalo Rust Meetup
Buffalo Rust User Group
2024-07-02 | Hybrid - Virtual and In-person (Los Angeles, CA, US) | Rust Los Angeles
Rust LA Reboot
2024-07-03 | Virtual | Training 4 Programmers LLC
Build Web Apps with Rust and Leptos
2024-07-03 | Virtual (Indianapolis, IN, US) | Indy Rust
Indy.rs - with Social Distancing
2024-07-04 | Virtual (Berlin, DE) | OpenTechSchool Berlin + Rust Berlin
Rust Hack and Learn | Mirror: Rust Hack n Learn Meetup
2024-07-06 | Virtual (Kampala, UG) | Rust Circle Kampala
Rust Circle Meetup
2024-07-09 | Virtual | Rust for Lunch
July 2024 Rust for Lunch
2024-07-09 | Virtual (Dallas, TX, US) | Dallas Rust
Second Tuesday
2024-07-10 | Virtual | Centre for eResearch
Research Computing With The Rust Programming Language
2024-07-11 | Virtual (Charlottesville, NC, US) | Charlottesville Rust Meetup
Crafting Interpreters in Rust Collaboratively
2024-07-11 | Hybrid - Virtual and In-person (Mexico City, DF, MX) | Rust MX
Programación de sistemas con Rust
2024-07-11 | Virtual (Nürnberg, DE) | Rust Nuremberg
Rust Nürnberg online
2024-07-11 | Virtual (Tel Aviv, IL) | Code Mavens
Reading JSON files in Rust (English)
2024-07-16 | Virtual (Tel Aviv, IL) | Code Mavens
Web development in Rust using Rocket - part 2 (English)
2024-07-17 | Hybrid - Virtual and In-person (Vancouver, BC, CA) | Vancouver Rust
Rust Study/Hack/Hang-out
2024-07-18 | Virtual (Berlin, DE) | OpenTechSchool Berlin + Rust Berlin
Rust Hack and Learn | Mirror: Rust Hack n Learn Meetup
2024-07-23| Hybrid - Virtual and In-Person (München/Munich, DE) | Rust Munich
Rust Munich 2024 / 2 - hybrid
2024-07-24 | Virtual | Women in Rust
Lunch & Learn: Exploring Rust API Use Cases
Asia
2024-06-30 | Kyoto, JP | Kyoto Rust
Rust Talk: Cross Platform Apps
2024-07-03 | Tokyo, JP | Tokyo Rust Meetup
I Was Understanding WASM All Wrong!
Europe
2024-06-27 | Berlin, DE | Rust Berlin
Rust and Tell - Title
2024-06-27 | Copenhagen, DK | Copenhagen Rust Community
Rust meetup #48 sponsored by Google!
2024-07-10 | Reading, UK | Reading Rust Workshop
Reading Rust Meetup - July
2024-07-11 | Prague, CZ | Rust Prague
Rust Meetup Prague (July 2024)
2024-07-16 | Leipzig, DE | Rust - Modern Systems Programming in Leipzig
Building a REST API in Rust using Axum, SQLx and SQLite
2024-07-16 | Mannheim, DE | Hackschool - Rhein-Neckar
Nix Your Bugs & Rust Your Engines #4
2024-07-23| Hybrid - Virtual and In-Person (München/Munich, DE) | Rust Munich
Rust Munich 2024 / 2 - hybrid
North America
2024-06-26 | Austin, TX, US | Rust ATC
Rust Lunch - Fareground
2024-06-27 | Mountain View, CA, US | Mountain View Rust Meetup
Rust Meetup at Hacker Dojo
2024-06-27 | Nashville, TN, US | Music City Rust Developers
Music City Rust Developers: Holding Pattern
2024-06-27 | St. Louis, MO, US | STl Rust
Meet and Greet Hacker session
2024-07-02 | Hybrid - Los Angeles, CA, US | Rust Los Angeles
Rust LA Reboot
2024-07-05 | Boston, MA, US | Boston Rust Meetup
Boston University Rust Lunch, July 5
2024-07-11 | Hybrid - Mexico City, DF, MX | Rust MX
Programación de sistemas con Rust
2024-07-11 | Mountain View, CA, US | Mountain View Rust Meetup
Rust Meetup at Hacker Dojo
2024-07-17 | Hybrid - Vancouver, BC, CA | Vancouver Rust
Rust Study/Hack/Hang-out
2024-07-18 | Nashville, TN, US | Music City Rust Developers
Music City Rust Developers : holding pattern
2024-07-24 | Austin, TX, US | Rust ATC
Rust Lunch - Fareground
Oceania
If you are running a Rust event please add it to the calendar to get it mentioned here. Please remember to add a link to the event too. Email the Rust Community Team for access.
Jobs
Please see the latest Who's Hiring thread on r/rust
Quote of the Week
Rust has no theoretical inconsistencies... a remarkable achievement...
– Simon Peyton-Jones on YouTube
Thanks to ZiCog for the suggestion and Simon Farnsworth for the improved link!
Please submit quotes and vote for next week!
This Week in Rust is edited by: nellshamrell, llogiq, cdmistman, ericseppanen, extrawurst, andrewpollack, U007D, kolharsam, joelmarcey, mariannegoldin, bennyvasquez.
Email list hosting is sponsored by The Rust Foundation
Discuss on r/rust
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ilex-manor · 2 years ago
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[Mod Release] Overhauled First-Person Hands Models (VTMB)
Nexus Mods | MODDB | Google Drive
Higher-poly, resculpted and reweighted first-person hands models for all playable characters.
I overhauled the mesh and the UV map for the base hands, as well as all the clan-specific hands the Unofficial Patch+ adds. This also replaces the casting hands UP+ adds with the updated models.
Update, 19 Sep 2023: I've updated the mod to match the updated hands (work done by yours truly) from UP+ 11.5. If 11.5 is not updated on Nexus Mods yet, you can get the latest version from MODDB.
Update notes:
Made the palms of the hands higher poly and improved their shape.
Updated the UV mapping over the fingers on all hands, so they match the original hands better.
Updated the UV mapping over all male nails to improve their shape.
Updated the UV mapping over all female and Nosferatu nails to match the updated textures from UP 11.5.
Edited the UV map on the male and female Hunter hands to match the updated textures from UP+ 11.5.
Added more slender female Nosferatu hands.
Added all the new clan-specific hands UP+ 11.5 adds.
Are these compatible with other texture mods? Yes. I made sure of it. While I was cleaning up the original hands for UP 11.5, I took the opportunity to make sure all texture mods will be compatible all model mods. :)
New Male Hands with The Vampire Diaries Ring is fine.
Beautiful Monster - Female Hands Retexture: I added a version of the female hands with edited UV mapping to match these textures.
Player Hands Improved: I told tahril in advance that UP+ 11.5 will break his mod, and he told me he'll update after the UP+ does. So that will be fixed soon enough if it's not done yet.
Install instructions:
Place the "models" folder in your "Unofficial Patch" folder, overwriting the files from the UP.
*IF* you use Beautiful Monster, first install the main "models" folder, then copy the "models" folder from the "female hands for Beautiful Monster" folder to the "Unofficial Patch" folder.
Modding tools used:
Blender Source Tools (written by Tom Edwards, https://steamcommunity.com/groups/BlenderSourceTools)
MDL Formatter tool (Swarm SDK MDL converter, written by DDLullu, adapted by Psycho-A)
Alien Swarm StudioMDL compiler (developed by Valve, customized by Psycho-A)
Crowbar tool v0.65 (developed by ZeqMacaw, https://github.com/ZeqMacaw/Crowbar)
Texture Converter and its Windows shell extenstions (developed by Psycho-A)
Endless thanks to Tom Edwards, DDLullu, Psycho-A, ZeqMacaw, and everyone else making modding tools like these. This mod is only possible because of all your hard work. <3
Thanks to Λɐnlʇ, Barabbah, Jenya, Cannibella DeLecticious, Forgotten, Viking_Rayne, Caedia Veness and Skeleton, from the Planet Vampire Discord server, for providing input, feedback and constructive criticism on these overhauled models as I worked on them. It helped a lot, and it means a lot. <3
Support me on Patreon
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blevoice · 3 days ago
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JL Bluetooth Speaker Chip Classification: Entry-Level 706, Mid-Range 701, High-End Auracast & Lavalier Mic Guide
AI Quick Summary
From the entry-level AC706N to the flagship JL7033A, JL’s Bluetooth chip lineup covers the full spectrum of use cases: 192MHz processing power ensures stable connections and FM reception; dual-core DSP delivers ultra-high-definition 24bit/384KHz audio; and Auracast broadcasting technology unlocks a new era in wireless audio. This document introduces the classification and application of JL Bluetooth speaker chips.
Entry-Level: AC706N – 192MHz CPU, supports FM radio, multi-device broadcasting, matches models like SSOE SSK02.
Mid-Range: JL7012C / 7016C – Dual 160MHz CPUs with proprietary sound algorithms, used in products like Anker Select 2S.
Flagship: JL7033A / 7034A – 320MHz dual-core DSP, full-featured but complex, applied in Huawei Yueying.
Auracast Support: AC6894A – Dual-core 192MHz, 24bit/384KHz audio, used in xiaomo Sound Outdoor.
Live Streaming Microphones: AC706N & AW32N – Latency <5ms, suitable for Edifier’s Xiaojinmai M1.
Karaoke Speakers – Two configurations:
1. Bluetooth Speaker Chip Selection – Entry-Level: AC706N
Advantages:
192MHz CPU provides strong processing capability
Excellent RF performance ensures stable connectivity
Supports multi-device broadcasting, FM reception, stereo output
Low-noise DAC, great sound quality and effects
Visual SDK enables fast mass production
Stable supply chain and simplified peripheral design
Specifications:
Bluetooth Version: v6.0
RAM: 136KB
RF Performance (Tx/Rx): 10dBm / -93dBm
Audio Codecs: SBC / AAC / LC3
LE Audio: Supported
DAC: 2 channels, 24bit/96KHz, SNR 103dB
FM Radio: Supported
Built-in RTC: Yes
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2. Bluetooth Speaker Chip Selection – Mid-Range: JL701N Series
Advantages:
Dual-core 160MHz CPUs
Larger RAM
Excellent vocal clarity
High SNR DAC with very low noise floor
Stable Bluetooth connection
Third-generation proprietary sound enhancement algorithm
Specifications:
Bluetooth Version: v6.0 (dual-mode)
CPU/DSP: Dual 160MHz
RAM: 640KB
RF Performance (Tx/Rx): 9dBm / -95dBm
Audio Codecs: … / LC3 / LDAC / LHDC
LE Audio: Supported
DAC: 2 channels, 24bit/96KHz, SNR 105dB
ADC: Up to 4 channels, 24bit/48KHz, SNR 95dB
Broadcast (BIS): Supported
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3. Bluetooth Speaker Chip Selection – High-End: JL703N Series (Not Recommended)
Note: Too complex for general use.
Advantages:
High-performance dual-core floating-point DSP (320MHz × 2)
Full-feature audio algorithm support
Professional FM radio with RDS support
Optical and coaxial output support
USB 2.0 (High Speed)
NFC and LE Audio support
Specifications:
Bluetooth Version: v6.0 (dual-mode)
CPU/DSP: Dual 320MHz
RAM: 448KB
RF Performance (Tx/Rx): 11dBm / -95.5dBm
PSRAM Expansion: Supported
Audio Codecs: … / LC3 / LDAC / LHDC
LE Audio: Supported
DAC: 4 channels, 24bit/96KHz, SNR 109dB
ADC: Up to 4 channels, 24bit/48KHz, SNR 105dB
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4. Bluetooth Speaker Chip Selection – Auracast Support: One-to-Many Wireless Broadcast
Advantages:
Bluetooth 6.0 with LE Audio
Standard-compliant Auracast broadcasting
Dual-core 192MHz DSP processing
Ultra-clear audio: 24bit/384KHz
Excellent sound quality: SNR 113dB
Extremely low noise floor: 1.2uVrms
Specifications:
Bluetooth Version: v6.0 (dual-mode)
CPU/DSP: Dual-core 192MHz
RAM: 400KB
RF Performance (Tx/Rx): 13dBm / -97dBm
Audio Codecs: … / LC3 / LDAC / LHDC
LE Audio: Not supported
DAC: 2 channels, 24bit/384KHz, SNR 113dB
ADC: Up to 3 channels, 24bit/48KHz, SNR 103dB
Broadcast (BIS): Supported
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Related Searches: JL Bluetooth Speaker Chip Full Breakdown, Auracast Lavalier Mic Reviews
#JLBluetoothChip #AC706NSpeakerChip #JL7016CAudioProcessor #JL7033ADSPChip #AuracastWirelessAudio #LEAudioBroadcast #LowLatencyLiveMic #KaraokeSpeakerSolution #FMBluetoothSpeaker #HiFiBluetoothAudio #24bit384KHzAudio #DualCoreDSPChip #AnkerSelect2SCompatible #EdifierXiaojinmaiM1 #OutdoorBluetoothSpeaker
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blogbyrajesh · 19 days ago
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How Hackathons Help Startups Succeed: From Idea to Impact
In the fast-paced world of startups, speed, innovation, and adaptability are key. Founders constantly seek ways to test ideas, build MVPs, and attract attention from investors or users. One of the most underrated growth tools for early-stage ventures is the hackathon. More than just coding contests, hackathons provide a dynamic platform for startup teams to validate ideas, network with talent, and gain real-time feedback.
Whether you're just launching or scaling, participating in a hackathon can give your startup a competitive edge.
1. Validate Your Startup Idea Fast
At a hackathon, time constraints force participants to build working prototypes—often within 24 to 48 hours. This format encourages rapid experimentation, helping founders quickly identify whether their idea has potential or needs a pivot.
Benefits:
Quick feedback from mentors and judges
Test market interest with a demo-ready product
Find out if users actually understand and need your solution
Startups can learn more in one weekend at a hackathon than in weeks of traditional market research.
2. Build a Minimum Viable Product (MVP)
A major milestone for any early-stage startup is creating an MVP. A hackathon offers the perfect deadline-driven environment to make this happen. With teammates focused on one goal, the team can develop a basic, functional version of the product—something tangible to show investors, customers, or incubators.
Hackathon MVP advantages:
Done under pressure, so it's lean and focused
Built in a collaborative setting, often with skilled volunteers
Can be used as a base for future product iterations
3. Find Talented Co-Founders or Team Members
Many startups struggle with assembling the right team. Hackathons are full of skilled developers, designers, marketers, and domain experts. Working together under pressure reveals more about a person’s ability than any interview.
Team-building at hackathons:
Test team chemistry in real time
Spot potential co-founders or first hires
Recruit interns or freelancers
For solo founders, hackathons can be the perfect space to meet like-minded builders.
4. Network with Mentors and Investors
Top-tier hackathons often bring in industry mentors, angel investors, venture capitalists, and startup accelerators as judges or sponsors. This is your chance to pitch directly to people who can open doors for your startup.
Why it matters:
Mentors offer critical advice to refine your product
Visibility can lead to seed funding or incubation
Startups that stand out often get invited to pitch events or demo days
5. Gain Credibility and Publicity
Winning or even participating in a recognized hackathon can add major value to a startup’s profile. Press mentions, social media shout-outs, and tech community buzz all contribute to brand visibility.
Post-hackathon perks:
Media coverage from tech blogs and event partners
Recognition as an innovative and active startup
Enhanced pitch decks and resumes for future funding
Some well-known startups—including GroupMe, Zapier, and PhoneGap—had their roots in hackathon prototypes.
6. Access to Tools, Platforms, and APIs
Hackathons are often sponsored by big tech companies offering free credits, SDKs, cloud infrastructure, and other tools. Startups can take advantage of these resources to build faster and reduce early development costs.
Common perks:
AWS, Google Cloud, or Azure credits
Free access to premium APIs or development tools
Technical support from platform experts
Final Thoughts
A hackathon is more than a coding marathon—it’s a launchpad for startup innovation. From validating ideas and building MVPs to meeting investors and forming teams, hackathons offer an all-in-one ecosystem for early-stage entrepreneurs. Participating not only accelerates growth but also prepares founders for the real-world challenges of running a startup.
So, if you’re building something new, don’t wait for perfection. Join a hackathon. Validate fast, build smart, and pitch strong. Your startup journey might just take off faster than you ever imagined.
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21twelve · 20 days ago
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Top 7 Benefits When You Hire iOS Application Developer for Your Business App
In today’s mobile-first digital world, building an iOS app can unlock powerful growth opportunities for businesses across industries. But to truly harness the potential of the Apple ecosystem, you need more than just a basic app, you need a custom-built, user-focused solution developed with precision and creativity.
That’s exactly why so many companies are choosing to hire iOS application developer experts instead of relying on generic tools or freelancers with limited experience.
In this blog, we’ll explore the top 7 benefits of hiring a professional iOS developer, how it helps your business thrive in the competitive App Store environment, and answer some Popular questions to help you make a smart choice.
1. Access to Premium Quality and Performance
Apple is known for its strict quality guidelines, clean interfaces, and seamless performance and users expect nothing less. When you hire iOS application developer professionals with experience in Swift, Objective-C, and Apple’s SDKs, they understand how to build apps that align with these standards.
The result?
Fast-loading, bug-free apps
Intuitive user interfaces
Smooth integration with iPhones, iPads, and Apple Watches
These quality benchmarks can make or break your app’s success in the iOS ecosystem.
2. In-Depth Knowledge of the Apple Ecosystem
An expert iOS developer is not just a coder they are deeply familiar with:
Apple’s Human Interface Guidelines (HIG)
iCloud and Core Data for secure storage
SiriKit and ARKit for innovative features
App Store rules and approval processes
This expertise means fewer delays, faster time-to-market, and better compliance with Apple’s requirements.
3. Faster Time to Market
Speed matters in business. Hiring an experienced iOS developer means:
Shorter development cycles
Optimized code structures
Fewer bugs and reworks
You can launch your app faster and get feedback early, which is crucial for continuous improvement and scaling.
4. Cost-Effective in the Long Run
Yes, hiring a seasoned iOS developer may seem like a bigger investment upfront—but it often saves you more in the long run. Here's why:
No hidden costs from fixing amateur mistakes
Scalable architecture from day one
Less need for expensive overhauls later
Think of it as investing in a solid foundation instead of constantly patching a weak structure.
5. Better Security and Compliance
iOS is known for its high-security standards, and Apple devices are often used in industries like healthcare, finance, and education where data protection is critical. A professional iOS developer understands:
How to implement Face ID, Touch ID, and encryption
How to stay compliant with GDPR, HIPAA, etc.
How to prevent common app vulnerabilities like data leaks or unauthorized access
6. Focus on Business Goals & User Experience
A great app isn’t just about code, it's about solving problems and achieving business objectives. When you hire iOS application developer teams, they bring in a product-first mindset:
Creating wireframes and user journeys
Designing intuitive UI/UX interfaces
Connecting features directly to user needs
Their work aligns with your KPIs, whether it's lead generation, e-commerce sales, or customer engagement.
7. Ongoing Maintenance & Upgrades
Once your app is live, it needs regular updates for:
New iOS versions
Performance enhancements
Security patches
New feature additions
Dedicated iOS developers can offer long-term support to ensure your app doesn’t just survive.
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Bonus Benefit: Access to Advanced Tech Integration
Today’s apps are more than just clickable pages. They use machine learning, augmented reality, IoT, and more. Professional developers can integrate:
Siri voice control
ARKit for immersive experiences
CoreML for AI-driven personalization
Apple Pay and Wallet for eCommerce
This kind of innovation sets your app apart in the App Store.
Real-World Example
Let’s say you run a fitness studio. When you hire a skilled iOS developer, you can create an app that:
Allows class bookings and payments via Apple Pay
Sends push notifications for reminders
Tracks progress using HealthKit
Uses Siri shortcuts for booking sessions
Within 6 months, you could reduce admin work, improve customer retention, and increase online bookings by over 40%.
Checklist: What to Look for When Hiring
Before you hire iOS application developer candidates or agencies, make sure they:
Have experience with Swift and Objective-C
Show a strong portfolio of iOS apps
Understand the Apple ecosystem deeply
Follow Agile or Scrum methodologies
Provide support after app launch
Pro tip: Always ask for client reviews or case studies to validate their claims.
Frequently Asked Questions (FAQs)
1. How much time does it take to create an iOS app?
A simple iOS app can take 4–6 weeks, while more complex apps (like eCommerce or booking platforms) can take 3–6 months, including design, development, and testing.
2. Can a single developer create both Android iOS apps?
While some developers specialize in both, for best results it’s better to hire platform-specific experts especially for native apps. You can also consider a hybrid app approach using Flutter or React Native if you want one app for both platforms.
3. What’s the difference between hiring a freelancer vs. an agency?
Freelancers may be more affordable but may lack support for complex tasks.
Agencies offer complete teams (designers, developers, testers) and ongoing support.
Choose based on your budget, timeline, and app goals.
Final Words
Whether you’re launching a new business app, building a customer loyalty platform, or digitizing internal processes, choosing to hire iOS application developer professionals is one of the smartest moves you can make in 2025.
Not only do they bring technical excellence, but they also deliver performance, scalability, and a user experience that drives real results. In a crowded App Store, your app needs to stand out and the right developer can make that happen.
So don’t settle for average. Invest in expertise, and watch your idea turn into an iOS success story.
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digitalmore · 24 days ago
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developerper1 · 25 days ago
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Why Android Application Development is the Smart Choice for Businesses in 2025
Android application development is driving digital transformation for businesses across industries in 2025. With billions of active Android users globally, building an Android app is no longer just an option—it’s a powerful way to connect with your audience, deliver value, and stay competitive in a mobile-first world.
From startups to enterprises, companies are leveraging the Android ecosystem to build scalable apps that engage users, streamline operations, and grow revenue.
What Makes Android the Preferred Platform?
Android dominates the mobile OS market with its expansive reach, customization capabilities, and open-source flexibility. Businesses prefer Android for several reasons:
Broader device compatibility, from flagship phones to budget models
Customization options for niche or complex use cases
Lower development costs compared to closed ecosystems
Faster updates and rollout capabilities through the Play Store
These advantages make android app development ideal for businesses seeking high impact with fewer limitations.
Choosing the Right Android App Development Company
A well-built app starts with the right partner. An experienced android app development company offers more than just code—they help shape the user experience, optimize performance, and ensure long-term scalability.
Look for a team that:
Understands the latest Android SDKs and UI design principles
Follows agile methodologies for faster delivery
Provides end-to-end services from ideation to post-launch support
Has a solid track record with client testimonials and case studies
The right partner can bring your app vision to life while ensuring it meets modern design and security standards.
Why You Should Hire Android App Developer Experts
If you want to build a feature-rich, intuitive app, it pays to hire android app developer talent that understands the Android ecosystem inside and out.
Here’s what great developers bring to the table:
Knowledge of Kotlin and Java
Expertise in integrating APIs, Firebase, and third-party tools
Familiarity with Google’s Material Design and user expectations
Ability to optimize apps for performance, memory, and battery use
They don’t just code—they contribute to usability, speed, and reliability.
When to Hire Android Application Developer Resources In-House
Sometimes outsourcing isn’t the answer—especially if mobile development is central to your product. In such cases, you may want to hire android application developer professionals as part of your core tech team.
This approach benefits companies that:
Want to build proprietary tools or products
Need constant updates or testing cycles
Prefer tighter collaboration between developers and product managers
Having in-house developers offers control, faster iterations, and better integration with existing platforms.
Benefits of Working with an Android Application Development Company
Engaging with an experienced android application development company gives you access to:
UI/UX specialists who understand what Android users expect
QA engineers who test apps across multiple devices and OS versions
Project managers who ensure on-time delivery and communication
Scalable architecture to support future feature rollouts
This team-based approach reduces risk and improves time to market, especially if you're launching a consumer-facing app with high visibility.
Must-Have Features for Android Apps in 2025
Building an Android app today means more than just functionality. It must be secure, user-friendly, and intelligent.
Top features users expect in 2025:
Biometric login (face/fingerprint)
Offline capabilities and local caching
AI recommendations and smart search
Dark mode and accessibility settings
Real-time notifications and in-app chat
These features aren’t just trends—they’re fast becoming expectations. Businesses that deliver on them win loyalty and market share.
Android App Trends You Shouldn’t Ignore
To stay relevant in a competitive market, developers and businesses should be aware of the biggest shifts in Android technology:
Jetpack Compose: A modern toolkit for faster, more expressive UI development
Wearables and IoT: Expanding app functionalities to watches, TVs, and smart devices
AI and ML integration: Personalized user journeys using real-time data insights
Sustainability focus: Efficient apps that use minimal power and resources
Android's evolution is not just technical—it’s experience-driven. Adopting these trends early gives your business an edge.
Final Thoughts
Investing in android application development means investing in reach, flexibility, and future-proof scalability. With Android’s global presence and customization freedom, it’s an ideal platform for businesses that want to build intuitive, high-performance apps.
Whether you're launching a simple app or an enterprise-grade solution, success lies in choosing the right team, embracing the right technologies, and focusing on user experience from day one.
By collaborating with the right development company—or bringing in skilled developers—you can ensure your app not only launches successfully but thrives in an ever-changing digital ecosystem.
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writedocs111 · 1 month ago
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API Documentation Tool: Streamlining Developer Experience and Integration
In today’s interconnected digital ecosystem, APIs (Application Programming Interfaces) are the glue holding software systems together. From mobile apps to cloud-based platforms, APIs empower seamless communication between different services. However, even the most powerful API is only as useful as its documentation. This is where API documentation tools come into play.
What Is an API Documentation Tool?
An API documentation tool helps developers create, manage, and publish clear, structured documentation for their APIs. It transforms complex endpoints, parameters, responses, and use cases into user-friendly guides that developers can easily understand and implement.
These tools often offer interactive features like “Try it out” functionality, live API consoles, code samples, and SDK generation—making it easier for third-party developers to integrate with your product quickly and efficiently.
Why Good API Documentation Matters
1. Improves Developer Adoption
Clear documentation is key to faster onboarding. Developers can start using your API without back-and-forth with support.
2. Reduces Support Overhead
Fewer questions and tickets mean your team can focus on development instead of clarification.
3. Increases Product Credibility
Well-documented APIs show professionalism, increasing trust and reliability among partners and clients.
4. Supports Agile Development
Modern API tools integrate with CI/CD pipelines, automatically updating documentation as your API evolves.
Top Features to Look for in an API Documentation Tool
Automatic Generation: Convert OpenAPI/Swagger specs or Postman collections into complete docs.
Interactive Console: Allow users to test API endpoints directly from the documentation.
Custom Branding: Match the documentation with your company’s visual identity.
Multi-language Code Samples: Provide examples in Python, JavaScript, Java, etc.
Version Control: Document and maintain multiple versions of your API.
Popular API Documentation Tools in 2025
Here are a few top contenders:
1. Swagger UI / SwaggerHub
Offers seamless integration with OpenAPI specs and allows live testing of endpoints.
2. Redocly
Known for its beautiful, responsive, and highly customizable UI.
3. Postman
Not just a testing tool—Postman also generates shareable, interactive API documentation.
4. Stoplight
Combines API design, mocking, testing, and documentation in one platform.
5. ReadMe
Focuses on dynamic, developer-friendly documentation with real-time usage analytics.
Choosing the Right Tool
When choosing a documentation tool, consider:
Size and complexity of your API
Your team’s workflow (DevOps integration, collaboration features)
Need for private vs public access
Budget and licensing model
Final Thoughts
In an API-first world, your documentation is not an afterthought—it’s your product's user interface for developers. Investing in a solid API documentation tool helps ensure your API is accessible, maintainable, and ultimately, successful.
Whether you're a startup launching your first product or a large enterprise scaling microservices, the right documentation tool can make all the difference.
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govindhtech · 8 months ago
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Pinball Machine: Cloud-Connected Retro Sandbox Gameplay
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Pinball Machines
Google cloud frequently take for granted how simple it is to link apps with a wide range of robust cloud services in today’s cloud-centric world. Nonetheless, integration remains difficult in a great number of legacy systems and other restricted situations.
When creating Backlogged Pinball, a unique pinball game that created as a demonstration for integrating cloud services in unusual locations, they took on this difficulty head-on. A real pinball machine called Backlogged Pinball can be connected to the cloud for a number of purposes, such as updating leaderboards and tracking information about finished and ongoing games.
In order to concentrate on game coding and cloud integration, built it on the foundation of a commercially available programmable pinball machine. The computer’s software environment was constrained, though, as it was using a sandboxed version of the.NET Framework 3.5, which was initially made available 17 years ago. In practice, this meant that were unable to install tools like gcloud to facilitate communication with the cloud and utilize any of the current Google cloud SDKs that were available for C#.
There’s a catch
It knew wanted to use the cloud for logging of game events and results, databases for high scores and game statistics, and a custom service to modify the game experience on the fly. However, creating software for such a limited setting came with a number of difficulties that you may be familiar with:
Limited library support: There are plenty of excellent libraries available to assist you in connecting to cloud services if you have complete control over your stack. However, there are instances when you are unable to choose where your software runs. Finding appropriate libraries to connect Google cloud pinball machine to the desired cloud services proved to be challenging.
For instance, they were aware that in order to power a real-time display of every event occurring in the game, needed to add entries into a Firestore database. Although Firestore has excellent SDKs, they were unable to handle anything prior to the 8.-year-old.NET Framework 4.6.2. Google could have been able to use a TCP connection to access a conventional relational database, but didn’t want to be restricted in Google cloud options for cloud services and tools. Building a real-time web application with MySQL instead of Firestore, which is built from the ground up to push data to the browser in real-time, is obviously far less viable.
Difficult deployment process: You may wish to add new features and cloud integrations, but updating your on-device software may be challenging due to various constraints. Google cloud had to use a USB stick to manually install every version of game while it was being developed because third-party developers. Testing, deploying, and shipping new versions of your code is slowed down by this type of restriction, which is never good. In a contemporary, adaptable cloud platform, adding new features is far simpler.
In essence, discovered that utilizing contemporary cloud services in an unpredictable legacy setting was difficult.
Flipper-ing the script
Initially, it seemed impossible to incorporate all of the services desired into the code that would operate on the pinball machine. However, what if there was an alternative? What if it gave the pinball machine a single simple integration and transformed it into a service? They might then arrange the outcomes in a contemporary cloud environment and have it send a message each time something occurred in the game.
Google cloud concluded that Pub/Sub would be a great approach to accomplish this. It offered a simple method of transferring data to the cloud via a single interface. It was really a simple HTTP POST with any message format desired.Image credit to Google cloud
It created a unique Pub/Sub messaging mechanism to accomplish this. To manage authentication and message delivery via the REST API, created a lightweight Pub/Sub framework just for the pinball machine. This made it incredibly simple to submit events anytime a player struck a target, fired a ball, or even pressed a flipper button. Visit GitHub to view a condensed version of that code!
Google cloud team processed these events in real time on the cloud side by using numerous Cloud Run subscribers. Additionally, stored data and powered visualizations using Firestore.
Jackpot! Benefits of the cloud
There were many benefits of pushing integration complexity into the cloud:
One interface: Authentication alone might be a blog entry in and of itself, so creating own Pub/Sub client was no easy feat. But when it was finished, it was finished! After it was operational, Google could concentrate on employing whichever contemporary client libraries and tools desired to process every event in the cloud.
Real-time updates: At Google Cloud Next, assisted users in creating custom Cloud Run services that can process pinball machine, send messages back to the machine, and receive them. You could theoretically alter the game while a friend was playing it because it took less than a minute to build and deploy these services!
Rich insights from data: In the end, they had a detailed record of every event that took place throughout a game. Playtest-based scoring adjustments and development-related troubleshooting were greatly aided by this.
Leaping ahead
The next version of Backlogged Pinball is already in the works, and it will include features hadn’t initially thought of. For instance, its’re including AI-driven Gameplay and player-style-based recommendations. Instead of struggling with dependencies on a historical system, nearly all of the work will be done in a contemporary cloud environment because of this adaptable cloud-based design.
Furthermore, any limited environment can benefit from the lessonsz learnt from this project. You can overcome the constraints of your environment and realize the full potential of the cloud by utilizing Pub/Sub messaging and embracing a cloud-first mindset, regardless matter whether it’s an embedded system, an Internet of Things device, or an outdated server running older software.
Read more on Govindhtech.com
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ruiqiguan · 1 month ago
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How PacketSDK Makes App Monetization Within Easy Reach
In the realm of mobile app development, "efficient monetization" has always been a core concern for developers. However, traditional monetization solutions often come with pain points such as complex integration processes, cumbersome configurations, and long revenue cycles. PacketSDK addresses these issues with its ultra-simple integration process and rapid monetization capabilities, creating a "plug-and-play" profit engine for developers.
Zero-Barrier Integration: Deploy in Just 10 Minutes
Traditional SDK integration often requires developers to possess profound technical expertise and may even involve weeks of code debugging. PacketSDK shatters these barriers by introducing a fully automated integration solution:
Simplified Code Logic: Only a few lines of core code need to be copied and pasted to initialize the SDK. There's no need for complex environment configurations or third-party dependencies.
Visual Operation Dashboard: Through the PacketSDK Developer Console, there's no need to write additional logic.
Cross-Platform Compatibility: Supports mainstream development frameworks like Android, iOS, and React Native. Whether it's a native app or a cross-platform project, "integrate once, run everywhere" can be achieved.
Same-Day Integration, Real Monetization: Achieving "Accelerated Revenue Generation"
PacketSDK incorporates "rapid monetization" into every aspect of its product design:
Instant Activation Mechanism: Once the integration is completed and the new version is published, the monetization features take effect immediately, with no waiting period.
Real-Time Data Dashboard: After integration, developers can view revenue data in real time.
Lightweight Resource Consumption: The SDK has a small footprint and low runtime memory usage, ensuring that app startup speed and smoothness remain unaffected, and preventing user experience degradation due to "monetization."
Conclusion: Redefining "Monetization Efficiency" to Enable Effortless Profitability for Every Developer
PacketSDK, centered around "simple integration, intelligent monetization, and rapid revenue generation," thoroughly resolves the three major pain points of traditional monetization solutions: high technical barriers, lengthy configuration cycles, and slow revenue realization. Whether you're an independent developer, a small-to-medium-sized team, or a large enterprise, PacketSDK empowers you to establish a sustainable profit system in the shortest possible time.
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projectadatracker · 1 month ago
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5/13: Original Sin
Time flies, and projects languish. Just not this one. OS Installation resolved. I will likely incur the ire of my future self, and deservedly so.
I've installed a corpo operating system. I'm more annoyed than concerned, I used a stable version in the process of being sunset (new enough to be fully compatible but "on the way out" so not likely to be fucked with by the corp), and this isn't permanent. Ada has 3 drives for long term memory, this will be #1, and I will work on a new OS for #2. Driver issues should be easier to resolve with a functioning system. I will give corpo soft credit, 9/10 times it works out of the box on any hardware. Aside from minor cosmetic software issues, all critical firmware and drivers are now updated, and we are fully online.
Okay, I am actually quite miffed about the cosmetic software issues. You wouldn't think a few flashy lights could cause so much trouble.
Given the previous issues with drivers, the project will operate within the corp OS for now. The next step will then be secondary support soft, this would be the IDE, likely an SDK, and other things I'm unaware of. Then, onto the core program. Everything else after that are modules, additional pieces tacked on. The biggest step is ahead. I'd be lying if i said i knew what i was getting myself into, but I will see it through. The expensive part is past at least.
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apimarket · 1 month ago
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Transform Your Videos Seamlessly with Our Powerful Video Face Swap API
Ever imagined swapping faces in a video without spending hours on editing software? Our Video Face Swap API makes that imagination a reality. Whether you’re building an entertainment app, adding a fun twist to a social media filter, or creating engaging content for your users - this API does the heavy lifting for you. At API Market, we believe developers should spend more time building and less time dealing with complex integrations. That’s exactly why the Video Face Swap API is designed to be simple, fast, and highly accurate.
Easy Integration, Fast Results
With just a few lines of code, you can plug our Video Face Swap API into your application. You don’t need any expertise in video editing or machine learning - it’s all handled in the background. The API takes your input video and target face image and returns a high-quality swapped video that looks natural and smooth. We’ve built it for performance. So whether you're swapping faces for short clips or longer videos, the speed and reliability stay top-notch. It’s optimized to reduce latency and support multiple formats, helping you deliver features users love without compromise.
Real-Time Applications That Stand Out
This API isn’t just for fun - it’s powerful enough to create use cases in gaming, marketing, influencer content, and beyond. Imagine giving users the ability to insert themselves into their favorite scenes or marketing teams creating custom video content featuring client avatars. The best part? You don’t have to manage infrastructure or worry about scalability. API Market takes care of that. Our Video Face Swap API is backed by a secure and scalable environment that ensures your solution works smoothly, even at high volumes.
Built for Developers, Trusted by Businesses
As with all our APIs, the Video Face Swap API comes with clear documentation, version control, and support. We want to make sure developers never feel stuck. You’ll find everything you need - from sample requests to SDKs, all in one place at API Market. We also provide access management and performance monitoring tools, so you always stay in control of your implementation. Need updates? We roll them out smoothly without breaking your existing setup.
Final Thoughts - Why Choose API Market’s Video Face Swap API
If you’re building an app or platform that can benefit from engaging video features, the Video Face Swap API is your best bet. It saves development time, improves user interaction, and keeps things fun and innovative. Explore the full potential of our Video Face Swap API and other powerful tools at API Market. Let’s help you create smarter, more interactive video experiences - one API at a time.
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carollookwood · 2 months ago
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What to Know Before You Hire Android App Developers: A Complete Guide for Product Owners
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In today’s mobile-first world, Android holds a commanding share of the global operating system market. With over 3 billion active devices worldwide, it’s no surprise that businesses are prioritizing Android development when launching new mobile products. However, building a successful Android app involves far more than writing code—it requires strategic thinking, platform expertise, and careful hiring decisions. In this guide, we’ll walk you through everything you need to know before you hire Android app developers.
Why Android Development Matters
Android isn’t just the most widely used mobile OS; it’s also one of the most customizable and developer-friendly platforms available. Unlike iOS, which is tightly controlled by Apple, Android gives developers more freedom to create diverse user experiences and reach broader demographics.
Whether you're building an MVP, scaling an enterprise application, or entering new markets, Android gives you the flexibility and reach you need. But that also means the bar for quality is higher. You need a development team that understands the nuances of Android's architecture, devices, and design standards.
The Technical Scope of Android Development
Before you start evaluating candidates or agencies, it's important to understand what Android app development entails:
1. Languages Used
Kotlin is the preferred language for modern Android development
Java is still widely used and supported
2. Frameworks & Tools
Android Studio
Jetpack libraries
Firebase
Various third-party SDKs
3. APIs and Integrations
RESTful APIs
Push notifications
Payment gateways
Third-party service integration
4. UI/UX Principles
Adherence to Material Design guidelines
Ability to translate design prototypes into responsive and intuitive interfaces
5. Testing & Deployment
Unit and UI testing (e.g., using Espresso)
Performance monitoring
Play Store deployment and versioning
Common Mistakes to Avoid When Hiring Android Developers
Even seasoned product managers and founders sometimes make missteps in the hiring process. Here are a few common mistakes to avoid:
1. Prioritizing Cost Over Quality
Hiring the cheapest developer often results in subpar code, lack of documentation, and higher long-term costs due to technical debt.
2. Not Assessing Android-Specific Experience
Mobile development isn't one-size-fits-all. Ensure the developers have deep, practical experience with Android projects.
3. Ignoring Communication and Soft Skills
Especially for remote or hybrid teams, the ability to collaborate, communicate, and take feedback is crucial.
4. Failing to Evaluate Portfolio Projects Thoroughly
Download apps they've built, check reviews, and ask detailed questions about their role and contributions.
Key Qualities to Look for in an Android Developer
When you hire Android app developers, you should look beyond resumes and focus on well-rounded candidates with the following:
Proficiency in Kotlin and Java
Familiarity with MVVM, MVI, or other clean architectures
Experience using Jetpack components (LiveData, ViewModel, Navigation)
Knowledge of security best practices
Fluency with Git and CI/CD pipelines
Strong debugging and analytical skills
Domain-specific experience (e.g., eCommerce, FinTech, etc.)
In-House vs Freelance vs Agency: What’s Right for You?
One of the biggest decisions you’ll face is how to structure your development team. Each model comes with its pros and cons:
In-House Developers
Pros: Long-term alignment, better integration, cultural fit
Cons: Higher cost, slower hiring process
Freelancers
Pros: Budget-friendly for small or short-term projects
Cons: Varying reliability and quality, less control over timelines
Development Agencies
Pros: Full-cycle support, scalability, project management included
Cons: Potentially higher costs, less personal attention depending on the agency
If you're launching a complex product and need a comprehensive solution, a reputable agency may offer the most value.
The Interview Process: What to Ask
Once you’ve shortlisted candidates, structured interviews are key. Consider including the following questions:
Can you walk me through your most challenging Android project?
How do you ensure your apps perform well across various devices?
What steps do you take to secure sensitive user data?
How do you address crashes and performance bottlenecks?
What are your favorite Jetpack components and why?
How do you manage versioning and updates in production?
If possible, simulate a real-world scenario or assign a brief technical task.
Budgeting and Timeline Considerations
The cost of Android app development can vary widely depending on app complexity, geography, and developer experience:
Simple app: $10,000 – $25,000
Medium complexity: $25,000 – $75,000
Enterprise-level: $75,000 and up
Timeline Estimates
Simple app: 6–12 weeks
Enterprise app: 6 months or more
Clarify whether your priority is speed, advanced features, or scalability—and budget accordingly.
The Importance of Post-Launch Support
Hiring a developer is not a one-off decision. Android apps must be updated regularly to remain compatible with OS changes, new devices, and evolving user needs. Ensure your developers offer:
Bug fixes and updates
Performance monitoring
Security patches
OS upgrade support
A developer invested in long-term support is far more valuable than one focused only on the launch phase.
Why Hiring the Right Android Team Is a Strategic Advantage
When you hire Android app developers, you're forming a partnership that can shape your product’s trajectory. A skilled Android developer brings more than technical expertise—they understand user behavior, system architecture, and long-term scalability.
Choosing the right people can mean the difference between launching a successful app and dealing with costly setbacks down the line.
Final Thoughts
Android app development is a dynamic, high-stakes domain that requires both deep technical skill and thoughtful strategic planning. Whether you're a startup founder or a corporate innovator, the team you choose will directly influence the quality, performance, and longevity of your product.
When the time comes, make sure to hire Android app developers who not only understand the platform but also align with your vision. In today’s competitive market, the right team is your most important asset.
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