Trying to create a full Marvel reading list, sorted by characters is hard. Even when you're only going for all the 60s and 70s comics (not even promising I'll read them, just making a list so I can keep track and sort it and stuff), it's quite hard. You know how many masterworks and epic collections and omnibuses you have to google to make this list happen? It's a lot. And it's harder the more I do, shockingly. I don't think my brain will allow me not to keep trying to make this work (as long as my hyperfixation lasts, of course), but I feel it's only natural to at least bring it up and discuss the problems with it while I do it.
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Since I'm still thinking about Ming today... Let us compare Three Mings.
1. Ming when he's Scared*
*caught off guard by domesticity/affection and how much he likes and wants it
2. Ming when he's Trying*
*to fix the shit he does when he's scared, but still seem cool and controlled (of highest priority always)
3. Ming when he's Scared*
*deeply fucking terrified, scrambling, on the precipice of a complete break from sense and reason which he shan't recover from for years
And the thing is, which of these Mings do you think stays with Joe in his bones, in his gut. Which of these Mings are the Mings Joe remembers and thinks of as true?
Ming my babygirl, you have so so soooo much more Trying to try.
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This is another one of those moments where knowing what we know ahead of time allows me to add an extra layer to my character analysis, and this time it’s Sanji who’s getting that treatment.
Sanji knows what it’s like to have a past that the rest of the crew doesn’t know about, and that he feels they don’t need to know about. So I can see him putting his trust in Robin when it comes to what Aokiji said, but also being concerned here for her because what if her past is catching up to her? I can imagine that Sanji is also questioning how he would feel if Judge or Reiju were to appear and do the same thing to him, which is part of where the worry is coming from.
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To elaborate on my ruekirtho throuple thoughts, sometimes I think about a world where their shared love for mytho brought rue and fakir together instead of driving them apart. They’re both incredibly lonely kids who have lost too much and, as much as they care for mytho, a heartless doll isn’t replacement for real human companionship. So they find each other.
Rue knows it will never last. No one beyond her Prince will ever love her. She sees the way Fakir throws rocks at the flock of crows that gathers around her. When he discovers her identity—and she knows he will discover her identity one day—they’ll go back to being enemies. He is the Knight and she is the daughter of the Raven, his killer. Still, it’s nice to have a friend even for a little while. So she lets herself forget. She forgets who, what, she is. She forgets that there was ever a before. She forgets that they won’t last.
Fakir knows there is something very, very wrong in Rue’s life. He sees the deep scratches that stand out against her almost unnaturally pale skin. She speaks in a hushed tone with a haunted look in her eyes when it’s time to go home. She won’t tell him anything, though. He doesn’t even know where she lives; it’s as if she disappears at the end of the day. He just hopes that one day, when it comes down to it, he’ll be able to protect her from whatever haunts her.
By the time the story goes into motion, the two, along with Mytho, are near inseparable. When Mytho begins regaining his heart, Rue and Fakir work together to put a stop to it. When Rue begins losing track of the days, feeling as if someone else is trying to claw their way out of her chest, she almost goes to Fakir for help. Almost.
It is, of course, Fakir who shatters the illusion that is Rue. Her one and only friend calls her an ugly crow, and in that moment she remembers what she is. What she’s always been. They’ve been enemies from birth. This “friendship” was nothing more than the a sad illusion created by a lonely girl—a girl who no longer exists. And she knows now, in her father’s absence, her “friend” will die at her hand. This is their fate and fate cannot be changed. Still, it was nice while it lasted.
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Behind the scenes, American officials also believe there is limited time for Israel to try to accomplish its stated objective of taking out Hamas in its current operation before uproar over the humanitarian suffering and civilian casualties – and calls for a ceasefire – reaches a tipping point.
In fact, there is recognition within the administration that that moment may arrive quickly: Some of the president’s close advisers believe that there are only weeks, not months, until rebuffing the pressure on the US government to publicly call for a ceasefire becomes untenable, sources told CNN.
A lot of this pressure — the majority, I would wager — that Biden and US national leaders are getting is the result of people calling their reps, attending protests, writing to their newspapers and generally making themselves heard on this issue. People make a difference, and it's always worth reaching out to your legislators and telling them what you think.
Senators' info is pretty easy to find, since you've got two for every state (even DC and other non-state people have someone they can call!) but sometimes it's a little tricky remembering who your representative is, especially now with the district lines having changed up. So check your address here and then call their office — I've found more luck getting hold of an actual person at their local offices rather than the DC one, fwiw.
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HI MOD SWORD IF IT'S YOU [Also hi to the other mods you guys deserve love too <333]
I hope this isn't just a ME thing. But I genuinely believe some maps in the game should be reworked.... Like ROBLOX HQ for example. That map is sooooooo fucking bad. Genuinely.
It's too small, it's so easy to spawn camp the other team if you manage to get the upper hand, some chars' phinishes [like Rocket's for example] are soooooo fucking finicky to use
Like I see the dev team reworking other maps but why not the HQ???? It's a map that REALLY needs to be reworked and touched up so that it'll ACTUALLY be an enjoyable map to play on.
- 🎐 anon [I HAVE RETURNED!!!]
HIIII!!!!!! yes its me mod sword hello :3
i agree tbh theres a lot of maps i think need reworks.. underground war is one of them its a very neat concept but i think its not done that well... the secret side tunnels are cool but they literally serve zero purpose in conquer it feels like the map was built for stealth characters when we HAVE NONE... like the caves lead directly to backlines but theres actually no POINT IN THAT bc hypers will snipe from the top of the rocks in the middle and everyone crowds the centre AS THEY SHOULD BC ITS CONQUER. not to mention how massive the underground is for no reason it really strikes me as an annihilate map that was randomly decided to be a conquer map last minute.. they couldve done something much cooler with the holes up top akin to the two paths out of spawn in bowling alley (i.e. have the Large Hole that everyone goes down and then turn the side paths into paths dug INTO THE WALLS for supports or snipers so they can have a perch or safer less direct way to get down to the centre... and it should stay a conquer map but have annihilate as an option bc tbh a rework for it would go SO HARD as annihilate.. or if they ever add capture the flag as a gamemode i think underground war would be such a good ctf map not even joking..... SORRY WOW IK THE ASK WAS ABOUT HQ BUT I NEEDED TO TALK ABT UW
anyways i really love hq because i get to throw my sword into the hallway and kill people :)
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