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#a blade in the fog
selfdiagnosedeyemotif · 9 months
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Chapter One (Praem):
Opens with a montage Praem wandering through the Peaklands, sometimes encountering a fight or resting at an inn but mostly just walking
Eventually cuts to a gameplay segment after she gets hired to take care of some bandits in a nearby town
Introduction to Praem’s psychic abilities: she’s seen taking on a few of the bandits at a time and at one point there’s a timestop segment where the bandit’s next actions play out as translucent purple silhouettes (think of Temenos’s mystery solving segments) before she acts accordingly and kicks some ass
Bandit captain serves as the Challenge tutorial
While leaving Praem makes an offhand comment about how “it hasn’t happened lately”, this is framed as a good thing
Praem gets her cash from the people that hired her, goes to sleep at the local inn, when, just as she enters her rented room…
The world goes black. All of a sudden, images begin to rapidly appear of a village ablaze, bandits running amok.
She sees herself, rushing to the village; the sun low in the sky in front of her.
She reaches out a hand to someone in a long dark coat wearing gloves; there is a burning crossbar in between them; they are yelling something out
And then it stops. Praem is standing alone in the room once more.
A light purple mist has been pouring from out of Praem, it dissipates fairly quickly but momentarily it was positively filling the room
Praem murmurs a “not again” to herself before rushing out of her room
She asks the innkeeper if there’s a village west of here; naturally, there is
The sun is just about to set. She needs to move fast.
You don’t actually travel to this separate town in a gameplay sense it’s a cutscene
Arrive, town in flame, beat up some bandits, yadda yadda yadda
Eventually Praem is able to evacuate all the townsfolk, but the vision hasn’t come true yet
Who was the person under the crossbar?
Ask the townsfolk a bit and everyone realises that a traveller that had been passing through town was still missing
Search the town for a bit, nada
There is one avenue of search available, though: several of the bandits have been rounded up and questioning might yield some results
This is the Unmask tutorial. Praem beats the shit (mentally) out of one of the bandits and they reveal that “the boss” has grabbed a few hostages, started holing up in the community larder, and will have sent a ransom note any time soon
Lore-wise, Unmask is a deeply unpleasant experience. It is very much a magical thing and basically involves Praem psychically peeling back the lies and facades of the target until they either crack and tell the truth or she can just perceive it outright
“Peeling” is exactly how it’s described. Might wanna be a little lighter on using it on random townsfolk.
Anyways the path had previously been blocked off by scorched timbers but with some help from the townsfolk Praem clears the path and heads for the larder
Stations multiple of the strongest-looking folks at the entrance in case the leader tries to make a break for it
With the plan set, Praem makes her way into…
The First Dungeon: The Community Larder
A series of rooms dug into the mountainside supported by wooden beams, shelves that once held food lining the walls
Broken jars and the remnants of the shelves line the floor
Enemies are infrequent (you should have gotten plenty of exp and jp from the numerous enemy encounters beforehand), but it’s like. Bats and shit.
Eventually you come to the final room (it was barricaded but doors can be cut by swords. fun fact.)
Inside is “the boss”, alongside a trussed-like-a-turkey stranger in a long dark coat up against one of the support pillars
A wood fire is in the centre of the room
Hash it out for a bit with the bandit leader before he does an entire “you’ll never take me alive” thing, throws some of the burning logs from the fire towards the supports, and attempts to make the larder collapse
Unsurprisingly, this kicks off…
The First Boss: The Boss
I’m not kidding about that name it’s just what he’s called
If I’m being honest tho this is a Gaston (Olberic chapter one) clone
Hits worryingly hard for a chapter one boss, forces you to play with tools besides the typical “hit stuff hard” warrior strats
Hope you took Stout Wall or Predictive Parry cuz you’re gonna need it
The one saving grace is that Second Sight still applies here. He’ll have enough skills to prevent all of them from being affected but it’ll cut down on some of them
How one would work in a tutorial for Oracular Apogee into this is beyond me. Might not do anything cool with that tutorial
After the fight is over, Praem rushes to go grab the person tied to the beam
Mistake. The boss takes that opportunity to (in spite of not realistically having enough time to do so) toss the burning logs from the fire in the centre towards a pile of fabric at the base of a support beam
This causes the room to immediately catch fire. Too fast to be realistic, again, but this is video gaming and I make the rules
He flees the cave – directly into the people stationed at the exit – but there’s a much more immediate problem now
Praem cuts the stranger loose, and a burning beam falls between them moments after they get up
As Praem reaches for their hand, the vision comes true: a stranger with a coat and gloves, a burning beam, a yell that gets cut short
Just as Praem realises this, the screen goes dark. She is surrounded by blackness.
A vision starts. Hasty footsteps splashing in the water. A waterfall in front of a stone tablet. A pained look from the stranger. An unfamiliar dagger in Praem’s hand.
The blade of the dagger sheathed into the stranger’s chest.
The stranger speaks her name. Asks her why.
And then Praem wakes up. The lilac fog clears from the area as the same colour drains from her eyes
She is surrounded by people. The townsfolk that she saved. She’s in an inn.
The stranger is standing over her, eyes full of worry
Her name is Ekaterina Raszio, she is a quote unquote “professional wanderer and swordswoman”, and she’s been wandering the continent making do with mercenary work
Very similar to Praem all things considered
At her behest, Praem fills Ekaterina in on her whole precognition deal, explains the change in it that has recently happened
Does NOT mention what happened in the most recent vision
Ekaterina offers to join her in her search; the two of them seem similar, and she’s been going nowhere in particular anyway so might as well join up with someone’s
Praem hesitates but realises that she can’t really deny her without explaining the vision she had, so she accepts the offer
The two ask around the village a bit, and eventually hear of a lord in the Fjordlands, who keeps in his employment a powerful seer
There’s a possibility that this seer may very well have some insight into the nature of Praem’s ability
Having a lead for the first time in ages, Praem and her new travelling companion Ekaterina set off for the Fjordlands...
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9e978e · 4 months
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via dg_bladee on ig
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sea-jello · 2 months
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@nyaskitten tumblr ate your fucking ask uhh ignore how this is months later BUT i finally watched dr s2 AND
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I GET IT NOW. I UNDERSTAND.
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the-car-lover · 1 year
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Blade Runner vibes last night
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threefeline · 5 months
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me me me me me me me me me me
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douyinvids · 2 months
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Some fog blades
by 渡￴ ￴￴@ aima12138
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ivo3d · 6 months
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Blade runner mode continues at rákosrendező railway station.
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celestial-stimming · 2 months
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Putting on anon but you’re gonna know who this is anyways heehee, is it okay if I please request one for my headmate? qx3c he’s a fictive of Executive Proton from Pokémon with blades (if that’s okay!! No pressure if you don’t feel comfy), rain/fog, bats 🦇 and technology based ones? Like computers or something q:3c and preferably with some green if that’s possible!! No pressure if you can’t add them all!! Luv you silly
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What do you want? If you interrupt our work, don't expect any mercy!
🦇 | 🦇 | 🦇
🦇 | 🥝 | 🦇
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hiii i love you too silly!! i hope proton likes it!!!
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two-thrones · 5 months
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Leaned half-in and half-out of the vehicle as he is, torso craned to one side to fit between the doorframe and the folded passenger seat, Zeke can catch enough of the words to get the gist— and sympathize with not only the hint of frustration that he thinks he might detect but also the undercurrent of anxiety running just beneath them.
The last place you want a flat tire is, well, anywhere, honestly, but you especially didn't want one in the middle of a secluded park nearing civil twilight, with seemingly one other soul around. And yet, here they are, with not one or two but eight flat tires. A fact that went well above and beyond being a mere coincidence. A healthy amount of concern wasn't simply reasonable; it was called for in this situation.
Stretching out his arm, fingertips graze the corner of the beige-colored blanket left right where he thought it would be. But before he can grab it (or think about how the cramped space was making it a little hard to breathe— this sensation existing wholly in his head), a single gunshot instantly makes the evening pivot from all-too-quiet to suddenly deafening.
The single, large caliber bullet shatters the open car door's window, spraying glass out onto the concrete entirely too close to Zeke for comfort and, perhaps, as she had already been in the process of moving closer, a little too close to Merris' person, as well.
There is no time to react in the moment apart from instinctively turning his face away.
@ghxstfrxquxncies, continued from here
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sanguine-salvation · 5 months
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::Verse: They of the Bay (VARIANT: the light in the fog) :: an ache in the song for @gin-n-chthonic... (x)
Again. Again, again, again! Another night, another groan in their stomach, another song raw in their throat.
Oh, they knew the reason. There was a very specific scowl on their face, a starved glint of their fangs, and they knew exactly what to glare at. That stupid, wicked light. It burned their eyes in the night, and cut through the fog, letting every chance at a meal they had escape the rocks. Oh, they could simply hunt the boats, but their song yearned to be heard, it was a hunger all on its own, and one that had been only have sated for months.
All those poor little ship-bound corpses hearing a song they could not answer, stolen away from satisfaction to their chase, and away from the the mercy of a watery grave!
Oh, they could move roosts, but the light stretched too far. They'd have to leave their shore entirely, perhaps cross the sea. And they could be petty this once, couldn't they?
They landed on the rocky outcropping, just at the edge where they could peek up at the base of the lighthouse, their talons clicking against the dirt and stone as the perched on a large bounder, and their tail looped about a jutting rock for support. The water splashed at the base. They were far enough that the water would overtake anyone...
Whatever was irritating them had to be in there.
Well, easy enough. If the hands at the lighthouse would starve them, they could be the meal themself. Fair was fair, they would give the sweetest kind of freedom. Their tail flickered as their wings folded around them like a cloak, their figure all pretty and pale. And so with a soft voice, they began lilting a soft tune into the air.
"As I walked out one morn in May The birds did sing and the lambs did play, The birds did sing and the lambs did play; I met an angel by the way..."
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angelskilledmylife · 1 year
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BURN ME IN THIS HELL I LIVE IN
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selfdiagnosedeyemotif · 9 months
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Praem Saeci, the Warrior (For Clarity)
Basic Set:
Weapons: Sword/Lance
Path Action (Day): Challenge
Path Action (Night): Unmask (Coerce reskin. Right down to the whole sending-you-to-the-mind-dimension thing.)
Talent: Second Sight (reveals two skills that the strongest enemy has; Praem takes reduced damage from them/more easily resists their status effects; buff skills and boost mode skills will not be shown)
Latent Power: Oracular Apogee (move all allies and yourself to the beginning of the turn order next turn; Praem will always act first that turn, and her attacks will never miss and always hit critically)
Warrior Skills:
Aggressive Slash (attack with a Sword against random foes 3/4/5/6 times) - 9
Piercing Release (attack one foe with a Spear attack and nullify one negative status effect on yourself) - 10
Abide (raise your Attack for 3/5/7/9 turns) - 4
Lay Bare (nullify all buffs on one foe, then strike; the more buffs you nullify, the more potent the attack) - 7
Stout Wall (raise your Defence for 3/5/7/9 turns) - 4
Incite (draw foes’ single-target attacks for 3/5/7/9 turns) - 4
Predictive Parry (grant yourself the ability to counter physical damage with a sword strike 2/3/4/5 times; the damage will be reduced by 40/45/50/55%) - 8
Brand’s Thunder ([Divine Skill] unleash an extraordinarily powerful sword attack on a single foe) - 30
EX Skills:
Eyepiercer (unleash a powerful Spear attack against one enemy and inflict Blindness; if the foe is already Blinded, the attack deals 1.5x damage) - 15
Mist-Cleaving Blade (attack all enemies with a Sword; regardless of what action they were going to take this turn, they now can only take a basic Attack action) - 20
Your name is Praem Saeci, and you are a warrior. Your tale begins as you wander through the treacherous Peaklands.
From birth, you have been blessed with visions of the future, but recently those visions have taken a turn. Vividly showing the future, far further than the few moments they used to go. The cause – of the visions as a whole and of the change, remain a mystery.
“What it all means, why I of all people have been given this… will I ever know the heart of it? Or will it all stay ever shrouded in mist?”
Without answers or leads of any kind, you set out across the glaciers and granite of this nearly uninhabited land, with only your shield and blade to guide you…
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soft-stims · 2 years
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Muichiro Tokito stimboard for anon
x x x - x x - x x x
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cf-12 · 2 years
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me by itemnemenee
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citrine-elephant · 6 months
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via having mandatory 10 hr shifts for a few weeks, i took these notes towards the end of those very exhausting nights
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can't find the other shit that dead-tired me wrote, but it involved the physical pain i was in. shoulder feeling like it wanted to pull outta socket. car pool tunnel, wrists and hands and fingers. back and legs and achilles.
it works wonders to write the shit down *in the moment* for future use.
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honeybadgerx · 6 months
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Artstation - TERU
Ps:Çok tanıdık
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