Where do the Nazgul live?
The tower is big enough that every Nazgul gets their own floor.
Sauron has several floors at the very top of the tower, mostly occupied by his study and various libraries. These floors notably lack bedrooms, as Sauron has no reason to sleep. Aside from the fact Sauron is literally the top dog and thus should live at the top, he also inhabits this space because the heat he tends to produce would make any floor above his inhospitable.
Angmar occupies the floor directly beneath his master so he can be as physically close to him as possible. This floor actually used to belong to Khamul, but when Angmar moved in he moved Khamul's stuff to the floor beneath his. (He did not ask)
Khamul occupies the floor beneath Angmar's, because it was easier to just inhabit that floor instead of fighting with Angmar for control of the highest room. This was still back when he was trying to get Angmar to like him, you see, so by the time they settled properly into their hatred for each other, it was too late to try to lay claim to his previous space. Oh well, it is not THAT far from his lord's studies. Only an extra few stairs to climb if he wants to assist with paperwork.
Adunaphel occupies the floor beneath Khamul's, and the floor above Akhorahil's. This makes her space a lovely area for the three to get together and have fun playing games.
Akhorahil occupies the floor beneath Adunaphel's. This gives her good access to Adunaphel and Khamul, as well as good access to Uvatha's floor. Since Uvatha has all but vacated his floor in favor of the stables, Akhorahil's stuff has begun to encroach upon his space. He hasn't said anything about it yet, so either he doesn't mind or he has not noticed.
Uvatha has a unique floor, in that despite being close to the middle of the tower, he has his own little exit his boss made specifically for him. Isn't that nice? It lets him walk freely to the horse stables on the backside of the tower, which is where he spends most of his time. Maybe this is why he hasn't noticed Akhorahil's stuff has invaded his space?
Dwar has the largest section of the tower aside from Sauron, having several floors with few windows because he needs plenty of space for all of his dogs. No they can't sleep outside, that's mean.
Hoarmurath occupies the floor beneath Dwar, since she doesn't mind the noise. She picked this floor because Mordor is a nightmare of heat, so somewhere in the middle of the tower is actually where the air is the coldest (The volcanic fissures make the ground floors hot, Sauron keeps the top floors hot). This floor would later be shared with Isildur in the Third Age, and would become Isildur's alone in the Fourth Age.
Indur owns the 2nd to lowest form on a technical level. Yes, this floor is his. No, he doesn't tend to sleep here or really do anything here. Indur spends most of his time on Angmar's floor, following Angmar around.
Ren occupies the lowest floor, because making an old man climb up all those stairs is downright torture. Ren's floor also houses several common areas, including the kitchens and the armory. He enjoys the company these common areas attract.
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The Decree of Sauron
Part two of A Challenge for the Nine
Before the War of the Ring, the Nazgûl, recently reunited, were having some issues with each other. To solve the division, Sauron gave them a challenging responsibility to help them to learn to work as a team while providing himself with entertainment. One girl and nine Ring Wraiths, what could possibly happen?
Find more of this story using the tag “AChallengeForTheNine”
The sound of heavy armored footsteps echo in the halls of Barad Dûr as Er-Murazor answers the summons of his master. His mind wanders over the possibilities of his presence being required. The armies of orks are multiplying and, as rowdy as they are, training is going well. Not only that, but supplies and weapons of war such as swords, armor, and catapults are being constructed on schedule and as planned. One of his brethren, Adunaphel, had even improved the design of the artillery to increase the accuracy of it.
Yet, when Sauron summoned him, the tone was not one of praise, but of displeasure. Whatever the reason is, he will soon find out.
As the Witch King strides through the open hallways, the orks stationed around the fortress, previously drinking or immersed in conversation, snap to attention, startled by the appearance of one of the nine. Er-Murazor, of course, pays them no heed. The need to reprimand a few, slacking guards is not enough to waylay him from his purpose.
He is close to the reason of his visit, and at last, the nazgûl enters the throne room and kneels before the Dark Lord.
"You summoned me, my master."
The Lord of Mordor sits tall and menacing on his dark, twisted throne. He rises and slowly walks down the steps of the dais towards his black captain.
"Yes, there are some... concerns I would like to address with you."
"My Lord, I have done everything as you said. The preparations for war could not be going better, and-"
"It is not about these matters that I have called you here. It is about you and the rest of the nine."
The Witch King did not expect to hear that his master's displeasure lay with he and his brethren. He raises his head in a unspoken question, seeking out the core of the Dark Lord's disapproval.
"Perhaps you can explain why my most loyal and infamous servants are bickering like petulant school-children."
Under his master's cool demeanor, Er-Murazor can sense his mounting anger. He will have to answer very carefully and assure him that these shortcomings will not go unattended.
"Since our time separated, some of the nine have forgotten their places in our order. I will amend this immediately."
"There is no need."
The Dark Lord waves his hand dismissively.
"I have already decided how to handle this situation."
"My Lord?"
"I have sensed division among you. Even as you grow stronger in your own ways, the bonds that hold you together as brethren are weakening. You are forgetting how to work with each other and that is something I will not have. That is why I am going to give you something; a shared responsibility. I chose this because it will be a challenge to all of you. The object of this conversation will arrive in Minas Morgûl in two days. Be prepared."
"Yes, My Lord."
Er-Murazor needs no verbal sign from his master to know he is dismissed. Not a moment passes before he straightens and sets out to return to his fortress and relay the biddings of Sauron to the rest of his brethren.
"And he made no mention of what this challenge may be?"
The Nazgûl are gathered in a council room in Minas Morgûl. The Witch King has told them of their lord's trouble with them and his solution to amend it. Adunaphel, the one who had just spoken, continues to wonder aloud.
"It must be something at least manageable if he has given so little time to prepare."
Another of the wraiths speaks up.
"I simply do not understand why he may believe that giving us more work would help."
"Of course you don't, Akhorahil. If you did know, the answer would be obvious."
"You're one to talk, Dwar."
"Shut up, Adunaphel."
Er-Murazor internally sighs; it is his brothers, not him, who need to stop bickering. Yet, if their lord decides that giving all of them this new responsibility will help, he will embrace it wholeheartedly.
"If you would stop acting like children, perhaps we could begin this with a little more certainty."
The other Nazgûl quiet at the words of their leader.
"It has been over a day since I received this news from the Dark Lord. I think it may be best for us to return to our usual duties whilst we wait. This new duty will not be bestowed on is without some semblance of guidance, we will know when this mysterious responsibility has arrived."
Without so much as a whispered word of dissent, the Nazgûl disperse to their respective positions. While some of them simply return to their quarters to dwell on and speculate the information they had been given, a few have other things to attend. Ji Indur and Hoarmurath take a path to the ork barracks. It is their turn to train the next group of soldiers enough so that they would be well suited for battle. It isn't a particularly fun job, but it must be done. In their minds, the sooner they train this group of orks, the sooner they can hand that task over to Ren and Akhorahil.
Adunaphel is tempted to retreat to his secluded study in Cirith Ungol, yet the journey itself would require too much time to get anything productive done before he would have to depart. He has a few inventions with which to work in Minas Morgûl, but still he yearns for his more complicated projects that currently lay beyond his reach.
Meanwhile, Er-Murazor calls Khamûl to his private study and speaks with him concerning the newly arrived Easterling soldiers. The latter will need to journey East in the upcoming weeks to solidify the recent allegiance.
Dwar, naturally, retreats to the Nazgûl's training grounds to practice his knife-throwing skills. In his opinion, it's not possible to get any more accurate, but it still happens to be one of his favorite pastimes. One of these days, he would convince Hoarmurath to join him for a little friendly competition.
Uvatha's feet guide him down a path well known to him leading to the stables. He is no stranger to this portion of the citadel and often spends hours bonding with his horse and winging steed.
It is not long after that meeting that the nine feel the summons of their master. Not to his tower of Barad Dûr, but to a place deep inside Minas Morgûl. The location is secluded, in fact that entire part of the fortress is often left vacant. Yet, as they travel there, they know that it is where they will receive their challenge.
Er-Murazor leads them through the empty halls and past unused chambers until they reach the final door at the end of a corridor. Dwar's gauntleted hand rests lightly upon the hilt of his sword, ready to draw it and strike when necessary. The door swings open with a creak and the nine step inside.
The chamber is cold, surprisingly more so than the rest of the fortress. Shadows seep from the corners of the room, but yield to a single shaft of light that falls on a long slab of stone in the center. On it is a figure, indistinguishable at first, but taking shape as they proceed forward. Dwar's hand releases its grip on his sword with a swift and agitated movement. The thing Sauron challenged them with is not a beast or cryptid, but a girl. A human child! How insulting. (Of course, he would never tell his master, but it didn't stop the act from ruffling his pride)
The girl lays across the block of stone, slightly inwardly curled with her face partially obstructed and tucked into the crook of her right arm. Her left eye can just been seen over the thin, black fabric that forms the sleeve of her dress. A section of her hair is braided and lays prominent among the river of dark locks that flow over her back and spill onto the floor.
She looks as if she lay in the lair of a Barrow Wight; still, quiet, and adorned with precious jewelry.
An array of gold and jewel encrusted rings gleam on her delicate fingers. A few of them are linked to bracelets by thin gold and silver chains. Similar strands connect the two piercings on each of her ears, accented by onyx stones and diamonds. Glints of gold can be seen in her hair, as well as small gems, carefully braided and woven in place. Her ankles are also embellished with thin rings of gold and silver that stand out from the heavy material of the skirt of her dress that rests above them.
The responsibility sent by their lord appears more like a trophy than a challenge, her attire befitting of the company of kings that she would learn to keep.
Curiously, they peer at her, neither alarmed nor disturbed (except maybe Dwar).
She seems to be resting, under a spell of sleep waiting to be broken. With a wave of his hand, Er-Murazor disperses the remnants of the enchantment. When her eyes open, there is not even a flash of trepidation. She does not move, but looks back at them from where she lays. Her eyes are a warm and calming brown, as soft as the morning light, yet her gaze unnerves them, so accustomed they had become to the cruel, unblinking, lidless watch of their master.
One of the wraiths, Ji Indur, moves towards her with curiosity, but the motion is like the breaking of an enchantment. As the illusion of security that had clouded her vision falls away, unbridled fear floods her mind. The gold bands around her wrists and ankles jingle furiously as she scrambles back, her gaze shifting frantically between the shadowy forms of the wraiths towering before her.
Immediately, Er-Murazor calls for Ji Indur to halt, but the room remains stiff, and they can not only sense, but smell the fear radiating from the girl. Decided upon a course of action, the Black Captain strides forward and raises his hand, sending the girl into an enchanted sleep once more.
When the Nazgûl emerge into the main portion of Minas Morgûl, Er-Murazor is carrying her draped over his arms. If their Lord had sent them a guest, he would accommodate her. He orders a small set of rooms to be immediately readied for her use and carries her to his private chambers until they are finished. The other Nazgûl follow but do not cross into his private dwelling until he requests for them to come forward. They know better than to trespass on his privacy.
Er-Murazor's chambers consist of several rooms that all stem from a large foyer connected directly to the entrance. An array of padded chairs are arranged around a fireplace to mimic a social setting, however none of those who willingly or unwillingly come before the Witch King are actually ushered into his private chambers for a more relaxed conversation. True, the room itself has no purpose, but Er-Murazor has more important things to do than squander his time over furniture.
The girl is set in one of the chairs, her sleeping form sagging slightly against the back. Ji Indur steps forward and examines a few of the rings upon her fingers, carefully lifting her hand and turning it side to side for a better look.
"Although she has the appearance of a foreigner, these rings are of our Master's make."
"Is there anything written on them," inquires Er-Murazor, "any sort of ancient script or symbols?"
"No, nothing of that sort. The designs across the rings are intricate, but I doubt they are meant to convey any message."
Er-Murazor is not very reassured by that report. Moving in front of the girl, he brushes his subordinate to the side to see the rings for himself. Ji Indur scowls at his back for the interruption of his inspection, but is wise enough to hold his tongue. He most of all, being the least of them, is not in a position to challenge the Witch King.
Having no success with the rings, Er-Murazor shifts his attention to the golden beads dangling from her hair. Upon them are engraved images of the moon and stars intertwined in constellations, but he has not seen such formations over any western sky.
The bracelets and anklets do not reveal anything, and Ji Indur is thoroughly impatient to continue his investigation by the time his leader moves.
"Indeed," says Er-Murazor, turning to face the others, "there is nothing on her jewelry to indicate her purpose."
"What would you have us do now?" Adunaphel steps forward, his arms cross and his tone sour. "If there's nothing to do but wait, I have some projects that must be attended to."
"Your patience on this subject is short, Adunaphel. You should not be so hasty to leave this new charge."
"So you are saying it would be a better use of my time to stand idly and watch you play a jeweler?"
The remark is met with a hostile silence. The other wraiths know that Adunaphel often irks their leader, walking the dangerous line of going too far, too often. To themselves, they wonder how much of Adunaphel's insolence Er-Murazor will tolerate before definitively punishing him.
The atmosphere of the room remains at a dangerous level as the two Nazgûl glare at each other. Adunaphel knows that the Witch King would not start a fight here while the girl could be caught in the crossfire, yet he doesn't want to push his luck much further. Er-Murazor could punish him in other ways than by physical force. Indeed, he is much more advanced in his practice of dark magic than any of them, and none are keen to be the test subject of any new spells. After another moment of unwavering defiance, Adunaphel concedes.
"Very well. I will remain, but you must at least provide me with some way to make myself useful."
"Go to the place where a room is being prepared for her. Supervise the work, then report the progress back to me before an hour has passed. Take Uvatha with you."
"Actually, I believe that Akhorahil would be better suited to accompany me."
"I care not, only that you see to it that this is done."
The two Nazgûl bow slightly to their leader before exiting his chambers.
"There is little else to do at the present. The remainder of you may go for a time until the preparation of her chambers is complete."
Er-Murazor does take a small amount of satisfaction in wasting some of Adunaphel's time when another of his brethren might have gone more willingly. It was the perfect opportunity to teach his subordinate a lesson of patience in that, had he simply waited, he would have been able to return to his precious inventions. Now, he watches the other wraiths exit silently and return to their previous engagements. Only one remains.
"My Lord," Ji Indur bows to the Witch King as he speaks, "may I remain here for that time?"
Er-Murazor considers him carefully, watching as his eyes flickered between his leader and the unconscious body of the girl.
"For what purpose would you stay?"
"Only to continue to examine the jewelry and the girl. She is quite unlike any of the western prisoners I have studied."
Whether they are healthy, diseased, or deceased, Ji Indur has an odd fascination with studying the prisoners that are brought to Minas Morgûl. He spends hour observing and interacting with them. Er-Murazor would have dismissed it as a waste of time, yet the information he gathered regarding human nature had come in useful many times while strategizing and predicting the next moves of their enemies.
"Very well, you may remain."
"Thank you, My Lord."
The wraith walks back to the girl and kneels before her, continuing his examination of her jewelry. Next, he takes a strand of her hair and rolls it between his invisible fingers, then reaches up to feel the skin of her face. After a few minutes of silence, he speaks.
"She's in very good health. Her hair and skin are of remarkable quality, indicating that she is at least not a commoner. Part of the quality could be contributed by the fact that she has been very well taken care of; our Lord is more than likely responsable for that."
"Have you any idea of where she is from?"
"Not yet. Her skin is almost too pale for her to be of Eastern decent, yet her hair is too thick and dark for her to come far from the West. Still there may be other factors playing into this."
"Is there anything else you can decipher?"
"No. Now that my investigation is completed for the time being, I will leave and grant you solitude. I trust you will not disagree with me on that."
"I have no issues with it."
"Then I will take my leave."
Ji Indur exits the chambers, leaving Er-Murazor alone with the girl. He longs for the answers she might provide, yet he knows that he must also retain his patience. After a few minutes of restless pacing, he decided to meditate to calm him mind.
Assuming a lotus position on his bed, he banishes all traces of his previous agitation. This is simply a task of a different nature and he will overcome it as he does all things with which his master trusts him. Already, he is on his way to success. The preparations are under his control as are his brethren. In the current circumstances, what could possibly go awry?
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