this is jumping off of several different ideas so it probably won't make sense to anyone but me, but imagine some scenario where xiao is pretending to be a regular-ish bird to follow you around for some reason and can't or won't show you his usual form... but you're also the type who loves to baby talk animals. so you (fully aware) take the opportunity to pet him all over and squeal about how cute and soft and did you mention cute he is and rubbing under his chin and nuzzling him against your cheeks and then joking you're scent marking him as yours like a cat and so on, while xiao (completely unaware that you're aware) is combusting on the inside because he knows you're just talking about some stray bird that won't stop following you and not him, but you calling him cute and talking about him as if you own him and he's your precious belonging, as if he's worth loving, is doing something dangerous to him
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I said I wasn't going to get started on the topic of Aveline ruining Carver's chances with the guard but I lied okay, it's Carver Hawke defense hours.
Here's the thing; it doesn't matter if you believe Carver was or wasn't fit for the guard. That's a different debate that I'll get to. What matters is Aveline's in no position to tell the guard not to accept his application. Why does she think that's her right to judge whether or not he's fit?
Carver should've had the chance to prove himself one way or another. If it turns out he's not a good fit, then let him fail. Let him learn from it.
"Oh but failure could mean lost lives-"
Aveline doesn't get to talk shit about failure and the people. Plenty have died on her watch yet she still believes she's a good guard and Guard-Captain.
"maybe Aveline's protecting him, Carver could die while on patrol-"
Carver could die working in the Bone Pit, or serving as a templar, or when he's running around with Hawke. Carver could trip and fall down a set of stairs and die. In fact, he can die in the Deep Roads, somewhere he wouldn't have to go if the Hawke's weren't desperate.
Either Carver fails as a guard, or more likely, he succeeds and proves himself worthy of it.
But let's be real, Carver probably kept getting rejected due to being a Fereldan with a past of smuggling/mercenary work and Aveline only reaffirmed the decision, either because they asked her what she thought or she stuck her nose in unprompted.
But what irritates me is that she admits to telling them not to accept his application, and then has the balls to call Carver too proud to take up a trade or find another line of work.
Carver tells her, "And who would take on a Fereldan apprentice? Maybe in another year I could work my way up to pissboy." He has a good point here. Aside from the guard, the only other place Carver could work and use his skillset is with the Templars. Or go back to mercenary/smuggling work.
And Aveline doesn't even have a real answer for him. No suggestions, no encouragement, nothing. Just "Fine, let's crawl down some holes. Good bloody luck for your sake."
Also, if you do the Mark of the Assassin DLC in Act 1-
Aveline: You should see if any of the noblemen are looking for new men-at-arms.
Carver: Are you trying to get rid of me?
Aveline: It's a role with some autonomy. A good fit with your training and... tendencies.
Carver: After serving King Cailan? You want me to suffer some poncy git who needs two servants to wipe his own ass? I'll find my own way, thanks.
Aveline: I wish you would.
You wish he would?? Aveline, he was trying to find his way into the guard, a position he'd make a good fit for, and you helped deny him of it because YOU didn't think he would be good enough, I just-
If I haven't made it clear yet, I firmly believe that Carver would've made a great guard. He wants to help people, to be a protector. He's loyal, and despite what Aveline claims, he can follow orders and take his duty seriously. We see him do incredibly well with the Grey Wardens, after all. If he were a guard, he wouldn't have to go down into the Deep Roads with Hawke, and I think he would've been okay with that! He's so hurt and bitter when you leave him behind because that effectively tells him, "I don't need you." Carver's spent the whole first act telling you he wants to go on the expedition aka that he wants to be needed.
But if he were a guard, he would be needed elsewhere. He'd be in training as a recruit. He'd look after Leandra while you go. He wouldn't be backed into a corner with no income and only the templars left as his chance at forging his own path and providing for his family.
He doesn't get that opportunity, though.
By the way, if he becomes a warden, you can get this banter:
Aveline: I'm glad you found a place with the Wardens.
Carver: Well, it's not the city guard, but it'll do.
Aveline: Carver... it wasn't the place for you.
Carver: No, it's all right. It is. It cost a lot, but I get it. I really was a bit of a tit those days, wasn't I?
Aveline: Well...
This banter makes me want to scream.
Aveline's just... she's so insistent that she's right. She's someone who will double down rather than entertain the idea that she's wrong and it's not just with Carver and the guard, it's with everything. The "my beef with Aveline" list gets longer and longer every time I replay da2, I swear.
Say what you will about Carver, whether you think he would've been a good fit or if Aveline's right and it wasn't for him, he was denied a chance and it cost him so much in the end. He either dies, or he joins the templars where he deals with Chantry's bullshit trying to brainwash him with "mages aren't people" and "magic is a cancer in this world", or he's infected with the blight and becomes a Grey Warden, forced to serve the rest of his life fighting darkspawn, tormented by voices and nightmares.
I will never not be bitter about this.
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New article with more details (from Jason Schreier who first broke the story). If you can't see it, I'll copy the whole text under read more.
About 100 employees were laid off in total (8%) and one of the main reasons listed is "underperformance," "sharp drop in popularity" and "poor reception of Lightfall."
So you know when for the last year and a half content creators have been shitting and pissing on the game as a full-time job and the amount of negativity and ragebait content became the only thing to make content about for them? Well they certainly won't take the blame, but I will let it be known. These people either don't understand the influence they have or they do and they're doing it on purpose, and I don't know which of these two options is worse, but I am 100% confident that their campaign of rage and hate contributed to this.
You don't base your entire community around constantly hating everything about the only game you play (despite clearly not enjoying it anymore) and somehow avoid galvanising thousands and thousands of people into perceiving the game negatively. Imagine being employees who have barely worked there for 2 years and the only community reception they've seen is 24/7 hate train for their work and then they get fired because of "poor reception" and "drop in popularity." How can they not take that personally? I am absolutely devastated for these people who delievered a banger product and who were met with an unrelenting barrage of toxic gamer children which ended up having more sway over their boss than them.
Which brings me to the next bit and that's FUCK THE CEO. He is now my mortal enemy #1. I am projecting psychic blasts directly into his brain. What an absolute spineless coward who is more willing to bow down to fucking gamers than to protect his own employees. This is absolutely rage inducing because this has happened before. From the article from 2021 about the toxic culture at Bungie:
Reading this shit from the new article absolutely fucking sent me into blind rage because I immediately remembered this. Another instance of employees suffering because of comments on reddit. And because of toxic players. And proof that leadership is not protecting employees and is instead siding with players.
Match made in heaven. Asshole gamer content creators and asshole CEOs, all of whom sit at home on piles of money made from someone else's labour. I hope they all explode. None of the people that worked on this game deserve this.
Another article with an infuriating comment from the CEO:
In an internal town hall meeting addressing a Monday round of layoffs that impacted multiple departments, Bungie CEO Pete Parsons allegedly told remaining employees that the company had kept “the right people” to continue work on Destiny 2.
"Kept the right people." Really. Veteran composers weren't the right people? Die!
Bloomberg article in full:
Bungie’s decision to cut an estimated 100 jobs from its staff of about 1,200 followed dire management warnings earlier this month of a sharp drop in the popularity of its flagship video game Destiny 2.
Just two weeks ago, executives at the Sony-owned game developer told employees that revenue was running 45% below projections for the year, according to people who attended the meeting.
Chief Executive Officer Pete Parsons pinned the big miss on weak player retention for Destiny 2, which has faced a poor reception since the release of its latest expansion, Lightfall.
The next expansion, The Final Shape, was getting good — not great feedback — and management told those present that they planned to push back the release to June 2024 from February, according the people, who asked not to be identified because they weren’t authorized to speak publicly. The additional time would give developers a chance to improve the product.
In the meantime, Parsons told staff Bungie would be cutting costs, such as for travel, as well as implementing salary and hiring freezes, the people said. Everyone would have to work together to weather the storm, he said, leaving employees feeling determined to do whatever was needed to get revenue back up.
But on Monday morning the news got worse: Dozens of staffers woke up to mysterious 15-minute meetings that had been placed on their calendars, which they soon learned were part of a mass layoff. Bungie laid off around 8% of its employees, according to documentation reviewed by Bloomberg. Bungie didn’t respond to requests for comment.
Employees who were let go will receive at least three months of severance and three months of Bungie-paid COBRA health insurance, although other benefits, such as expense reimbursements, ended Monday, sending some staff racing to submit their receipts.
Laid-off staffers will also receive prorated bonuses, although those who were on a vesting schedule following Sony Group Corp.’s acquisition of Bungie in January 2022 will lose any shares that weren’t vested as of next month.
The layoffs are part of a larger money-saving initiative at Sony’s PlayStation unit, which has also cut employees at studios such as Naughty Dog, Media Molecule and its San Mateo office.
TD Cowen analyst Doug Creutz wrote in a report Monday that “events over the last few days lead us to believe that PlayStation is undergoing a restructuring.”
PlayStation president Jim Ryan announced last month that he plans to resign.
Many of the layoffs at Bungie affected the company’s support departments, such as community management and publishing. Remaining Bungie staff were informed that some of those areas will be outsourced moving forward.
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