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modsappk · 2 years
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Minecraft Mod APK 1.19.31.01 (Unlimited items, God Mode)
Minecraft is a survival tactic game created by the publisher Mojang. At first, the game has a name is Cave Game, then it was renamed Minecraft Order The Stone, and finally, it is Minecraft. The game was inspired by several titles such as Dwarf Fortress, Infiniminer, and Roller Coaster Tycoon.
Interesting gameplay
In Minecraft Mod APK, the player takes on a character in an open world without a specific goal, allowing the player to do what you like freely. Initially, players are in the face of a wilderness world with varied terrains such as plains, hills, caves, swamps, deserts, forests, and various water bodies. During the game, players will encounter many creatures such as villagers, animals you can eat, or make products such as beef, sheep, chicken, fish, and usually appear in the daytime.
Minecraft Overview
Minecraft Mod APK is a game that has become increasingly popular in recent years. It’s a sandbox game where players can build things and explore the world. But what if you want to play with different mods? Minecraft has a mod menu where you can find and install mods. This mod menu is hidden by default, but you can show it by using the “M” key while playing the game.
What is Minecraft?
Minecraft Mod APK is a sandbox video game created by Markus “Notch” Persson, and Mojang. The game is a cross-platform title available on Microsoft Windows, OS X, iOS, Android, Xbox 360, and PlayStation 3. Players can create and play with objects in a three-dimensional environment. The game allows players to use various tools and weapons to survive in the world.
Gameplay
Minecraft Mod APK is a popular sandbox game that can be played on computers or consoles. Players build structures out of blocks, collect resources, and fight against other players or mobs. Mods are modifications to the game that allow players to tweak the game in different ways. In this article, we will discuss one of the most popular mods for Minecraft: the Mod Menu.
MOD FEATURES Minecraft Mod APK
God Mode
High Weapon Damage
Break Block Fast
Throw The Character Up
Long-Range Hit
Unbreakable Tools
No Fall Damage
What is the Mod Menu?
The Mod Menu is a mod for Minecraft Mod APK that allows players to manage their mods easily. It allows players to install, uninstall, and update their mods without leaving the game. The Mod Menu also has a list of available mods, as well as a search function. This makes it easy for players to find the mod they are looking for.
How Does the Mod Menu Work?
The Mod Menu works by installing a mod onto your computer and then registering it with the Mod Menu. Once registered, the mod will be available in the Mod Menu whenever you open Minecraft. You can also use the Mod Menu to load specific mods instead of playing them all at once. This is useful if you want to test out a new mod without affecting your current gameplay experience.
Download Now
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clowningaroundmars · 10 months
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december is the MONTH where i finally put my foot down and start downloading modded apps bc these ads are KILLING ME yall
so far ive completely wiped ads off of youtube, tumblr, spotify, and instagram teehee
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trainsinanime · 2 years
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The Apple vs. Twitter thing is another one of those "two statement can and should coexist" situations. Funny how they keep cropping up; you might almost think that this the normal state of the world.
On the one hand, it is good that there is some instance mandating at least the tiniest bit of accountability for the modern web world. We saw with Kiwifarms how difficult it can be to deal with truly awful things. Also, it's always fun to see Elon go crazy.
At the same time, Apple should absolutely not be that last control instance, and neither should Google for that matter. For one, Apple is not doing a good job; their methods are capricious, their standards non-existent, and every single iOS app developer has a story of how the Apple store rules and their crazy enforcement have hurt them personally.
And even if that weren't the case, Apple should not hold that much power over so much of the world. No single company should; hell, even for single governments it can be questionable.
Sadly, we only ever have these debates over truly bad examples. When we discuss this, it's always about, "is it good that this white millionaire creates a safe haven where fascists connect and spread? Hard to say", and sadly never about the many other cases.
The most famous case here is, of course, sex and nudity, and how Apple's app store forced Tumblr to get rid of those things, annoying millions, but also genuinely hurting a lot of people like sex workers. And don't forget that people like to lump sexuality and gender identity in with these topics and block them as well.
The conclusion is that there is no conclusion. It's bad if Elon gets what he wants, and it's bad that Apple has the power to stop him. If you want any conclusion, I guess both sides are examples of how corporations and the rich people leading them have way, way too much power to control all our lives. But even that is only a quick oversimplification. It's all rather frustrating.
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songofwizardry · 2 years
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i miss backwards compatibility so much.
a larger-than-you'd-expect part of my life is spent discovering that i can't access a website/product/feature/what have you because 1 it requires a smartphone app, 2 there won't always be an older version of the app you can download, and 3 my phone is old and can't be updated and can't get the newer OS
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randomshytt · 1 year
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THINGS THAT YOU SHOULD BE AWARE OF!!
Reaching payout amount for the apps that I review takes lots of TIME.
Please take this into consideration when you read my posts.
I don't work a conventional job so I do have time to invest in testing the apps and sites I talk about.
You're gonna be playing these games for hours or even days before you see any cash on your account.
You won't be getting immediate payouts.
Most of the bigger platforms take 24-48 hours to process and send.
The payouts are SMALL
You can rack up but you're going to be on your phone damn near ALL DAY and you'll have to stack apps and sites to get decent money if you're serious about making money. The smallest amount that you can cashout is usually $10 so even if you're cashing out daily on assorted sites, it starts out as beer or weed money. 😭😭(Sorry)
Don't quit your day job.
I have not stopped my primary source of income to do this, but it's extra cash that's for the most part free to get in exchange for some personal data and your time.
HAVE FUN
Everyone likes free money and I'm trying to get mine too.
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tofupixel · 3 months
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⭐ So you want to learn pixel art? ⭐
🔹 Part 1 of ??? - The Basics!
Hello, my name is Tofu and I'm a professional pixel artist. I have been supporting myself with freelance pixel art since 2020, when I was let go from my job during the pandemic.
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My progress, from 2017 to 2024. IMO the only thing that really matters is time and effort, not some kind of natural talent for art.
This guide will not be comprehensive, as nobody should be expected to read allat. Instead I will lean heavily on my own experience, and share what worked for me, so take everything with a grain of salt. This is a guide, not a tutorial. Cheers!
🔹 Do I need money?
NO!!! Pixel art is one of the most accessible mediums out there.
I still use a mouse because I prefer it to a tablet! You won't be at any disadvantage here if you can't afford the best hardware or software.
Because our canvases are typically very small, you don't need a good PC to run a good brush engine or anything like that.
✨Did you know? One of the most skilled and beloved pixel artists uses MS PAINT! Wow!!
🔹 What software should I use?
Here are some of the most popular programs I see my friends and peers using. Stars show how much I recommend the software for beginners! ⭐
💰 Paid options:
⭐⭐⭐ Aseprite (for PC) - $19.99
This is what I and many other pixel artists use. You may find when applying to jobs that they require some knowledge of Aseprite. Since it has become so popular, companies like that you can swap raw files between artists.
Aseprite is amazingly customizable, with custom skins, scripts and extensions on Itch.io, both free and paid.
If you have ever used any art software before, it has most of the same features and should feel fairly familiar to use. It features a robust animation suite and a tilemap feature, which have saved me thousands of hours of labour in my work. The software is also being updated all the time, and the developers listen to the users. I really recommend Aseprite!
⭐ Photoshop (for PC) - Monthly $$
A decent option for those who already are used to the PS interface. Requires some setup to get it ready for pixel-perfect art, but there are plenty of tutorials for doing so.
Animation is also much more tedious on PS which you may want to consider before investing time!
⭐⭐ ProMotion NG (for PC) - $19.00
An advanced and powerful software which has many features Aseprite does not, including Colour Cycling and animated tiles.
⭐⭐⭐ Pixquare (for iOS) - $7.99 - $19.99 (30% off with code 'tofu'!!)
Probably the best app available for iPad users, in active development, with new features added all the time.
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Look! My buddy Jon recommends it highly, and uses it often.
One cool thing about Pixquare is that it takes Aseprite raw files! Many of my friends use it to work on the same project, both in their office and on the go.
⭐ Procreate (for iOS) - $12.99
If you have access to Procreate already, it's a decent option to get used to doing pixel art. It does however require some setup. Artist Pixebo is famously using Procreate, and they have tutorials of their own if you want to learn.
⭐⭐ ReSprite iOS and Android. (free trial, but:) $19.99 premium or $$ monthly
ReSprite is VERY similar in terms of UI to Aseprite, so I can recommend it. They just launched their Android release!
🆓 Free options:
⭐⭐⭐ Libresprite (for PC)
Libresprite is an alternative to Aseprite. It is very, very similar, to the point where documentation for Aseprite will be helpful to Libresprite users.
⭐⭐ Pixilart (for PC and mobile)
A free in-browser app, and also a mobile app! It is tied to the website Pixilart, where artists upload and share their work. A good option for those also looking to get involved in a community.
⭐⭐ Dotpict (for mobile)
Dotpict is similar to Pixilart, with a mobile app tied to a website, but it's a Japanese service. Did you know that in Japanese, pixel art is called 'Dot Art'? Dotpict can be a great way to connect with a different community of pixel artists! They also have prompts and challenges often.
🔹 So I got my software, now what?
◽Nice! Now it's time for the basics of pixel art.
❗ WAIT ❗ Before this section, I want to add a little disclaimer. All of these rules/guidelines can be broken at will, and some 'no-nos' can look amazing when done intentionally.
The pixel-art fundamentals can be exceedingly helpful to new artists, who may feel lost or overwhelmed by choice. But if you feel they restrict you too harshly, don't force yourself! At the end of the day it's your art, and you shouldn't try to contort yourself into what people think a pixel artist 'should be'. What matters is your own artistic expression. 💕👍
◽Phew! With that out of the way...
🔸"The Rules"
There are few hard 'rules' of pixel art, mostly about scaling and exporting. Some of these things will frequently trip up newbies if they aren't aware, and are easy to overlook.
🔹Scaling method
There are a couple ways of scaling your art. The default in most art programs, and the entire internet, is Bi-linear scaling, which usually works out fine for most purposes. But as pixel artists, we need a different method.
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Both are scaled up x10. See the difference?
On the left is scaled using Bilinear, and on the right is using Nearest-Neighbor. We love seeing those pixels stay crisp and clean, so we use nearest-neighbor. 
(Most pixel-art programs have nearest-neighbor enabled by default! So this may not apply to you, but it's important to know.)
🔹Mixels
Mixels are when there are different (mixed) pixel sizes in the same image.
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Here I have scaled up my art- the left is 200%, and the right is 150%. Yuck!
As we can see, the "pixel" sizes end up different. We generally try to scale our work by multiples of 100 - 200%, 300% etc. rather than 150%. At larger scales however, the minute differences in pixel sizes are hardly noticeable!
Mixels are also sometimes seen when an artist scales up their work, then continues drawing on it with a 1 pixel brush.
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Many would say that this is not great looking! This type of pixels can be indicative of a beginner artist. But there are plenty of creative pixel artists out there who mixels intentionally, making something modern and cool.
🔹Saving Your Files
We usually save our still images as .PNGs as they don’t create any JPEG artifacts or loss of quality. It's a little hard to see here, but there are some artifacts, and it looks a little blurry. It also makes the art very hard to work with if we are importing a JPEG.
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For animations .GIF is good, but be careful of the 256 colour limit. Try to avoid using too many blending mode layers or gradients when working with animations. If you aren’t careful, your animation could flash afterwards, as the .GIF tries to reduce colours wherever it can. It doesn’t look great!
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Here's an old piece from 2021 where I experienced .GIF lossiness, because I used gradients and transparency, resulting in way too many colours.
🔹Pixel Art Fundamentals - Techniques and Jargon
❗❗Confused about Jaggies? Anti-Aliasing? Banding? Dithering? THIS THREAD is for you❗❗
As far as I'm concerned, this is THE tutorial of all time for understanding pixel art. These are techniques created and named by the community of people who actually put the list together, some of the best pixel artists alive currently. Please read it!!
🔸How To Learn
Okay, so you have your software, and you're all ready to start. But maybe you need some more guidance? Try these tutorials and resources! It can be helpful to work along with a tutorial until you build your confidence up.
⭐⭐ Pixel Logic (A Digital Book) - $10 A very comprehensive visual guide book by a very skilled and established artist in the industry. I own a copy myself.
⭐⭐⭐ StudioMiniBoss - free A collection of visual tutorials, by the artist that worked on Celeste! When starting out, if I got stuck, I would go and scour his tutorials and see how he did it.
⭐ Lospec Tutorials - free A very large collection of various tutorials from all over the internet. There is a lot to sift through here if you have the time.
⭐⭐⭐ Cyangmou's Tutorials - free (tipping optional) Cyangmou is one of the most respected and accomplished modern pixel artists, and he has amassed a HUGE collection of free and incredibly well-educated visual tutorials. He also hosts an educational stream every week on Twitch called 'pixelart for beginners'.
⭐⭐⭐ Youtube Tutorials - free There are hundreds, if not thousands of tutorials on YouTube, but it can be tricky to find the good ones. My personal recommendations are MortMort, Brandon, and AdamCYounis- these guys really know what they're talking about!
🔸 How to choose a canvas size
When looking at pixel art turorials, we may see people suggest things like 16x16, 32x32 and 64x64. These are standard sizes for pixel art games with tiles. However, if you're just making a drawing, you don't necessarily need to use a standard canvas size like that.
What I like to think about when choosing a canvas size for my illustrations is 'what features do I think it is important to represent?' And make my canvas as small as possible, while still leaving room for my most important elements.
Imagine I have characters in a scene like this:
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I made my canvas as small as possible (232 x 314), but just big enough to represent the features and have them be recognizable (it's Good Omens fanart 😤)!! If I had made it any bigger, I would be working on it for ever, due to how much more foliage I would have to render.
If you want to do an illustration and you're not sure, just start at somewhere around 100x100 - 200x200 and go from there.
It's perfectly okay to crop your canvas, or scale it up, or crunch your art down at any point if you think you need a different size. I do it all the time! It only takes a bit of cleanup to get you back to where you were.
🔸Where To Post
Outside of just regular socials, Twitter, Tumblr, Deviantart, Instagram etc, there are a few places that lean more towards pixel art that you might not have heard of.
⭐ Lospec Lospec is a low-res focused art website. Some pieces get given a 'monthly masterpiece' award. Not incredibly active, but I believe there are more features being added often.
⭐⭐ Pixilart Pixilart is a very popular pixel art community, with an app tied to it. The community tends to lean on the young side, so this is a low-pressure place to post with an relaxed vibe.
⭐⭐ Pixeljoint Pixeljoint is one of the big, old-school pixel art websites. You can only upload your art unscaled (1x) because there is a built-in zoom viewer. It has a bit of a reputation for being elitist (back in the 00s it was), but in my experience it's not like that any more. This is a fine place for a pixel artist to post if they are really interested in learning, and the history. The Hall of Fame has some of the most famous / impressive pixel art pieces that paved the way for the work we are doing today.
⭐⭐⭐ Cafe Dot Cafe Dot is my art server so I'm a little biased here. 🍵 It was created during the recent social media turbulence. We wanted a place to post art with no algorithms, and no NFT or AI chuds. We have a heavy no-self-promotion rule, and are more interested in community than skill or exclusivity. The other thing is that we have some kind of verification system- you must apply to be a Creator before you can post in the Art feed, or use voice. This helps combat the people who just want to self-promo and dip, or cause trouble, as well as weed out AI/NFT people. Until then, you are still welcome to post in any of the threads or channels. There is a lot to do in Cafe Dot. I host events weekly, so check the threads!
⭐⭐/r/pixelart The pixel art subreddit is pretty active! I've also heard some of my friends found work through posting here, so it's worth a try if you're looking. However, it is still Reddit- so if you're sensitive to rude people, or criticism you didn't ask for, you may want to avoid this one. Lol
🔸 Where To Find Work
You need money? I got you! As someone who mostly gets scouted on social media, I can share a few tips with you:
Put your email / portfolio in your bio Recruiters don't have all that much time to find artists, make it as easy as possible for someone to find your important information!
Clean up your profile If your profile feed is all full of memes, most people will just tab out rather than sift through. Doesn't apply as much to Tumblr if you have an art tag people can look at.
Post regularly, and repost Activity beats everything in the social media game. It's like rolling the dice, and the more you post the more chances you have. You have to have no shame, it's all business baby
Outside of just posting regularly and hoping people reach out to you, it can be hard to know where to look. Here are a few places you can sign up to and post around on.
/r/INAT INAT (I Need A Team) is a subreddit for finding a team to work with. You can post your portfolio here, or browse for people who need artists.
/r/GameDevClassifieds Same as above, but specifically for game-related projects.
Remote Game Jobs / Work With Indies Like Indeed but for game jobs. Browse them often, or get email notifications.
VGen VGen is a website specifically for commissions. You need a code from another verified artist before you can upgrade your account and sell, so ask around on social media or ask your friends. Once your account is upgraded, you can make a 'menu' of services people can purchase, and they send you an offer which you are able to accept, decline, or counter.
The evil websites of doom: Fiverr and Upwork I don't recommend them!! They take a big cut of your profit, and the sites are teeming with NFT and AI people hoping to make a quick buck. The site is also extremely oversaturated and competitive, resulting in a race to the bottom (the cheapest, the fastest, doing the most for the least). Imagine the kind of clients who go to these websites, looking for the cheapest option. But if you're really desperate...
🔸 Community
I do really recommend getting involved in a community. Finding like-minded friends can help you stay motivated to keep drawing. One day, those friends you met when you were just starting out may become your peers in the industry. Making friends is a game changer!
Discord servers Nowadays, the forums of old are mostly abandoned, and people split off into many different servers. Cafe Dot, Pixel Art Discord (PAD), and if you can stomach scrolling past all the AI slop, you can browse Discord servers here.
Twitch Streams Twitch has kind of a bad reputation for being home to some of the more edgy gamers online, but the pixel art community is extremely welcoming and inclusive. Some of the people I met on Twitch are my friends to this day, and we've even worked together on different projects! Browse pixel art streams here, or follow some I recommend: NickWoz, JDZombi, CupOhJoe, GrayLure, LumpyTouch, FrankiePixelShow, MortMort, Sodor, NateyCakes, NyuraKim, ShinySeabass, I could go on for ever really... There are a lot of good eggs on Pixel Art Twitch.
🔸 Other Helpful Websites
Palettes Lospec has a huge collection of user-made palettes, for any artist who has trouble choosing their colours, or just wants to try something fun. Rejected Palettes is full of palettes that didn't quite make it onto Lospec, ran by people who believe there are no bad colours.
The Spriters Resource TSR is an incredible website where users can upload spritesheets and tilesets from games. You can browse for your favourite childhood game, and see how they made it! This website has helped me so much in understanding how game assets come together in a scene.
VGMaps Similar to the above, except there are entire maps laid out how they would be played. This is incredible if you have to do level design, or for mocking up a scene for fun.
Game UI Database Not pixel-art specific, but UI is a very challenging part of graphics, so this site can be a game-changer for finding good references!
Retronator A digital newspaper for pixel-art lovers! New game releases, tutorials, and artworks!
Itch.io A website where people can upload, games, assets, tools... An amazing hub for game devs and game fans alike. A few of my favourite tools: Tiled, PICO-8, Pixel Composer, Juice FX, Magic Pencil for Aseprite
🔸 The End?
This is just part 1 for now, so please drop me a follow to see any more guides I release in the future. I plan on doing some writeups on how I choose colours, how to practise, and more!
I'm not an expert by any means, but everything I did to get to where I am is outlined in this guide. Pixel art is my passion, my job and my hobby! I want pixel art to be recognized everywhere as an art-form, a medium of its own outside of game-art or computer graphics!
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This guide took me a long time, and took a lot of research and experience. Consider following me or supporting me if you are feeling generous.
And good luck to all the fledgling pixel artists, I hope you'll continue and have fun. I hope my guide helped you, and don't hesitate to send me an ask if you have any questions! 💕
My other tutorials (so far): How to draw Simple Grass for a game Hue Shifting
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batking-lich · 11 months
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they ruined galaxy tarot...
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Apps That Pay Real Cash | The Best of 2023
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🤳🏧 You'll earn quickly and even if you don't qualify for a survey, Zap Surveys will compensate you for the time you took and the info you gave.
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Check out the rewards tab for more information.
💲 This is a legit way to earn cash from your smartphone! 📱💰
🚨 I highly recommend it for anyone looking to earn some funds in a casual no hassle sort of way.
If you are doing the other survey apps, rewards hub apps, and paid online surveys then you need to download Zap Surveys and include this is your reward app hustle.
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What are you waiting for?
Start earning extra cash now by downloading Zap Surveys, open a free account, fill out your profile and start taking some surveys for money. It's that easy.
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#appsthatpay #paidonlinesurvey
Follow me for more tips and tricks the Internet has to offer:
👉 @superglitterstranger
👉 Metaphysical Musings
Don't forget to like, comment, share, and subscribe!
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changes · 8 months
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Friday, January 19th, 2024
🌟 New
Tumblr Live will be shutting down on January 24th, 2024. Read more about it here.
Post+ is also being shut down. All subscriptions to Post+ blogs that were paid for on web have been canceled, and you’ll no longer be billed for them. If you have subscriptions to Post+ blogs that were paid for via an in-app purchase on Android or iOS, you’ll need to cancel them on your device (we’ve also emailed the people who were subscribed this way). All existing Post+ posts have been converted to private posts.
🛠 Fixed
The latest version of the iOS app, 32.8.1, has a fix for a bug that was preventing images from being rearranged when making a photoset.
Submissions in your inbox on web no longer display a duplicate avatar for the submitter.
Mentions in private group blogs’ posts will now send a push notification, like other mentions, but only if you’re a member of the private group blog.
You’ll no longer receive a push notification about your own reply on a group blog’s post that you’re a member of.
🚧 Ongoing
We’re working to fix an issue in the iOS app that’s preventing folks from editing draft posts.
🌱 Upcoming
As noted over on the WIP blog, we’re working to add a “View previous reblog” option to the meatball menu on reblogs, on web and in the apps. This is actually already rolled out to a small percentage of people using the latest Android app.
Experiencing an issue? File a Support Request and we’ll get back to you as soon as we can!
Want to share your feedback about something? Check out our Work in Progress blog and start a discussion with the community.
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0sbrain · 1 year
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here's a list of mozilla add-ons for all of you tumblrinas out there to have a better internet experience
also, if you like my post, please reblog it. Tumblr hates links but i had to put them so you adhd bitches actually download them <3 i know because i am also adhd bitches
BASIC STUFF:
AdGuard AdBlocker / uBlock Origin : adguard is a basic adblock and with origin you can also block any other element you want. for example i got rid of the shop menu on tumblr
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Privacy Badger : this add on will block trackers. if an element contains a tracker it will give you the option to use it or not
Shinigami Eyes: this will highlight transphobic and trans friendly users and sites using different colors by using a moderated database. perfect to avoid terfs on any social media. i will explain how to use this and other add-ons on android as well under the read more cut
THINGS YOU TUMBLINAS WANT:
Xkit: the best tumblr related add on. with many customizable options, xkit not only enhances your experience from a visual standpoint, but provides some much needed accessibility tools
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bonus: if you are into tf2 and wanna be a cool cat, you can also get the old version to add cool reblog icons
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AO3 enhancer: some basic enhancements including reading time and the ability to block authors and tags
YOUTUBE
Return of the YouTube Dislike : pretty self explanatory
Youtube non-stop: gets rid of the annoying "Video paused. Continue watching?" popup when you have a video in the background
SponsorBlock: gives you options to skip either automatically or manually sponsors, videoclip non music sectors and discloses other type of sponsorships/paid partnerships
Enhancer for YouTube: adds some useful options such as custom play speed, let's you play videos in a window and most important of all, it allows you to make the youtube interface as ugly as your heart desires. I can't show a full image of what it looks like because i've been told its eye strainy and i want this post to be accessible but look at this <3
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PocketTube: allows you to organize your subscriptions into groups
YouTube Comment Search: what it says
FINDING STUFF
WayBack Machine: you probably know about this site and definitely should get the add on. this allows you to save pages and access older versions with the click of a button. while you can search wayback using web archives, please get this one as well as it allows you to easily save pages and contribute to the archive.
Web Archives: it allows you to search through multiple archives and search engines including WayBack Machine, Google, Yandex and more.
Search by Image: allows you to reverse image search using multiple search engines (in my experience yandex tends to yield the best results)
Image Search Options: similar to the last one
this next section is pretty niche but... STEAM AND STEAM TRADING
SteamDB: adds some interesting and useful statistics
Augmented Steam: useful info specially for browsing and buying games
TF2 Trade Helper: an absolute godsend, lets you add items in bundles, keeps track of your keys and metal and your recent trades, displays links to the backpack tf page next to users profiles and more. look it tells me how much moneys i have and adds metal to trades without clicking one by one oh may god
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IN CONCLUSION: oooooh you want to change to firefox so badly, you want to delete chrome and all the chrome clones that are actually just spyware and use firefox
HOW TO USE MOZILLA ADD-ONS ON YOUR PHONE
if you already use firefox on android, you'll know there are certain add-ons compatible with the app, some of them even being made just for the mobile version such as Video Background Play FIx. while most of them are pretty useful, some more specific ones aren't available on this version of the browser, but there's a way of getting some of them to work
you need to download the firefox nightly app, which is basically the same as the regular firefox browser but with the ability of activating developer mode. you can find how to do that here. once you've enabled it, you need to create a collection with all the add ons you want. i wouldn't recommend adding extensions if the creators haven't talked about phone compatibility, but XKit and Shinigami Eyes should work
also, don't tell the government this secret skater move, but you can try using both the regular firefox browser and nightly so you can have youtube videos in a floating box while you browse social media.
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see? i can block this terf while Rick Rolling the people following this tutorial. isn't that tubular?
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sexhaver · 6 months
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can you tell us all the plugins / ad blockers you use
on desktop, uBlock Origin (NOT Adblock Plus! they sold out years ago! they literally take money from advertisers to make sure their ads get through their filters!) and SponsorBlock for Firefox. if you still see ads on youtube specifically check out this page. if it's green, then the problem is with your specific installation and you should check out this reddit megathread. if it's red, then tough luck, wait a few hours for uBlock's crack team of hackers to catch back up in their constant arms race with Youtube.
for Android, get ReVanced Manager from here and use that + an .apk download of the latest Youtube release (just google "youtube apk") to patch yourself together a version of the Youtube app that acts like you paid for Advanced even though you didn't, which means no ads. also, side tangent, that's where the name comes from: originally it was just "Youtube Vanced" because it was "Advanced" without the "ad"s. then the Vanced team got slapped with a C&D for being dumbasses and minting NFTs of the Vanced logo, which was literally just the Youtube logo, so ReVanced rose from the ashes to continue its legacy. oh also there are a shitload of boxes you can check off during the patching process and one of them just integrates Sponsorblock for you, so that's nice.
i should also mention here, for no reason in particular, that the Vanced Manager app lets you patch a number of other apps in the same way, removing ads and adding "premium" features without you having to pay. one of these apps may or may not be Tumblr itself.
as long as you're fucking with your Android, download xManager and use it to get ad-free Spotify without paying for it. iirc the app auto-downloads the apk for you but it's been months since i last fucked with it so i might be misremembering.
honorary mention goes to NewPipe for being a way easier to install alternative to all of the above if you don't care about logging in. it's an alternate frontend for youtube that lets you watch it ad-free right out of the box. the main drawbacks are that the UI is a little ugly (especially compared to the official/ReVanced version), you can't use Sponsorblock, and it doesn't sync with your Google account (this could be a plus for you if you're big into privacy but personally i like having my likes and watch history synced across desktop and mobile). although now that i just did some research to make sure i wasn't talking out my ass, it looks like the original dev is working on a forked version of the app named Tubular that does have Sponsorblock and is apparently trying to get google account stuff working, so that's cool. oh and it can also browse/play Soundcloud ad-free, if you still use Soundcloud in 2024
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Why Millennials aren’t leaving Tiktok
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I'm on tour with my new, nationally bestselling novel The Bezzle! Catch me TOMORROW NIGHT (Mar 22) in TORONTO, then SUNDAY (Mar 24) with LAURA POITRAS in NYC, then Anaheim, and more!
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The news that Gen Z users have abandoned Tiktok in such numbers that the median Tiktoker is a Millennial (or someone even older) prompted commentators to dunk on Tiktok as uncool by dint of having lost its youthful sheen:
https://www.garbageday.email/p/tiktok-millennials-turns
But "why are Gen Z kids leaving Tiktok?" is the wrong question. The right question is, why aren't Millennials leaving Tiktok? After all, we are living through the enshittocene, the great enshittening, in which every platform gets monotonically, irreversibly worse over time, and Tiktok is no exception:
https://pluralistic.net/2023/01/21/potemkin-ai/#hey-guys
To understand why older users are stuck to Tiktok, we need to start with why younger users relentlessly seek out new platforms. To some extent, it's just down to youth's appetite for novelty, but that's only part of the story. To really understand why people come to – and leave – platforms, you have to understand switching costs.
"Switching costs" is the economists' term for everything you have to give up when you change products or services. Switching from Ios to Android probably means giving up a bunch of your apps and purchased media. Switching from an airline where you're a high-status frequent flier to another carrier means giving up on free checked bags and early boarding.
In an open market, rivals have lots of ways to lower these switching costs (it's an open secret that you can call an airline and say, "Hi, I'm a 33rd Order Mason on American Airlines, will you make me a Triple Platinum Diamond Sky-Baron if I switch to Delta?"). Of course, big incumbents hate this, and do everything they can to increase their switching costs, finding ways to impose high switching costs that punish disloyal consumers who have the temerity to go elsewhere.
With social media, lock-in comes for free, thanks to the "collective action problem." Getting people to agree on a given course of action is hard, and as you add more people to the picture, the problem gets harder. It's hard enough to get half a dozen people in your group-chat to agree on where to go for dinner or what board-game to play. But once you're reliant on a social media service to stay in touch with friends, relatives around the world, customers, communities (say, rare disease support groups), and coordination (like organizing your kid's little league car-pool), the problem becomes nearly insoluble. Maybe you can convince your overseas relatives to switch to a Signal group, but can you do the same for your small business's customers, or your old high-school pals?
https://pluralistic.net/2022/10/29/how-to-leave-dying-social-media-platforms/
Taken together, switching costs and collective action problems make platforms "sticky," and sticky platforms inevitably enshittify.
Platforms, after all, generate value. They connect end-users with each other (say, little league parents) and they connect end-users to business customers (you and your small business's customers). That value needs to be parceled out among end users, business customers, and the platform's shareholders. A platform can make life better for business customers at its end users' expense by increasing the number of ads (hello, Youtube!), and it can make life better for its shareholders at its business customers' expense by decreasing the share of ad revenue given to publishers or performers (oh, hello again, Youtube!).
From a platform's perspective, the ideal state is one in which end users and business customers get no value from the platform, because it's all being captured by the platform's shareholders. But if Youtube interrupted every 30 seconds of video for ten minutes of ads and paid the video creators nothing, both users and creators would ditch the platform – and advertisers would follow:
https://www.youtube.com/watch?v=Dab8sKg8Ko8
So platforms seek an equilibrium: "what is the least value we apportion to end-users and business customers without triggering their departure?" Maybe that means giving more value to end-users (for example, keeping Uber fares low by suppressing wages), or to business-customers (crowding more ads into your social media feed).
Every business – including brick-and-mortar, non-digitized ones – wants to find some kind of equilibrium between the value going to its suppliers, its customers and its owners, but digital businesses have an advantage here: digital systems are flexible in ways that analog, hard-goods businesses are not. Digital businesses can alter pricing, payouts and other dynamics from moment to moment – second to second – and make a different offer to every supplier and customer. They have a bunch of knobs, and they can twiddle them at will:
https://pluralistic.net/2023/02/19/twiddler/
Well, not quite at will. Businesses face constraints on their twiddling. If they get too greedy, users or business customers might weigh the cost of staying against the switching costs and decide it's not worth it. But the more expensive – the more painful – a platform can make leaving, the more pain they can inflict on the people who stay.
In other words, there's two ways to keep a customer or supplier's business: you can make a better service so they won't want to leave, or you can make leaving the service so painful that they stay even if you mistreat them.
There's three ways a digital company can make things worse for their customers and users without losing their business.
First, they can eliminate competition (think of Mark Zuckerberg buying Instagram to recapture the users who'd fled Facebook to escape his poor management):
https://pluralistic.net/2023/09/03/big-tech-cant-stop-telling-on-itself/
Second, they can capture their regulators and avoid punishment for trampling their suppliers' or users' legal rights (think of how Amazon has raised the price of everything we buy, both on- and off Amazon, through its "most favored nation" deals):
https://pluralistic.net/2023/04/25/greedflation/#commissar-bezos
Third, they can use IP law to prevent competitors from modifying their services to claw back some of that value (think of how Apple used legal threats to block an Android version of Imessage, blocking Apple customers from having private conversations that included non-Apple customers:
https://pluralistic.net/2024/01/12/youre-holding-it-wrong/#if-dishwashers-were-iphones
Companies can't just use this tricks at will, of course. Antitrust laws can block companies from making anticompetitve acquisitions or mergers. Regulators can punish companies for cheating their customers, workers and users. Technologists can come up with clever ways of modding or reconfiguring existing services with "interoperable" add-ons that let users bargain for better treatment by refusing to accept worse:
https://www.eff.org/deeplinks/2019/07/adblocking-how-about-nah
Day in, day out, the decision-makers at tech companies test these constraints, twisting the knobs that shift value away from users to shareholders. Their bosses and boards motivate them with "KPIs" that dangle the promise of huge bonuses and promotions for any manager who successfully enshittifies part of the company's products:
https://pluralistic.net/2023/07/28/microincentives-and-enshittification/
Decades of pro-corporate, pro-monopoly policy has loosened those knobs. 40 years of lax antitrust meant that companies had a lot of leeway to buy or merge with rivals – that's changing today, but it's tough sledding:
https://pluralistic.net/2023/07/14/making-good-trouble/#the-peoples-champion
As sectors grew more concentrated, they found it easier to capture their regulators, so that they no longer fear punishment for price-gouging, spying, or wage-theft, so applying the same amount of torque to the "break the law" knob cranks it a lot further:
https://pluralistic.net/2022/06/05/regulatory-capture/
Once you've captured your regulators, you can aim them at your competitors. A monopoly-friendly policy environment has transformed IP law into a bully's charter, allowing powerful companies to strangle would-be competitors who dare to offer their customers tools to shield themselves from enshittification, like scrapers, ad-blockers and alternative clients. Big companies can crank the enshittification knob all the way over and know that smaller rivals knobs won't turn at all:
https://pluralistic.net/2022/10/20/benevolent-dictators/#felony-contempt-of-business-model
At one point, bosses faced one more constraint on knob-twiddling: their workforce. Many tech workers genuinely cared about their users' welfare, something bosses encouraged as a sneaky trick to get techies to put in long hours without exercising their leverage by quitting rather than destroying their lives to meet arbitrary deadlines. These workers would fearlessly slap their bosses' hands when they reached for the enshittification knob, threatening to quit rather than allowing the products they'd given so much for to be enshittified. Today, after hundreds of thousands of tech layoffs, tech workers are far less like to challenge their bosses' right to twiddle, and far more likely to get fired if they try:
https://pluralistic.net/2023/09/10/the-proletarianization-of-tech-workers/
All this means that tech bosses don't have to change their approach at all, and yet, their services will grow steadily worse. The boss who twiddles the enshittification knob in exactly the same way as he did a year or a decade ago will find it turning much further, because his customers are locked into his platform, his regulators won't protect them, the same regulators will stop his competitors' attempts at countertwiddling, and his workers fear losing their jobs too much to speak up for their users.
That's the contagion that produced the enshittocene: the forces that constrained companies (competition, regulation, self-help and labor – all melted away, allowing every company's MBA-poisoned knob-twiddling leaders to shamelessly caress their knobs with every hour that God sends:
https://pluralistic.net/2024/01/30/go-nuts-meine-kerle/#ich-bin-ein-bratapfel
Which is why people want to leave platforms. When a platform loses its users, those users have weighed the switching costs against the pain of staying and decided that it's better to bear those costs than to stay.
So why have Tiktok's younger users found the costs too high to bear, and why have their elders remained stuck to the platform?
For that, we have to look at the unique characteristics of young people – characteristics that transcend the lazy cliche that kids are easily bored, fickle novelty-seekers who hop from one service to another with unquenchable restlessness.
Whether or not kids are novelty-seekers, they are, fundamentally, a disfavored minority. They want to do things that the platforms don't want them to do – like converse without being overheard by authority figures, including their parents and their schools (also: cops and future employers, though kids may not be thinking about them as much).
In other words, kids pay intrinsically lower switching costs than adults, because a platform will always do less for them than it will for grownups. This is a characteristic kids share with other supposedly technophilic, novelty-seeking "early adopters," from sex-workers to terrorists, from sexual minorities to trolls, from political dissidents to fascists. For those groups, the cost of mastering a new technology and assembling a community around it is always more likely to be worth bearing than it would be for people who are well-served by existing tools:
https://pluralistic.net/2022/06/21/early-adopters/#sex-tech
Pornographers didn't jump on home video because of its superiority as a medium for capturing flesh-tones. Home video was a good porn medium because it was easier to discreetly get into the hands of porn consumers, who could, in turn, discreetly view it. The audience for porn in the privacy of your living room is larger than the audience for porn that you can only watch if you're willing to be seen marching into a dirty movie theater.
Every new technology is popularized by a mix of disfavored groups and neophiles, who normalize and refine it – and yes, infuse it with their countercultural coolth – until it becomes easy enough to use to become mainstream. As more normies drift into the new system, the switching costs associated with leaving the old system declines. It gets easier and easier to find the people and services you want in the new realm, and harder and harder to find them in the old one.
This is why tech platforms have historically experienced sudden collapse: the platform that gets more valuable and harder to leave as it accumulates users gets less valuable and easier to leave as users depart:
https://www.zephoria.org/thoughts/archives/2022/12/05/what-if-failure-is-the-plan.html
If you're a Gen Z kid on Tiktok, you experience the same enshittification as your Millennial elders. But you also experience an additional cost to staying: as late-arriving adult authority figures become more fluent in the platform, they are more able to observe your use of it, and punish you for conduct that you used to get away with.
And if you're a Millennial who isn't leaving Tiktok, it's not just that you experience the same enshittification as those departing Gen Z kids – you also face higher switching costs if you go. The older you get, the more complex your social connections grow. A Gen Z kid in middle school doesn't have to worry about losing touch with their high-school buddies if they switch platforms (they haven't gone to high school yet – and they see their middle school friends in person all the time, giving them a side-channel to share information about who's leaving Tiktok and where they're headed to next). Middle-schoolers don't have to worry about coordinating little league car-pools or losing access to a rare disease support group.
In other words: younger people leave old platforms earlier because they have more to gain by leaving; and older people leave old platforms later because they have more to lose by leaving.
This is why Facebook is filled with Boomers. Yes, their kids bolted for the exits to avoid having their parents (or grandparents) wading into their sexual, social and professional lives. But the reason the Boomers were late joining younger users' Facebook exodus – or the reason they never joined it – is that they stand to lose more by going. Facebook deliberately cultivated this dynamic, for example, by creating a photo hosting service designed to entice users into uploading their family photos while disguising how hard it would be to take those photos with them if they left:
https://www.eff.org/deeplinks/2021/08/facebooks-secret-war-switching-costs
The irony here is that tech has intrinsically low switching costs. All other things being equal, a new platform can always build a bridge to ease the passage of users from the old one. There's no (technical) reason that moving to Mastodon, or Bluesky, or any other platform should mean cutting ties with the people who stayed behind.
A combination of voluntary interoperability (where old platforms offer APIs to allow new services to connect with them), mandatory interop (where governments force tech companies to offer APIs) and adversarial interop (where new companies hack together their own API with reverse-engineering, scraping, bots, and other guerrilla tactics) would hypothetically allow users to hop between networks as easily as you change phone carriers:
https://pluralistic.net/2022/12/19/better-failure/#let-my-tweeters-go
Tech platforms tend to offer APIs when they're getting started (to ease the inward passage of new users) then shut them down after they attain dominance (locking the door behind those users). The EU is tinkering with mandatory APIs through the Digital Markets Act (though bafflingly, they're starting with encrypted messaging rather than social media). Restoring adversarial interoperability will require extensive legal reform, which is getting started through Right to Repair laws:
https://www.techdirt.com/2024/03/13/oregon-passes-right-to-repair-law-apple-lobbied-to-kill/
The people who are stranded on social media platforms shouldn't be mistaken for uncool, aging technophobes. They're not stubborn, they're stranded. Like the elders who can't afford to leave a dying town after the factory shuts down and the young people move away, these people are locked in. They need help evacuating – a place to go and a path to get there.
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Name your price for 18 of my DRM-free ebooks and support the Electronic Frontier Foundation with the Humble Cory Doctorow Bundle.
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If you'd like an essay-formatted version of this post to read or share, here's a link to it on pluralistic.net, my surveillance-free, ad-free, tracker-free blog:
https://pluralistic.net/2024/03/21/involuntary-die-hards/#evacuate-the-platformsr
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nyancrimew · 1 year
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obscure maia lore trivia poll
(you can ask me to clarify any of these once the poll is over tomorrow)
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muffinrecord · 4 months
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Previous pinned post.
Magia Record has announced End of Service on July 31st.
Credit to noobwithnohats for translating the EOS information translation.
1: the EOS itself
the DMM Bluestacks client will end service on 2024-07-01 3:00 PM JST
the iOS and Android clients will end service on 2024-07-31 3:00 PM JST
announcement mentions that "maintaining operations has become difficult," whether this is standard corporatespeak or the truth I cannot say
all purchases have been disabled, though existing stones and Magia Passports are still valid all the way up to EOS
you can apply for refunds for paid Magia Stones between 2024-07-01 and 2024-09-08 for DMM users, and between 2024-07-31 and 2024-10-07 for mobile users
2: what will happen between now and the dreaded day?
"BEYOND MAGIA," a Walpurgisnacht raid remaster
Kagome's Hundred Monsters rerun
Witch Extermination
another Atelier Alina run
one more Ranked Mirrors run
Kimochi Special: The Witch of Happiness
final story
There will also be a 4* rate-up selector and free daily 10x rolls all the way up to the dreaded day The existing Magia Record client will be converted into an Archive App, available to download between 2024-07-31 to 2024-10-14 3:00PM JST This will contain:
Magical Girl info
Memoria info
Doppel, Witch and Uwasa info
based on what you have unlocked some info from our Magia Record accounts will carry over to Exedra via our transfer codes, though how this will work is not explicitly mentioned at this time Terms of Service edit to allow them to use our ingame data "for other services provided by the company related to this app"
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it's absurd to me how effective the Finch app is (not sponsored, obviously). like, will i take care of me? for my own sake? heavens no. i shall wallow instead 💅
but for him? for this bird-themed assortment of pixels i got to name, gender, and customize into my son??? will i do little self-care tasks to check off so i can buy my bird-child outfits, furniture, feather/beak dyes, micro-pets; and give him the energy to go out on adventures so he can experience new things (like discovering he does not like The Three Little Pigs story) and develop a personality reactive to said experiences???? must i gamify my own needs and goals into fake money to provide for him?
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yes. apparently, yes, i will stop wallowing and start taking care of myself— not for my own sake— but for my bird-son. and i am not going to shame myself for it, because nothing else has worked. and if having a self-care tamagotchi-neopet gets the job done? so be it. the brain works in mysterious ways
and if you think "hmm, maybe this will awaken something within me" now that you know this app exists? then this joke-post at my own expense will have been worth it lol (also, the app is free, though they do have a paid version that gives you extra goodies)
Finch app: [ android link ] ♡ [ iphone link ]
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live-emotion · 4 months
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Playing Live Emotion on Non-Japanese Device Guide
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To avoid disappointment, please prepare yourself that an English language release for Live Emotion may not be likely. At least not simultaneously with the Japanese release.
However, depending on your device you should still be able to play and support the Japanese version when it releases even if you do not live in Japan.
Downloading Live Emotion on Android devices: Guide Option 1 (My old guide to using Qooapp) Guide Option 2 (Youtube video for Qooapp and Tunnelbear methods)
Downloading Live Emotion on iOS devices: Guide Option 1 (Reddit Post) Guide Option 2 (Youtube Video)
These methods may be outdated. If so I’ll look into it more and may repost a new guide in the future.
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Translating the game in real time in-app on Android devices: Comic Screen Translate - Nice UI, less ads. Has extra premium options that seem handy. Instant Translate On Screen - Nice UI, slightly more ads than Comic Screen Translate. Perhaps slightly slower but has a few extra nice features. Also has more convenient premium options. EZ Screen Translator - Has more invasive ads and less pleasing UI, but is pretty quick. Qooapp - Has a live translation feature, but it is paid (but not too expensive) and potentially slower than other options. I believe it has a feature that will read out the in-game text out loud. Translating the game in real time in-app on iOS devices: I'm unsure of similar app options for iOS.
I believe if you take a screenshot you may get a 'Translate' option in the bottom left without having to go to your gallery. This will still be a bit slow, and will leave your gallery full of heaps of screenshots.
The Google Translate app also works, but is slow since you have to take screenshots in-game, open the translate app, and do them one by one. It does have a 'Tap to Translate' option, but it requires text to be copy pasted which isn't possible in this situation.
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These methods aren't perfect, but they will help you navigate playing the game and understanding the stories if you don't speak Japanese. Let me know if you know other live translation apps or DL methods and I'll add them to the list.
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