#animationset
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xiwangxian4everix · 6 years ago
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instagram
I have all animation sets #avakinlife #avakin #avakinofficial #avakininstagram #games #videogames #gaming #phonegaming #simulationgames #roleplay #lockwood #ios #dancing #animationset https://www.instagram.com/p/BwmmPdFjCDy/?utm_source=ig_tumblr_share&igshid=w60jq0hj9bpi
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gurogengar · 5 years ago
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When #lockdown is over come down to the Poo and Slug and order a nice cold half pint of tango dry #conceptart #animationset #sketchhumour #gurogengar #gurogengarart #pubs #tango (at Burton upon Trent) https://www.instagram.com/p/CAc1ZG5lwKt/?igshid=mv447fdkqrq6
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despadosaura · 8 years ago
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La elegancia #animatic #barcosdepapel #animacionartesanal #cortoanimado #paperart #ilustracion #acuarelas #watercolor #rodando #rolling #animationset #characterdesign #historiasdechapiyork
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kethicopeland · 7 years ago
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I loved seeing the detailed sets from Isle of dogs, their on show in central London until 5th April. The film is amazing too, I've had a great isle of dogs filled weekend. #isleofdogs #exhibition #animationsets #dogs #visitlondon #youheardyherumour #wesanderson #prodogs (at 180 the Strand)
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holmoris · 2 years ago
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It's also worth pointing out the effortless ease with which myhouse.wad breaks a lot of the core doom rules. If you know the internal logic of how doom works you're instantly in uncanny valley high alert mode the instant you see the 'basement' room or the first time the weapons change their animationsets.
also, the most obvious joke about myhouse.wad most people from outside the doom community don't get is that for literal decades, people have been trying to recreate their own houses within the doom engine, typically uploading them to doomworld or the idgames archive as "my house". like seriously, there's hundreds of these things and they're all pretty mediocre
then along comes veddge, who uploads the innocuous myhouse.wad to doomworld, and it's the standout liminal horror experience of the entire year
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rugnar-stengo · 7 years ago
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T.T. : Teaser Tutorial #1 (?)
Hello eveybody! I was thinking of a funny way to give you some teasers for one of my videos, when an idea came to my head suddenly: why not give a funny, little tutorial of what have I done in this video?
So...welcome to this brief tutorial! Actually, it’s a bit advanced, but it will show you what have I done here...and why it was so frustrating at the start XD
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So, this is my SFM layout. As you can see, there are floating letters here, functioning as the main title. What I want to do with them is to make them appear and disappear. Let’s take the highlighted letter model shown in the Animation Set Editor, at the top left: first, right click on it and select Add Override Material. That command gives you the permission to modify thoroughly the model by adding different options on it (like different colours, textures, etc...). Since the models here are already coloured, let’s skip to the next image.
Right click again on the model, go to Show in Element Viewer and then on Model:
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By doing that, the left column gets substituted by the Element viewer, which shows the properties of said model. Now let’s make this model disappear, shall we? Open the material folder and right click on tf_letters and, from there, go to Add attribute... and then float. After that, another window will open: write the command $alpha, and then click OK.
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Now the letter has disappeared, and we can change the alpha channel from the Element viewer by changing its attribute with 1 or 0. But we’re not satisfied yet: we want complete control over it, to change its appearance during animation. So, let’s right click on tf_letters again, and this time select Create AnimationSet for Element. From the new window that opens, check out the values and, if they satisfy you with the alpha command, click Ok.
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Now go back to the Animation Set Editor: as you may have noticed, you’ve created a copy of that model which was created to manage the alpha channel without the need to change from the editor and the viewer.  Also, you can change the model’s transparency  for more creative purposes and without the need to create multiple clips, but all in a single clip!
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And here you go! One model done! What I’ve got here are...39 letters. And I can work on one by one. But hey! 39 are fewer than the 56 letters I’ve done before, right? ^^;
Fortunately, I’ve finished with the whole titles part, but damn I must’ve been crazy to do all of this! Anyway, lesson’s over! I may consider the idea in doing a much more serious tutorial in the future, but not right now. See you next time for another teaser!
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night-finance-site-blog · 8 years ago
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Path path; p.seStrokeWidth(3); p.setStyle(Paint.Style.STROKE); p.setStrokeJoin(Paint.Join.ROUND); path = new Path(); canvas.drawPath(path, p); @Override public boolean onTouchEvent(MotionEvent event) { switch (event.getAction()) { case MotionEvent.ACTION_DOWN: path.moveTo(event.getX(), eventgetY()); break; case MotionEvent.ACTION_MOVE: path.lineTo(event.getX(), event.getY()); break; case MotionEvent.ACTION_UP: path.lineTo(event.getX(), event.getY()); break; } draw(getHolder()); return true; } loadAnimationメソッド public static Animation loadAnimation(Context context, int id) startAnimationメソッド public void startAnimation(Animation animation) android:startOffset="3000" AlphaAnimationクラス public AlphaAnimation(float fromAlpha, float toAlpha) RoateAnimationクラス public RoateAnimation(float fromDegress, float toDegrees, float pivotX, float pivotY) AnimationSetクラス public AnimationSet(boolean shareInterpolator) addAnimationメソッド public void addAimation(Animation a) android:interpolator="@android:anim/accelerate_interpolator" setBackgroundResourceメソッド public void setBackgroundResource(int resid) addFrameメソッド public void addFrame(Drawable frame, int duration) setOneShotメソッド public void setOneShot(boolean oneShot) loadAnimatiorメソッド static Animator loadAnimator(Context context, int id) ofxxxメソッド ObjectAnimator ofXxxxx(Object target, String prop, float... values) playSequentially/playTogetherメソッド public void playSequentially(Animator... items) public void playTogether(Animator... itmes) style="@style/TextStyle1" android:theme="@style/WingsTheme" android:theme="@style/WingsTheme"
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jacob-cs · 8 years ago
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Android Wear 개발방법 (Creating Custom Layouts)
original source:  https://developer.android.com/training/wearables/apps/layouts.html
Create Custom Notifications
ou should create notifications on the phone and let them automatically sync to the wearable. Note: When creating custom notifications on the watch, you can use the standard notification APIs (API Level 20) instead of the Support Library.
1.Create a layout and set it as the content view for the activity that you want to display.
public void onCreate(Bundle bundle){    ...    setContentView(R.layout.notification_activity); }
 2.in the Android manifest 
For example:
<activity android:name="com.example.MyDisplayActivity"    android:exported="true"    android:allowEmbedded="true"    android:taskAffinity=""    android:theme="@android:style/Theme.DeviceDefault.Light" />
3.Create a PendingIntent for the activity that you want to display. 
Intent notificationIntent = new Intent(this, NotificationActivity.class); PendingIntent notificationPendingIntent = PendingIntent.getActivity(        this, 0, notificationIntent, PendingIntent.FLAG_UPDATE_CURRENT);
4.Build a Notification and call setDisplayIntent() providing the PendingIntent. The system uses this PendingIntent to launch the activity when users view your notification.
5.Issue the notification using the notify() method.
Create Layouts with the Wear UI Library
사용자 정의 layout을 만드는데 유용한 wear 에 특화된 ui library element
BoxInsetLayout  A FrameLayout object that's aware of screen shape and can box its children in the center square of a round screen.
ConfirmationActivity  An activity that displays confirmation animations after the user completes an action.
AnimationSet  A group of animations that should be played together.
CircularProgressLayout  A layout that provides a circular countdown timer around a child view. Typically used as an automatic timer to confirm an operation after a short delay has elapsed.
SnapHelperSnapHelper   supports snapping for a RecyclerView object.
PagerSnapHelper  Implementation of the SnapHelper instance supporting pager style snapping in either vertical or horizontal orientation.
AlertDialog  A subclass of Dialog that can display one, two or three buttons.
ProgressBar  Displays a bar to the user representing how far the operation has progressed; the application can change the amount of progress (modifying the length of the bar) as it moves forward.
WearableRecyclerView  Wearable specific implementation of the RecyclerView class for displaying scrollable lists of items in square and round devices. 
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100wreckordz · 7 years ago
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instagram
WE BRING IT BACK - MIXTAPE Out now on Datpiff and Soundcloud. . . . . . #100wreckordz #getphatentertainment #liveliness #aliveness #cartoons #graphical #complex #Animations #interactive #realistic #interesting #animationstudio #animationstudent #animationstudios #animationsfilm #animationsketch #animationshort #animationstyle #animationstill #animationshortfilm #logoanimations #animationset #animationscharacters #animationsoftware #animationstudies #animationsong #animationsequence #animationshowofshows #soundcloud #datpiff (at Kansas City, Missouri) https://www.instagram.com/p/BpoKtD2APJN/?utm_source=ig_tumblr_share&igshid=1jeg6j2zrv8kc
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phanimationstudent · 9 years ago
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Camera settings tests #animation #artschool #artsudent #foxhole #stopmotion #set #animationpuppet #animationset #dayandnight
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xiwangxian4everix · 6 years ago
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New animation set! #avakin #avakinlife #avakinofficial #animationset #ios #roleplay #simulationgames #lockwood #avakinmodel #avakininstagram #gameplay #lol #gaming #games #videogames #lol https://www.instagram.com/p/Bv91-8rDD9m/?utm_source=ig_tumblr_share&igshid=sfmbmc5fudkh
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mistidraw · 9 years ago
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Sets of 80 color markers came in the other day. Oh man I love these and been experimenting with them a lot. They aren't Copics but I'll work my way up to them. For now familiarizing myself with this medium. :) I chose the animation set because it has the most skin tones. I'll post several works I did with them soon! #markersketch #markers #touchfivemarkers #touchfivetwinmarker #animationset #lovemarkers #funtimes
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jeexall · 9 years ago
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Animation sets! :)
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night-finance-site-blog · 8 years ago
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アニメーションセット
AnimationSet(boolean shareInterpolator
AnimationSEt set=new AnimationSet(true);
set.setInterpolator(new AnticipateOvershootInterpolator());
//
//
void addAnimation(Animation animation)
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phanimationstudent · 9 years ago
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Thats right im making sandbags #prop #peterhelderman #artstudent #artschool #animationset #sandbags #sewing #sand #stopmotion #stopmotionanimation #set #setbuilding #foxhole
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