Stories from Sol: The Gun-Dog launches February 20, 2025 - Gematsu
Science-fiction visual novel Stories from Sol: The Gun-Dog will launch for PlayStation 5, PlayStation 4, Switch, and PC via Steam on February 20, 2025, publisher Astrolabe Games and developer Space Colony Studios announced. It will feature English, French, Spanish, German, Japanese, Traditional Chinese, and Simplified Chinese language options.
The companies also unveiled the new “Full-Color Mode,” which makes the game playable in full color. An update for the previously released demo featuring this new mode is available now for PlayStation 5 and PC, and will launch for Switch on September 19.
As previously announced, PM Studios and Meridiem Games will publish physical editions of Stories from Sol: The-Gun Dog in North America and Europe, respectively. The physical edition will be available for PlayStation 5 in North America, and for PlayStation 5 and Switch in Europe.
Here is an overview of the game, via Astrolabe Games:
About
War is over. War is just beginning.
Planetary Calendar 214. Four years have passed since the end of the Solar War. Our protagonist, scarred from the loss of his crewmates in the war, is re-assigned to the Jovian patrol ship Gun-Dog as it’s dispatched with orders to investigate mysterious signals coming from the edge of Jovian Space.
Unknown to the Gun-Dog’s crew, a new danger looms deep in the ocean of stars, threatening not just the Gun-Dog but all her crew.
Take on the role of the Gun-Dog’s security officer as you attempt to save the ship from an unknown assailant whilst navigating the paranoia, conspiracies and vendettas that break out amongst the crew. As camaraderie falls apart can you overcome the challenges that await?
The Game: A Love Letter to Retro Anime and 80s Science-Fiction
Stories from Sol: The Gun-Dog is a visual novel adventure in the spirit of classic PC-9800 titles. Featuring a vintage green screen aesthetic, Space Colony Studios strives to create an “era-accurate” game that exudes retro vibes in every way, from the text to the visual effects. As the Jovian patrol ship sails into the darkness among the stars, the players will feel like they are on an adventure in an 80s Sci-Fi as they solve the mystery they find themselves in.
The Story: A New Threat Emerges From the Void
Humans have long since freed themselves from the grasp of gravity, but they are still unable to escape the hold of war.
It’s year 214 of the Planetary Calendar. Four years have passed since the end of the Solar War and an uneasy peace persists throughout the solar system. The Jovian patrol ship Gun-Dog is sent on a reconnaissance mission to investigate mysterious signals coming from the edge of Jovian space. What starts as a routine assignment quickly escalates into a battle for survival as an unknown threat terrorises the crew.
The Gameplay: Investigate. Interact. Analyze. Advance.
Utilizing traditional point-and-click adventure mechanics, during your time on the Gun-Dog, you can navigate various locations on the ship, examine the details of the richly realized backgrounds or talk with the different crew members on board. You will need to listen closely to the characters’ words to reveal important clues or duplicitous intentions and keep your eyes peeled for key items and interactive elements in the backgrounds that you can use to advance the story.
The Characters: Get on Board With the Crew of the Gun-Dog!
All stories are about people and the cast of The Gun-Dog bring the story to life, so much so that their charm and charisma convinced the team at Astrolabe Games to board the Gun-Dog and sign up to be the publisher. From the elegant yet distant Captain Bartermews, to the bubbly Lieutenant Commander Cassandra Quinn, to the assertive and domineering Chief Mackenzie Cathays, The Gun-Dog features an extensive cast of characters for you to meet. Each crew member has a distinct personality, role and history. Get to know them and their quirks and decide whether to work with or against them to unravel the mystery that lies at the story’s heart.
The Place: Adventure in an Entirely Explorable Ship!
The main stage of the first installment in the Stories from Sol series, as the Jovian patrol ship Gun-Dog heads into deep space it serves as the setting for the game’s story. It has been exhaustively realized. Rich and evocative descriptions of the ship, including the constant rumble of the engine room, the bustle of the bridge, the silence of space pair with an extensive range of scenes that have been meticulously designed and animated in detail to deliver an immersive experience. Inspired by the best that anime has to offer the ship even features “Armored Frames,” mechanized, human shaped, weapons of war.
Watch a new trailer below. View a new set of screenshots at the gallery.
Release Date and Full-Color Mode Trailer
17 notes
·
View notes
Moth Kubit chega ao Nintendo Switch no outono de 2025
A Astrolabe Games anunciou que Moth Kubit, o RPG surreal e satírico do estúdio brasileiro Helena Creative Studio, será lançado no Nintendo Switch no outono de 2025. Nesta aventura excêntrica, os jogadores assumem o papel de um funcionário comum, Moth Kubit, rastejando e subindo a escada corporativa de uma megaempresa de insetos bizarros que está cheia de mistérios. Com sua mistura única de…
3 notes
·
View notes
Stories from Sol: The Gun-Dog llega el 20 de febrero
Astrolabe Games y Meridiem anuncian que Stories from Sol: The Gun-Dog saldrá oficialmente a la venta el 20 de febrero. Junto con el anuncio de la fecha de lanzamiento, Astrolabe Games también ha revelado el último tráiler del juego, que muestra el nuevo modo A todo color. Al mismo tiempo, la demo, previamente disponible en PlayStation 5, PlayStation 4, Nintendo Switch y PC, recibirá una…
0 notes
Astronomy Inspired Design in Media: Part 19
Magic: The Gathering
Though the Time of Ice has ended, its relics still slumber in New Argive
This beautiful art is by Igor Kieryluk
However, this object is not an astrolabe
This is an astrolabe:
This astrolabe is from the Museo Galileo collection
This card actually more clearly depicts an armillary sphere, but this is a common mistake to make in pop culture
This armillary sphere is also part of the Museo Galileo collection
I suspect this common source of confusion comes from the fact that the astrolabe is a far more recognizable name. But anytime you see a 3D representation of the sky and rotating rings, it is armillary sphere
The Latin term for “ring” is armilla. So, the armillary sphere is a sphere made up of rings
For more info: Arcum’s Astrolabe
“Astronomy Inspired Design in Media” is Wednesday (as I find them)
3 notes
·
View notes
Monospaced Lovers launches October 31 for PS5, Switch, and PC - Gematsu
Side-scrolling platformer Monospaced Lovers will launch for PlayStation 5, Switch, and PC via Steam on October 31, publisher Astrolabe Games and developer Scarlet String Studios announced.
Here is an overview of the game, via Astrolabe Games:
About
A narrative adventure game about closeness and distance.
Clara wakes up to a phone that isn’t hers. Journey through an introspective, fantasy-filled land and save your world before it disintegrates in this metafictional platform-adventure game about closeness and distance.
Story
Clara wakes up to a phone that isn’t hers.
On it, she finds a perplexing message left by a hacker named the Gòd o͏f̴ B̴in͠a̸r̨y̧, stating that her time left in this world is short. Her only clue is a series of encrypted messages locked on the device — and a mysterious new friend who woke up to a phone that wasn’t his.
What does this enigmatic hacker want? Why is he talking about the end of the world? And what does any of this have to do with Clara’s quaint and peaceful life in Haven Heights?
All we know for sure is that if she doesn’t embark on this quest… her friends will drag her into it anyway.
Are you ready to solve the mystery of the Ġ̸̱ŏ̵̲d̶̺̔ ̴̺́o̵̮̚f̴̹̆ ̷͍͝B̵̦̐i̶̤̾n̷̳̿a̵̘̓r̷͎͐y̴̛̜ and uncover the truth of this strange but comfy world?
Well… it doesn’t really matter, does it?
There’s no running from the truth—whether you’re ready or not.
Key Features
A Sense of Wonder and Adventure – Work through unconventional, metafictional puzzles that will make you want to use the in-game hints. Rekindle that childlike sense of discovery with a game that treats you like an adult—inspired by Fez, La Mulana, Majora’s Mask, and much more.
Plot Twists and Genre-Defying Developments – Experience a heartfelt story with a 100,000+ word count. Comedy! Drama! Social anxiety! Philosophy? We dropped the “silent protagonist” trope to create a heroine with her own personality and feelings—and she’s always one step ahead of you.
A Hand-Painted World to Explore – Chat up the local Tanuki, learn how to translate Slimespeak, and explore every corner of your quaint home town until you’ve found all 60+ collectibles. The game features non-linear, collectathon-style exploration mixed with RPG-style story quests.
Bullet Hell Meets Platforming – Dodge bullets! With over four bullet hell boss battles and even more challenge rooms, you’ll have to learn how to platform in a whole new way.
Watch a new trailer below.
Release Date Trailer
5 notes
·
View notes