Hello broko loco it's been a minute.
So this idea just came to mind.
How about a Mafia AU.
Jenna x Mafia leader FR
So how about Jenna getting kidnapped by R's rivals and that's when she actually finds out r is part of the Mafia. Her being taken away, then R finds out before the other bitches make demands because... connections. And she goes on a killing spree just to save her girl.
Then they talk about everything [tragic backstory intestifies (only if you feel like it)] and Jenna ends up falling asleep in R's arms due to being exhausted.
Feel free to delete this if it makes you uncomfortable. Take your time ik you have situation pt 6 on the way that's why I'm insisting on this.
And I hope you have a great day<3
Should have told ya
Jenna Ortega x Mafia leader reader
A/n: I don’t know shit about the mafia and I couldn’t really find anything online that made sense to me😂
There was a part of your life that you didn’t like to talk about and you didn’t want people to know about. Sure that sounds drastic but everybody who knew was in danger too, so you liked to keep to yourself. You actually did in general, until you met a certain actress. You ran into each other when one of your newbies fucked up, you and your crew were in a hurry and one of them ran into her. In General no problem but you didn’t like the fact that he didn’t say sorry, sure you were a mafia boss but that doesn’t mean that you guys can’t be polite. Especially after you saw how pretty the girl was, you let the others walk past you as you hurried back to say that you’re sorry. And somehow a relationship built from that.
You still never told her that you were part of the mafia, let alone that you were the boss. Your mafia was kinda different thou, you didn’t like killing people for nothing and you didn’t like the rivalry between the different mafias, you believe that you did more of a good thing. You still killed people and did some dirty stuff but a lot of them were people who abused kids, rapists or stuff like that. Because let’s be honest, the law system was shit and someone had to do something.
But there were people who had problems with that, especially another mafia group in California. You liked to believe that this was the only useless blood flowing you were the cause off.
“Baby?” You called as you walked into your house, Jenna was waiting for you after a long day of work, you couldn’t wait to see her. “Jen?” You called out again, your voice louder this time, but there was still no answer. You called out again and again, dialing her number walking trough every room, she was nowhere to find, you even started calling her co stars but nobody knew where she was. You couldn’t help but panic as you called in some of your members, hoping that they would help you find her. It only got worse when you found a envelope in front of your house with headphones in it.
After around 20 minutes you sent 12 troops of 3 out to look for her all around the city, you and four others tried to track her. There was no luck in tracking her phone, it was either turned off or destroyed, but you did have luck when you hacked into some cameras of your rivals where you found Jenna sitting in an abandoned building, tears streaming down her face. Your blood boiled with anger, you immediately called everybody to the location, this was gonna be their end.
After around 10 black cars pulled up to the house you entered. They were checking each room, you darting for the living room where you thought she’d be but there was only one person, Tom, second man of your rivals. “Where is she?” You growled at him, having problems keeping your anger at bay. “You really thought we were gonna keep her here? You’ll give us what we want and then maybe, just maybe, you’ll see her again” that was enough for you, you nodded at Mike, your second man, who grabbed Tom to hold him still.
After you’ve punched him around 20 times his face was bloody, his nose and jaw broken but he still wouldn’t talk and it fueled your anger. “You know what, I’m over this and I’m over playing nice. Torture him until he talks and if he doesn’t? Kill him.” Suddenly the guy was panicked, you weren’t known for torture and you seemed so serious that it scared the shit out of him.
Not even 15 minutes after you’ve left you heard him call you causing you to grin. “Now you wanna talk?” You asked as you entered with a smile, “yes, she’s at the warehouse down south” he was heaving, tears streaming down his face while yours held a smile. “Good, keep him here, if she’s not there, kill him” after you hit him one more time you left with 10 more people.
“Alright, this time no talking. Me and Mike are going in and if there’s a problem I’m calling back up alright? Somebody gets in your way? Kill them, nobody takes my girl” everybody was surprised by your behavior, you normally were pretty chill and laid back and you never got close to anyone really. “We are going in”
You kicked in the door, making your presence known as two people already came running towards you. Each of you fought one to the ground, you slicing the throat of yours. It went like that until you had around 10 people down, most of them dead. After you killed the last one you finally saw her, they had stuffed her mouth, tied her to a chair and ripped her shirt to the point where you could see her bra. Their leader, Paul, a complete ass, stood in front of her saying something that made her whimper which made you growl.
You nodded at Mike before running off and tackling their boss to the ground, a surprised sound coming from the girl next to you. While you repeatedly hit the man under you, Mike cut the ropes to free the smaller girl who cowered next to him, the guy she knew as your best friend. “Never. Touch. My. Girl. Again” you stressed each word with a harsh hit to his face before finally standing up to look at Jenna.
“Are you alright baby?” Your voice immediately went soft when you talked to her, your hands reaching for her waist while hers landed on your shoulder. “You’re part of the fucking mafia” she gasped slightly pushing you away from her, “you’re not just a part, you’re the fucking boss” you studied her face as your thumb rubbed circles over her waist. “I’m sorry I didn’t tell you, I thought it was saver when you didn’t know, I’m so sorry baby” you told her but she only shook her head. “Let’s just get out of here” she grumbled and walked away causing you to sigh. “Mike, go with her. She shouldn’t be alone right now” you told him as you knew that she didn’t wanna see you right now.
Mike jogged towards her until he was next to her, “you’re a part of this too huh?” She said looking straight toward. “Yes, but you shouldn’t be too harsh on y/n. She was scared of you getting hurt and when you disappeared today? It was the first time in 19 years that I saw her really scared, she would have blown up the whole damn world to find you” he explained as they walked up to your car. Jenna’s heart sank when she heard that, it did kind of make sense that you didn’t tell her but today really was a shock.
“I’m gonna let somebody drive you home… to your home and there’s gonna be someone stationed in front of your house the whole time” you told her as you opened the door for her as she nodded. “Goodbye Jenna, im sorry” you mumbled again before closing the door. Her heart sank again when you closed the door, the whole thing sounded like a forever goodbye. She hoped that you’d come to her house in a different car, but you didn’t.
She waited a whole hour before calling you. “Jenna? Are you alright?” You quickly rushed out the words as soon as you picked up the phone, “no! You’re gonna get your ass here and we are gonna talk about everything” you sighed, “Jen-“ “Stop it! Get your ass here right now” this time you didn’t protest, you said your goodbye and walked to your car.
When she opened the door for you, your heart sped up. She was wearing one of your hoodies that went to her knees which made her look adorable. “Come in” she said as she pulled you to the couch. “Talk” you chuckled at her bossiness but started nonetheless.
“My parents were shot in a mafia fight when I was 8, I was alone in their restaurant sitting next to their dead bodies when an old man came inside. Just minutes before I saw him trying to protect my parents, he introduced himself as Frank, saying that he knew my parents and that he was very sorry for their death and that he’d like me to come with him. He’d take care of me and he did, he did more than I could have asked for. Years later, I believe I was 14 I learned that he was the reason my family died, he was the reason they were involved in it. But I couldn’t be mad at him, my father decided to join on his own, he was a grown man after all and he tried to do good.” you took a deep breath, talking about your parents was still hard for you. Jenna noticed and slightly curled herself into you, the heat and the familiar feeling that radiated off of her comforted you. “Frank retired 5 years ago, making me the boss as I was like his daughter, I learned everything about it since he took care of me. We always tried to make this a better place which some of the other mafia groups didn’t like, which is what brings us to today. I never told you because I thought I could keep you safe that way, my dad told my mom and she died because of it. You’re my first relationship since I’ve been 15, I was always too afraid of putting them in danger. Until you came, you had this hold on me that I just couldn’t break your heart” you finished as tears welled in your eyes.
“Oh honey” Jenna sat herself on your lap with her arms around your neck pressing your face into her chest as you silently cried. “I get that you didn’t tell me but next time, just be honest so I know what I’d get myself into. I still would be here you know?” She pulled your head up to kiss you, you immediately kissed her back as your arms tightened around her waist to pull her closer. “I love you Jenna” you whispered against her lips, making her smile, “I love you too my little mafia boss” both of you giggled before she settled into your arms in a more comfortable position. You just held her for a moment, happy that she was still with you and that she was fine. “I wanna meet Frank this week” she mumbled sleepily and not even 2 minutes later she was asleep on top of you causing your heart to melt.
You carefully moved until you were laying on the couch with her laying on top of you, you kissed her head before closing your eyes too.
She is going to make a great mafia boss
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The very second Derek walked into the cramped, dimly lit room, he struggled to maintain his composure. His eyes landing on the nerdy game board that rested on the tiny table in the center of the cramped room. Around the table stood three skinny guys along with Stiles, all of them dressed up in geeky cosplay— Stiles wore rubber elf ears.
Trying his best not to irk his boyfriend, Derek forced a smile on his face as he headed closer. “You almost done?” he asked Stiles, putting an arm around the human’s small shoulders.
Stiles, pursing his lips, shook his head. “I’m stuck at an obstacle and I don’t quite know how to defeat it,” he muttered, his eyes laser-focused on the tiny plastic figurines on the board.
Derek had never played Dungeons and Dragons before, so he was totally lost and didn’t really have much to offer his boyfriend in the way of advice. “That sucks,” he finally said, growing antsy and wanting to leave.
It was due to a combination of not having any interest whatsoever in Stiles’s fantasy game, and also because of the creepy stare he was garnering from some nerd dressed up in Halloween wizard clothes.
In fact, Derek couldn’t help but notice that the scrawny wizard’s stare was a little too intense for his liking, seeing the corners of his mouth slightly pull up to form a mischievous smirk.
“Stiles the Great,” a nerd who was dressed up in cat ears chimed, adding a fake accent to her voice, “doth thou desire’th to employ the usage of thine trusty steed?” She nodded at Derek, making him grimace.
Stiles, unfortunately, gasped loudly, indicating that he thought the nerd’s idea was a good one.
Derek’s broad shoulders fell and he knew that they’d be stuck in the cramped room for longer than he’d initially wanted.
“I run across my boyfriend, Derek the Hotness, and he uses his skills to defeat the aboleth—”
“Hold it!” the wizard interrupted, narrowing his gaze at Derek. “You can’t just add in another character midway without giving us his backstory!”
The others around the table murmured in agreement, making Stiles blush.
“Um,” he stalled as he tried to think up a backstory for Derek the Hotness, which Derek promised he’d bring up later that night, “Derek has twenty strength and—”
“What is he?” the wizard cut off again, making Derek swell down a growl.
Again, Stiles took a moment as he searched his mind for an answer, his eyes darting all over the board as he looked for an idea.
The wizard’s smirk grew even larger. “Why don’t you roll for it?” he suggested, reaching into his pockets and placing a ruby red die on the board. It shimmered under the faint light of the room, and the numbers on it had a glittery quality to it.
Stiles eagerly snatched the die off the board and shook it in his hand, even blowing on it for luck. “Fine!” he agreed. “With this die, I declare that Derek the Hotness is…” He tossed the die onto the board, letting it clatter around until it landed.
Eight.
The wizard cocked his head to the side, his smirk fully formed now. “It looks like Derek the Hotness is an orc,” he mused, snapping his fingers playfully.
At first, Derek cocked his eyebrow in wonder at the odd actions from the nerd. However, he was soon alerted to the tingling sensation that ran all over his body. His boyfriend gasped again, and Derek then noticed something terrible happening.
Holding his hands up in front of his face, Derek’s eyes widened when he saw his skin steadily darken to a greenish hue. Before he could further react, Derek tensed up as his body underwent further changes.
He couldn’t exactly see it firsthand, but all of Derek’s muscles began to inflate to obscene proportions. His arms packed on pounds of muscle, bulging with power. His chest grew to crazy proportions, tearing his shirt to shreds and further exposing his green muscles. His thighs widened and caused him to reposition his feet, his legs pushing against each other so much that his walk would now resemble something closer to a waddle. All of Derek’s muscles had pumped up, but they appeared more so for strength as opposed to aesthetic, as was evident by their rotundness and the lack of abs. Instead, his stomach had a powerlifter belly that hung over his tattered pants. Speaking of pants, the bulge in the front of them inflated and a large beer can-width snake crept down his pant leg. To top everything off, Derek’s lower jaw widened and dimples, looking large and cartoonish. His brow pushed forward, giving the hunk a brutish appearance. Finally, his lower canine teeth elongated and protruded out of his mouth, effectively giving Derek the appearance of a muscled up, dim-witted orc.
Stiles’s jaw hung low in silent shock as Derek swayed slightly to and fro.
Not understanding exactly what had just occurred, Derek shook his head and rubbed at his temples. “Uh,” he groaned, noting the much, much deeper quality to his voice, “Derek feel funny.” His eyes widened to the size of saucers, having intended to say that he felt weird, unsure as to why he’d sounded all slow and had spoken in the third person. Derek cleared his throat and tried again. “Why Derek talk funny?”
Finally, Stiles stomped forward and placed a reassuring hand on Derek’s green bicep. “Turn him back!” he ordered, narrowing his eyes at the wizard.
Derek shook his head, trying to clear it of the fog that seemed to be creeping up in it. He knew that something had definitely happened to him. However, he couldn’t stop but admire how cute his boyfriend looked and how perky his butt looked in his tight pants.
Without thinking, Derek wrapped both of his large arms around Stiles, grinding his enlarged cock against the tiny human. In his haze, Derek noticed something else. “Stiles…” he grunted in his baritone, “Stiles smaller?”
Stiles bit down on his lower lip, looking completely adorable as he did so, making Derek grind his hard cock into him even more.
The wizard continued to smirk. “Sorry Stiles the Great,” he mock-frowned, “the only way to turn him back is if you defeat the aboleth.” He gestured back down at the die.
“Fine!” Stiles shouted, snatching it back up off the board. “But let me warn you, once he’s back to regular self, I will personally kick your ass!”
[Fifteen Minutes Later]
“Yeah, sorry, I thought that I could win,” Stiles muttered, his head hanging low as he and Derek walked out of the house and towards the Jeep.
Derek lumbered as best as he could, trying hard to get the hang of waddling with his extra large, green muscles. His thighs kept rolling over one another, and his chest was so heavy that he had to arch his back in order to support his huge pecs. His muscle gut jiggled slightly with every step he took. However, his hard footlong cock waved tantalizingly in front of him, oozing precum at the sight of Stiles walking in front of him. Derek’s slowed mind struggled to piece everything together. He knew deep down that something had happened to him, but his brain was full of such lust for his tiny-looking boyfriend that it was hard to concentrate on anything else.
“Stiles cute,” he gushed in his deep voice.
“Yeah thanks, but focus, Derek!” Stiles said as soon as they reached the Jeep. “We need to go to Deaton to see if he can fix this!” He hopped into the driver’s seat and looked at his orc boyfriend expectantly.
Derek struggled to get inside the Jeep, trying to get the hang of moving his muscled body. His broadened shoulders kept banging against the sides of the door, preventing him from getting in head on. His lower IQ prevented him from immediately turning to the side until Stiles coaxed him into it. Once he was inside, his massive arms and pecs kept getting the way of him fastening his seat belt, leaving the orc struggling with the tiny strap.
Derek cocked his eyebrow in wonder as he stared down at his inflated, green pecs. “Derek has big muscles!” he gasped, his eyes widening in shock. The surprise disappeared as soon as Derek looked over at Stiles. “Stiles cute.” His hard cock bobbed in front of him in the air, twitching with want.
“Well…” Stiles mused, “maybe we can go to Deaton in the morning.”
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The Ringmaster's Guide
a character guide for my TADC Dungeons & Dragons AU! this was originally gonna be the characters in the same universe, just LARPing the game, with Caine making the terrains and magic and stuff, but then i actually started thinking of backstories for everyone. so now it's a real AU in the DnD universe! (there's no exact full, fleshed-out plot line, and the fics i'm gonna write with this are gonna be random events!)
this guide contains stuff like the gangs' races, classes, designs, abilities, and some fun backstory tidbits ;)
(also even though they're not playing the game, i still included the stats, skills, and some written game mechanics for the vibes!)
RAGATHA
Race: Aasimar (Protector)
Class: Cleric (Order Domain)
Feats: Inspiring Leader, Great Weapon Master, Tough
Resistances: Radiant, Necrotic
—
Mother bear…
Oh, mother bear…
Where has thou cub gone?
—
STATS
HP: 135
AC: 20 (Mithral Plate)
SPEED: 30 ft. walking, 30 ft. flying
STR: 19 (+4) | DEX: 17 (+3) | CON: 18 (+4) | INT: 16 (+3) | WIS: 20 (+5) | CHA: 17 (+3)
Saving Throws
STR: +4
DEX: +3
CON: +4
INT: +3
WIS: +9
CHA: +7
Senses
Passive Perception: 19
Passive Investigation: 13
Passive Insight: 19
Skills
Acrobatics: +3
Animal Handling: +5
Arcana: +3
Athletics: +4
Deception: +3
History: +3
Insight: +9
Intimidation: +3
Investigation: +3
Medicine: +9
Nature: +3
Perception: +9
Performance: +3
Persuasion: +7
Religion: +7
Sleight of Hand: +3
Stealth: +3
Survival: +5
—
Wings like silver, slicing through the sky. Twisting, turning, as graceful as a starling. A dance between earth and sky, a ballet of feathers and air, where gravity’s pull was but a distant memory when up so high.
A tiny squeal of joy. Shining eyes casting downward. Shimmering eyes looking up.
“Aww, look at you,” she coos to the infant bound to her chest by soft fabric. The baby’s little wings, still covered in fluffy down, are extended fully and flapping gleefully.
The mother laughs. “Do you think you’re flying?”
“AH!” her infant shouts, wings flapping harder.
Another laugh. She brushes her fingers over her child’s cheek, then looks to the horizon. “One day, this will all belong to you.”
—
WEAPONS/SPELLS
Weapons
- Vicious Glaive
- Crossbow
Spells
- Cantrip: Guidance, Mending, Resistance, Sacred Flame, Spare The Dying
- 1st Level: Command, Guiding Bolt, Heroism, Inflict Wounds
- 2nd Level: Hold Person, Spiritual Weapon, Warding Bond, Zone of Truth
- 3rd Level: Mass Healing Word, Revivify, Slow
- 4th Level: Banishment, Compulsion, Locate Creature
- 5th Level: Dominate Person, Flame Strike, Greater Restoration, Hallow, Mass Cure Wounds
- 6th Level: Blade Barrier, Heal
—
The city in the sky is divine and shining. The sky is clear and a crisp blue, not a cloud in sight. Other Celestials dart to and fro, all of them radiant. She sits in the soft grass of one of the many parks, watching as her child toddles around. A guitarist is playing nearby.
It’s peaceful.
—
CLASS FEATURES/RACIAL ABILITIES
Class Features
Voice of Authority- Ragatha is able to invoke the power of the law to strengthen an ally’s attack.
Order’s Demand- By raising her holy symbol, Ragatha can charm an enemy through exerting her presence over them.
Destroy Undead- If the will of an undead enemy fails against Ragatha casting Turn Undead, they are destroyed.
Embodiment of the Law- If casting a spell of the Enchantment school, she can quicken the casting time.
Divine Strike- Ragatha can deal an extra bout of Psychic damage upon hitting an enemy.
Divine Intervention- Ragatha can call upon her deity for aid.
Racial Abilities
Healing Hands- Ragatha’s very touch is nurturing and life-giving. She is able to draw from a wellspring of gentle energy to heal people for a certain amount.
Darkvision- Ragatha can see in the dark.
Celestial Legacy- Ragatha can cast the Light and Daylight cantrip at will.
Celestial Revelation: Radiant Consumption- Ragatha is able to unleash her full Celestial might on those who dare to test her. A bright, seething light pours from her eyes and mouth, and her very body acts as a beacon, radiating this same searing light in a radius. Any enemy who gets too close is scorched by this holy glow. All weapon attacks do extra Radiant damage.
Flight- Ragatha is able to fly with her angel wings.
—
Hunger.
The whisper of the woods.
A hulking beast - clawing up her insides, biting at her ribs.
—
DESCRIPTION
Background: Acolyte
Languages: Common, Celestial, Primordial, Elvish
Alignment: Lawful Good
Inventory
Money: 100 GP
- Alms Box
- Amulet (Holy Symbol)
- Baby Blanket
- Bag of Holding
- Blanket
- Box of Incense
- Candle
- Censer
- Crossbow Bolts
- Crossbow, light
- Photograph of her and a small child
- Prayer Book
- Rations
- Reliquary
- Shield
- Tinderbox
- Vestments
- Vicious Glaive
- Waterskin
Aasimar are well-known for their beauty, and Ragatha is no exception. She’s a well-built woman, bearing great muscles for someone of her appearance. Her skin has a lustrous sheen to it. Growing within her curly red hair are shimmering feathers of white-blue. An ethereal light glows in her black left eye, and the right probably would be the same if it weren’t for the fact that it’s been seemingly scratched out; a seething red scar extends down that side of her face, as though she had been struck by a bladed weapon.
Large, feathered wings extend from her back. They’re a beautiful silver-white color, fading to gradients of blue at their tips.
Strangely, she has sharper teeth and nails than would usually be seen in an Aasimar.
A red blemish, some kind of burn scar, encircles her throat, never to truly heal.
—
Blood in her eyes. Blood in her mouth.
Stinging, burning. Vicious pain, and yet the hunger and rage dominate everything.
So many eyes, watching.
Circling - a trapped beast.
Somewhere deep within, a voice screaming, “STOP IT! STOP!”
—
OTHER
- Lycanthrope (werebear)
—
Mama Bear,
Mama…
Please come home soon.
— — — — — — — — — — — — — — — —
JAX
Race: Tiefling-Harengon
Class: Rogue (Thief)
Feats: Shadow-Touched, Mobile, Gunner
Resistances: Fire
—
A fey bathed in infernal fire. Tainted, scorched. Searing flames burning inside and out.
—
STATS
HP: 63
AC: 15 (Leather Armor)
SPEED: 40 ft. walking
STR: 13 (+1) | DEX: 20 (+5) | CON: 10 (+0) | INT: 12 (+1) | WIS: 11 (+0) | CHA: 16 (+3)
Saving Throws
STR: +1
DEX: +9
CON: +0
INT: +5
WIS: +0
CHA: +3
Senses
Passive Perception: 10
Passive Investigation: 15
Passive Insight: 10
Skills
Acrobatics: +9
Animal Handling: +0
Arcana: +1
Athletics: +1
Deception: +11
History: +1
Insight: +0
Intimidation: +3
Investigation: +5
Medicine: +0
Nature: +1
Perception: +0
Performance: +3
Persuasion: +7
Religion: +1
Sleight of Hand: +12
Stealth: +12
Survival: +0
—
She tried so hard to raise him to be a good boy. But she always knew he would follow in his father’s footsteps.
—
WEAPONS/SPELLS
Weapons
- Rapier
- Daggers
- Shortbow
- Revolver
Spells
- Cantrip: Thaumaturgy
- 1st Level: False Life
- 2nd Level: Darkness, Hellish Rebuke, Invisibility
—
The smell of fire and brimstone. Ash dusting purple fur to black. Licking embers off his lips.
—
CLASS FEATURES/RACIAL ABILITIES
Class Features
Sneak Attack- Jax is able to deal extra damage on attacks he has Advantage for.
Thieves’ Cant- As a Rogue, Jax can speak a language only other Rogues know.
Cunning Action- Jax’s agility allows him to make certain actions sooner than his allies would be able to.
Fast Hands- Jax can use an item as a Bonus Action instead of an Action.
Second-Story Work- Jax can climb faster than his allies.
Uncanny Dodge- When Jax can see the attacker who has hit him, he can half the damage.
Evasion- Jax is able to avoid taking damage from certain attacks if they require a Dexterity Saving Throw.
Supreme Sneak- As long as Jax doesn’t use half of his movement, he has Advantage on Stealth checks.
Reliable Talent- Jax is able to make the dice fall a little more in his favor.
Racial Abilities
Darkvision- Jax can see in the dark.
Hellish Resistance- Jax is resistant to Fire damage.
Infernal Legacy- Jax innately knows the Thaumaturgy cantrip and the Hellish Rebuke and Darkness spells.
Lucky Footwork- Just because he doesn’t have the rabbit legs of his Harengon mother doesn’t mean this fella isn’t dextrous. When he slips up or stumbles, Jax’s quick reaction time gives him a chance to steady himself.
Hare-Trigger- Jax’s fast rabbit reflexes sometimes allow him to strike first in combat.
—
Too fast for the guards. Too quick for the dogs to catch. Any lock can be broken, and no chains can hold him down for long.
—
DESCRIPTION
Background: Criminal
Languages: Common, Thieves’ Cant, Infernal
Alignment: Chaotic Neutral
Inventory
Money: 250 GP, 300 SP, 50 CP
- Alchemist's Fire (5)
- Arrows
- Bag of Holding
- Ball Bearings (bag of 1000)
- Beads of Fireball (10)
- Beads of Force (5)
- Bell
- Candle
- Crowbar
- Dagger (2)
- Deck of Many Things
- Grenade, Magical (3)
- Grenade, Smoke (5)
- Hammer
- Icon of Greed
- Lantern, Hooded
- Oil (flask)
- Piton
- Playing Cards
- Poisoner’s Kit
- Potion of Haste (3)
- Potion of Greater Healing
- Pouch of Gemstones
- Rapier
- Rations
- Rope (50 feet)
- Shortbow
- String
- Thieves’ Tools
- Tinderbox
- Vial of Acid (5)
- Waterskin
Anyone who looks at this guy can tell that he’s a hybrid. He’s a tall, lithe young man with a regular humanoid build. His entire torso is covered in thick purple fur that extends to his elbows on his arms and to his thighs on his legs—below that, it’s darker purple skin. Instead of rabbit feet, he has hooves, and his fingernails are sharp claws. Tufts of fur sprout from the base of his long tail, which ends in an arrowhead, before it tapers off to regular skin. His head is completely furry, and he has both the iconic rabbit ears and black horns that curve back over his scalp.
—
Every jail cell looks the same after a while. None are impressive. And they’re all so easy to get out of.
—
OTHER
- Son to the Demon of Greed
- Criminal of the state
- Wanted for several crimes
—
Chained to a wall. Slated for execution. Death by beheading.
Ha.
That’s cute.
— — — — — — — — — — — — — — — —
ZOOBLE
Name: Zooble
Race: Simic Hybrid
Class: Barbarian (Path of the Totem Warrior)
Feats: Savage Attacker, Sentinel, Slasher
Resistances: N/A
—
They were someone, once. Normal skin. Normal hair. All their fingers and toes. All their teeth.
But that was a long time ago.
They can’t even remember their name.
—
STATS
HP: 137
AC: 19 (no armor)
SPEED: 40 ft. walking
STR: 20 (+5) | DEX: 16 (+3) | CON: 19 (+4) | INT: 10 (+0) | WIS: 13 (+1) | CHA: 9 (-1)
Saving Throws
STR: +9
DEX: +3
CON: +8
INT: +0
WIS: +1
CHA: -1
Senses
Passive Perception: 11
Passive Investigation: 10
Passive Insight: 11
Skills
Acrobatics: +3
Animal Handling: +1
Arcana: +0
Athletics: +9
Deception: -1
History: +0
Insight: +1
Intimidation: +3
Investigation: +0
Medicine: +1
Nature: +0
Perception: +1
Performance: +3
Persuasion: -1
Religion: +0
Sleight of Hand: +3
Stealth: +3
Survival: +1
—
For a long time, it seemed that they were going to waste away. Life was harsh, and their money was scarce.
And then, they found their way to the great bronze city.
Everything changed when they stepped through those giant gates.
To this day, they still don’t know why they caught the eye of those aristocrats, but they were offered a job. It would give them housing and paid well.
But there was a catch, of course. Two of them, to be precise. Everything came with strings attached. Nothing was ever that good.
Surprisingly, though, they found themself not minding these “conditions.” If anything, it sounded interesting.
And they did pride themself in their high pain tolerance.
—
WEAPONS/SPELLS
Weapons
- Greataxe
- Handaxe (2)
- Javelin (4)
Spells
- 1st Level: Beast Bond, Speak With Animals
- 5th Level: Commune With Nature
—
Ow. Ow. OW.
It hurt worse than they were expecting, but the enhancements fit just right. They did well.
They’ll be fine.
They’re strong.
—
CLASS FEATURES/RACIAL ABILITIES
Class Features
Rage- Zooble is able to enter a Rage in battle that makes them resistant to Bludgeoning, Piercing, and Slashing damage.
Unarmored Defense- Zooble’s AC is higher when not wearing armor.
Reckless Attack- Zooble can choose to attack heedlessly, giving them an Advantage on the hit, but also giving all enemies Advantage to hit them.
Spirit Seeker- Zooble has an attunement with the natural world. They are able to cast Beast Bond and Speak With Animals as ritual spells.
Totem Spirit: Bear- Zooble has picked the bear as their Totem Spirit. While in a Rage, they are resistant to all damage except Psychic.
Fast Movement- Zooble’s movement is boosted by ten feet when not wearing heavy armor.
Aspect of The Beast: Elk- Zooble has chosen the elk as their animal aspect. Party travel is faster than it usually would be.
Feral Instinct- Zooble’s might allow them to attack quicker in combat.
Brutal Critical- Through sheer savagery, Zooble can increase the damage done to an enemy.
Spirit Walker- Zooble can cast Commune With Nature as a ritual spell.
Relentless Rage- Zooble’s fury urges them forward. When they otherwise would have fallen unconscious, if in a Rage, Zooble can cling on for just a little bit longer to keep fighting.
Racial Abilities
Animal Enhancement- As a Simic Hybrid, Zooble has had new body parts added to them to make them more powerful.
Manta Glide- Zooble has ray-like fins on their back that allow them to glide and fall safely, though they can’t fly with them.
Grappling Appendages- Zooble has an additional pair of appendages growing alongside their arms, which they are able to grapple and attack enemies with.
Darkvision- Zooble can see in the dark.
—
All around them, they’re being watched. So many people, so many more eyes.
The sun is high in the sky. The walls around them gleam. The sand of the coliseum floor is warm beneath their feet.
In their hands, they heft their greataxe, then charge forward.
This will be easy.
—
DESCRIPTION
Background: Champion
Languages: Common, Elvish
Alignment: Neutral
Inventory
Money: 10 GP
- Bedroll
- Greataxe
- Handaxe (2)
- Mess Kit
- Rations
- Rope (50 feet)
- Tinderbox
- Torch
- Waterskin
Zooble is a bit of an anomaly, as many Simic Hybrids are. Their body is a strange clash of bits and parts, like they’re a puzzle made of pieces from other puzzles.
Their torso and right arm are humanoid—and those are pretty much the only normal things about them. However, their torso is mottled in orange and yellow for an unknown reason. Their left arm is similar to that of a crustacean’s, red in color and ending in a large claw. Their left leg is hooved, while their right leg is that of a bear’s, both having come from their Totem Spirit rather than from being a Simic Hybrid. Two appendages, similar to the arms of a praying mantis, extend from their back. Also on their back are two fin-like membranes that are almost like wings, allowing them to glide.
They constantly wear a helmet that they rarely ever take off. The helmet is grated in the front and has two horns curving out from the top.
—
Fighting. Training. Growing stronger and stronger.
More battles. All victories.
They’re called a champion.
No one can make them fall.
They will never lose.
—
OTHER
- They were something great. Once.
—
It’s their first time tasting blood, and it is a rank venom in their mouth.
Their body aches all over. They can barely move their limbs—if they’re even still attached to their body. It’s difficult to tell.
All around them, the forest is buzzing with noise, and yet all they can hear is their own shallow breathing and the echoing roar of a crowd, slowly fading out…
They should have died that day. Their injuries were grievous. But fate had other plans.
Something in the forest stirs. Like those aristocrats, it saw something inside of them. So, it approaches, tentative and slow, then accepts them in its embrace.
Infused with the vitality of the earth and its kin, they stand.
They will never lose again.
— — — — — — — — — — — — — — — —
GANGLE
Race: Plasmoid
Class: Druid (Circle of Stars)
Feats: Healer, Elemental Adept, Mage Slayer
Resistances: Poison
—
Bright light.
A roll of thunder.
Pain pulsing through every inch of her body.
“Yes! YES!”
Awakened.
—
STATS
HP: 87
AC: 15 (Leather Armor)
SPEED: 30 ft. walking
STR: 10 (+0) | DEX: 14 (+2) | CON: 14 (+2) | INT: 16 (+3) | WIS: 17 (+3) | CHA: 12 (+1)
Saving Throws
STR: +0
DEX: +2
CON: +2
INT: +7
WIS: +7
CHA: +1
Senses
Passive Perception: 13
Passive Investigation: 13
Passive Insight: 17
Skills
Acrobatics: +2
Animal Handling: +3
Arcana: +7
Athletics: +0 (Advantage)
Deception: +1
History: +3
Insight: +7
Intimidation: +1
Investigation: +3
Medicine: +7
Nature: +3
Perception: +3
Performance: +1
Persuasion: +1
Religion: +3
Sleight of Hand: +6
Stealth: +6
Survival: +3
—
The tower is nice. The woods outside of it are even nicer. So many animals. So many flowers.
It’s a shame she can’t stray very far.
—
WEAPONS/SPELLS
Weapons
- Scimitar
Spells
- Cantrips: Druidcraft, Magic Stone, Mold Earth, Produce Flame
- 1st Level: Cure Wounds, Entangle
- 2nd Level: Flame Blade, Heat Metal, Moonbeam
- 3rd Level: Call Lightning, Conjure Animals
- 4th Level: Polymorph, Stoneskin
- 5th Level: Antilife Shell, Mass Cure Wounds
- 6th Level: Primordial Ward
—
Elf ears. Marigolds. Shriveled bat wings. Powered flame. A piece of a unicorn horn.
She enjoys watching the cauldron be mixed around and around.
—
CLASS FEATURES/RACIAL ABILITIES
Class Features
Druidic- Gangle knows Druidic, the secret language of the Druids.
Wild Shape- Gangle can shapeshift into animals.
Star Map- Gangle has a special starry map that gives her several different benefits.
Starry Form- Instead of turning into an animal, Gangle can use her Wild Shape to take on a certain kind of Starry Form of her choosing, with each one giving a different benefit.
Cosmic Omen- Gangle can consult her star map for omens to predict how an action might pan out.
Twinkling Constellation- Even after she’s already selected a Starry Form, Gangle can change it to something else.
Racial Abilities
Amorphous- Gangle can squeeze through spaces as narrow as 1 inch wide.
Darkvision- Gangle can see in the dark.
Hold Breath- Gangle can hold her breath for up to an hour.
Natural Resilience- Gangle has resistance to Poison damage and to being poisoned.
Shape Self- Gangle can mold and shape her body however she pleases.
—
Her master’s power grows.
As does her worry.
—
DESCRIPTION
Background: Servant
Languages: Common, Druidic, Giant, Ooze
Alignment: Lawful Good
Inventory
Money: 15 GP
- Bedroll
- Calligrapher’s Supplies
- Candle
- Holy Symbol
- Mess Kit
- Rations
- Rope (50 feet)
- Scimitar
- Wooden Shield
- Tinderbox
- Torch
- Totem
- Waterskin
- Weaver’s Tools
As a Plasmoid, Gangle appears much like a blob of slime molded into the vague shape of a humanoid. The pale red ooze making up her body is shaped in a way that makes it look like she’s swathed in ribbon. Within her body, a nervous system can be seen, glowing ever so slightly. Upon her head, she wears a white mask that acts as her face, as it is enchanted to emote and speak.
—
Perhaps it is time to leave.
The forest calls.
—
OTHER
- She was once the servant to a Lich.
—
Freedom.
Finally.
— — — — — — — — — — — — — — — —
KINGER
Race: Warforged
Class: Ranger (Swarmkeeper)
Feats: Sharpshooter, Durable, Alert
Resistances: Poison, Disease
—
His kingdom is flourishing.
Within the city walls, life blooms in every crevice. Queenie loves flowers, so he’s covered every possible surface in plant life for her. It really brightens the streets.
They’re happy.
—
STATS
HP: 124
AC: 17 (Scale Mail)
SPEED: 30 ft. walking
STR: 12 (+1) | DEX: 14 (+2) | CON: 18 (+4) | INT: 8 (-1) | WIS: 13 (+1) | CHA: 14 (+2)
Saving Throws
STR: +5
DEX: +6
CON: +4
INT: -1
WIS: +1
CHA: +2
Senses
Passive Perception: 15
Passive Investigation: 9
Passive Insight: 11
Skills
Acrobatics: +2
Animal Handling: +5
Arcana: -1
Athletics: +1
Deception: +2
History: +3
Insight: +1
Intimidation: +2
Investigation: -1
Medicine: +1
Nature: +3
Perception: +5
Performance: +2
Persuasion: +6
Religion: -1
Sleight of Hand: +2
Stealth: +2
Survival: +5
—
He’s down at the stables one day when the marshal comes up to him, asking if they could take a stablehand under their wing to help with the workload.
Weird. He could have sworn he hired a stablehand… But perhaps he’s just thinking wrong. Queenie always says he would lose his head if it wasn’t attached to his neck!
He agrees to the marshal’s request, and a new stablehand is hired.
—
WEAPONS/SPELLS
Weapons
- Longbow
- Quarterstaff
- Spear
Spells
- 1st Level: Cure Wounds, Longstrider
- 2nd Level: Pass Without Trace
- 3rd Level: Conjure Animals, Plant Growth, Water Walk
—
Kinger goes to a bookstore to pick up the newest copy of Queenie’s favorite book series.
“How’s your wife been?” he asks the clerk.
The clerk looks at him oddly. “I’ve never been married.”
Kinger is confused. He could have sworn a young, cute couple ran this store together. He remembered meeting them when they first arrived in his city.
But…
No. He didn’t.
By the next day, he’d forgotten about the clerk’s wife.
—
CLASS FEATURES/RACIAL ABILITIES
Class Features
Favored Enemy- Kinger has expertise on tracking, hunting, studying, and interacting with two creature types of his choice (monstrosities and beasts).
Natural Explorer- Kinger is adept at traveling through certain types of terrain (forest, grassland, mountains).
Primeval Awareness- Kinger can focus on the immediate area around him and try to sense aberrations, celestials, dragons, elementals, fey, fiends, and undead within a 1 mile radius.
Gathered Swarm- Kinger has befriended a swarm of insects that act as his allies and will attack with him.
Extra Attack- Kinger can attack twice.
Writhing Tide- Kinger can focus his swarm around him, allowing the swarm to lift him up so he can hover around.
Land’s Stride- Kinger can move through non-magical difficult terrain without wasting any excess movement.
Hide In Plain Sight- Kinger can camouflage himself.
Mighty Swarm- Kinger’s swarm grows stronger, allowing it to deal more damage.
Racial Abilities
Constructed Resilience- Due to Kinger not having a body of flesh, he has great fortitude that grants him several benefits: resistance to Poison damage and being poisoned, immune to disease, doesn’t need to sleep, doesn’t need to eat, drink, or breathe.
Sentry’s Rest- Instead of sleeping, Kinger can stand or sit motionless doing nothing and gain the same benefits of a rest.
Integrated Protection- Kinger’s body gives him natural protection.
—
It seems like the city is getting smaller.
He and Queenie held their usual Flower Festival the day before, where butterflies would fill the sky in their multitude of colors. But for some reason, it felt like not as many people showed up. He doesn’t know why.
—
DESCRIPTION
Background: Noble
Languages: Common, Draconic, Quori, Undercommon
Alignment: Lawful Good
Inventory
Money: 25 GP
- Arrows
- Bedroll
- Books
- Longbow
- Mess Kit
- Quarterstaff
- Rations
- Rope (50 feet)
- Scroll of Pedigree
- Signet Ring
- Spear
- Tinderbox
- Torch
- Waterskin
- Wedding Ring
Kinger almost looks like a regular man, except instead of skin, he looks to have been chiseled out of marble - a grand statue given life. He has no mouth, and upon his head is a crown carved to always be present. His hands seem like they were broken off somehow, replaced by swarms of insects forming the shape of hands. Butterflies follow him around and are usually perched on his shoulders and head.
—
The sound of singing haunts his dreams. A gentle dire, a murmured beckon. He refuses to sleep, and for a while, Queenie is there to coax him to rest, but then…
Wait.
Who is Queenie?
—
OTHER
- He’s strayed far from his kingdom.
—
He’s never been married.
— — — — — — — — — — — — — — — —
POMNI
Race: Shifter (Swiftstride)
Class: Warlock (The Void)
Feats: Mounted Combatant, Fey-Touched, Actor
Resistances: N/A
—
Stuffed in a cage, the kitten quivers, pressed into the furthest corner to stay out of reach. She’s crying, hyperventilating. She’s so scared. She wants to go home.
—
STATS
HP: 87
AC: 15 (Leather Armor)
SPEED: 40 ft. walking
STR: 5 (-3) | DEX: 18 (+4) | CON: 15 (+3) | INT: 12 (+1) | WIS: 12 (+1) | CHA: 20 (+5)
Saving Throws
STR: -3
DEX: +4
CON: +2
INT: +1
WIS: +5
CHA: +8
Senses
Passive Perception: 11
Passive Investigation: 11
Passive Insight: 11
Skills
Acrobatics: +8
Animal Handling: +1
Arcana: +5
Athletics: -3
Deception: +5
History: +5
Insight: +1
Intimidation: +5
Investigation: +1
Medicine: +1
Nature: +1
Perception: 1
Performance: +12
Persuasion: +5
Religion: +1
Sleight of Hand: +8
Stealth: +4
Survival: +1
—
Bright colors and flashing lights. A calliope is playing happily. Dozens of people fill the stands to watch the show, and she is the main act.
Don’t mess up.
Don’t mess up.
—
WEAPONS/SPELLS
Weapons
- Dagger (2)
- Sickle
- Sling
Spells
- Cantrips: Chill Touch, Eldritch Blast, Fire Bolt, True Strike, Mage Hand, Magic Stone, Prestidigitation
- 1st Level: Bless, Hellish Rebuke, Inflict Wounds, Misty Step
- 2nd Level: Blindness/Deafness, Shatter
- 3rd Level: Bestow Curse, Counterspell, Vampiric Touch
- 4th Level: Blight, Dimension Door, Elemental Bane
- 5th Level: Hold Monster
- 6th Level: Investiture of Fire
—
The lick of a whip dragging its blood-wet tongue across her back. Chains around her wrists, holding her down. A bridle in her mouth, choking back the screams that so desperately want to be heard.
—
CLASS FEATURES/RACIAL ABILITIES
Class Features
Touched By The Void- Sometimes, Pomni’s body will flicker in and out of existence. When this happens, she gains Advantage on Dexterity Saving Throws, causing the attack to phase right through her. Additionally, she has Advantage on Death Saving Throws, but if she were to die, she would be dragged back into the Void and devoured.
Eldritch Invocations- Pomni has a number of eldritch knowledge at her disposal, granting her a number of benefits.
Eldritch Spear- The range of Eldritch Blast is extended to 300 feet.
Agonizing Blast- More damage is added to Eldritch Blast.
One With Shadows- If in an area with dim light or darkness, Pomni can become invisible.
Relentless Hex- Pomni can create a temporary connection with a creature. When connected, she can teleport up to 30 feet towards the creature.
Maddening Hex- Pomni can deal extra Psychic damage by creating a psychic disturbance.
Repelling Blast- Eldritch Blast will move the target back by 10 feet.
Pact Boon: Pact of the Tome- Pomni has been given a Book of Shadows by her patron, granting her three extra cantrips.
Abyssal Field- Pomni creates a sort of field that rips at the veil of reality, opening up a space to the Void in the material plane. Within this field, weak objects crumble away and are destroyed, while everything and everyone aside from Pomni takes damage.
Entropy Awaits- After reducing an enemy to 0, Pomni can thrust their soul into the Void, feeding it and allowing her to regain a number of hit points back.
Mystic Arcanum- Pomni’s patron has bestowed upon her an arcanum, which allows her to gain a higher level spell earlier than she normally would.
Racial Abilities
Darkvision- Pomni can see in the dark.
Shifting- Pomni can take on a more bestial appearance. As a Swiftstride Shifter, when she is shifted, she moves faster than she normally would.
—
Something is wrong. Something happened. The train took too sharp of a turn, and suddenly, she’s falling. Falling. Falling.
She braces herself for impact, for the terrified release of death…but it never happens.
She opens her eyes.
There’s nothing.
Everything is just…empty.
—
DESCRIPTION
Background: Circus Freak
Languages: Common, Abyssal, Undercommon, Deep Speech, Sylvan, Goblin
Alignment: Neutral Good
Inventory
Money: 10 SP
- Book of Shadows
- Component Pouch
- Dagger (2)
- Ink
- Ink Pen
- Little Bag of Sand
- Parchment
- Sickle
- Sling
- Small Knife
- Woodcarver’s Tools
Unlike others of her kind, Pomni isn’t exactly the most ferocious or intimidating—both in personality and appearance. She’s a small, stout young woman—so short that she constitutes as a Small creature. All Shifters resemble some kind of animal, and she resembles a tiger, which is rather hilarious due to the previous mention of her being tiny and pathetic. Weirdly, her fur is red and blue instead of black and orange…but given everything else that’s just been mentioned about her, that’s pretty on-par.
Round little tiger ears poke out of her scruffy black hair, and she has a tiger tail. Her fingers and toes are clawed, and her teeth are sharp. Blue stripes are scored along her upper arms, thighs, neck, and cheeks. The bottom of her feet are padded, making it more comfortable for her to walk around without shoes on, which she usually does. She also appears to be somewhat digitigrade, often walking on her toes (perhaps to look taller?). Her nose is pink like a tiger’s. Her fingers have been permanently stained to a black gradient.
When she’s shifted, Pomni gains a slightly more intimidating edge. Fur sprouts up her limbs and along her back, and her face takes on a more bestial appearance.
There are red blisters around her wrists and ankles.
However, there’s something…weird about Pomni. Something almost…uncanny. Sometimes her muscles will visibly spasm beneath her skin, like they’re alive and want to get free. Sometimes her flesh will ripple. Upon her back, she has a pair of strange, vestigial wings beneath the skin. Occasionally, little black tentacles will sprout from random parts of her body. Two horn buds rise from her crown.
And her eyes…they’re just not right.
—
She doesn’t know how long she’s been down here. Days? Weeks? Months? Years? It doesn’t matter anymore.
She’s alone. All alone.
She’s tried screaming. She’s tried to claw her way out. She’s tried praying to every god in existence.
Nothing.
It’s like the entire world has shut her out.
She always knew there were fates worse than death.
She thinks she may have found the worst.
—
OTHER
- She was once an act in a traveling magical circus that would go around via train on the borders between different planes.
- Aberrant Horror
—
Light. Freedom.
She’s out. She’s free.
But she’s not alone. Not anymore.
Something whispers in her mind. And something writhes beneath her flesh.
She’s scared.
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