#blason
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illustratus · 2 years ago
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philoursmars · 5 months ago
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Marseille, début janvier, avec la visite de Philippe. Non loin de l'Abbaye de Saint-Victor, il y a un superbe graffiti (avec sa tenue de centurion romain, il pourrait s'agir de Saint Victor himself ? En tout cas, il arbore le blason de la ville.
J'adore sa barbe turquoise !
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bourdrieularochelle · 2 months ago
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k-zlovetch-book · 1 year ago
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patrickkalita-universe · 2 years ago
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odreros2y4 · 2 years ago
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Armas de la Familia Arizmendi 
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azery · 1 year ago
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I made some Blason for my fantasy world
More specifically it's for a country inspired by Germanic countries. The Empire of Rhügen/Markland composed of 7 Kingdom/Territory.
A sort of mix between a post-apocalyptic medieval world and Fairy tales
The Kingdom of Seeland
Inspired by Germany countryside and Bavaria
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The Kingdom of Ertzer-Nollern
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The Nerviens Order
Inspired by the Teutonic
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The Kingdom of Drachmarke
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The Kingdom of Greifenreich
Inspired by Imperial Austria and Prussia
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The Kingdom of Norsett
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The Free City of Kunstburg
Inspired by Hamburg and the Netherland
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lapinodrome · 1 year ago
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Bartolomeo Colleoni
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Il n'est guère besoin (révérence gardée) de mettre l'accent sur l'orgueil que Bartolomeo montra dans l'emploi de son patronyme, Coglione (couillon). Seuls, quelques-uns de ses apologistes chercheront plus tard à lui donner une signification différente du sens littéral, en supposant, avec beaucoup de fantaisie, une origine mythologique du genre cum leone (avec un lion) ou caput leonis (tête de lion), dont, par altération phonétique, on serait arrivé à Colleoni, en contredisant ainsi tous les documents officiels où fut toujours employé le terme Coleus qui signifie "testicule" – et rien d'autre – en latin.
Le condottiere était tellement fier de son patronyme qu'il en fit le menaçant cri de guerre «��Coglia, Coglia » c'est-à-dire « Couillons, couillons » et continua à les représenter, avec un réalisme accru, sur son blason en y ajoutant les fleurs de lys d'or des Andécaves ou plutôt d'Anjou et la fasce de Bourgogne. Ce fut le condottiere lui-même qui précisa dans un acte public que ses armes nobiliaires étaient celles qui portaient.
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catherine-reznitchenko · 1 year ago
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Blason de la ville de Rouen
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illustratus · 2 years ago
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philoursmars · 4 months ago
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Avec Christine, on a fêté nos 40 ans d'amitié en faisant en Octobre un voyage de 15 jours en Sicile. 
A Palerme (Palermo), le Palazzo dei Normanni.  Dans les escaliers au marbre rouge rempli de fossiles d'ammonites, un blason en marbre, , une charrette typique de la Sicile et une épigraphe en latin, grec et arabe.
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christophe-vd-impe · 1 year ago
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Blasons de France et généalogie
Blog Marc Feuillerat
https://www.famille-feuillerat.com/blasons-et-histoires-de-france/
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larevuegeek · 2 years ago
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Jouet à Construire LEGO 76410 Harry Potter Le Blason de la Maison Serpentard
Découvrez une offre exceptionnelle sur Amazon pour tous les fans de Harry Potter : le Blason de la Maison Serpentard LEGO est maintenant disponible avec une réduction de 2,50€ grâce à un coupon de réduction ! Idéal pour un cadeau de Nöel :)
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Jouet à Construire LEGO 76410 Harry Potter Le Blason de la Maison Serpentard - LaRevueGeek.com
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projet52tchou10 · 2 years ago
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Semaine 27 • Touriste
Alors que le mois de juillet vient de commencer, on pourrait se dire que ce thème tombait à pic. Mais les vacances ne sont pas prévues tout de suite, et nous avions un week-end bien chargé avec un déménagement au programme. Cela-dit, sur le chemin du retour, camion chargé, nous avons fait une petite pause à Courtisols, dans la Marne. De quoi jouer les touristes pendant cinq minutes et faire quelques photos de leur joli blason!
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valy-gc · 7 months ago
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The main school uniform
Help... I have another game idea again, that will never become real because I have no programmation skills....
It would be a dating sim, a mix between Obey me and Twisted Wonderland Game Title
"Legends of the Written Realms"
World Name
"Scriptoria" A magical world shaped by the memories and writings of the legendary Writers, who recorded the lives and deeds of its inhabitants.
Locations
Austreim: Inspired by European fairytales (Germany, France, Scandinavia). A realm of picturesque forests, cobblestone towns, and grand castles. Home to tales like "Cinderella" and "Little Red Riding Hood."
Beasthaven: A country inspired by La Fontaine’s animal fables. Predominantly inhabited by beastmen. Features lush forests, rolling meadows, and lively markets.
Seafoam Dominion: A kingdom of mermen and aquatic fae. Draws inspiration from Andersen's stories. Has shimmering underwater cities and shores dotted with mythical artifacts.
Ebony Sands: Inspired by African folktales such as "The Man Who Never Lied." A sun-drenched land of deserts, savannahs, river deltas and ancient temples.
Celestial Plains: Based on East Asian folktales, blending Chinese and Japanese stories. Features rolling hills of bamboo, cherry blossoms, and mystical shrines guarded by spirits.
Myrcadawn (Mythic Wilds): A borderland filled with ancient ruins, magical storms, and creatures from forgotten tales.
School Name
"Fablewood Academy" An institution dedicated to preserving the legacy of the writers and their stories. Located at the heart of Scriptoria, blending all cultural styles. Where the Writers’ legacies are studied and the world's future is shaped.
The Writers :
The authors of fairytales we knows, they are called the "writers" not because they have wrote the tales (since it's supposed to be all real stories in this world) but because they were keeper of memories, noting everything that was happening in the world, which permitted the actual characters to knows all about the stories.
~~~~~~~~~~~~~~~
The Resonance Ceremony
When a student enters the school, they undergo a Resonance Ceremony, a deeply symbolic ritual that determines their connection to an Historical Character (a figure from the school’s vast archive of fairytales, legends, and myths).
Ceremony Description:
The Setting: The ceremony takes place in a grand, mystical chamber called the Hall of Echoes, a circular room lined with glowing murals of countless legendary figures. In the center is an Ethereal Mirror, which shimmers like water and reflects not the student’s image, but fragments of their potential resonance.
The Ritual:
The student steps up to the mirror, guided by a faculty member.
The mirror reacts to their essence, glowing brighter as it identifies the Historical Character whose moral compass and essence most closely align with the student’s.
The chosen figure materializes as a spectral image above the mirror, accompanied by a brief vision of their story, morals, and defining characteristics.
The student receives an Artefact Sigil, a magical mark on their wrist or hand, symbolizing their connection. The sigil also acts as a key to their dormitory.
Outcomes:
The character determines the student’s dorm assignment. Dorms represent shared principles or traits rather than region or story type, which creates unique diversity within each house.
The student begins to develop their Legacy Arte, influenced by their resonance.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Resonance Dynamics
Living By Their Resonance: Students are expected to uphold the values and morals of their Resonance Character. Deviating too far from these principles leads to a Resonance Crisis, where the bond becomes unstable.
Resonance Crises: In a crisis, a student’s personality and abilities are warped by the unresolved conflict. They might embody the antithesis of their Historical Character, becoming a distorted, corrupted version of their story’s ideals.
Example: A student resonating with The Happy Prince may hoard wealth selfishly, spiraling into greed, causing their Legacy Arte to malfunction.
Resolution: To restore balance, the student must confront their choices and find a way to realign with their character’s core principles, often with the help of peers or the protagonist.
~~~~~~~~~~~~~~~~~~
Legacy Arte
Each Legacy Arte is tied to the unique essence of the resonated Historical Character. These are not static powers—they grow and evolve as the student’s connection deepens. It can be an offensive or defensive ability, a practical one for everyday or even a constant unseen ability (enhancing strenght, magic powers or anything else)
For example:
A student resonating with Princess Kaguya might have an Arte called Moonlit Grace, allowing them to summon moonlight to shield themselves and others. As they grow, the Arte might evolve into Celestial Radiance, granting healing and offense.
Classes Taught
Lorecraft: Study the stories and lessons of the legendary writers.
Fairmagic: Spells and enchantments derived from fairytales.
Mythic Combat: Swordsmanship, magical duels, and defense techniques.
Alchemy & Potionmaking: Potion-making and elemental magic.
Transformation Arts: Changing forms or appearances, inspired by shapeshifting tales.
Astronomy & Prophecy: The study of stars, constellations, and foretelling destiny.
Musical Resonance: Using music and sound to enhance magical abilities.
Beastcraft: Understanding and taming magical creatures.
Tactician’s Lab: Strategic thinking, inspired by heroes' cunning solutions.
Magic Application and Arte Development.
Dorm Names & Founders
Astraquartz (Inspired by Cinderella, Charles Perrault): Represents perseverance, humility, and transformation.
Scarletfang (Inspired by Little Red Riding Hood, Grimm Brothers): Represents courage and cunning.
Everswell (Inspired by The Little Mermaid, Hans Christian Andersen): Represents sacrifice and longing.
Mousetrail (Inspired by The Lion and the Mouse, La Fontaine): Represents cleverness and loyalty.
Obsidianspire (Inspired by Mamad in "The Man Who Never Lied", unknown writer): Represents honesty and wisdom.
Verdance (Inspired by "The Tale of the Bamboo Cutter", Minamoto no Shitagō): Represents grace and adaptability.
Guide Creature
Fibbles
A grumpy but wise talking owl that stay around the MC.
Created by the Writers to guide those who would one day become "chroniclers" of new stories.
Faculty
Headmaster Solon Arclight
Role: Oversees the Resonance Ceremony and the school’s moral code.
Resonance: King Solomon
Legacy Arte: Judgment’s Wisdom – Can reveal the truth behind any action or lie.
Personality: A composed and enigmatic figure, Solon carries an air of wisdom that commands respect without words. Though his judgments are firm and sometimes intimidating, they are always guided by fairness and compassion. Solon believes in nurturing potential but expects integrity and dedication from everyone under his care.
Professor Liora Scheh
Role: Lorecraft Teacher.
Resonance: Scheherazade (One Thousand and One Nights)
Legacy Arte: Storywoven Threads – Can manifest objects or illusions from stories he narrates.
Personality: Charming and eloquent, Liora has a gift for captivating his students with vivid storytelling, often weaving humor and life lessons into his lectures. He is approachable yet mysterious, with an almost uncanny ability to make each person feel like the protagonist of their own tale. Though gentle in demeanor, he encourages creative thinking and bravery in both life and academics.
Professor Lucan Galehart
Role: Magic Application and Arte Development.
Resonance: Merlin
Legacy Arte: Arcane Tempest – Manipulates elemental forces in battle.
Personality: An intense and dynamic teacher, Lucan inspires both awe and terror in his students. His passion for magic and innovation shines through in every lesson, and he demands excellence from those he teaches. Beneath his tough exterior lies a mentor who respects perseverance and originality.
Master Anton Silkthorn
Role: Ethics and Resonance Guidance Counselor.
Resonance: Anansi the Spider
Legacy Arte: Weaver’s Insight – Creates webs of energy to detect and influence emotional states.
Personality: Anton is warm and approachable, often seen with a knowing smile that puts students at ease. Though playful and witty, he can be surprisingly serious when offering guidance, emphasizing personal growth and self-awareness above all else.
Professor Ozwell Puzzlereign
Subject: Fairmagic teacher
Resonance: The Wizard of Oz
Legacy Arte: Emerald Enchantment – Can create magical paths that guide or deceive.
Personality: Playful and enigmatic, with a penchant for riddles and puzzles.
Sir Thorne Evenshade
Subject: Mythic Combat – Swordsmanship, magical duels, and defense techniques.
Resonance: Thalie (Sleeping Beauty)
Legacy Arte: Thorned Sleep – The power to induce deep, peaceful sleep, not unlike a curse, but only for healing or protection. This magic can also be used defensively to create a barrier of sleep around someone in danger.
Personality: A quiet, thoughtful soul who prefers reflection and solitude. Magnus often feels out of sync with the bustling world around him but is intensely loyal to those he holds dear.
Professor Neige Snowveil
Subject: Alchemy & Potionmaking
Resonance: Snow White (Snow White)
Legacy Arte: Mirror’s Reflection – Ability to create magical illusions that reflect the truth, whether it's a vision or emotion. This power can be used to either deceive or reveal hidden truths.
Personality: Gentle, composed, and deeply empathetic. Alistair is a listener who often chooses diplomacy over confrontation. His natural kindness makes him beloved by those around him, though he hides an inner strength when faced with injustice.
Professor Hans Wilderkin
Subject: Transformation Arts
Resonance: Hansel (Hansel & Gretel)
Legacy Arte: Courageous Heart – Can summon the willpower to fight back against overwhelming odds, often with unexpected results.
Personality: Mischievous but insightful, he delights in surprising students with unorthodox teaching methods.
Professor Beaumont Nocturne
Subject: Astronomy & Prophecy
Resonance: The Beast (Beauty and the Beast)
Legacy Arte: Beast's Curse – Can tap into a raw and untamed power, but only at the cost of something deeply personal.
Personality: Mysterious and introspective, speaking in cryptic riddles.
Maestro Lino Minuet
Subject: Musical Resonance
Resonance: Thumbelina (Thumbelina)
Legacy Arte: Tiny Dance – Able to manipulate small objects or animals to carry out his will
Personality: Passionate and elegant, he believes in the universal language of music.
Professor Swan Ellisar
Subject: Beastcraft
Resonance: The Sixth brother (The Six Swans)
Legacy Arte: Swan's Grace – An unmatched ability to move with fluid, elegant precision in combat or any artistic endeavor.
Personality: Calm, reserved, and deeply graceful, though he has a quiet inner strength that emerges in moments of great need.
Professor Malvyn Frostthorn
Subject: Tactician’s Lab
Resonance: The Snow Queen (The Snow Queen)
Legacy Arte: Shattered Glass – Can create ice barriers or weapons, using his emotions to fuel the power of cold.
Personality: A quiet thinker, detached at times, but deeply moved by the trials of others.
Students
Dorm: Astraquartz
Represents: Perseverance, humility, and transformation.
Founder's Story: Inspired by Cinderella (Charles Perrault).
Tsuki Laito
Age: 16
Year: 1
Class & Seat: 1-A, Seat 5
Race: Human
Homeland: Celestial Plains
Best Subject: Transformation Arts
Resonance: Princess Kaguya
Legacy Arte:Moonlit Grace – Allows him to summon moonlight to shield themselves and others.
Personality: Quiet, reflective, with a natural talent for seeing beauty in challenges.
Cygnus Downwood
Age: 17
Year: 2
Class & Seat: 2-B, Seat 8
Race: Beastman (Swan-based)
Homeland: Austreim
Best Subject: Lorecraft
Resonance: The Ugly Duckling
Legacy Arte: Swan’s Rebirth – Can temporarily enhance his own abilities, emerging stronger from adversity.
Personality: Shy and self-doubting, but gradually gaining confidence.
Faylen Charmwright
Age: 18
Year: 3
Class & Seat: 3-A, Seat 2
Race: Fae (fairy)
Homeland: Myrcadawn
Best Subject: Alchemy & Potionmaking
Resonance: Cinderella’s Fairy Godmother
Legacy Arte: Miracle Weaver – Transforms objects for brief periods.
Personality: Charismatic, a little flamboyant, loves helping others.
Dorm: Scarletfang
Represents: Courage and cunning.
Founder's Story: Inspired by Little Red Riding Hood (Grimm Brothers).
Lupin Vardred
Age: 18
Year: 3
Class & Seat: 3-B, Seat 3
Race: Beastman (Wolf-based)
Homeland: Beasthaven
Best Subject: Mythic Combat
Resonance: The Wolf from Little Red Riding Hood
Legacy Arte: Predator’s Instinct – Temporarily sharpens senses and reflexes.
Personality: Bold, somewhat arrogant, but fiercely protective of friends.
Archer Verdain
Age: 16
Year: 1
Class & Seat: 1-C, Seat 10
Race: Human
Homeland: Celestial Plains
Best Subject: Tactician’s Lab
Resonance: The Huntsman from Snow White
Legacy Arte: True Aim – Can strike with unerring accuracy when under pressure.
Personality: Practical, resourceful, always calculating the best move.
Reynard Foxlyn
Age: 17
Year: 2
Class & Seat: 2-A, Seat 4
Race: Beastman (Fox-based)
Homeland: Beasthaven
Best Subject: Mythic Combat
Resonance: The Fox from La Fontaine’s fables (the fox and the crow)
Legacy Arte: Cunning Shift – Can change appearance momentarily to confuse opponents.
Personality: Mischievous and clever, always a step ahead of others.
Lyricis Farahdein
Age: 16
Year: 1
Class & Seat: 1-B, Seat 4
Race: human
Homeland: Beasthaven
Best Subject: Elemental Magic
Resonance: The twins in « The Dancing Water, The Singing Apple, and The Speaking Bird »
Legacy Arte: Song of the Spirits – Can summon ethereal beings that assist in difficult tasks.
Personality: Enthusiastic, energetic, and occasionally flighty, but always willing to lend a hand.
Dorm: Everswell
Represents: Sacrifice and longing.
Founder's Story: Inspired by The Little Mermaid (Hans Christian Andersen).
Marinus Tideshade
Age: 17
Year: 2
Class & Seat: 2-A, Seat 6
Race: Merman
Homeland: Seafoam Dominion
Best Subject: Mythic Combat
Resonance: The Little Mermaid
Legacy Arte: Ocean’s Lament – A wave of sorrowful energy that can weaken opponents.
Personality: Reserved, thoughtful, burdened by a deep sense of responsibility.
Myama Bluaji
Age: 18
Year: 3
Class & Seat: 3-C, Seat 1
Race: Merman-beastman (lion type)
Homeland: Ebony Sands (Coastal area)
Best Subject: Magic Application and Arte Development
Resonance: The Blue Lions (African Myth)
Legacy Arte: River's Roar – can channel the river’s currents through his body to control water, striking with powerful waves or using the flow to disorient his opponents.
Personality: Free-spirited, empathetic, loves nature and tranquility.
Rowan Delicate
Age: 17
Year: 2
Class & Seat: 2-D, Seat 7
Race: Human
Homeland: Celestial Plains
Best Subject: Mythic Combat
Resonance: The Princess and the Pea (Hans Christian Andersen)
Legacy Arte: True Sensitivity – Can detect even the smallest lies or disturbances in his surroundings.
Personality: Sensitive, thoughtful, and attentive, though sometimes overly cautious.
Dorm: Mousetrail
Represents: Cleverness and loyalty.
Founder's Story: Inspired by The Lion and the Mouse (La Fontaine).
Micah Thistlemane
Age: 17
Year: 2
Class & Seat: 2-C, Seat 5
Race: Beastman (Mouse)
Homeland: Beasthaven
Best Subject: Mythic Combat
Resonance: The Mouse from The Lion and the Mouse
Legacy Arte: Tiny Titan – Temporarily grants him immense strength despite his size.
Personality: Loyal and helpful, with a knack for getting out of sticky situations.
Lazlo Quickstride
Age: 18
Year: 3
Class & Seat: 3-E, Seat 5
Race: Beastman (Cat-based)
Homeland: Austreim
Best Subject: Stealth & Strategy
Resonance: Puss in Boots (Puss in Boots)
Legacy Arte: Cat’s Agility – Can move with unmatched speed and silence, capable of evading any attack.
Personality: Charismatic, witty, and often uses his cunning to charm or manipulate situations to his advantage.
Aurum Hearthwell
Age: 17
Year: 2
Class & Seat: 2-A, Seat 8
Race: Human
Homeland: Ebony Sands
Best Subject: Mythic Combat
Resonance: The Happy Prince (Oscar Wilde)
Legacy Arte: Golden Heart – Allows him to heal others through sheer willpower, but weakens him with each use.
Personality: Kind-hearted, empathetic, always seeking to help others even at his own expense.
Rune Spindlewick
Age: 16
Year: 1
Class & Seat: 1-A, Seat 9
Race: Fae
Homeland: Myrcadawn
Best Subject: Magic and Alchemy
Resonance: Rumplestiltskin (Rumplestiltskin)
Legacy Arte: Weaver's Trick – Can weave illusions or manipulate small objects with magic to deceive or create pathways.
Personality: Mischievous, intelligent, and a bit unpredictable, but he always keeps his word and helps those in need.
Dorm: Obsidianspire
Represents: Honesty and wisdom.
Founder's Story: Inspired by The Man Who Never Lied (unknown writer).
Imran Frosham
Age: 16
Year: 1
Class & Seat: 1-E, Seat 1
Race: human
Homeland: Celestial Plains
Best Subject: Mythic Combat
Resonance: The Princess and the Frog
Legacy Arte: Swamp’s Blessing – Calls upon the swamps to provide strength and protection.
Personality: Mischievous and full of energy, with an affinity for loyalty and making friends.
Mahdi Alclaris
Age: 17
Year: 2
Class & Seat: 2-D, Seat 3
Race: Human
Homeland: Ebony Sands
Best Subject: Ethics & Philosophy
Resonance: Mamad (The Man Who Never Lied)
Legacy Arte: Eternal Clarity – Can discern truth in the most complicated situations.
Personality: Calm, reflective, and deeply devoted to truth.
Imperius Wovengale
Age: 16
Year: 1
Class & Seat: 1-B, Seat 7
Race: Human
Homeland: Austreim
Best Subject: Strategic Magic
Resonance: The Emperor (The Emperor's New Clothes)
Legacy Arte: Illusion’s Veil – Can create illusionary garments that shift in color and form, deceiving the senses.
Personality: Proud yet gullible at times, learning to discern truth from deception while grappling with his vanity.
Dorm: Verdance
Represents: Grace and adaptability.
Founder's Story: Inspired by The Tale of the Bamboo Cutter (Minamoto no Shitagō).
Jin Haruto
Age: 18
Year: 3
Class & Seat: 3-D, Seat 5
Race: Human
Homeland: Celestial Plains
Best Subject: Mythic Combat
Resonance: Mulan
Legacy Arte: Warrior's Resolve – A form of combat magic that empowers him when he fights for a just cause.
Personality: Fierce, disciplined, and honorable, with an unshakable belief in equality and integrity.
Rhys Luminspire
Age: 17
Year: 2
Class & Seat: 2-B, Seat 11
Race: Human
Homeland: Austreim
Best Subject: Elemental Magic
Resonance: The Ghost of Christmas Past (A Christmas Carol)
Legacy Arte: Past’s Light – Can see and communicate with figures from the past to learn lessons and find guidance.
Personality: Strong-willed, kind-hearted, and driven by a deep sense of responsibility.
Raphael Goldbriar
Age: 17
Year: 2
Class & Seat: 2-B, Seat 6
Race: Human
Homeland: Austreim
Best Subject: Alchemy & Healing Arts
Resonance: Rapunzel (Rapunzel)
Legacy Arte: Golden Touch – The ability to transform mundane objects into valuable or healing ones with a touch.
Personality: Kind-hearted, isolated but with a strong desire to learn and grow beyond his limitations.
Kael Thornweald
Age: 18
Year: 3
Class & Seat: 3-D, Seat 8
Race: Human
Homeland: Austreim
Best Subject: Ancient Lore & Rune Magic
Resonance: Carabosse (Sleeping Beauty)
Legacy Arte: Dark Affliction – Can inflict a curse on someone with a single word, but only when driven by pure malice or anger.
Personality: Wise and somewhat distant, he possesses a deep knowledge of both light and dark magic, always seeking balance.
Game Summary
As a new student at Fablewood Academy, you are mysteriously invited after stumbling upon an ancient storybook. Among peers who resonate with legendary characters from fables and folklore, you stand apart—unable to resonate with any historical figure. Instead, you uncover a profound connection to the mysterious Writers.
Navigating the competitive dorm dynamics and building relationships with students and teachers, you begin to unravel the secrets of Scriptoria, the world of stories. With your unique bond to the Writers, you hold the key to saving it from an ancient force threatening to rewrite history itself.
Gameplay Features
Story Exploration: Unique narratives for each dorm, including personal routes for students.
Relationship Building: Dialogue choices, gifts, and interactive events to build friendships or romantic bonds.
Quests: Both individual and group quests, tied to fairytales and lore.
Classes & Mini-Games: Gain points in activities like potion brewing, combat practice, or beast taming.
Card Battles: Collect "Memory Cards" tied to story moments for strategic duels.
Customizable MC: Players can choose their character's gender, appearance and personality traits, influencing in the dialogues choice possibility. Certains choice can also direct the MC personnality in another direction, while some will be just unavaiable for some Mcs (choosing a quiet and sweet personnality will lock any « rude » answer choice)
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sentidoysensibilidad · 16 days ago
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Se celebra el Día Internacional de la Heráldica
¿Sabías que esos escudos antiguos con leones, dragones y colores locos tienen su propio día? ¡Pues sí! Cada 10 de junio celebramos el Día Internacional de la Heráldica.
Esta "ciencia" no es solo para la realeza; es el lenguaje visual más chulo de la historia. Nació en la Edad Media para identificar a los caballeros (¡imagina el lío sin esto en el campo de batalla!), pero se volvió un arte para contar historias de familias, ciudades y linajes. Cada figurita, cada color, ¡todo tiene un significado secreto!
Es como un código QR del pasado, pero mucho más elegante. Gracias a ella, podemos viajar en el tiempo y entender mejor a nuestros ancestros. Así que hoy, cuando veas un escudo, ¡ya sabes que estás frente a un pedacito de historia y mucho estilo!
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