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#both design and meta-wise
per-uere · 2 years
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stage lucida
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downinsomanyfandoms · 3 months
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Something I once talked about in my priv twitter but it’s priv so imma public it here lol, but it’s just a headcanon of mine that surprisingly I never saw anyone talking about? (Understandable tho seeing how many skip this filler episode). Battle DJs’ beys, to be more specific in this case: Earth Eagle 145WD, the bey model that according to Kenta and Madoka, was a special limited model only available at one tournament in the past
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Well guess what tournament in the far, far past that involved an Earth Eagle’s owner with that exact built.
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Beyblading in the verse is a popular sport similar to how we host pokemon or yugioh tournament irl. So it’s nice to think that WBBA will produce some limit special color variations of the winner’s bey combo, like how GameFreak would distribute the ace monster of a world tournament's champion via online mystery gift. Henceforth JP battle DJ’s bey is the above model, when we know that he was the one overseeing the tournament that Tsubasa won. The two was probably some good casual friends and college, seeing how he probably knew Tsubasa but played him off as “a mysterious new blader in town” during metal Fusion to cover his secret agent’s ass.
That would be enough. From this point forward, it’s gonna be a wild ride from my random useless info so bear with me if u wanna keep reading.
The fact that in the flashback, Tsubasa was shown to be a pretty well known blader to the point that he had both fanclub and hateclub tells how much a big deal both him and that tournament were. Somethign something, a very important and big tournament that happens every five years at least. And why do i have that number? Tsubasa’s fostered eagle. A bald eagle doesn’t sprout out black feather to have that white head as they grow, but they grow up into black feathers for *at least* 5 years until they can finally develop that beautiful white head.
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The writers and animators for mfb are known to pay attention to little details in storytelling, so it’s not a reach to reach to a conclusion that the tournaments back then held every five years.
In conclusion: Tsubasa spent at least five years being a righteously sour loser. Thank you for coming to my TED talk.
On another hand, Madoka why did you blushed like that when talking about the earth eagle huhhhh
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rubywolf0201 · 4 months
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I know some ppl in the BUCCHIGIRI?! community would disagree with me (or jump on me as a worst case scenario) but…
I truly feel sorry for Jabashiri as a whole cuz way back in Episode 2, he was kind of setup to be Matakara’s bitter and unequal rival.
I mean look at his design:
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And then you compare it to Matakara’s:
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Right there, you can see the obvious differences:
Design:
- Jabashiri has short blue hair and Matakara’s has orange-brown short but fluffy hair.
- Jabashiri wears his piercings on his left ear while Matakara wore his on the right.
Personality:
- Jabashiri likes to revel in violence but deep down, he has shown to have a honorable and caring side of him if him going up against a nameless Minato Kai grunt is of any indication after he and everyone else assumed that the latter group was responsible for Outa’s injury (when in actuality it was NG Boys) whereas Matakara is a caring and honorable person upfront but won’t hesitate to use violence.
- How both reacted to the truth of NG Boys being behind the Gang Wars: Matakara noticed Zabu being distressed and after the latter revealed that he recklessly challenged Akutaro, Matakara doesn’t blame Zabu at all and set out to confront the root of the problem itself. Jabashiri on the other hand was unaware of the truth and went ahead with the Gang War until Arajin brought in the NG Boys and both he and all of the gang members involved in it are shown the truth.
I can’t find anything they have in common other than having older brothers (Jabashiri’s bio reveals that he has a mum, dad and big brother) but we don’t know anything about Jabashiri’s relationship with his older brother while we are shown some aspects of Matakara’s relationship with Mitsukuni (whether or not Matakara is idealizing Mitsukuni and the latter is not how the former think he is would be another situation altogether)
I know it’s not a whole lot but long story short: I wish that Jabashiri and Matakara should’ve been each other’s foils.
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Thanks for coming to my TEDTalk on why the writers sort of failed to capitalise and invest on this rivalry.
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superbeeny · 1 year
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Like how evolution keeps making crabs, American artists keep making alluring, yet sad, volatile, and damaged cats who are the main character’s love interest.  
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latinokaeya-moving · 2 years
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i wuv ganyu so much even if the game has done nothing but make her entire personality overworked ‘waifu’ (😵‍💫) that only worries abt her weight but like the potential is There i can taste it and i am obsessed w it even if her outfit is so godawfully ugly. why did they have to do that to her
#x#gi posting#it’s genuinely so bad i havent seen a single redesign that didn’t immediately make her a million times more appealing#i love her horns and i like the stupid bell around her neck but everything else…. 🫢🫢🫢 girl. please#it annoys me bc she like xiao and zhongli is one of the few playable charas that were alive during the archon war n stuff#n both of them have significantly more interesting/culturally significant design choices that sorta show how importantly genshin thinks of#them… but nothing for my queen 😭😭😭#the disrespect… i think she would’ve looked soooo good in some kind of fit inspired by modernised hanfu….. instead she wears those fucking.#leggings n a weird ass leotard thing EUGHHH#anyways. was saying this bc i Just saw a redesign i rlly liked. SHE HAD GOAT (ig qilin) LEGS IN IT LIKE!!!#i still love her tho ig…. my baby#i think other than kaeya (bc he will always be my number one LOL) she’s the one that i’ve done the most heavy lifting for in terms of like.#creating my own characterisation and understanding of her sbdksjd bc they give us Nothing for the most part n then there’ll be a handful of#snippets that r Just interesting enough to make me go crazy n want for more#i also think it’s really entertaining to use her meta mechanics within her characterisation n story. again i kinda do this w kaeya too but#specifically for ganyu it rlly fascinates me that she’s canonically partially a creature known to be incredibly docile and benevolent and#goes out of its way to not hurt living beings meanwhile gameplay wise she’s like. arguably an absolute beast of a hypercarry n one of the#strongest dps’ in the game. like that’s just such a funny contrast to me i love playing w that idea in my head#BUT YEAH. Anyways. i feel like i’m always talking abt kaeya (LOL) so have some ganyu my beloved rambles now instead…
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felassan · 4 days
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ancient meta from the dawn of time and by that I mean pre-DA:I's release in 2014 [edited for brevity] [the Hermit card].
"The Inquisitor’s Edition of DA: Inquisition comes with a deck of 72 tarot cards, both major and minor arcana, with custom artwork Solas - The Hermit The Hermit, set against a barren landscape, leans on his staff and holds a lamp in front of him to light the way in the darkness. Let’s start with the obvious: Solas is literally a hermit. The card speaks of retreat, wandering, distance, reclusion, solitude and (when reversed) loneliness. In the story of the Tarot, the Hermit heads out at night, peering at and examining whatever takes his fancy. In the same way, Solas walks the Fade while asleep, finding brilliant unimaginable lights, only to smile in delight and move in for a closer look. The Hermit’s lantern illuminates animals that only come out at night, flowers that only open in moonlight or starlight - Solas sees things in the Fade that can only be found if you go in without fear, without preconceptions, your way illuminated by the knowledge. The Hermit wants the truth at all costs - Solas values freedom of thought above all else. In readings, the Hermit can symbolize a wise person with a philosophical attitude. The person may also be someone older, like the old man the Hermit is usually portrayed as. The person may be someone the querent meets who will give them the insight, tools or training needed to overcome an obstacle - someone who can shine a light on things that were previously mysterious or confusing. This comes from an interpretation of the Hermit: he has internalized the lessons of life to the point that he is the lesson. Now he returns from isolation to bestow boons on his fellow man and share the knowledge he has gained. Now he is like his lantern, illuminated from within by all that he is, capable of penetrating the darkness. He helps, acts as a mentor and offers wise counsel. In the knowledge he offers the Inquisitor, Solas embodies one of the meanings of the card - guidance. The Hermit is ruled by Virgo. if anyone is going to take a lantern into a dark place to see what’s going on, it’s a Virgo. Solas reflects key themes of the card such as going on a personal, solitary quest." </end 2014 rambling>
[emphasis added rn]
Light is a super common metaphor for knowledge, wisdom, insight and guidance. Cole says "He wants to give wisdom, not orders". The riddles in Lateral Thinker, in which we have to light a series of braziers with Veilfire torches, go:
"The Dread Wolf keeps its gaze on the one light that illuminates the way forward. // Where the Dread Wolf's gaze blazes, paths are brought to light. // When the Dread Wolf's gaze is bright, light burns in a ring of the dead. // One sees the hunter, one flees from it, one hunts it in turn, one outwits them all."
A lighthouse is a tower-like structure designed to emit light and act as a beacon. The Game Informer article calls Solas' Lighthouse a "towering" structure. this magical realm in the Fade is his lair, his inner sanctum, his home base; it reflects him (and his hermitty isolation). the article kind of likens it to visiting your friend's bedroom, it's not a showy place like Skyhold or a fortress, it's something realer and more intimate than that. you could read it as, Solas' personal home in the magical Fade is called a lighthouse because Solas, like the Hermit with his lantern or little flame in his hand, is like a lighthouse, a beacon in the dark - as if the "flaming Rook" emblem on the front of the 'red book' isn't just a fiery rook as in the chess piece or Tower card with Fen'Harel above it, but a tower-like structure, a lighthouse, and at its top blazes a bright fire, a beacon of light like those atop a lighthouse, where Solas himself resides, lighting the way.
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veinsfullofstars · 4 months
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✨ May I interest you in some Dedede and Meta Knight as childhood friends? ✨
(ID: Kirby series fanart, Childhood Friends AU, of King Dedede and Meta Knight as kids interacting in various cute and wholesome scenarios, such as coloring, cloud-watching, sparring with sticks, overindulging on sweets, protecting each other from bullies, and more. Design-wise, young Dedede is short and chubby with a smaller beak and three feathers sticking up from the top of his head. He wears a pair of red overalls with gold buttons on the straps and a pocket on the front with a white two-finger peace sign. Young Meta Knight is maskless and similar in appearance to Kirby, save for his yellow eyes, dark blue complexion, and a pair of tiny wings on his back. Additional headcanons and worldbuilding for this AU under the cut. END ID.)
UPDATE 03/11/24: Added a scar to Meta's head.
(AU info updated as of 05/23/24.)
Started on 10/09/23, finished on 10/11/23. NOTE: This was originally posted on my deleted account on 10/11/23.
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-This AU primarily takes place within the Kirby gameverse (with a few superficial elements borrowed from external media), the timeline starting decades before the events of KDL and eventually catching up to and following the main games’ canon (with nods to side games and some unique events added here and there for character flavor). I am trying to stay canon-compliant, but I’m also kinda making things up as I go and changing them as needed, so no promises I won’t just go completely off the rails the more I workshop things, haha.
-I'm mostly going to leave ages nebulous in this AU (in line with the series itself not really giving characters canonical ages and to keep the timeline a bit looser narratively), but - for clarity's sake - we'll say Dedede and Meta are both the equivalent of 7-to-11 years old here, though they first met a little earlier...
-Meta Knight is just called Meta for now - he won’t earn his title until after he starts his overstars military training with the Galaxy Soldier Army (GSA) in his late teens.
-That hammer belongs to Dedede’s mama - a former pro-wrestler - and will someday be passed down to him (once he’s strong enough to actually pick it up).
-The Star Warriors/GSA inclusion in this AU is more for flavor than any major role. In this version, they are an intergalactic military group fighting various malignant forces and providing relief-aid across the universe, their reputation generally positive thanks to a genuine effort on their part to balance acts of war and defense with acts of philanthropy, community assistance, and compassion, well-known enough to reach even distant Popstar. Most known Star Warriors - Sir Arthur, Sir Dragato, Kit Cosmos, etc. - are either long since passed on or retired somewhere outside of the story (with a few exceptions we may learn about later...). Upon learning of the GSA, Meta becomes enamored with their deeds and longs to be a knight himself (not yet aware of the hardships involved in becoming one).
-The kids like to spar for fun in their free time, but on occasion they get proper training from Dedede’s papa - a retired knight with connections to the GSA who’d settled in Dream Land with his wife just before they had their only son. Meta looks up to him with the same admiration he has for the Star Warriors. Dedede, however, doesn’t always see eye-to-eye with his well-meaning but rather strict father.
-In his early years, Meta is quite shy around people he doesn’t know well. In overwhelming situations, he tends to either shut down and go non-verbal or quietly slip away to recoup. That said, he is much more expressive around those he trusts, listening eagerly and chatting far more than he would otherwise. He also has a bit of an anger streak hidden just under all that resolve, though it takes a lot of prodding to bring it out...
-As a kid, Dedede is impulsive to a fault and likes to make wild plans that tend to put him and his buddies in precarious situations (when he can be bothered to actually follow through with them, that is). Meta is often the first to point out the flaws in said plans (if Para Dee doesn’t do it first) but inevitably ends up tagging along anyway, his wariness easily overturned by his curiosity.
-Meta is sometimes bullied by the bigger kids in the village due to his strange appearance and timid nature. Dedede is quick to step in and defend him, usually getting into scraps in the process. It will be a little while before either of them gain the respect of their peers…
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epitomereally · 8 months
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Celestial Navigation by @sabrecmc
18 year old Omega!Tony finds himself Bonded to Captain Steve Rogers. He isn't happy about it until he is.
An absolutely gorgeous story of learning to love yourself, even when you feel like you don't fit in & that you grew up wrong. I'm so happy to have gotten to bind this mammoth work for Sabre & as a gift exchange for @mourningmountainsbindery (who bound me this beautiful copy of Astolat's Let the River Run—JUST LOOK AT THAT COVER!).
Also to anyone who has @ed me lately (looking at u, em @powerful-owl & tacky @tackytigerfic particularly) & I've been derelict in responding, here is WHY.
This has been the longest binding project I've undertaken, both in page count and in time. My original message to Sabre was on March 16th—can't decide if I want to use the laughing or crying emoji here—and the colophon says I made the book in April 2023 (which was when I started typesetting, maybe). I had been randomly perusing dying videos on Youtube in bed on a Saturday morning, as one does, and came across a video showing how to spiral tie-dye. I IMMEDIATELY had a design premonition of the full design for this fic as a two-volume set, planted into my brain wholesale by the binding gods. I learned many new techniques throughout the process (edge painting, edge trimming/sanding, tie-dying/dyepainting, embroidery, typesetting meta from tumblr which copy-pastes with the worst goddamn formatting in the world, kill me now). Overall, alternately extremely painful & wonderful, and I'm extremely proud of this set.
Design-wise, I went whole-hog with the scifi stars theme. Endpapers are recolored versions of the star charts from the Apollo 11 mission:
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Title page & chapter titles are both rips in the galaxy:
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Epigraphs both star-themed:
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Some more glamor shots because I'm so proud 💕
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8.6 lbs // 3.8 kgs worth of books (~3000 total pages) 🥰
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Celestial Navigation is also INCREDIBLY popular, and Sabre has been incredibly generous answering asks on her tumblr + writing additional one-shots in the universe. There is also a veritable volume of fanart. I was so inspired by seeing @robins-egg-bindery copy of ********, with its appendix of fanart & meta, that I promptly copied them.
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fanart redacted because lots of the artists are no longer active on tumblr but just know i am ECSTATIC about the amount of art in these books
Lastly, I love how @clovenhoofbindery includes their 'Illustrator mess' with their bind posts, as a behind-the-scenes look into the wild process of designing these books. I don't actually have an Illustrator mess for this book (the chapter titles & title page pretty much came in one take), but I do have a DYING MESS. It took me sososo many tries to figure out how to get the dye to look how I imagined in my head. I ended up 'dye painting' instead of tie-dying in the end, but my inbox is always open to chat hand-dying/tie-dying/dyepainting (or what I did differently between any of these attempts). Numbers are the dying attempt.
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Last process shot: I hand-dyed variegated linen thread to match the colors of the bind, which ends up being incredibly difficult to see on the finished bind, but was super fun while I was sewing!
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Materials:
Body font: Kepler
Title font: Compaq 1982
Chapter number font: aliens & cows
Endpapers: recolored versions of the star chart used by Michael Collins during the Apollo 11 mission (archived at The Smithsonian)
Bookcloth: dyed using Dharma Trading Procion Fiber-Reactive Dyes
Title page and chapter headers: designed in Photoshop using the Ultimate Space brush pack by jeffrettalyn on DeviantArt
Metallic embroidery thread: Cosmo Nishikiito thread
I would dye for this embroidery thread. It is LIGHT YEARS better than the classic metallic embroidery thread from DMC: much easier to work with & much more sparkly. Literally so eye-catching; it truly doesn't translate to photos.
Paint for edges: Daniel Smith watercolor tubes in Iridescent Sunstone and Prussian Blue
Note: these are GORGEOUS watercolors. The color is so saturated and strong and beautiful BUT I don't think I'd recommend watercolors for edge painting. They went on very differently depending on the grit of the sandpaper I used for the edges + they sometimes bled into the pages + they had to be set with fixative, which then stuck the pages together.
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hello again everyone i'm putting on my tinfoil jester hat & passing out Hefty grains of salt. its batshit theory time!
in short: i think Julie is gonna get violent & might end up killing someone - or she'll at least try. and i'm pretty sure something terrible is gonna happen to her.
in long: hoo boy. strap in
first off, i'd like to say that i love womens' wrongs And rights! all of this is said with utmost affection & respect for Julie. i love it when characters do terrible things, its interesting and so tasty for the story and their development <3
second disclaimer: most of this is just based off of what we have / know as of now. which is, admittedly, not much! so despite having short arms, i may be reaching very far! i'll get the based-on-knowledge part of my thoughts out of the way before getting into the more abstract I'm Just Making Shit Up At This Point part (educated guessing, yk yk!)
not sure where to start so i'll begin with what starting this line of thinking - flower symbolism. I've gone a little bit into it in a previous post from a while back (where i just made observations about the neighborhood map), but i'll restate the relevant parts. there are two flowers in the neighborhood with greek myths attached, and similar ones at that: the hyacinths outside of the Post Office, and the sunflowers outside of Frank's house.
most people know the hyacinth myth! Apollo, while playing metal frizbee with his (male) mortal lover Hyacinthus, Apollo's thrown discus bounced off of the ground and accidentally hit Hyacinthus in the head, killing him - then Apollo turned the spilled blood into the hyacinth flower. in another - popular - version of the myth, the wind god Zephyrus was jealous and blew the discus off course to kill Hyacinthus. as for sunflowers: Clytie, a nymph, was in love with Apollo and grew jealous of his relationship with a princess, Leucothoe. Clytie informed Leucothoe's father of the relationship, and he buried Leucothoe alive as punishment. Apollo turned his murdered lover into a sunflower. two flowers attached to greek myths about Apollo falling for a mortal, and that mortal gets murdered by a jealous non-mortal.
next, I would like to bring attention to This Concept Artwork from 2021. now i'm not gonna use this as a definitive "oh this exists so it must mean-" but there are always elements of concept work, especially Canon concept work, that sticks or can allude to themes or information that will be revealed later in the story. concepts are concepts for a reason - it means there's a solid idea that's being explored in depth, most times for use (especially that deep into the story crafting).
specifically, right now i'd like to look at the type of flower Julie is holding. pansies. normal ones + the primary fucked up pansy. pansies are symbols of love - both romantic and platonic, but predominantly platonic. it can also symbolize nostalgia, thought, admiration, remembrance, and can even be used as an "i'm sorry" flower. in victorian times, it was often used to represent forbidden/secret love.
stick with me, i'm getting to the point i promise
now, another thing is how much of Julie's character (meta-wise & in regards to the WH show as a production) is centered around love. her house is the "cutest" or most feminine one in the neighborhood, and it's downright infested with hearts, from the windows to the bushes to the chimney. she exists as Frank's foil, and it's almost definitive that she was meant to be Frank's love interest (there's just. so much evidence that there's no way that's not it). and just look at her! she looks like a love interest! if WH was a real show that i sat down to watch, i'd see her and immediately go "oh, ok, that's her base role"
this contradicts with what we know of her character - Julie seems big on platonic love, loving her friends, but other than that? she very much steps around what her house/character design is trying to say. she's hopscotching right over what the production wants from her. the only thing she kinda sticks with is the whole flower thing
but. but but but. i wonder! after the update, I'm pretty confident that the neighbors are influenced by the "script" and the workshop, even if they're not aware of it. see: the difference in how they act in the "recovered media" (where they behave more like they're characters playing out a bit, their dialogue has no natural lulls and it just sounds like a (really good) script) vs the 14 audios & the phone calls (natural dialogue, they seem more layered & like actual people instead of just characters, there's no set shenanigan - they're just doing their own things). and we can assume that the latter audios are from the neighbors off-script off-the-air.
despite this, they still somewhat try to fill their roles. the question is: how much of that is authentic, and how much is them still feeling that pressure to perform? just like how We as people feel pressure and expectation from societal rules/norms, even if we're not conscious of it. like, say... kids growing up thinking being queer is wrong, even if they've never been directly exposed to / made aware of homophobia/transphobia. We fill in the absence of being told "this is right" with "it must be wrong", and We act accordingly
so apply that to sapient puppets who were (again, most likely) made with set relationships, dynamics, and character details in mind. they're meant to be This Way, even if they want to be That Way, and that internal "programming" has to conflict, at least a little. like how I've seen Clown mention that homophobia will/may be a theme, and the only way i can see that happening among puppets who have never been directly exposed to it is if the above happens: they feel pressure from something they're unaware of. expectation from a "higher" plane of existence. as above, so below.
OKAY NOW WE'RE GETTING TO IT I PROMISE! blend this all together into Frank & Eddie catching feelings. they weren't meant to fall in love. they're not supposed to be together. it's - from the perspective of Playfellow & society (in the time period WH was active/created) - wrong.
Julie is supposed to be with Frank. Frank is supposed to be with Julie. in a way, they are together - they're best friends. they're foils. they were created to compliment each other and click. in the media audios, they're almost always together. if one of them is in a scene, so is the other.
so what happens if Frank starts to pull away? if he starts to spend more time with Eddie - what if Julie feels like she's being pushed out? what if she asks Frank to come play, only to be told he already has plans with Eddie, and if Julie tries to join in, what if Frank tells her no?
if it were me in this situation, I think I'd start to panic a little. everything has always been the same - it's always been Frank and Julie. that's how it's supposed to be. Frank and Eddie, well that's just - that's just wrong! and if, at this hypothetical point in the story, things are tangibly starting to degrade/go wrong, Julie might cling even harder, panic even more.
you see where I'm going with this? what i meant with the flower symbolism and what it could point to?
their world is falling apart, and Julie's one constant - Frank, her best friend, her grumpy rock - is pulling away. for Eddie. the mailman. and so what if the jealous "lover" takes action? Julie can make things go back to normal. she needs Frank, and in her mind she's losing him, but she can't lose him. she can't. and maybe that little whisper of expectation that she can't hear but feels nonetheless, fuels this fire. it makes her feel justified, makes her feel the need to act and "correct" this. maybe if she gets rid of the distraction, Frank's love and attention will be hers once more.
i mean, people do insane things when they're under that much pressure. from current probably-horrible events, a loss of control in their own life, their closest person seemingly distancing themselves, subconscious pressure from societal expectation. especially when it comes to love - platonic or romantic. w/ Julie, i'm pretty sure it's platonic in regards to Frank. though she is bi, so you never know! could be both!
and maybe it won't be about Frank & Eddie, if any of this turns out to even a little right. maybe there's a factor I'm not considering or haven't seen yet. but i really do think that there are things pointing to it.
like yeah, the Concept Art linked above. the caption saying "liar", the specific species of flower, Julie holding it over her mouth as if keeping a secret, the hammer. not sure if the person standing over her is her primary puppeteer, an abstract, or something else (it seems cracked?) but that's not what this theory is about!
then there's the flower patch - both behind her in the concept art, and the one behind her house on the map. it's striking me now that the two look very similar. they have mostly the same flowers, even. blue/yellow/white/orange "daisies", some daffodils, what i think are roses (it's hard to tell specifics on the map). an odd choice to make them so similar (unless it's coincidence!).
when I first saw the patch, my immediate thought was "holy shit is that a body dump?!" bc it's oddly green compared to the rest of the map, it's placed at a noticeable distance behind Julie's house - as if it's supposed to be "hidden", and it's the lushest spot in the neighborhood. now, to provide a counterargument to my own claim: it could be very green because that's how things are shaded, it looks like it's at a distance from the house bc the map is 2D, and its the lushest spot bc Julie's all about flowers - also, i doubt flowers would spontaneously grow since we can assume none of them are real. it's a puppet world of props. but who knows.
(and okay this might or might not be relevant but we can assume Julie is the one who made the chalk drawings on the path, right? i think there's a spiral in front of her house. just making a note of it.)
and there's just how much "pressure" seems to be on Julie compared to the others. she doesn't match her house. she doesn't fit her "role" the way she's meant to. AND OH AND I ALMOST FORGOT - by the swingset, there's now a bowling ball and what looks like red scissors. idk about you guys but i associate scissors with Eddie. he's all about crafts, after all! now i'm really reaching but hey? murder weapon? Julie does seem fond of bowling balls... that's a perfect bludgeoning weapon to have on hand (in abundance!)
in conclusion, i just think Julie has major potential to do some deliciously fucked up stuff. in fact, i hope she does! it could be handled/done in an absolutely fascinating way, and could have intriguing consequences.
who knows, maybe i'm right about her trying to get rid of Eddie (not out of malice or anything, just fear & pressure), and there'll be a whole thing where he keeps on coming back, completely unaware that she tried to off him, bc he's a puppet and it's probably really tough to kill something that wasn't really alive in the first place. i mean, in This Observation post i made about some new map secrets, there's a strange window shine on the Post Office door that could be spelling out either "nexus" or "new us". that plus the apparent extra hands/faces behind the door... Eddie is quite accident prone. who's to say he's not used to being replaced by himself? it's not like he'd remember. or is that the reason his memory is bad? holy shit wait - no wait this is a tangent. sorry. this post is about Julie lmao maybe i'll make a different post for this Eddie Thought i just had bc ough. ough...
and also, before anyone tries to come at me - because there's always people who twist words to Start Shit or misinterpret/miss the point - i'm not saying that Julie is like... homophobic. or hates Eddie. or is a "jealous crazy-" just. yk? and if you think that, maybe reread the post. or take a reading comprehension class &lt;3
AS FOR THE SOMETHING TERRIBLE HAPPENING TO JULIE. this is based on Two things and also Vibes. this section will be mercifully short compared to the rest of this clusterfuck of a post
so in the Livestream Trivia doc compiled by @/theneighborhood watch, yes i'm referencing this again sorry, there's this tidbit:
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that, plus This Artwork, which features Julie (they're her shoes!) standing at the edge of an apparent chasm (the edge of the set, i assume) paints an interesting hypothetical picture. maybe she wanders a little too far and falls off the edge of her world. maybe she discovers something and Wally has to do something he doesn't want to do, but "needs" to. hey, who knows. maybe she is gonna hurt / try to hurt someone, and in an attempt to save them / stop her, Wally pushes her - either accidentally or on purpose, either way the end result would be the same. now I'm just pulling things out of my ass so lets move on lmao
then there's the Unknown Record in the website's media section. i actually recorded the audio and sped it up - i'll post that video later - and it seems to be an excerpt from Alice in Wonderland. the only part of it i've been able to clearly pick out is "Alice found herself falling down.... down... down..." followed by, presumably Alice speaking - who's high pitched voice reminds me of Julie's. so that's another point in the Julie Goes Bye-Bye Via Rapid Descent theory. or just goes temporarily missing! it could be that the only relevant part of the above trivia tidbit is the "falling down a cavern", and not the "never seen again" part. but it could. be. both.
though! though. Clown has stated that if all the neighbors were to take on roles in Alice in Wonderland, Wally is the one who would be Alice. which follows his direct connection to the spiral/eye pit, and the phrase "down the rabbit hole". so it could be either or. it could be both! it could be neither! this is all speculation, which brings us to....
the end! we made it! i hope you're still carrying your Hefty grains of salt! soon you'll be able to fill a large chicken-shaped shaker with it all!
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Didn't know y'all did anything with DCC so I kinda wanna see what your opinion is on this campaign I'm in.
There's a guy we'll call him L, he and I were the only two players for the first two times we met up, and this week we finally got a third player. L has been very aggressively bullrushing every confrontation, completely ignoring everything in his path... And it got our entire party WIPED OUT (I was running 7 characters at once, him 4) session 1 and ushered in an age of chaos. Session 2 was building first levels, and he was constantly trying to dictate what I was going to build and play. The party wipe was devastating to me bc I had started to grow an attachment to one of my lawfuls, and unnecessary and L made no move to stop anything at any point. I assumed initially he was just frozen up on the spot.
Then session 3 happened (first one with the 1st levels we built) and I'm not so sure that's the case anymore. We were sent by the Chaos Gods to the realm of Law to steal the Yokeless egg and he was very much avoidant of any of the plot, including avoiding our DM in the storefront when they were supposed to be having their one on one for The Plot.
We get to the Ox defending the Yokeless Egg and he was running the ONLY lawful character, and he'd had some good meta this session for how he would react to things. This time he literally did nothing while me and the third player (both chaotic alignments) were attempting to figure shit out against the Ox to avoid combat. I went as far as to have my second character (neutral aligned) was elbowing his in the ribs and eventually even pushed L's character to the front to force him to interact with the Ox.
For nearly two whole minutes he sat in complete and utter silence as the Ox began to sniff out the chaos weapons we'd been issued, and didn't act again until combat began. It was PAINFUL bc our DM literally told us ahead of time that most monsters we'd face in the Law realm would kill us easily, so I'd tried to impart that we'd avoid conflict as much as possible.
My question for y'all is like, is this normal etiquette with players in a party? I had played 5e before this and have never experienced someone that acted like that, and if they acted similarly it was usually due to social dynamics or autistic stuff. I had given benefit of the doubt first session, but after this session I'm no longer believing he didn't act this way on purpose. Just wondering if you (or anyone else) has any takes on this situation, is this normal, how the FUCK do you play when someone in your party seems hellbent on combat and ONLY combat.
Also wondering if you have any advice for like, how to actually get this guy to stop Leroy Jenkinsing his way through each and every single dungeon. He has not stopped to examine anything even once and it was the reason our first party got wiped (we needed 500gp worth of items to toss to the Leviathan or a still-beating heart and he chose to start chopping at it instead).
I apologize for the length and density of this ask and appreciate any advice anyone has to give me. I'm at the point where if this party wipes out again I will be quitting.
(sidenote: I've been in this campaign and it's one of my favourites)
This players sounds like a dick. DCC is high-stakes and you need to be able to work as a party to survive, but it sounds like he basically got you killed due to main character syndrome and learned no lessons.
Advice-wise I'd have a talk and make sure he actually understands how TTRPGs and specifically DCC work, which will presumably either lead to "sorry, didn't realise this wasn't fun for everyone else, I'll do better", or deciding he shouldn't be in the group. I'd also have a chat with your GM before that, because there's every chance they enjoy it even if you don't (and it's very much not the recommended approach).
But yeah this is not the kind of gameplay DCC is designed for at all, and your characters are clearly suffering for it - Paper
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Caitlyn's arc as shown by her outfits
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Something I think is very interesting from a design perspective is how Caitlyn's story is shown through the outfits we see her wear in Arcane, and what I think each represent meta-wise.
Her first outfit is simple, both in universe and story wise, because it's the uniform of the enforcers while they work in Piltover, and despite being incredibly capable she's stuck as a basic security guard. You can see the hints of what would be her outfit in the end, but as it is it feels incomplete, at that point Caitlyn lacks experience mirrored in how her outfit lacks complexity.
Then we get her second outfit. Story-wise it's just some clothes Vi stole from a random person, to her it has no emotional value (she might not even wear this type of clothes if she'd choose) but narratively it fits her better, doesn't it? It looks less formal than the first one, more casual, a bit more approachable perhaps. It represents how she's gone back to basics, this is not 'Caitlyn the enforcer' this is Caitlyn Kiramman, bit naive yes, but also quick to hug, open to listening, and genuinely wanting to do good.
Which leads to outfit three, now we don't know what happened (Though I can guess, RIP Cassandra, you will be missed) but this is Caitlyn going in the completely different direction. If outfit two Cait was casual and approachable, this one is much more determined and serious, this is a woman with a job and she'll see it through, don't get in her way. And narratively it'd make sense for her to go this way too, she tried being kind, she tried to follow her ideals and she didn't succeed, worse she might blame herself for (probably) getting her mother killed. Again, because it isn't out, we don't know the full story, but if I had to guess her storyline would be about pulling back from her warpath, to find a happy medium between her duty and her genuine empathy.
And at the end we arrive at her Sheriff outfit, which is the one she wears in-game and current lore, and notice how it takes the best aspects of each of the ones that came before.
It's a more complex outfit than the first she wore, that's because she's now the sheriff, she has the experience.
It's a bit more relaxed than outfit three, she still looks like a woman who means business, but also quite less intimidating and unapproachable.
But the most important part for me is that it's purple, like her second outfit. Almost as if she were to remind herself that she needs to keep that empathic self, narratively it's the color associated with Caitlyn at her best.
Mind you, this is all my opinion, and it has quite a bit of speculation on my part, but I think what the design of each outfit means tells an important part of Caitlyn's story, and I think that's super cool.
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ironunderstands · 1 month
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How do you feel about the Penacony final boss?
I love it both gameplay and story wise.
I’m gonna yap about the gameplay because I actually adore HSR’s combat system so yeah. Personally, I think the weakness break = gained shield mechanic is great, as you are a) forced to use Harmony MC who is an amazing breaker and also buffs characters who like breaking which causes b) you bring characters who also like breaking things, which is a really good way to Segway into the new break effect meta we will be seeing, and allows players to get a feel for it before Boothill and Firefly really release.
Also like, the music, the design, the Bible references, Robin? Robin. Witness the will of the weak? Chucking the fucking astral express at Sunday? How Sunday literally and metaphorically attacks us with music? The boss switching faces to look more like Ena’s puppet form at the end? I love it.
Story wise, it’s an amazing way to end Penacony. Harmony vs the Order, Robin vs Sunday, Everyone vs the Family. The shot where Robin catches Sunday is like engraved into my brain. The fact that he’s the bird who can’t fly and she’s the own who can, so he plummets and she flies to save him. How only when we defeat Sunday, can he be truly free.
“People dream because one day they will wake up “ UGHHHH RAAAAAAAAAA. I can’t express why this line is just so fucking good, but I will try. In your dreams, you experience a warped version of reality. Perhaps it’s what you want to see, perhaps it’s what you don’t want to see, perhaps it’s something else entirely. In this, dreams mirror life. They prepare us to live, they give us experiences we might never have in reality, they show us possibilities we may or may not encounter. However, dreams are fleeting and you will eventually wake up. That’s why people want to dream, because they want to experience reality, every part of it, the good and the bad, even the unimaginable, just without the consequences.
So when you inevitably wake up, and the dreams are no more, the only thing that remains are the memories of those dreams. Those dear memories, which you learn from again and again and again. So you dream, again, and again, and again, because only in reality can you appreciate and learn from the dream, and only in the dream can you truly understand reality. I can’t really phrase why I adore this line, so hopefully you can at least get an idea from this.
I honestly struggle to explain why I love 2.2 (and Penacony as a whole) in general, if I were to try, I’d probably say I just really love power of friendship plots. Call it corny or stupid, you are wrong! Incorrect! People coming together to support one another and achieve a common goal is the best thing ever! I adore how so many different factions with their own goals and philosophies and motives and methods from across the universe of hsr come together to fight for their freedom. To work well, in Harmony. To prove that no matter who or what you are, your life does not and should not be defined by Order.
So yeah, it’s great, hopefully I can phrase why it’s great in the future but for now I hope this satisfies
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vidavalor · 7 months
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Hello! I trully love your metas ♥️
And I want to believe… but how do you match the fact that they have kissed (even fucked) for so many time with the only kiss we have seen which is so clumsly, so fist-time-type, and so turbovirgin?
Thank you!
Hi @margotmignard-blog Thank you and nice to meet you. :) Ok, this is for you and the few Anons who have sent me more or less the same Ask in the last 2 weeks or so as some of my posts have circulated a bit more so yeah, alright, I'll take it on. All of you please help yourself to hot chocolate and holiday M&Ms, even if you are making me think about Every again to write this lol.
Why do I think Crowley & Aziraphale are long-time lovers when Every is an awkward kiss? Because you know what looks just like clumsy, first-time kisses?
Old-married argument kisses of desperation when all other communication is failing that then wind up failing, too, that's what.
Two people kissing in distress is clumsy and messy no matter what stage of their relationship they're in and if they're upset and think the other is about to walk out the door and conflicted about opening up to the kiss because of the argument then all of that makes for a truly gut-wrenchingly awkward kiss. It didn't read as a first time kiss to me at all but I can understand how it might to someone.
I actually think that's the insanely evil genius of it lol. This show is such a bastard worth knowing, I tell ya. :) Right now, they have everyone being all "they need to have a better second kiss!" and just well... if you were them, wouldn't you want that? Would seem a good way to bury the surprise of an older kiss, wouldn't it? Would be a good way to sleight of hand some doubt into *checks notes* apparently everybody but me and a handful of others lol and so help to have everyone flailing again but for a better reason when they throw in an older, better kiss.
It's also a bolder move, both story-wise and performance-wise. Sadly, it's still a big deal that they've even kissed at all and it shouldn't be but, thankfully, it's becoming more common. In a way, though, that makes the fact that they made the first kiss you saw less than ideal a better choice and a better story.
Some more thoughts on this under the cut below that is beneath some gifs of these two who haven't apparently ever kissed before moments away from sex in the wall slam scene in S1... which is Every's parallel scene. By design. To illustrate a contrast. The first kiss we saw is a mirror of oh, just the start of some casual public sex that got interrupted by SatanicNun!Nina. Haven't we all had that relationship where we let someone throw us against a wall before we ever kissed? I mean...
Look at Aziraphale and his little 'getting up to some sexy trouble' smile here... does he not look like he knows *exactly* what he's asking for here and does Crowley not know what the request is and give it to him in a way that screams that this is not the first time? The tone here is a bit... You know, Crowley, I've always said I wanted to fuck in an empty broom closet in a former satanic nunnery and luck of the devil, you just kicked in a door and found one so you are sooooo nice throw me against the wall baby let's go... oh terrific of course this is exactly when the damn nun shows up oh well at least I can enjoy you slurring your S's in sexual frustration for now...
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Good Omens throws something down and then gives you context for it later on that causes you to revisit what you thought when you initially watched it, right? They do this all the time. The scenes themselves always work fine on first viewing but they change and morph into a different scene when viewed with the added context the show gives you later. If you're writing a show in that way, you absolutely would make Every the first kiss you showed the audience... *especially* if it was in a cliffhanger-y season finale. Your Ask is exactly the reason why. You and I and a bonkers number of others are engaging with one another on the topic and we're engaging with the show as a result. Some of us are apparently willing to fight to the death insisting that Every is their first kiss. Some of us are like how you appear to be from your Ask, where you're willing to keep an open mind but you're leaning towards it was the first kiss. Some of us are like me and are feeling that, when all is said and done, they are building a relationship that is millennia old and that the show will wind up illustrating an entire history of it by its end and the idea that we have scenes out there already like Rome and The Globe Theatre and 1941 and Tadfield Manor but people think that they just kissed for the first time in 2023 is kind of head-scratching to me.
I've had people ask me how an ancient times vavoom would advance the story and I've answered in other meta how I think it would but I have an ask back for you all: how, honestly, would 2.06 being their first kiss advance the story? They've written characters who have had a relationship of some form with one another since before the Garden of Eden and have shown us that story throughout different points in time. S3 is going to be, at best, set a couple of years out from S2 and is probably set a lot sooner than that, so we're going to end their story sometime before 2026 on their timeline, probably... and the first kiss was in 2023? When you have the opportunity to write an entire millennia-old romantic relationship with all of its highs and lows and show it in the flashbacks and how they inform the relationship in the present? Because that story is already there. That's the story I see watching this and have since the first time I watched it. I'm frankly kinda floored by the number of people who insist that it's their first kiss, especially two seasons into the show. The same show that gave you this before it gave you The Blitz, Part 2?
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I got accidentally spoiled for Every like a lot of people and when I saw Crowley's glasses on, I had the feeling that it was probably going to be a terrible kiss. I was hoping that it wasn't the only kiss in the season but when 2.05 finished without it showing up yet, it became obvious that it was going to be a big thing in the finale (hahaha oh God, remember when we didn't know? simpler times lol) and that meant that it was likely the only kiss in the season and while it ripped my heart out like it did everyone else, I never saw it as a first kiss for a second.
If you've been with somebody for a long time and, like everyone else, you have your disagreements and your things to work through but you tend to be the kind of couple where you can always or almost always rely on a baseline of physical communication that helps you express what you feel for one another-- which is a wordy way of saying 'when you've been with someone forever and the sex is amazing' lol-- maybe the worst thing that can happen between you is if that feels like it's falling apart, too. That's what I see in that kiss and, in particular, Aziraphale's reaction to it.
It's not 'turbo-virgin', in an unfamiliar with kissing way, imo-- it's a situation causing conflict for Aziraphale over whether or not he wants to give into the kiss. We've all seen it from every damn angle by now lol. We see him unable to not give in, just a little. He kisses Crowley back a bit. He touches his shoulder and his side. He doesn't pull away because he just can't, really, because he never really wants to not be kissing Crowley, but he also can't just give in because that's the situation that Crowley's set up by kissing him the way he did. Crowley wants him to run away with him and that's not a solution to any of this, either, and everything is a total mess and if Aziraphale just gives in and opens up more and really kisses Crowley, he's saying yes to just running off with him and they can't. There's really nowhere to go.
Even with all of that, he still can't resist kissing Crowley a bit and touching him because Crowley and because what he really wants is for them to be literally anywhere else, somewhere safe away from all of it, without having to worry about Heaven & Hell, but they aren't and he can't pretend that they are. That'd be even crueler, really, to really kiss Crowley and then still go to Heaven, right?
It's not a first kiss and at a bad time panic-- it's oh God, I think we broke it. It's the heartbreak of suddenly being in this place together where they aren't communicating well on any level and that going past having a verbal disagreement and into the pain of having an absolutely brutally bad kiss with someone with whom you've had countless passionate ones and the terror that it might be the last one and you're never going to feel any of that again.
That's happened to them before.
It's the brutal 1862 scene. Aziraphale in 1862's comment about The Agreement is the most embittered you won't touch me anymore thing ever. They've gone from The Arrangement in their looser, flirtier Globe Theatre era to now what Aziraphale calls The Agreement in 1862. The difference between an arrangement and an agreement is basically where the future is concerned. An agreement is, well, an agreement lol but it tends to be more formal, more restrained, while an arrangement is an agreement that contains more of a view to the future. It's a plan. You agree to meet up but you arrange how, basically. They don't have The Arrangement in 1862 anymore, they have The Agreement and it sounds like the exact fucking opposite of The Arrangement. The Agreement is "stay out of each other's way. Lend a hand, as needed," according to Aziraphale.
Read that again: "Stay out of each other's way. Lend a hand, as needed." See a problem here? If we're just talking about helping each other out with work assignments then this literally just doesn't make any sense at all as how can you both stay out of each other's way but lend a hand as needed? It's one or the other. It can't be both. It's "stay out of each other's way" when it comes to work assignments. It's "lend a hand, as needed" in their love life and Aziraphale is bitter as all holy fuck about it. They're barely having sex anymore.
That scene in 1862 actually also parallels part of the scene that contains Every. Funny how alike "we have a lot in common, you and me" sounds to what Crowley says in 2.06, isn't it? Dude has got to stop asking for holy water or to run away when they're both a mess-- it not working lol.
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The point is that they've been together a long time and they've also both experienced a lot of trauma. They've have times where miscommunications snowballed and it felt broken beyond repair but it's not and it's not because they love each other and they eventually figure it out. That's part of the pain of Every, though, because what happened after Crowley came back from Hell in 1827 was bad and it took a long time to get to a better place with it but they did and better than before and then this kiss that they think could wind up being their last is a complete disaster straight out of the mid-1800s on top of the fact that they're in what feels like in the moment irreversible disagreement.
It's a painful kiss. It hurts to watch. It's supposed to. Not because they've never kissed before but because they've kissed a trillion times and this is by far the worst of the lot.
And these bastards decided it was the first one we should see lol. It's okay, though. These are coming soon, in the past and present:
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You make great art!
Your opinions on Vi’s alternate designs?
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I could stare at her all day. Perfection.
Design wise? Her final one is (chef's kiss) SUCH a good balance of showing and contrasting Violet’s personality.
And the alternates show why!
She’s a nerd. Shorthand for that is usually glasses, as seen in almost all her alternative designs. (Think Velma from Scooby Doo.) Not a bad trope.
But at the same time, does her character need a visual short hand for smartness?
Just the way Violet SPEAKS tells you she’s a nerd. She uses big words, and calls people by their full names. When we first meet her it’s in a LIBRARY and her and Webby instantly start switching between various ancient languages.
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We don’t need glasses to know she smart and a nerd.
So unless the show is willing to commit to some moments or gags where Violet loses her glasses / takes them off specifically not to see something / cleans them regularly as a character tick (think Giles from Buffy the Vampire Slayer), Conservation of Character Design says get rid of them.
Which the show creators did.
(also her introduction scene includes Quackfaster, and I appreciate that, instead of them both wearing glasses- a thing that isn't actually about smartness literally it's just wanting to be able to see- the thing Violet shares with the Terrifying Librarian is... hair tie / hair band, including the color thereof.)
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(It's a more personal choice. And it's message is "Practical")
Next is clothing style. Most of her alternates have a more fancy, ‘outfit’ kinda look to them. Like this is something she put together to get a specific Look. Nothing wrong with that. Nerds can be fashionable (Ellie Woods queen thereof).
But… there isn’t anything in Violet’s personality, story, or situation that connects to that idea.
Her things are Books, Learning, Forbidden Magics, Honorable Conduct in Contests and Duels, Adopting Stray Shadow Teens Off The Street As Her New Sister, Brining Pie To A Sleepover, Smacking Invading Moon People With A Spiked Mace, and Using Tibetan Breathing Techniques To Survive Eating Three Bowls Of Deadly Hot Spices In A Row.
The closest she gets to caring about her appearance is when her and Webby (and then her and Lena) put on gruesome costume make up and prosthetics for fun.
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So a snazzy outfit, while cool, doesn’t really… jive with the vibe of Violet Sabrewing.
Nerd clothes, like a vest, isn’t needed the same reason glasses aren’t. Also the details would be a pain to draw over and over again. Even Webby’s clothes don’t have that much little bits in them.
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High collars again look cool… but Lena’s already got that covered. Stand them next to each other, and where’s the contrast?
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Violet wouldn’t “pop” next to Lena if they had that on top of Violet’s dark color scheme and Lena’s dark sweater.
Wearing the same thing (to show characters are connected to each other) works best when either the color or the style DOES contrast sharply
(Huey Louie Dewy and May June wearing basically the same thing as their siblings, but in very different colors)
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(side note I’ll make a separate thing for someday: Lena and Webby with button down collar shirts worn under something, but with different style, effect, and colors)
The leggings are seen on two of Violets alternates and I think that got picked for Meta Simplicity and also In-Character Practicality.
They’re athletic, the kind of thing that isn’t at risk of snagging on stuff (befitting an eventual Senior Junior Woodchuck), and the dark color balances out with her hair. And they’re VERY easy to draw. Very good!
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Sweater.
Sweater with turtle neck (unless it’s one of those very loose ones) usually gets used as shorthand for “Comfort over Appearance” (Velma again, contrasting Daphne)
And in this case it’s a contrast with Lena who LOOKS like she doesn’t care at first glance but actually has put maybe the most effort into her outfit (sweater stolen from favorite band, dyed her hair, wears bright colored converse in a world where most people go bare foot)
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and Webby, who is wearing basically a uniform (picked by her Granny or by herself while daydreaming of experiencing Normal School Things???)
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So to balance out Lena’s rebel teen punk look, and Webby’s prim and proper look, Violet has a comfort and practicality look.
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BUT!
They kept the eyeshadow.
A VERY GOOD MOVE.
See, eyeshadow on someone who wears an ‘outfit’ (Lena, Daisy) says fashion minded and image conscious.
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(this includes Beakly the former spy taking up the role of grandmother).
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Eyeshadow on someone who wears a non-snazzy turtle neck and legging with her hair tied away from her face in a simple ponytail says something else completely-
It says, Violet likes eyeshadow, and that is the ONLY reason she wears it.
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Either she doesn’t notice that it’s unusual to do this, or she doesn’t care.  
THAT is showing her personality.
If it’s that she doesn’t know it’s unusual, then that fits with her in the Woodchuck Challenge not knowing about smack talk until Lena teaches her, and in Friendship Hates Magic brining a pie to a sleepover, and in The Split Sword of Swanstantine wondering in the middle of a fight if she should change in to more occasion appropriate clothes instead of, you know, running.
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Smart yes, savvy to social norms? Not so much.
If it’s that she doesn’t care, then that fits with her direct and blunt way of getting what she wants out of situations, never mind others' objections-
-Instantly running to Webby’s loft so she can see the picture of the demon lord and confirm the crookedness of his fang, repeatedly pressing for using the runes to try contacting the shadow realm despite Webby’s nervous boggle deflections, happily employing smack talk so she can learn it properly without stopping to ask what it’s effect on her competitor might be..
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So the clothes of her final design all work really, REALLY well telling new parts of Violet’s personality, without just repeating what we’d instantly know from listening to her talk for half a minute.
Hair.
One of her alternates has loose floofy hair, which I imagine is what canon her would look like without the hair tie, and it rocks.
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But the hair tie is kinda important.
Violet isn’t a book nerd who never leaves the library- She’s active, she gets in the thick of things, she’s happy to jump in a fight, and she’s a Junior Woodchuck. Practicality, again, makes more sense. Keeping her hair out of her face works with her character.
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Her little flop of bangs is really fun to me too because… well…. It reminds me of Lena.  
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Again, it’s different enough to pop while the two stand together, but it’s there. Lena has flopped bang thing. Violet has a curly bang thing. They are sisters. It’s cute!
Also helps her silhouette stand out more against Webby and Lena, who’s hair is pretty smooth and down in general. Gives her this sharp thing that moves around and makes her extra easy to pick out, even when you just see part of her head. Important for a main side-character.
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If you're going to add detail, add it to the silhouette -> very big visual payoff.
Colors! COLORS!!!!
Already mentioned the pants balancing her hair nicely, dark on top, dark below, but then there’s her eyeshadow and sweater!
They ALSO tie her with Lena!!!!
Lena’s shirt, hidden under her sweater, is pale blue- the same color her friendship magic is later- it’s the color of Lena being happy and being connected to people.
And Violet’s eyeshadow, is also blue? And Lena’s eyeshadow is purple! Like Violet!
Eyeshadow! That thing both her and Lena wear, them the Sabrewing Sisters, but Webby doesn’t!
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That’s so cool! That’s a way to show a connection between them AND their personal tastes, before they even become family! And once they ARE family it helps them visually LOOK like one!
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Also, Violet’s green sweater?
Again we’ve got the color contrast compliment thing (huey red dewy blue louie green) this time with Team Magic: Webby pink, Lena blue, Violet green. It helps them feel… individual in scenes they’re all in frame together, while also making them look good next to each other.
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The choice of all of team magic’s colors to be either more pastel or duller than the Primary Colors Trio also lets all six of them work together visually, like in Nightmare on Killmoter Hill.
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But again, LENA.
Lena has two other bright colors tucked into her design, aside from her pale blue.  
The pink in her hair (visual cue to Webby) and her lime green shoes. Green. GREEN. It’s enough of an important color for it to ALSO be in her friendship bracelet.
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And it’s the main color Violet, her adopted little sister, wears.
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Oh my heart….
Finally, it’s looks like they tested out ideas of Violet being some kind of, parrot maybe, or wren, or such.
I love her being a humming bird for one very queer reason.
Female violet sabrewing humming birds are actually green, not purple.
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And Violet.
Is purple.
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Just like her dads.
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(also name puns for the win yeeeeessss)
So on the whole, looking at the designs Violet could have had, I guess I’d say they’d make nice occasional outfits for her...
but if you’re going to make her an important supporting member of the cast and if you have to draw her over and over again, almost always with the same other two characters… and if those characters are Webby and Lena...
Then they picked exactly the right design to go with <3
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faithst · 1 year
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ZB1’s POKEMONS
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ask from ☃️ anon <3 faith baby why did you just start blasting when i was your man. faith my ears. anyway! since we used to play on that pixelmon server everyday for an entire year (dark times), what pokemon do you think zb1 would have on their team?? who’d be their ace, their starter, etc etc. ok ily pls chillax and turn bruno mars off ❤️
notes hi ☃️ anon (which is literally just @trashhdez) i was ‘same bed but it feels just a little bit bigger now’-ing because i saw hanbin concept photos ok ☹️ but for the sake of simplicity; i will just be giving each member a starter, an eeveelution, and a legendary / mythical !
masterlist<3
starter > eeveelution > legendary / mythical
— zhang hao
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fennekin it’s whole vibe fits hao imo, very classy but also a bit of spark yk. also a very pretty and babygirl pokemon !
espeon IDK HOW TO EXPLAIN BUT ESPEON IS SO RESERVED LIKE HAO (introvert-wise ig?) also hao fits very well w purple
lunala aka the better evolution from cosmoem ! lunala has stars and stars shine and yk who else is a star? yeah, hao. also lunala feels very classy like him
— sung hanbin
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charmander both very popular and has a determined vibe ! charmander is also v friendly (i think) so basically hanbin !
leafeon the design SCREAMS hanbin (it’s so cute) it looks so gentle and polite, overall friendly and easy to approach
shaymin (specifically the hedgehog, idk what the actual ver is called) similar designs to leafeon ! shaymin seems v assertive altho being a cutie patootie; so basically leader hanbin
— seok matthew
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oshawott I WAS TORN BETWEEN OSHAWOTT AND POPPLIO but oshawott seems more matthew-y to me yk ! both super cute and bouncy (idk don’t ask)
eevee because it’s fluffy like matt. also i feel like eevee is the most sunshine out of all the eeveelutions !
jirachi does that not scream matthew ?? like cute star = matthew, end of statement.
— shen ricky
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snivy super chic and elegant like ricky. screams expensive taste
glaceon THATS LITERALLY RICKY ! super elegant, super cool. ricky 🤝 ice types. also glaceon reminds me of his hair idk why
xerneas looks so EXPENSIVE. also xerneas is like super cool like ricky (i love xerneas sm) bedazzled and chic
— park gunwook
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squirtle are we even surprised at this point? it literally looks like him, literally identical; could pass off as twins
vaporeon (i do not want to be reminded of the copypasta) BUT LOOK AT IT, ITS SO CUTE AND CHEERY just like GUNWOOK !!
zekrom gbtb gunwook vibes. literally the cool side of gunwook. the build zekrom has also reminds me of gunwook !
— kim taerae
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piplup it’s literally taerae, look at it !
sylveon super babygirl. both prolly have their motto as ‘friendship is magic’ and the ribbons omg
diancie the jewels on it’s head remind me of taerae and his voice. all of these are so babygirl just like him :D
— kim gyuvin
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chimchar why? 1) @trashhdez is a big chimchar fan and has the exact same personality as gyuvin 2) gyuvin would love chimchar, super cute but also could beat you up
jolteon the puppy vibes from gyuvin ! sparky and energetic just like him !
zygarde (specifically the core. if not, then the 10% one) i have no explanation for this one… it’s just.. yeah..
— kim jiwoong
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sobble i feel like jiwoong would pick the most unhinged looking starter, thus picking sobble. ig it’s cute,,,
umbreon VERY CHIC JUST LIKE JIWOONG ‼️ looks very intimidating but actually just a cutie patoot
entei regal. like royalty looking. i feel like entei embodies jiwoong in a way i cannot explain, maybe it’s the stance
— han yujin
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froakie 100% plays pokemon by the meta and picks froakie just bcuz of ash’s greninja (i can’t blame him tho, the greninja is godly)
flareon gives me youth vibes and very playful. flareon looks like a teenage boy
rayquaza bcuz of the meta, prolly his fav out of every pokemon (also can’t blame him here, rayquaza is also godly)
© keiwook | 2023
tag @bruhiamistake @trashhdez @chxrrymxxnlight @haesunflower @big-uwu-stan @gnwookie @yjhcloud @kpoprhia @karinaskitty @blaycke
here to join the taglist !
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desultory-novice · 1 year
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Nintendo Dream #6 RtDL DX Interview Part 2
Here’s the translation-summary for the second half of the RtDL DX interview with Kumazaki and the team, continuing from last month!
...Sadly, it doesn’t come close to answering all our questions. (The True Arena remains a mystery... :sob:) And I get the feeling Kumazaki’s going to continue to be very staunch on not giving away any hot lore deets/timeline information. Ever. But I like that he continues to encourage speculation!
Anyway, read below for the whole thing!
--
Q: I'd like to ask about the sub-games
-Nishi says since they were deluxe-ifying Kirby Wii, they wanted to enhance the parts of it where everyone could have fun together. The discussion of increasing the amount of sub-games and making them more extravagant led to the idea for Merry Magoland. Due to the desire to have many different generations enjoy them, they pulled popular games from a variety of classic titles and made them four- player.
-Kumazaki says they paid attention to including a variety of play experiences when selecting sub-games, so the experience of playing each doesn't overlap with the others. Man-power wise, it wasn't possible to put everything in, but looking back on it, he says, they miraculously included all their first choices on the initial design document. Ten felt like the right number for this "deluxe" game. They were even able to include some new ones, give them all a unique feel and make them all four-player. He notes as a director on Ultra Super Deluxe (Super Star Ultra) he was in charge of every sub-game there and how difficult it was to design games that used both screens and touch capabilities.
<Short additional commentary about designing games around the Wii remote and transferring that to the Joy-con I'm skipping>
Q: I'd like to ask which of the 10 sub-games everyone has the most feelings associated with.
-Tani says his is Egg Catcher, being the first sub-game in the Kirby series. It was very difficult and so there was some debating about making it more accessible... in the end, they slowed it down some to make it easier. But as you increase in difficulty, it gets about as hard as the original game.
Q: In the original, King Dedede throws the eggs, but here he's an ally. How did you go about solving that problem?
-Tani says that after thinking about it, they gave that role to a robot. It allowed them to re-include the Dedede robot from the Wii version's sub-game, Scope Shot.
Q: Kirby catches the eggs in their mouth, but Meta Knight has a mask and Bandanna Waddle Dee doesn't have a mouth. How did you go about solving this issue?
-Tani says that after thinking about a lot of options they settled on baskets. (laughs) He mentions that Dedede is taller than the other characters so the position he would catch the eggs at would be different. So they fixed that by putting the other characters on raised platforms.
-Watanabe says his favorite is the new game Magolor's Tome Trackers. Because it's Magolor's theme park, they made a sub-game where Magolor takes a big role. The rules are fairly simple, but that gives it lots of replay ability. But there are also fun changes to the conditions and the way it plays by Magolor showing you the back of the book instead or only the color, or taking time before giving you a hint. "My bad! Looks like I showed you the wrong side of the book!" he says, in Magolor-ese, to describe how the gameplay maintains these characterful "Magolor" elements.
Q: Magolor has become a really great character capable of anything now. (laughs)
-Kumazaki says Magolor has grown into a character that can do things they can't have other characters do, something of a rarity in the Kirby series.
-Nakanishi says his favorite sub-games are Checkerboard Chase and Smash Ride. Both can be tricky to control just right, but that makes it more exciting to play with others, and he was very happy they got remade for this game.
-Ninomiya chimes in about Samurai Kirby. It was a sub-game he'd always liked, and while there was some thinking needed to decide how to make it work with four players, its even more exhilarating to win in this version. And that goes for the online version as well. It works with motion controls so you can really pretend to be a samurai.
Q: Samurai Kirby 100 is a game you can play online against others but only once per day. Pleas tell us more about that.
-Kumazaki says most online games involve hanging out in the lobby, chatting with friends, and its very fun. And while the Kirby series has been making attempts at online play with Super Kirby Clash and Dream Buffet, he wanted a game that you can play with no waiting, just a quick, casual investment you could play without any fear.
It's a simple one button game, but they decided, rather than that just being something you could play online, "Wouldn't it be awesome if you could engage in a 100-person battle royal?!" and that was how Samurai Kirby 100 came about.
-Watanabe says they aimed for a goal where you could decide who was best in all the world in a snap. And because it just requires one button press, anyone can have an easy time playing it. It ends quickly too, but they put a lot of effort into the presentation of the game because of that. And you get to see something special if you get 1st place, so he hopes people will keep trying it every day.
[The Symbol of Peace in the Kirby World]
Q: There's an orange butterfly flying near Kirby and King Dedede in the opening and ending movies. Is that the same orange butterfly that has appeared in other titles?
-Kumazaki says that in regards to the story, many times they put much more priority on the game design aspects. But in order to expand upon the world's setting (or if it will make the series as a whole more exciting) they scatter these little seeds that make you think up these deeper connections.
Q: So you're looking/focusing toward the future
-Kumazaki says that the world of Kirby, in order to stay diverse with each entry, has many parallel world elements and unconnected timelines, and he cannot clarify for us if that butterfly possesses the same role in different entries. But that there are elements left in the game that those who want to enjoy the story more can ponder on.
Q: I see.
-Kumazaki says Meta Knight has his airship, the Halberd, that sank in the end of Meta Knight's Revenge. But in a later game, Kirby Squeak Squad, they bring back the sinking Halberd as it's laying at the bottom of the sea in this game. And that there are new stories that can arise from pulling out past story beats like that. Slipping these things in softly can allow those unaware of these to experience the depth of the series' story as well, keeping these elements alive, without interfering in the enjoyment of the series' gameplay.
So if you're unfamiliar with the orange butterfly, it can be a symbol of peace, representing the calm before the adventure kicks in, or the mood of the ending. There are many different points of view you can see it from. Kumazaki wants both those unfamiliar with or not that interested with the story to be able to have their own takes on it and take in the story as they wish.
Q: There's lots of theories/questions though. (laughs)
-Kumazaki says if you play lots of Kirby games then play RtDL DX, you may definitely be thinking "Wait, is that?!" And the fact that the butterfly avoids touching Dedede's head directly but stopping on the flower instead... we make little considerations like that.
[Magolor Epilogue where Magolor is the star]
-Kumazaki says the original had The Arena and Extra Mode, which is generally the right amount of volume for a good Kirby game, but since so many people have already played RtDL, they wanted something unknown, like there'd be if this was a new game - something new to enjoy. They also were thinking up something that included a different style of play than that of the main mode.
Four plays is the crux of the game, so you can play as four Magolors in the Magolor Epilogue too, but this is also an adventure to raise up a weakened Magolor and make him strong again. He focused on adding that growth/development part to the "fun, four player action."
-Watanabe says, regarding the gameplay systems, they included mechanics where you could develop the player character as you pleased, something that they haven't done much of in Kirby. It linked up nicely with the story of Magolor picking himself up from losing his powers, easing you into the story nicely.
Q: It's fun to raise characters up like in an RPG
-Watanabe says that outside of connecting the gameplay to the story, another reason they chose this style of gameplay was to make a wide-audience game that anyone could play. This mode unlocks after you've cleared the main mode, so there is a bit of a difficulty curve, but its also balanced so that players who don't like action games can proceed via powering Magolor up enough. We aimed for something playable for action game veterans and newcomers.
Q: By the way, is it possible to complete this mode if you don't power up Magolor at all?
-Watanabe says yes. The challenge stages require specific power ups, but you can play to the end of the game ignoring those. He's done it himself, he says. It's very difficult though, so if you're confident in your skills, please, make the attempt!
-Nananishi says its the kind of challenge they can include because its post-game content. Kirby and the Forgotten Land's copy ability upgrade system was well-received. This game's system is a bit different, but Kirby hasn't really been a series with elements where your abilities change as you grow, so they look forward to how these different elements will be received.
Q: Why did Magolor's outfit turn gray?
-Kumazaki says they made it white to show how he'd lost his powers after "a certain fight." It visualizes how he's lost all his energy. He's not going to elaborate on the series timeline, but there are things in RtDL DX that lean toward connecting the various stories.
Q: So, he's out of energy?
-Kumazaki says the other reason he's dressed in white is that in RtDL, there are these dimensional rifts that allow you to travel through a variety of worlds, and so Magolor's clothes are white to make you think "Oh wait, does it mean this?!" There's a bit that hints at this, so I'm happy if you complete the epilogue and are able to feel "Aha! So that's why he's dressed in white!"
-
<LATE EDIT: Sooo, I was in a rush when I wrote this and didn’t double check even though it pinged something in my brain (Bad Dess. Always double check!) but there is some implication, notably in the fact that Kumazaki corrects the interviewer gray > white and some obscure/older meaning behind the word “white clothes” that they’re also meant to be funerary garb.>
-
Q: By the way, you can play as four Magolors in multiplayer mode, but is this magic or some other established ability to split oneself?
-Kumazaki says that in Star Allies's post-game content, Heroes in Another Dimension, Kirby can transform into the Dream Friends themselves. Because it's otherwise very hard for Player 1 to play as the Dream Friends in Star Allies, so he wanted a special kind of game experience where you could control them all at the end. Lots of unusual things occur in the space known as Another Dimension, but... they realized it would cause less unease if you could just be four Magolors rather than Magolor somehow being able to summon Kirby, King Dedede, Meta Knight, and Bandanna Waddle Dee to journey with him. It also makes it more of a Magolor Epilogue because its only Magolor.
Q: It's sure something to play with four people as four Magolors. (laughs)
Unlike with Kirby and the Amazing Mirror, where Kirby is divided into four by Dark Meta Knight at the start of the adventure, nothing happens to cause this. We just wanted to emphasize the fun of playing together as four Magolors gathering power and growing. This is just something conceived of to be unique and fun to this game.
Q: On the note of the four Magolors, tell me about being able to play as four Kirbys of differing colors.
-Kumazaki says the point of the multi-color Kirbys is so that everyone can be the main character. We had something similar in Star Allies with the helpers, but outside of Kirby, those are generally controlled by the CPU to help out and add elemental abilities.
Q: The helpers give off a strong impression of being support to Kirby during Kirby's own adventure.
-Kumazaki says that in contrast to that, the multi-colored Kirbys are distinct for letting everyone be the main character, and everyone play as Kirby. It's a difference of theme. To match up with the theme of the game, everyone can play as a Kirby of a different color. Because the helpers are identified as helpers, they're really support roles that exist to fulfill a need in the series.
[Kumazaki looks back at 30 years of Kirby]
Q: It's been a packed 30th anniversary.
-Kumazaki says with the goal of making the 30th a big celebration, they worked together with teams and departments outside of just Japan, all toward this one goal, and that he was glad they did. It was very difficult of course, but everyone put their all into "Let's make the consumers happy!" and "Let's make this 30th huge!" It was thanks to this clear goal that Kumazaki and everyone else was able to keep moving in the same direction and that everything was done with excitement and that you can feel the team's energy.
Q: You released three vastly different games this year.
-Kumazaki says for him, the biggest challenge was making those three games. It wasn't just because it was the 30th or to release a new Kirby title, but because they wanted to make the very best title they could that they were able to release three titles exactly on time for the 30th. But the Music Fest, that was definitely prepared especially as a 30th anniversary celebration.
Q: It was really impressive that you made that happen.
-Kumazaki says that he feels as if Kirby has grown much larger thanks to all the events packed into the 30th anniversary celebration. Kirby was 9 years old when he entered HAL Laboratory (2002) so it was just before the 10th anniversary. Now it's been 20 years and you see Kirby in all kinds of places. Kirby dolls hanging on students bags, Kirby merchandise for sale in storefronts, and Kirby prizes at gaming arcades. He says that back during the 20th anniversary, it was still somewhat rare to see Kirby merchandise around. There are many more opportunities to see Kirby in games and elsewhere in just these 10 years. From the first entry to Kirby and the Forgotten Land, not just in Japan but all over this wide world, support for Kirby really has grown. He felt that with the scale of the Music Fest, compared to the orchestra concert celebrating the 25th anniversary just five years ago. The deep feeling that Kirby is loved by so many all over.
Q: You worked person-to-person with the sound staff on the Music Fest while making those three new games, right?
-Kumazaki says it was incredibly difficult. (laughs) The peak of difficulty was Dream Buffet's development falling right when the end of production for the Music Fest was happening. I was listening to songs from the Music Fest in one ear and BGM tracks from the games with the other. We'd made the plan to announce Dream Buffet on stage during the Music Fest, so I made those announcement preparations with the feel of "We're working on it RIGHT now!"
Q: You did the voice of King Dedede for the HAL Laboratory Dream Band King Dedede Fest" didn't you?
-Kumazaki says about that, they didn't rehearse his part in the song before the event. (laughs) After hours at Kirby Cafe Tokyo, they did rehearsal and recording all in the short space between then and opening the next day. "I'll do it!" he thought to himself as he joined in, thinking it would please the fans.
Q: With the release of Kirby and the Forgotten Land, the scope of what a Kirby game is has increased, and many people are looking forward to what's going to come out next.
-Kumazaki says as new ways of play are discovered, evolutions and enhancements on types of play increase as well, with things like additional growth parameters but they generally want to see player's growth and proficiency at the controls of the action games they play. The scope of the games has increased, but push it past a certain line and it really would become an RPG, and that action (the genre) and learned proficiency are very important to Kirby, so he's going to continue thinking about that balance going forward. Which is quite challenging.
Q: That brought us the "Magolor Epilogue" right? Magolor did no talking on his own, the whole story till the end was communicated in that fashion. Very well done.
<They're talking about the fact that he doesn't talk to anyone else to explain the story or his feelings while you're playing the game, yet you still understand the narrative. Obviously, he still has some dialogue when you power him up.>
-Kumazaki thanks the interviewer, saying that with an action game, its good to have a story you can read between the lines. And, he adds, the reveal that Magolor('s ears) was dark brown/black underneath his hood was always there from the beginning of his creation.
<They make specific mention of his ears, but I think the point is to emphasize that his looks aren't because he's in "shadow">
Q: Lastly, please share let us hear your enthusiasm as we move into the 31st year of the Kirby series.
-Kumazaki says that the 30th anniversary came about because of the hard work of staff and most of all, the cheers of so many fans. The games, the music fest, the events and merchandise. FL is the series first main line 3D action game, Dream Buffet lets you compete against others online, and now this game, a deluxe remake of an 11 year old 2D action game, so there's a great variety of Kirby for the fans to enjoy.
That the team had been feeling this after the 20th anniversary, but with the growth of the staff, while they were able to deliver almost non-stop Kirby titles, presenting nothing but traditional 2D sidescrolling action titles alone might put the series in a rut. That's why with much work, they try to change up the world, the graphics, and the style of play, but the series needs even more variety going forward. Now, at the 30th anniversary, the team has gained so much more experience and are ready to challenge new types of play. It's a big thing to deliver a diverse lineup of titles. But there are still things left undone and new challenges ahead. They don't want to be limited to just mainline titles and specific staple genres and are making preparations to deliver an even more diverse Kirby series to the world. Please look forward to what the new Kirby series will continue to have in store!
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