Sims 2 on Windows 11
Alright, the new computer with Windows 11 is up and running and Sims 2 has been installed. These are the steps I took to get it running and looking pretty:
Installed the game through EA App
I installed "George" so I won't need to start the game up through EA App and let it waste resources and spy on me.
I ran the 4GB patch on the Sims2EP9.exe and TS2BodyShop.exe
I ran Graphics Rules Maker and tweaked things through that enabling it to use my full texture memory etc
I installed the EmptyStandbyList since without it I got pink flashing very quickly
????
Profit.
If this helped somebody else out, you're welcome! :)
(long, pretty messy and image heavy version of this process written as I did it is behind the cut. I mean it, it's very long!)
added my graphics card in the video cards file manually
did the common graphics rules tweaks (these) manually
applied 4gb patch to bodyshop and game exes
tested bodyshop, it started up but has no smooth edges, otherwise textures are good and new projects export and import as supposed. 4GB patch works as supposed. It'll likely require tweaking it through nvidia control panel so leaving that for later.
Started up game, after turning the edge smoothing on it looks this good (no mods thus the boxy shadows):
6. However my log is reporting only 1gb of RAM for the game to use, will have to reapply the 4gb patch and try again. But it's using all 12 gb for texture memory so that's cool, I probably won't need to worry too much about pink flashing but I'm going to stress test it a little.
View distance maximized:
Shaders work:
"I probably won't need to worry too much about pink flashing" I said earlier and then left the lot and:
:'D But looking at task manager I see my standby memory has filled up the remaining RAM already so this is actually working as expected, I just forgot one step.
7. installed the EmptyStandbyList.
8. This is where I closed game, applied the standby memory fix, rechecked my exe and remembered that you weren't supposed to run it in compatibility mode so I turned that off but just in case I also reapplied 4gb patch and restarted the game. Now it's correctly showing me 4GB of RAM to use for the game so that should be handled.
Side note: Mr. Humble spawned, I haven't seen him for years as I have mod to stop him from appearing. Was this sim always so ugly? It looks like his face is melting.
No pink flashing after leaving the lot this time:
But it crashed when I clicked on the sims icon.
New try, game restarted and this time we'll go straight to CAS and... *immediately gets distracted* There are this many bin families by default?
I've used clean templates for years so this was an unpleasant surprise. I don't like them, you're all getting nuked soon once I've made sure the game runs as supposed and can go ahead installing clean templates. So then to the CAS, it loads and I click to create a sim and....
Oh. Okay then. :| Guess I'm missing some tweak still. Let's try graphics rules maker instead, it should also easily fix my resolution etc since I forgot to do that manually.
One restart later, are you fucking kidding me?
but hey, nice crisp textures. Too bad it's so tiny I can't see shit. (I realized this was my error after a moment, I thought graphics rules maker said minimum resolution in the spot I didn't change but it actually says maximum, so I fixed that and all is good) But I'm gonna ignore that now and try loading CAS again, pls work.
.... Hell yeah, at least that finally loaded up as supposed.
She is beauty, she is grace, maxis defaults really ruin her face.
After the final restart with screen size etc fixed I went back and forth to different lots trying to make it flash pink and it never did so I'm going to say this was success.
So to recap:
Installed the game through EA App
I installed "George" so I won't need to start the game up through EA App.
I ran the 4GB patch on the Sims2EP9.exe and TS2BodyShop.exe
I ran Graphics Rules Maker and tweaked things through that enabling it to use my full texture memory etc
I installed the EmptyStandbyList since without it I got pink flashing very quickly
????
Profit.
And seriously, that's all, even if this post ended up this long.
I still need to get smooth edges in bodyshop but that will likely be done with nvidia control panel rather than texture settings. Here's one more random maxis sims image to end this with a pretty picture instead of just huge wall of text.
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Underrated thing I love about Stray: it solves the core “narrative distance problem” you have in almost every other video game ever.
In other video games when you get distracted from the main story to go hunt for collectibles/ goof around, it always feels like you’re “ruining the narrative.” The NPCs are urging you to solve the world ending threat as fast as you can —and you respond by looking for the bonus items. It creates a distance between the player and character. It feels weird that the NPCs aren’t angry at you for hopping around and goofing off instead of focusing on the world-ending disaster
But in Stray it makes perfect sense because like. You’re a cat.
Of course the NPCS aren’t mad at you for acting oddly or running off and goofing around for a bit! You’re just a feral little cat, you don’t know better. Of course a cat would get distracted from a main storyline to goof around and go hunting for little treats. It’s just a little kitty. It needs to cause mischief. Everyone Gets it and it makes perfect sense
The moral of the story is that there should be more video games with cat main characters and that’s that on that
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Okay back on my Pokémon thoughts- forget the teams for a second that stuff takes longer than expected to narrow down.
Been thinking what types the boys would be and I think I’ve narrowed them down to a select few for each of them.
For Mikey, I’m thinking Electric, Fire, and Fairy. Electric because he just has so much energy, and I feel like his razzmatazz is akin to how Electric types typically are + Electric types are very chaotic and Mikey is also Very Chaotic. For Fire, well I feel like that one is self explanatory with not only how his first weapon operated but also how his ninpo works in general + how he’s generally a very warm-hearted boy. For Fairy, I tend to associate Fairy types with magic, and considering how Mikey is the most tied with mystics, I think this goes well with him + he’s a smol guy. I’m leaning Fire/Fairy though.
For Donnie, I’m thinking Electric, Steel, and Psychic. Electric because TECHNOLOGY. Steel because TECHNOLOGY. Psychic because of how his ninpo works primarily revolving around TECHNOLOGY. Okay but to be more in depth- like I mentioned with Mikey, Electric is a chaotic type and I think Donnie aligns with chaos a lot. For Steel, yes because of technology, but also because of how Donnie tries to portray himself as “emotionally unavailable” so the defenses he puts up in that regard are very Steel like. For Psychic, let’s be real that’s the “smart” type for the most part (plus it’s purple). Donnie could be any combo of these to be honest but I’m leaning Steel/Electric.
For Leo, I’m thinking Steel, Dragon, Dark, and Water. Steel because of his swords (and like I said with Donnie, the defenses that Leo puts up to mask his feelings and true self.) Dragon because I find that to be a big “leader-ly” type, and him having that type works well with his eventual position as team leader. Dark because let’s be real, he is a schemer, and Dark types in general tend to be very scheme-y and misunderstood. Water because he’s a lackadaisical character who goes with the flow a lot of the time, even against his better judgment. This boy makes it a mission to be hard to figure out, so I genuinely have no idea what he’d be. EDIT: I have been successfully convinced to lean Water/Dark for Leo! EDIT 2: HMM maybe flying and ghost now as potentials???? Why is Leo so hard to figure out.😭 EDIT 3: I cannot believe I’m saying this but I’m actually leaning hardest to Dark/Ghost now. Dark is all but confirmed in my mind but Ghost is very quickly making itself make sense here ironically.
For Raph, I’m thinking Fighting, Fire, Ground, and Dragon. Fighting because he LOVES fighting, he’s good at it, and he’s the one who strives to get the actual moves down most + this goes with his protective personality. Fire because he DOES have a temper to him, however much he wants to keep it pushed down, but also he, like Mikey, is a very warm-hearted boy. Ground because he’s the tank!! And he’s solid in his strength and his duty. Dragon because he’s the eldest, the one the boys look to for strength, the one who was the initial leader and-! He looks the most like a dragon lol. Like Leo, it’s kinda hard to have a favorite combo for Raph, but I think I’m leaning Fighting/Dragon. EDIT: I have been convinced that Fighting is a definite for Raph but Ground may work better for his secondary!
This was a lot harder to think of than I thought haha. Please if you have any ideas let me know (especially since I’m not totally convinced or tied to anything in particular quite yet)! While it’s hard to pin down perfect typings, it’s also very fun.
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