idk man, the epilogue is like this really deep...exploration of interpersonal connections and wants and desires interlaced with the complexity of circumstance and consequence and regret and guilt. and I started it as a like "haha, this is what I want! I want two monkeys being gay, haha!"
but it's so. fucking tragic, actually.
just in chapter 1, we see how defeated Macaque is, how lost he is. how he hesitates and flip flops constantly. how he says or thinks something with certainty, but then goes back on that. he tries so hard to commit to one path, but he truly is fluctuating and has no clue what to do
and wukong is just...certain of himself. he's certain of his wants and desires now after Constellations. He wants to maintain connections and put in the effort no matter what. and that..juxtaposition of them...is just so raw and hurtful in chapter 1 because we see that wukong notices that in Macaque because he knows him better than anyone.
And Macaque admits he's a little lost. he doesn't know what he wants. but he keeps walking. he wants to make his own choices. he wants to think for himself. he wants to see the truth for himself.
and as the days go by, as the weeks and months pass...as they grow and change, it's just sad. because it's not
the epilogue is not this "will they? won't they?" shadowpeach thing.
look at them as individuals. that's why i finally decided to change the perspective. because we needed to see macaque's thoughts. I've shown you wukong's; please give macaque that same level of attention.
when people write romance or relationships, they often misstep when it comes to the characters that are in the relationship. in order for that relationship to be believable and relatable and enjoyed by the audience, you have to develop the characters independently and together.
we cannot have shadowpeach until we know, with certainty, who macaque and wukong are.
25 notes
·
View notes
who are you in this haunted house story?
the dark entity.
you’re not from here. you don’t need what they need. their fear is so…. trivial. they are small, so very small compared to you. they eat and walk and cry and laugh. you just watch. it’s fascinating, really, their little rituals and their meaningless concerns. sometimes, you envy their small joys or even their modest pain. they don’t know what it is to wait in the dark, unfeeling, as time passes over you as eternal as the sea. but my, how you are glad to have guests again. you see, over your many years, you've become aware of a secret: fear tastes sweet.
tagged by: @sortilegii (thanks so much for the tag :D)
tagging: @sifonie, @greenleads, @volucerrubidus, @masquenoire, and anyone else who might like to complete this quiz!
7 notes
·
View notes
Hey I just want to know something: am I the stupidest person on the planet or the f1 fandom is built differently?
Everytime I go on a social media to look up f1 content I see cute/horny (let's be honest) edits and everybody calling the drivers pookie or making memes. And that's alright, I guess.
I most definitely know that a bunch of (mostly white) men in a very competitive male-dominated sport rooted more than many others in capitalism are probably going to have scandals around them. I am not that dumb. I also know that because probably none of them is scandal-free and people who get crushes/hyperfixation on them just learn to live with them, but I didn't think they just...ignored them? Swept them under the rug? Let me explain.
When I so much as stumble on a TikTok with a song by The 1975 or McCafferty- or hell even Lovejoy recently- I see comments flooding with "bUt DoN't YoU kNoW tHeY'rE pRoBlEmAtIC?". Same happened with content about cinema or books. And on Tumblr happens less but still happens. As soon as you mention something that has ties with sexism, racism, homophobia, etc. people will soon point it out to you. Maybe because they're some of those people with the obsession of only consuming "morally pure" content, maybe they genuinely want to inform you, maybe they fucking hate that song/book/movie and want to give YOU a reason to dislike it.
But can someone tell me if I'm fucking dumb and I managed to stumble in the wrong part of instagram/tumblr/TikTok or NOBODY fucking talks about the shit some drivers have done? Because I am stumbling on a LOT of shit done by drivers I really liked lately even though I have been interested in F1 for a while now. Not too long, but enough that I think I would have heard some stuff.
Like, if I spent like 6 months on the hashtag of Guy Who Drives, why am I now finding out that they said something really discriminatory? I am just confused, I simply thought it would have popped out sooner, but apparently it was buried under 500+ posts about their abs? Like what?
I get that anyway it's not like you can cancel a driver, no matter what shit they say they'll probably still going to be racing the next weekend, but why people don't talk about it? Was my socials' fault for showing me horny posts everytime I simply looked up the name of a guy or do people don't talk about this stuff in the f1 community because "what are you gonna do anyway"?
I am leaning towards the second option because there are a few things that happened while I was already watching f1 (not in order: Lando's comments about, Trump, Hornergate, most drivers saying Hornergate was just noise) and at first people were talking about it but then they just...stopped? Like, I don't know, personally the words of disenterest many drivers expressed about Hornergate made me change my opinion about them at least a little and people seemed so outraged at first but now...it's like it never happened. Everybody back thirsting on main for Ricciardo, Norris, etc.
Genuine question, is the general response of the f1 community to these behaviours "forgive and forget in time of the next gp"? Am I missing something? I don't think they should be crucified but why I have not seen more people talking about this stuff? The "serious sport bunch" seems to be uninterested in "gossip" or whatever happens outsid the tracks, the good old fashioned fandom is writing fanfiction/making edits/funny posts, who keeps tracks of this stuff?
I have never been interested in a sport before. In the artistic world (cinema, literature, etc.) some scandals can get you out of a job and a long lasting hatred from the community. In motorsports, because the success of a driver does not depend from his fans' engagement but can be "objectively proved" by results and victories, do people just...make peace with the fact that some athletes are pieces of shit?
I want to specify it one more time, I am NOT saying LET'S CANCEL ALL THE DRIVERS AND BOO THEM BECAUSE THEY HAVE DONE SOMETHING QRONG AT SOME POINT, I am asking:
how do you deal when an athlete you cheer for does something really fucked up, and you know other athletes in the same field are no saints?
8 notes
·
View notes
King's Quest Fan Remakes
After talking about them a bit recently, I felt compelled to play through the old KQ fan remakes (1-3 from AGDI and 3 from IA), and I wanted to share my more in depth thoughts for anyone interested in these love letters to the original games.
King's Quest I: Quest for the Crown Remake from AGD Interactive
A lovely update to the original! While clearly the least polished of AGDI's offerings, it's nice to be able to play KQ1 with KQ5-style graphics and voice acting (the original voice of Graham, Josh Mandel, voices him in all four of the games in this post, ftr). There is an option to turn off any chance of softlocking yourself before you even start the game, which is a welcome feature. Puzzle-wise, this one stays the most faithful to the original out of the three from AGDI with a few updates here and there (like that stupid name puzzle! lol). The vocal performances and sound effects can be a bit fuzzy, but I found them enjoyable nonetheless.
Overall a solid fan remake with limited extra bells and whistles!
King's Quest II: Romancing the Stones from AGDI
Easily the most ambitious of the three from AGDI. Pretty much all of the core elements from KQ1 are further polished here - artwork, acting, music, and sound effects. The story and puzzles, however, have been changed enough that the end product is sizably different from the original. In some cases, this is fun and interesting (more lore and character interactions! new and unique puzzles!), but not everyone will enjoy all the changes. I, for example, find the underwater section kind of fun, but the new content around the count... not so much (for reasons I'll avoid due to spoilers, but know they're more mechanical than anything). There's less freedom in when you can do things, the added story making the game far more linear than it originally was. But then I'm sure many would agree that if any KQ game could do with extra content, it'd be 2, so I can't fault them swinging for the fences, even if not every hit was a home run.
All in all, this version of KQ2 doesn't really work if you're simply looking to experience the original game with updated graphics, but it's a fun playthrough nonetheless, and newcomers might enjoy the added lore/story bits. Just be aware that I could probably sum up the original game's story in about two sentences while this one would take far longer. XD
King's Quest III: To Heir is Human Redux from AGDI
If KQ1 wasn't fully polished and KQ2 was a little overworked, then KQ3 is juuuuuust right! (For anyone who knows the game, yes, this is a purposeful pun. XD) The graphics, sounds, music, vocal performances - all are the best yet (though still with some minor hiccups as any fan game is wont to have - the music was sadly cutting out during the climactic sequence for me). It even has a neat little feature where the timer changes color depending on how close you are to being zapped into oblivion that is not only useful but adds a sense of urgency in it's own way (especially if you forgot the item that makes travel a lot easier for like 2 meals I mean what lol). While it does carry over some of the story threads from AGDI's second entry, this game still works well enough on it's own, with the majority of the new content being added in naturally rather than supplanting whole sections of the original. In fact, personally speaking, I think the added content only enhances the game, your encounters with Medusa and the yeti especially getting a nice boost. And the extra lore only helps you feel for the protagonists plight all the more. The ending is a bit drawn out, perhaps, and I may not agree with the order you're supposed to choose the four items in to get the treasure (insert rant here XD), but those are minor nitpicks at best.
This is easily the best of the three, AGDI having perfected their KQ formula at this point. It works as a remake of the original while still adding in a bit of new content that doesn't feel unwelcome. I would highly recommend it to anyone interested in giving the King's Quest series a try.
King's Quest III: To Heir is Human Remake from Infamous Adventures
Look. I know that it's not as impressive as AGDI's version. The time limit is laughably long, the spells are impossible to mess up, and some of the clickable areas can be a bit wonky. But I really like this version, ok?? I like the design and voice of Gwydion, I like the storybook quality that the cutscene art has, I like that it feels lonely when it should. And as much as some of the changes in AGDI's version were really nice, I like that it's basically just the original game without extra stuff added in.
This is like AGDI's KQ1 - a really solid remake of a game that gives you the feel of the original but with an updated interface and graphics. It's not as impressive as the one above, but it doesn't have to be. The original KQ3 is an awesome game, so an update of just that can't be bad. It can easily be played as a standalone game, and I will continue recommending this version 'til I die, lol.
9 notes
·
View notes