#codebasics
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codebasics · 2 years ago
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The Game-Changing Advantages of AI in Data Analytics
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mikeluigi64 · 6 months ago
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I can't believe I'm actually hopeful for Half Life 3 again.
Like, seriously, the quality of stuff done to make Half Life and Half Life 2 better and nicer is amazing, along with the documentaries and the stuff they're willing to share, with them also actively actually developing games again. I just can't help but be hopeful.
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whmp · 9 months ago
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Bye im so embarassed of being poor that its so hard to ask this
Is the game going to be free?
100% free : D
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b0tster · 2 years ago
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which version of unreal are you doing BBkart on? (I do know it's 4, but I'm wondering about the minor version)
4.25!
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queenlua · 6 months ago
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it's good that i do juuuust enough red team shit in my job to get a deep, visceral understanding of why it's a good thing that it's not my WHOLE job
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lunnefisk · 2 years ago
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Fabric is supposedly more optimized than forge. Both of them still have mods being developed for them but imo fabric has more interesting ones and they tend to run a little better
i think i figured it all out! thank you everyone for your help
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hehehe square aurora borealis
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mcbitchtits · 3 months ago
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hm. just thinking about that staff post that says longterm they want to move tumblr over to atproto or whatever. probably a good idea for longevity because you know at somepoint fuckomatt is going to throw a really hard tantrum and tumblr will get wordpress'd, and you know tumblr doesn't have a sustained decades-long community of independent developers relying on it for both personal work and their businesses. it will simply be over. on the other hand, from what i've gleaned from bluesky, this is also going to be a privacy nightmare because there currently... is no privacy on bluesky? your choices are "everyone can see me posting" or "delete your account".
also idk how the fuck reblogs are gonna work because lmaooooo oh my god. i can only imagine the spaghetti behind the scenes here
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edwardos · 6 months ago
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A weird screenshot that I can't explain from my Beta 1.8 mod sixteen months ago.
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lemmaeof · 2 years ago
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I swear to god if I see anyone doing the "look what modders can do!" bullshit around the mob vote this year I'm gonna fucking lose it
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diabolocracy · 5 months ago
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Zooz.
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How it feels to be a stickler for best practices when the rest of your team is passive-aggressively side eyeing you to rush and just hard-code things
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homotexas · 1 year ago
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was considering writing something that started with impl<T> OptionT<T> for Some<T>. i think that means it's time to set the keyboard down
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bookpdf · 6 months ago
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getting into the halloween spirit by being very scared of my job/career/work in general
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l0std1adem · 6 months ago
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in the past year, I wrote critical APIs, built a microservice from the ground up, did a fuck ton of ops work, played a key role in the WEEKEND meetings that we were having to get our service ready for customers and was the most junior person there, demoed to my manager’s manager twice and a guy right under the CEO once and am currently working on solving the problem that was the reason that our team was created in the first place…
AND IM STILL NOT GOING TO BE PROMOTED BY THE END OF THE YEAR BECAUSE OF OFFICE FUCKING POLITICS
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jcmarchi · 7 months ago
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Combining forces, GSAP & Webflow!
New Post has been published on https://thedigitalinsider.com/combining-forces-gsap-webflow/
Combining forces, GSAP & Webflow!
Change can certainly be scary whenever a beloved, independent software library becomes a part of a larger organization. I’m feeling a bit more excitement than concern this time around, though.
If you haven’t heard, GSAP (GreenSock Animation Platform) is teaming up with the visual website builder, Webflow. This mutually beneficial advancement not only brings GSAP’s powerful animation capabilities to Webflow’s graphical user interface but also provides the GSAP team the resources necessary to take development to the next level.
GSAP has been independent software for nearly 15 years (since the Flash and ActionScript days!) primarily supported by Club GSAP memberships, their paid tiers which offer even more tools and plugins to enhance GSAP further. GSAP is currently used on more than 12 million websites.
I chatted with Cassie Evans — GSAP’s Lead Bestower of Animation Superpowers and CSS-Tricks contributor — who confidently expressed that GSAP will remain available for the wider web.
It’s a big change, but we think it’s going to be a good one – more resources for the core library, more people maintaining the GSAP codebase, money for events and merch and community support, a VISUAL GUI in the pipeline.
The Webflow community has cause for celebration as well, as direct integration with GSAP has been a wishlist item for a while.
The webflow community is so lovely and creative and supportive and friendly too. It’s a good fit.
I’m so happy for Jack, Cassie, and Rodrigo, as well as super excited to see what happens next. If you don’t want to take my word for it, check out what Brody has to say about it.
Direct Link →
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kyousystem · 10 months ago
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Thus far, I've shaved the file containing all of GNU Backgammon's evaluation logic from ~5.5k lines of code down to ~3.5k lines.
I've split it off into three or four brand new source files containing over a dozen functions each, just to keep things better organized (and because there was a bunch of extra crap thrown into the evaluation source file which had no business being there, heh).
But there's yet more work to be done: 3.5k lines in a single file is better than 5.5k lines, but it's still much too large…
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