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#concept architecture
black-suns-rim · 11 months
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Desert Loreirran village concept art
I’m not that great at architecture, so I’m practicing it with some village concept art. I’ll definitely me making more here soon. This is a good time to also talk about the desert village architecture. (Information under the concept pictures)
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1. Building Materials:
The desert region Loreirrans utilize a combination of natural materials to construct their desert homes and city buildings. These materials include:
- Sand: Sand is used as a foundational element, providing stability and insulation against the desert's extreme temperatures.
- Mud and Clay: Mud and clay are mixed with water to create a binding agent. This mixture is essential for forming the structures and keeping them sturdy.
- Plant Wastes: Various plant materials, such as dried leaves and stems, are added to the mix. These materials contribute to the insulation and help regulate the interior temperature.
- Water: Water is a precious resource in the desert, and it is carefully used to moisten the building materials and facilitate their molding.
2. Cooling Architecture:
The desert region Loreirran buildings are ingeniously designed to maintain a comfortable interior temperature, even during scorching summer months. Their architecture includes:
- Thermal Insulation: The combination of mud, clay, and plant waste acts as natural insulation, keeping the interiors cool during the day and retaining warmth during the chilly desert nights.
- Ventilation: Buildings feature strategically placed openings and wind-catching structures that facilitate natural ventilation. Cross-breezes help regulate the indoor climate.
- Shaded Courtyards: Courtyards within villages and towns are often surrounded by buildings, creating shaded areas where residents can seek relief from the sun's intensity.
3. Surface Villages and Subterranean Cities:
The Loreirrans have adapted their architectural styles to suit different settlement types:
Surface Villages and Towns: These settlements are typically located in proximity to natural rocky formations and hills. The Loreirrans mimic the rounded and occasionally pointed shapes of these geological features in their building designs, ensuring that their structures blend seamlessly with the desert landscape.
Underground Cities: In larger urban centers, Loreirrans construct underground cities to escape the extreme surface temperatures. These subterranean cities are accessed through large sun holes in the ground. Roads connect these cities to the surface, allowing for transportation and trade.
4. Aesthetic Variations:
The aesthetic of Loreirran architecture varies based on the specific location of a village or town:
- Rounded Structures: In areas with smoother rock formations, Loreirran buildings adopt smooth and rounded shapes. These structures flow organically with the surrounding landscape.
- Pointed Structures: In regions with more rugged rock formations, some buildings may feature natural pointiness to mimic the local geological formations, creating a unique architectural style that honors the desert's natural beauty.
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gebo4482 · 1 year
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Spider-Man: Across The Spider-Verse by Kris Anka
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53v3nfrn5 · 28 days
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Orchid Villa (2022) designed by: Thilina Liyanage
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ai-dream · 3 months
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rodneybowry · 11 months
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Bellingen Butterfly Court Yard House
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keepingitneutral · 8 months
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Dream House, Capri, Italy,
Design by Seydou Djermakoye
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moodboardmix · 3 months
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The Serenity House, Lake Lucerne, Switzerland,
Courtesy: Fatemeh Abedi
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alecgthomas · 2 months
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Hangin' out at Hero's Square
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ultimatepad · 1 year
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A Secluded Villa In The Valley Of Fire by @sunt_mrr
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Riften
Concept art for The Else Scrolls V: Skyrim
Art by Ray Lederer
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searchsystem · 7 months
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Benjamin Benichou / Concept Store, Kyoto / Rendering (AI) / 2023
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miamaimania · 4 months
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Surrealism at its finest, the 1980 Citroen Pyramid concept car: a marriage of industrial design and architecture.
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charon-c · 17 days
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Some buildings I recreated in Minecraft, from concept art for Dishonored 2
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ai-dream · 3 months
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rodneybowry · 11 months
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