#console controls
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insiderzx · 5 months ago
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Console controls retro
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kaasiand · 4 months ago
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I wish we had every single game on DS
Not 3DS, just DS. Guys please stop tagging this as 3DS
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dannypocalipse · 10 months ago
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Today we have a full art!!
This one just shows aesthetic that Danny gives me ehehehe
This pic took way too much time to finish, but I am kinda proud of it, esp the middle small picture
Every little pic on its own under the cut because WHY NOT??
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And also LITTLE FROOT LOOP VLAD MASTERS
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blueskittlesart · 5 months ago
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got my wii back everyone celebrate
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jacky93sims · 4 months ago
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Super Dream Cube Functional for The Sims 2
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This is a conversion from Sims 4 Game, low poly. Console and controller have 17 recolors (you need to use the design tool to change the controllers color).
DOWNLOAD HERE
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If you want to support my creations, you can send me a donation with Paypal or Ko-fi ☕ If you want to ask for a Paid Commission, HERE you can find more details. Thank you ❤️
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kingsillystimmy · 4 months ago
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❤️ Nintendo Switch 💙
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runeflesh · 2 months ago
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nintendo: how are we gonna get people to buy the switch 2 at such a ridiculous price...
fromsoft with bloodborne's successor after 10 painful years of waiting: hello
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blacktabbygames · 3 months ago
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A small content update for Slay the Princess just went live — The Voice of the Skeptic now accompanies you on the Deconstructed side of Happily Ever After instead of Voice of the Paranoid.
I’m not sure why I originally settled on Paranoid for that branch of the story. Maybe it was because Skeptic already felt overrepresented in The Pristine Cut between his presence in the Den, and his major role in The Cage split across three routes. The Cage in particular was a very emotionally taxing chapter to work on, so maybe I was tired of writing him.
But post release, it’s felt like:
Paranoid’s in HEA was just kind of there. At least, none of the things he does in the chapter felt important for his character.
Every voice gets an opportunity to truly shine somewhere except Skeptic. In fact, to push players to the cage, we wound up taking away one of his weirdest moments to shine from the base game (pushing you to take The Prisoner’s head with you.) Localizing the game means that redoing any dialogue is very burdensome, since I’d have to have it retranslated in all 12 of our supported languages, but upon looking more closely at the script for Happily Ever After, I realized that all but one or two lines felt more like they belonged to skeptic rather than the paranoid anyways.
And that when given to the skeptic, those lines don’t feel like he’s just kind of there the way it felt like Paranoid was just kind of there. The small wins Paranoid can get in that chapter — deducing the identity of the shadow; pushing you to blow out the torches — they’re big wins for the Skeptic, and the route seemed like it would be much more rounded if he was swapped in.
And beyond that, I couldn’t get the following line from the Shifting Mound’s monologue about the Deconstructed Damsel out of my head:
“Love melted into skepticism, and you pulled back layer after layer after layer until all you were left with was the knowledge that you did not know me.”
We couldn’t just use the word skepticism to describe the route’s entry point and not include our lil’ over-analytical guy. So we took some time this month to re-record those lines with Jonny and make the changes to the game, and now that itching need to fix “just one more thing” is finally gone.
This is probably the final content update for Slay the Princess (though, never say never I suppose.) Ever since we started work on The Pristine Cut, I wanted to end my work on the game with the conclusion of Happily Ever After. I’m grateful for the opportunity for that to finally be the case.
I hope to see you all tomorrow with Scarlet Hollow’s relaunch, but even if I don’t see you there, thank you all for the life-changing support you’ve given us. I hope our game means as much to you as it means to us.
All the best, Tony
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keferon · 6 months ago
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Man, I was thinking of your Jazz mech au and then you called it Space Ratatouille and I was thinking. What if Prowl was Jazz's mech instead of Jazz having is own. Prowl is sentient but maybe he has a cockpit that allows Jazz to control his movements. Now that's some real funky ratatouille.
I just like the idea of Jazz poking and pulling random things in Prowl and poor Prowler is doing his best to look normal infront of others.
I NEED YOU TO HEAR ME OUT ON THIS ONE BECAUSE I HAD THIS IDEA SINCE THE VERY START OF THE AU
So!
Prowl can’t just be Jazz’s mech because he already established as a normal Cybertronian right
But you know what he can? He can scan a piece of technology and then transform into it. That means he absolutely can scan Jazz’s mecha. And then become mecha himself. You see where I’m going with it YOU SEE RIGHT?
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meillex · 2 years ago
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✨Nintendo 64✨
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melonramune · 4 months ago
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2025-01-23
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ezlo-x · 7 months ago
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Every single time I see those twitter accounts that go “wind waker/twilight princess for the switch!!” This image i made a while back pops in my head once in a while
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atariforce · 1 year ago
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Famicom Poster by Adam Rufino
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archen-propaganda · 1 month ago
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My brother gave me his copy of pokemon Y to try out and it's going really well i think
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jacky93sims · 4 months ago
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Nintendo Switch Console Functional for The Sims 2
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This is a 4to2 conversion from AroundTheSims, low poly. It's a functional game console for your sims, they will play it on the tv. 12 colors for the console and controllers. You need to use the design tool to change the controllers color.
DOWNLOAD HERE
----------------------------
If you want to support my creations, you can send me a donation with Paypal or Ko-fi ☕ If you want to ask for a Paid Commission, HERE you can find more details. Thank you ❤️
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multicolour-ink · 2 months ago
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For anyone in the UK, I've compiled a full compilation of price screenshots from the Nintendo website.
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