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#dark souls is the better game i think
asleepinawell · 5 months
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something i keep thinking about as i replay dark souls 1 in ng+ is how at any given point in a soulsborne game I'm going "wow i hate this area, i can't believe they put in such and such an enemy, ridiculous, What Do You Mean I Have To Climb Out Of Blightown" and I'm just low key annoyed all the time, BUT the overall lasting impression i come away with is generally "that place was super cool! i can't wait to go back someday". i really love how that is the typical from soft experience for me
dark souls 1 probably has this the most which is why it remains the best of the games for me
(castle sol is a glaring exception to this. seriously fuck that place)
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tsuchinokoroyale · 8 months
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#I was talking to some buddies about lies of p and sekiro and how LoP’s defense as offense mentality helped get into sekiro#but then how sekiro overwrote that mentality with its own “offense is the best defense” mentality#or “hesitate and you lose” as Grandpappy isshin would say#and how the switch for the change for me was genichiro who I think is one of the best designed bosses in gaming#you CAN’T play too defensively with him because he’s happy to pepper you with arrows from a distance#and then the moment comes when you realize your sword interrupts his bow attacks sekiro truly begins as a game#lady butterfly is also a good fight but all her moves bring her to you so there’s less incentive to be as aggressive#vs genny baby who will back off and fire off his bow if you let him#this isn’t even like a video of me playing perfectly but I LOVE getting my feudal edgelord corner stunned and just bursting him down#I kinda hate the owl shinobi fight bc he hits too hard and his attacks just aren’t interesting to react to#but it’s also possible to corner stun him and just go to town on his health bar#owl father and inner father are much better fights and I actually really enjoyed inner father a lot#but the Ashina family fights are absolutely stunning achievements in game design imo#perfectly balanced to be difficult but fair and visually stunning to boot#even if there is a layer of artificial difficulty in the final battle with the flowers obscuring their swords when they’re crouched#but the animations are solid enough that there are enough other more subtle differences like how hes shifting his weight#if he’s centered he’s going to lunge but if he’s angled he’s gonna sweep#I had so much fun with LoP and sekiro 🥰🥰🥰 I crave more…#I can’t say the combat in Elden ring gorilla gripped me like these two games have but I like HAVE to play dark souls I know this#sekiro#tsuchi plays games
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reel-fear · 6 months
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Hey if anyone wants to check out Moving Pictures Redrawn [a fan-made remake of the first chapter of BATIM that Mike n Meatly may have ordered to be taken down? It's unsure at the moment] Guess who downloaded a copy before they did that~
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nautilusopus · 11 days
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"this game is so much bigger!" yeah, geographically. putting a ten minute hallway with nothing in it between anything interactable doesn't actually count as something to do. what is this a bethesda game
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kuromi-hoemie · 1 year
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i wanna know what y'all are interested in. reblog this and tell me what ur current hyperfixation(s) is in the tags.
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vulturereyy · 2 years
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as a huge Dark Souls fan who honestly loves the games more for their lore and themes than ooo big boss fights, i wish i was coherent enough to make a big long beautiful dissecting post about the themes of DS and HK, but honestly. I just like that there is a possibility of 'saving' Hallownest. Not the kingdom itself perhaps but. All isn't so totally lost like in Dark Souls. There's still room to rebuild, there's still folks who haven't given up, there's still most of the infrastructure and even groups of bugs like the Mantises or the denizens of Deepnest (the creepy noble ones I'm talking about with the bench) that thrive (?). In Dark Souls, there is... Nothing to really 'save.' The best ending options, in my opinion, are to just let everything *rest* at last. Let the fire fade, let the cycle begin anew. You won't survive, nor will anyone you've met, but existence itself will, because you let everything be burned away at last.
But I don't feel that way about Hallownest. Society still hasn't fallen... *That* far, compared to like, Lothric and Lordran, and hell even Drangleic. I can't quite think of one character in HK who even mentions just waiting for death at this point because that's the only good way anyone is getting out of this (not in a self-death way but like, the world of dark souls is very much converging in on itself because it's been kept in stasis for *so* long to try and preserve Gwyn's Age of Fire. It's not sustainable.) I think Cornifer is a great example for this. He hasn't lost hope, he's got a clear purpose, and yes, he takes your geo (as does Iselda), but both of them take it with the future in mind. They both look forward to the day Cornifer can come home and they can just settle down together. In Dark Souls, there are merchants, but many of them are just kind of... Taking money for money's sake, really. There's not much to *do* with it, there's nothing to look forward to with it. They're getting it for the feeling of power that comes from wealth. There are a few exceptions (Shoutout to my man Domhnall of Zena the best character in DS1) but on the whole, it's a very different vibe. Even Sly, who says himself he just likes to be rich, doesn't seem to be taking it to die rich. No one is waiting for Hallownest to fall.
I don't know. Dark Souls will always be my favorite series, but there's something to be said about how Hollow Knight took a similar path and I prefer the feeling of the endings much more. Sure, in the case of the endings like Dream No More, you shed your shell and *you* return to the void, but Hallownest lives on. Not only does it live on, but it lives on WITH NO (or very, VERY little) CHANCE OF THE CURSE/INFECTION COMING BACK! And hell even your self-sacrifice is viewed as a good thing for you, the Ghost, and the Hollow Knight, because you get to finally *rest*. It's not even painted in a horrible light for the ghost personally.
Hollow Knight lets you kill the Undead Curse and Hollowing itself (i.e. the Infection). It lets you undo the mistakes and wrath of a vengeful god who wants to keep grasping at what little power they have over the lands. A lot has been lost, but not *so* much that everything is for naught.
Hollow Knight makes the best endings the one where the world survives, and I think that's beautiful.
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tastytofusoup · 1 year
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People talk about an easier difficulty setting for Elden Ring, and like, they're not wrong, choices in game settings so you can play the way you want to are always good.
However, an easy mode does already exist, and it is called playing as a mage, with the Moonveil Katana.
#elden ring is also in general feeling like the most accessible from software game - by FAR#if you're put off by the difficulty of the others - try this one#it's way more generous#'bonfires' are plentiful#and there are so many ways to make it more of a chill experience#make an Astrologer with an INT build - go around doing every misc thing and progressing npc quests in the zone before doing major bosses#if anything's feeling too tough just go and do something else then come back#by doing all the shit available out there in the zone you'll end up very leveled - grab the meteorite staff as early as you can -#it's easy to get and has S INT scaling (the best)#then grab moonveil after destroying stormveil castle and your domination will be in business#summon your spirit wolves - summon the npcs - and just demolish with your damage#most things become a fucking joke#I've barely been using my spells today because moonveil's special attacks are better#it does both physical and magic damage so it scales off all your points you've put into INT#it's disgusting and I love it#then you're free to enjoy the gorgeous world and follow npc questlines and enjoy the experience rather than it all feeling like a ballache#the dark souls games I finished - I struggled and served my sentence - and they're cool and all!#but the vast majority I look back and think 'oh that pos boss' 'oh that area I'd rather fuck a cactus than replay through - no thanks'#I see myself gladly replaying the shit out of elden ring
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moonsinkfoxgirl · 1 year
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The Rotten was a very cool boss conceptually but the fight itself was pretty meh.
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thecoolertails · 1 year
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damn ppl weren't lying hollow knight really is that good
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I'm glad Elden Ring being successful has led to people trying fromsoft's older games, and in particular Bloodborne because everyone should play Bloodborne.
But people acting like they've "discovered" Bloodborne and it was a preciously unknown game is driving me crazy. You know it was nominated for game of the year when it came out right? You know everyone fucking loved Bloodborne right?
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cirrem · 4 months
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I'm making a video game, called Battle 4 Blocktopia (you can download an unfinished version on itch.io) I'll be posting updates about it here I guess bc why not.
Its a 3D fighting game (with online multiplayer support), with various game modes (free for all brawl, team brawl, juggernaut, and capture the flag, and more coming "soon" (I have no idea) (the only I know for sure works is ffab)). On top of this, there is 10 different characters, each with unique mechanics and personalities, and 11 different maps. There is also story mode in the works (I have CH1 done, out of 10 planned. I need to completely redo CH1), a training mode (HOW DO PEOPLE MAKE THESE USEFUL), unlockable cosmetics (obtained by beating chapters in story mode), a functional tutorial, and the ability to bind any move to any button (except for dash and the camera controls, but I will get to them)
I really want to tag this as B4B but I think thats reserved for fanfic stuff
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sadlazzle · 4 months
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im so glad i wrote down all the bosses i defeated and in how many tries for every dark souls game ive played for the first time, bc i can go back through and be utterly shocked at the fact tht it only took 6 tries to defeat midir, cause i could’ve sworn it felt like fuckin 20
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extrapackxofastora · 7 months
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What is most probably a sexbot just followed me and it claims to be a sex slave etc... and it tagged SLAVE KNIGHT GAEL, the Dark Souls boss, in one of its posts, I'm dying!!
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keter2 · 7 months
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Deathloops multi-player invasion thing is such a cool idea honestly. Like you're just playing this single player game, shooting NPC's, when suddenly there's a Real Human Person now and they're actually going to kill you. And the dynamic of "okay what do I do now. Run, hide, try to find and fight them directly?" adds so much to the game
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infestedslime · 1 year
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Yippee!!!!
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princekirijo · 1 year
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Yeah I'm so normal right now haha <- just beat Nameless King and the Twin Princes in Dark Souls 3
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