Can you expand on what you mean by Baron being "too cool" to really fit a horror monster? It's a very interesting concept and I'd love to hear your thoughts. Is it that they're too active/involved/tangible and it detracts from their scariness?
I feel like I should preface this with a wall of disclaimers lmao 1/I am a hardcore, down-to-the-marrow, avid, deeply sincere horror enthusiast, esp. horror creatures. this usually means my mileage is vastly different from the average populace's, and my scaredy bone has been disintegrated by longterm exposure. most things in a piece of horror media won't scare me! so I practically never use that on its own as the scale to talk abt horror experiences, but when something does scare me it's always a special occasion to be treasured. 2/canon d20 is never really meant to be horror horror, and for good reasons: it doesn't fit the company's output, it takes a kind of carelessness in production estimation that is always a huge risk, it's often vulnerable in a way that kinda goes against how TTRPGs usually facilitates vulnerability, and for most people it's just! stressful! d20, even with the "horror-themed" seasons, generally just plays with horror tropes and stays focused in its goal of being a comedy improv tabletop theater show. 3/fantasy high's chosen system is DnD, which as I've mentioned before is before all a combat-based game system, which means the magic circle of play is drawn based on stats that facilitate and prioritize combat. want or not this affects every interaction you have in the game, and given fantasy high's concept from the ground up (everyone's going to school of DnD stuff to get better at DnD) it's doubly relevant. 4/This Is Fine I have no quarrel with this. my meters are internal, I do not ask this show to be anything it doesn't advertise itself to be, and what it is is fucking great! I like it! when I expand on this ask's question it will be like a physicist going insane in a lab. that's the mindset we're going in with.
disclaimers done. my stance on horror as a genre is that it's a utility genre rather than a content genre or a demographic genre; it is the discard of narratives. it's the trash pile. horror, above being scary, is about being ugly and messy, it's the cracks on the ground any story inevitably steps over to stay a genre that isn't horror. the genre's been around long enough to develop a codex and a general language that medias and makers and enthusiasts of the genre can use to talk about and build onto, but if you go into individual pieces there's really no unifying Horror Story. one person's beautiful life can be another's horror story, it's just how it is.
this makes The Monster a deeply intriguing piece of the genre. thing is a monster is in a decent percentage of any story - it's just when the antagonist force steps into something past a certain line traced out in the story's world. monstrousness is in pretty much every western fantasy story, it's in any story with a hero and something to vanquish or win; more than anything it's a proxy of that thing up there. the line in a narrative's world. the monster is the guard of the unknown lands, where heroic, civilized people don't tread.
what does this mean in the context of horror? the genre is about that perceived lawlessness, that "unknown land" so to say. we're in the monster's home. that's the literary context that we often walk into a horror piece with; the monster knows more than you about where you are. it may not understand you, but it holds more information than you, and with that it moves swifter than you, has more covered than you, and is more assured in its existence in this context than you. it's a struggle to catch up to it, it's nigh impossible to get one over it, and you're never sure it'll 100% work, because you just don't have the information necessary to.
with that framing you can kinda see where I'm coming from here: horror's often about the breaking of rules. I always think a monster's most effective when it breaks well-established rules of both existence and visual storytelling. think Possum (2018) or Undertale's Omega Flowey or the Xenomorph Queen - unique change in medium, unique change in graphic, unique change in design language, etc. in that sense I actually really like how canon baron plays out: they don't really function like anything else in the fantasy high universe, the bad kids have not managed to kill them when they've felled literal gods, their domain in fhjy literally introduces new mechanics to encompass their existence! from an experience design standpoint they slap mad shit. BUT! I can't help finding their character, like as a character riz (and the other bad kids, eventually) interact with, to be very... coherent? in design. this is kinda hard for me to articulate in words, it's more often a sense you get once you've looked at enough of these scrumptious fuckers, their general design and the way they show up is just kinda too clean, so to say. always kinda newly made? fresh unboxed. it, once again, makes sense for their lore - they are looking for more about themself from riz - and their function - they're an antagonist in a game experience, they're meant to be interacted with in a way that produces results and meshes with the existing magic circle - but that shininess takes away from the implied history they should have dominion over and the person they're haunting doesn't.
from another angle there is kinda something there about how put-together canon baron is as a concept; the domain they call home is riz's deep-seeded fears, extremely vulnerable things he's drawn borders around to quarantine and refused to walk into. things that from his perspective would irreversibly shatter certain pleasant fictions his world is built on top of. canon baron, While Extremely Cool, I feel is kinda too neat to connect with and signify the apocalyticized mess that'd result from this paradigm shift. the part where they're in riz's briefcase and looking through every mirror is Very Cool And Fucked Up! but ultimately the show draws a line around them as well, by making game-physical, tangible spaces they're in (the mirrors and the haunted mordred manor) and put riz and the bad kids there only when they need to confront stuff. riz is meaningfully narratively away from baron's unknown land for most of fantasy high.
with that and all of my disclaimers in mind my conclusion here is if canon baron wants to be a Horror Monster they'd have to cross way more lines. be a Lot more invasive. hence (holds up my class swap baron like a long cat)
28 notes
·
View notes
Is this fanfic friendly? I feel like an outlier.
I guess this is my sign it's time to throw together a FAQ post to link to lol.
Yes, every event for this blog is fanfic friendly :D
Though as I mentioned on my Ominous October post, for events that include multiple short stories, I encourage everyone to flex their creativity and take one of their planned short story fanfics, and at least *attempt* to turn one of them into something entirely original; rebuilding a character and story from the ground up to stand on its own two legs is no easy feat, and that is what makes it so fun!
It really gets your creative gears turning, to make an "au of an existing material" to be something entirely original, and you can be pleasantly surprised about the things you come up with!
As a few people say, its not just a matter of "filing the serial numbers off" -- you have to add in just as much *or more* as what you take out when you are turning a fanfiction into something that is original and completely divorced from its original source material / inspiration, and that is a hard, but very rewarding challenge!
Obviously, this is not a requirement (there's no hard requirements for any of the challenges, other than no cheating, including no using AI),
but if you would like an extra challenge for the short story events and you're planning on doing entirely fan-fiction, I highly recommend trying it out at least once, and seeing where it leads you--
you may find yourself pleasantly surprised by what you find down that rabbit hole!
12 notes
·
View notes
thinking about my Tokyo Ghoul au I made for Danganronpa. It was meant to be kind of its own thing, not necessarily doing THH and not necessarily copying the plot beats of Tokyo Ghoul. Either way Makoto takes Kaneki’s place kind of, mainly bc when I read the opening I could not stop thinking about what supernaturally bad luck Kaneki had. And the way Kaneki ended up being the “bridge between two worlds” and represented justice and a means to an end for BOTH sides at different points gave me ‘Ultimate Hope’ vibes. At the same time Kaneki could EASILY be replaced with Hajime due to the conspiracy that Kaneki’s accident was done on purpose to basically experiment on someone to see if they could create the hope they needed. Only reason I didn’t jump to it is bc back then I was sticking Makoto in any scenario I wanted AND there’s another Tokyo Ghoul character that fits Hajime’s story. Anyway. I wanted to toy with the idea of someone who values life and helping others so deeply as Makoto being forced to do horrible things or else lose himself entirely. Becoming something you feared and only viewed as a monster until they revealed themselves to be people, but still horrified to find yourself in the middle. I think Makoto would have a unique reaction and I think he’d lean much more towards self sacrifice and helping try to get both sides to see each other’s humanity much faster than Kaneki did or Hajime would. But he’d also be ashamed and scared of what he’d become and desperate not to hurt anyone, which would be a disaster in the making as the longer a Ghoul goes without eating a person, the more beast like and unhinged they become. It’s not ALL that much different from a vampire au save the fact that there’s no option to just. get a little blood from a living person and leave them just slightly woozy or raid blood bags from donations. You HAVE to seriously injure someone or outright kill them to live, which is what separates the two.
6 notes
·
View notes
LIAR YOU TOTALLY WATCHED ONE SEQUEL!!! 😉💜
https://www.tumblr.com/wellhalesbells/736050291745652736/friendraichu-jackironsides
HAHAHAHA, I should clarify that I just mean for super hero-y ones. I mostly watch the first one and rarely watch the second (or anything after...... or remakes, lol), I think the only Marvel one I've seen in recent history is Thor: Ragnarok. Actually, the Spider-man franchise pretty much encapsulates how I interact with Marvel properties: I saw the first trilogy because it was new and exciting at the time, then they remade it too fast and I refused to pay for something I just saw, that was so recent in my memory from the release date I could still remember exact scenes from it (THERE WERE ONLY FIVE YEARS BETWEEN SPIDER-MAN 3 AND THE REBOOT - THAT IS NOT ENOUGH TIME FOR ME TO GIVE A SHIT ABOUT THAT AGAIN. HOW IS THAT ENOUGH TIME FOR ANYONE TO GIVE A SHIT ABOUT THAT AGAIN???), then I watched the first Tom Holland one (fourteen years I can vibe with) and nothing that followed because that's generally when the gimmicks and cameos start in lieu of good story-telling, or they make it dark and gritty because that's the only way to ground this superhuman, right (I assume a random white guy: "Should we fridge a lady? Yeah, we should probably fridge a lady"). The first one generally at least tries to have a soul because they have to introduce the character and make you care about them but many of the ones that follow (the few I've seen from when the MCU was just starting out and I had hope *coughs*Iron Man 2, Thor 2, etc.*coughs*) are just cash grabs that don't try because you already love this character and there they are, right there, so money please!
Meg 2 however..... EPIC, NO NOTES. It knows if I was a shark girl, I was probably a dinosaur girl and it gambled correctly. That's what you're watching this for? Have three sharks and an unnecessary (probably stupid expensive) dinosaur intro that is nearly completely irrelevant to the story but that you will also not want to live without and for an extra special bonus: oblivious husbands and their brilliant daughter. Like. You got me nailed, my dude. Will watch every subsequent sequel, no questions asked.
5 notes
·
View notes
I am...baffled and disappointed.
I was watching a fansub of the first few Onepiece episodes, and was completely thrown off by them translating nakama as "friend". Like, no? That is not right. Just leave it as nakama please it's so much less offputting than Arlong going "Nami is my friend". That absolutely does not work.
Then on a whim I decided to google what fansubbers would still be using nakama, only to find at some point the fandom became absolutely poisonous about not only the term nakama, but leaving japanese in at all.
"It's a deliberate troll of old fansubbers!" "They just didnt' know how to translate it so they left it in." "It means friend/comrade/crew and they should just have used the REAL word!" "They thought leaving Japanese in made them edgy and cool"
Like...y'all realize YOU sound like the assholes here? Then of course there's the people who are like "You should never leave the japanese in the translation!" purists who I just don't understand. Misconception of words aside, because that is their OTHER argument, if you want it purely english, watch the dub maybe.
There ARE untranslatable concepts, and what I remember is fansubbers used to put their heart and soul into trying to convey the concept instead of literal translations. And sometimes, leaving the original term with a translation of subtleties works better. If you are mad at the fandom for assigning it further meaning beyond that (which I never really...picked up on? Nakama has different meaning for everyone, it's not a one-stop "closer than family" term?? Literally never heard anyone say that except for the people complaining that people say that), then I don't think you like fandom at all.
3 notes
·
View notes