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#eu4 modding
tanadrin · 10 months
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Something I've wanted to do for a while is expand the graphical map of the Adwera EU4 mod. Originally it was just a 512x512 map, but that led to graphical weirdness when you zoomed out too much--EU4's map rendering functions weren't designed to handle the map tiling multiple times in the in-game view. I had an idea originally that I was going to render Adwera and northeast Rezana in detail, and give the rest of the world a sort of parchmenty map texture, but I couldn't get that to look decent. So in the end I decided to just render the whole world--or at least the middle latitudes--which also gives me the option to fairly easily alter or extend the playable area in the future beyond the current scope.
But it took a while. Even if you're filling most of the map with wasteland provinces, you need a heightmap, normal map, terrain file, colormaps, and trees file. Those last three also required having some general idea of the climactic dynamics (which are still on shaky ground, but I'm pronouncing them Good Enough for EU4 mod purposes). So this particular part of the project stalled out until recently.
If I were being really completionist, I would also do rivers for all the wasteland areas. But drawing rivers in EU4 is actually incredibly annoying (they have to be continuous lines in like a taxicab geometry sense, and tributaries have to be marked separately).
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da-riya · 1 year
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drakeven · 1 year
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ANBENNAR: Redscale
Recently I played a mod of EU4 called Anbennar, multiplayer. I decided to draw the folks that were playing with me (I played Darkscale)
Posted using PostyBirb
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txttletale · 2 months
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what's up with Leviathan eu4? searched it up and like wow that's the lowest rated thing I've seen on steam... pretty much ever lol
as-released it was so badly bugged it made the game unplayable
its features were ill-conceived and broke a lot of existing systems
its features were so mind-bogglingly strong that they trivialized the game
generally a lot of this is attributable to a new studio coming in and the natural problems that are gonna happen with a new studio's first release. however unfortunately, and most importantly for me:
4. it set the tone for the rest of the game's life cycle, which was 'we've reached the absolute limit of what we can meaningfully do with the game's engine and core framework, so here's a bunch of dumb bullshit that lives on top of all the other systems without meaningful interaction with them'
like, people joke about hearts of iron mods trying to turn the game into a visual novel, but that's essentially official paradox policy now wrt eu4. every update is just like 'new mission chain based on some wacky althist to give france massive bonuses for colonizing siberia or annexing singapore or some bullshit'. it's a boring and uninteresting design philosophy to me that goes against everything that i like about paradox games so i'm basically not interested anymore
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hella-hannah-art · 9 months
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My boyfriend is going to DM his first D&D game and I made a character for it! The world is of the Anbennar mod from EU4!
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rogue-lavellan-trin · 5 months
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Oh its been a while so I have maps sitting around I made. Here's the most recent, a historical map of Iochand from the Anbennar EU4 mod.
The only kingdom to have a gnomish dynasty, and ruled over a mostly human population. Whimsical bunch.
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de-sterren-nacht · 7 months
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im okay. im fine. im normal. i dont need to eat this random eu4 mod developer ive never met alive. i dont need to reply with an entire essay about why theyre wrong. i dont need to explain to them why religiously adhering to a grammar standard that is distantly removed from actual usage is bad. im fine. im Normal
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rlyehtaxidermist · 30 days
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of course the mod used for the eu4 bad apple is called Voltaire's Nightmare. of course it is.
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cometchasr · 3 months
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the eternal struggle i want to make an eu4 mod but i have homework
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aerial-jace · 4 months
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have you ever visited asia before? how was it like?
bonus question: what's your favourite eu4 mod? graphical (eg tbarw), gameplay (eg ante bellum), silly thing (eg that one mod that changes the lion on the bohemian flag to boykisser), anything
I have not but I want to! Really badly!
I'd love to visit Japan once, particularly Kyoto. I dig the vibes of cities that intentionally project a dated aesthetic and there are many landmarks I'd like to visit. The Fushimi Inari-taisha and Enryaku-ji are top of my list, but I'm sure I'd stop at countless other Shinto shrines and Buddhist temples along the way, not to mention all the restaurants and other touristy places.
Ōsaka and Tokyo also rank high among places I'd like to go. And I'd like to at least once see some of the landmarks the souvenirs my late grandfather brought back from Japan when he worked for a Japanese car manufacturer came from, like the Meiji-jingu and Tsurugaoka's Hachiman-gu.
China also sounds neat. The Great Wall, the Forbidden City... I'd like to go visit Zhenning Temple the most though. Master Renshan, who did my 3 refuges and 5 precepts ceremony online just last November, is the abbot there so I feel like I owe it to him to visit at least once.
And finally I'd like to go to Taiwan because growing up I had a couple Taiwanese friends growing up and they introduced me to bits and pieces of their culture.
...And man, haven't played EU4 in ages! But my favorite mod's gotta be this one that made the map just so much more aesthetically pleasing. I'll have to look up its name.
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irysan · 1 year
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Spitballing a Fire Emblem Jugdral mod for a Paradox Grand Strategy game + Some Alt History Ideas
This idea originally started off as thinking about a Europa Universalis 4 mod since that's the only paradox game I've played, but thinking about it later, Crusader Kings is almost certainly a better choice. I just don't know the mechanics as well so what follows is mostly alt history ideas with some EU4 mechanics that I think exist in some capacity in CK. The primary religion of most of Jugdral would be something resembling either the way different Islamic Schools work in EU4, or like Hinduism with every nation being locked into choosing patron Deities representing the founding Dragon of that country. Cult of Loptyr would exist in a few scattered provinces.
Grannvale would probably be something resembling the HRE, with Belhalla as The Emperor. Their heir dies at war with Isaach, and a regency council is implemented for Belhalla given Azmur is too sick to rule. This council would comprise of Reptor, Lombard, Arvis, Ring, Byron, Claud.
Chalphy would have a unique mission tree and events to subjugate surrounding territories and incorporate them into the Empire's territory, and Sigurd would be heir for the earlygame, with insane general stats. Event would fire giving him Consort Deidre of unknown Dynasty. Verdane probably has razing mechanics so Horde-esque government. Agustria probably has Eastern tech or some kind of boost to cav to infantry ratio. Artillery probably get represented by Mages depending on tech group and Archers (which are worse) are what you get if you don't have the right tech.
If Sigurd succeeds in subjugating Agustria, a event will fire with most members of Grannvale declaring a coalition war on Chalphy, Silesse will ally Chalphy but be having a pretender war rebel problem that has to be sorted out first.
Winning that war triggers the event where Arvis assassinates Sigurd and Revokes the Privilegia. Gen 2 then follows as you'd expect with state religion being changed to Cult of Loptyr for the Empire, and this leading to a revolution with Seliph at the head of it.
But, more interesting than this is the potential for alt history. What if Sigurd dies early?
Well, presumably, Grannvale descends into a Civil War. If Veltholmer comes out on top, the same broad plot will unfold, Arvis will just have to finish the subjugation missions himself before Gen 2 can fire.
If another Grannvale Duke wins, then we'll assume Julius has been born already and Manfroy takes him away. Manfroy can then start his own revolution with Julius at the head, and Julius himself would not be Literally Just Loptyr at this point, so he'd take a similar role to Seliph. There might be some kind of event chain that could be used to delay him falling to Loptyr possession, because it could get pretty interesting if he hasn't consolidated power yet but changes state religion to the Cult, you could get another internal conflict, possibly between him and Julia (religious league war).
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tanadrin · 11 months
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Have you ever considered making a mod to a game like Victoria or HOI for your world?
Been working on an EU4 mod that covers Adwera during the period of Nurhani conquest. The original idea was a mod aimed at shorter-session and faster-running games, so it wouldn’t be expanded to cover the whole world. But like all such projects it’s a deadline-free spare time sort of thing, so progress is slow. It was actually part of what spurred me to redraw the world map, in fact.
Right now I don’t have more than a patchwork idea of what’s going on during most eras of Sogant Raha’s history (and that history is 60,000 years long), so blocking out a whole world’s worth of countries, ideas, religions, cultures, toponyms, etc., even for one 400-year period or so would be a ton of work. Maybe someday.
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da-riya · 7 months
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This is the funniest thing about the Touhou x EU4 mod
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drakeven · 1 year
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ANBENNAR: Darkscale
Recently I played a mod of EU4 called Anbennar, multiplayer. I decided to draw the folks that were playing with me (I played Darkscale)
Posted using PostyBirb
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vivi266 · 1 year
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do u play hoi4 with any mods I personally only play eu4 but my wife plays hoi4 with the mlp mod and tno
i've played the mlp one and i used to play kaiserreich regularly. not for a couple years though. i've heard stories abt tno's development that turned me off of it but not really familiar otherwise lol
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thisgodwontforgiveyou · 11 months
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temple of elemental evil may be literally unplayable bc its giving me the headache response eu4 did but i fixed eu4 by changing settings no option nor mod for toee possibly could
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