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#fat quarter projects
rachacheesemo · 1 year
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I got a sewing machine! I made a headband that is way too wide and a refillable catnip toy that doesn’t quite keep the catnip in. But they’re pretty! And I learned stuff! Eeeee!
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stclements · 2 years
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99.9% done with this project
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Almost finished with my new handbag! I just need to make, buy, or salvage a shoulder strap & attach it, and it'll be ready to go. Mistakes were made along the way, most of which I was able to fix, and I learned a few new techniques as well. I'm not sure why the teal looks so blue in the video; the photos are much closer to the actual color.
This project took four fat quarters, three zippers, three different colors of thread, and two swivel hooks (not yet attached, pending the shoulder strap) with D-rings. I used some of the scraps to add zipper tabs and an inside double patch pocket. I have a mint green fat quarter which is *almost* the same color as the teal, which I might use to make the shoulder strap. I really want to get it finished in time to use it when I go to dinner with friends tomorrow.
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inkwingart · 1 year
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Doing a first test of the chemisette pattern! The main fabric is this lovely embroidered cotton. I still have to cut out linings for the collar pieces, but I’m not sure what fabric will work best. A crisp, thin cotton would be ideal, but the one fabric I have that fits the bill has a print. Mayhaps I will take a trip to the store to find something suitable.
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garlique · 4 months
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what is a partner besides someone who will ask you what you want from the craft store and then get you something COMPLETELY different that turns out to be even MORE crucial than what you originally asked for
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stitching-twice · 8 months
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Fabric basket
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littlewalken · 10 months
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All the talk of my anything goes in book and I haven’t shown the cover.
It’s lined with the fabric I used for the handles. The folded over ends are sewn at the top and bottom for pockets to hold the pages. Makes a good fat quarter project if you don’t have quilt squares hanging around.
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homunculus-argument · 4 months
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I've got a book draft project that I call Book I Am Not Working On that I probably haven't touched for like four years now. I originally wrote the first draft of the first book like 10 years ago, didn't like the ending, and decided to write a Next Generation Reboot with the previous cast's offspring and niblings as the main characters. Skipping the world ahead 20 years, and having the new protagonists be Standard Fantasy Book Protagonist Aged, in their late teens and early 20s, they learn about the past book's events in glimpses, as almost mythical legends.
The new story's main protagonist is the niece of a character I originally wrote into the first book as a gag - a naive Farmboy Hero. In this one he's taken up the role of a Grim Mysterous Mentor, who tags along on the protagonist's misguided quest because he knows that he can't stop her, so the best he can do is help. And he mentions that there is this wise man that he used to know in his youth, who lived in this specific city - he is wise in the ways of the world, and if he is still alive, he should be able to help them.
The protagonist agrees to go find the man, and for the first quarter of the book, this Wise Man that Old Uncle Hiram Knew In His Youth is this grand and surely legendary Wonderful Wizard of Oz kind of a figure, who is surely all-powerful and could fix anything. After all, old uncle Hiram would trust him with his life, and uncle Hiram doesn't trust anybody.
And then they finally make it to The City, and find The Old Friend. Who is a completely normal-looking middle-aged guy in an apron, kind of fat and slightly balding, busy with five kids and a grandbaby. And he's just as surprised to see the protagonist and her uncle at his door.
So the protagonist's uncle and his friend retire into a more quiet room to discuss the problem at hand while the protagonist and the friend's eldest daughter head out to find new, additional problms, fully trusting that these Adultier Adults will know what to do.
Meanwhile, the two old friends sit down, and the Old Friend looks at the protagonist's uncle, just going "dude for fuck's sake. Twenty years and you haven't changed at all. All these years I thought you were dead and then you show up at my doorstep, plop a felony level problem on my lap like 'hey lol this wasn't even my problem before I decided to get involved, pls help lol' and expect me to fix it."
And Old Uncle Hiram, who in fact is only in his early 40s and suddenly doesn't seem all that old and wise at all, just shrugs like "yeah I kinda gambled my life (and my niece's life btw) on hoping that you wouldn't have changed at all, either. That you would agree to help us, while calling me a fucking idiot the whole time."
And the old friend goes "yeah no shit of course I'll fucking help. You fucking idiot."
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space-mango-company · 6 months
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Stranger | Chapter 4
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Chapter Links: [1], [2], [3], [4], [5]
TW: Mentions of Cannibalism, Choking
Tags: Feyd-Rautha Harkonnen x Atreides!Reader, Arranged Marriage, Eventual Smut, POV Second Person, No use of y/n, Original Characters, Canon What Canon
Word Count: 1.4k
A/N: Ok, so clearly I'm a big fat liar. I'm sorry this chapter also took ages. I think I'm just a slow writer lmao. Anyway, it was fun writing this so I hope you guys enjoy it. As always, thanks for all the lovely comments I appreciate them a lot. Take care and have a good one!
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"Where is he?" you snarl as you march through the halls gripping Iassa's choker. "Where is the na-Baron?" Your voice a threat.
"He is doing his morning drills, my lady," Zora, your new servant chases after you, growing increasingly panicked, "he trains with the Warmaster."
You pick up your pace, "Take me to him." When Zora hesitates, you yell, "Now!"
When you arrive, Feyd-Rautha is sparring with who you assume to be the Harkonnen Warmaster in a shallow recessed pit in the center of the training room.
"Where is she?" you call from the doorway, your voice filled with vitriol.
Your unexpected presence catches Feyd-Rautha off-guard and his sparring partner manages to cut his right abdomen through his shield. He growls at the Warmaster and snaps his head to you, "I am preoccupied at the moment, my lady."
"Where is Iassa?" your glare pierces through him.
"Who?" he asks genuinely confused.
Your grip on the choker tightens, "Don't pretend. The servant girl assigned to me. You left this in my room, didn't you?" The realization he had snuck into your quarters while you were asleep quietly creeps on you. "What have you done with her."
"Ah," he tilts his head, ignoring his bleeding wound, "I thought about just cutting her tongue out." A smirk grows on his lips, "but my darlings were hungry."
It was only then you noticed his concubines in the room, lounging in a corner of pillows. Their sharp-toothed grins only stoked your fury.
You scoff in anger, "because she revealed your farce? Are you so insecure?"
Is cocky expression evolves into a glare. "Leave us," he orders, eyes staying on yours. Servants flood out of the room asking with the Warmaster but it seems his pets were exempt from this command. "Why do you cry for a girl you knew less than two days?"
He was right. Why do you care so much? You were hardly 'close' with Iassa. You've had servants on Caladan and you were never particular with any of them. Would you anger for them the same way? Why must you suddenly be a paragon of justice? And at the risk of the Harkonnens' contempt?
When you remain speechless, the na-Baron continues, "You may not be familiar with slaves but here, their death is inconsequential—save for the economics of it all."
"Is that so?" You look at his pets then back at him. Your breath is dragon-like and your tone hardens, "then relieve your concubines."
"What?" Feyd-Rautha's low voice echoes through the room. His concubines hiss at you from their raised platform.
You stand taller, shoulders back, still clutching Iassa's choker in your hand, "If I am to be your wife, I demand you take no other women."
He takes a moment to determine how serious you are being, then decides it doesn't matter. He walks up the steps surrounding the pit and you aren't given time to react before he has your neck in his grip. "You are in no place to demand such things, Atreides." His black gritted teeth at the last word match the darkness of his voice.
Your hands fly to claw at his wrist, "How dare you lay a hand on me." You struggle against his unrelenting grip, "Let go of me!"
He leans down to your ear, "You're a feisty one, aren't you, little hawk?" You feel his hold continue to tighten and panic rises in your chest. Before you can be rendered speechless, you make a decision.
"UNHAND ME."
The Voice echos from your mouth seizing Feyd-Rautha's mind and his hand releases your throat. As you gasp desperately for air, he attempts to recover from the haze of the mental intrusion. When he finds his bearings, you see the thrill in his dark eyes. Witch, you can almost hear him say.
"Aren't you just full of surprises," he smirks.
"And I will have many more," you say bitterly. Straightening your dress, you regain your self-assured stance and meet his eyes with a cold stare, "Be rid of your harpies before we are wed or I will kill them myself."
You don't spare his concubines a glance as you turn to leave. You don't see the way Feyd-Rautha looks at you, head tilted, as you storm off.
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You dismiss Zora and lock yourself in your chambers. Sprawled out on your bed, you stare up at the dark gray ceiling and question what could have possibly possessed you to challenge Feyd-Rautha the way you did. You go back and forth on whether or not it was an overreaction but eventually chalk it up to the Atreides' fiery defiance. Certainly, it wasn't the brightest decision but you sense that your father and brother would not have condemned it. Your heart is still pounding from the encounter. And the flicker in Fey-Rautha's eyes—you dismiss the idea that he might have enjoyed it.
You had hoped to hide your mother's training for longer. She had trained you and Paul in The Voice and Prana-Bindu. As a high-born lady, you could have been sent to a Bene Gesserit School in your formative years, but it was decided against due to Baron Vladimir's thinly veiled aversion to The Sisterhood. So, Lady Jessica resolved to teach you in secret. You were grateful for it anyway as you didn't have to be separated from your family. You think about how your mother would be able to continue to train Paul without you. You had always been more adept at The Voice than him. Now, he has the opportunity to surpass you. The thought triggers your competitiveness against your sibling but the feeling quickly melts into melancholy. You miss him. You miss all of them.
Is this to be your life? Married to a twisted psycho who feeds his concubines human flesh and kills people you care about? You sit up and place Iassa's choker carefully in the drawer of your nightstand. You hoped she didn't fear you as she did the Harkonnens.
Your thoughts are interrupted by a knock at the door. You had really hoped no one would bother you for the rest of the day but then you feel the emptiness in your stomach. You had skipped breakfast that day to confront the na-Baron. When you open the door, Zora is holding a covered tray which you assumed, and hoped, to be lunch.
"Would my lady like to eat in solitude?" she asks after she sets your meal at the small table in your quarters. Your heart sinks. She is so young.
"Ah no, I would like you to stay if that's alright." You sit at your table and cut into your food while Zora stands politely to the side. "I'm sorry for yelling at you earlier. The na-Baron—my fiancé—he has caused me some aggravation."
"It is quite alright, my lady," she says, her head bowed low.
After your meal, you ask Zora to fetch you various projections on the planet of Giedi Prime from the Harkonnen archives. You were hesitant to make the request considering the fate of your last servant but you hoped you managed to convince Feyd-Rautha you were not to be trifled with. Besides, what harm could you do by learning about flora and fauna.
You spent the rest of the day watching informative holograms about your new home's ecology and biodiversity. Apparently, one of the planet's greatest exports is wood from the Pilingitam tree which is prized for its pliability when freshly cut but sturdy hardness once aged and dried. It was also anti-fungal and naturally fire-resistant. It was a surprise you didn't see much of it. Everything in the fortress was cold stone and concrete. You wonder how beautiful furniture made out of Pilingitam must be when carved by a skilled artist.
That night, you make sure to lock your door and fall asleep to images of sprawling landscapes.
The following day was similarly spent, watching projections about Giedi Prime's geographical features. You were left undisturbed save for Zora's quiet knocks on your door to serve your meals. Your life as a baroness is days away so you might as well educate yourself. Although, you suppose you should probably focus on politics and history more than the planet's Obsidian Planes but you weren't really in the mood to learn of the Harkonnens' gruesome past right now. You would cross that bridge when you got there.
Come evening, you hear an unfamiliar knock at your door. Zora had already brought you dinner earlier so you are wary as you crack open the door.
"Hello, little hawk." Feyd-Rautha's tall figure looms past the doorway.
You stare him down, making no move to let him in.
He tilts his head slightly, "Would you really kill my darlings?"
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Chapter Links: [1], [2], [3], [4], [5]
Taglist: @torchbearerkyle @austinswhitewolf @dreamlandcreations @emeraldsgirl @strawberryfieldsforevermore @bornslippys @vexis-world @aoi-targaryen @alexandrainlove
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heartstringsduet · 18 days
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Happy Wednesday. Just so I don't bore anyone with the same old d/s smut story that won't get finished, have some of my side project called 2am for now. Thanks for tagging me @ironheartwriter @whatsintheboxmh
The kitchen smells like tomatoes, like cilantro, like sleeping over at his boyfriend’s house. The first few times, they’ve eaten simple dishes. Dishes that allowed them to hop right back into bed after, downed quickly to go back to devouring something more delicious and satiating.
This is a whole production, a play meant for TK to watch, to impress him. Sadly, TK will only know the weight of it after he shatters the gesture by saying, “My dad showed me how baking can achieve the same results as frying. His recipes aren’t always hits - I did tell you about the lettuce he was trying to sell me as burger buns, right? - but anyway, he made baked flautas the other day and I swear you couldn’t tell that he didn’t use more than a drop of oil.”
The room temperature changes as Carlos’ shoulders tense and the line in his jaw jumps. He lifts the clear bottle of liquid golden fat and sets it on the counter, measured but sounding louder in TK’s ears. It shifts TK into more panic, and he quickly amends, “But I bet your dish will turn out a million times better!”
Carlos gives him a strained smile and rubs TK’s lower back, before turning to the corn tortillas he sliced into neat quarters. “Yeah. I hope you like it. If not we can go out for brunch.”
Knowing something happened, the misstep of him into a wound he’s been blind to visible on Carlos’ usual mask. He’s become better at spotting it these past few weeks. The suave man asking him to dance cracked after TK did first, but he doesn’t know him well enough to know how to swerve back from the mistakes he steers into.
“I’m sorry,” TK says, sliding a hand onto Carlos’ bicep. 
Carlos keeps on looking at the pot. His voice doesn’t waver from his friendly tone. “What for?”
“I didn’t mean to criticize your cooking."
Carlos deflates a little with an audible sigh. “It’s not that.”
OPEN TAG (always let me know if you want to be tagged/or don't want to be tagged pls)
@cold-blooded-jelly-doughnut @carlos-in-glasses @birdclowns
@paperstorm @alrightbuckaroo @theghostofashton @bonheur-cafe
@never-blooms @freneticfloetry @goodways @liminalmemories21
@welcometololaland @rmd-writes @carlos-tk @lemonlyman-dotcom
@ladytessa74 @thisbuildinghasfeelings @strandnreyes @reyesstrand
@eclectic-sassycoweyes @thebumblecee @inkweedandlizards
@emsprovisions @sapphic--kiwi @decafdino @orchidscript
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stclements · 1 year
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First FO of 2024
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Yesterday I made a fraternal twin set of towel toppers using fabric (shamrock) and interfacing from my scraps, and a fat quarter (green lacey pattern) from my December Sewers Club Stash Builder box. I didn't have a pattern; what I did have was an old topper that was falling apart, which I used to create a template. I did lower the buttons about an inch this morning as they were fitting the oven door handle just a wee bit too snugly. I am extremely pleased with how they came out and will definitely be making more in the future.
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easternmind · 1 year
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The weird and wonderful history of Kowloon as a digital interactive space - Part II
This article is the continuation of a previous post.
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Any comprehensive history of 20th century Hong Kong is not complete without a chapter entirely dedicated to the architectural and urban planning puzzle that was Kowloon Walled City. Quite unlike any other slum in Asia or elsewhere in the world, the extreme conditions under which its inhabitants lived captured the attention of various international journalists and photographers whose reports of this accidental labyrinth, in turn, inspired some of the most remarkable artistic explorations of our time. In this regard, video games did not remain impervious to the powerfully stimulative imagery, as much a reference today as it was when its hardened concrete walls still stood tall.
Kowloon's Gate Suzaku VR - Jetman - 2017
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Kowloon's Gate made a most unexpected comeback twenty years after the original episode via the crowdfunded VR project Suzaku developed by Jetman, a studio founded by and composed almost exclusively of ex-SME/Zeque staff. While it is not the remaster many had hoped for, essentially consisting of a walking simulation through some redesigned locations from the original, it does a commendable job in faithfully replicating its instantly recognizable, light-starved alleyways in competent high-definition. It is also the only VR-compatible entry from this list, granting it a degree of uniqueness over its counterparts.
Stranglehold - Midway/Tiger Hill Productions - 2007
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Stranglehold is the result of a collaboration with Hong Kong movie director John Woo, developed as a direct sequel to his heroic bloodshed classic Hard Boiled, featuring Chow Yun-fat in the role of detective 'Tequilla' Yuen in his unending confrontations with organized crime. One of the game's most unforgettable levels, Slums of Kowloon, takes place during a particularly rainy day, seemingly in those last days when the zone had been emptied of residents and demolition work was well underway. The visual representation of the quarter is suitably evocative, its buildings in complete state of disrepair, the remnants of local businesses or places of prayer still discernible from under the piles of steel and cement rubble.
Resident Evil 6 - Capcom - 2012
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For all its shortcomings, Resident Evil 6 partly succeeds in taking the first two episodes' concept of parallel storylines and realizing it to a much fuller extent. Its choice of different characters translates into entirely different campaigns, locations and playing styles. The very first scene in Chris/Piers' campaign occurs in the fictional Chinese city of Lanshiang, modelled after real-life Hong Kong. The mayhem in the main streets forces the player to take a detour into a location named Poisawan, which bears a striking resemblance to the Kowloon district. Though an unofficial representation, it is among the most skilled replications of the scenery we find in the vast photographic repository of the area. The degree of minutiae with which the district's haphazard electric installation is replicated, alone, suffices to demonstrate a true commitment to authenticity.
Paranormal HK - Ghostpie Studio - 2020
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Few would dispute that Kowloon is, itself, naturally conducive to sentiments of dread and anxiety. Paranormal HK is a 2020 made in China production reviving the defunct neighbourhood in a gripping, blood-curdling contemporary ghost story. The player is the cameraman of a paranormal-themed TV show exploring the zone during the evening of the Zhongyuan festival, a scheme suspiciously akin to that of Akira Ueda's 2004 game, Michigan: Report From Hell. As a result of the thorough research work performed by its creators, as well as the impeccable usage of contemporary 3D graphics techniques to achieve accurate lighting conditions, players may momentarily experience the feeling of walking into a photo of the actual city as it existed in the mid eighties.
Sifu - Sloclap - 2022
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Notwithstanding of its renaissance during the 128-Bit era, the beat 'em up genre is commonly associated with the arcade games of the late 80s and 90s, the period of time when it flourished and, arguably, reached its zenith. The simplicity of controls and ease of access sufficed to attract players to the arcade cabinet, while the frequently extreme levels of difficulty of advanced levels ensured a steady flow of cash for arcade room owners and game development companies alike. Nevertheless, the genre has but perished and, in many aspects, recent years have indeed elevated it to unforeseeable degrees of complexity. Sifu, by Sloclap, synthesizes the elation of digital hand to hand combat simulation with the real-life complexity of mastering a martial art.
As is the case of previous entries in this list, Sifu makes no admitted reference to Kowloon or Hong Kong. However, the designers left little to the imagination in what pertains to their inspirations when taking on the task of constructing the game's environments. Another notable coincidence stems from the fact that this production was made possibly with the support from a celebrated independent game funding group going by the name Kowloon Nights.
Stray - BlueTwelve Studio - 2022
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Stray is one of the most revered independent video games in recent memory, and justifiably so. The long development process yielded many benefits, judging from the consistency and attention to detail that engrossed many an avid player. That the main character is singularly charming feline may have played an equally crucial role. The creators have made no effort to conceal the fact that the notorious Hong Kong district was a pivotal influence to the design of its nameless city. The first indication can be spotted in the game's earliest footage, in which a black cat traverses a street where a particularly conspicuous sign boasted the initials HK. Stray is less concerned with presenting a precise replica of Kowloon than it is about summoning the very essence of its atmosphere. Moreover, in an exquisitely poignant way, its ending lends an entirely new meaning to the term walled city. In the future, robots may well take the place of humans. Invariably, the Walled City is no more. Slitterhead - Bokeh Game Studio - Work in Progress
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An sequence of unconscionable mistakes from the part of Sony Computer Entertainment's management galvanized Keiichiro Toyama to part ways with Japan Studio, as it once was, and establish his own game production label. Their debut title, Slitterhead, is described as a grotesque survival horror experience, a genre within which the author moves with matchless ease. Among the few certainties regarding this project is the fact that it will take place prominently - if not exclusively - within the Kowloon City province. A wide variety of aspects included in the preview footage leave the viewer optimistic as to this being one of the most accomplished portrayals of the district ever seen in a video game. Subtle yet telling signs already demonstrate the creator's in-depth knowledge of the quarter's architecture and history. Take, for instance, the suggestive image of the airplane flying mere meters above the top of the buildings. Although the growth of Kowloon was for the most part ungoverned, buildings did not rise above a certain height, even as inhabitants claimed for increased availability of space. This is due to the fact that airplanes landing at the nearby airport would be required to make their descent at relatively low altitude, performing a tight curve as they soared just above the enclave, thus preventing construction from expanding upwards. Another scene shows a child playing on the rooftops of the buildings, which once again is consistent with the documented habits of residents who, starved for sunlight and open space elsewhere within the city limits, had little alternative than to take the stairs all the way to the top.
Warehouse Kawasaki Arcade
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I would be remiss not to make some form of allusion to Warehouse Kawasaki, an arcade built to replicate the Walled City with unthinkable detail. Though its ultimate purpose was for visitors to engage in digital entertainment, the venue was scrupulously put together. Point in fact, many of the objects used in the construction of the five floor amusement centre were imported directly from Hong Kong. Like so many other Japanese arcades, it closed its doors in 2019.
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In recent years, a rather similar initiative was taken by the Chinese in their attempts to build unique mall spaces. The 文和友 malls in mainland China, found in Changsha, Guangzhou and Shenzhen, attempt to reproduce the walled city aesthetic. Local residents inform me that these are increasingly lacking in foot traffic, for which reason the majority of their stores are closed. Other digital replicas of Kowloon
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A number of other videogames set in or deriving inspiration from Kowloon could not be featured in this article. A frequently cited reference in this context is the action/adventure game Fear Effect, one which I emphatically dispute. No doubt remains as to it being located in a futuristic version of Hong Kong, yet I could discern no parallels with the walled city, save for those scattered second-hand visual motifs that were no doubt imported from sci-fi classics such as Blade Runner or Ghost in the Shell.
The Utelek Complex stage of Deus Ex: Makind Divided presents a similar situation, where the overall atmosphere of the futuristic favela bears some resemblance to Kowloon, without meeting the specificity quota that would warrant a more comprehensive exploration.
The 2004 Shout! original Kowloon High-School Chronicle for the PS2 is a unique case, in that it borrows the city's name despite taking place in a massive, Tokyo underground dungeon that is later revealed to be a maze-like Egyptian pyramid. The odd choice of title remains unclear. Shadowrun: Hong Kong game (screenshot above) contains a very direct mention of Kowloon as the place in which an entire episode comes to pass. Another project still in development, Kowloon's Curse (screenshot below), is following the lead of many popular independent horror games in recent memory by using a visual design and structure that elicits memories of the late Playstation/early Dreamcast era. A short prequel episode was made available earlier this year, for free.
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Additionally, I refrained from mentioning the Kowloon maps in Call of Duty: Black Ops or Counter-Strike: Global Offensive, as I perceive both games to be insufficiently relevant to merit study or contemplation.
A space that refuses to be forgotten
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(China rooftop stage from The King of Fighters 2003)
It would be a gross overstatement to claim that Kowloon is a recurring location or level design motif in videogames. The relationship between digital games and the real life ghetto has been one of sporadic references. What makes the subject so engrossing pertains to the quality of the relationship, particularly that of a small cadre from among the titles featured in this article. Kowloon's Gate was one of the most relevant game creations of the 32-Bit era, a game deserving of reverence and cult following inside and outside Japan. Likewise, Shenmue II is the second instalment of a truly ground-breaking and highly advertised series whose production costs alone were unmatched until quite recently.
Moreover, this is an affair that is far from concluded. The unexpectedly high number of allusions to Kowloon in videogames released or revealed just last yet demonstrates that its aesthetic is still very much present in the minds and hearts of artists and designers working in the field. The walled city lives on as a digital demarcation that is certain to resurface time and again in years to come.
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flymetosnarryland · 1 year
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GTFO.
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Did anyone miss Muggle London like I did? 🙃
This series as a part of "Infraction" has grown incredibly. It helped me understand a lot about things I want to write and made me think about "Infraction" as... well, my first real baby, lol. I wrote one Snarry, "Oblivion" already, but I take that story as testing the waters. I tried to know Harry and Severus, placing them in situation close to, eh, something that happened to me in a way. It means a lot to me and I'm proud of myself that I managed to write a fic from the start to the end.
"Infraction" on the other hand... this one is going to be really FAT piece of work and I'm excited over the moon about it. First chapter and the first part of second already landed on Ao3, but when am I going to finish the next part of it? (If anyone is interested at all, because I personally don't touch unfinished pieces, knowing how it works 🤣)
Well, to be honest, I decided to not rush it. Not because I don't know what to write. The main outline of the story has 40k+ words. It appeared that planning a series of murders is not so easy 😂 especially when the politics are part of it (I mean, Merlin... that's the last thing I thought I will EVER write, lol) and on top of that I have some complicated relationships (or, I suppose, a cherry on molten chocolate cake 🤤). Which makes me shiver and scream, that much I want to jump into writing it again. But the more I am thinking about the plot and fitting everything I need into it (of course writing it down), the more I'm surprised that I am able to figure out something that seems damn complex to me and my three brain cells 😂 I want to be proud of this story. I want it to be... maybe not perfect, but as good as I can see, it can be. And I enjoy the idea of growing as hobby writer. It makes me really happy. Also it's my first serious CRIME story. I know I said before that I always wanted to write crime. I always thought though it's out of my range, you know, I'm too dumb to bring something interesting that other people could possibly like as I do. But with this story I'm trying new things (like bringing Marauders to life), I'm thinking in advance, I'm on both sides: the detective and the serial killer and... GOSH. I really think it will have sense and be worth to waste some time on reading it, lol!
Also there is Snarry AUctoberfest on the way and, you know, I decided I'll try to write something for the fest for the first time! (It's my year of many first times and I really like it!) Funny thing, it appears that my fic for the fest will be a little test to what I want to do with "Infraction." When it occured to me (don't ask how it happen, but the idea I've had in mind turned 180 degree and I couldn't help it! Had to just go for it 😂) I was stunned. But in the same way it's a great opportunity to try new things, see how it will go and how it will work before I'll jump back to my baby.
If anyone checked "Infraction", please don't be mad or sad or... disappointed or angry (?), that I'm not updating it yet. This fic is absolutely my main focus and I'm tinkering and working on it. As for everything, I need time (and probably cut some other projects while I will write it; so less drawing going to be main part of the writing process 🙃 I suppose in the last quarter of the year; except if I'll have my holiday from work!)
Ah, dang. I wrote a lot here, I suppose? Less shite than messy personal stuff, but still something I guess, I wanted to share? Even if I think it's pointless and worthless, because who cares, lol. I'm learning, trying to share, I think. I should, as I wasn't doing it at all and it suppose to help me to... leave the shell of person that other people think I am. Because I grew to be someone irl that I'm really tired of being. Of pretending to be. How stupid it all sounds it's beyond me and I still deny to admit it.
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If your scraps breed like tribbles as well (mine certainly do) and you're looking for a way to use them, here's a couple options for you. These are 100% free as far as I can tell.
100+ Scrap Fabric Projects - Everything from little bows to holiday decorations, home decor to wearables. Look over the list and see about saving some of the patterns for those days where you need a break from a current project or can't come up with any ideas for what to do next. A break with some very easy to very challenging may be just what you need, especially when said project requires no shopping.
100+ Fat Quarter Projects - Everything on this list is made using fat quarters. I know some quilters tend to collect fat quarters and save them for future projects. Here's a list of things you can use those fabrics for. There's toys, clothes, home decor, pencil bags, and even bias tape on the list. Have a look around and see if anything catches your attention.
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vampire-meta-knight · 9 months
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Goth DIY: Altered Clothing part 2 (final part)
Part 1
This part will be shorter since we have less to cover. But it's still a long post, so I'm putting it under a cut.
Skirts and dresses! The last two dresses and green skirt took the most sewing, but the first dress was as simple as sewing studs on the neckline. The black velvet skirt was altered a bit more to fit me, as it was originally a skirt that had small pleats at the top that made the skirt cling to my stomach and flare out further down, which wasn't flattering on me, so I cut that part off and added a new waistband to get a circle miniskirt, then added lace trim to the hem for extra cuteness and a fancy touch.
Attaching skirts to a crop top is an easy way to make a dress if you don't want to sew one from scratch, but the waistlines did turn out a little wonky, so I use a belt or cardigan to hide that. I also sew a thin line of elastic onto the skirts to gather them before sewing them to the top to make it a little easier and to maintain stretch, since these dresses just pull on. I also don't hang them by the tops, but by draping them through a hanger to avoid stretching out the tops because the skirts are a little heavy (at least mine are, since I added so much to them).
For the green skirt, I added triangular inserts called "godets" to make the skirt flare out, since it was too tight before and didn't swish. I like a good swish.
The skirt with all the lace and pins and grommets and nonsense was one of my earlier projects, so it has three mistakes which I implore you to avoid. One: I didn't line the fabric loops up with the waistband very well, so they look crudely tacked-on. Two: I didn't add any fray check to the holes I made for the grommets, so they stretched out and the grommets are no longer attached to the fabric, just floating there on the ribbon. Three: I didn't stretch the skirt as I sewed on the lace, so now it doesn't stretch in that area; it still fits my waist, but I have to fight with it to get it over my hips. The design is still cute, but I would definitely do it better if I were to make it nowadays.
The half-and-half skirt only has a small alteration, which was actually to make it fit rather than to change how it looked. You see, sometimes you order something online in the same size you always wear from that brand, and sometimes that thing ends up running small and has no stretch. When that happens, when the skirt almost fits you and is just so close to buttoning all the way, get yourself a waistband extender. I made one, but you can also buy them. It's just a piece of elastic with a button on one side and a button hole on the other. Put that on, and BAM! The skirt (or pants) fit you. They won't quite zip up all the way, and it is a noticeable change, so I made a cute lace-covered patch to cover up that alteration so you can't tell I changed anything about it at all.
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Now onto the sweaters. I love wearing sweaters in winter, but there seems to be a shortage of goth ones. Nothing a few safety pins and lace trim can't handle! The first three only have safety pins added to them. The coffin ones were done the same way I did my sweatshirts, but this was before I knew about fusible interfacing for appliques, so they got a little wrinkled and don't look as nice. I have a better method now, as detailed in the post I linked. The fabrics were all Halloween fat quarters from Walmart, and I found a picture of a coffin on Google Images as a base to cut out the right shape.
All of these sweaters were thrifted except the two solid black ones with pins--the first one came from Walmart, and the second one was given to me by my mom. Sweaters are plentiful at thrift stores, and they don't even have to be black to be turned into something goth.
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That's all of my altered clothing so far, unless there's anything I'm forgetting! Which there easily could be, because I shared about forty garments O-O
I'll share the jewelry I've made next, and then the clothes I've sewn from scratch! This will come sometime in the future, though, because it took awhile to find everything, take pictures of it, and then write about it. And between you and me, I've made a LOOOOOT of jewelry and clothing, so give me some time. As I said in the last post, feel free to message me if you want more detailed instructions or ideas. I'm always happy to help!
Stay crafty!
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