lonely
[ID: A limited palette of green and pink, Vashwood comic. The first page serves as a prologue. The first panel shows Vash speaking to someone off screen while Wolfwood is lingering behind him. A black arrow is drawn pointing at him. In the second panel, Vash is buying donuts in the distance while Wolfwood is once again in view, lingering. and the black arrow is drawn pointing at him. In the third panel, Vash is leaving a cubicle and turning towards his right with a slightly peeved expression. He sees Wolfwood, leaning against the cubicle, waiting for him, and with the black arrow drawn, pointing at him, implicating the consistent hovering of Wolfwood’s presence during Vash’s everyday. At the bottom of the page, they’re drawn out of panel with Vash turning to Wolfwood and saying with an irritated expression, “You’re really following me everywhere, huh?” Wolfwood responds, “What, you got a problem?” Vash responds without hesitation, “Yeah, kinda...”
The second page starts with a new day. In the first panel, Vash is seen alone, weighing apples in his hands at a mart, with crowds passing behind him. In the second panel, he turns to his right and starts to say, “Hey, Wolfwood...” In the third panel, he’s startled from seeing a stranger, whom he’d accidentally called out to when he was expecting to see Wolfwood. He says, “Oh, you’re not him. Sorry!” In the fourth panel, the stranger walks off and Vash muses, “Right, he said he had something to do today...”
The third page begins with a close up of Vash's miffed expression, the continuation of Vash's thoughts, "Now that he's not here, this is just like how I used to be, but... It feels lonely somehow. Oh well, I'll see him again tonight, like always." In the second panel, it shows Vash walking through the marketplace crowd, alone. In the third panel, the door panel is a close up of the door opening with a peek of Vash's head. He says, "Wolfwood!" In the fourth panel, Vash is holding a bag of food with a bright smile and says, "Are you hungry? I got you something to eat today!"
The fourth page begins with a shot of the room, two beds being highlighted, one of them being made properly with the blanket draped over the bed and the other with the blanket folded and pillow sitting on top of it. There's no sign of Wolfwood. The second panel shows Vash with a disappointed look as he thinks, "He's still not here?" The third panel shows Vash putting the bag of food on the table. Stapled to the paper bag is the receipt with a written note "For Wolfwood." Vash's thoughts continue "He does like to stay out so, I guess there's no reason to worry..." The fourth panel shows Vash sitting his bed somberly with his thoughts continued, "It's not any of my business anyway..."
The fifth page starts with a close up his blank expression as he looks downwards, thinking, "Even if he left completely... That'd be understandable and better for him. I'll just travel alone again... like before... Huh?" The next panel shows Vash's composure break, tears welling up in his eyes suddenly, as he didn't expect to cry. He starts to sob, putting his hands to his face to quiet himself and wipe at his tears, as he says, "Ugh... Dammit... I miss h..." The last panel shows Vash leaning over into his hands, still crying, and in the back, the door swings wide open with a bam as Wolfwood walks through with the punisher swung behind him. He shouts, "SPIKEY! You in here?!"
The sixth page starts with Wolfwood confused, looking at Vash and Vash looks back, just as confused, with tears in his eyes and snot out of his nose. Wolfwood starts saying, "Ah? You..." No longer in panels, at the bottom of the page, Wolfwood takes the Punisher off of himself and starts to walk towards Vash, continuing with slight concern, "What's wrong with you? Did something happen?" Vash, hurriedly begins to wipe at his tears, denying immediately, "No! No, I'm fine! Nothing happened!"
The seventh page, Vash points towards the table, with a hand still wiping at his tears and he smiles as he says, "I uh got you food. On the table." Wolfwood looks towards to the table and responds, "Oh. I was getting hungry, thanks." He turns his head back to Vash immediately after with an uncertain expression, knowing the other wasn't responding to his concern, and says, "But, I know you're an idiot with this stuff, so I'm reminding you again. Don't brush it off if it's an issue, alright?"
The eight page, Vash's tears have dried and he looks to Wolfwood with a soft smile and responds, "Yeah. It's okay though..." A panel at the center shows a side view of Vash approaching Wolfwood. At the bottom of the page, with no panel, is a close up shot of Vash's hand, holding onto the edge of Wolfwood's jacket sleeve, as he says, "Because you're here now. Wolfwood."
The final page is a back shot of both of them standing next to each other, Wolfwood's head tilted slightly to the left, not fully believing Vash as he says, "That doesn't answer anything, Spikey." Vash responds, "There's no need to talk about it! You should enjoy your food. Let's have a drink too?" Wolfwood responds, "Tsk, tsk. Fine, yeah. I could use one." END ID]
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Man, I want shapeshifter cap SO BAD.
I want to see a Billy that really leans into the wonder of the world, the million paths a child could take in their life.
I want to see a Billy that wants to try everything, at least once.
A Billy that looks at all the people who spit at him, deride him, pity him, dismiss him, ignore him, because he has no future, no prospects, a child in the gutter and say no. I'm going to grow up to be whoever I want to be.
And a captain marvel that says you're going to be amazing.
Billy taking the premise of captain marvels form - his ideal self, a blank slate for Billy to paint his bright colours, the person he wants to be deep inside - and dialling that freedom up to eleven.
A dancer, a dinosaur, a train conductor, a tiger, an ice cream maker, a butterfly, an astronaut, a shark, a college student, a Tamaranean, a mouse, a scuba diver, an elephant, a doctor, a moose, a race car driver, a dog.
A child wanting to see the world.
If you want to find captain marvel, well first you've got to try his comm, probably a couple times.
Then you've got to go to fawcett, hope he's there and not saving the yetis from a salamander invasion in a different dimension.
You've got to ask around, because it often goes by word of mouth here, no matter what technology you bring. Don't worry, it'll spread very quickly, but if you're in a hurry you can find his commemorative statue and leave an offering. No one knows if it really works, but it's a good way to pass the time and feel productive.
Soon, a face will peel out of the crowd. It's always familiar, but it's never the same one.
Wait for the flash of lightning in a cloudless sky.
And then you will find captain marvel.
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Something something just because the dog isn't flashy doesn't mean it's not driven. Just because it's not screaming doesn't mean it's not in drive.
Just because the dog is best suited for trailing, locating, and flushing game and thus rarely gets to participate in killing game, doesn't make it less important than the team members who are better at killing. The killing might be the flashiest and most exciting part, but it isn't the most important part. The dogs that kill won't be able to do that if the dogs that flush don't put the game into the position to be killed.
Grumbly venting brought to you a conversation with someone who thinks the actual kill is the most important part of hunting. And who thinks that only badass, hardcore, drivey, screamy dogs that murder are good hunting dogs.
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