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#get some critical thoughts
luna-loveboop · 3 months
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I find it funny that Wild, who has basically a couple years ish of full life experience, comes up with the most insane theories for everything
He assumed that the only other explanation to Four being able to split in Four was. That he was quadruplets who'd been hiding this whole time???
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Also apparently he believed that his wolf companion Twilight in botw was a diety (and felt very uhh shocked upon finding out that he was not)
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Malon made things worse, telling him about her aliens theory
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What's even FUNNIER is that every time Wild expresses any sort of confusion at magic stuff that he's never seen before, everyone else in the chain acts like it's crazy for him to be weirded out by it
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Honestly maybe Wild's the only one with his head on straight, rather than everyone else who are just like 'it's magic bro' like no he's right this is weird
I appreciate this because it's very considerate of the fact that he woke up with no memories not too long ago, so he doesn't have much experience to explain the stuff that's 'normal' for the chain. Plus the explanations he comes up with are funny.
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:)
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Art and comic and adorable character by Jojo @linkeduniverse au :D
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shorthaltsjester · 29 days
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have been thinking about the recent interview about the mighty nein animated series where it was mentioned that the series as a whole would be more of a departure and that vox machina s3 is a similar change versus the more canon retelling they started with in s1 and i’ve seen some negative reactions to it but honestly i’m Psyched to hear that is a change they’ve committed to in their writing and storytelling for the animated series because like. we have the campaigns. and for me the moments in the animation that have fallen the most flat or haven’t felt as fulfilling is when the show has tried to capture the Same Thing as the campaign without having the hundreds of hours of context that supported the moment in the campaign that made it Significant. and it is much much more exciting for me to have a changed story that is changed because it is now. a episodic television show and not a recording of actors playing dnd. like . yes actually Please change the storylines to be storylines and not the whims of game players. yes actually please make a good story in the medium it’s being told in.
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(ln8 spoilers) jinshi thinking except for my godly looks i am just average and then his smartass goes and kills around five birds with just one brand. someone whose status is so high that even his name can't be said by anyone except the emperor jinshi branded himself with the crest of the empress vowing loyalty to her assuring her he doesn't wants to take the place of her son. one-upping his "bro" with this who refuses to let him leave the line of succession wouldn't let him become a commoner doesn't wants to let him become a servant to the royal family. only slaves get branded and if this ever got out there will be chaos in the court. gyokuyou tho considers jinshi like a brother and he did swear loyalty to her but if she ever tried to cross his family her clan's brand on his body would be enough to prove her as an adultress which would be bad for her and her clan.
and jinshi did this in front of these two people and maomao so now she is the only one who can see him naked and the emperor cannot order him to marry anyone which was something that was definitely gonna happen had he not done what he did. as a bonus he gets to spend more time with maomao after a long time and he did all this while saying the exact words: empress gyokuyou, your enemy i shall never be in front of maomao reassuring her because she once muttered i don't want to be an enemy to empress gyokuyou and he had heard her but before he could tell her that he had no intention of doing that either he couldn't because of the lishu incident. one of the major reasons maomao hadn't accepted her own feelings for jinshi one of the obstacles he promised to remove for her. even though he doesn't even know that maomao's concerns about her becoming gyokuyou's enemy had to do with his birth secret his true status. that no matter what he is the rightful successor. something jinshi himself isn't even aware of and yet without knowing that he did this to deal with it all in a single way most preferable to him: masochism
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ganondoodle · 4 days
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okay i typed this in a reply but i need to say this more detailed here too, the way totk dealt with horses (and stables) is bad and worse than botw imo (yes i can rant about that too, these weird choices are in every little spot in totk, its almost impressive)
in a game that lets you build cars and stupid flying maschines, towers that shoot you into the stratosphere AND teleporting points all over the place, the chance is already low that you use a horse- though i would be one of them bc i love horses and hate building and didnt find it fun at all-
(also i almost never used any parts i had with me bc you cant put them back and your dumb vehicles despawn as soon as you dont look at them- also a negative thing about that system that reinforces the feeling of actually using it being more punishing than rewarding with the added bonus of the good ol saving your health potions forever problem)
-and something i DID like was that you can have more horses and the ... one.. new color (the lil spots but only AFTER you do that one quest in the spy post)
the stable points seemed like a neat idea, but like so many things, are utterly cheatable, imo the system should have only given you a point when you visit a new stable, so you actually have to go around and visit them all
(also .. add new stables, like mini ones or sth that dont offer beds- you dont need that anyway- so you have more places in which you can get them ... why did they remove some of them anyway, shouldn there be MORE now that the land is supposedly healing/being repaired? especially the one next to the big canyon, its so empty there it would have the perfect place for sth like a new settlement or a big boss arena but no its more empty than it was before, why?? and then putting yet another repeating annoying quest there in that weirld empty place?? i just dont get it)
letting you farm points by sleeping at a stable or bringing in a horse gives you LESS incentive to actually go around the world bc you can just farm it there
(and if that was done so youd 'discover' the malanya talks to you in your sleep 'secret' ... that is literally told to you, and if its bc you dont want to force players to go around and find every stable to get all those rewards ... why do you have 140 or whatver caves then with the majority of them being the literal same thing over and over ... to make people actually use the sleeping thing there? .. why, who uses that anyway, and farming points by sleeping there .. what the hell does that add? AND THEN the stupid sleep over tickets, probably the most nothign reward ever, dont count?? i dont think i ever used one- it just all doesnt make any sense, everything plays against each other)
the upgrading system for your horse is .. once again, a neat idea horribly executed, you have to go find malanya to upgrade them, and similarly stupidly like the fairies, they only tell you what food you need for what upgrade when you are there .. or when you are sleeping in the special tm bed at a stable, randomly, one food, bc the quantity changes too
which is just so ??????????? let me go and do a quest that rewards you with a lil booklet in which you can look up what an upgrade costs, or let the stables have that, either as a list or in the menu when selecting a horse or something?? (also why the hell is malanya in a different spot anyway, like, it feels like a modder just plopped them over there, their og spot is just empty now - except for yet again a stupid filler quest for .. another big horse and a yaaaaaaaaays crystal shrine quest- ... the spot is even still called spring of the horse god .... its so stupid, just like the fairy shuffling around, like you really couldnt think of a better way to reuse that concept other than to ... move it to a different spot in the same map and map level???? and not change anything in their og spot except idk, put a hole in the map ... for one of them like .. its like they moved them around last minute just to have the semblance of things being 'changed' with no regard what makes a change actually feel like one and what just feels like, pick up thing, click on random spot on map, drop thing- its like that for the fairies and shrines too, its so dumb and .. feels disrepectful to botw and how much thought seemed to have went into these spots that were clearly built about those things)
and like it couldnt get WORSE, they cut off the paths that horses follow automatically with one of those miasma buttholes (sorry its just a hole cut into the map, it doesnt even look like miasma burst through, it just .. cut out) a monster camp (that RESPAWNS, i thought those camps you clear with a quest would stay clear, but that would make sense, so of course it respawns and you can do the frame rate killer quest over and over yippieee) or otherwise like, with a big rock or a broken bridge-
and there is NO WAY to create a new path or fix or move anything in a game ABOUT BUILDING supposedly, like you needed more reasons to never use a horse????? i liked jsut hopping on and letting them follow a path and chill looking at the landscape, you cant do this here, and you cant even excuse it with 'its bc of the theme' as in, stuff is destroyed bc calamity 1.5 or whatever bc nothing in the game makes it feel like theres anything actually at stake, but the real crime is to make it not be fixable. WHY??? link moves entire buildings with ease but cant move one freaking rock that fell into a river?????? you swing around logs like a club but cant fix a bridge so your horse can get over it??????????????????????????????
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callsthefaithful · 7 months
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angel dust redesign take 2. i want to do the others now ngl
my old one was awful i am Not going to lie. he is serving more cunt here i think. sorry abt my awful handwriting i just wanted to jot down me notes
ft some colour variations at the bottom 4 fun and if i wasn't trying to at least pretend to stick to his in-show colour scheme
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brother-emperors · 1 year
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Plutarch, Antony (trans. Scott-Kilvert)
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stardustedknuckles · 2 years
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Okay but I need to know what the people who have only watched c3 think about Beau and Caleb because I've been rotating them in my head for three years too long to be objective anymore but like. Getting to see them through the eyes of a new party just reminded me that even though so much of our delight in C2 was focused around the constant indignity of the Nein, they are objectively a flickering metronome between "how the fuck are these people alive" and "this is the most hyper competent group of mercenaries I've ever seen" and I just. Do they know. Do they know that Beau is so fucking cool. Are there people who learned these two npcs have a whole campaign and want to learn more about them. I look at these two and see a montage of tiefling dicks and red eyes and promising to kill the other if something goes wrong. I see Caleb smearing mud and bat shit on Beau's face and Beau just resigned even as she makes the most aggrieved and annoyed sounds, Beau hauling Caleb's dissociated ass over her own skinny shoulder and walking him to safety. I look at them and see 500 hours and more of the empire siblings. The weeks and months they spent going from hating the parts of themselves they saw in each other to loving in the other what they still struggled with in themselves. I see chosen siblings, best friends. What do other people see?
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hello-eeveev · 1 month
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I think the reason Orym returns to the Ludinus point is that we are discussing the destruction of the gods because Ludinus is making an active plan to kill them now. He is the reason they are having this discussion in the first place, and until he is taken care of, the gods discussion will always exist within the context of Ludinus and the Vanguard, and their plan sucks! it will almost surely cause destruction far far greater than anything the gods can do behind the divine gate. Orym isn’t pro-gods (or even pro-status quo) so much as he is anti-calamity II.
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essektheylyss · 2 years
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"Average adventuring party carries two sets of manacles" is actually a statistical error. The average adventuring party carries no manacles. The Mighty Nein, who have inexplicably collected five different forms of magical restraints, is an outlier and should not have been counted.
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The Dondon Post (or: the bizarre TotK's side content counterpoints to its main quest's immuable binary morality)
Speaking of strange TotK Choices, I think I have one singe post left in me about this game; and it's about the Dondon quest, "The Beast and the Princess".
(and about other stuff too, you'll see, we'll get to them)
More specifically: about how... strange of a thematic point it feebly attemps to make in the larger context of the storyline, and how it seems to be yet another mark of a world that, perhaps, once tried to be more morally complex that it ended up becoming.
Buckle up: it's a long one, and it gets pretty conceptual.
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(good gem boys notwhistanding)
The Princess and the Beast
So, a couple of things about the setup. We are investigating potential Princess sightings; but at this point, either because we have already completed a bunch and know the general gib, because we have met a couple of wild Fake Zelda shenanigans, or through the simple fact that we are completing a side quest, we know there's a good chance it won't lead to an actual Zelda information. So when we ask Penn about what is going on and he replies with the ominous "we saw the Princess riding some kind of beast --a frightening one with huge, brutal tusks-- that the princess seemed to control", we get Ideas. Then the sidequest is registered: "The Princess and the Beast".
So. You know me. And if you don't know me, here's what you should know: my brain immediately flared up with the thought there was no way in hell this wasn't some kind of wink towards Ganondorf's renowned boarish beast form, especially given tusks were given so much focus.
My first assumption was: that's a miniboss right? I will get to fight some small boar-like thing that Fake Zelda rides sometimes. Cool! I didn't hold too hard onto my hope that the relationship of Zelda and/or Ganondorf to the natural world, or to each other would be expanded upon, since I had already been burned before, but my interest was piqued.
You have to understand how starved I was for any hint of complexity or mystery or ambiguity at this point. I was extremely eager for the game to throw anything at me that would surprise me, enlighten something pre-established, make the exploration lead to a meaningful discovery or deepening of characters, world or themes (and not just slightly cooler loot, or a bossfight, or a puzzle devoid of emotional context --cohesion and depth is what motivates my play sessions, especially in an open world game that I want to believe is worth losing oneself into). This was about the most intriguing task on my to do list at the moment, and so I plunged in immediately.
After really REALLY misunderstanding what I was supposed to do (I stalked every corner of every forest surrounding the tropical area at night or during blood moons in hope to see something --which was very much the wrong call), I arrived to the other stable, then was guided to the other side of the river where Cima awaits and explains that these creatures are actually a new species discovered by Zelda; that they are gentle and kind and not at all scary ("Dondons aren't beastly, they're adorable!"), and even somehow digest luminous stones into gemstones. They like the company of people and liked Zelda in particular.
I was... I felt two different ways about this conclusion, and I think it's worth to explore both: disappointment and some sort of... "huh!" Hard to describe this emotion otherwise.
I'll get the disappointment out of the way first, because it's the least interesting of the two. While I think the little emotional arc I was taken on was not devoid of interest --I was indeed taken on by the rumor and intrigued by its implications-- I wanted, well. A little bit more. And if the creatures were to be Zelda's pet project, I would have loved for them to be actually terrifying and feisty, and for her to develop an interest for these creatures in particular regardless. It could have been very interesting characterization that veered out of the perfect princess loving the perfect world floundering around her, always bringing her clear, practical benefits from the interaction.
(I have made another post that speaks of my discomfort that Zelda does everything everywhere and everyone loves her for it --I get what they were trying to go for, but it either lacks conflict for me to buy into that dynamic at the scale of several regions, or they went on too hard for my taste, as she is, at once and in the span of a couple of years at most: a schoolteacher, a gardener, an animal researcher, a scholar, a traveler, a military expert, a knower of landscape, a painter, a horse rider, an infrastructure planner, a [...] princess --at some point it begins to sound made up, "Little Father of the people"-esque to rattle the hornet's nest a little bit, especially if it's not shown as either a clearly godly characteristic or, even more necessary imo, a negative trait; another expression of her killing herself at work to compensate for a perceived flaw she's trying to earn forgiveness for, like she did in BotW. But that's another topic, and the clumsiness of her character arc has been well threaded by basically everybody disappointed in the story already.)
But, if I decide to be a little graceful, I'd like to explore my "huh!" emotion, and take it apart a little bit.
I think there's something interesting to have such strong parallels to setting up a story about the relationship between Zelda and Ganondorf ("The Princess and the Beast", like come on guys that's the conflict of over half the series), or at least Zelda and the concept of Evil since Ganondorf pretty much represents it in this game, and then have it go: actually, there was a horrible monster that everyone was afraid of, but Zelda was wise and patient enough to approach it and realize its potential beyond the tusks, what beauty can be brought upon the world if one makes the effort to look for what exists underneath. It says something a bit deeper about the world and about Zelda in particular. It intrigues, at the very least.
Is it a reach? Probably! Is my first interpretation that the quest is actually about "eww you thought Zelda would be interested in *disgusting vile monsters* and not sweet and gentle and human-loving animals that literally shit jewlery when cared for? jokes on you, she never would feel any ounce of sympathy for anything that isn't Good and Deserving" uhhh definitively truer? Probably! But I also don't want to dismiss that the quest made me think about it. If I had completed it earlier, I might have even felt like it was (very clumsy, not gonna lie) setup about the main conflict.
But that's also a good segway into my next section: the arbitrary limitations between the animal and the creature, the monstrous and the human.
And the fact that TotK points directly at it.
A Monstrous Collection
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(these two guys are just. doing So Much and being So Valid despite being massive weirdos the game wants us to be slightly repelled by. I, for one, respect the Monster kinning grind and their general Twilight Princess energy.)
So. These two guys. There is so much to say about these two guys. I don't think I have seen the Trans Perspective on Kolton on tumblr, and I would love to get it because. I feel like it's a worthwhile discussion (just, how gender and identity is handled in TotK overall, I feel like it's a very complicated conversation and I have not seen super deep dives and I'd be very interested in hearing more).
Beyond the throughline of voluntary consumption of magical objects to turn into less human creatures being a weirdly prevalent plot point in TotK (Zelda, Kolton and Ganondorf casually transing their entire species for funsies --Ganondorf being particularly relentless with Fake Zelda, mummy/phantom shenanigans, Demon King and then literal dragon), I want to focus on Kilton a little bit.
Kilton is genuinely the only NPC in the game willing to acknowledge the inherent personhood that monsters have (the game does showcase them picking up fruits, mourning their boss if you kill them, being cutesy and happy to identify you as one of their own if you wear the appropriate mask --and that's not even getting into creatures like the Lynels, who seem to really edge on the limit of being a conscious creature with a system of honor and property and many other things). He does encourage us to think of monsters as more than a species whose only worth lie in how fun it is to eradicate them; even more, gameplay-wise, he does give us a reason to interact with them in other ways than just our sword with his museum. He does encourage us to see that beauty for ourselves and then select what we think is coolest/most intimidating/cutest/eight billion ganondorfs in every pose imaginable
The fact that Ganondorf is considered a monster was a great win for this feature in particular, and is very funny, but it's also... A lot, if we dig at it a little more than warranted. Beyond all of the Implications and all of the things of representation and political conflict and values already discussed ad nauseum: when did he stop being considered a human? What does that mean about the flimsiness of what is a monster and what is a creature and what is an animal and what is a person and what is even a hylian, as sheikahs got absorbed into the definition in this game? Especially with the stones taken into account, how profound changes in nature are a huge part of the plot (even when reversed and ultimately pretty meaningless): how easy it is, to make that slip? Who decides when that slip has been made? What is acceptable to hurt without remorse? What is beautiful and worth preserving? What is both at once? What is neither?
And again, in a classic Zelda conundrum (appreciative(?)): who the fuck gets to decide that, when, and why?
The Bargainers and the Horned God
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(major shoutout to these big guys for being the sole and only providers of actual depth to the Depths, and for looking cool as heck)
So. Let's move the conversation to the Depths.
Conceptually: what an interesting idea!! And so well executed (initially)!! A mirror world to the surface, dark and hushed and full of unknown creatures; haunted by gloom and sickness and the unknown. Not a first in the series, far from it: from ALTTP to ALBW, and even taking the Twilight world of TP into account, this idea of a Dark World acting as a deforming mirror to Hyrule and revealing many interesting aspects as we get to explore both is always a very interesting take on corruption and envy and fear/weakness and/or some sense of darkness looming under the perfect exterior. I'd argue even the Lens of Truth of both OoT and MM's serve a similar function, both gameplay-wise, but also in terms of theme: not everything is as it seems. In the world of Light, darkness must hide itself; but darkness also possess its own beauty, its own hardships, and will stare back at you without blinking if you go seek for it. It's, in my opinion, one of the series' most compelling conversation about the cyclical nature of fate, the coldness of godhood, and how small one feels in the face of a universe that is more complicated than it initially appears --which is why Courage must be invoked to push forward regardless.
The Depth's otherworldly ambiance is truy wonderful, whether in the plays of light and shadows, the creatures native to the environment we meet there (wish we met more!), the soundtrack, the strange aquatic/primordial plants, the fact that the dragons visit this place and connect them to the outside --invoking ideas of balance and interconnectivity, that the tree branches look like veins. The coliseums, the mines, the zonai facilities and the prisons do seem to poke at many things about what the relationship to the past was to this place; was it ever truly a place? Did it look like this back then? Why was it buried? Why did it come back? But in spite of it all, I think the Depths struggle overall to question or reveal anything about the surface that we couldn't already assume going in (that the only thing congealing there is Ganondorf's gloom, his lonely domain of Wrongness, only shared by Kohga and the yiga --the only naysayers of Goodness and Light, contemptful and blinded by self-importance and rage). The zonite is mined by gloomy monsters --why, what for?-- so any notion of greed and over-expansion that could have been associated to the zonai is now reabsorbed into Ganondorf's general evilness, since it needs to be reminded he is everything and anything bad with the world: darkness and conquest and greed and capitalism and pollution and bad weather and sickness and darkness and violence and war and death and betrayal and fakeness and lies and patriarchy and exploitation. No matter that he never does a single thing with zonite in the game; rather set up elements of conflict that never go anywhere than, for a second, let the foundations of absolute goodness and absolute evil risk becoming shaky --and you coming to this unwelcoming dark place that hates you, killing the miners and taking their resources for yourself is, on the other holy, royal fur-covered hand, utterly legitimate. The resources were once Rauru's after all, were they not?
And this is what I would say, except... except for the dead. The fallen warriors, the poes, and, most important of all: the Bargainer statues.
The Bargainers are, in-universe, godly creatures guiding the fallen to a place of final respite, regardless of moral alignment. The poes are all, fundamentally, cleansed of judgement: they are lost souls whose past reality does not matter anymore, and all deserve that peace regardless. In spite of the heavy paradise/hell parallels drawn in that game, with Rauru/Zelda/Sonia as the guardians of Light where Ganondorf gets to become a Devil-like figure, it is confirmed here that no such thing exists when you actually die in this universe.
It almost feels as if the fabric of Hyrule itself, in a brief moment that refuses to elaborate on its own point, goes: "yeah, whatever is happening here between Light and Darkness, it doesn't actually matter. This conflict is futile and doesn't understand the real nature of being alive, dead, a god, a person, a monster, an animal. The truth lies elsewhere --but you will never be told what it is."
It's: wild.
One of the game's most striking traits of narrative brilliance in my opinion --to the point where I'm wondering whether it's there on purpose or was effectively an oversight since every other aspect of reality breaks its own back trying to reassure us that everything is at its correct place, receiving the appropriate treatment by the universe in a way that is never to be questioned.
Another case of that ambiguity being allowed to exist without being immediately crushed and repressed is the case of the Horned God (interesting parallel to Ganon's actual horns that he develops in this game in case the hellish parallels weren't clear enough already): a demon Hylia sealed into stone and pushed far from humans in a clear case of questionable behavior since, while the Horned God isn't exactly nice, does propose a different philosophy you are not punished for exploring; and yet, a proposal that has seen itself persecuted in a very real sense by the goddess of absolute goodness, patron of hylians, Zelda, and many more. Pushed away from view.
Interesting.
And Yet, Light Must Prevail
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Okay, so, after all of this, we're left to ask... What the fuck is up with morality in Tears of the Kingdom?!
What do we trust? These half-breaths in the occasional sidequests that Light and Darkness is just the wrong frame of reference, that nature cannot be this simple, is ever-shifting and can be recalled or reaffirmed by arbitrary forces, and might even not matter at all in the universe's fabric, despite having so much of its lore soaking in the dychotomy? Or... everything else about the game, this insistence that Good must not only be assumed as whatever tradition the kingdom has passed down for thousands upon thousands of years, but remain utterly unquestioned the entire time? That Bad is without cause, graceless and unworthy of investment?
Are the Bargainer's statues the only thing worth listening to, that morality is a fable the living tells themselves --or should we be moved when Darkness destroys Light, when Light suffers to preserve itself and the world --but not when the Other is rightfully slain?
Was Kilton correct to see beauty in the monstrous? Was Kolton onto something when he let go of his previous form because there is no clear distinction between what should receive an arrow to the face and what shouldn't? Or should we rather focus on Zelda losing her human form as a beautiful and tragic sacrifice --but something that never actually altered her nature as a hylian, the descendant of a lineage of Good Kings meant to rule forever?
Is the Dondon good because it always was, or was it worth Zelda's love in spite of the fear it initially provoked?
Either way, at the end of the game, evil is slain. Ganondorf is, not killed, but --like his angry BotW boar counterpart-- destroyed, as monsters tend to be. He explodes over the lands of Hyrule, freed from Darkness; freed from everything wrong, since the foreign menace that embodied it all was wiped out in one fateful sweep of a holy blade cradled in sacrificial love. Nothing wrong remains. The Sages reaffirm their vows to protect the kingdom forward, and a very human --hylian-- Zelda smiles: Hyrule now forever and ever basked in eternal Light.
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caeslxys · 5 months
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Zephrah actively postpones ruidusborn births. It is believed that the actual number of ruidusborn in exandrian history is much larger than has been officially recorded because the stigma of it was so intense that people lied about it. Alyxian, one of the few recorded ruidusborn heroes of the calamity who received direct blessings from three different prime deities (our very own Changebringer, the Archheart, and the Moonweaver) , has been all but forgotten (read: likely erased) by history.
The Archive of knowledge that revealed the truth of Predathos and Ruidus was never some forgotten thing—it was intentionally hidden by the elites in Vasselheim. And we have no idea how long they have been operating with that knowledge. We have no idea what they have been doing with that knowledge, what silent wars have been waging for years or decades or centuries. But we saw what they were willing to do, in Hearthdell. We saw the violence and suppression they were willing to commit. We saw the pettiness of the exandrian pantheon in the Dawnfather’s response to Deanna’s: “Are you worth saving?”. In the Changebringer’s manipulative change of course in her pleas to FCG. In the Wildmother’s rejection of Opal. In the knowledge we have that Imogen spent so much of her miserable time in Gelvaan begging the gods to aid her to no avail—just for Kord to reach out only to demand that she not let them down.
Liliana’s point that Vasselheim and the other faithful elite of the world will hunt ruidusborn down to negate even the potential of this happening again isn’t new, it isn’t something this solstice and the machinations surrounding it caused, and it isn’t some unsubstantiated, fearful claim—it has been happening.
The vanguard—and Liliana—are unequivocally wrong in their means. But can you really fault them in their desire? Can you really fault the conclusions they have drawn from the experiences they have lived? If you spend your entire life being rejected by the people and the pantheon of your world for means you could not possibly control, would you not seek out someone and somewhere that would accept you? And if you found it, if some being that has been connected with you your whole life welcomed you home and wrapped you in an embrace that felt like your mother’s and says that it is starving; well, aren’t you, too?
There is likely a holy war brewing. At the end of it all, is it truly the sole fault of the people and not the organizations and society that expelled them?
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jamietwat · 9 months
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Jamie would 100% make Roy a dating app profile sometime after the Keeley rejecting both of them thing to try to help him move on and meet people when clearly he’s refusing to get back out there organically and he’d think he’s being so helpful and generous and the best wingman ever. He’d handpick what he considers the sexiest pictures he can find and put a bunch of shit Roy would never say thinking he’s being accurate and helpful and not even taking the clear opportunity to make a joke account to embarrass him or anything when he easily could have just made fun of him and chosen the worst pictures possible instead
And then he would be SO offended when it doesn’t go well when Roy finds out about it and is not properly appreciative at all
Roy thinks it’s Jamie’s account when he starts showing Roy girls like what do you think of her and asking him way too many questions when Roy has no interest in participating and has no idea why the fuck Jamie seems incapable of swiping without trying to get Roy’s opinions first. Meanwhile, Roy’s giving one word answers at first and then increasingly trying to brush him off when he doesn’t stop and then he’s just flat out like “Choose your own dates and leave me the fuck out of it” and Jamie’s like “Nah, this is your account. You should have a say” and instead of being grateful and appreciative and thanking Jamie for being oh so generous with his time and energy, Roy just scowls at him and growls out “You did not make a fucking Tinder profile for me” and Jamie just smirks and decides now is not the right moment yet to mention that he actually made him accounts on like three different apps because he wasn’t sure which Roy would like best
Roy barks at him to delete it and Jamie’s all whiny like “Come on, I spent a lot of time on these and you haven’t even considered it. Plus, even if you’re not ready to date someone yet, you’d still be less miserable to be around if you at least found someone to shag in the meantime”
And Roy’s like “Delete it. I don’t want a fucking Tinder profile.” And Jamie looks at him confused for a moment and then seems to have an epiphany as he goes “Oh, do you want a Grindr one instead? Hold on a second” and he flips to a different app and Roy’s too busy being baffled by the fact that Grindr is already on Jamie’s phone and that he’s having to sign out of his own account to try to make one for Roy to even stop him before he’s already trying to sign up for a new account and Roy goes “That’s not what I meant. I don’t want any dating app”
And Jamie pauses his typing and turns and looks at him so skeptically and so judgily and suddenly somehow Roy is trying to fight for his life trying to defend why he’s not looking for some random stranger to date or fuck around with
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orchid-n-petals · 1 year
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So I've already shared parts of this on a discord server, but I have to scream about Ketheric Thorm on here as well. Obviously spoilers about the character under the cut! It's a long one.
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The entirety of act 2 is about him, right? Jaheira, Shadowheart and numerous other NPCs shit on him for his fickle faith. First Selune, then Shar, then, as we meet him, Myrkul. You hear about his changes of faith on a whim, you hear that he's the person responsible for the shadow curse, he is painted as a villain, plain and simple.
You can figure it out pretty early on that Isobel was resurrected and that she is his daughter; the detail as well that he wants Isobel alive is so on the nose, it gives him away completely but there are still a few questions that remain unanswered, mainly about his faith.
And then you get to the mausoleum and the picture assembles; this entire tragedy, the death of hundreds if not thousands and the complete ruination of a landscape was all, ALL because you had this absolutely wrenched, heartbroken father who had lost everything and nobody answered his grief. He was left woefully alone, the Goddess whose daughter his daughter was involved with did nothing to save Isobel.
Imagine outliving your wife and your daughter. Imagine dedicating your life to fight the Lady of Loss, your Lady of Silver's enemy, and then be left so completely alone and in silence with your grief, with your loss. It's so, so poetic how and why he turned from Selune, and it's so understandable as well; he broke. His spirit completely broke. He couldn't deal with that void of having lost the only two important people in his life, seemingly undeservedly so. He was going mad with this and a lot of his ire was likely targeted at Aylin who, in his eye, represented Selune; she's literally her daughter, after all, and it was implied that even before the deaths of his family, he sort of saw Aylin courting Isobel as Selune taking his daughter from him, despite his service. This relationship was clearly not seen by him as a boon of "giving his daughter to the Moon-maiden".
His ways in the past clearly didn't spare him from tragedy and having to cope with it (which he clearly didn't, he snapped under the weight of his grief). He was clearly angry and unable to do anything, furious and helpless, which is a dangerous combination. A good part of his first change of heart must have been fuelled by a sense of revenge.
But then Shar didn't provide any balm to his aching heart either. If you read his letters in Grymforge and in act 2, he is so focused on enacting the will of Shar because he believes that healing lies in oblivion. Everything would be easier if he could just forget, if the damn world could just forget, if nothing was remembered because without Melodia and Isobel, nothing was worth remembering.
Then came Myrkul. Literally the only god who was not only able, but WILLING to give back his daughter to him. Imagine spending your all, EVERYTHING you have to serve two gods who would not give a single shit about the greatest suffering in your life. You were basically nothing, your loyalty didn't matter for shit, everything that was taken from you amounted to no recognition whatsoever: you should simply cope and seethe. Your grief will not simply go unanswered (which is not inherently antagonising) but ignored.
And then comes this supposedly evil entity who can alleviate your pain just like that, snap of a finger and it's a done deal.
I am so serious when I say that I believe Ketheric's main incentive was to extend Aylin's immortality to Isobel as well. You can read in her diary that she feels a taint after having came back, and there are things not even Selune can cleanse, but at this point, Ketheric doesn't care about Selune, vengeance is secondary if not tertiary, he's done that war during his Shar years and what did it give him? Literally nothing.
He doesn't even care about the fact that Isobel is still her cleric. He cares about the single most important fact: Isobel is back. Life is worth living again, there is something for him, and it was not Selune or Shar who gave it to him but Myrkul, and for this singular gift, he would raze the world for the Lord of Bones. Like people can clown on him for being disloyal but the man has the loyalty of a dog bonded to its owner.
He is powerful and is willing to go to insane lengths for crumbs. What is raising a single life for a god? Nothing. It has happened and it will happen again. But Ketheric will go to the ends of the earth to serve the single god who actually listened to him. The one god who didn't ignore him.
He knows that what he does is not the morally upright thing! He is so insanely self-aware that allying with Orin and Gortash and doing this entire plot with them only to then betray them is morally reprehensible at the best of times, he knows that people hate him, etc-etc. He was a Selunite at one point and he's not stupid. He just doesn't care; it could be literal Asmodeus and he wouldn't care as long as he got what he wanted, no matter the price.
He is probably the only one from the three of the chosen who has complete clarity over his situation, he almost sways (if you pass the check during his confrontation), he is not an inherently evil man blinded by power.
But he is inherently loyal to those deserving, and as of the story's standing, completely broken by his grief. In his eyes, at this point, the only one deserving loyalty is the one who actually listened to him. Isobel lives. It doesn't matter that she hates him, that his entire life has fallen apart, that literally nothing else that is good has come of it, because Isobel lives.
I don't think he regrets a single thing. His consciousness might tear at him at the end, but I believe he would do everything over again, exactly as he did, because in the end, his daughter was brought back. Because what would a grieving, broken parent give to bring back their child? Everything. Absolutely everything. And it's such a simply given answer, no second thoughts, no doubts.
Nobody can tell me that this man is fickle. Nobody. This man was willing to burn the world to the ground, create a Boudica destruction layer all by himself for the one single thing he wanted. For any God that would listen.
I don't know, I just have a lot of thoughts about his character.
#bg3#baldur's gate 3#ketheric thorm#and I also have a lot of thoughts of how Aylin foils him#I fully believe that he was in the right in the capacity that he switched around his gods when he was literally ignored despite his life's#work. despite all that he has given. I think it's reasonable to expect in the world of gods who actively meddle in mortal affairs on their#whims and make shit worse that in just one single case they would. idk. NOT expect one of their devotees to remain blindly loyal to them#after their prayers go unanswered. like yes; go and try your luck elsewhere because this devotion of yours is clearly being taken for#granted. you get NOTHING out of your worship. you can't even sleep well because your loved ones are dead and you are expected to just what?#deal with it on your own? and remain loyal? why?#some sense of 'honour'?#I really like this depiction of faith actually. I really like when clerics and paladins are given agency and critical thought that hey!#this is actually giving me nothing despite me dedicating my entire life to it! and I have only one of it so why not take it somewhere where#it's actually valued. you know. as a treat.#I *personally* much more prefer this depiction of a crisis of faith than what we got with Shadowheart or Lae'zel; their stories are very#interesting on their own but I think throwing yourself from one end to the other not because you actually have a goal that it could serve#but because you are desperate for a purpose#is a slightly less potent character narrative than having an actual goal yourself. not by much but by a little.#again#PERSONALLY
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epickiya722 · 4 months
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Of course, Izuku can't have his moment without some people having an issue about it.
Not surprised, anything involving Izuku Midoriya someone is going to hate and has been for almost 10 years now.
Here's the thing that honestly has pissed me off about the fandom. And you know what, I know some of you are going to think I'm a bitch about this, but at this point? I don't care. I'm now at a limit that has been pushed.
When it comes to Izuku Midoriya, some of you seem to forget that he is an individual. This is still HIS story he's telling.
Look, I got my ships, but damn it. Sometimes, I want these characters to still be perceived as their own characters.
Katsuki showing up this chapter was enough for me. Yes, he is a big part of Izuku's story, but... I feel like it would not be right for him to be more included in AFO and Shigaraki's ultimate defeat.
Last time I checked, Katsuki was only a temporary OFA user... FROM A MOVIE. His journey didn't completely evolve around One For All. Izuku's did.
When Katsuki was having his awesome moments fighting AFO when he was a kid and a baby (AFO), I ain't seen no one going "Oh, Izuku should be by his side, BakuDeku" or anything like that. No, y'all was cheering Katsuki on and seemed satisfied that Izuku served as support.
That's all this fandom ever does is see as Izuku as support for Katsuki, just he always has to have his story evolve around Katsuki and nothing else.
He's the main character, but with some of you? He's not allowed to have his own moments to shine. He's not allowed to think about anything else but Katsuki. He's not allowed to put down the villain he was meant to face unless Katsuki is there to take the shine away.
Be honest, that's how you feel, isn't it?
Like, damn, Katsuki already won the last how many popularity polls!! When are y'all going to rest and let Izuku Midoriya be front row and center in his own damn story?!
I don't hate Katsuki, but I'm starting to dislike a lot of his fans.
Same for Shoto.
Look, Shoto also being more involved like how some of y'all wanted for this chapter would make no fucking sense to me. His fight was always meant to be against Dabi. His story involved his family. Izuku wasn't there fighting Dabi, so why in the hell should Shoto share some of the big moment when Izuku takes out ShigAFO?
How would that be fair for Izuku?
Some of you didn't even like Izuku being involved with the family drama and later he wasn't for the big fight because the Todoroki Family Drama wasn't for him.
As with Katsuki, Shoto is still a supporting character. He's a big one, but oh my gosh!!
I literally just woke up and the bull I'm already seeing is ridiculous, it is.
Sometimes, I feel like some of you who think they know the story haven't been paying attention at all. Some of you, I feel have that "this character should have been the main character" mentality so when Izuku does MC things, you go into some frenzy over it. Some of you, I feel should take off the damn shipping goggles and for once realize that these characters are still individuals and percieve them as such. Horikoshi, if you read this... don't make any ship canon. The fandom can settle for fics.
Ten years... for ten years... as much as some of you demean Katsuki for his actions, you act just as he did towards Izuku. Treat Izuku like some damn punching bag. You don't even have to like the story, I don't give a damn.
He gets moments to shine, it's a problem. "No, this character should be---" Just stop!
I'm not saying Horikoshi's writing is perfect. I'm not saying you have to like Izuku. I'm not even saying I'm an expert on BNHA because I'm still learning the story, too.
But what I am saying is, and it's going to sound bitchy, is that y'all are so blinded and muddled by your criticism and shipping that you're quick to make judgments. You're quick to rush and not sit back and really try to understand what's going on and your hatred or indifference towards Izuku is just doing a disservice to not just the story, but to yourselves. The way some of you think will ruin the experience for you and some of you sound like jerks, for real.
Like, every character is important to BNHA in some way, yes. But what about Izuku Midoriya? Doesn't his importance matter, too?
Or is he just some character for you to hate on or some character you only value for shipping purposes?
Feel how you about this chapter (even though it was just leaks and not the officially out chapter, let alone THE WHOLE DAMN STORY!! BNHA AIN'T FINISHED YET!!), I don't care.
But oh my gosh... do better, just do better.
It isn't just this fandom. It's all fandoms. There's this trend now of "criticizing" the main characters or saying "they're not really the MC" or how their value as a character for shipping purposes.
This can apply to any character, but right now I'm focusing on main characters.
When it comes to main characters, you should understand them most of all to understand the story and a lot of you or at least the loud minority have failed drastically.
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nerozane · 6 months
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Probably unpopular Hot take: I don't think the rewrite of wyll's character arc and background for release should have made his father Ulder Ravengard.
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jeanmoreaue · 4 months
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this physically pains me, he’s on the brink of death and he’s apologizing. i cannot wait until this man undergoes enough healing to develop some kindness for himself
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