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#god i am weak for this arc
beanghostprincess · 8 months
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that scene of the vinsmoke siblings saying goodbye to sanji and helping him one by one to get away from different threats has my heart and my soul and my everything and i will cherish it forever thank you very much
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gunkbaby · 3 months
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Sometimes i check the tokyo ghoul tag on tumblr and i see u guys acting like tg is objectively bad and i honestly feel like maybe there’s confusion between ‘thing we can critique’ and ‘objective rubbish’. A lot of it feels like saltiness that certain fave characters didn’t get adequate exploration - which obviously I understand. But also im like…that doesn’t make it bad tho…
Is it a joke my autistic ass can’t pick up on or do u guys actually think tg is bad.
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hecksupremechips · 2 months
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Persona romance routes are all pretty bad but damn they really hit rock bottom with p3p femc route like the misogyny is very blatant and it’s almost hilarious like look at the Shinjiro romance. When you do his social link he’s like very clearly respectful of Kotone as a leader and explicitly says stuff like "oh yeah you’re clearly the best fighter we have, I don’t really know much about fighting like you do, I hope I’m not dragging you down, you’re doing a good job as leader just remember to take care of yourself, everyone looks up to you I know you can rely on them" etc. like he has faith in her leading abilities. But then when you romance him he’s like got dialogue like "bwah bluh i gotta look after you because you’re a GIRL and you need to stick by me, a big strong MAN so you don’t get hurt" and "don’t wear that revealing outfit in front of other guys 👺" and it’s like. Does he respect her or not and also like it doesn’t make sense for him to look down on her for being a girl cuz he literally has never not been led by a girl leader during his time in sees and Mitsuru in particular really has her shit together when it comes to being responsible and a good fighter and she’s always known the most about Tartarus
It’s also like. Idk maybe its just me I’m not a girl so FUCK IF I KNOW but to me the appeal of romancing Shinji is the fact that he’s sweet and sensitive and gentle and has respect for you despite the fact that he acts all scary. That’s like, what made me like this character in the first place. But the writers seem to think what women want is for a BIG STRONG MAN to protect them because they are just DELICATE WOMEN who are inferior in every way it’s like. Shut upppp thanks
#persona#persona 3#shinjiro aragaki#this is soooooooo obviously not the only romance route that sucks in this game yall know which one im referring to 🤨#and i actually tend to think of the shinji romance as the best one in the series cuz at least his confession scene is the only unique one#that really highlights who he is as a character and goes with the story#but ughh just idk its so annoying how the writers cant decide if hes sexist or not its really weird and its like#really shows how poorly the writers think of women playing their game its like all the romance options are trash and then your boyfriend is#sexist to you and its so clearly done in a way thats supposed to be romantic which is. ew#like idk if my partner was like talking about how i need to stay close to them because im a weak girl and they are strong man#especially when im literally the leader of the team and have been doing perfectly fine thus far and am clearly the strongest here#id simply run him over with a bulldozer#and its like this will all the guys in this game its like girl shut up and eat glass#meanwhile when youre a male protagonist your gf will kiss your ass to the point its infuriating#and their character arcs can never be too grand cuz then they might not wanna fuck you if they realize they have worth#uh sorry my brain is all over the place basically i hate persona romances lol and i hate how they wrote shinji in his#like dammit i dont want him cuz hes gonna protect me like a man i want him cuz he isnt great at fighting and prefers cooking and puppy dogs#and has respect for me and trusts my judgement and asks me to talk about my life and interests and smiles sweetly#but god forbid a woman in this series be respected i guess
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femmeroi · 8 months
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If you're gonna genderbend a stinky twinky gamer guy the least you can do is keep her greasy and unwashed
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cloneslugs · 10 months
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rewatching vbros with me and emil's obsessive & insane titled "autism doc" that we fill out & write out at length after each episode . i am calmed by the fact that i like the early seasons (so far. we are only finishing up s2 rn) so so so much, and ik i like so many eps in s3, i am curious to see if i still hate the narrative tank in s4 & to see how much i dont like the narrative direction of the NY seasons . but i will always have the first few seasons to remember so fondly
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felikatze · 6 months
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ISAT and Ludonarrative Harmony: Combat is a Storytelling Tool
Or: How Siffrin is stuck in the endgame grind, forever
Please Note: This is primarily aimed at an audience that already played In Stars and Time, because I am bad at explaining things, and it's good to already know what the fuck I'm talking about. I tend to only bring up game elements as I want to talk about them.
Spoilers for.... all of ISAT! Especially Act 5!
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(image to show how i feel posting this and as an attention grabber over my wall of text)
To pull a definition of ludonarrative harmony out of a hat, game writer Lauryn Ash defines it as follows:
Ludonarrative harmony is when gameplay and story work together to create a meaningful and immersive experience. From a design implementation perspective, it is the synchronized interactions between in-game actions (mechanics) and in-world context (story).
It is, generally speaking, how well game mechanics work hand in hand with the story. I, personally, think ISAT is an absolute masterclass of it, so I want to take a look at how ISAT specifically uses its battle system to emphasize Siffrin's character arc and create organic story moments. I want you to keep this in mind when I talk here.
So, skills, right? If you've played any turn-based RPG, you know your Fire spells, your "BACKSLASH! AIRSLASH! BACKSLASH!" and the many ways to style those.
Well, what does casting "Fire" say about your character? Not all that much, does it? Perhaps you'll have typical divisions. The smart one is the mage, the big brawny one is your tank, the petite one's the healer. And that's the barebones of ISAT's main party, but it's much more than that.
Every character's style of combat tells you something about them. Odile, the Researcher, is the most well-travelled and knowledgable of the bunch. She's the one with the expertise to keep a cool head and analyze the enemy, yet also able to use all three of the Rock-Paper-Scissors craft types.
To reflect her analytical view of things, all her skill names are just descriptive, the closest to your most bog-standard RPG. "Slow IV" or "Paper III" serve well to describe their purpose. The high number of the skills gives the impression there were three other Slow skills beforehand - fitting, considering the party starts at level 45, about to head into the final dungeon. She's also the oldest, so she's the slowest of the bunch.
Isabea, the Fighter, has all his skills in exclamation points. "YOUR TURN!!!" "SO WEAK!!!" "SMASH!!!" they're straightforward, but excited. He's a purposefully cheerfull guy, so his skills revolve around cheering on his allies. He's absolutely pumped to be here, and you see that from his skill names alone.
Mirabelle, the Housemaiden, is an interesting case. She's by all means the true protagonist of this tale - She's the one "Chosen by the Change God," the only one who survived the King's first attack, the only one immune to his ability to freeze time, the only dual-craft type of the game - just a lot of things. And her skill names reflect that facade she puts on herself - she can do this, she can win! She has to believe it, or else she starts doubting. This is how you get "Jolly Round Rondo" and "Mega Sparkle Heal" or "Adorable Moving Cure." She's styled every bit a sailor scout shojo heroine, and her moveset replicates the naming conventions of "In the name of the moon, I'll punish you!"
Even Bonnie, the Kid, who can't be controlled in combat, has named craft skills. And they very much reflect that Bonnie is, well, a kid. "Wolf Speed Technique" or "Thousand Blows Technique" are very much the phrasings of a child who learned one complicated word and now wants to use it in everything to seem cooler than they are, which is none, because they're twelve.
Siffrin's skills are all puns.
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You have an IMMEDIATE feel for personality here. Between "Knife to Meet You!" and "Too Cleaver by Half," you know Siffrin's the type to always crack a joke no matter the situation, slinging witticisms around to put Sonic the Hedgehog to shame. It's just such a clever way to establish character using a game mechanic as old as the entire history of RPGs.
This is only the baseline of the way the combat system feeds into the story, though.
The timeloop, of course, feeds into it. Siffrin is the only character who retains experience upon looping, whereas all other characters are reset to their base level and skills. And it sucks (affectionate).
You're extremely likely to battle more often the earlier in the game you are - after all, you need the experience (for now.) Every party member contributes, and Siffrin isn't all that strong on their own, since they focus on raw scissor type damage with the addition of one speed buff. (Of course it's a speed buff. They're a speedy fucker. Just look at him).
At first, the difference in level between Siffrin and the rest of the group is rather negligible. Just a level or two. Just a bit more speed and attack. And then Siffrin grows further and further apart. Siffrin keeps learning new skills. He gets a healing skill that doubles as an attack boost, taking away from both Mirabelle's and Isabeau's usefullness. He gets Craft skills of every type that even give you two jackpot points instead of one - thus obliterating Odile's niche. Siffrin turns into a one-person army capable of clearing most encounters all on their own.
Siffrin's combat progression is an exact mirror of story progression - as their experience inside the loops grows, they also grow further and further away from their party. The party seems... weaker, slower, clumsier. Always back at their starting point, just as all of their character arcs are reset each loop. Never advancing, always stagnant. And you have Siffrin as the comparison post right next to them.
I also want to point out here a change from Act 2 to Act 3 - Siffrin's battle portrait. He stops smiling.
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Battles keep getting easier. This is true both for the reason that Siffrin keeps growing stronger even when all enemies stay the same, but also for the reason that you, the player, learn more about the battle system and the various encounters, until you've learned perfect boss clear strategies just from repetition. Have you ever watched a speedrunner play Pokemon? They've played this game so many times, they could do it blindfolded and sleeping. Your own knowledge and Siffrin's new strength work in tandem to trivialize the game's entire combat system as the game progresses.
(Is it still fun? Playing it over, and over, and over again? Is it?)
You and Siffrin are in sync, your experience making everything trivial.
As time goes on, Siffrin grows to care less and less about performing right for their party and more and more about going fast. A huge moment in his character is marked by the end of Act 3; because of story events I won't delve too deeply into, Siffrin has grown afraid of trying something new. And his options of escape are closing in. They need an answer, and they need it fast. He doesn't have the time or patience to dumb himself down, so you unlock one new skill.
It doesn't occur with level up, or with a quest, or anything at all. At the start of Act 4, it simply appears in Siffrin's Craft skills.
(Just attack.)
No pun. No joke. Just attack. Once you notice, the effect is immediate - here you have it, a clear sign of how jaded Siffrin has become, right at every encounter. And it's a damn good attack, too! The only available attack in the game that deals "massive" damage against all enemies. Because it doesn't add any jackpot points (at least, it's not supposed to), you set up a combo with everybody else, but Siffrin simply tears away at the enemy with wild abandon. Seperated from the rest of the party by the virtue of no longer needing to contribute to team attacks (most of the time. It's still useful if they do, though).
Once again, an aspect of the battle system enhances the degree of separation between Siffrin and the static characters of his play. You're incentivized to separate him, even.
Additionally, there are two more skills to learn. They're the only skills that replace previous skills. You only get them at extremely high levels, the latter of which I didn't even reach on both of my playthroughs.
The first, somewhere in the level 70 range, Rose Printed Glasses, a paper type craft skill, is replaced by Tear You Apart. It's still a pun about paper, but remarkedly more vicious.
The second is even more on the nose. At level 80, In A While, Rockodile!, a rock type craft skill, is replaced by the more powerful Rock Bottom.
I didn't get to level 80. If you do, you pretty much have to do it on purpose. You have to keep going much longer than necessary, as Siffrin is just done. And the last skill he learns is literally called Rock Bottom.
What do I even need to say, really.
Your party doesn't stay static forever, though.
By doing their hangout quests, side quests throughout the loops that result in Siffrin and the character having a heart to heart, all of them unlock what I'd call an "ultimate" skill. You know the type - the character achieved self-fulfillment, hit rank 10 on their confidant, maxed out their skill tree, and received a reward for their trouble.
These skills are massively useful. My favorite is Odile's - it makes one enemy weak to all Craft types for several turns, which basically allows you to invalidate the first and third boss, as well as just clown on the King, especially once Siffrin starts racking up damage.
But the thing is. In Act 3, when you first get them, yeah, they're useful. But... do you need them? After all, they're such a hassle to get. You need to do the whole character quest again, you can't loop forward in the House or you'll lose them. If you want to take these skills to the King, you need to commit. Go the full nine-yards and be nice to your friends and not die and not skip forward or skip back. Which is annoying, right?
Well, I sure did think so during Act 4. After all, a base level party can still defeat the King, just with a few more tricky pieces involved. Siffrin can oneshot almost all basic enemies by the time of Act 4. It's this exact evalutation that you, the player, go through everytime you return to Dormont. Do I want this skill, still? Would it not be faster to go on without it? I'm repeating myself, but that's the thing! That's what Siffrin is thinking, too!
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I also want to take a quick moment to note, here - all skills gained from hangouts have art associated with them, which no other skills do. This feature, the nifty art, hammers home these as "special" skills, besides just how they're unlocked.
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Siffrin also has one skill with associated art.
Yeah, you guessed it, it's (Just attack.)
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At first, helping the characters is tied to a hefty in-game reward, but that reward loses its value, and in return devalues helping Siffrin's friends every loop. It's too tedious for a skill that'll make a boss go by one turn faster. You, the player, grow jaded with the battle system. Grinding experience isn't worth it, everybody's highest levels are already recorded. Fighting bosses isn't worth it, it's much faster to loop forward.
Isn't this what all endgame in video games looks like? You already beat the final boss, and now... what challenge is left? Is there a point to keep playing? Most games will have some post-game content. A superboss to test your skills against, but ISAT doesn't have any of that. You're forever left chasing to the post-game. That's the whole point - to escape the game.
As most games get more difficult as time passes, ISAT only gets easier. The game becomes disinterested in expanding its own mechanics just as I ran out of new things to fight after 100%-ing Kingdom Hearts 3. Every encounter becomes a simple game of "press button to win."
The final boss just takes that one up a notch.
Spoilers for Act 5 ahead boys!
In Act 5, Siffrin utterly loses it. His last possible hope for escape failed him, told him there's nothing she can do, and Siffrin is trapped for eternity. So of course, they go insane and run up the entire House without their party.
This just proves what you already knew - you dont need the party to proceed. Siffrin alone is strong enough. And here, Siffrin has entirely shed the facade of the jokester they used to be. Every single skill now follows the (Just attack.) naming conventions. Your skills are: (Paper.) (Rock.) (Scissors.) (Breathe.)
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To the point. Not a moment wasted, because Siffrin can't take a moment longer of any of this. Additionally, his level is set to 99 and his equipment becomes fixed. You can't even pick up items anymore! Not that you needed them at this point anyway, right? Honestly, I never used any items besides the Salty Broth since Act 2, so I stopped picking items up a long time ago. Now you just literally can't.
Something I've not talked about until now - one of the main equipment types in this game are Memories, gained for completing subquests or specific interactions and events. They all by and large have little effects - make Odile's tonics heal more, or have Mirabelle cast a shield at the start of combat. For the hangout events, you also gain an associated memory that boosts the characters' stats by 30. It lets them keep up with Siffrin again! A fresh wind! Finally, your party members feel on par with you again!
...For a time. And just like that, they're irrelevant again, just as helping them gave Siffrin a brief moment of hope that the power of friendship could fix everything.
In Act 5, your memory is set to "Memory of Emptiness." It allows you to loop back in the middle of combat. You literally can't die anymore. Not that Siffrin could've died by this point in the first place, unless you forgot about the King's instant-kill attack. This one memory takes away the false pretense that combat ever had any stakes. Siffrin's level being set to 99 means even the scant exp you get is completely wasted on them. All stakes and benefits from combat have been removed. It has become utterly pointless.
Frustrating, right? It's an artistic frustration, though. It traps you right here in Siffrin's shoes, because he hates that all these blinding Sadnesses are still walking around just as much. It all inspires just a tiny fraction of that deep rolling anger Siffrin experiences here in the player.
And listen, it was cathartic, that one time Siffrin snapped and stabbed the tutorial Sadness, wasn't it? Because who enjoys sitting through the tutorial that often? Siffrin doesn't. I don't, either.
So, since combat is an useless obstacle now meant to inspire frustration, what do you do for a boss? You can't well make it a gameplay challenge now, no. The bosses of Act 5 are an emotional challenge: a painful wait.
First, Siffrin fights the King, alone. This is already nervewracking because of one factor - in every other run, you need Mirabelle's shield skill, or else you're scripted to die. You're actually forced to fight the King multiple times in Act 3, and have to do it at least once in Act 4, though you'll likely do it more. Point is: you know how this fight works.
You know Siffrin's fight is doomed from the outset, but all you can do is keep slinging attacks. Siffrin is enough of a powerhouse to take the King's HP down, what with the healing and buff skills they have now, not to even mention you can just go all in on damage and then loop back.
(And no matter which way you play it, whether you just loop or use strategically, it reflects on Siffrin, too. Has he grown callous enough not even death will stop their mission? Or does he still avoid pain, as much as he can?)
This fight still allows you the artifice of even that much choice, not that it matters. The other shoe drops eventually - Siffrin becomes slower, and slower. Unsettling, considering this game works on an Action Gauge system. You barely get turns anymore. The screen gets darker, and darker. Until Siffrin is frozen in time, just as you knew he had to be, because you know how this encounter works, know it can't be cleared without Mirabelle.
And, then, a void.
Siffrin awakens to nothingness. The only way to tell you've hit a wall is if Siffrin has no walking animation to match your button inputs. You walk, and walk, until you're approached by.... you. The next enemy encounter of the game, and Siffrin's absolute lowest point: Mal Du Pays.
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Or, "Homesickness," in english. If you know the game, you know why it's named this, but that's not the point at the moment.
Thing is, where you could damage the King and are damaged in turn, giving you at least a proper combat experience, even if its doomed to fail, Mal Du Pays has no such thing.
You can attack. You can defend. But it is immune to all attacks. And in return, it does nothing. It's common, at least, for undefeatable enemies to be a "survive" challenge, but nope. The entire fight is "press button and wait." Except, remember the previous fight against the King? The entire time, you were waiting for the big instant death attack to drop. That feeling, at least for me, carried forward. I was incredibly on edge just waiting for the other shoe to drop. And, as is a pattern, Siffrin is, too. As Siffrin's attacks fail to connect, they start talking to Mal Du Pays.
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But he gets no response, as you get no attacks to strategize around. The wait for anything to happen is utterly agonizing. You and Siffrin are both waiting for something to happen. This isn't a fight. It just pretends to be. It's an utter rugpull, because Siffrin was so undefeatable for most of Act 4 and all of Act 5 so far. It's kind of terrifying!
and it does. It finally does something. Ma Du Pays speaks, in the voice of Siffrin's friends, listing out their deepest fears. I think it's honestly fantastic. You're forced to just sit here and listen to Siffrin's deepest doubts, things you know the characters could not say because it references the timeloops they're all utterly unaware of. This is all Siffrin, talking to himself. And all you, all Siffrin, can do, is keep wailing away on the enemy to no effect whatsoever.
So of course this ends with Siffrin giving up. What else can you do?
And then Siffrin's friends show up and unfreeze them and it's all very cool yay. The pure narrative scenes aren't really the main focus but I want to point out here:
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A) Mirabelle is in the first party slot here, referencing how she's the de facto protagonist, and Bonnie fills in the fourth slot left empty, which shows all characters uniting to save Siffrin
B) this is the only instance of the other party members having act specific battle icons: they're all smiling brightly, further pushed by the upbeat music
C) the reflecting shield Mirabelle uses to freeze the King uses a variation of her hangout skill cut in, marking it as her true "final" skill and giving the whole fight a more climatic feeling.
It's also a short gameplay sequence with Siffrin utterly uninvolved in the battle. You can't even see them onscreen. But... it feels warm, doesn't it? Everybody coming together. Siffrin doesn't have to fight anymore.
At last, the King is defeated. Siffrin and co. make for the Head Housemaiden, to have her look at Siffrin's sudden illness. Siffrin is utterly exhausted, famished, running a fever. And this isn't unexpected - after all, their skills in Act 5 had no cooldown. For context, instead of featuring any sort of MP system, all skills work on a cooldown basis, where a character can't use it for a certain number of turns. The lowest cooldown is actually Siffrin's Knife to Meet You, which has a cooldown of 1. In universe, this is reasoned as the characters needing a break from spamming craft in order to not exhaust themselves.
Siffrin's skills in Act 5 having no cooldown/being infinitely spammable isn't a sign of their strength - it's a sign that he refuses to let himself rest in order to rush through as fast as possible.
Moving on, Siffrin panics when seeing the Head Housemaiden, because seeing her means one thing: the end. Prior to this in the game, every single time you beat the King, the loop ends when you talk to the Head Housemaiden.
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Reality breaks down, the whole shebang. It's here that Siffrin realizes - they don't want the loops to end, because the end of their journey means their family will leave, and he'll be alone again. The happiest time of his life will be over.
Siffrin goes totally ballistic, to say the least.
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As it turns out (and was heavily foreshadowed narratively), Siffrin has been using Wish Craft to subconciously cause the timeloop because of their abandonment issues. It's rather predictable if you paid attention to literally anything, but it's extremely notable how heavily Siffrin is paralleled to the King, the antagonist they swore to kill by themself at the start of Act 5. The King wants to freeze Vaugarde in time because it is, in his mind, "perfect," for accepting him after he lost his home - a backstory he shares with Siffrin.
Siffrin has become the exact antagonist he swore to kill, and it's shown by how the next fight utterly flips everything on its head.
Siffrin is the final boss.
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In a towering form made of stars, Siffrin looks down at their friends. His face is terrified, because of his internal conflict; he can't hurt his friends, but he can't let them go, either. The combat prompt is simply changed to "END IT!"
This fight is similar to the previous, in that you just need to wait a certain number of turns until its over. However, this time, it's not dreadful suspense. It's... confusion, and hesitance.
You have two options for combat: Attack your friends, or attack yourself.
And... you don't really want to do either, I think. I certainly don't. But what else can you do? It's Siffrin's desires clashing in full force. Attack your friends, and force them to stay? Or attack yourself, and let them go safely without you?
Worth noting, here - when you attack Siffrin's friends, you can't harm them. Isabeau will shield all attacks. And when you attack yourself, Mirabelle will heal you back to full. And the friends don't... do anything, either. How could they? Occasionally, Mirabelle heals you and Isabeau shouts words of motivation, but the main thing is...
(Your friends don't know what to do.)
None of them want to harm Siffrin. Both sides simply stare at each other, resolute in their conviction but unwilling to end it with violence. It's of note that this loop, the last one, is the only loop where the King isn't killed. Just frozen. And now here is Siffrin, clamoring for the same eternity the King was. Of course everything ends in a tearfilled conversation as Siffrin sees their friends won't leave him, even after the journey ends, but I still have to appreciate this moment.
Siffrin is directly put in the position with their friends as his enemies, forced to physically reckon that keeping them in this loop is an act of violence, against both their friends, and against himself.
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It's a happy ending. But... what does it mean?
Of course, ISAT is obviously about the fear of change. Siffrin is afraid of the journey ending, and of being alone. However, ISAT is also a game about games. Siffrin is playing the same game, over and over, because it's comforting. It's familiar. It's nice, to know exactly what happens next. These characters might just be predictable lines of dialogue, but... they feel like friends. Have you ever played a game, loved it, put countless hours into it, but you never finished it? Because you just couldn't bear to see it end? For the characters to leave your life, for there to be a void in your heart where the game used to be?
After all, maybe it became part of your routine! You play the game every day, slowly chipping away at it for weeks at a time. For me, I beat ISAT in four days. It utterly consumed me during this time. I had 36 hours of playtime by the end. Yeah, in that week, I did not do much more than play ISAT.
And once i beat it, i beat it, again. I restarted the game to see the few scenes I missed, most specifically the secret boss I won't talk about here. I... couldn't let go of the game yet. I wanted to see every scrap I could. I still do. I'm writing this, in part because I still do. It's scary to let go.
Ever heard the joke term of "Postgame Depression?" It's when you just beat a game, and you're suddenly sad. Maybe because the ending affected you emotionally and you need to process the feelings it invoked, or you search for something that can now fill your time with it gone.
The game ends, for real this time, the last time you talk to the Head Housemaiden. But Siffrin gets... scared. What if everything loops back again? And so, his family offers to hold his hand. They face the end, together.
For all loops, including the ending, you never see what happens after. After they leave the loop for good. Because the loop is the game itself. It's asking you to trust that life goes on for these characters, and it holds your hand as it asks you to let go. There's a reason for Siffrin's theater metaphors. He is the actor, and the director, asking everyone to do it over one more time. He's a character within the game, and its player.
There's a reason I talked about endgame content. This, the way it all repeats, there's nothing new, difficulty and stakes bleed away as you snap the game over your knee - it's my copy of White 2 with two hundred hours in it. It's me playing Fire Emblem Awakening in under 3 hours while skipping every cutscene. Are you playing for the sake of play, for the sake of indulging in your memories, because you're afraid of the hole it'll leave when you stop?
Of note: the narrative never condemns Siffrin for unwittingly causing their own suffering. He's a victim of circumstance. It's seen as endearing, even, that Siffrin loves their friends to the point of rather seeing the world destroyed than them gone. But Siffrin is also told: we'll stay with you for now, but we'll part ways eventually. And one day, you'll have to be okay with it.
Stop draining the things you love of every ounce of enjoyment just because you're afraid of what happens next. I'm not saying to never play your favorite games again. Playing ISAT a second time, I still had a lot of fun! I saw so many new things I didn't before, and I enjoyed myself immensely, reading the same dialogue over and over. But... it makes me look at other games I love and still play, and makes me ask... is this still fun? Do I still need to play this game to enjoy it? Even writing this is an afterimage of my enjoyment, but it's a new way to interact with the game, to analyze it through this lens. Fuck, man, I write fanfiction. Look at me.
All of this, fanart, fanfic, analysis, is a way to prolong that enjoyment without making yourself suffer for it. Without just going through the motions of enjoyment without actually experiencing any. But one day, the thing you love won't be fun to talk and write and draw about. And it's okay. You'll have new things to love. I promise.
In the end.... I'm certain I'll replay ISAT one day. Between great writing, art, puzzles and unresolved mysteries, it's my shoe-in for game of the year.
But I won't replay it for quite some time. I've had enough, for now, so I let my love take other forms.
Siffrin is never condemned, because love is no evil. Be it love for another person, or for a game. And please, if you're overempathetic - it's still a game, at the end of the day. The great thing about games is that you can always boot them up again, no matter how long its been.
A circle within a circle indeed.
To summarize:
The repetitiveness of ISAT's combat, lack of new enemies, and Siffrin's ever increasing strength eventually allows you to snap the combat over your knee, rendering it irrelevant and boring. Though this may seem counterproductive at first, it perfectly mirrors how Siffrin has also grown bored with these repeated encounters and views them only as an obstacle to get past. The reflection of Siffrin's own tiredness with the player's annoyance increases the compassion the player has for Siffrin as a character.
Additionally, the endgame state of the combat system serves as commentary on the state of a favorite game played too often, much like how Siffrin has unwittingly trapped themself in the loop. Despite the game having no more challenge or content left to over, a player might return to their favorite game anyway, solely to try and recreate the early experience of actually having fun with it. This ties into ISAT's metanarrative about the fear of change and refusal to let go of comfort even when the object (here, your favorite video game) offering that comfort has become utterly bereft of any substance to actually engage with. Playing for the sake of playing, with no actual investment to keep going besides your own memories.
Later on, stripping away even the pretense of strategy for a "press button and wait" format of final bosses highlights the lack of options at Siffrin's disposal and truly forces the player into their shoes. Truly, the only way to win is to stop playing.
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tyttamarzh · 2 months
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Tallulah is Phil and Missa's daughter.
This will probably be very long, so if you want to read it, go grab some popcorn and get comfortable.
I have to talk about this because it's eating me up inside. I think I shouldn't give so much importance to comments coming from sewers like Twitter and much less Tiktok, but it makes me so sick (and I'm such a masochist that I even spend time looking for the shit they say to make me angrier and debate them xD).
I am very happy that it was finally made official, with papers certified by the federation, that Tallulah is the daughter of Philza and Missa, I think that was not entirely necessary for them, because they had assumed it for a long time (let's assume that Tallulah needed the pappers to end her W arc), although I suppose that more than anything it was done for those people who still cannot accept it or who deny the paternity of Phil and Missa (With Missa, although it bothers me, I can even understand it, he He hasn't been as present and many people don't know him, but god, it would be a crime to deny Tallulah's paternity to Phil, the man who has kept her alive and given everything for her throughout her life).
I'm glad that, although I have seen negative comments, the majority have been positive (even if it hurts them, it doesn't matter, it's official, screw them). Mainly, the negative comments have been from defenders of W and their arguments are so poor and weak that they are easily refuted. It is obvious that these people do not know Tallulah and have never met her, many do not even know how things turned out and say nonsense like that the current Llulah is an imposter, that it is not fair that they "rewrote" history and erased W (which It is false, Llulah's words make it clear that history was never changed, she simply moved on and that person remained in the past).
I refuted all those arguments on Twitter but screw Twitter, I hate the fucking character limit. So I'm going to expand (I have a lot of poison to get out of my skin). I have some points:
1- "That's not Tallulah" Of course it is her, those who witnessed her life and her growth during the year that passed, can realize that this was her natural evolution. She is the same girl who grew up overcoming her limitations, who suffered, who felt alone, who had abandonment problems, who everyone saw as a poor abandoned girl and who found comfort next to someone who has always loved her like a father and a brother who gave everything for her.
2- "They erased all her lore" No. Tallulah's lore is the one she built with Philza and Chayanne over the course of the year they lived together. Her relationship with W and her longing for him was only part of her story (although people made a lot of emphasis on that), but it was not the only thing that defined her, it never was and only people who never got to met her think that. They see her like an extension of that other person, as the only thing that kept him on the server, but did not see her as an individual character and definitely did not watch Phil's Vods and they never really knew her lore.
3-"How do they explain this in the lore?" Simple, there was someone in her life, someone who was her first father, but who spent very little time with her, who left a long time ago and who is currently no longer part of her life. She learned to let go of the past and focused in the family she has in the present, the family that loves her, that watched her grow up, that makes her happy and gives her security to believe in herself and that is the Death Family, Chayanne, Philza and Missa. Time passes, not all people stay, treasure those who are by your side and let go of what never brought you anything but pain.
4- "They should have created another egg and replaced her" Why replaceher? It has no sense or reason. She is a character who built her own story with her family, a story that never really involved that other person other than with one or another sporadic mention, why eliminate a character that evolved by itself? Little by little she separated herself from what she was at the beginning and that bond that she had with that first father was practically non-existent. What would be the point of eliminating it or replace her with another new character?
5- "No matter what other parents and appearance give her, she will always belong to W because she still carries the name he gave her" No. She never belonged to him. She lived with that man for 2 days and apart from leaving him the promise of a reunion, she did not contribute anything else to her life. She formed her own path, her passion for music was not because of him, it was something she already had before, her love for nature, for animals, everything was built in the days she lived with Philza (even with uncle Bad). She suffered for her first father but she moved on, she matured, she discovered her link with death and her powers as a medium, she acquired her own personality and little by little she built the Tallulah she is now.
She never belonged to anyone but herself and she always fought to prove that, but people insisted on dumping trauma on her and reminding her that she was an abandoned child waiting for someone who at a certain point was nothing more than an idealized dream, because There was never a real relationship between them, they never lived together long enough. She little by little made her decisions and chose the people she wanted to be her parents (and it's not that she had few options, Quackity, Bad and even F wanted to adopt her at the time and asked them to, but she was not a girl who was looking for parents). She could choose and she chose Philza, the person who had always been there for her and later she chose Missa, someone who despite not knowing her very well gave her his love unconditionally and gave her security when she needed it. Then she was able to feel the warmth of being part of a complete family.
6- "They should change her name because W gave her that name! That impostor is not Tallulah!" Why? Her name is not anyone's intellectual property, at the time it was given to her, it belonged to her for better or worse and yes, in some way it will always be a tie to her past, but a past she has already left behind and managed to overcome by creating new memories and dreams.
To a certain extent I understand those who became attached to her because she reminded them of that other person, but if they couldn't see her as her own character, it means that they never cared enough to make the effort to get to know her.
It would shock us all if a character we liked suddenly changed drastically and left behind what like us in the first place. But if they had really watched her, they would have realized that the change was not sudden, it was gradual.
She found in Phil a protective and understanding father who always put her and her brother before anything else, who suffered with her her pain and outbursts of frustration due to the depression caused by the absence of her first father. She found in Missa a cute and loving father who always showers her with love and helps her to have confidence in herself. She doesn't lack anything with them. She has closed a cycle of pain in her life and now she can heal.
She chose the look that makes her feel finally free to be herself, whatever the external reasons that led to that, she finally has a future ahead of her unbound by the past and prefers to be more like the people she considers her family now. If you can't see what all of this really meant to Tallulah and her evolution, it's because you never cared to see even 20% of her story. Well, since the middle of last year she began her journey to break away from a name and be herself, fighting to be seen for who she was.
If those people decide to continue supporting someone despite his shit, that is their right, but the server and the admin were also within their right to decide to kick him out and want to distance themselves from a person they consider unpleasant.
7-There were comments of another type, mainly from people who are really very lost with the lore, people who consider her the daughter of Quackity, even confusing her with Tilín (saying that Q didn't know if she was the daughter of W or Luzu and that she should get a DNA test), when we all know that from the beginning she was W's daughter as a single father and that the only reason Quackity could have become Tallulah's father was if to marry W, but that never happened, W didn't come back and Quackity was never able to develop that relationship with Llulah, she considered him a possible father because she knew W loved him, but Q always being kidnapped or something, they never really related much. There are people who, even with a certificate, continue to insist that Tallulah should have been given to Quackity to raise with Luzu (she had a tender interaction with Luzu and people were already asking him to adopt her, saying that she was alone and had no parents, I seriously hate them!) I shouldn't take seriously people who obviously haven't seen Philza even once and I know that many of those people are hispanic and are limited by the language barrier but if they don't have the slightest idea They shouldn't give their opinion… Tallulah is not an object to be passed from hand to hand, she chose and in order to do so she had to go through a very long and painful arc.
8- I firmly believe that it is a great win to now have a certificate that endorses who the people she considers her parents are, but I insist, it was not necessary, because that has been known for a long time and I am sure that if it was created it was to close the mouth mouth to all those people who are not capable of accepting that.
Tallulah is the daughter of Philza and Missa (and no one else), she is part of the Death Family, that is her story, it is not a whim, a whim is continuing to link her to something she is no longer a part of or wanting to make her a part of a lore that never happened or wanting to give her other parents different from the ones she grew up with (Quackity already had Tilín, Richas and now Pepito, I don't think she needs more children and Tallulah doesn't need any more shitty drama in her life).
Tallulah is a beautiful being, both with her old look and with the new and as Missa says "She deserves only the beautiful things in the world"
Tallulah is Phil and Missa's daughter!!! Tallulah is Phil and Missa's daughter!!! Tallulah is Phil and Missa's daughter!!! And I can shout it a thousand times because it's true and she always was, but now it's certified by the government and no amount of complaining or tantrums can change that fact.
Sorry for my bad english. See you!! jajaja ando re agresiva, pero es que nadie se mete con mi familia xD
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prickly-paprikash · 9 months
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I have two major criticisms for the first season of Nocturne.
The pacing and the villains.
In the original series, Seasons 1 & 2 are basically just one whole season in and of themselves. It is a focused narrative that doesn't spend a single moment wasting plot or character development.
Whenever the episodes decide to slow down, it feels deliberate. The down times in the first two seasons were rich with character interaction that helped attachments grow and allow the plot to flourish organically.
The best examples of this are when we explore Isaac and Hector's pasts; and when Trevor, Alucard and Sypha arrive at the Belmont hold. There was a rhythm to the seasons. Dialogue, conversations, contest of philosophies, witty banter, and hard truths. Then we transition smoothly to excellently animated and choreographed fight scenes that have weight because we saw these characters humanized in various ways beforehand.
For the villains, Dracula was impeccable. Weak. Starving. Exhausted. Suicidal. His grief and his hatred loomed like a shadow over every single character and plotline throughout the two seasons, and the effects of his demise echoed until the very end.
Castlevania had its flaws. It had its weaknesses. Especially when it was cut to four seasons when it really should have been five. But it was nevertheless a focused narrative.
Nocturne, for all its excellence, does have some glaring flaws that are hard to overlook.
Erzsebet feels threatening and powerful, but the more I watched the show, the more it felt like these were because of purely aesthetic reasons. Don't get me wrong—her design is gorgeous, her past seems rich with potential for the narrative, and I loved how she struck the fear of god in every hero the moment she stepped into the Abbey. But she isn't Dracula-levels of impactful.
Olrox and Drolta did most of the heavy lifting. In the first Castlevania, even when Dracula wasn't the main arc villain, his presence was felt. Erzsebet doesn't have that same weight. She feels... empty at times, as a villain.
That can definitely be fixed in season 2 and I pray that the showrunners prove me wrong. I love being proven wrong because that means the show continues to grow.
The second criticism is pacing. God, the pacing.
Nocturne at times felt all over the place.
Annette's plot of her escaping the clutches of slavery? The way we saw her perspective on the Haitian Revolution? So fucking good. Richter's struggles? Emotionally rich and hooks us immediately. It's the constant, almost dizzying shifts between them, the Abbey, Drolta, Edouard, and the past that drags it down just a bit.
I loved Nocturne. A solid 8/10 for me and I am dying in the dirt waiting for the next season.
But I think the show should've been 10 episodes to accommodate the ensemble cast and their varying plots, and I hope that Erzsebet is improved upon as a villain, a threat, and a character.
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turtletaubwrites · 6 days
Text
Numbers Game ~ Part 25
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Pairings: Cross Guild x Fem!Reader x Shanks
Numbers Game Masterlist
Word Count: 4880
Ao3 Link
Ongoing Series Playlist: Youtube Music Link | Youtube Link
Summary: Dancing took a lot out of you, but maybe you can fit in a break before dinner starts. Wouldn't want to miss the party favors!
Author's Note: I am thoroughly enjoying all this uncle hatred. I wonder how you'll feel after the dance 🤔 !! CW REMINDER !! I hope y’all haven’t forgotten that the Cross Guild boys are VILLAINS!!
Alternate POV Symbols:
🌲 ~ Flashbacks from Reader's Past | 🐊 ~ Crocodile | 🗡 ~ Mihawk | 🤡 ~ Buggy | 🔴 ~ Shanks | ⏰ ~ Flashbacks for listed POV | ⚫ ~ Scenes depicting Dark Content listed in Author's Notes
!!! SPOILER WARNING !!! Fic contains spoilers for the end of the Wano arc
Rating/Warnings: Author May Choose to Exclude some Warnings to Avoid Spoilers for Certain Chapters, Explicit Sexual Content, 18+ ONLY, MDNI, AFAB!Reader, She/Her Pronouns for Reader, Reader-Insert, Use of Y/N, Dark Content, Blood & Violence, PTSD, Panic Attacks, Dissociation, Grief, Swearing, Alcohol, Cigars, Smut, Fluff, Angst, Guilt, Drama, Jealousy, Manipulation, Pet Names, Power Imbalance, Cross Guild boys are VILLAINS, Possessive Behavior, Teasing, Threats, Size Difference, Daddy Kink, Vaginal Fingering, Inappropriate Use of Akuma no Mi | Devil Fruit Powers, Shameless Shameless Smut, Other Additional Tags to Be Added
| masterlist | about me | rules | ao3 |
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~~~~~~
Hope was forgotten when your uncle’s unforgiving grip forced you to obey. 
Mihawk had carried you like a dream, like an artist holding his favorite brush.
Uncle Cedrick carried you like you were a beast to be tamed, a horse to be broken. 
“I’m impressed, Y/N,” he lied, holding you close enough to choke you on his cedarwood cologne. “You have outdone yourself. At least you’ve proven that you’re tired of being bored.”
“Everything in your world is boring.”
Your voice couldn’t reach disinterest or disgust. Just that weak, childish retort that made him chuckle. 
“I’ll be sure to let Kat know how you feel.”
He let out a tiny grunt when you stiffened, his cold fingers digging in while he fought to control you, to hold up that pretty picture for the sniveling crowd. 
“What did you—“
“What did I do,” he laughed, keeping up the pleasant façade. “Your sister has been worried about you ever since you ran off with that homicidal clown. You can’t really blame her, can you?”
“She told you…” 
“Of course, dear niece,” Uncle Cedrick soothed, cold fingers pretending to be less cruel for just a moment. “Kat knows that I’ll do anything to protect our family. You’re such a smart girl, Y/N. I’m sure you know that too.”
“Our CFO has some duties to attend to.”
“But, of course,” Uncle replied to that deadly voice, giving a nod to Crocodile. He placed your hand into that large, dangerous one that seemed to be vibrating. “I’m looking forward to our nightcap.”
You tugged on that hand like a leash when Crocodile looked ready to tear your uncle’s throat out any second.
He didn’t sell me…
“You needed me for something,” you asked, feeling foggy, lost. 
“Need a break, sweetheart?”
~~~~~~
~~~⏰🐊🐊🐊⏰~~~
Crocodile needed to break things. 
Couldn’t think. Couldn’t stop to breathe, couldn’t leave a single moment of space in his mind for thinking.
He could only think of this shitty bar that he’d terrorized everyone out of. 
Only this liquor. 
Only broken tables, broken glasses. The wood, the floors, the ugly hanging lights. Everything broken. 
I break everything.
“Gods, damn it,” he cursed, wondering how many things his voice could break. 
Crocodile’s hook felt heavy today. He stared at it until he couldn’t take the sight of it anymore, smashing it through the wooden bar, useless splinters raining around him.
His hook. 
There’d been blood on his hook. So much blood had been stolen by its sharp point. So much blood had coated the metal, dripping, dripping down.
But that blood... 
Monster. He’d already known that. Crocodile had chosen to embrace his worst desires. He wanted to be a bad man. 
He had always been a bad man. 
Monster’s are untouchable. They shouldn’t care who they hurt. They shouldn’t care whose blood…
“Fuck!”
That blood had long since been cleaned from his hook, yet he could smell it now. Pouring liquor over the deadly weapon didn’t get the stench off. Shattering bottles around the tavern couldn’t take the image out of his mind.
“I didn’t mean to…”
The only thing that could stop this feeling was acceptance. 
Get over yourself. You’re a fucking monster. That’s all you’ll ever be.
Crocodile tossed his cigar behind him as he left that unlucky tavern, letting the evidence of his regret go up in flames. 
~~~⏰🐊🐊🐊⏰~~~
~~~~~~
“Yes, please,” you nodded, keeping up a smile as Crocodile led you off the dancefloor. You assumed he’d take you to the bar, or to sit at a table, but your face went hot when you realized his destination. “Why…”
“You deserve a break, sweet girl. Let’s get you away from the leeches.”
Too many things. Too many things were happening. 
Yet you still followed Crocodile to the conference room that you’d spent most of the dizzying morning in. 
~~~~~~
~~~🐊🐊🐊~~~
“Are you alright, sweetheart,” he urged, going to his knees to touch her hair, to see her face.
“I don’t…” Y/N looked at him as if she didn’t understand what he was saying, as if nothing made sense.
“All you gotta do is tell me what you want,” Crocodile rasped. She was the only thing that made sense now. “Tell me what you want me to do to him. Tell me what you need, please.”
I’ve done it again. Violence. All I know.
“You’re not lying,” she asked, her quivering lip causing him physical pain while he held himself back from pulling her against him, forcing her to believe him. “You promise you didn’t sell me?”
His own cruel words filled his mind as he let out a strained breath, head falling back to look at the ceiling before he could move through his shame enough to answer her. 
“I promise,” he pleaded, surprised that he knew how to do it. “I wish I hadn’t been a monster to you. You’re everything to me, babygirl. I’ll do anything for you. I’ll kill every fucking leech at this stupid party. I’ll kill anyone that tries to hurt you.”
He clenched his eyes shut, struggling to stop his violent heart. Fear gripped him when he looked back at his sweet girl, his breath catching at the sight of her shaking hands, her widened eyes. 
She’s terrified of me.
This was defeat. This was what he’d sown, the pain he now reaped. 
I’m just a monster.
“I want you to be happy,” Crocodile choked, letting her go. “Whatever you want, sweetheart. I won’t force you to stay. I won’t ever force you again. If you wanna go—“
“Daddy!”
Crocodile couldn’t remember this feeling. Hadn’t known he could feel it. 
Y/N wrapped her arms around his neck, her soft breath going ragged while she seemed to struggle against tears. 
“Shh, babygirl,” he hummed, carrying her to lay across his lap as he sat against the wall, cautious with every touch to that pretty dress. “I’m right here. Daddy’s here. Just tell me what you want, it’s yours.”
It was true. He really would destroy everything just for her. Just for that beautiful spark that was returning to her eyes. 
Those lovely eyes fluttered, and she let out a sigh when her body loosened in his hold.
“I want to forget,” she whispered, her unclear words sending tension through him. He couldn’t tell what she needed. “I want you to take care of me, Daddy. Please.”
Y/N reached for his hand, pressing his palm against her chest. 
She’s hurting. She’s scared. That piece of shit is making my sweet girl sad.
“I want you to touch me, please.”
“Anything for you, sweetheart."
~~~🐊🐊🐊~~~
~~~~~~
Crocodile seemed just as surprised as you were when you giggled while helping him navigate under your dress. 
How could this frightening man feel so comforting, so soothing? 
You shoved down the worries those thoughts dragged out. Shoved down the sound of your uncle’s voice, the fear that everything was over. 
You shoved it all down, and let him take care of you. 
“My sweet girl,” he purred, leaving a barely there kiss to your temple. His extra gentle touches to keep your hair and dress from mussing made you melt in his lap, melting even more when those large fingers teased along your inner thighs.
He was so cautious, searching for you without pulling or tugging at the lovely fabric. 
“Just relax for me, babygirl,” Crocodile soothed. His fingertips were already wet after trailing them over your lace panties. “Daddy’ll take care of you. Is this what you want right now?”
“Please,” you begged weakly, needing this. Needing a fucking break. 
“Good girl,” he rasped, pushing your panties aside to plunge one of his strong fingers inside of you. 
“Gods…”
“Mm, there ya go, sweetheart.”
Trying so hard to be mindful of your appearance, you held yourself quiet, held in your movements, held in everything. 
But nothing could hold in the pleasure Crocodile was giving you. 
One finger turned into two, and his thumb teased your clit until you had to fight, failed to fight against twitching. 
He hushed, and soothed, and praised, staring down at you like you were precious.
Crocodile used to look at you like you were precious. Treasure. His most prized possession. 
This was different. There were no more cages, no more chains in those silver eyes. Whatever was there now made you shiver, until you were clenching your teeth to keep from screaming. 
His fingers could reach so far, curling around the spot that made you forget. You forgot everything but his eyes, his fingers, and his praise. Everything but the pleasure that rocked through you, arching your back.
“Squeezing my fingers so fuckin’ tight. That’s it, babydoll, you’re doing so well for me. Let Daddy take it all for you. I’m right here.”
Blissful numbness. His warmth, his voice. You would have loved to fall asleep.
“Not yet, pretty girl,” he chuckled while he took out his pocket square. Humming, he cleaned you with that expensive cloth before tucking your mess into a hidden pocket. “Unless you’ll let me kill all the vultures so you can take a nap.”
Another small, but real laugh left your throat. 
This isn’t safe. I shouldn’t feel safe. 
Yet somehow, this villainous man always made you feel safe.
~~~~~~
~~~🐊🐊🐊~~~
I have to keep her safe. I should send her away, as far from me as possible. I hurt her. 
I need her.
Crocodile was a selfish man, and hearing her laugh again made him greedy. So fucking greedy for her. 
He’d sworn to himself that he’d let her go, but he couldn’t stop. He wasn’t a good enough man to hold his tongue.
“Y/N?” 
She looked up with fear in her eyes, so he shook his head, smiling softly at her need for comfort. 
At his need to comfort her. 
“Sorry, sweet girl. I just have something to tell you,” he breathed. A buzzing feeling pushed through his body when her eyes went soft again. It felt as though he were about to lose control, to fall into a million, tiny pieces, leaving his girl with nothing but sand.
“I’ll never be a good man,” he struggled with the truth. He couldn’t lie to her, but he hoped it would be enough. “I’m a terrible man, Y/N, but I wanna be a good man to you.”
The crease between her brows could have meant so many things. He’d pushed himself, straining through those words while he held her in his arms, wanting to hold her forever, never let her go. 
“I love you, sweetheart,” Crocodile confessed, these new words slipping out as though they were always meant to, wrapping warmth around them both. “I didn’t know I could love. My heart was as dead and deadly as sand, but now I love you.”
He couldn’t resist touching her beautiful face now, his thumb tracing along her cheek. She didn’t seem to be breathing, but his words, now freed, couldn’t be stopped. 
“I don’t know what you did, Y/N, but I’m yours. I’ll always be here for you. I’ll always take care of my sweet girl, if you want—“
“Please excuse me for the interruption,” squeaked an usher through a crack in the door, their eyes going wide at the look of death on Crocodile’s face. “The dinner and show are starting, and President Buggy will be introducing you. Would you like…”
“I’d like you to get out of my sight.”
~~~🐊🐊🐊~~~
~~~~~~
The terrified staff member let out a tiny yelp before closing the door, leaving Crocodile to help you up. He went over your dress, making sure everything was in place. You hoped he wasn’t lying when he reported that your face and hair were still presentable, if that’s what, “beautiful,” meant.
Luckily, it seemed that the presence of leeches had helped you regain your ability to hold in your tears. 
Yet Crocodile had helped you let out that stress without any tears. Not all the stress though. Not even close.
He led you through the banquet hall while every eye was trained on you. The guests had all made it to their seats, and it felt like trudging through a swamp to keep that perfect smile going, holding it up while you joined Mihawk at the head table.
“Did you two have a relaxing break,” Mihawk purred when the lights went down. 
“Behave,” Crocodile teased in a hoarse whisper, and the lightness between them made you shiver. 
“Hello again, honored guests,” Buggy called, leaving his feet to hover above the stage. He lounged in the air, as though he were laying across that green, velvet couch. 
Guests were already buzzing from this small act, and you saw that satisfied smile grow on your clown’s face. 
“We have many mysterious and masterful performers here for you tonight. Please, enjoy your meal, enjoy the lovely company around you, and enjoy the delightful and dangerous show that the Cross Guild has prepared just for you.”
Applause began before he’d finished, and he bowed, taking it in before flying over the tables. The spotlight followed him, and he winked down at you before showing you all off. 
“Let me begin by introducing my executives, whose names and reputations I’m sure you already know. You have to know, don’t you? Sir Crocodile, and Dracule Mihawk!”
They glared at the crowd, and you almost laughed. 
“And most of you are already lucky enough to know our Chief Financial Officer, the lovely and talented, Miss Y/N Sylvad!”
A flood of memories of being announced at boring parties poured through your mind. Even through the spotlight, you could see those greedy faces. Your name was blood in the water, calling every shark to circle around you, just waiting to take their piece. 
Crocodile patted your back, and you realized that you’d missed the end of Buggy’s speech, lost in your own mind. 
You hated being lost in there.
Buggy sat on Mihawk’s other side, but he sent his hand behind the table until he found yours, squeezing until you gave him a small smile. 
“Breathe, little rabbit,” Mihawk rasped, his voice already enough to make you sigh. “What can we do to help when you’re overwhelmed? It’s going to be a long night.”
“Hurt me,” you whispered, huffing a laugh at the disgruntled noises the three of them made before you explained. “Just enough to get me out of my head.”
You glanced at the swordsman, finding concern on his face that you didn’t want anyone else to see. 
“You don’t happen to have a tiny sword you can poke me with if I space out, do you,” you joked, hoping to wipe that concern away.
“Actually, I do,” he chuckled, tapping a finger on the large cross pendant he wore.
“No,” you breathed, having to force your mouth to close instead of gaping at him. “That’s been a blade this whole time?”
“Of course. I wouldn’t hunt little rabbits with a cannon, now would I,” Mihawk teased, jerking his head toward Yoru. “I’ll help you stay in the moment, love.”
“Thank you,” you laughed, another real laugh. This one was cut short by the tension in Crocodile’s hushed words.
“Fuck, I forgot to tell you again,” he started, pulling away before reaching for you in front of the crowd. “We’re starting the bounties tonight, sweetheart. We’ve got—“
Music filled the space, though not too loud, as you still needed the guests to psych each other up. The sword swallowers and fire breathers alternated between hypnotic dancing, and making the crowd gasp with fear and awe at their dangerous talents.
“I know what we’re doing here,” you declared, eyes traveling over all the terrible people in the room. “People are going to die because of me. All for a few berries.”
“This isn’t just for berry, darling,” Mihawk assured, a cold anger in his voice that you could tell wasn’t for you. “The Marines have been abusing their power for far too long. They have declared war on the free of this world. That amount of unearned arrogance deserves to be punished.”
“What does earned arrogance deserve,” Buggy teased, breaking the tension, and allowing everyone to take a breath.
“Keep up the good work, and maybe you’ll find out, pretty clown.”
You had to look away from the pleased shock that took over Buggy’s face, the swordsman’s heated promise making even Crocodile chuckle. 
The sight you landed on when you scanned through the crowd gave you a headache.
Shanks was grinning, leaning in close to Uncle Cedrick, those brown eyes far too soft.
What the fuck?
~~~~~~
~~~🔴🔴🔴~~~
The red haired pirate was sipping his fourth drink instead of downing it, waiting for his prey. 
Waiting while his mind roared, Buggy’s voice echoed through his skull along with Y/N's, his lovely star. She wasn’t in the room when he'd left Buggy backstage again, and Shanks had to gulp down his panic.
Did I already fail? 
There he was.
Cedrick Sylvad glided to his seat beside him, giving an annoyingly charming smile to everyone at the table.
Is that what I look like? Fucking–
“Red Haired Shanks, I presume? Or do you prefer your other title, Emper–”
“Call me, Shanks,” he grinned, taking Cedrick’s hand while he tried to exude that image of himself he’d believed in before he came to this cursed island. “You must be Mr. Sylvad.”
He gestured to the card on the table, that dangerous name too unexpected to have been etched onto shining metal like all the others. 
“Cedrick is fine, thank you.”
Before Shanks could dig into the man’s brain, all eyes turned to her. 
Y/N managed a feat that should have been impossible. She walked beside Sir Crocodile, a giant of a man, a frightening, fascinating monster, yet she was all anyone could stare at. Shanks smiled to himself at how graceful she looked compared to when she tried to dance. 
Even as lost as she was, Y/N had something precious about her. 
~~~🔴🔴🔴~~~
~~~~~~
~~~⏰🔴🔴🔴⏰~~~
“Thank you for agreeing to meet with me, Mr. Sylvad.”
“Please, call me Arbo.” 
It was rare for someone’s voice to carry that much ease while a known pirate was sitting before them. The man’s eyes held a warmth that seemed to draw people in, even from behind his exquisite and domineering desk. 
“How could I resist a meeting with the infamous Red Haired Shanks?”
The pirate’s breathing relaxed, sensing that the friendly banter from this lumber tycoon seemed to be genuine. 
“I don’t know about infamous, yet,” he smirked, tilting his head back and forth. “But maybe you can help me with that.”
“I’m sorry, but I’m afraid I can’t,” Arbo apologized, a wistful smile touching his lips. 
“But I haven't told—“
“You want me to procure lumber from a Jewel Tree Adam so you can build yourself a new pirate ship, don’t you? Just like dear old dad did for Roger and Tom way back when?”
Shanks gave a shocked laugh, finding he was enjoying himself, even though his request had been declined so quickly.
“So, why can’t you follow in your dad’s footsteps? We can make it worth your while.”
Arbo shook his head, rubbing the pad of his thumb across some colored lines that marred the wood of his desk. 
“My daughter has informed me that ‘the Adam Tree’s are precious, and only bad guys would chop one down,” he chuckled, his brows lifting when he met Shanks’ gaze again. “She can be very persuasive.”
No wonder Roger liked this family.
“Guess I’m out of luck then,” Shanks laughed, letting this tiny dream go with more ease than he’d expected. “Your daughter sounds very wise, how old is she?”
“Too young for pirates,” Arbo scolded with a smile, pouring amber liquid into two glasses. “But I’m not too old to hear a few pirate tales if you’d like a stay for a drink.”
~~~⏰🔴🔴🔴⏰~~~
~~~~~~
~~~🔴🔴🔴~~~
“Why didn’t you get a fancy placard,” Shanks flirted, tapping his fork against the metal of his own nameplate. “If I know much about your family, you should have the fanciest one here.”
I can help them. I’ll help her.
“I don’t need the pomp and circumstance,” Cedrick laughed, a bit of satisfaction curling at his lips. “Seems we share that in common, Emperor.”
“If you’re making fun of my clothes, go right ahead,” Shanks smirked, smoothing his hand over the wrinkles of his nicest pants. “Although, if I make a few friends at this party, I might have more berry to spend on fancy suits.”
“There are only a handful of worthy ‘friends’ in this crowd,” he scoffed, his voice low. “Just what would a friendship with an Emperor of the Sea entail? The world is changing fast, and you—“
“Mr. Sylvad,” cooed a woman half buried in silks and furs. “I had no idea I’d be lucky enough to meet you at an event like this. Isn’t it fabulous? It’s about time something like this…”
The table attacked at that opening, pulling Y/N’s uncle into endless, simpering small talk that made Shanks want to haki the whole place just to shut them all up.
Fuck. 
“In case we don’t get the opportunity to speak later,” Cedrick hushed as he pushed a card across the table, avoiding the ridiculous amount of silverware in the way. Shanks winked, tucking it away.
It's something. 
~~~🔴🔴🔴~~~
~~~~~~
Your clown had inhaled what he could of his meal before flying down to lead the last performances. His voice, his energy, and his wit made even these judgmental assholes smile. 
He looks so happy like this. Maybe… Maybe I don’t have to—
“Ow, fuck,” you startled, shaking your hand from the sharp pain. You rubbed a thumb over the back of your hand, the tiniest pinprick of blood showing on your skin. 
“I’m sorry, love,” Mihawk rasped, his hands flexing as they stayed away. “You looked like you might cry, and you said—“
“Thank you, I’m okay,” you laughed, gasping softly when Crocodile touched your arm. Turning to your other side, his heavy eyes sent chills over your skin. 
“It’s time,” he started, and you could hear the struggle in his words, even over the music and voices bouncing through the hall. You cut him off before he could continue.
“You’re going to be a monster,” you breathed, twisting your fingers on your lap. “But not to me. Never to me.”
An almost laugh left his throat, a tentative, but pleased smirk touching his lips. 
“That’s my sweet girl.”
~~~
“Are we all sated? Or are we still ravenous for more?”
Buggy’s voice was twisted now, tempting and overwhelming. Crocodile had joined him on the stage, and the crowd went silent.
“Everyone in this room has at least one thing in common,” the clown noted, spinning a web of wicked words around the guests, pirates and leeches alike. “We all have a desire for more out of life, and we won’t let anyone stop us. No matter what kind of silly uniforms they wear.”
His gestures while he paced the stage were mesmerizing. Your shining star embodied this tantalizing image of what people wanted mania to be, and it was impossible to look away from. 
This clown had the vultures eating right out of his gloved hand. 
Buggy riled them up until they were practically frothing at the mouth before he tossed the reins to Crocodile.
“You are all people of influence,” he began with a hint of annoyance that faded as he got to work. “You know that times are changing, and we know that you’d like to keep making berry, no matter which way the wind blows.”
Crocodile was captivating in his own way, his deep voice almost taunting. Goading them into playing along, into giving him what he wanted. 
“Hear, hear,” a man called out, raising his glass until everyone toasted to money. Always money.
Silver eyes found yours, and you chewed your lip at his little smirk. Crocodile had almost caught you rolling your eyes. You started to scold yourself for not being better at hiding, but it was getting harder to stamp it out the more you saw them, the more you heard their voices.
Maybe…
“Care to lend me a hand with the party favors, Mr. President?”
Buggy cackled, his floating hands snatching the roll of mock bounties from Crocodile’s grasp. Delicious, true laughter fell from your shocked lips, even more when he dropped a poster onto the table in front of you, sneakily tugging your ear before calling everyone’s attention back to the stage. Crocodile stood beside the wheel, using his hook to tear down the large sheet that had been covering it all night.
Buggy stood on the other side, grinning while he pointed his thumbs toward the enlarged poster that was plastered to the wood. A black and white photo of a marine’s face was frowning at the crowd, with question marks in place of a reward. The buzzing in the room grew serious, until silence fell once again when that golden hook tapped against the wheel.
“Captain Tront here has been causing quite a bit of trouble for some of you, if I’m not mistaken?”
“Damned ferret.”
“He’s been a nuisance! All that trade…”
“Honestly, I don’t know what they were thinking promoting—“
“Been costing you quite a bit of berry with his crackdown on your more refined shipping operations, hasn’t he?”
Crocodile looked smug, with Buggy basking in the glow, almost giddy. 
What easy marks my old clients are turning out to be...
That name on the posters was one that you’d written down in your notes multiple times. You’d heard so many complaints about the strict Captain Tront, how he’d been cramping so much fun, keeping so much morally gray business from passing through his newly appointed territory.
More voices than you’d expected agreed with Crocodile, then gasped when Buggy floated above the stage again. 
“If this little captain is gonna keep costing you all that berry, wouldn’t it make more sense to get him off the seas, and out of your hair? Or out of your wallets,” he suggested, his voice light, but coiled with sinful temptation.
More vicious excitement moved through the hall, the vultures salivating at the promise of more money and power to hoard for themselves. 
“How much would you pay for someone to take care of this little problem for you,” Crocodile prodded, stoking the flames of their sick greed. 
An auction of sorts began, a competition for who would be responsible, who would be the hero of the day, and take credit for destroying the nasty pest. 
The ostentatious Mayor Kottley won out, a surprising contender until you remembered that he traded in bodies. That wasn’t a good that the World Government approved of, no matter how willing the bodies were. 
The slaves that the nobles stole for themselves were the exception, of course. 
As insufferable as he was, at least Kottley’s goods had chosen that line of work, and were said to be the best of the best. Not being able to send his employees out on their “business trips” had put a damper on his profits. 
“Would anyone like to add to the bounty, an extra incentive if the Cross Guild provides express service?”
The fervor with which these pigs fought to pay for a man’s death was sickening to watch. 
My work put that face on the board. I’m no better. 
“Such forward thinkers,” Buggy praised, his hands floating the contracts down to be signed by the Cross Guild’s first official clients. “You won’t be disappointed.”
Crocodile scanned the signed documents before catching your eyes again, another moment of hesitation. 
I’m a bad person too, Daddy.
~~~~~~
~~~🐊🐊🐊~~~
Please don’t be scared of me, sweetheart. Please don’t leave.
Crocodile couldn’t stall any longer, knocking loudly on the wheel once more.
“Alvida, bring out the real party favor.”
That gorgeous, wicked pirate smirked while she dragged a struggling body onto the stage, more bruised and bloodied than he’d been earlier. She must have had to keep him quiet while they waited in the wings.
There were shocked gasps, surprised laughter, and a smattering of impressed applause while the guests watched Captain Tront be strapped to the wheel. 
She’s gonna hate me.
“Since tonight is a celebration of your generous support, we’ll be holding this execution in person to show our gratitude,” Crocodile announced, noting the gluttony on all those faces. Leeches did seem to be an appropriate word for this crowd. “If you’d rather not witness the dirty work, please follow the ushers to enjoy some after dinner drinks and music down the hall. We’ll try to keep it down in here.”
He chuckled, and the laughter was echoed throughout the banquet hall. 
Not a single, wretched soul rose from their seats.
“Guess it's time for the finale,” he smirked, holding his hook to the marine’s throat. 
Crocodile couldn’t stop himself. He had to look at her.
Y/N gave him a soft smile that filled him with equal parts shame and pride. A sick pleasure that he knew he should fight. 
But he had always been a bad man. 
Maybe my sweet girl can be a sweet, little monster with me…
~~~🐊🐊🐊~~~
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Likes, comments, and reblogs bring me much ✨dopamine✨ thank you!!
a/n: Morals? Who needs 'em 🤷‍♀️
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Part 26
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Operation Olive Branch has compiled a working spreadsheet of ways to help families fleeing from the genocide in Palestine. If you enjoyed this fic, and are able, please click the link to find a list of GoFundMe's, as well as other ways to help.
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| masterlist | about me | rules | ao3 |
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tossawary · 12 days
Text
Looking up some things has turned into reading the last 100 or so chapters of the "Naruto" manga for fun, because why not. Some random assorted notes so far (as of finishing Chapter 661):
This end fight is so fucking long, there are so many characters, and the pacing is bordering on excruciating. There's some stuff happening here that's delicious, but there's a lot of messy back and forth of the narrative focus that I personally am not fully vibing with. I cannot imagine trying to follow this split story weekly. This is common enough to a lot of big shounen mangas.
I generally like the basic artstyle here (the use of white and black especially), but the quality of page composition, panel composition, and scene clarity generally is obviously suffering heavily from these chapters being pushed out too quickly. I can barely tell some characters apart and some panels are just messes of lines. This is also common enough among mangas, so eh, it's also whatever.
It's kind of funny to me how Hashirama and Tobirama and Minato suddenly become major characters for like a solid 30 chapters or so. Like, yeah, I can see why Founders Era fic is popular. The flashback chapters themselves are pretty short, but Madara is one of the main villains in this fight, and the undead Senju brothers are suddenly here to kick ass on a level apparently far beyond most other characters. The grudges and betrayal here are delicious. These are also the people who founded Konoha itself, the main location of the manga for hundreds of chapters now, honestly not that many generations ago. It also helps that the Founders feel like they have nicely complete tragic arcs and lives to work with, instead of the relatively open-ended narrative mess that the main Naruto characters live in.
Also, Hashirama can definitely act the idiot and I think some of his choices / opinions are stupid as hell, but he's obviously a very clever and observant and ruthless person. Tobirama went on to become Hokage after his brother and will not hesitate to forcefully give his opinions, but it's also clear in some scenes that Hashirama is still the one in charge between them. Tobirama seems to fairly naturally fall into a very useful support role to whoever he's fighting with, including Minato and Naruto.
I like both Minato and Tobirama because I have a weakness for characters who engage with their magic systems to make new things. Minato improved on the Flying Thunder God technique and Orochimaru improved on the Edo Tensai technique, but Tobirama invented BOTH of those things? PLUS Shadow Clones??? All of which are basically carrying a significant part of the battle right now? Like, damn, Hashirama has his Mokuton, and Tobirama was stubbornly like, "Not being left behind. Fuck you."
So, yeah, the "Hashirama versus Madara", "Tobirama versus Madara", "Minato (plus Naruto & Tobirama) versus Obito", and "Kakashi versus Obito" are probably my favorite parts of this. Not knocking on Naruto or Sasuke or the large background mob of characters here, but they just do not have the same personal, ugly, emotional history in this fight, so I don't really care as much.
Ino can forcibly link hundreds of unknown minds together so Shikamaru can broadcast battle plans??? Holy shit??? The vibe I'm getting is that she was using the link apparently created by Naruto's chakra to do this, but still. Both Ino and Sakura have the potential to be incredibly OP badass characters and they are generally just... Not Allowed to take the spotlight here.
Shikamaru had this big dramatic chapter about surviving to become Naruto's future advisor someday, and I had to repress the urge to holler, "Gaaaaay!" at the screen. I do love the inherent homoeroticism of a right-hand man. (Also, *waves a hand vaguely* Gaara's whole everything.)
To be honest, though, I'm not even sure what Sasuke has spent the past fifty chapters doing. He's there! He sure is there! I think he just got stabbed, so now he gets to be emotional motivation for Naruto again. As far as I understand it, not being sure what Sasuke is actually doing sums up basically everything he does in the manga. There are too many characters here.
On that note, the vibe I'm getting from Orochimaru is that he's also mostly just here to spectate. Like, yeah, I know. Characters like Orochimaru and Sakura and Tsunade are keeping everyone alive with their bare fucking hands right now, but also, give Orochimaru some opera glasses and an alcoholic beverage and it wouldn't feel that out of place.
I'll probably have more to add at some point, but these are the (not that serious) notes off the top of my head.
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can I request sumn about arkham knight era jason catching a darling after they escape, and then going about punishment mayhaps :0
He really didn't know what she was thinking, trying to run out of the door to the compound like that. Maybe she wasn't thinking at all. Maybe she just wanted to get as far away from him as possible. His throat burned as he slammed his cowl on and ran after her. The sound of his modulated voice rang through the walls and made a few militia members in a nearby barrack room jump.
"____!"
____ continued to sprint, pushing her legs as hard as she could to lose him. She turned a corner and saw a few more soldiers chatting in the hall; the instant they heard her frantic footsteps, one reached for the comms button on their headpiece while the other headed towards her. "Beta Target's on the loose, in Wing A!"
____ grabbed the handle of the door closest to her and swung it open, slamming it into the boot of the soldier running towards her before shutting it, turning the lock, and grabbing whatever she could to barricade it. She only had seconds at most before one of them started kicking it down, and Jason was still coming for her. Her eyes darted around the large storage room. Storage containers: ammo, guns, smoke, some stun sticks, body armor...She scrambled for a weapons container and grabbed one of the smoke bombs and a stun stick--No time to load a gun, she decided. The soldiers outside had started bashing the door to weaken it, and she could hear the Arkham Knight's voice barking orders at them over the communicator. She leaped inside one of the half-empty boxes of body armor and lobbed the smoke bomb at the barricade, and pulled the lid of the crate shut over her.
Her thumb hovered shakily over the stun stick's trigger. The muffled sound of scraping metal gave way as the men's voices grew louder and clearer. "Door's been breached," one of the men barked. "Fan out and search for her--"
BOOM!
The smoke bomb rattled the outside of the tank and ____ heard the soldiers coughing. "God damnit, she got into the equipment," another militia member groaned. "She might be armed. Do we go safeties off while we hunt for her?"
"Fuck no, we don't," another snapped. "The Boss would kill us if we shot his girl on accident, even if she was armed!"
Before they could argue any further, a new set of footsteps marched into the room. The modulated voice coming from the figure did nothing to disguise his anger. "All of you, out. I'll find her myself." The militia left without a word, and ____ held her breath and shut her eyes as she prayed he wouldn't find her somehow. "The cowl's got thermal vision, you know that. I'll give you one chance to come out before I turn it on to find you."
Silence.
"____, come out."
More silence, aside from Jason's increasingly heavier breathing.
A sudden metal clang and clash made ____ jolt. She clamped a hand over her mouth to keep from crying out. Another one rang out as Jason slammed his fist against it. and then another as he threw it across the room and the contents clattered onto the floor.
"NOW!"
Tears streamed down ____'s face as she quietly sobbed into her hand. Why did things have to turn out this way? Why couldn't Jason stop this quest for revenge? Why did Joker have to ruin his--and your---life by poisoning him with hatred? Why couldn't he just let you go?
____ heard him standing over the crate she was hiding in, and she gripped the stun stick tightly. The electric sparks arced and illuminated the crate with a low buzz. "I can see you holding that," the Knight taunted. "If you're gonna try and incapacitate me, you better hit me in one of the armor's weak points and do it with a solid hit." He tapped his armor and placed both hands on the crate's lid. "Because as angry as I am right now, I don't want you to get hurt. Y'know why?"
He ripped the lid off of the crate and glared down at ____.
"Because I love you."
____'s body froze as the Knight looked down at her through his helmet. Her chest rose and fell rapidly, and her mouth ran dry. The Arkham Knight snatched the stick from her and threw it behind him, and scooped her up to toss over his shoulder. As he walked back to his quarters, the only thing breaking their silence was Darling's sniffling.
He slammed the door behind them, and finally said one word. "Lock." The RFID reader inserted into the metal pins of the doorframe locked in place once it sensed Jason's cowl and recognized his voice print. He threw ____ onto the bed they shared and pinned her arms and legs with his body. "Look at me." His voice was dangerously quiet.
____'s cries grew louder and she squeezed her eyes shut. "I'm sorry," she sobbed. "I just can't take it anymore, I--"
"LOOK at me."
She felt one of his hands on her cheek forcibly turn her to face him. Blinking back tears, she obeyed and slowly opened her eyes to look up at the man she loved too much, hidden by that damn cowl.
"Do you know what's going to happen to Gotham? The Cloudburst, all the most dangerous criminals wreaking havoc, my men's tanks rolling over every dead thug and crushing Batman? And when it does, when I destroy everything in it, you are going to be safe down here until it's over. Because I am never going to lose you again." His voice broke and his grip on her cheek softened.
"I know I'm not the Jason you fell in love with. I really tried to be that for you after I took you, but clearly that wasn't good enough for you. That's why you tried to abandon me, because I'm not what you wanted. Maybe you were happier when you thought I was dead."
"Jason, I--"
"Don't call me that!"
____ flinched and cowered at his voice as he held her in place.
"Clearly, being gentle with you and accommodating and trying to be that old Jason for you isn't enough. You need to see both sides to understand that I really am trying to be good for you." His hands wandered lower and he used his armored gauntlets to easily rip her pants down. "You need to see all the rage and poison Joker filled me with, see what I've been trying to hold back from you and protect you from; then you'll understand how much I've been trying to protect you."
____ desperately tried to escape the Knight's grip. "Please don't do this," she begged. "I know how much pain you're in--"
"No, you don't. Not yet." He gripped her thighs and pulled them apart, exposing her nether regions to the cold air.
"I'm sorry I tried to leave you, but you're better than this!" Her voice was higher as she hysterically tried to convince him to stop. "Don't hurt me, please, please take the cowl off and look at me--"
"Promise me you'll stay." ____ could hear him gritting his teeth as trying to hold back how close he was to tears. "No matter what. No matter how suffocating it is, no matter what you see me do, who you see me kill. Promise you'll never abandon me."
"I promise," ____ begged. "I will never try to leave you again, I swear!"
He kept his hands still as he looked down at her hyperventilating and squirming underneath him to desperately get away. His cowl showed just how fast her heart was racing and the tears spilling down her cheeks painted faint traces of blue on her warm body in the thermal vision camera. [Status: Terrified].
He took the cowl off with one hand and bent down to kiss her trembling lips. "I know you won't," he murmured. "I hate having to make you afraid of me to get you to stay. I just want us loving each other to be enough." He wrapped his arms around her gently and let her curl up and cry against him as he held her. He could hear Joker's voice slithering in the back of his head. See, kiddo? Uncle J was right: sometimes you've gotta be cruel to be kind...
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ginxx00 · 9 months
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Hey, I'm not sure if I'm doing this right, and I apologize if I do.
Could you maybe write something about wanderer x GN!reader that is part of fatui?Maybe reader used to work under him before he erased his ties with fatui.
𝐅𝐨𝐫𝐠𝐢𝐯𝐢𝐧𝐠 𝐚𝐧𝐝 𝐟𝐨𝐫𝐠𝐞𝐭𝐭𝐢𝐧𝐠 (𝐥𝐢𝐭𝐞𝐫𝐚𝐥𝐥𝐲)
Gore implied, unhinged Scaramouche, reader being heavily injured and fragile, GN!reader
Scaramouche was an infamous villain, being well known in the Fatui ranks. He also happens to have been your boss the entire time when he encountered Mona, Fischl, and the traveler… Revealing that you, a weak mere mortal, was none other than (Y/N).
However, it seems that after Sumeru’s redemption arc, his entirety and existence has been erased and dealt with.
So…. What happened to you, when Scaramouche wasn’t your boss anymore?
“.. (Y)-(Y/N)…?”
Horrified, Scaramouche sees you without limbs. You didn’t have arms, you didn’t have legs… You were there, brutally injured on your ground. All because, he wasn’t there to take care of you anymore.
“Oh… Oh Archons, (Y/N)!” Scaramouche shouted in absolute terror before sitting next to you, his breaths being quickened, sounding like panting and as if he didn’t get to take a break at all. Your body was tightly engulfed into a hug, your tired eyes gazing at the male so confused and so lost…. And yet, you yearned for somebody to find you.. And it somehow came true.
But you didn’t know who he was.
“I’m sorry…” The hat guy’s voice suddenly broke, catching you slightly off guard as you didn’t expect him to suddenly cry… Why was he crying? Oh, poor dear, he’s crying because you’ve lost your limbs. Anyone would cry if they saw you like this, especially the Archons.
“It’s okay… It’s okay, oh fuck… You’re bleeding through your bandages…!” You watched in awe… Tiredly gazing at the guy who desperately tried bandaging you up with a bag he had along with. (Gifted from his auntie Nahida) He puts you soon on his lap, making you slightly flinch in surprise, but it didn’t take long for you as well to relax into his touch so oddly…. The male’s warmth.. Was something you always wanted… So warm…
Scaramouche however was so busy and panicked by your appearance, he started scolding you. “Damnit (Y/N)…! You should be more careful!! What the Hell! You’re fragile as a glass, you shouldn’t be able to even be outside!” He shouts relentlessly, with your mind poorly questioning; how did he know your name. You’ve never seen him before, and somehow, yet, he’s crying…
“Just- just…!” Scaramouche couldn’t help himself, and broke down when he saw how you looked at him. You were so tired it made him feel shattered. He tightly hugs you again after bandaging you up, tightening his hold onto you. He will never let you go. Never again.
“I am… So fucking sorry…”
You blink at the sudden apology… Sorry? What was he sorry for? Was he sorry for finding you? Was he sorry for something else? No… There was another meaning… Because Scaramouche suddenly buried his face into your shoulders.
“I’ll kill them… I’ll kill them all for you… Oh Gods, I shouldn’t have left you… I knew it was a mistake…”
“I’m so sorry…”
Words kept repeating over and over again. You were sure he was just trying to be gentle and empathetic, but you… For some reason, felt your cheeks becoming warm…. So very warm, like it’s really sweet and nice.. It felt incredible…
“… Don’t…” You trailed off, making Scaramouche immediately snap his head up to look at you with wide eyes. “D… Don’t?? Don’t what?! Don’t hug?? I’ll let go, oh of course I am so-” “D..on’t…” You cut him off, making Scaramouche become confused as he… Seemed lost. Oh… Were you trying to continue speaking? Oh you poor doll, he should’ve been quiet and not assume.
“Pl..e…..as…e… Don’t… Apo..lo..giz……e…” Your voice cord was completely broken, and that just caused something to snap inside Scaramouche’s mind… Who could’ve done this to you…? No, because WHO could’ve done this to you? You were loyal, you always did whatever he wanted, and the WORLD HARSHLY PUNISHED YOU. It betrayed you. Humanity betrayed you.
There was no single sanity in Scaramouche’s mind. He has completely lost it all. “… Oh.. (Y/N)…” He looked so terrified for a moment, before his face darkened, and looked completely unhinged in front of you. He kept holding you, so he never really hated you at all… Instead, he began burying his face onto your shoulder again… A hand trailing across your back as his eyes glowed.
“You’ll never go outside again… I promise you that…”
Warning to those who follow me📝 I do short hcs when it’s a request, sorry it isn’t long enough
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ultra-raging-ghost · 5 months
Text
Obligatory second 4halo angst animatic that I made in 3 hours at like 4 am 🥰
Design gushing under the cut vv
Yes those are top scars on forever, I like projecting on him as a transmasc
Yes those are titties on bbh, I like projecting on him as a genderfluid
Normally I'd draw bbh red, and during the vulture/grief arc I drew him blue! Since he's transitioning kinda between those two states I drew him purple for this, that might change to green if the radiation gets worse :333
The two middle shots of forever looking at bad and bad looking at forever are based off the skewed views of each other they had right before forever was taken over - Bad was deteriorating, and @v@ was obstructing his view of his loved ones and messing with his emotions. Forevers last convo with bbh as himself was telling him he was fine, that he was taking medication for the dark matter. Of course there's also sun and moon symbolism, but I used flower language too, which I'm super weak for!!
On forevers face are Sunflowers, which is kinda obvious based on his sun association, but I also used roses for a representation of love or affection, and finally hyacinths: which I've heard are used to symbolize rebirth, and who's origin is in Greek mythology involving Apollo and his lover Hyacinthus. He was a prince who was beautiful, and attracted the god, but in an unfortunate accident Apollo caused the death of his lover, and the god created a flower dedicated to him to mark the place of his passing and to create a rebirth for him. It's one of my favs :3
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irregularcollapse · 5 months
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for the top 5/top 10 thing you reblogged earlier: top 5 Damianos Moments™️ from the books (or top 10 if you wanna) 😍
Oh my god Irene ily 🖤🖤🖤
I was actually thinking about this because I keep getting notes from my beta reader that are just bits highlighted with "Damianos!" in the comment, and I feel like there's a difference between a Damen Moment™ and a Damianos Moment™
Like what brings out that "Damianos!" from even staunch lesbians? What makes even dykes be like "I'd ruin my life for that man"? Speaking purely from personal experience, a Damianos Moment™ is when he does something that makes the reader go, "that's a King." When the fantasy of him truly jumps out, the tenderness and goodness of his character, his honourable nature and sense of justice, his righteousness and honesty. I think the most important aspect of it is that a Damianos Moment™ shows his character growth and how he has earned everything which rests upon him.
So my Top 5 Damianos Moments™:
Cheating straight off the bat and lumping together every instance of him giving Laurent strategic advice in Prince's Gambit, such as when he insists on riding with Laurent to Nesson-Eloy and says "You're too used to doing everything on your own." These moments build and build in this really fantastic way which show the reader Damen's humility, his experience and instinct, his leadership qualities--but also his keen ability to assess the strengths and weaknesses of others, and (the best leadership quality of all) his skill at nurturing those strengths. Although it's shown in his interactions with many characters, with Laurent in particular, it's made clear that he never tries to change Laurent or the way he does things; he instead, as a good leader does, guides Laurent to focus his approach for the best outcome.
Arguing for the well-being of the Akielon slaves in Captive Prince, especially when he says, "To abuse someone who cannot resist--isn't that monstrous?" It's the reader's clearest introduction to Damen's views on consent, and also marks some foreshadowing of what Damen's character arc and ongoing development encompasses: it is a point which he comes to evaluate in regards to his own behaviour toward slaves--from truly believing that there is such a thing as benevolent slave ownership, toward understanding that a choice removed is not a choice made. We love an introspective, self-aware king of character development <3
Throwing the sword in Prince's Gambit, absolute madlad. Insane behaviour in light of him declaring earlier in the book that "Laurent didn't need to be protected from anything." He's so driven by his need to protect, again and again, but I love this moment because of the way he explains it to Laurent. He says, "you are the only person I have seen working to stop [the war]. I couldn’t let him hurt you." It's so great because Damen has been raised to be a King; he has been raised to put his duty before everything else. He is so worried about not measuring up, about failing to live up to his father's legacy, that he at that moment cannot allow himself to compromise that for what he would see as selfish reasons. He does something which he finds horrendous--killing his countryman, compromising his strident belief in the value of human life--to save Laurent, yet must justify it as being for 'the greater good' so that he can continue to live with himself.
"Not for me. I'll tell you how it was when I'm done." Peak Damianos moment. It's cocky, it's dryly funny, but it's also about consent. It's Damen trying, as usual, to give Laurent ease and comfort when they're together. It's him telling Laurent, you get to control how you participate in sex. It's Damen checking in and creating a safe space for Laurent, but in a way that won't take him out of the moment or make him self-conscious. Sex positivity champion!
"I am Damianos of Akielos, and I surrender to my brother." NOBLE SACRIFICE IN THE NAME OF LOVE. But also, it will forever and always be about protecting those who need it, and seeing justice prevail. It's about the most Kingly act of all, which is laying yourself down in defence of those who need it. Thinking about the thread of 'loneliness' as a theme which runs through the books, for both Damen and Laurent--like when Damen says, "I'm glad you weren't alone" to Laurent on their 'morning after'; when the Regent horrendously imitates Laurent, saying "Uncle, don't leave me alone"; when Damen realises, "He thinks he's alone," before surrendering at Ios to defend Laurent. It's the ultimate sacrifice in acknowledgement of what his own actions resulted in--the completion of the narrative cycle, where the one who removed the shield becomes the shield. I could scream about it constantly, the absolute poignancy.
I got carried away lmao I love him so much 😭😭😭 the way he grows across the books is just so special to me ❤️‍🔥 who is doing it like Damianos (absolutely no one)
Anywayyyy hope you enjoyed these Damianos moments tysm mate you're the greatest xoxo
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envy-of-the-apple · 4 months
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Hi! :D I hope you're doing great. So I am wondering something. (I searched your accaunt for this a bit but couldn't find an answer to this, I'm sorry if you had already answered a similar question)
The Sun Eats The Moon is a no curses AU, and I just want to know how you think that affects Gojo. Like, what is different? Just his ways? I know he still has a power status not quite matched but, it can't be the same, right? And his powers kind of make him, would you agree? I just find no curses AU's so interesting because of this :)
ohhhhh that's such a great question actually???? lemme preface this by saying i do NOT write gojo like his canon counterpart. The canon version of him is a complicated mix of sweet, lonely guy who wants to have friends but he lives with beings who will never understand him so he has a hard time equating value to them even though he knows on paper killing humans is bad. I mostly lean into Gojo's cruel malicious side whenever I write him.
Considering how powerful he is, despite his lighthearted personality, Gojo holds a lot of responsibility. He's the strongest, right? Because of the immense responsibility he holds, he'd hold himself (by that i mean personality-wise) back a lot. We've seen that Gojo can be pretty cruel and horrible to those he allows himself to kill (aka the curses). in the Shibuya arc, he's not killing them off, he's straight up toying with the disaster curses. It's in his nature to be malicious, but he holds himself back a lot because of how strong he is. He's also shown to be really lonely in this version (with his whole dream of creating stronger sorcerers so he can not be lonely), so acting in whatever way he desires (aka killing off the higher ups) might scare off his allies. Two things that keep him in line, mostly.
It's why I think in the non-curses au, Gojo would feel more 'freer' in a sense. In SEM he's still pretty powerful, but that's largely due to his wealth and familial affluence. He doesn't have the weight of a secret jujutsu sorcery world on his shoulders. With the lack of responsibility, I personally feel Gojo would act out on his desires a lot more. Why hold back? He isn't answering to anyone, right? Also, in this version, he's a lot less lonelier. He doesn't have this fear that if he pushes too hard people might leave him. It also has to do largely with Geto but I don't wanna spoil too much considering what I have planned. But maybe yall have already connected the dots on that one lmao:)
In SEM, thematically Gojo's character moves in a very different way compared to his regular counterpart. After Riko, Gojo realizes that the weak need to be protected. In this version of him, Gojo never has that realization. That coupled with the lack of responsibility would cause Gojo to be a lot more malicious, I believe.
So bascially, SEM! Gojo has a god complex. And regular Gojo also has a God complex but it's more complicated than that.
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yk ive been seeing people say like "oh fyodor COULDVE predicted chuuya snapping out of the vampire control, hes smart" and im like okay yeah that makes sense...but also like...i genuinely think fyodor is in over his head atm. like his speech about "utilizing" chuuya seems so.. .gloaty? arrogant? like, chuuya being able to crush the underside of a door and swimming in a water where you cant really swim in is impressive, but this is chuuya. you know, the guy who can stop bullets and launch them back with greater force, the guy who learned how to control his gravity is a precise manner so that his punches hit twice as hard, THE GUY WHO FOUGHT VERLAINE AND THE DRAGON FROM DEAD APPLE? like my guy is made out of titanium, and the thing he pulled in mersault is honest to god just basic stuff for him compared to what he's used to doing. fyodor calling skk's bond shallow and telling dazai, THE DAZAI, that he doesn't know how to use a gravity user is. one loaded statement. that aint it chief, hes going to get his ass bitten sooner or later.
if i was fyodor, i'd be watching my back.
Hey anon!
Yeah, see the thing about Fyodor's argument that Dazai should've known that a gravity manipulator can get out of a flooded room honestly has very little to do with the utilization of Chuuya's ability. It has everything to do with the vampire guard situated in advance to warn them, otherwise it wouldn't have worked. That's... not something Dazai probably (?) knew. Fyodor choosing to make that oversight (?) about their bond is uh... definitely a targeted choice.
Fyodor's specialty is hitting people where it really hurts. Remember that he first went for Kunikida, right? Because he wanted to break his idealistic spirit. And Cannibalism only works based off of the Agency's and Mafia's respective loyalties to their leaders, Fukuzawa and Mori - he was counting on loyalty to the leaders overcoming loyalty to their orders. So, it really seems like Fyodor regards bonds and emotions and loyalty and ideals as, well, weaknesses to exploit.
But as far as amazing feats Chuuya has performed, you're right, this is really not all that notable. Like I was saying, it's more important that there was already someone positioned in advance. It is weirdly gloaty and arrogant of Fyodor, then, to taunt Dazai with the idea that skk's bond is shallow, but I'll be honest, that actually makes me more nervous.
One of the flashbacks in chapter 101 shows the moment Chuuya saved Dazai in Dead Apple. Fyodor was present for those events and likely saw everything. He was the one who had the intent of forming the singularity dragon, something that Shibusawa did not predict would occur. He clearly has knowledge of singularities, perhaps better than most. Chuuya's true form of his ability is a singularity lifeform. Stormbringer confirms there are ways to counter and defeat singularities.
Conclusion: I am deathly terrified that Fyodor has a means of countering Corruption, and is purposely egging Dazai and Chuuya on.
I have no proof but most of the partnerships we built up throughout the series have been destroyed or separated or rendered ineffective by events in this and the last arc; the only one left is the Dazai-Chuuya one. Yeah. Fear.
But see, here's the thing. I'm still counting on it being Sigma or Chuuya to turn events around. Fyodor does seem to underestimate most people who are not on the same intellectual level as himself and Dazai. Sigma seems to be close to a turning point in his character. Chuuya has a history of throwing powerful enemies and allies completely off their game. I think they can do it. Really, I do.
Moreover, Fyodor commenting on how Dazai "isn't fit to use a gravity manipulator" is dead wrong because... Dazai doesn't use Chuuya's ability at all. Chuuya uses Chuuya's ability. Dazai doesn't tell Chuuya exactly what to do and how to do it. He makes a general plan or hints at a general plan and Chuuya adapts and fills in the gaps on his own. That's why they work! I will continue to shout this as long as I need to!!!
Much as I focus on Chuuya though, I do think Fyodor successfully pissed Dazai off, and I suspect... that's not going to turn out to be a good thing for him. This is Dazai's expression (or rather, lack of) the panel after Fyodor tells him he's "unfit to use gravity manipulation":
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His face is completely shadowed.
...haha. Yikes.
Anyways, I rambled a bit here but I hope this was a satisfying response anon! There's really a lot of ways this could go so it's fun to theorize.
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