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#great job if you get the reference
blobbei-art · 2 years
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Anyone else thought that must’ve just been kind of mean from Descole’s POV
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gottagobackintime · 1 year
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I’ll be honest with you, it rubbed me the wrong way that Ted’s mum came all the way to England to tell Ted that Henry misses him. As if it was Ted that decided that what he wanted most in the world was to go to another country to coach a team, in a sport he knows nothing about. When he did that because of the suggestion of his now ex-wife and their therapist, his ex-wife’s now boyfriend. And yes, he decided to stay, because he wants to finish what he started which is an admirable quality but it wasn’t really what he wanted in the beginning was it?
The audacity of his mother to show up unannounced and tell him that his son misses him. While being kind of a shitty parent herself. The whole showing up without saying anything, not going to see him coach his team on a game day, the whole “your son misses you”, clearly not picking up on how uncomfortable Ted is with her just showing up.
I don’t know I just hated it. But I am glad that he got to tell her off for how she has behaved in the past and present. But yeah… something about that whole thing just annoyed the crap out of me.
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guinevereslancelot · 5 months
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i'm so bummed i accidentally turned town a job interview for a job where I could have worked with a good friend and mentor 😔
#i was telling her abt the preschool i got hired at and i was like yeah im worried bc the other teacher doesn't seem nice#and the student teacher ratio is really bad they're really understaffed and underfunded im just really worried it will be too much for me#and she was like oh you should apply to the school i work at bc we're hiring snd the ratio is great and the pay might be better also#and i never knew the name of the school she worked at until then#and its one i DID apply to but i told them nevermind after this one hired me 😬#but now i really wish i'd taken that interview#i'm going to call or email first thing on monday tho and hopefullyyy i can get in for an interview before i start my new job on thursday#so i wont literally have to take time off for it#and then if they offer me i will be able to tell the new job nevermind while its still early#either that or i'll try to stick it out a few months then apply to the other one for summer or something#but im not sure whether its best to quit immediately or let them think im dependable and staying then leave in three months lol#but mostly for the other job idk if it would ruin the opportunity to tell them nevermind i want the job a week after i said no#compared to a few months later#they might have forgotten me by then which would probably be good#idkkk#my first reference literally works there which will hopefully help and maybe they'll give me a break#the pay scale looks the same as the one i just accepted but i think they'll offer less bc they're not as desperate#but i literally dont care its such a better working environment#and the pay scale is the same so they would give me a raise after a few months#and the work will be so much easier#and the commute#and i Definitely know i can work with my friend#vs the co teacher at this new job who seems really intense and unfriendly#anyway!!#im really anxious abt this new job and i'll stay if the other place wont take me now#but i really hope they give me another chance#also its super close and easy drive and the commute for the other one scares me a bit lol#this has been a shitpost
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more info, via a couple of reviews:
"Is this the best, most exhilarating, most close-to-perpetual dancing ever to grace the Goodspeed Opera House stage?
It certainly could be.
The new stage adaptation of “Summer Stock” at the East Haddam theater has plenty to recommend it in terms of the canny script and the hummable songs. But it’s the dancing that leaves the biggest impression.
The show is jam-packed with choreography from Donna Feore, who also directs, that is thrillingly executed by the cast.
We’re talking: Gravity-defying kicks. Head-spinning turns. Male dancers lifting and tossing and catching the female ones. It runs the gamut from Cossack-dance athleticism to soft shoe grace, tap precision to Lindy hop energy.
How the cast manages to sing after executing these (literally) breathtaking numbers, I have no idea.
And how do they make it through two performances on some days? Amazing.
Also amazing: the fact that they do all this on Goodspeed’s small stage without making the space feel cramped.
So, yes, the dancing is phenomenal. But there’s more to the show than that.
This stage version of “Summer Stock” — which is enjoying its world premiere at Goodspeed — is inspired by the 1950 MGM movie starring Judy Garland and Gene Kelly. Writer Cheri Steinkellner, though, has reimagined the piece in many ways, making it better, stronger and propelled by a more modern sensibility. (Steinkellner’s writing credits range from “Cheers” to the Broadway adaptation of “Sister Act.”)
The foundational story, though, remains the same: A no-nonsense young woman named Jane is trying to save her family farm. Her actress sister (named Gloria in the version at Goodspeed) brings her compatriots to the farm to rehearse a show. Jane first spars with and then starts falling for Gloria’s beau Joe, the production’s director.
Steinkellner has also changed up the score, to great effect. While some tunes from the movie remain, she has pulled others that are in the public domain (such as “Accentuate the Positive,” “Paper Moon” and “It Had to Be You”), and she has woven them perfectly into various plot points and important emotional moments.
As director, Feore makes sure the whole enterprise has a dynamic spirit. It’s a story and a production that brims with optimism and cheerfulness.
Leading the cast is Corbin Bleu, who became famous with his work in “High School Musical” and has gone on to star in several Broadway shows, as Joe. Bleu is a true, and truly talented, triple-threat. He has a warm, welcoming presence as an actor; he also brings an authority to Joe so you believe he’s someone the actors respect and will follow. Bleu’s singing is strong and lustrous, and his dancing — particularly his tremendous tap ability — is … wow.
Arguably the biggest scene-stealer here is Veanne Cox, as the wealthy, snooty owner of huge property surrounding Jane’s. The way she trills dialogue can turn anything into a punchline. She can wave her arms about as her character repeats “l’amour” and generate audience laughs. When her character falls for the egoistic actor Montgomery Leach (played by J. Anthony Crane with Barrymore flair), Cox burbles with girlish romantic giddiness.
Danielle Wade does her own take on the Judy Garland role. She gives Jane a swagger and a tough façade that reveals a more human self during the course of the story. Wade’s most important feature is her voice, which is potent whether she’s finessing a ballad or powering through a big number. While she can’t compete with Garland’s renowned version of “Get Happy” (who could?), Wade does a good job in the number — choreographed and costumed in an homage to the original — that serves as the culmination of the production.
Arianna Rosario gets to play an interesting arc at Gloria. At first, Gloria seems to be a blithe, self-centered actress, but she later shows that she is quite the problem-solving producer. Rosario makes the transformation believable, as if Gloria is finally letting her real self come through.
The scenic design by Wilson Chin suggests the various elements of a Connecticut River Valley farm in the 1950s while still allowing room for the cast to burst into all of those big dance numbers. And the costume design by Tina McCartney provides a fun and functional take on country clothing of the era.
I will say that the second act could be tightened up (we don’t need to see so many beats of the rehearsal process), but, in total, this “Summer Stock” is sensational." [source]
(hooray for most directly explaining gloria's overall arc)
and the next review:
"A throwback to the golden age of Broadway and movie musicals, "Summer Stock" is a timeless, inspiring song-and-dance tale of good deeds, fairy tale showbiz, classic romance and backstage intrigue played out to such dazzling effect, you want to freeze frame it, take it home with you and watch it over and over again for pure fun and a let's-put-a-smile-on-your-face endorsement. This is Goodspeed Musicals at its best - old-fashioned musical entertainment designed to deliver by the bucket's load, stir the senses, rhythmically intoxicate you and dance up a continual storm of good cheer that's guaranteed to leave you breathless.
Animated. Airborne. Magical. Sweet-natured. Fresh-faced. Dance happy. It's all here, wrapped up in shiny gold ribbons and signature colors that complement and complete the picture with a technicolor flourish, a big bang and an internal logic that flows with appropriate style, stamina, full command and intent.
Adapted to the stage by Cheri Steinkellner, "Summer Stock" replays that popular let's- put-on-a-show conceit where everything rests of the big opening night, the box-office intake, the big kiss between the leading man and the leading lady and how a complete unknown saves the day right before the final fadeout. Here, struggling Connecticut farmer Jane Falbury decides to let her actress sister Abigail and her actor friends from New York use the family barn as a rehearsal space for their brand-new Broadway bound musical in exchange for doing the daily farm chores to raise enough money to keep the business from going completely under. One slight problem. During rehearsals, Jane finds herself falling for the show's handsome director, Joe Ross, who, happens to be engaged to the show's leading lady - her sister Abigail.
Staging "Summer Stock," director Donna Feore ("Chicago," "Billy Elliot," "A Chorus Line"), who doubles as choreographer, creates a loveable, intoxicating show that reels you in, grabs hold of you until the final curtain and lets you fall in love with every little detail, surprise, plot twist, joke, visual gag, one-liner and tilt of her jolly agenda while she articulates every element of this musical story with thrust, warmth, spin and splendid articulation. Directorially, she pulls it off spectacularly. No wrong moves here as "Summer Stock" catches fire with a spark, a gusto, a shine and a 1950s mentality infused with plenty of imagination, originality, style and flair.  More importantly, the production never loses sight of its origins, its functional plotting and its love of musicals of yesteryear despite well-intentioned doses of kitsch, takeaway humor, giddy backchat and story arcs right out of the MGM library of backlot moviemaking.  Feore, free spirit that she is, fuels the musical with a sharpened wit and sentiment that works especially well as does her decision to let "Summer Stock" remain rooted in the period from whence it came in terms of staging, development, expression and interaction. 
Moving from screen to stage," "Summer Stock" retains only four songs from the 1950 MGM musical. The addition of several new songs to the original version of the score turns the two-act musical into more of a showstopping event and adds clarity, luster and vintage spin to its already proven material, its let's launch into another song and dance routine blueprint and its firm grasp on characterization, story evolution and its happily ever after conclusion. At Goodspeed, there are 28 important, recognizable, smartly placed musical numbers. They are:  "Get Happy," "Happy Days Are Here Again/I Want to Be Happy," "Accentuate the Positive," "I'm Always Chasing Rainbows," "Always," "Always (reprise)," "It's Only a Paper Moon," "The Best Things in Life Are Free," "Dig for Your Dinner," "Me and My Shadow," "Howdy Neighbor, Happy Harvest," "Red Hot Mama," " 'Til We Meet Again," "You Wonderful You," "June Night," "Some of These Days," "Joe's Dance," "I'm Always Chasing Rainbows (reprise)," "It All Depends on You," "Always (reprise)," "Everybody Step," "Lucky Day," "How Ya Gonna Keep 'Em Down on the Farm," "Hinky-Dinky Parlez Vouz," "It Had to Be You," "Get Happy (reprise)" and "You Wonderful You (Finale)."
Musical director Adam Souza ("42nd Street," "Cabaret," "Next to Normal," "A Grand Night for Singing," "Because of Winn Dixie," "Rags") grabs hold of the "Summer Stock" score and allows it to breathe, gesticulate, excite, envelop and rhapsodize with the golden age sentimentality of MGM movie musicals and the timeless, larger-than-life spirit of old Broadway. Here, every song matters. Every song is important. Every song travels down memory lane. Every song is tuned to the max with sweet, centered, warm-heartedness. Every song fulfills its intended purpose. All of this is complemented by the strong, flavorful sound of Souza's orchestral team, all of whom share his tremendous sense of theatricality, musical interlude, impassioned communication and delight of the actual musical itself.  They are: David Uhl (bass), Sal Ranniello (percussion), Liz Baker Smith (reed 1), Andrew Studenski (reed II), Travis Higgins III (trumpet) and Matthew Russo (trombone). As with other Goodspeed musicals, Souza doubles as conductor and keyboardist. As "Summer Stock" zings and pops, pretty music every song unfolds with a contagious orchestral musical glow, matched by the splendid musicality of the entire cast who address the catchy, homespun music and lyrics with perfect harmony, rhythm, phrasing and nostalgic commitment. These elements heighten the on-stage mode of the production, its progression from Act I to Act II, its send offs, its pastiche and its electrifying, barn-raising influence and thwack.
As with any big stage musical, choreography is key to a production's success, its fluidity of form, its artistic expression and its accompanying dance routines. Here, Feore, as choreographer, gives "Summer Stock" a highly personal touch of invigoration and speedy excitement that is tipped and generated with wonderfully elongated inspiration, stamina and determination. This is star quality choreography that peaks, shines and tilts with clever build ups, catchy dance steps and bold, concentrated rhythms, moves and beats that joyfully celebrate 1950's musicals in all their technicolor glory.   As storyteller and dance interpreter, she brings great dimension and scope to the piece using techniques, styles, descriptions and an enriched canvas of thoughts and ideas that make their mark most engagingly. Everything that happens on the Goodspeed Musicals stage has been beautifully blocked, rehearsed and staged with such thrust and individuality, no two dance numbers are alike. In fact, once "Summer Stock" catches fire, there's no stopping it.  Creating a freshly minted fusion of moods, tableaus, lifts, twirls and swirls, Feore pays homage to the actual vintage look and mindset of the musical, its dance-friendly art form and its free-flowing feel of excitement and exhilaration. Hands pop. Arms move heavenward. Dancers smile and glisten as they passionately ignite into joyful visions of sweetness, passion, frenzy and syncopation. Everyone is lost in the moment illustrating the traditions, the conscience and the power of musical theatre, giving and getting the most out of Feore's phenomenal, ovation-worthy choreography. Trained, drilled and confident, they each get a chance to shine - and shine they do - all making strong impressions that will live long in memory.
Making his Goodspeed Musicals debut, Corbin Bleu, as Joe Ross, a character originated by Gene Kelly in the 1950 film version, creates a "Wow!" song-and-dance-man factor chock full of charm, personality, self-confidence and full-beam, champagne delightness that astounds, cajoles and sparkles with leading man gait and luxury like no other. No matter what he does, he's a proverbial triple-threat (i.e., a player who excels at acting, singing and dancing) who makes everything that happens on stage feel fresh, spontaneous, real, raw and very much in the moment. It's in his eyes. It's in his moves. It's in his expressions. Exhibiting a sweet, contagious rapport that extends far beyond the footlights, it's the performance of the year and one that Bleu exudes with a Gene Kelly/Fred Astaire aura of showbiz savvy, knockabout whimsy, graceful athleticism and sterling encapsulation. "Joe's Dance," a solo dance number in Act II performed by Bleu only furthers that notion.
In the role of Jane Falbury, a role made famous by Judy Garland in the original "Summer Stock" MGM musical, Danielle Wade lights up the Goodspeed Musicals stage with a breezy, intuitive musical comedy performance of real warmth and spirit that is a constant joy to watch. Veanne Cox, cast in the role of the wickedly devious Connecticut farming magnate Margaret Wingate, is jaw-dropping brilliant, using humor, music, dance and melodrama in divinely daft and glorious ways that prompt applause and laughter whenever she's in the limelight. It's a scene-stealing performance so seamlessly entrenched in glee and fiery abandon, Cox, would be the ideal choice to play narcissistic Broadway diva Dee Dee Allen in the 2024 summer presentation of "The Prom" at Playhouse in Park in West Hartford. I'll personally deliver the contract. Other memorable performances are delivered by Arianna Rosario (Gloria Falbury), Stephen Lee Anderson (Henry "Pop" Falbury), Gilbert L. Bailey II (Phil Filmore), Will Roland (Orville Wingate) and J. Anthony Crane (Montgomery Leach). A musical escape brimming with delightful songs, engaging performances and full-beam dance numbers, "Summer Stock" is not only a bubbly tonic for theatergoers of all ages, but one that kicks nostalgia into high gear with uncomplicated bliss, fizz and vintage sparkle. It sings. It dances. It pops. It dazzles. Like "42nd Street" which played Goodspeed Musicals last season, it overflows with Kelly/Astaire lightness, punch and precision, sunny vibes and well-played exactitude. The energy displayed here is fast and furious with first-night exhilaration and thrill paired especially well with Corbin Bleu's charming star turn, Danielle Wade's joyous "Get Happy" abandon and Veanne Cox's well-prepped, icy cool villain. This is musical theatre of the highest order - infectious, irresistible, glorious. Its leave-your-troubles-at-the-door/Let's-put-on-a-show mentality accelerates with sparkle and cherry pie goodness. And boy, do we need it now!" [source]
(the reference to jane's sister abigail uses the film's names: abigail becomes gloria in this production, which is the name of abigail's actor in the film, which also mirrors how the role of herb is now phil, also the name of herb's actor in the film)
(also shoutout to providing A Full, Chronological List Of Songs. noting that according to another interview, intermission would be between "you wonderful you" and "june night")
#summer stock#dearth of peak relevant info for our purposes otherwise lol but hey#pressing f for danielle wade's performance Tending to be juxtaposed w/either corbin bleu's or judy garland's#which in fact doesn't always mean their going ''eh comes up short Relative to that comparison but good enough'' but yknow#also that role just isn't gonna be designed to be the most thrilling lol...let's get those character(tm) parts babeyyy#further photos of that preview performance do suggest there's more like midshow conflict b/w jane & gloria vs Only getting along great....#and intrigued here if it's like yeah gloria can be written to have Flaws kiiinda like the film dunking on her though not as much as it#(though not as much as it might've; parallel to orville; relevant to their compatibility lol though in this show it indeed just might not#go for ''conveniently gloria's also always already liked him & orville's just glad someone's being nice to him'' lmao. & in fact yes the#material already in the film was like hm sure could be the queer readings in these ''so you're doing cishettery wrong'' roles here#and going aw man wrt the comedy boys herb/phil & orville/orville not getting to interact more#herb getting to make One reference to kinda being the outsider/misfit even amongst the troupe like hey more abt that? what's your job also#meanwhile yeah you can do something like ''oh gloria has this idea re: being The Star but isn't actually as interested in that Process''#but that then instead of that Just being her at odds w/jane & her coming up short she can have her own arc still#finding out what behind the scenes work she Does want to do; jane & gloria of course ending up being mutually supportive one imagines#rather than jane Just being freer from Dealing With her lesser sister or what have you; whom can graciously enough accept this#and ofc we don't Need the partner swaps for everyone's guaranteed happiness communicated through ''they're not single''#whilest the lack of [oh this backup relationship was here the whole time kind of] does make your potential love triangle trickier then lol#hence perhaps some more significant conflict if you're like kissing your sister's date or what have you & she can't Just(tm) have yours#but then being The Lead can't be the ultimate of All [doing theatre]; having kissing status w/a guy isn't the ultimate of all Arcs/Life#(though noting tim wasn't Relieved if another ostensibly straight romance; a cliche in the modern musical; wasn't shoehorned in there...)#(also the awkward notes about Male Dancers and The Female Ones like alright? supposed relevance Where?)#long post ///
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loptrcoptr · 8 months
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When one team complains that the historical materials you gave them for their project aren’t cool enough to use because they aren’t photos of individuals or big group meetings
And then they end up using the materials anyway and the whole workplace thinks it’s so cool and sends it around in an email chain praising the team for providing such fascinating insight into the organizations history
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jrueships · 1 year
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brian, the new shoe manager and cookie's nice guy sweet little church boo that magic homoerotically dommed and destroyed out of sheer prideful bloodlust should DEFINITELY be looked into as a casting option for a sam cooke biopic bcs .. WOW??
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LIKE AM I TRIPPING OR
#add the lil bump in his nose#and mwah 🥰🥰#cooke in general has a littler nose#but more abt winning time... i am rlly enjoying it so far!!!!#i personally like the 4th wall breaks!#the style is rlly cute and quirky !! keeps ur attention#when it does stuff at the right time it's like OOO but sometimes it doesnt (alot of cuts..) but thats ok!!#i cant wait to see kareem and magic interact (im on ep 3 rn!!) they do such a good job at emphasizing kareems#'i know more than you.' attitude LMAO#i normally have a lovehate relationship with multiple character focuses but bcs all the ppl are meant to be viewed as#kinda immature and kinda shitty (either in a pos/neg sense.. it flips) i rlly like it cus it doesnt force u to like one specific person#everyone has flaws!!!#idk maybe i like it cus one of my fav books is the great gatsby lmao#norm refer kareem as cap whenever he wants his attention/wants to get something he wants... i know what you are .#magics mommy issues go insane#leos when they dont think someone they want proud of them isnt proud in the way they want them to showit/be#or in what THEY want them to be proud abt..... yikes. so the way he treats/views women and then the ppl close to him#.... ej please#him and brian shouldve been endgame instead that was quite hmm! cookie deserves better than the both of them tbh#dr buss or whatever reminds me of every guy who could save themselves with charm and no soul/hardwork#n that playb*y affliation immediately raised red flags. hes very interesting and irritable to watch i like it#AND I TOTALLY CALLED TARK THE SHARK BEING A TURK!!! thank u godfather ANYWAYS i love the show it's great#need more gayness... hope isiah shows up in season 2 so i can clap n whistle like a marvel endcredit character reveal#ZEKE WILL RETURN
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Month 5, day 9, next up on shading is Keen! :3 I did a smrt and split him up into several different sections/layer groups, so I have a lot of wiggle room to play around in :3 I might split off a few more things just for Maximum Wiggle Room™ but I'm as yet undecided. You'll know when/if his skirt, leg armor, and spear suddenly get both more scribbly and clearly defined >w>
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sunderwight · 2 months
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Modern AU where Shen Yuan accidentally sugar-daddies everyone.
So for the purposes of this, Shen Yuan's family is basically $10 Bananas levels of cluelessly rich. Shen Yuan has almost never had to look at the prices of anything he wants. He and his siblings all get an allowance from the family's main account, which increases when they reach adulthood, and in the interest of fairness his parents made it all the same size. So Shen Yuan gets the same amount of money for his daily living expenses as his older brothers with their penthouse apartments and vacation homes and private jets, at least from the family account (since he doesn't work, he doesn't actually make as much as them in total because they earn more on top of their allowances).
And the thing is, Shen Yuan genuinely just lives a lot more humbly. He likes people but what would he do with a vacation house? Anything really nice would probably require him to fly to get out there, and he gets sick as hell on planes. Living in the central city is also not great for him, because the air pollution is so bad. Having a whole house to himself would also be ridiculous. So he has a reasonable apartment, in a reasonable area, and he splurges every so often on purchases that make him happy and take-out food that he likes, and of course he pays a cleaning service to come in twice a week. Most people assume he's comfortably middle class and has some tech job he does from home, but he's been getting a lot more than he's been spending in his monthly allowances for years now, and the figures are big.
Enter into this environment author Airplane and his trash novels. Novels, multiple, because in this AU there's no PIDW, and instead after some alternate PIDW prototype got popular in the harem genre, Airplane decided to churn out a series of copy-paste shorter stories rather than recycling the same subplots in one massively long epic.
Shen Yuan of course discovers Airplane's writing and becomes as obsessed with it as ever, except this time he notices that if there are delays between new stories, they seem to clear up faster whenever he throws some cash at the problem. And also that the drops in Airplane's writing quality coincide with times when Shen Yuan was having health issues and not keeping up with his VIP purchases. So, he works out that Airplane's probably doing the writing for the money, and that when Peerless Cucumber isn't paying the most for it, Airplane starts listening to the other buffoons in the comment section more to try and entice them to pay his bills instead.
Peerless Cucumber leaves a comment on one of Airplane's latest stories that kicks off the two of them actually chatting, and Shen Yuan eventually gets to the point of offering to fund all Airplane's writing, in exchange for Airplane not doing his crap sellout stuff to appeal to other readers anymore. Airplane thinks he's joking or maybe mocking him. Shen Yuan asks how much it would cost. Airplane fires off a ridiculous number. Shen Yuan doesn't even blink and wires him the first payment. Then he gets annoyed because Airplane leaves him on read for a while, but that's because Airplane is staring at his account balance in shock.
Of course, it's Airplane who starts referring to Peerless Cucumber as his sugar daddy. Shen Yuan is just like "based on your sex scenes I don't think anyone would pay you for that" and Airplane's all "but you WOULD pay for my sex scenes ^_~" and Shen Yuan's like "technically I am actually paying you not to write that shit" and so on. Usual banter. The quality of Airplane's writing improves dramatically, a lot of his readership drops off but he does get new readers and gradually builds up an even bigger fanbase than before, and so on, it all goes pretty well. He eventually writes a few things that take off to the point of getting physical publications and international translations. Technically Airplane no longer needs Shen Yuan to pay all of his bills by that point but he's not going to tell Shen Yuan that! The contract's still good as long as he keeps writing!
Then one of Airplane's online acquaintances runs into some financial trouble and asks for help.
Liu Mingyan used to beta read for Airplane back when he wrote fanfiction (she was like thirteen, Airplane was unaware because internet and hey free beta), and it seems her family has hit a rough patch. She wants tips on how to go pro, but Airplane explains that it was extremely difficult and he mostly lucked out by finding a single wealthy backer. Mingyan wonders if the same guy would be interested in her writing, Airplane sadly thinks not because Mingyan exclusively writes kinky danmei erotica and Peerless Cucumber seems pretty firmly in the closet still and also generally prefers plotty and world-building heavy stuff.
But like, Airplane has definitely gotten a vibe off of Cucumber-bro, and Mingyan's gorgeous older brother does video streams of himself doing cool martial arts and swordsmanship stuff. So he asks her permission and when she gives it, he recommends Liu Qingge's videos to Shen Yuan, being sure to mention that the guy in question can't really afford to keep up with his hobbies and oh what a shame it would be if he had to stop making art like that.
Haha, Airplane, you're not subtle.
Even so, Shen Yuan watches the videos and immediately agrees that Liu Qingge is beauty in motion, and that it would be criminal to deprive the world of more videos of his sword. Swordsmanship! That is the, the art of, martial arts! Definitely. He clicks the donate button, reasoning out that he'll just send a donation about the size of his usual monthly payments to Airplane and call it his good deed for the day.
Liu Qingge is very confused by this new follower from nowhere who suddenly dumped a little over a month's rent into his account. One thing leads to another, with Mingyan and Airplane conspiring to try and get Shen Yuan as a permanent patron, and then Liu Qingge being let in on it. Except that Airplane keeps referring to Shen Yuan as his sugar daddy, and well... it's not like Liu Qingge doesn't ever get 'those' kinds of comments on his videos. At first he's embarrassed, then offended, then mortified that his own younger sister is apparently setting him up to make premium private videos for what he assumes is some old pervert who is going to want him to do untoward things.
However, their options are pretty bleak at the moment, and Liu Qingge worries that if he doesn't do this then Mingyan might. She even mentions something to the effect of having planned to offer herself, and only didn't because she wasn't this "sugar daddy" guy's type!
Teeth clenched, Liu Qingge asks Airplane stiltedly for advice on how to... appeal, to this wealthy benefactor.
In the end though it's not nearly as bad as Liu Qingge feared. He winds up doing more videos in costumes and cosplay, which ought to have been an untenable expense, but Peerless Cucumber always ends up covering the cost of whatever he invests in plus extra. Sometimes he sends Liu Qingge stuff with a request to wear it, but so far it's just been like, badass warrior-themed or historical costumes. Nothing overtly pervy. He does some LARPing, he makes enough to start doing horseback archery again, convinces some of his good-looking peers from various clubs to spar with him, and ultimately the most risque videos he ends up doing are the ones where he demonstrates how to put on certain kinds of gear. He still locks those ones behind paid subscribers only, mostly because he feels like he's doing something illicit now, even if he used to show more skin on his older videos any time he took his shirt off.
Peerless Cucumber doesn't leave creepy comments, either. In fact he seems genuinely nice and supportive, it's hard not to like him, and so even once his situation levels out Liu Qingge decides there's not really much need to stop making videos for him. (He maybe even gets a little giddy thrill over... well, sometimes he finds it all a bit... just when he thinks about Peerless Cucumber watching him demonstrate his physical prowess and finding that alone worth... ANYWAY--)
So that goes on for a while, before Yue Qi enters the scene.
Yue Qi is the childhood friend of one of Shen Yuan's older brothers (Shen bros!) and Shen Jiu owes him a big favor for something that he won't talk about. At least he won't talk to Shen Yuan about it. But Yue Qi is also not the type to ask for help, and Shen Jiu is very bad at offering it, so when Shen Jiu gets word that Yue Qi is having some difficulties making ends meet, he tells Shen Yuan to act as the middle man. Go offer Qi-ge money, he knows you're nice he'll just accept it, and then Shen Jiu will pay the actual bill.
Well it turns out that Yue Qi doesn't just accept it, of course he sees right through it, and gently but firmly tells Shen Yuan that he's not interested in burdening Shen Jiu further than he already has. Etc, etc, stoic stiff upper lips and no proper communication all around. Shen Yuan panics because it's not working and he's also genuinely worried about Yue Qi by now, so he tries to figure out how to make it compelling and basically blurts that, well, see, the thing is that sometimes he pays men to entertain him. You know. To like. Do things, for him. So. He could also pay Yue Qi? To do something for him?
Yue Qi gets the wrong idea entirely, and at first is like, oh, no, A'Yuan, you shouldn't be paying people for that! These things should just happen organically! But Shen Yuan is very adamant that he believes in compensating people for what they do for him, it's not like he can't afford to, and it gets awkward but Yue Qi is like well he does have health problems. It's perhaps difficult for him to meet people. So then he starts worrying about Shen Yuan and all these strange men he's apparently paying for "entertainment". Does his brother know about this?
No of course Shen Jiu doesn't know! He'd hate it, and Shen Yuan doesn't want to hear about how he's doing everything wrong with his life again!
Then Shen Yuan mentions that his prior house cleaning service up and quit on him (they didn't), and if Yue Qi would like to earn fair compensation he could just come over sometimes to help instead, and Shen Yuan would pay him just to tidy up and hang out for a few hours! Which Yue Qi thinks is a fantastic idea, actually, even if Shen Yuan is only doing this because of his brother, this will give Yue Qi a chance to keep an eye on him and his so-called entertainers. Even if he sort of... ends up also being one?
Shen Yuan keeps everything above board, though his apartment always seems perfectly clean and he overpays way too much (Shen Jiu is still footing this bill after all), and Yue Qi starts to think maybe he actually is being paid for intimacy. Of a sort that they're maybe still working up to? Shen Yuan usually has a very thin face after all. He's kind of got two minds about this prospect. On the one hand, he's got his situationship with Shen Jiu, so dating his brother would be absurd. But on the other hand, it's not actually dating, and he does like Shen Yuan, and maybe if they can be good company for each other then Yue Qi won't feel so depressed and Shen Yuan won't need to hire strange men so often.
Meanwhile it's come to Shen Yuan's attention, perhaps through an offhand comment he read online somewhere, that people who are struggling financially often also struggle to "treat themselves". Because even when they have enough money to be comfortable there's often the looming specter of deprivation, and etc, so he figures he should start buying some of his dependents more treats and things. Since they might not buy them for themselves? And also he's enjoying doing this but shhh no he isn't, it's a huge hassle, he's only doing it out of basic moral decency, etc.
So like, Airplane starts getting little things that he'd put on some public wish lists, clearly sent by Peerless Cucumber. And he tells Mingyan to make a list for Liu Qingge too, and sure enough, Liu Qingge (bewildered, slightly flustered) tries to figure out what he's supposed to do with an album from a band he likes and some high-end leather polish. Ultimately settles on playing the music and wearing his nicest leather in his next video. Yue Qi starts arriving at Shen Yuan's place to be plied with his favorite coffees and to have scented candles awkwardly foisted onto him (Shen Yuan does not know what Yue Qi likes in gifts) (he buys these presents himself they're not out of Shen Jiu's pocket).
So finally Shen Yuan's parents start to notice that he's been spending a lot more than usual, and start to worry that he's either been taken in by a scam artist or is secretly dating a gold digger or has developed a drug addiction or something. But asking things directly like normal people is basically illegal in the Shen family, so they decide to hire a private investigator.
Enter Luo Binghe, a young man of humble background who is struggling to make ends meet after the untimely death of his adoptive mother, and is using his P.I. job and his online cooking videos to help pay his way through school (scholarship student). Usually his cases are more like, cyberstalking someone to find out if they're cheating on their spouse, or helping someone planning a lawsuit accumulate evidence on their corrupt employer, or other things like that. When he gets the Shen Yuan case, the idea that the Shen family's son is paying for "company" is well within his list of probable answers.
Though this one is a little... peculiar?
Mostly because Binghe can't find evidence of Shen Yuan actually getting what he would, presumably, be paying for. At first Luo Binghe just goes through the online paper trails, using the info that the Shen parents give him to figure out that Shen Yuan is paying Airplane and Swordmaster Liu (*cough*) what seem to be exorbitant prices just for trashy fiction and cosplay videos. He assumes this is a cover, that someone's actually delivering drugs or going over for "private meetings" or at least actually sending dirty videos as well, but even when he pays for Liu Qingge's VIP access it's just tutorials and such. Neither of these guys are even on any of the sites that are more lenient towards hosting explicit content. Luo Binghe's aware that kinks aren't always obviously sexual, but people don't usually pay through the nose for the kind of content they can easily find for free all over the place, either.
He digs a little more but keeps coming up empty on evidence to clarify which of the many vices the Shen family's son is actually indulging in. Which is a problem because that's the information they're paying him to find out. Plus his curiosity kind of piques as he reads Shen Yuan's seemingly quite invested comments on Airplane's writing and Liu Qingge's videos, looking to see if there's any kind of clandestine code or pattern. But near as he can tell, whatever else Shen Yuan might be getting out of these arrangements, he does genuinely like the stories and videos too? Well. Sometimes. Sometimes he's actually scathingly vitriolic towards Airplane's writing.
Luo Binghe decides that surveilling Shen Yuan himself is probably the way to go. That gets more complicated in court cases, but since the Shen parents just wants to know what's going on and aren't planning on prosecuting their son for anything, it doesn't matter as much if Luo Binghe gets information in sneaky or underhanded ways.
So, Binghe uses the account he created to access Liu Qingge's videos to chat with Shen Yuan a few times, and then recommends his own cooking channel. Shen Yuan doesn't seem too interested in cooking, so Luo Binghe makes sure to include a video that has an image of himself in his recommendation, and then films a few new videos of himself cooking with his shirtsleeves rolled up to three quarters and a few more buttons than usual unbuttoned, adopting a more flirty persona than he typically does for his shows. He takes his cues from some of Liu Qingge's more popular videos for how to be enticing bait.
It takes a few videos, but eventually Shen Yuan comments. Luo Binghe latches onto the chance to start talking to him, playing up a persona of a vulnerable young man with little means who is trying hard to make it through school, etc, and sure enough Shen Yuan seems interested. Well, most predatory people like vulnerable targets, don't they?
However... Shen Yuan just sends him a chunk of money.
Luo Binghe is confused.
Isn't he supposed to ask for something or create some kind of expectation of repayment first? But, maybe this is his approach to handling new targets. Maybe he's just trying to lull Binghe into a false sense of complacency, before he starts indicating what he wants from all of this. Luo Binghe makes sure to move the money Shen Yuan sends him into a separate account, so that if the Shen parents get angry about it then he can return it as a gesture of good faith.
But Shen Yuan just keeps sending supportive comments and donations. Eventually he leaves a comment that alludes to how badly he'd like to taste Binghe's cooking, and Binghe is like finally, but when he implies that they could perhaps meet in person and Luo Binghe could thank him for his support by making him something, Shen Yuan backs off.
Things eventually progress to the point where Luo Binghe, who is a totally normal person treating this like a totally normal job still thank you very much, is basically camping out in the bushes in front of Shen Yuan's apartment building. At some point he conscripts the aid of his weird cousin (finding his birth family was how he got into this business initially), and then almost immediately regrets it because Shen Yuan helps get Zhuzhi Lang a job doing landscaping for his building.
Why would he want Zhuzhi Lang close but not Binghe? Binghe is much handsomer! He'd make an excellent target for seduction! >:(
Anyway eventually Yue Qi catches Luo Binghe lurking around like a creeper and is like, finally, I have caught one of these suspicious men, whilst Binghe is like oh so he does have a lover, well this guy sucks and is clearly not good enough for him, and they both try and chase one another off and Shen Yuan comes home to a heated passive-aggressive-politeness war being waged in front of his apartment. Eventually he realizes the misunderstanding and calls everyone together (zoom conference? in-person meet-up?) to clarify that he is not paying any of them for "special favors", that was just Airplane being deranged about his sense of humor, and then he has no idea what to do when the prevailing response seems to be disappointment.
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wintersmisery · 11 months
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Ignore me I’m rambling
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having trouble figuring out the general social dynamics in WM. Alax’s cultural values put emphasis on beauty, elegance, mercy, grace, etc etc standard things you may think of when you think of stereotypical elves; the ilcaea people (orcs) are a people becoming united for the first time in centuries following Calamity, and as such as creating their own collective social ideas of art and exchanging ideas within holds, etc; humans occupy the standard human mold within this triad - they’re not as “dignified” as the elven folk, more boisterous + prone to conflict, not a magically inclined ppl. the thing is when you usually watch fantasy movies contrasting elves and humans, you’re likely to see grubbier humans, maybe missing an eye if it’s a crowd shot, generally looking not as “pretty” as the elves who are all clean and wearing nice clothes. And you could chalk this up to stereotypes, and many have, and I’ve seen plenty posts about elves that aren’t as aloof than in mainstream media, but I’m not going with that more generous interpretation - unless like in real life, those who are disabled or [insert marginalized group here] aren’t really acknowledged unless they’re doing it in a way that fits with mainstream boundaries, y’know being pretty, bearing their pain with grace, still trying to be as abled/mainstream as possible. Problem is, for many upper class Alax, they’re not fond of human “””encroachment””” on their land (the initial human settlements in alax were made bc they were losing a war badly and the remnants of cities were fleeing across the cold sea and now they’re starting to outlive their *oh so generous* welcome)(I mean it was generous at first, but now they’re not miserable pitiful victims anymore and you know how it goes) - they don’t like that the strongholds of orcs have effectively come together to form their own pseudo-nation - they especially don’t like that orcs and humans have started getting along so well, because now the projected image of alax’s beauty and carefully curated strength is now outnumbered by peoples who don’t value the same arts and philosophies, and feel threatened by it - and now the knives are starting to come out
And it’s a difficult mental shift to make bc in my initial idea alax was being attacked by ilcae - they weren’t top dogs in town, and humans weren’t even around, and the entirety of syn’s Befuckening was a series of accidents; people not realizing how their expectations were fucking her up until it was too late. Tragic. And now it’s … idk it feels very grimdark?? I’m having difficulty reconciling her character has developed with the socio-political situation that’s going on. She’s not the only protagonist (syn being more focused on the magical aspect of it all, ravna focusing more on the political aspect of it), so there’s another point of view with other priorities that are more socio-political than her own, but it’s still Eugh in my head
Trying to remember in my head “the general public opinion and the ideals of government are not one and the same” and “regardless of marginalized/advantaged status people are people and are both good and can act horribly”
Still don’t know how it all ties together. How it ends
Also still gotta figure out what the fuck is going on with Kireth lmao
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great-and-small · 2 months
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One of my absolute favorite art/science collaborations in the world is a project by National Geographic and photographer Joel Sartore called the Photo Ark. The ark is a 25 year project with the goal of photographing every animal species in human care, with the hopes of saving as many endangered species as possible. The Ark turned 18 years old today and they’ve just photographed their 16,000th animal- the Santa Cruz long-toed salamander!
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I really recommend any animal lovers or photography enthusiasts learn about this project and follow photographer Joel Sartore on this journey. He does an incredible job of highlighting lesser known species and his skill as an artist is staggering. The behind the scenes process of how he gets these shots of such a wide variety of species is always a technical marvel.
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Also worth noting that if you’re an artist ever in need of reference photos for an obscure animal species, this is a great resource where you can look up high quality images by species name! Anyone looking to decorate their home with a focus on biology art can purchase beautiful animal prints while supporting conservation.
Here are some of my favorite shots over the years to celebrate the Ark’s birthday!
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screeching-bunny · 6 months
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Yandere! Townspeople Harem x Lucky Reader
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Warnings: Obsessive Behavior, Yandere Thoughts, Bad Writing, Stalking, Possessive Behavior, Reader is Referred as ‘You’
A/N: I have no clue what I was on when I wrote this 💀. This is also inspired by a Reddit post I saw long time ago.
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🌟 Yandere! Townspeople who are absolutely enamored by you and everything that you do. They treat you as if you are some kind of entity waiting to be put on a golden pedestal and paraded around town. You are essentially the town’s golden boy/girl/person, a mascot if you can even call it that. In their eyes everything that you do is inspiring and encouraged. It also doesn’t help that you were born with this amazing power that causes you to become extremely lucky. No matter the deed, every action was thrust into the spotlight as if it were a gracious gesture for the community's well-being. Take, for instance, if you ever fatally shot someone the townsfolk would erupt in applause, discovering the individual to be a notorious mass murderer and your action saved the town.
🌟 Yandere! Townspeople who can’t help but gush over every miniscule achievement that you got. You got a perfect attendance award? They wouldn’t expect anything less from you. Did you just get a participation trophy? Well they're cheering for you as if you just won the world cup. To say their actions are embarrassing is definitely an understatement. Everytime they cheer for you, you can’t help but die a little bit on the inside.
🌟 Yandere! Townspeople who absolutely cannot fathom the idea of you moving out of their town. They would much rather skin themselves alive and commit arson than to allow you to leave them. Everywhere you go, there will always be some form of eyes on you. There will always be some type of survance of you at any time of the day. Depending on the person, the townspeople's love for you can either be platonic or romantic. Basically half of the town wants to fuck your and the other half sees you as their beloved child or grandchild.
🌟 Yandere! Townspeople who may or may not be human. Like sure they might have the occasional human sacrifices but what town doesn’t!?!? This is totally normal behavior that people exhibit. What’s that? Did you just see a tentacle coming out from that woman over there? Nahhh. You must be imagining that! What a cute and overactive imagination you have there. In all seriousness, it would literally die for you. You're just a cutie patootie to them. Your small teeth are so cute compared to their razor sharp fangs. You know, you could really use that small mouth of yours and suck on their–
🌟 Yandere! Townspeople have a monthly ritual where they gather around to brag about all of the items that they stole from you. Never in your life will you see someone so happy to own a pair of used underwear that didn’t belong to them or some used pair of socks. If you looked up a textbook definition of “down bad” then a picture of the Yandere! Townspeople would be the first images to pop up. In your presence these people act as if they had never touched grass or seen the sun before. They all seem to have some type of mutual agreement that in your presence, they would try to act somewhat normal in order to not scare/scar you too much.
From a young age, your luck was apparent. In school, while others struggled with exams, you breezed through them effortlessly, always managing to stumble upon the exact answers needed to excel. Teachers marveled at your natural knack for stumbling upon solutions, even in the most challenging of situations. As you grew older, the extraordinary luck only seemed to amplify. Job interviews turned into job offers within minutes, as if the universe conspired to ensure your success in every endeavor. Colleagues joked that working with you was like having a lucky charm around, as projects that seemed doomed to fail miraculously turned into resounding triumphs whenever you were involved. It might seem great and all BUT DAMN WAS THIS LIFE SO FUCKING BORING!!!! Which is why you decided to spice up your day a little and rob a bank.
“Oh hello [Reader]! Is this going to be the usual procedure?” The bank teller asks you with a smile on their face as you hold a gun to their face. “You know… the weather is perfectly nice today. It would be a perfect day for a date don’t you think–”
Suddenly a thunderous crash was heard, the police burst through the bank doors, their badges glinting under the harsh fluorescent lights. Guns drawn and voices booming commands, they swept into the lobby, faces masked with determination. Until the police chief sees you and lets out a tired sigh, “Guns down everyone, it’s just [Reader].” A faint sound of disappointed groans can be heard from the crowd of bank patrons from the back. “Why are the police here so soon, I didn’t get enough time to admire their pretty face.” another voice could be heard, “For real, their never this fast in an actual emergency. I mean they only just shot and killed one person, it's really nothing to worry about like who cares–”
“You are free to go [Reader], again.” the police officer states as she releases you from your handcuffs. “Turns out the man that you shot ended up being a drug dealer. You really have a special talent for catching criminals don’t you. She states as she gazes at you with loving eyes. “You know I’m free after this shift, you think we can–”
Before she can finish her sentence you walk away with a dejected look on your face. You couldn’t believe how boring a day this turned out to be. Seriously, you wished that something exciting would happen in this town for once you think to yourself. Failing to notice a scene behind you. One that consisted of a bunch of monsters eating the souls of the innocent while on their knees for a statue that seemed to look like you. They all seem to be gripping onto something though– HEY, WAIT A MINUTE ARE THEY HOLDING YOUR UNDERWEAR!?!!?
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room-surprise · 2 months
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New Ryoko Kui interview dropped!!!
(This is a quick and dirty translation made using machine translation, and which I've lightly edited to add clarity. I'm not fluent in Japanese so I may have gotten things wrong. I'm sure others will do a better job later.
ADDITIONAL CONTEXT: This article is from a Japanese gaming magazine, like the previous interview in Famitsu, so they focus on video games and don't discuss other influences, even though they do get mentioned and are clearly pretty major.)
Kui was able to write "Dungeon Meshi" because she was not good at eating food and participating in human relationships. In this interview, we dig deeper into the influence of games, and how Ryoko Kui focuses on things she likes and dislikes while writing. [Writers of the Gaming Generation]
Dungeon Meshi.
This manga is attractive for its unique theme of "dungeons, defeating monsters in the labyrinth, and cooking them," as well as the unique characters, detailed human relationships, and deep worldview depicted in the labyrinth. It is currently being made into an anime, and adventurers from all over the world are fascinated by the world of "Dungeon Meshi."
So I thought , "I wonder if this work was drawn by someone who loves food and people." The depiction of such delicious-looking food and the construction of delicate human relationships and characters. Surely, it must have been drawn by someone who absolutely loves it.
However, in reality, the author, Kui Ryoko, says that she "is not good at either food or relationships."
So why was he able to continue drawing things she was not good at?
During the roughly 10 years of serialization, Kui has continued to confront "things she dislikes." This interview delves into Kui's unique creative techniques... and at the same time, it also delves into her "favorite things."
That's the "game"!
Those who are familiar with the subject may already know this, but Kui is also a big gamer. And it seems that "Dungeon Meshi" is heavily influenced by RPGs such as "Wizardry."
As a result, this interview turned out to be "I asked Kui a lot about her likes and dislikes." Likes and dislikes. They are the source of all interests and curiosity.
So how do we use this knowledge in our creative endeavors? How does this knowledge manifest itself in Dungeon Meshi?
How were those charming characters and the deep world created? We spoke to the original author, Kui Ryoko, and the editor, Masaru Hiroi, about things they could only talk about after the series was completed.
This is a game with the volume of a great labyrinth. I hope you will explore it all the way to the final floor!
Dungeon food. It's eat or be eaten. There is no superior or inferior, to eat food is simply a privilege of the living. Dungeon food. Ah, dungeon food.
First, I want to ask about how Kui first encountered video games.
--What are some influences from games in Dungeon Meshi? What was your first game, Ms. Kui?
Ryoko Kui (hereinafter referred to as Kui): I played traditional RPGs such as [blank?] and "Final Fantasy."
I think the first game console I ever played was a Famicom, which my parents won in a lottery . So before I knew it, we had a Famicom at home. I think my parents bought me the Super Famicom and PS1 after that...
After that, I took a break from games for a bit around the time of the PS2, but around the time of the PS4, I was finally able to buy games with the money I had earned myself .
--Why were you able to stay away from games around the time of the PS2?
Kui: I was too busy with exams, so I thought, "Well, I shouldn't be playing games," and left. When I started living alone after that, I couldn't play games because I didn't have a TV. My computer was also a Mac. [Macs aren't compatible with many games.]
--What was the trigger that made you think, "I want to play games" again?
Kui: I think the biggest thing was starting the serialization of "Dungeon Meshi."
Fantasy stories all have different settings, but at the same time, there are also things they share in common. For example, if you want to create a fantasy work, but you only know "Dragon Quest," it will end up resembling "Dragon Quest." It's scary to copy the setting of only one work.
So I just wanted to play a ton of different fantasy games and get an idea of ​​what the most common general understanding of fantasy is.
--Did you start playing it while you were still developing the concept for Dungeon Meal?
Kui: That's right. If I'm going to talk about "eating food," I have to play a game that has a system for eating food .
So I was interested in "Dungeon Master." However, at the time there was no easy way to play "Dungeon Master" on a real machine, so I played "Legend of Grimrock", which can also be played on a Mac.
["Dungeon Master," is a computer RPG released in 1987. Time passes each time you take an action in the dungeon, such as moving, fighting, or resting, so its biggest feature is that the game progresses in real time according to the player's actions. "Legend of Grimrock," is an action RPG released in 2012. It has a game design similar to "Dungeon Master."]
Until then, I had felt that overseas games and games played on PC were too difficult, but I felt like I had overcome one obstacle there. I thought, "Oh, this is pretty easy," and started playing a lot of different games.
-- Those two games are quite heavy even among RPGs, I think, so did you actually have that much difficulty with them?
Kui: No...I would say that my impression is more that best-selling games are easy to play (laughs).
I'm not that good at games myself, so I usually play games that allow you to adjust the difficulty on a super easy setting. So, games that allow you to lower the difficulty are always a lifesaver.
-- I've heard that apart from RPGs , you also like games such as "13 Sentinels: Aegis Rim" and "Paranomasite FILE23: The Seven Mysteries of Honjo ." Do you have a favorite genre, Mr. Kui?
Kui: I guess I'm just not very good at games that require you to use your brain through trial and error.
But in RPGs, if you just level up and keep tapping, you can win and progress in the game. Also, in novel-type games, if you read the text, you can progress. By this process of elimination, I quite like RPGs and text-based games .
Personally, I like games like Disco Elysium the most, which are text-heavy, top-down, and have maps to explore.
...Even I think that's a pretty negative reason (laughs).
Everyone: (laughs).
Hiroi Masaru (hereinafter referred to as Hiroi): But, Ms. Kui, you have really played quite a lot of games, haven't you?
Kui: No, the reason I'm able to play so much is because I play in a pretty callous way ...
I often buy a game, play it, and then just don't play it. So there aren't that many games I complete... I only complete a few a year. I play around 40 games, and if I complete 5 or 6, that's good.
When I asked if I could draw at Comitia, I got scolded.
-- Have you had any exposure to fantasy outside of digital RPGs?
Kui: I think it's not just games, but also the fact that I've always loved foreign fantasy novels . I was given books like "The Neverending Story," "The Lord of the Rings," and "The Chronicles of Narnia."
-- Dungeon Meshi gives off an atmosphere of Western fantasy like gamebooks or tabletop RPGs, rather than the typical Japanese fantasy games like Dragon Quest.
Hiroi: I think I went to Kui's house before the series started. At that time, we were discussing the name of a sci-fi manga called "Drawing Inside the Brain," which I had rejected many times.
Ms. Kui said she wanted to serialize this sci-fi manga... and when he was on the fourth draft, he said, "No, this isn't going to work," and when I looked at the scribbled notes next to her desk, she had already drawn the original version of "Dungeon Meshi" ! (laughs)
Kui: ……………No, I don't remember much (laughs).
Everyone: (laughs).
Kui: But I had wanted to draw a manga about exploring a dark dungeon, like Wizardry .
Since I was in elementary school, the manga I drew in pencil in my notebooks were all fantasy stories about swords and magic, so I had always wanted to draw a proper fantasy manga. However, there weren't as many fantasy manga in bookstores at the time as there are now, so I wondered, "Maybe fantasy doesn't sell."
Hiroi: At the time, there were a lot of people in their teens and twenties posting fantasy illustrations on online communities for artists, such as pixiv, and Kui was one of them.
I thought, there are so many people who want to write fantasy, so if she writes a fantasy aimed at this generation, it might sell.
And when I saw Kui's notes, I thought to myself, "Let's make a straight-forward fantasy manga, without making it weirdly twisted."
Kui: I originally thought of making this "dungeon exploration manga" as just a hobby... When I asked Hiroi if I could draw it at Comitia first, he got angry.
[Comitia is a comics convention in Japan for original self-published comics.]
Everyone: (laughs).
Hiroi: I said, "If you're going to draw at Comitia, then make sure you draw it as a proper serialization!" (laughs)
However, at that time, Kui had already published two collections of short stories, and they were being reprinted. In other words, she had a certain number of fans even before the serialization began.
So I decided, if Kui creates a pure fantasy for those fans, we can't fail badly. If it doesn't work, we'll just learn that fantasy is difficult to sell after all.
--By the way, were there any discussions between you and Ms. Kui about the fact that fantasy doesn't sell?
Kui: I remember vaguely talking about how fantasy manga doesn't sell well and how difficult it seems. I don't know much about light novels, so that might have been there for a while.
However, since a lot of fantasy manga were coming out around the same time, it was probably a "transitional period ." Maybe it was just when people started to feel more and more like they wanted to draw and read fantasy.
Not everyone is that interested in the things I like
-- I feel that "Dungeon Meshi" is a title that has breathed new life into the fantasy genre. How did you go about creating the setting and world when dealing with fantasy?
Kui: I try to think, "Not everyone is that interested in the things I like."
I like to think about pointless settings endlessly, but there are times when I think , "When this setting is actually made into a manga, people probably won't be interested in this story." So I try to include things that will make people interested, and cut out things that will distract people as much as possible.
For example, in "Dungeon Meshi" I initially wanted everyone to speak various languages. On top of that, I wanted to make the characters "only able to communicate with each other in one language"... but Mr. Hiroi said "Don't do that" (laughs).
Everyone: (laughs).
Kui: Even when I'm drawing it myself, I think, "It takes more than six panels to explain this setting...", and if I explain the setting more than necessary, it slows down the pace of the story.
Moreover, since "Dungeon Meshi" was a monthly serialization, unlike a weekly series, there wasn't much time for extraneous stories. Specifically, I had to draw one episode of about 30 pages per month.
In that case, there was no time to add in settings like "Actually, he was thinking about this behind the scenes" or "Actually, he can speak two languages." So, rather than there being any clear choices, there were quite a few times when "there was no time to do things normally." If it had been a weekly serialization, I might have included more.
--Does the scene where Chilchuck yells insults in his own language feel rather "forced"?
Kui: That's right (laughs).I thought, this only takes one frame...it's my chance [to include information about language]!
--So you haven't thought through all of these "fictional languages" yet?
Kui: If Dungeon Meshi were to be my life's work and I were to spend my whole life creating this world, I think it would be more fun to think about it...but initially, I thought that Dungeon Meshi would end in a few years.
Hiroi: Initially, I said, "It'd be nice if it continued for about five volumes" (laughs).
However, Kui's first draft really had a lot of material... so the editors cut out a lot of it. I understand that it's the parts the readers want to read, but I cut out the parts that deviate from the main story. So it's a battle between the "author who doesn't want to be cut" and the "editor who wants to cut."
--By the way, what kind of discussion took place between the "parts you want to cut" and the "parts you don't want to cut"?
Kui: There were a lot of them every time, but I can't remember them specifically now...it was just small, unimportant details that got cut.
In the scene where the hams made by the Red Dragon go back into the pool of blood, I remember saying, "You don't need these," and they were about to cut them off, but I remember desperately stopping them by saying, "We'll need them later!" I'm glad they weren't cut off.
But once I think of the setting, I want to include things, and then they get cut out, so at first I didn't want to expand the world too much.
I also wanted to complete the story within the dungeon. I didn't want to reveal the name of the country, and I didn't want to give the characters surnames. But in the second half, Hiroi-san told me, "The world is too small, so you should make it bigger," and I was like, "Are you sure?"
--Mr. Hiroi, why did you say that?
Hiroi: As the story progressed, it became clear that "Dungeon Meshi" was no longer just about saving a sister in a dungeon. So I decided that it would be unconvincing if the story had no involvement with the outside world, since what was happening in the dungeon was something that would affect the fate of the whole world.
For example, in real life companies, the more important a decision you make, the higher your superior's rank becomes, right? When I thought about it that way, I felt something was off about the idea of ​​Laios and his friends deciding the fate of the world on their own. "How can they make that decision without anyone knowing about it?"
The fact that the Canary Team was there meant that there must have been a system of reporting, contacting, and consulting here, because that's how "society" and "organizations" work.
In short, I think we were thinking about the situation and asking, "If an organization were to get involved in saving the world, how persuasive could they make it given the society that exists in the story?"
Kui: Well, the plot hasn't changed at all.
From the beginning, I had intended to write a story about saving the world, but I also thought it was possible for the world to be saved by only a select few people in the dungeon who knew the circumstances. Changing it was what Hiroi-san thought would make it more persuasive.
When I was drawing the first half, Hiroi told me, "You don't have to decide anything yet." I was in a hurry to move the story forward and explain the world and story setting, but he told me, "It's better to limit it to introducing the four main characters until about the fourth volume." But in the second half, he said, "Introduce more people and expand the world."
Everyone: (laughs).
Hiroi: Kui-san was like , "That's not what you said originally!" (laughs) But both had meaning...
Kui: I was the one saying, "If we expand the world there, the story will never end, right...?"
After drawing it through to the end, I realized that the balance between holding back and expanding didn't work the way I had expected. I think this is one of the reasons why the serialization of "Dungeon Meshi" took so long.
-- But there are a lot of characters in "Dungeon Meshi," and the relationships between them are complicated. I heard that you also created the relationship diagram for "Taikaishu" [※3] ...
Kui: No, I haven't made one [I didn't do that?]!
[Taikaishu is a full-color web comic by Funako Tsukasa that began serialization on a website in 2005 and is still ongoing. Its unique worldview has earned it a loyal fanbase, especially on the Internet.]
-- Eh? Is that not the case?
Kui: To be precise, I just created an account on the fan wiki.
When I started reading "Taikaishu," I struggled with the complex setting and the large number of characters...and I thought "it would be easier to read if there was an explanation or a list of characters."
So I searched for a bulletin board where readers were sharing their thoughts and asked if there was a summary, but they said there wasn't. So I thought, "Maybe if there was a place where someone with more knowledge could summarize it," and I just made a wiki account.
So I didn't actually edit it. It seems like I've been given credit for someone else's work, and I'm sorry about that...
Dungeon Meshi was created from a sense of guilt about food?
-- "Dungeon Meshi" started off with the catchy theme of "cooking monsters," but little by little the darker aspects and deeper world were revealed. Was the structure of "little by little revealing the darker side" something you had in mind from the beginning?
Kui: I thought I needed a theme to serialize it so I thought I'd try "food education." There were a lot of gourmet manga at the time, but I felt like there weren't many that focused on food education.
-- Considering that the theme is "food education," it makes sense that the nutritional value of the dishes in the story is clearly written down.
Kui: With the theme of "food education," I also thought up a rough outline of the story. Rescue the kidnapped princess, defeat the evil wizard, defeat the final boss, and become king... the framework is pretty simple.
But when I actually tried to proceed with the plan, I realized, "No, this story can't be done so lightly..." At first, I thought I could draw it in a more light-hearted manner.
Hiroi: At first, you were trying to finish the fight against the Red Dragon in one episode, right? I was like, "is that possible?" (laughs).
Everyone: (laughs).
Kui: When I tried to actually tell it in one episode, it ended up feeling like a very brief summary... In order to tell the story I wanted to tell, I had to tell it more thoroughly than I originally thought.
-- Did you have any special thoughts about the theme of "food"?
Kui: No... well... if I had to choose, I'd say I have a strong grudge against food.
Since I was a child, I was a very picky eater, and mealtimes were a pain for me. I hated eating in front of other people, and there was a time when I hated seeing other people eating, so I would look for toilets that were rarely used and eat my meals in the toilet.
When I was doing it, the word "toilet meal" didn't exist, so when the term actually appeared in society I was so happy, thinking "everyone was doing it!"
[Toilet Meals are a social phenomenon in Japan.]
Everyone: (laughs).
Kui: I was thinking, "This is so terrible, right...?" but it was a relief to realize that other people were doing the same thing.
--So what made you choose the theme of "food education"?
Kui: My parents, who were struggling with my picky eating, taught me many things, including the "triple eating" method, but it was no use and I continued to be a picky eater into adulthood. My parents had instilled knowledge about food education in me, but I was not able to put it into practice.
[Kui might be talking about Triangular Eating but I'm not sure.]
So the only thing that remains is that I feel an enormous amount of guilt when it comes to food and eating...
Hiroi: If you think about it objectively, the series starts off on a very negative note.
Kui: But now I've gotten over the habit of eating with other people... or rather, I've come to like it. My editor takes me to lots of delicious places.
--When I was a student, I was trying to leave my udon bowl at school, but my teacher found out and made me eat the packet of udon by myself. There was no soup, and it was really hard to eat the udon by itself.
Kui: It must be tough. I tried to hide it, but my teacher found out and I got really angry.
Hiroi: I've tried to hide it in a drawer before. Then, something dried up came out of the drawer... (laughs bitterly).
How can I draw things I hate?
-- Or rather, is it the fact that you're not good at it that gives you a higher level of insight into the food?
Kui: I think it's because you're interested in it that you either like it or dislike it. Inevitably, you spend a lot of time thinking about it.
Since "Dungeon Meshi" depicts a lot of food, one might think "Do I like eating?", but in fact there are many times when I draw it because I dislike something .
--Aside from food, do you also draw things that you dislike?
Kui: Maybe. For example, human relationships, modern times, fashion...?
-- Perhaps the relationships between the characters in "Dungeon Food" are portrayed so delicately because the author is not good at dealing with human relationships?
Kui: I've always been very curious about things like, "(This person is usually so cold, but has such a charming smile in front of other people)" ...
I feel the same way, but I think people are different in the way they show their true colors. I think it's strange that it stands out to me...
-- I have a simple question. When you draw something you hate, how do you feel? No matter how much you hate something, do you find it fun to draw it?
Kui: The events in the manga don't directly involve me, so I don't dislike the things I'm drawing as much. Also, when I draw while looking for the good parts, it can lead to new discoveries.
Also, I think it's scary to draw only what I like.
In my work, the important thing is "what to capture with the camera," and there's no need to go out of your way to capture filthy things, but at the same time, I think the world will look bigger if you keep in mind that "there are a lot of inconvenient, dirty, and unpleasant things outside the camera." That's the feeling I have when I paint/create manga.
When playing a game, if I have to choose between a game where I only feel like I'm in the world inside the game screen, and a game where I feel like there are lots of people living on the other side of the screen, and that the people in that world could travel anywhere they wanted, I think the latter is more fun to play.
I'm always thinking about how to express that "sense of the vastness of the world" ...and I personally like games that have "a world" to them.
-- Do you ever incorporate elements from the game into your manga?
Kui: On the contrary, I think that is a part that cannot be adopted .
The best thing about games is that each person has a different experience. Games that have lots of endings are also a result screen for what you've done up until that point. When I see something like that, I think, "That's so cool."
Personally, I think that's the game's greatest appeal, and something that could never be replicated in a manga that doesn't have players.
If you're so busy, when do you play games?
-- I'm personally curious, how do you find the time to play games? Even though you're busy with your work as a manga artist, you play quite a lot of games.
Kui: I often use the Steam Deck before going to bed or during breaks between writing manuscripts. In fact, I almost only use the Steam Deck now. I keep it by my pillow, so I can take it and play before going to sleep, or during breaks...
--Is Steam Deck really that convenient?
Kui: I recommend it. The screen is small, but it can run Cyberpunk 2077 .
Also, personally, I've gotten tired of having to turn on my PC to start up a game...with Steam Deck, I can just turn it on and it starts up instantly, even when I'm lying down. How do you writers usually play games? There are times when you have to play games for work, aren't there?
--When it comes to work, I calculate backwards how long I'll be playing before I start playing...If it's a game that can be completed in about 60 hours, I usually estimate that I'll play for 3 hours a day and complete it for 20 days in a row.
Hiroi: It's a lot of work!
Kui: That's amazing... You really are a gamer.
I've always thought that I have a talent for playing games ... but I'm not really good at that. If I'm given a game that's a little difficult, I get tired of it right away, and I'm not very good at trial and error. The range of things I can enjoy is very narrow.
I wonder if game developers around the world are also struggling with the question of "Should I make my games accessible to a wide range of people, even those who aren't particularly gamers?" or "Should I make games that are challenging and can be played deeply?" The same problem exists with manga, too.
When there's a game that I can't play well, I feel happy because it means the creator decided that there's no need to pander to people who can't keep up.
-- By the way, when you play games, do you do it as a normal "hobby"? Or do you play more often to find material for your manga?
Kui: Of course, a big part of it is that I play games as a hobby, but it is alleviated by the fact that playing games might be useful for my work (laughs).
Even if I'm not that interested in a game, if I think "it might be useful for work," I'll find the courage to buy it, and no matter how expensive a gaming PC is, I can still buy it if I think of it as a work tool. So the hurdles for many things related to games are lowered for the reason that it's "for work."
--So, when you read manga, do you feel like you're reading it for work?
Kui: In my case, manga has become my job, so when I read it I can't help but think of work.
However, I still enjoy gaming as a hobby . That's why I don't want to lose this hobby... and I don't think I'll be able to enjoy it as much if I get involved in games as a job, so I don't take on any games-related jobs.
Does the depth of the world come from the fact that it is "not decided"?
-- I heard in advance that "Dungeon Meshi" was written with a clear awareness of "what should be explained" and "what shouldn't be explained," so could you tell me more about that?
Kui: Having read a variety of fantasy novels and games, I thought that the "moment of discouragement" was the "repeated use of foreign words." When you write something like "XX of XX of XX," if there are three or more katakana characters, there is a high chance that it will be skipped over by Japanese readers.
That's why I try to refer to town names as "the neighboring town" whenever possible, and refer to characters who appear in flashbacks as "uncle" rather than by their full names, so that readers can understand without having needing exposition.
The magic used during battles in "Dungeon Meshi" is depicted in such a way that you can "understand what kind of magic it is just by looking at the picture."
-- What other aspects of Dungeon Meshi are there that you deliberately left out of its concrete settings?
Kui: Numbers and language are the settings I avoided touching. For example, just by deciding the month of birth, it is first determined that there is a moon in this world. From there, it is also determined that there is gravity.
What's more, just the concept of a "birthday" means that there is a division into a "year" and that the world is determined to have a 365-day cycle. It quickly becomes complicated.
But on the other hand, if I were to set the details and make it something like "This country's currency is 1 gold, which is worth 5 yen," it would be a burden on the reader. When reading the work, the reader would be forced to convert it into "1 gold = 5 yen" in their minds every time. That's why I try to write it with "readability as a priority" as much as possible.
However, if you're creating a "fantasy" in the truest sense of the word, it would be better to create something that corresponds to that world's calendar or metric system in order to really immerse yourself in that world, so it's difficult to get the balance right...
-- I think that style of "deliberately not giving explanations" is quite amazing.
Hiroi: I think that 's definitely partly because "Dungeon Meshi" is a silly title.
The "mindset" of the reader is a little different...I think that from the very beginning, the reader is made to recognize that "this work isn't going to say anything too difficult."
Kui: Also, we had to give a bit of thought to coming up with the character names.
For example, the main characters in Wizardry are given names that correspond to their professions, such as "Warrior" or "Wizard." The "Senshi" in Dungeon Meshi was taken from that ... I named him after thinking, "I want that person to play an active role."
That's why I wanted the overseas version of Senshi's name to be "Fighter", but I was worried that overseas readers would be like, "What does that mean...!?" so I kept it in my head.
--The character names in "Dungeon Meshi" tend to be around 3 or 4 letters long and fit nicely.
Kui: If the name gets too long, it won't fit in the speech bubble...It's generally said that a line in a speech bubble should be about 7 to 8 characters long to be easy to read.
So "Chillchuck" is really long... I actually thought that the abbreviation "Chill" could be used more, so I named it that way, but it didn't work out so well, so in the end I just kept calling it "Chillchuck". Even I was thinking "that's long" while drawing it (laughs).
Everyone: (laughs).
Kui: Anyway, there are quite a few manga-like circumstances where "maybe four characters would be enough."
--By the way, are there any rules for naming the characters in "Dungeon Meshi"?
Kui: It's not detailed, but there are "settings within the story" and "meta-settings that are just for my own enjoyment."
For example, [if Dungeon Meshi was a game] the Shuro party has names that would be given by a certain type of player. When playing a games, some people give their characters themed names that follow self-imposed rules. In that sense, meta-wise, the Shuro party is played by a player who names their characters with a plant-based restriction.
Also, since the player likes girls, the party members are all girls, and so on... (laughs).
Hiroi: Oh, I didn't know that!
Kuon: ...While it's fun for myself, I also create characters by asking questions like, "Why is the party mainly made up of women?" or "Why do they all have similar names?"
However, even if I revealed these settings in the story, it wouldn't have made the story any more interesting, so they are merely "settings that only exist in my own mind."
-- What are some specific examples of "settings that you deliberately didn't reveal"?
Hiroi: I still remember when I said, "I want you to depict the elven kingdom in more detail," Kui replied, "That's going too far."
The dwarven country was depicted quite a bit, so I personally thought it could have been shown a little more...
Kui: I felt that if I depicted that, it would limit the reader's imagination.
There are definitely "lines that suggest something might happen," and when it comes to parts that are better left to the reader's imagination, I often choose not to draw them.
Also, even when we present settings that readers think they can just skim through, they often try hard to remember them...
It all started with the manga "Eating soba through your nose."
--Let's go back to the topic a little. How did Ms. Kui and Mr. Hiroi meet?
Hiroi: I think we scouted her.
I saw a short story that Kui had posted on Pixiv and sent him an email asking if I would like to draw a manga. I remember that he had a really funny four-frame manga called "Eating soba noodles through your nose ." It was about a character eating soba noodles through his nose and crying out in pain... I think I was drawn to his drawing ability, which made me feel like "Wow, that looks painful" when I saw it (laughs).
And from that point on, we have come to this point.
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[This may not be the exact comic that Hiroi is talking about, but it's a comic Kui posted on her blog about someone eating soba through their nose.]
Kui: Oh, is that so? Isn't it something like "Shugaku Tenshi" [※4] ?
Hiroi: No, that's not true! The manga about eating soba noodles through the nose was made before "Shingaku Tenshi". By the way, that manga was planned to be published in "Rakugakihon" , but when I asked Kui-san "Can I publish this?", she was very against it...
Kui: No, that's fine, but... I didn't think other people would find it that interesting.
Everyone: (laughs).
Hiroi: But that was more than 10 years ago...
--By the way, was Mr. Hiroi the first publisher to contact you?
Kui: Before that, an editor at East Press had contacted me. I was originally publishing fantasy manga that I had drawn as a hobby on my personal website. I compiled them into a self-published original comic and exhibited it at Comitia, and they asked me, "Would you like to publish this long manga as a book?"
However, after the editor asked around to various people, it seems he was told that "this will be hard to sell"... so the plan was dropped. Instead, it was decided to release a "short story collection" of short manga that had been published at the same time . This is "The Dragon's School is on the Mountain: A Collection of Works by Ryoko Kui" published by East Press.
I was contacted by a few other people as well, but the two people I still keep in contact with are Mr. Hiroi and the editor at East Press.
-- When you went from drawing short stories and web comics to starting a commercial serialization, did you study anything like "how to draw a serialized work"?
Kui: I learned almost everything about how to draw manga from Mr. Hiroi and the editors and writers at Harta .
I had absolutely no understanding of whether panel layout was good or bad, so up until the middle of the serialization, I would rearrange the storyboards one panel at a time, and I would get lectured like "Don't put a panel like this here."
I was also impressed when I was shown original manuscripts by other artists. They look beautiful in print, but the real thing is even more impressive. This is what it means to be good at drawing manga.
It didn't finish as I expected
-- Speaking of "serialization," you mentioned earlier that you initially intended to end it at about volume 5. Did "Dungeon Meshi" continue longer than you had anticipated, Ms. Kui?
Kui: First of all, I didn't really understand what a "serialized" comic meant, so I didn't even know how much of a story I could get done in how many pages. So, I thought I could wrap up the story nicely in about five years, in five volumes.
But I never quite got around to finishing it. It was so hard... (laughs).
Hiroi: To be honest, when I first heard "Volume 5,"I thought to myself, "(Are you kidding me...?)" I didn't say it out loud though (laughs).
--Honestly, even as a reader, around the time of the fight with the Red Dragon in volumes 4 and 5 I was starting to feel like, "Huh? It seems like it's coming to an end soon..."
Kui: From the beginning, my goal was to "defeat the Red Dragon at the halfway point." However, I was supposed to fight the Red Dragon in Volume 4, even though it was supposed to be 5 volumes. So I thought, "Huh? It's not over yet," and I gradually lost interest.
By the time I got to around volume 10, I felt like no matter how much I drew, it would never end. I didn't want to drag it out, but no matter how much I drew, it just never seemed to finish.
Hiroi: Even from an editor's perspective, it seemed like Kui was getting very anxious from around volume 10 onwards.
-- Having finished the long-running serialization of "Dungeon Meshi," did you experience any changes in your mindset?
Kui: I think it was great to have the experience of learning that it would take 10 years to draw a story of this scale. And when I think about my lifespan and how many more works I can draw... it makes me dizzy.
Hiroi: I feel like I'm constantly fainting...
-- Ms. Kui, are there still any works you want to draw in your mind?
Kui: Not that much. But I love drawing manga, so I want to draw a lot. I don't know if I'll have the stamina to continue for another 10 volumes, but I want to continue working as a manga artist somehow.
But maybe... I don't think it will sell that well next time...
Hiroi: Stop! Don't say that!
Everyone: (laughs).
Kui: In that respect, "Dungeon Meshi" sold well, so I was able to draw what I had imagined to the end. Next time, I think it would be better to consider the opposite scenario of "if it doesn't sell" and make it shorter.
That's the next new challenge.
-- In addition to the expectations for your next work, do you feel any pressure?
Kui: In my case, the first collection of short stories I published was fairly well received. For a manga I drew for the first time, that's about it.
That was a relief, but at the same time, I felt that "Ideally, the reputation of my next work will also steadily increase, but there will definitely be ups and downs." If the reputation of the next work is bad, will I be able to continue drawing without getting discouraged? I realized that the "battle with myself" had just begun , and I was terrified when I read the first volume.
What game has cute illustrations, in your opinion?
Kui: This is a completely different topic, but you 've played SaGa Frontier 2 , haven't you? Aren't the pixel art in SaGa Frontier 2 really cute?
--The pixel art in SaGa Frontier 2 is...the best!
Kui: The illustrations in "SaGa Frontier 2" have such exquisite balance... if you try to express that in a picture, you can't reproduce that cuteness. It's like "exquisite head-to-body ratio."
-- In your opinion, Ms. Kui, are there any games that have cute illustrations?
Kui: The first one that comes to mind is definitely SaGa Frontier 2. Also, I still remember how cute the character designs were in Final Fantasy Tactics.
But back in the day, I used to trace characters from FF7 . I thought, "There are so many cool designs in the world..." (laughs).
Hiroi: Nomura (Tetsuya)'s drawings are amazing, aren't they?
Kui: I traced Cloud and Aerith on tracing paper and quietly said to myself, "So cool..." and got really excited. I noticed something while I was working on the "Dungeon Meshi" anime...basically, games and anime are made by many people, aren't they? So I always thought, "Many people must be giving various opinions to make them."
But when I got involved, I realized that one person's power is quite large. This was quite surprising. I thought that there were multiple people who wrote the script and storyboards, and that each person had their own responsibility, but... the power of one person is quite large.
──No matter how much the work is divided up, it's important to have a director or supervisor who brings it all together.
Kui: Yes, in the end, it depends on the power of the person who takes the lead ...
However, at the same time, I think that the division of labor between scriptwriting and storyboarding is something that would never be possible with manga. In the end, you have to create everything in one person's mind, so "bias" inevitably arises. So personally, I don't like the idea of ​​it becoming a "world created in one person's mind."
Hiroi: However, not only in manga but also in novels, the individual author's personality is strongly expressed. I wouldn't go so far as to say "ideology"... but the person's way of thinking is strongly expressed.
Kui: Speaking of which, people who create games alone, such as indie games, are amazing.
It's often said that manga artists "come up with everything, from the art to the story, all by themselves," but I don't think they can compete with independent game creators who create the music, programming, and art all by themselves.
Moreover, even more than manga, no one can give their opinion until the game is completed. If you think about it that way, making a game by yourself is really a "one-man battle." At the same time, what I like about games is that there are quite a few "works that are not made with much consideration for cost" ... I enjoy it a little bit.
-- Do you ever think, "I want to make a game?"
Kui: I once bought RPG Maker , but it ended up being a complete failure... (laughs).
Everyone: (laughs).
Love for "classic RPGs" was a major influence on "Dungeon Meshi"
-- I'd like to ask you, Ms. Kui, since you play a lot of titles on Steam and other platforms, have you ever had any problems playing a game?
Kui: Simply put, a "game that doesn't work" is a problem (laughs).
This sometimes happens with games made by individuals on Steam... they don't have any reviews, so there's no way to deal with it other than contacting them directly. There have been a few times when I've been stuck and wondered, "What should I do?"
Other times, I'll buy a title that just happens to pop up at the top of Steam's rankings. Sometimes I'll play it thinking, "The graphics are kind of cute, so I'll give it a try," only to find that it's incomplete beyond the framework.
--So now people are playing titles that aren't that major.
Kui: Also, when I played Planescape: Torment, which is said to have influenced Disco Elysium.
While playing, I came across a character who was suffering from a terrible curse that made his whole body smell and become sticky. A quest was triggered to ask the NPC who had cast the curse to lift it, but when I asked them to lift the curse, I ended up being cursed with a curse that made me have constant hiccups ...
So when I was walking around the town, the "hiccup" dialogue started popping up all the time. What's more, every time it happened, I would freeze up for about 0.1 seconds. All the dialogue was filled with "hiccups." Anyway, it was a troubling curse.
I had no idea how to deal with this either, so I decided to just kill the NPC who had put the curse on me. The NPC also challenged me by saying, "Maybe if you kill me, the curse will be lifted?", so I tried killing him, but... it didn't lift the curse at all (laughs).
Everyone: (laughs).
Kui: I thought maybe the quest would progress in other places, so I walked around here and there, but the curse was not lifted after all. I was really curious, so I looked back at overseas information exchange thread online, and I found someone had written a lecture that said "You know what happens if you kill an important NPC without thinking about it, right?"
So I realized that this curse can never be lifted again. Even if I wanted to rewind, it was an auto-save, so I had to go back almost to the beginning... I was really... in trouble!
-- But "Planescape: Torment" hits a pretty impressive spot. Was it something that just happened to catch your eye while you were browsing Steam?
Kui: I originally liked games in the same genre as Baldur's Gate, so I think that's how I got into Planescape.
Also, I saw information that a huge amount of text in Planescape was translated by one person... I'm not very good at English, and games like Planescape have a lot of text to begin with, so I'm at a loss if it's not translated into Japanese .
However, when extraordinary people like those who make Planescape use their precious time from their lives to accomplish great things, I feel very grateful.
-- So, Ms. Kui, do you prefer games that are closer to the classics?
Kui: That's right. The first game I played was The Elder Scrolls V: Skyrim, and it was so much fun that I searched for "games similar to Skyrim" and played a lot of the games that came up.
All of them were completely different games from Skyrim, but they were fun. However, I don't like "old games". I think that newer games are generally more polished and well-made.
-- Wizardry, which influenced Dungeon Meshi, is also a classic work.
Kui: When I was a child, I saw my father playing Wizardry V : The Heart of the Maelstrom. As time passed, I remembered that there was a game called Wizardry. The game I played at that time was Wizardry VI: Forbidden Pencil.
I also played Wizardry V , but it was hard to see the map unless I chanted a spell. I was directionally challenged, so even though I had a guidebook at hand, I couldn't progress.
--By the way, were you more interested in making a manga out of "Wizardry" than the tabletop RPG "D&D" ?
Kui: When I was researching fantasy, "D&D" was often mentioned... but I had never even heard of "TRPG" before. First of all, you can't play it without friends, and I was shocked to find out that lots of people have friends they can play with like this...!?
Everyone: (laughs).
Kui: So when I looked up TRPGs on Wikipedia, I couldn't imagine that people actually played this kind of game. I was more confused and thought, "How can people really role-play in front of other people?"
After that, I watched replay videos on YouTube and it was only then that I understood how games like D&D worked.
Games, manga, novels. What is the purpose of all creative works?
-- What was the last game you played?
Kui: Recently I played a school management game called "Let's School." It's made by a Chinese company that also made "My Time at Sandrock."
Hiroi: You really like that kind of game, don't you? (laughs) Oh? Haven't you played "FF7 Rebirth" ?
Kui: I'm thinking about playing the remake of FF7 once it's completed.
Hiroi: No, no, if we don't do it now, we'll never finish it! It'll be a long time before we do it!
--Honestly, I also thought it would take about 10 years for FF7 Rebirth to be released.
Hiroi: I thought it would take about that long too... I really wanted it to be completed while I could still see. So, please do it!
Kui: Once it's finished...I want to play it all at once (laughs).
--Do you and Ms. Kui often talk about games?
Hiroi: Ms. Kui sometimes says, "I want to talk about this game, so I want you to play it." I played "Red Dead Redemption" because of that. Also, a long time ago, Ms. Kui recommended "13 Sentinels: Aegis Rim."
Kui: Whenever there's a game I want to discuss with someone, I always recommend it to Hiroi.
But maybe I haven't been playing games as much lately. Until now, I've been playing games because I thought of it as "for work," but now that the serialization of Dungeon Meshi has ended, I've been playing less games.
Moreover, I'm not the type of person who gets that into one game...I don't generally play through a game in repeated playthroughs, and I'm usually satisfied once I've finished the story.
Hiroi: Then we have to start [a new ] serialization soon.
Everyone: (laughs).
-- I'd like to ask you personally, do you have any "recommended indie games"?
Kui: I highly recommend "Papers, Please" and "Return of the Obra Dinn."
First of all, "Papers, Please" is a simple "spot the difference" game, so I didn't have high expectations at first. But when I played it, I felt like there was a proper "world" to it . Also, I was curious to see how the story continued.
And "Return of the Obra Dinn" had a great atmosphere. There were hints to solving the puzzles if you looked closely, but there was also a good balance of being able to force your way through, and the music and production were cool.
Hiroi: Come to think of it, you read quite a bit of the novel after the serialization ended, didn't you?
Kui: Ah, you mean "1984" by George Orwell? That was good...
I've always thought that creativity isn't necessary for life... It's entertainment, so it's not essential to life. But after reading "1984," I thought, "I guess creativity is necessary after all."
Humans need stories to experience things that should never come true, to prepare for bad things, and to prepare for understanding other people... You might think, "You should have already learned that when you were younger," but I was deeply moved by this realization.
Anyway, I feel that it would be great if people could learn things they didn't know before through this work.
Hiroi: ...Overall, it just felt like we had a fun time talking about games (laughs).
Kui: We just used the interview as an excuse to talk about the game (laughs).
-- No no, thank you very much for sharing your valuable story! (End)
I think I can understand a little bit about being interested in things you hate.
It's easy to analyze "why do you like something?" when you like it, but it's surprisingly difficult to analyze "why do you dislike something?" When you understand the reason, it seems that "why do you dislike it" is often more meaningful.
Perhaps creative works exist in part to help us understand the things we dislike.
I was able to hear a lot of deep "creation stories" that made me think about such things. Also, Ms. Kui is a huge gamer. Mr. Hiroi also likes games quite a bit. Since serious talk and game discussions alternated, the content may have been emotionally confusing. But I feel like "Dungeon Meshi" has a similar atmosphere.
If you haven't read "Dungeon Meshi," please take this opportunity to read it. It depicts a fun adventure. On top of that, it may help you prepare for difficult things that might happen in your life someday. Of course, it's also extremely interesting as a manga. I think it's definitely one of the best "entertainment" of our time.
Why does the body want to live? What does the mind want?
This is because we have a "desire" to pursue what we like and dislike. In fact, "things we dislike" are just as important as "things we like." By understanding our own "likes and dislikes" through creative works and entertainment, humans can prepare for things that happen in their future lives. Food and creative works are equally important for human growth.
...That said, I'm not sure if it has a nice punchline, or maybe not.
To eat. To experience creative works. These are truly the privileges of life. In order to live, we must continue to eat.
Now it's time to eat. What shall we eat today?
1K notes · View notes
pathologicalreid · 10 months
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nicknames | S.R.
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in which you meet the team for the first time, and receive your first nickname
who? spencer reid x fem!BAU!reader
category: fluff
content warnings: reader is referred to as a girl. i have this headcanon where when reid's IQ gets slashed to 60, he'd get so distracted that he'd run on autopilot, hence the willingness to handshake.
word count: 591
a/n: happy finals szn! this fic has been rotting in my brain for weeks and i finally decided to flesh it out. and maybe you should like and reblog this if you enjoy it (no pressure tho)
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You were still filtering through your entry paperwork when the rest of the team filtered into the bullpen. David Rossi, who had helped you land this job in the first place, nodded in your direction before disappearing into his office. “Hey!” Someone called from across the bullpen, “Y/N, right?” Emily asked, setting her go bag in the chair at her desk before making her way over to your desk.
Smiling in response, “It’s nice to finally meet you,” you responded, reaching your hand out for her to shake. It was nice to be in the BAU, complete with a promotion from Special Agent to Supervisory Special Agent.
JJ walked over next, waving, and introducing herself as the communications liaison. “I’ve heard a lot of great things from your old CARD team,” she said, “I’m sure your skillset will come in handy here.”
You nodded in affirmation, “That’s the hope!” You answered, smiling at the prospect of your old team singing your praises.
Next, Derek approached, reaching out his hand for you to shake. Of course, you obliged and grinned at him. Part of you felt like you were meeting celebrities, the BAU was a big deal in the bureau. “Derek Morgan,” he introduced himself, “How long were you with CARD?”
“Five years,” you responded, it was a long time for anyone to deal solely with child abduction, but your team had the best rate in the bureau. Besides, you found the work rewarding.
Morgan’s eyebrows raised in surprise, “that’s impressive.”
You nodded, “Thank you. I’m really looking forward to working with you all.”
JJ looked behind her, “Oh, have you met Garcia?” She asked, peeking around the corner to where the technical analyst's office was.
Glancing down at the cat-shaped stress toy that she had given you when you arrived this morning, you smiled, “Yes, she was the first to greet me this morning. I think I’m just missing Dr. Reid.”
As if on cue, the young doctor walked into the bullpen, he had a worn leather satchel over his shoulder and looked like he might be talking to himself, “Reid!” Emily called over, getting his attention, and causing him to change course, approaching your desk. “Come meet, Y/N.”
He adjusted the strap of his satchel over his sweater before you reached out your hand for him to shake. “Oh, he doesn’t…” JJ began, but her voice trailed off when Dr. Reid shook your hand.
“It’s very nice to meet you, Dr. Reid,” you said, smiling at him. It felt good to know you had finally met the entire team.
He gave a close-lipped smile in return, “Reid is fine, or Spencer.” He said as you each dropped your hands to your sides.
Noticing everyone looking back and forth between the two of you as if you had already managed to do something wrong, you gathered all of your paperwork in your hands, “I should get this to Hotch.”
The rest of the team got the message and started to disperse to their respective desks, Reid’s being adjacent to yours. “Welcome to the team, pretty girl,” Morgan said to you before turning to his own paperwork.
You hugged your paperwork to your chest as if you were protecting it. Quietly, you muttered, “I really hope that nickname doesn’t stick.”
Across from you, there was a short laugh, almost a scoff. “It will,” Spencer responded in the same reverent tone. For a second, you thought it might be a joke, but you could tell by his facial expression that he was serious.
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gyuuberryy · 3 months
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love potions (but make it legal)!
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pairing: tutor!jungwon x reader
summary: you had not been too excited about these tutoring sessions your potions professor had dropped on you. but, after meeting your tutor you couldn’t hope but think you both were brewing more than just potions, perhaps even love?
genre: hogwarts au, jungwon is a loser for the reader, initially slightly one sided pining, fluff, angst
warnings: some hogwarts lore references, mentions of failing a class, jealousy, angst, magic stuff, kissing, suggestive(ish)
note: they don’t actually make love potions in this but i liked the sound of it so i used it in the title hehe. i hope you guys enjoy this fic as you had given so much love to the heeseung one.
word count: 4.3kish
if you liked it please reblog or comment to give me your feedback! <3
to the anon who requested a jungwon hogwarts au im sososoo sorry for publishing this like six months later. i had a terrible writer’s block with this one. i’m terribly sorry, this constantly ran through my mind but i couldn’t bring myself to begin. i hope you like this!
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you were so screwed.
you felt like a deflated balloon looking at your mock NEWT results. you were literally failing your potions class. with all the time spent in balancing out your classes, quidditch and sessions at the room of requirement as a part of dumbledore’s army, you had not practised well enough for your classes that were practical based. 
seeing your grades drop from exemplary results to having mediocre grades and failing a class was depressing. so, your potions teacher had made you stay back to have a word with you which is why you stood off to the side. your head hung low in disappointment with yourself. if this continued, it would be hard to apply for an auror’s job, which was your dream. 
you were broken out of your thoughts by the sound of your professor clearing his throat. your head shot up and you looked around to see the room was now empty save for you both. he gestured to the seat next to his table, so you shuffled over.
he looked over the rim of his glasses as he scanned over your report card. you hated the pitiful look that crossed over his face, you were not used to this.
“you are one of my best students, i really wasn’t expecting this from you..”
you grimaced at his words, feeling worse about your situation. great, you were not the only one disappointed by yourself.
your professor must have noticed because his tone immediately became gentle as he gave you a comforting smile. 
“see, the only reason i asked you to stay back was because i know you can do better”, he shuffled through a register seemingly looking for something. “i’m sure you have your reasons as to why your performance went down. i know you can improve again.”
you nodded at his words, already starting to feel better, “yes professor i-”
“which is why i think you should get tutored”, he cut you off.
you froze. tutoring? this was so embarrassing, usually you were the one to provide tutoring to others, and now you have to be the one to receive it? no thank you.
you let out a small chuckle, “i understand professor, but i think i can handle it by myself.”
his brows creased at your words, “i don’t think you have enough time for that, the exams are nearing and you have managed to mess up even the basic things in the exam.”
you sighed at his words, silently accepting your fate because he wasn’t wrong. maybe you should swallow your ego and just get tutored, it was for your own good anyway.
taking a deep breath you put on a fake smile and gritted out, “okay.”
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the rush of your mary jane clad feet filled the hallways of hogwarts with clopping sounds. your feet skidded to a stop in front of the library doors and you placed your hand over your chest, trying to catch your breath from the ten minute long run. you were late for your first tutoring session because your evening nap went a little longer than expected. 
brushing out stray hair strands from your face you opened the doors and stepped in, looking around for your tutor. the only person other than you was a boy with raven hair, sitting on a bench completely surrounded by bookshelves. 
you approached him, assuming he was your tutor. 
“uh hey!”, you called out in an unsure manner. “are you my assigned tutor for po-”
“yes”, he cut you off curtly, not even bothering to spare you a glance. “take a seat.”
you frowned in confusion at his cold behaviour and pulled out a chair to sit next to him. he seemed to be shuffling through some papers and organising them. a few seconds went by with him failing to acknowledge your presence. you cleared your throat awkwardly and introduced yourself, trying to get his attention. 
his head immediately shot up as soon as he heard your name, his eyes widening in what you could tell was surprise. confused at his reaction, you just gave him a small smile. he was silent for a while, giving you enough time to take in his features.
bangs fell over the smooth skin of his forehead and he looked at you through glasses which fit perfectly on his face, adding on to his handsome features. you had seen him around a few times as you shared a few classes with him. he was one of the smartest students, loved by all his teachers.
“uh i’m jungwon”, his voice broke through the awkward silence.
you nodded, “hey. i’ve seen you around.”
his lips pulled up into a smile at that as he let out a small laugh nervously. you raised your eyebrows at his sudden shift in demeanour. just a moment ago he didn’t care about your presence and now he was smiling? whatever.
“professor told me you had been facing some problems with potions”, he looked down and tapped his quill on the table. “what can i help you with?”
you explained how you messed up the practical test for your mocks. he listened intently, never breaking eye contact with you which made you a bit nervous. 
you came to an end of your rant but jungwon still maintained eye contact with you, his chin resting on his hand now. 
you cleared your throat, “so..?”
he still seemed to be staring at you, his eyes out of focus as he dreamily smiled at you.
frowning at his odd behaviour, you waved your hand in front of his face which broke him out of his thoughts. his eyes widened momentarily as he shook his head, a small blush spreading across his cheeks.
“are you sick?”
he chuckled nervously, “no no i was just planning out how i could help you”
he picked up a quill and started writing a plan for you in neat handwriting. once he was done, he passed the sheet over to you.
“we’ll follow this for the next two weeks. meet me in the potions class at four tomorrow.”
you gave a once over at what he had written and smiled at him. “will do, thanks jungwon!”
he nodded and started packing up his things. when he was done he looked at you expectantly, “it’s time for dinner, let’s go to the great hall together.”
you smiled and gathered your things as well.
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it was the first day of your tutoring and you were early today.
or you thought so.
glancing around the potions classroom, you spotted jungwon already there. he was perched on a stool, arranging vials and flasks on the tables. unlike his usual composed demeanour in class, he seemed flustered, his bangs falling over his forehead as he fumbled with a particularly stubborn stopper.
he looked up as he heard you shuffle in, a relieved smile splitting his face.
"ah, there you are! i was starting to think you'd gotten lost."
"lost?" you repeated, a laugh escaping your lips. "in the potions classroom? hardly."
he chuckled, a nervous undertone to it. "right, of course. so, are you ready to tackle some invisibility potion today?"
you straightened your robes, a determined glint in your eyes. "ready as i'll ever be. though," you added, an unsure lilt in your voice, "considering my track record, maybe 'invisible' isn't the best thing to start off with."
jungwon's hummed, his cheeks flushing. "well, that's why we're practising, isn't it? to avoid another...disappearing act?"
you snorted. "exactly. though, to be fair, the professor did say my failed polyjuice potion was rather impressive in its...uniqueness."
he winced. "right. let's just focus on not achieving sentience with our cauldron this time, alright?"
the rest of the afternoon was a whirlwind of chopping netslime and muttering incantations. jungwon was a patient tutor, though his explanations sometimes devolved into nervous rambling when your eyes met. 
by the end of the session, your potion shimmered a faint, almost-invisible blue. not perfect, but a far cry from your previous disasters. jungwon beamed, his earlier awkwardness replaced by genuine pride.
"see? you're a natural! with a little more practice, you'll be brewing like snape in no time."
you laughed. "snape? now that's a terrifying image."
he chuckled, then cleared his throat, his gaze flickering away. "well, i should probably get going. i have herbology first thing tomorrow."
you nodded, gathering your things. "alright, see you then. and jungwon?"
he stopped at the door, his eyes questioning.
"thanks a lot for doing this. i already feel more confident.”
he smiled at that, making you do the same unconsciously.
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the next two weeks flew by in a flurry of potion-making and stolen glances in your sessions, and outside of it whenever you both crossed paths. you had made a new friend and you were grateful for his help. you found yourself approaching the cauldron with newfound determination. your brews were improving steadily, and the playful banter during your sessions only added to the enjoyment.
one particularly chilly evening, you hurried down to the room of requirement, the usual meeting place for your secret DA practice sessions. you entered to find the familiar sight of your fellow students practising disarming spells and dodging jinxes. but amidst the chaos, you spotted an unexpected face – jungwon.
he was facing away from you, expertly deflecting a curse with a flick of his wand. you blinked, momentarily speechless. you never knew jungwon was a part of this! a warmth bloomed in your chest, a mixture of surprise and a strange sense of pride.
"nice one, jungwon!" , you called out, a wide grin on your face. jungwon turned, his eyes meeting yours. a flicker of surprise crossed his features before he broke into a wide grin.
"hey there," he said casually, striding over to you. "didn't expect to see you here."
"me neither," you admitted, a smile playing on your lips. "i guess you're not just a potions prodigy, huh?"
he chuckled, rubbing the back of his neck sheepishly. "turns out i have a few other hidden talents."
the rest of the evening flew by in a whirlwind of practice. seeing jungwon in this new light – confident, skilled, and fighting for a cause you both believed in – made your heart flutter. he was everything you admired and more.
admire? since when did that happen?
shaking your head to rid yourself of such thoughts, you got back to practising your charm. although, over the duration of the practise, your mind couldn’t help but wander towards jungwon’s recent behaviour. he had been sweet to you since the beginning, always ready to help out. and the way he blushed around you and quipped with you, you couldn’t help but think that maybe he also felt something? 
as the group started dispersing, you lingered near the room's entrance, feigning the need to adjust your cloak.
"hey," jungwon's voice startled you. he was packing his bag, a casual smile playing on his lips. "didn't head out yet?"
"actually," you began, fiddling with the strap of your bag, "there was something i wanted to ask you about."
his smile widened in invitation. "shoot."
you took a deep breath. "it's about dumbledore's army. we've been working on patronus charms lately, and well, i'm struggling a bit." shame tinged your cheeks. you weren't used to needing help with spells.
jungwon's expression softened with understanding. "a patronus charm, huh? tricky business, that. but hey, i might be able to offer some pointers."
relief washed over you. "really? that would be amazing!"
he gestured towards a secluded corner of the room. "come on, then. let's see what you're working with."
you settled onto the dusty floor, explaining your struggles. you could conjure a faint wisp of silvery light, but it was far from the actual form you needed. jungwon listened intently, occasionally asking clarifying questions.
"okay," he said once you finished, "it seems you've got the basic idea down. the key is focusing on a strong, happy memory. something that evokes a feeling of pure joy and warmth."
he saw your hesitant expression and chuckled. "don't worry, it's not a competition to see who has the most embarrassing childhood memory."
you forced a smile. "no, of course not." but your mind struggled to find that perfect memory.
jungwon seemed to sense your frustration. "close your eyes," he instructed gently. 
"take a deep breath and try to visualise a place that makes you feel truly happy. maybe a familiar place from your childhood, a special time with a friend, anything that brings a smile to your face."
you closed your eyes, following his guidance. images flickered through your mind – family picnics, winning a quidditch match, late-night talks with your best friend. but none of them seemed to spark the necessary warmth.
just as you were about to give up, a memory surfaced. a smile bloomed on your face. you opened your eyes and met jungwon's gaze. "i think i have it," you whispered.
he nodded encouragingly. "focus on that feeling. the warmth, the happiness, let it flow through you and into your wand."
you closed your eyes again, picturing the memory that brought you happiness. it was a little hazy as you tried to focus on the touch and sounds from that memory. with a deep breath, you pointed your wand forward and muttered the incantation.
a wisp of silvery light erupted from your wand, growing and solidifying into a shape. it wasn't perfect – the outline of a cat was more suggestion than a form – but it was a patronus. you had finally done it.
a cheer escaped your lips as you realised you had finally done it. you looked at jungwon, your heart brimming with gratitude. "i did it!"
he beamed, genuine pride radiating from him. "see? you're a natural. you just needed a little nudge in the right direction."
his words held a hint of something more, something that sent a shiver down your spine. you wanted to thank him properly, to express just how much his help meant to you. 
"thank you, jungwon," you murmured, your voice barely a whisper. you wished, however, that your patronus could solidify into something more impressive, something that truly reflected the whirlwind of emotions swirling inside you.
as if sensing your unspoken desire, jungwon stepped closer. his movements were subtle, almost hesitant. but before you could question it, he reached behind you, his hand gently wrapping around yours, enclosing both your hands and your wand within his hold.
a jolt of electricity shot through you at his touch. the air in the room crackled with a tension you hadn't noticed before. your focus on the patronus wavered momentarily, replaced by a hyper awareness of jungwon's warm torso pressed against your back, his fingers brushing against yours.
his warm breath fanned over your ear as he whispered even though there was no one around to hear you both, “now completely focus on that memory.”
the room seemed to shrink, the air growing thick with unspoken tension. you focused on the memory, it acting as a soothing anchor in the storm brewing inside you. but this time, something was different. the wispy light from your wand pulsed, growing brighter, solidifying. the faint outline of a cat sharpened, taking on a more defined form.
in the heightened focus, you were oblivious to everything except the memory and the warmth radiating from jungwon's hand on yours. the familiar nostalgia from the memory echoed in your mind, a beacon of happiness. with a burst of energy, a fully formed silver cat patronus materialised, leaping and frolicking around the room.
you gasped in awe, forgetting everything else. "it's perfect! it's actually a perfect patronus!" 
you jumped, unknowingly pushing yourself more into jungwon, making him wrap his hands loosely around you as he chuckled lowly. you spun around to share your joy with him.
but as you turned, your breath hitched. you were impossibly close to him, his hand still wrapped around yours, his face mere inches away. his eyes were dark and intense, a mirror of the emotions swirling within you. the air crackled with unspoken desire.
you leaned in, heart pounding a frantic rhythm against your ribs. he tilted his head ever so slightly, his lips hovering a whisper away from yours. his breath hitched ever so slightly, as you both leaned in, the space between your lips closing with each passing second.
just as your lips were about to meet, jungwon pulled back abruptly. 
he cleared his throat, his hand falling away from yours. "that's... that's amazing," he stammered, his eyes flickering away from yours. "a perfect patronus. you really are something else."
his words held a strange distance, and a knot of unease tightened in your stomach. the electric tension that had thrummed in the air moments ago had dissipated, replaced by an awkward silence. you weren't sure what had happened, but embarrassment washed over you in suffocating waves. the joy of your achievement felt strangely hollow now.
your patronus immediately vanished into thin air, leaving a trail of sparkles behind.
the tension in the room receded as quickly as it had risen, leaving a bewildered silence in its wake. you blinked, confused and slightly disappointed. why did he stop?
"i, uh," he stammered, looking at his shoes, "i think it's getting late. maybe we should call it a night?"
did he regret the near kiss? or was there something else at play? 
you opened your mouth to ask, but the words wouldn't come. the magic of the patronus lingered, a bittersweet reminder of what could have been.
"yeah," you finally managed, your voice barely a whisper. "it's getting late."
jungwon offered a small smile that didn't quite reach his eyes before gathering his things and hurrying towards the exit. you watched him go, a myriad of emotions swirling within you.
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disappointment gnawed at you like a dementor during your potions class the next day. your potions professor, inspecting your bubbling concoction with a delighted smile, declared it "exactly by the book."
he beamed, announcing, "it appears the extra sessions have paid off! perhaps we can consider them concluded, wouldn't you agree?"
a lump formed in your throat. you glanced at jungwon, expecting a playful jab or a celebratory nod. but he simply shrugged, a noncommittal, ‘sounds good to me,’ escaping his lips.
the professor's words should have filled you with relief. you were back on track, independent once more. yet, as the class ended, all you felt was a hollow emptiness. you caught jungwon's eye for a fleeting moment, hoping for a familiar spark or a shared grin. instead, he averted his gaze, muttering a hurried goodbye and hurried out of the classroom.
this became a pattern over the next few days. in the hallways, where you once exchanged playful jibes, jungwon now seemed to melt into the background whenever you approached. shared classes were endured in a tense silence, his friendly demeanour replaced by a distant politeness. 
you replayed the scene in the room of requirement over and over in your head, desperately trying to pinpoint where you'd gone wrong. 
had you misread the tension? had you moved too fast, startled him with your sudden boldness?
one evening, you found yourself lingering outside the room of requirement, the usual meeting place for dumbledore's army. you weren't sure why you were there, perhaps a desperate hope that jungwon would appear. the door creaked open, and your best friend peeked out.
"lost something?" she asked, her brow quirked in concern.
you shook your head, the words refusing to form.
"everything alright?" she pressed gently, her perceptive eyes searching yours.
you sighed, finally blurting out, "it's jungwon. did i…did i do something wrong?"
her knowing smile softened the blow. "ah," she said, pulling you into a hug. "sometimes, the most powerful potions are brewed in silence, simmering with unspoken emotions."
her words offered little comfort, but they planted a seed in your mind. maybe rushing something as delicate as what you felt for jungwon wasn't the way. maybe patience, like the perfect potion, required time and the right balance of ingredients. you resolved to let things cool, to focus on mastering your spells and potions, hoping that maybe, one day, the right opportunity would present itself, and the spark you shared with jungwon wouldn't need words to reignite.
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screw whatever you thought before. you couldn't wait for that ‘one day’ to come as you watched your classmate, a girl with hair like spun sunshine, practically cling to jungwon's arm in herbology. they were bent over, giggling like pixies at a particularly stubborn gillyweed.
fury replaced the embers of hope your friend had ignited. who was this girl? had he moved on that quickly? 
jealousy bubbled in your stomach as you stalked away from the window, hurt settling in your chest. but you were determined to make things right, even if it meant making your friendship(?) with him awkward, you needed to know what went wrong. 
the bell signalling the end of class was your cue. you bolted out, weaving through students, your eyes locked on jungwon. he noticed you coming, a flicker of surprise crossing his face, but before he could react, you were upon him.
he was walking with the sunshine-haired girl, lost in their own conversation, until a breathless, "jungwon!" ripped him from it. he turned, eyes widening further when he saw your determined, (slightly crazed) expression.
"uh, hi?" he stammered, glancing between you and the girl who stood blinking at you both, confused.
"excuse me," you said politely through gritted teeth to the girl, who, thankfully, scurried off with a mumbled ‘see you later, jungwon.’
now, alone with the reason of your anger and surging jealousy, you grabbed his arm and steered him away from the castle grounds. you marched him past the greenhouses until you reached a secluded clearing near the black lake. there, with a flourish that would have earned you points in charms class, you pinned him against a sturdy oak tree.
he stared at you, bewildered, as your chest heaved. "okay," he started cautiously, "what's going on?"
"what's going on?" you sputtered, finally finding your voice. "what's going on is, i thought we had...something!" you gestured wildly towards the castle, where you could still see a flicker of sunshine hair disappear around a corner.
jungwon blinked, then a slow blush crept up his neck. "we...we do! we had potions tutoring sessions, remember?"
you threw your hands up in exasperation. "ugh, not tutoring! this…this unspoken thing we have!"
his blush deepened, and he mumbled something inaudible under his breath.
"what?" you demanded.
he took a deep breath. "look, about that night in the room of requirement..."
"yes?" you leaned in, heart pounding.
he cleared his throat. "maybe i… i overreacted. i wasn't sure what you were feeling, and…"
he trailed off, his gaze dropping to the ground. you gaped at him, realising the truth. you hadn't scared him off, he'd scared himself off! 
but there was more. a flicker of insecurity crossed his eyes. "and to be honest," he admitted sheepishly, "the real reason i've been avoiding you… well, it's because i was trying to figure out how to tell you something...something big."
you blinked. here you were, fuming about a nonexistent threat, while jungwon had been battling his own insecurities. the situation was hilarious, almost. but mostly, it was endearing.
a slow smile spread across your face. "well, spill it, jungwon. don't leave me in suspense."
he fumbled with his words, cheeks burning a fiery red. "it's about...well, ever since the beginning of this year, i’ve looked at you…in a different light."
your heart thrummed erratically now, hoping he was getting to where you wanted him to.
"...and, well, you're not just funny and smart, you're kind and brave, and the way you laugh at my stupid jokes, it just makes me..." his voice trailed off, his eyes pleading with yours. 
his rambling was adorable, but the knot of frustration in your stomach tightened with every nervous stammer. you couldn't take it anymore.
grabbing him by the collar, you silenced him with a kiss. it started desperate, fueled by the need to know his true feelings, but as his lips met yours, it melted into something sweeter. you poured your unspoken emotions into that kiss, the frustration, the longing, the dawning hope. 
suddenly, jungwon spun you around, switching your positions so that you were pushed against the tree now. your breath hitched in surprise at his sudden show of confidence. he dove back into the kiss, his soft lips moving against yours in fervour. the intensity of your kiss increased along with your pulse and you were pretty sure jungwon could feel it with the way he was pressed up against you
when he finally pulled back, breathless and dizzy, a different kind of silence hung in the air.
jungwon stared at you as your cheeks flushed a brilliant crimson, mirroring the sunset bleeding across the lake. finally, a smile bloomed on his face, genuine and relieved. 
"see," he breathed, voice husky, "that was much easier than all that."
you laughed, a genuine sound that echoed through the clearing. relief washed over you, warm and tingly. "i should be the one saying that" you teased.
“yeah well i chickened out”, he scratched his head in embarrassment, “i wanted my confession to be perfect.”
you smirked, “yeah well what you pulled right now was very romantic. i didn’t know you had that in you.”
he rolled his eyes playfully and grabbed your hand, lacing his fingers with yours. “you liked it though. let’s head back now, it’s almost time for dinner.”
you smiled as you walked in step with him, swinging your intertwined hands back and forth. he squeezed your hand with a cheeky grin on his face.  you returned the squeeze looking up at him in question, when his next words had a blush blooming on your face.
“i hope you’re going to pay me back for those lessons with more of such kisses.”
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˚ · .𝗮𝗹𝗹 𝗿𝗶𝗴𝗵𝘁𝘀 𝗿𝗲𝘀𝗲𝗿𝘃𝗲𝗱
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queertransetc · 1 year
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- ED trigger warning -
Being skinny ruined my life. If you’re thin and think to yourself, “why don’t fat people just lose weight?” Please read this
I was the “ideal fat” in the sense that I did everything skinny people wanted me to do. I tried every diet in the book. I exercised regularly. I worked with doctors and dietitians to figure out the best way to lose weight. But nothing worked. I did everything “right” to lose weight, and my weight stayed the same
But the thin people in my life kept telling me that I wouldn’t be happy, attractive, healthy, etc. until I lost weight. So, heartbroken, I came to the conclusion that anorexia was the only option left. It felt safer than bariatric surgery, and was obviously much more affordable
I became the perfect anorexic. 700 cal a day or less, except once a week I allowed myself 1400 cal. For reference, my body required at least 2800 to maintain weight, and at least 1800 to keep my organs and stuff fully functioning. Still, 700 a day, I persisted because everyone in my life told me weight loss was all that mattered. If dieting didn’t work, anorexia had to
And it did. My weight dropped all the way down to 110 pounds. I was skinny - underweight, even - in all sense of the word. The people in my life saw it as a miracle. The ultimate success story. My mother, my “friends,” my doctors, they all congratulated me on my accomplishment
When I confessed my eating disorder to my doctor, he told me, “that’s not the best way to go about it, but I’m glad you lost the weight.” My mother took pictures of me and sent them to relatives to brag
Okay, great. I was skinny. I did what I set out to do. But there were severe consequences
The most obvious was my joint pain doubled, maybe even tripled, to the point that I couldn’t leave the house without a wheelchair
I also developed several health complications, including fatty liver disease and extremely painful GERD. I had to see a handful of specialists and get an endoscopy because of severe stomach pain
My partner, who was the only person who saw my weight loss for what it was (a horrible thing that only happened because of an eating disorder), convinced me to enter a recovery program
For nearly a year, I relearned how to feed myself. I ate everything I was told to eat, nothing more and nothing less. My diet was 100% in the hands of somebody else
And I gained back every pound I has lost. All of the work to become thin went right out the window. It was proven to me that thinness and health were incompatible with my body. If I wanted to be thin, I had to forgo my physical and mental well-being. And vise-versa
Prior to the anorexia, I never once struggled with binge eating. I was naturally an intuitive eater, and I did a good job of having a well rounded diet. After the anorexia, after recovery, I developed a binge eating disorder. I had spent so long starving myself, that my brain and body got stuck in survival mode, desperate to consume any and all calories out of fear that I might starve again. To this day I struggle with binge eating
I did everything thin people wanted of me. I dieted. I exercised. And when all else failed, I starved myself. Now I have liver disease, stomach issues, and BED. Not to mention the loads of mental issues that accumulated as a result of my weight loss journey. During the throes of my anorexia, I had to be hospitalized for suicidal ideation
When you tell fat people to “just lose weight” you are suggesting they give themselves illnesses for which treatments are not always effective. You are asking fat people to destroy their stomachs and livers. When a fat person loses so much weight that they become skinny, they are likely giving up so much of their health in efforts to be treated like a human being
If you’re thin, do your part. Treat fat people like people before we tear our bodies apart
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sonicman66 · 11 months
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It happened agaaaaaain
Dpxdc (mostly batman but y'all know the drill)
Danny reveal goes bad, as it sometimes does. Your decision if its a Permanent or Temporary bad result, but either way he takes off and ends up in Gotham. In the midst of getting himself settled (finalizing his new identity if he has one, pulling his emergency funds, etc.) he looks for a job, something that won't look Too Deeply into this malnourished teen with Iffy papers, no references, clearly not a local applying.
And finds work under one Oswald C. Cobblepot, who takes pity on the lad and gives him a job. Kid is either too young to mix drinks or doesn't know how, he's a bit too raggedy to be a waiter or a server, and pity doesn't mean he trusts the kid enough to let him do any of the important work, and the kid does not seem suitable for hench work. So he makes him the janitor.
The Bats catch word that Cobblepot has a new employee, and naturally they get curious, even if Penguin is on a legit streak or not, bc the new hire has obviously faked papers.
Meanwhile Penguin is happy as a clam. The new kid is great at his job, leaves the place lookin spotless, and doesn't ask any questions about suspicious stains or weird trash (besides 'where's the bleach' and 'is this hazmat or just garbage?')
Until one day, in the middle of his cleaning, Danny walks into a previously spotless room to find it slightly messed, with a shadowed figure hunching over a computer, clearly looking through files.
At this point i can't decide which way to take this is funnier.
A: Danny walks up and knocks the intruder unconscious. Calls his boss up and asks what the protocol is for a knocked out Batman in the records room.
B: Danny just huffs from the doorway. 'Dude. Seriously? I just cleaned this place.' The Bat doesn't startle, but Danny does find himself staring at the business of a batarang with Batman looming over him. Gets an impromptu interrogation like 'Why are you working for the Penguin?' 'Because he pays in cash, which i require for goods and services?' 'What do you know about his operations?' 'Jack shit, i'm a janitor.'
Or C: Batman stares at Danny. Danny stares at Batman. Danny scowls. 'I'm going to shut this door. When I come back in five minutes, this room better be as clean as it was before you came in. Got it?' Then steps out without waiting for a response. Heads out, calls Oswald and asks what the protocol is for encountering a Bat or Bird on the premises.
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