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#hmmmm i think its...
cringecat69 · 8 months
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she's not online so you guys get to suffer ]:
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gh0st-b0und · 1 month
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thinking abt how i wanna draw the goat hmmm
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funkle420 · 3 months
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no talk me i angy cant stop thinking about my girlfriend who's been kidnapped by a crazy powerful ancient magician
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u3pxx · 7 months
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harriet is still the same height but instead she wears those disco platform shoes so she just towers over everything i think
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skunkes · 10 months
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stevebabey · 2 years
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ok brain whipped up this concept & would NOT leave it alone today so here. have this. this is like ‘started making it. had a breakdown. bon appétit’ in a steddie post for me but alas <3 cw: talks of past sexual coercion
Eddie is mad at Steve.
Which, honestly, might be the worst thing in the entire damn world for all Steve cares. The whole world feels just a little bit off kilter when Eddie’s mad at Steve — because Eddie just loooves the silent treatment.
He’ll usually make a show of it. Pout and stick out his bottom lip, cross his arms, maybe even give a stamp on his big booted feet. Doesn’t say what’s wrong, just glares sulkily. It’s a bit childish, they both know, but Eddie likes to be doted and Steve loves to do the doting — and it hasn’t caused any proper fights yet.
This time, however, he can tell Eddie is more mad than usual, because this time he hadn’t thrown the usual fuss. Instead, he’d just gone quiet. All glowers and glares. Not even a pout, and certainly not a peep.  
And it’s just the worst because the version of Eddie that Steve knows best is a chatterbox. Can’t shut up, won’t shut up. Steve normally loves it.
And alright— maybe Steve deserved it for not picking him up after one of Eddie’s gigs. Especially because Eddie had specifically asked him too as well, considering his own van was in the shop.
But it’s not like Steve could control when his parents decided to waltz back into Hawkins!
They always seemed to run on their own timetable, or on what seemed like an entirely different orbit. Yet, they had no trouble roping Steve back into their routine, stuffing him back into a place, without any regard to his opinion on the matter. Which was exactly what they had done that evening.
But that didn’t really matter, Steve thinks with a sigh, because he knows it’s not really just because he didn’t pick Eddie up. It was because of what Steve said.
Gareth’s mom had swung by and while Eddie had gotten an eyeful of that suspicious look that followed him everywhere since the events of the Upside Down, Eddie had gotten home safely. Majorly annoyed but safe which was what mattered most.
He had then released his said-annoyance onto Steve.
But see, Steve was already tired from the prodding and lecturing of his parents. They’d been awfully disappointed to find he had yet to move on from his job at Family Video and worse, had badmouthed his choice of friends. Had brought up Tommy and the likes, asked pointedly why Steve hadn’t been seen with them in a few months.
Steve had bit his tongue to not spew out the fact he hadn’t been seen with Tommy for years and that was unlikely to change any time soon.
So, yeah, he was wound up. And Eddie was too. A bit too impatient, a bit too cut that he’d been on the receiving end of yet another scathing interaction because Steve had been so careless to forget to pick him up.
He’d said as much, jabbing a finger and dramatically reenacting the tense conversation he’d had to have with Gareth’s mother.
It had led to a spat, which led to an argument. Steve sat on the bed in Eddie’s trailer and toyed with a loose thread as Eddie pacing before him.
“You should’ve been there.”
“I know.” Steve ground out the words, eyes on the floor, feeling too much like he was still back home, still being lectured by his father about his good-for-nothing son. The thread was coming looser in his fingers with all his fiddling.
“You know? Is that all you’re gonna say?” Eddie asked, exasperated, but the moment Steve’s lip part to respond, Eddie had steamrolled on. Gareth’s awkward smile and his mother’s tight bunched up shoulders were still fresh in his memory.
“Great! That’s just fantastic, Steve. You knew and you still didn’t show up!”
Steve’s head shot up, brow furrowed. “That’s not what I meant.”
Like a kettle coming to boil, Steve could feel some bitchy comment lurch up his throat with his growing frustration. It was easy to think of things to say to hurt Eddie, to lash out, to make it so Eddie was the one with his head bowed, voice quiet.
Steve had learned that the hard part in these moments, is biting his tongue. Swallowing back mean comments. He doesn’t want to be vicious. Loathes the idea of falling back on snarky comments to win a fight, least of all with his boyfriend.
But... old habits die hard.
So, when Eddie had got all up in his face, firing himself up, and said, “Oh, pray tell then Steve what was so important that made you fucking forget your boyfriend.”
Steve had snapped.
“Fuck, do you ever stop? You are so much sometimes!”
The words had flown out in a harsh sneer and they hit their mark exactly as intended.
Because Steve knew all about that strange bubble of fear that lives inside Eddie— the part that didn’t care at all what strangers thought of him, but cared so much about those he came to trust. The part that worried that being big and brash all the time would be too much for people. That the reason they originally liked Eddie, would become the same reason they’d eventually dislike him for.
Steve had once told him he couldn’t ever get enough of him— let alone too much. It’s why he’d known where to strike.
Eddie’s expression has flinched, his eyes going from simmering to hurt in a few seconds flat. His fists unclenched at his side and Steve had felt the regret curdling up in his gut, a terrible sour feeling that had him shooting to his feet in an instant.
“Eddie, wait, I—”
“Leave.” Eddie said, voice dangerously low. There wasn’t room to push it. Nothing left to argue.
But still, Steve had wavered, swaying as a tidal wave of shame burned hot up his neck. He wanted to fix it. He needed to fix this.
But Eddie couldn’t look at him, eyes fixed on the ground and despite how much it had pained Steve to go, he knew he couldn’t fix it, not then and there. The door had hit him on the way out.
That had been two whole days ago. The guilt of it makes it feel like it was hours ago, still fresh as ever.
Steve had been diligent in giving Eddie his space to cool off.
The call Steve made the morning after never got picked up, just rang endlessly until the voicemail kicked in. Even though Eddie was always home Wednesdays. It told Steve well enough that Eddie was still well and truly mad.
Which was fair enough. Steve had been an asshole. Let himself fall back on old habits and stab a weak spot he only knew because Eddie trusted him, then twisted the knife as well.
But it’s like he said — silent treatment from the guy who usually can’t keep quiet is discerning to say the least. It itches uncomfortably at Steve who finds himself unusually eager to apologise.
Because, damn, if Steve doesn’t hate apologising.
Apologising means pulling out the stops, means admitting shamefully everything you’d done wrong, means having to prove how sorry you were.
It had been like that living under his father. When he was seven, Tommy had accidentally pitched a baseball through one of the windows. It had smashed right through, completely shattered. Steve had taken the fall.
He’d said sorry, head bowed, even though it had been an accident. And after he’d made Steve repeat his apology til it was a rigid phrase in his mouth, Richard Harrington had said; ‘Well, why don’t you prove how sorry you are, Steven?’
He’d ended up being his father’s personal beer boy for that week. Fetching them ice-cold from the garage at his father’s every call, from the moment he was home from school, to prove the apology was legitimate.
It had worked— after a week of doting, extra effort into keeping his room clean and to keep his father happy, Richard had permitted his son a rare smile and ruffle of his hair. ‘See? I know you were sorry now.’
Steve had learnt quickly in his childhood to go to lengths to avoid trouble with his father. To avoid the tumultuous apologies he’d have to perform, jumping through hoop after hoop for forgiveness.
But even then, Steve couldn’t escape them with friends, and especially not with girlfriends.
Tilly had been like that too. She’d been Steve’s freshman girlfriend, eyeshadow baby blue and lips always glossy. When Steve did things she didn’t like —spent Saturdays with his other friends, was late to dates— she’d pout her glittery lips and bat her eyes. ‘Aren’t you gonna make it up to me?’
Steve had — had pulled out the stops, emptied his pocket change to buy her flowers, went to second base because she really wanted him to, all to prove his apology. Until Tilly was back to her sugary smiles and fluttering hazel eyes.
It had even been like that with Nancy, though not quite to that extent. Forking out his savings to buy the nicest bouquet he could find, prepared to make it up to her, even if he wasn’t quite sure if it was him who was supposed to be apologising. But she’d gone silent treatment on him, so…
So, Steve hates apologising— but even more than that, is how much he hates Eddie’s quiet. So, when his boyfriend calls the Family Video on Friday midday, when he knows Steve’s soloing, and invites him over, Steve prepares himself for the grovelling to come.
The mixtape he’d already made sits in the gearbox of his car, carried around with him since he finished it. Upon hanging up the phone, Steve’s eyes catch on the florist across the street. His mind spins with all his knowledge of Eddie’s favourites — should he get those sour candies Eddie loved so much as well?Would it be too much?
Steve scoffs at the irony of his worries, considering what he was apologising for. Besides, it was never too much. There were never enough things to show he was sorry.
And Eddie couldn’t exactly be bought — not that was what this was. But Steve knew his boyfriend preferred all things in the manner of touch. That Steve’s affection was a far higher currency than anything bought with money.
That’s fine. Steve can do that.
He’s got a whole speech planned, honest. The smudged bullet points scrawled on his palm are testament to that, there to keep him on track and Steve checks them over religiously as he drives over after his shift.
It all goes out the window when Eddie opens the door, because Steve’s heart hiccups, splutters, soars forward in his chest.
Eddie looks just the same, his usual ripped jeans and dark shirt with a band Steve doesn’t know and yet— yet.
Steve is overcome by how much he missed Eddie.
Overcome at how those two days felt like two weeks to him. His mouth opens and the words burst out, “I’m sorry.”
part two.
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whumpzone · 1 year
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Whumpee was always kept naked by their captor. Caretaker knew they'd talk about it when they're ready. They'd only had Whumpee for a day or so, and so far they'd just let them sleep. Now, though, they really need to eat.
They knocked on the door to Whumpee's bedroom and immediately heard a gasp, and a thud. Then they heard frantic rustling. Caretaker slowly pushed the door open to see the duvet throw to one side where Whumpee had scrambled out of bed and fell to their knees. Whumpee themself was pulling off all of their new clothes with desperate, trembling fingers. Trying to look presentable before their strange new jailer.
"S-Sorry, I'm sorry, I'll be faster," they promised around uneven breaths. "I shouldn't have worn them, I'm sorry."
Caretaker stayed still, holding the tray of bread and soup in their hands, trying not to scare Whumpee any more while also having to watch them strip away their pyjamas in the freezing winter cold. Their body underneath was sickeningly frail and abused.
In just a few more seconds Whumpee was completely exposed and kneeling on the floor, shivering but docile. "Okay," they mumbled. "I'm ready now."
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katabay · 8 months
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trains :)
this is a very rough and scribbly comic, but sometimes that's all a comic is going to end up being lmao. the guy with the jacket is darren, glasses is andy. not featured, andy's dead brother who nevertheless insists on haunting the subtext
the main thing I wanted to draw was the train tho
bsky ⭐ pixiv ⭐ pillowfort ⭐ cohost ⭐ cara.app
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splatattackz · 7 months
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my roman empire is the fact that (q)antoine has said that hes not actually naked in any capacity. he just appears that way because whatever he truly looks like/wears is simply too weird for the human mind and so just sees it as that.
"I couldn't explain it to you- it's out of my understanding how I'm dressed. The human mind cannot comprehend how I'm dressed so it shows as that [the underwear], but it isnt exactly like that. [...] It's not powerful, just weird."
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radioroxx · 3 months
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the demons the parasites within me that tell me to give characters tattoos
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sanasanakun · 2 months
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I think my favorite part of the dlc’s final boss is how it (can) directly mirror your Tarnished, and by extension, their relationship with Ranni. Obviously, this is coming from me, your resident Ranni glazer who will make everything about her if I can, so please understand this is my interpretation. 
My interpretation is that Miquella/Radahn act as a foil to Ranni/Tarnished, specifically when it comes to the themes of love, consent, and freewill. Now, I know it’s up in the air about how consenual the pact between Radahn and Miquella is. Personally, I see it as non-consensual; Miquella resurrected and controls a puppet of Radahn and/or bewitched him to be his “promised consort.” Given the theme of control with Miquella, I don’t think FromSoft would turn that around on us at the last second. Radahn’s situation is meant to be the final nail in the coffin; a demonstration of what Miquella’s “love” exactly means. Total control over one’s entire self and mind. Anyway, I digress, let’s get into how I see their situation mirroring, and acting as the antithesis, to Ranni and Tarnished. 
First, we’ll examine Miquella and Radahn. Miquella is presented almost throughout the entire game as a beloved figure. He is literally called “Miquella the Kind,” and his actions at the Haligtree paint him as an even more heroic figure. A demi-god who wants to help the weak, the oppressed, and anyone in between who has been scorned by the Golden Order. As we discover in the DLC, Miquella wants to create an “Age of Compassion.” But there’s always a catch, and Miquella’s plan is no exception. Why? Because his new age would remove the free will of everyone by giving him total control of how they feel, act, etc. He’ll make them happy and at peace because they’ll have no choice; they’ll have no self. This is exemplified in literal form with Radahn. The relationship between the two brothers presents itself as a one-sided obsession on Miquella’s part. Though we don't know a ton about them together, I think it’s safe to theorize Radahn didn’t willingly go along with Miquella’s plan. Radahn is canonically a fan of the Golden Order given his admiration of Godfrey and his father, Radagon. I can’t see him wanting to disrupt the current way of things. Plus, I don’t believe Maleania and Radahn would stage a fake war just to get Radahn into a position where he could be resurrected via Mohg. Too many hoops to jump through, so Occam’s Razor says Radahn rejected Miquella. 
Now that’s great and all, but the real meat I want to analyze comes from the actual boss fight, or more specifically, the twos’ body language during the fight. Radahn is an empty shell. He doesn’t have any dialouge aside from small grunts. He doesn’t address us at all, which is entirely unlikely for how he’s been described. He’s a ferocious warlord who values the strength of both his allies and enemies. At the very least, he would address someone as prolific and talented as the PC Tarnished. Yet, he doesn’t. Radahn is literally there to act as “the muscle;” he is the strong and powerful lord that Miquella admired him to be. However, by making Radahn only act like this, Miquella has erased the true essence of what made Radahn. He lacks his soul. Miquella might be the more interesting of the two when it comes to body language. I think Miquella’s theme of control really shines with how he places himself on Radahn during the battle. He is literally draped over Radahn with his arms wrapped around his neck. Obviously, at first glance this is meant to imitate an embrace, solidifying the two as both a team and lovers. Yet, Miquella’s position doubles in meaning when considering his need to control. The arms could represent a collar, with Miquella acting as the leash. His hovering gives off a “helicopter” vibe (for a lack of a better term). While playing I called him a “helicopter parent,” comparing him to where they are constantly looking over your shoulder and trying to direct you. Essentially, Miquella is caging Radahn in his embrace, revealing his need to control the situation and Radahn himself. Miquella is the personification of control; he won’t allow free will to happen because he thinks it causes too much pain and uncertainties. And Radahn, he embodies the fate of those who would live under the Age of Compassion; he is a puppet. Specifically, he is Miquella’s puppet in both battle and love. He doesn’t have a choice in the matter at all. 
So, how is this the antithesis to our beloved blue wife and the Tarnished? Ranni doesn’t appear to help the Tarnished during their fight with the duo, which I’ve seen a few complain about. While I would love to fight alongside my support princess (and I have downloaded the mod lol), I think Ranni appearing would undermine the character FromSoft has established and her relationship with the Tarnished. Ranni is very hands off. She gives her vassals the tools to work with and then tells them to do what they wish with it. She never forces you to do anything you don’t want to. When you confront her about her role in the death of Godwyn, she willingly admits it and then asks you if you’d like to pledge service to her. She doesn’t say, “You know my secrets, therefore you will be in my service so I can keep an eye on you.” Instead, it’s a choice; a choice for someone far below her in class and power, but she gives it to you nonetheless. For Ranni, the ability to choose and live the way you desire is incredibly important. She seems to dislike outside forces messing with the ability to expereince life (as she says feel, see, taste, etc). 
Therefore, in the final battle with Miquella and Radahn, Ranni is there with you via the tools she’s provided and the faith she has in you (you can interpret this as her blessing with the “we will see each other once more”). She doesn’t need to be hovering over you, arms wrapped around your neck; she trusts the Tarnished above all else to succeed and fight for her. But should they choose not to, she’ll be heartbroken but she won’t stop you. As for the Tarnished, our character is not a shell of a person. They are someone teeming with ambition and the will to fight for their chosen successor. They fight because they want to be there and challenge whatever comes to face them; they don’t need Ranni telling them “go fight Miquella and Radahn for me pls.” 
Their “Age of the Dark Moon” also is the antithesis to Miquella’s “Age of Compassion.” Whereas his is about control, Ranni wants to remove all outer god influence from the world. She wants people to experience their lives without the intervention of any god; to experience life on their own terms, whether they want otherworldly guidance or not. She literally takes her order and leaves the planet (?) with it and you. 
Ok, that’s enough of me rambling about whatever the fuck comes to my sleep deprived mind. I have a flight to catch in three hours, so I’m gonna leave it here. In closing, Ranni good I love her very much mwah<3
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nylilcosmos · 1 year
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♱ 4. Bat Wings ♱ #vamptober
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system-architect · 8 months
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i desperately wish gw2 had more food-centric lore. i think about asura food more than is probably particularly reasonable. they're sort of implied to like molecular gastronomy in the lvl500 chef quests which is fitting and makes sense, but surely not every asura is eating bespoke Pea Spheres day in and day out right? i think my favorite angle on them is a sort of 50s-80s american-esque food style where there's a huge emphasis on things being Convenient and Scientific, so you'd get a lot of absolute slop tv dinners and canned items that have labels boasting how they were nutritionally fortified and contained your day's complete vitamin intakes and so on. a lot of jellied things. i do also fully believe they would have + eat soylent.
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aegagrusscholarship · 7 months
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familiarity, the lack thereof, and the only way it could have ended.
the thing is, ultrakill is a very diegetic game. near everything, from the style meter to the bottomless arsenal to the shitass graphics themselves, are explained in some way by some in-universe fact.
so, what with violence and the implication that V1 was designed to counter earthmovers
what with 7-4 and the fact that it is a culmination of this implication
i wonder. when V1 looked up at that earthmover, did it know, with whatever passes for instinct in a machine, exactly what to do? and if it did, then, how is this conveyed to the player?
diegetic as the game is, how does it engineer a situation in which the player, themselves, knows exactly what they have to do?
the biggest factor, i think, is the fact that the earthmover's health bar appears the moment you lay eyes (or camera, or whatever) on it, and it does not leave until you have finally killed this colossus.
but this factor is much more subtle than it appears at first glance. yes, big honkin' boss healthbar on screen for the entire level, what more to it. there's a good deal more, it turns out.
first off- this is the shortest leadup by far to any bossfight in the game. you slide through a single vent, and you are greeted with benjamin right out in the open. even P-1, devoid of any other hazards as it is, gives you a long trek down the spinal staircase before you reach the flesh prison. 7-4 has none of it. you enter the level, you enter the stage, and there you have it. you know exactly what you are up against right from the outset, and it's not quite a feeling of familiarity but it tells you exactly what you have to do. which is the point of this all, isn't it?
7-4 is also... not a bossfight! it is a full level! it is a full level framed as a bossfight. the health bar frames this full complete level as a bossfight.
and on one hand, this is not new news. on the other hand, i think this is the crux of it. the thing is, most bossfights are near-to-entirely new. you do not know how the boss acts. you do not know their attack patterns. you do not know their capabilities. you are learning something new. levels, though, you have done a thousand times over and so the player knows how they need to play through this bossfight in a way that is not quite present with any other boss in the game.
the content of the level is new, of course, because that's how it goes. but you know the motions. you have done this for two acts prior, you know the motions. you know exactly what to do.
also! this level does not exist in a vacuum. what i am saying is this: the rest of violence layer shifts its storytelling and its tone and even its graphics. it is something completely new in contrast to the rest of the game. 7-4, though, returns to environments and graphics more akin to what you have experienced before, bringing you back to familiarity and again knowing what to do here in a way the rest of violence hasn't let the player experience.
one more thing about this level: it plays directly into expectations. which is something that the rest of the game actually does not tend to do.
the game, at base, is just not a typical FPS. it gives you movement like a roguelite or a platformer, it takes guns you expect to know the mechanics of and goes utterly wild with how far the archetype can be changed.
in a smaller scope, here is a comparison of the earthmover and the corpse of king minos as two separate colossal bosses foreshadowed in similar ways. and i mean, minos's bossfight isn't unprecedented in other works. but i think the thing that matters here is that you are not, in fact, the underdog as is the case with so many other bosses of its ilk. riven of many voices, destiny 2, similar bossfight similar scale. you are hiding from her you are a fireteam of many you are triumphing over a dragon larger than life. project gestalt, madness project nexus, you are pulling out every stop you can to take down something so far over your head (both literally and metaphorically). corpse of king minos- V1 looks up, stands its ground, and parries his god damn fist.
and the thing is, the earthmover plays into a different expectation, but it's playing into an expectation nonetheless. you look at this thing and you climb it and you dismantle it from within, like you have done in many games prior. you know what your goal is from the moment you see that healthbar and you hook onto the conspicuously placed hookpoints that tell you- you will climb this machine; you will fight your way up to whatever its core is and you will kill it. you play through the entire level with this expectation and you get exactly this expectation. you destroy its core and it begins a countdown, and so very many games have countdowns before the collapse of whatever level you have just beaten, and you know exactly what you have to do.
i don't know. i love diegetic storytelling. i love this level.
it's just familiarity, i think. this level runs off familiarity. it gives you, the player, things and tropes and designs you are familiar with. it signals to you that you should know what to do, and it lets you do exactly what you expect to do.
if i were any more cheesy i could absolutely end this by restating something about the only way it could've ended, but uh. i am not that cheesy. this time.
aw crud now i don't know how to end this oh well goodbye then
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ameliadoesstuff · 2 days
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something about s1-3 zane is just. oh this guy is so silly and friend-shaped. look at his friendly boy swag. like????? how could you ever hate him. the ultimate silly
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not to hate on his titanium era because frankly it is very cool. but the essence of s1-3 zane is unique and uncapturable. he is just a little guy you can put in your pocket. his default facial expression is so inherently funny. there are no thoughts behind these eyes. i would trust him with my life.
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nejackdaw · 7 months
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This was a hit with the roomie so:
Me when I started playing FE3H:
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(Tap to banish the blur, etc)
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