I need everyone to know that the german word for mullet (the hairstyle) isn't a word at all.
It's the equivalent of calling the mullet "Froshbalo" in english.
Why? Because Vokuhila (the German 'word') is simply "Vorne kurz hinten lang" (Front short back long)
I need everyone to know that.
And I will now start calling a mullet a Froshbalo because honestly that word is banging.
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It's a side-mission that I don't think many end up doing, at least from the lack of talking about it I see, but still. The figurines. If you succeed a check in the pawn shop, you can take a figurine of a headless soldier on a horse. If you've done that, when you inspect the stained glass Dolores Dei you can get the task to give her any and all figurines you can find. Perhaps you can one day. Even when you get this task, though, it feels odd- it confuses your Logic because Dei has long since passed, but... Maybe you can give her these gifts somehow? You can find another figurine in the unplayable Wirral expansion pack (I only found it bc I didn't know you couldn't play Wirral w Kim). There are only these 2, according to the wiki, and I have not found more.
This task is another moment where the writers really manage to emulate that feeling of not only loss, but lost-ness that you get a few times in the game. When I did this task I thought it would be something extraordinary, maybe vaguely supernatural as there are a few things confirmed to be unexplainable happening with and around Harry, y'know? I had hope and intrigue and didn't even realize how strange and rare it must be to get this task on accident bc after typing it out I realized the starting parameters were VERY specific and easy to miss, actually. And I was so excited to find who to give it to, maybe a lost shrine, or someone reaching through a spot of pale and time, maybe when I found 3 or 5 I could lay them at her shattered feet and look behind the glass, something odd and unexplainable.
Then I met her in the dream. And just before it ended I was reminded that I'm supposed to give Dei the figurines. And that's when it dawned on me what Harry had forgotten, and I knew what he'd done to his memory of Dora by combining the two, and... It was so sobering and desolate. It felt the same way the end of a party feels, when you're the last to leave. The balloons are still up, but there's streamers on the floor, crumbs on the plates, bowls of snacks emptied, walls that held and echoed laughter are silent. The after image of something amazing, left only with the memory and the knowledge that that moment will never, ever happen the same way again.
You fulfill this task by giving all found figurines to Dora in the final dream.
And it does nothing. It doesn't work. Nothing will work. She would have liked them once, but like Dei, that Dora is dead. She died years ago and the Dora that remains is far, far away now.
Just like when I had no idea the carriage was Harry's until Kim spelled it out for us 2 hours later after chatting and whistling and relaxing; the figurines made what Harry was feeling and going through dawn on me so personally. I can't explain it in words well enough. I was so disappointed the figurines weren't some greater purpose, I was sad this was all we were holding onto them for, I was disappointed in Harry for trying to use trinkets to win her back, I was upset that they didn't do anything good, she didn't even want them; and I knew that's what Harry felt in that moment, too.
It's a level of "Show, don't tell," that not many writers set themselves up to be able to achieve. Even in this game there are only a handful of moments that are able to put you into Harry's headspace so precisely, and all of them are very specific and rely heavily on context given or lost on the player. It's impressive. I think about those figurines a lot.
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Y'all do know you can't make Jason be NOT white without changing his whole character, right?
For other characters, yes, because their physical appearance are not that influential in their story, on how they are viewed by people, on their personality formation — you can have a black/asian/indigenous/arab/brown/latino/etc Nico and yes, the hate he gets will have a undertone of racism but at the same time nothing significant on his story, motivation or personality will need to change. This is also true for other characters: Clarisse risks repeating the "aggressive WoC" stereotype but the character itself doesn't change.
This isn't true for Jason, whose main character trait is how he is perceived by others and how he showcases himself to others based on that perception. (specially with how little effort Riordan put on him besides making him perfect-er Percy who's somehow also weaker and less important than him).
Let's not pretend a black, Arab, indigenous, Asian, Latin man, etc, in the USA would ever be treated with the universal reverence Jason gets from New Roma, you can't have the illusion of perfection and most of all, of invincibility they have about him when you see him suffering racism or xenophobia in the middle of a mission. Nothing in his life has ever gone wrong, that's his image, destined to be king, he is supposed to have no weakness on his peers eyes.
He is not trying to prove people wrong, he is trying to prove them right; he isn't worthy despite their prejudice, on the contrary, he only tried to make himself worthy to fulfill their expectations. He can't be a woman or an immigrant or have a visible disability or any other thing that strays him from a perfect ideal by western society standards, and be that same character.
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I put this under a reply some time ago but I think it deserves a post of its own
Renheng apparently has matching ornaments but the thing doesn't stop there. An adventure mission exists, giving a little bit more of context and a very big teeny tiny hint on why Dan Heng could have the jade piece matching Blade's one. (The reason he HAS it. Not why he KEEPS it. Although they could be related)
Spoilers ahead for the adventure mission "Poetic Genius Ingenium" and mentions of ver 1.2 trailblazing mission
In the quest we end up helping a vidyadhara named Cong to conquere the heart of the girl he likes. During the quest we find out he kind of remembers her from his past lives (apparently they've been togheterh for at least three reincarnations) and every time he somehow feels for her the same as he did before the rebirth cycle.
At some point this text conversation happens
Assuming this guy is as old as Dan Heng, it would mean sometime in the past, when Dan Feng was assumingly still around, gifting a padlock/piece of interlocking jewellery to your loved one was common practice and also a quite romantic one.
BUT it does not end here, as later on we get this piece of dialogue
Sooo
Dan Feng purposely kept his piece to remember [Redacted] after his rebirth
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It fell on him, the obligation to continue the creation of destructive yet, obedient creatures. The ends justified the means, and if the means meant falling apart at the seams, then so be it. And so, his father’s puppets regularly fell apart without ever owning a dream. And he wondered, how could his father ever control their strings, when he too, had no control of his own? The boy’s heart never hardened while observing his father work but then...
Then he saw his uncle go. He saw him go, he saw him go, he saw him go, and the boy's gentle heart went cold.
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when i say i have one working brain cell, i mean i accidentally mixed up my meds and took adderall at like 8pm an proceed to fall into this manic state of writing a chenford fic until 3am that i'm now looking back at it and it's almost 5k words of what i'm sure is nonsense that is only halfway done but i have to go back and make sense of it :-)))
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