You chose "with your crew who's eating and talking"
(Read before answering the poll)
You decide to go to your crew that's trying to engage with the Vulcan crewmates while still eating, hoping to act as a social buffer. A couple of them see you approach and start to make room. Within moments you are sitting 5 members of your crew and 3 members of Captain Lek's crew. You look at them and mentally catalogue who's who.
Starting from your left you recognize Yosuke Bosque. A shorter, plump woman who's worked among the stars longer than you've even dreamed of them. Yosuke used to work in those big 'Fleet ships, but a family tragedy brought her to your crew, now more reserved than you heard she used to be but still full of life. She works down in engineering.
David Denzel is the young man on her left, another member of engineering, and also on the shorter side, but he's still a couple inches taller than you. Your ship is his first ship job, and he's proven himself a dedicated worker so far. Only problem you have with him is that he tends to play practical jokes during work hours. You know he'd been disowned, but that's all you or anyone knows, as everyone knows better than to pry.
Across from you is the intimidating figure of Ragnarr Marconi. Normally Ragnarr works on base, but with so many rush orders lately, they've taken up temporary shop on your ship as a much-needed delivery person. Ragnarr stands tall at 6 feet with a murderous looking face, but has the personality of a large dog that doesn't understand it can't fit on laps. You regret not knowing them better as every interaction you've had with them so far has been pleasant.
On Ragnarr's right is Sisay Dema Hathaway a nonbinary nurse with he/they pronouns that has the unfortunate habit of giving everyone their health information as dramatically as possible. Which you would not have guessed from his appearance as everything about him is as average as can be, however, everything and anything is a production with this one. Something you found out the first day you met them as, in the process of telling you your blood sugar was low, they had you convinced you were dying.
And finally, on Ragnar's left, is Lockie Devereaux. Newest permanent worker down in engineering as well, a thin tall person with she/he pronouns, and, you suspect, David's new partner in crime. You don't know Lockie's personality yet, but everywhere David is, there's Lockie.
Every member of your crew has some kind of trauma or backstory for why they've joined your crew, which is the only thing that would drive a person to join, is if they had nothing to go home to. The missions can be long and with little to no excitement to them, and whether you work on the ship or on base, it's years before you see Earth again. It's not the work you do if there's someone at home for you, eagerly awaiting your return. Everyone knows that, but no one pries. If they ever talk about why they're here, it's on their own terms. Hell, even you, their captain, haven't shared your reason with anyone except your First Officer.
You look over at the 3 Vulcan crewmates who you obviously don't know. They're all quietly eating and don't look as though they want to be engaged in conversation. You think you've heard before that on Vulcan it's customary to not converse while eating. If that's true, then they probably aren't appreciating your crew's attempts to be friendly.
Best you can do for them right now is get your crew talking to you so they aren't talking to them while they're still eating. You decide to start with Ragnarr, being that they're right across from you, and with their personality, you're sure the others will hop right in.
"So, Ragnarr..."
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Poll adventure (paventure? lol) Day 7: read the small story tidbit below the poll for more details, OR just vote based on initial impression
(✦ see past poll results + further information HERE (link) ✦)
The winning option of yesterday's poll was that the adventurer should go on a 5 day journey to find the Innkeeper's weird brother who studies animals, and show him the Suspicious Egg….
~
The next morning he wakes early, buzzing with renewed purpose, and also minor back pain from sleeping on old potato sacks.. After a meager breakfast of more free leftover scraps, the Innkeeper stops him before he leaves, giving him a few extra supplies for the long journey, as she can tell he doesn't have much. He packs up and sets out onto the road once again, crumpled sketchy map in hand...
He has a fairly uneventful journey for the first day - waving at the occasional other travelers as they pass, cleaning his boots in a nearby pond, stopping to eat some dumplings whilst watching the sunset, and finally setting up a small tent a short ways off the main path, resting with his cat by a dim campfire until they both fall asleep......
The second day, however, does not start as smoothly.. Only a few hours further down the road, he's met with a large barricade, guarded by a group of what seems like elven soldiers from one of the larger surrounding cities of the area. Practicing his confidence, he puts on his best "brave face" (which to others, appears more as some sort of pained wince, like he might have something in his eye), shakily striding right up to the authority figures he is definitely not afraid of.
"Halt, traveler! You cannot pass."
He sways slightly, struggling to keep his wobbly legs under control, "OH, y-yEAH, ssorry, I was-, hh, I was just walking, ~o-out for a stroooll~, haha, so I .. uh.. o-okay. That's.. okay. But, uh.. could, can.. euh.. C-can I ask why? like... why the, uh... blocking off.. of ... the um.. the-"
"Unfortunately, we are not at liberty to disclose any information on the nature of this current road closure. Our sole duty is to maintain security of the barrier."
"hhHeh, ye.. eAh, for sure, I-I get that.. Duty is.. really so... important in ... today's world.. gotta, um.. do the duties.. or, uh.. .. yeah, but.. so, uhhh... wh-Do you know.. maybe, uh... H-how long you'll, like... be here? guarding... and such...??"
"We'll be here as long as we need to be here."
"...O-okay.. but, like.. uh... any,,.... time estimate? hahahehhh?? like, uh.. a day, or... two, or um...??"
"This matter does not concern you, traveler. Move along."
"Aoh, yeahgh, I.. totally.. totally.. it, uh.. Well.. but it kind of does though,, right? B-because I do, in fact, actually have to go down that road at some p-point sssoo, um,... uh.. I-"
"I said move along."
The guard abruptly takes a step forward, causing The Adventurer to yelp as if he'd been hit, tripping over his own feet and scrambling off on hands and knees, lunging into bushes near the rocky roadside.. After exchanging a confused glance, the guards both shrug, resuming their stoic positions at the barrier.
The Adventurer watches from the uncomfortable safety of some berry brambles, surveying the area at a distance and desperately trying to work out how he can still get where he's trying to go. The map given to him by the Innkeeper is pretty straightforward, not showing alternate paths. Based on his primary map, he could maybe think of a few detours, but he's anxiously unfamiliar with the area... How should he proceed?
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Additional Details -
(I decided whenever he gets new items or goals or something, I'll list them at the end just to keep track)
items + to inventory (from the Innkeeper): 2 lunchboxes of vegetable dumplings, 2 canteens of water, a box of tea, one rope, 1 pouch of dried meat, 4 candles, a hand-drawn map
main goal: get to the abandoned castle ruins to see the rare animal specialist about the egg
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