i know a lot of people (very understandably) dislike the paladin job quests in ffxiv, particularly HW, but i do think it's fun that, now that the pre-ShB MSQ revamp is complete, paladins now have a very cool and thematic in-game storyline that happens without a word being spoken: the development of passage of arms.
none of the below is directly stated in the script, but imo it's a fairly obvious gloss on what the game presents, if you assume a paladin warrior of light. spoilers for all expansions through the end of 6.X.
in the new version of steps of faith, as vishap breaks through each ward protecting ishgard from attack, lucia mounts a final desperate effort to hold him back, with a very familiar looking animation:
but even lucia can't hold back vishap's flame alone, so the temple knights surge forward to assist her. their efforts make the shield visually more powerful and larger. the temple knights here band together in defense of ishgard, and their knightly resolve to protect their home is the difference between victory and defeat.
lucia and the knights do ultimately succeed in defending the last ward, as you have to defeat vishap before their shield falls or you lose.
later in heavensward, obviously, we will get ffxiv's most famous (failed) attempt at blocking something with a shield.
this moment can be read as fairly impactful on the warrior of light's development; as i've noted elsewhere, after the trauma of watching haurchefant bleed out in their arms at level 57, at level 58 paladins learn to channel their magic into healing (and it's called "clemency," or mercy. mercy for whom? who was guilty?), and as someone pointed out on that post, at level 58 dark knights used to get "sole survivor", letting them heal in response to a marked target's death.
for a time, you literally carry haurchefant's shield with you, and 3.3 very much literalizes in genre fashion the idea that even when you are standing alone, your fallen friends stand with you. you don't need to call any allies to stand at your side and raise their shields with you because they are already there, in spirit.
stormblood marks a pretty important turning point in the warrior of light as a combatant, in my opinion, and the text makes this clear in several ways. first, in pretty much all your jobs, you've now far exceeded your trainers and are pioneering new techniques. this is no less true of paladin, which for 60-70 abandons any trainers at all for you to show off your peerless skills in a tournament.
second, stormblood is straight up a story about you getting stronger. at level 61, zenos kicks your ass. at level 70, you kick his ass. why? because you fought and got stronger and developed incredible new techniques and became a one-man army.
for a lot of classes, this story lines up nicely with the big rotation changes or flashy new finishers on the way from 60 to 70. SMN is now busting out bahamut and casting akh morn; RDM gets verflare and verholy; DRG starts harnessing nidhogg's power directly through dragon sight and nastrond.
the tanks are divided in two: warriors and gunbreakers get huge damaging upgrades at 70 in the form of inner release and continuation, each of which lets them hit the same button many times for lots of damage and satisfying animations. paladin and dark knight get more protective abilities; dark knight gets the blackest night, and there's been plenty said about that already by pretty much everyone.
paladins get passage of arms. instead of a relentless new attack (and you get requiescat at 68, which is a way bigger deal for your dps rotation), your big reveal at 70 for zenos in your fight in ala mhigo is a superior way to protect your party, a shield that lets you stand for your allies so they never have to fall for you again. it's lucia's same shield, except you need no allies' shields to reinforce you, proof of your martial prowess and your ability to transcend limits, and perhaps in truth a reminder that you never really stand alone.
in many respects passage of arms should really feel like a paladin signature move to you now if you are playing it at this point, because you should be popping it in pretty much every fight (you are using your mits, right...?). basically every FFXIV fight has at least one big AOE with downtime that warrants passage of arms usage, usually after the mid-fight add phase with slowly filling bar. since that AOE usually drops during downtime, there's no reason not to pop passage of arms (which otherwise restricts your movement and actions), and even on normal, sometimes every little bit counts on a damage check even if it means dropping DPS (thinking here of harrowing hell P10N on release, which was...less consistent for a lot of roulette parties than you might hope).
so from 70 onward, passage of arms is in a sense a paladin warrior of light's signature move, and certainly the one a player gets to most actually enjoy (since if you're using it, you're by necessity not doing anything besides moving your camera and admiring your sick animation). it doesn't have any competition in terms of spectacle until confiteor, and those you're usually throwing out in the middle of movement.
it's such a signature, in fact, that the only other person shown using your one-person version of passage of arms is your greatest admirer, who studied your legend for over a century.
and it's when he fails (should've popped arm's length, bud) that the warrior of light decides they can't let their friends fall for them, and sends them away with the transporter beacon. this is all wrong: you were meant to die for them, not the other way around. yours is the shield that stands between your allies and defeat. it is you who will win this passage of arms and break your opponents lance. and you do.
and then later, when they need to quickly establish zero's domain as a place of fallen grandeur, the home of someone who once believed in heroes but is now a cool and cynical vampire hunter d, what do they use? a decayed statue of someone in the paladin endwalker gear doing the passage of arms animation, of course.
from a visible instantiation of knighthood as a joint effort to defend what is sacred, to a tribute to the fallen friends whose memories stand by you and animate you, to a symbol of the wol's power as emulated by their allies or darkly mirrored in other shards.
not bad for a mit button you hit once per fight and otherwise never think about!
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I love the QSMP. Not only has it introduced me to many amazing international creators, it's also introduced me to the French and Brazilian community, who are so sweet, funny, and chaotic in their own unique ways. I love seeing fans sharing their culture and learning from one another, and I myself have learned a lot this past year. I think it's incredible how QSMP brings so many different people together – all of us united in our love and passion for this project and its goals.
But passion can often evoke strong emotions, and these strong emotions aren't always positive.
The past few months, I have seen multiple waves of hate, bad-faith generalizations of communities, and racist remarks directed at fellow fans – especially those who are part of the French / Brazilian community. This kind of behavior is inexcusable, and is in direct conflict with the mission of QSMP, which is to break language barriers and unite communities.
We are a global community with a variety of people from different backgrounds. Miscommunications may occasionally occur because of cultural differences and/or language barriers, but we should use these moments as opportunities to learn and engage with other people rather than assuming the worst about them and starting fights.
Although certain issues can be resolved with communication, sometimes it’s better to block and move on. Avoid spreading negativity or hate, and save yourself the headache of interacting with people who are just looking for someone to argue with.
No matter what community we're a part of or what languages we speak, we're all here to have fun. Please remember to be kind to each other. We have more in common than we have in conflict.
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insufferable depop reseller at foxbury who treats his classes as his personal runway lookbook
links under the cut.
disclaimer: a lot of these clash with each other and i used photoshop to edit out any texture clashes, if you use these items in-game then don't expect them to work together like they do in the pics (particularly the hats and bags) <3
LOOK 1: headphones | tshirt | jorts | socks | shoes | bag
LOOK 2: hat* | jersey | cargos | shoes | bag
LOOK 3: headphones | tshirt | undershirt | trousers | shoes (base game) | bag
LOOK 4: headphones | jacket | shirt | jeans | shoes (base game) | bag
ALL LOOKS: hair | nails (grunge revival)
* - patreon exclusive
thanks to all cc creators! @issygoing @coloursul @soju-vibe @kismet-sims @astya96cc @casteru @simstefani @rona-sims @aharris00britney @jius-sims @drosims @burnitmyg @sims4nexus @saengchung-blog @plushxsims @plumbobteasociety @aler-ii @charonlee
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I love giving advice, apparently, so if you are a newly pierced person or are planning on being pierced, here are some of the things I found helpful, as somebody who isn't a professional piercer but has had six plus piercings on my face and body, and multiple ear piercings (which I don't count, since I DIY'd them):
Normal bath towels are your enemy, proceed with caution after bathing. NEVER wipe moisture away from a fresh piercing, always pat it dry
You will hit a new piercing and it will hurt. This is inevitable, just know that you likely haven't destroyed it. Feel free to cry, though, it hurts like hell.
If your piercer gives you instructions, heed them. If you're on restrictions, please take it as seriously as possible
When you're going in for a piercing, please eat or drink something - at least what constitutes as a snack for your body. It really helps
If you're getting an oral piercing, make sure you size down after the healing period - I hadn't sized down for my last oral piercing when I first had the chance, and it was... so annoying to have too-large of jewelry
Not all jewelry is made equally. Do your research on materials, threading, and sizing. I've found that titanium jewelry is really nice for me, and I like it, but that isn't the only option. Make sure you think about your body and its needs and preferences
Close your eyes while being pierced (I found this really helps me)
Don't over-clean a new piercing, twice per day is usually a good place to start
The completed healing period is a very average suggestion - you may heal slower or faster. Try to adhere to that suggestion, though, especially if you do not feel you're healed enough
Personally, I have found that I am completely healed when my piercing feels like just another part of my body, even when it is touched. When my piercings start to feel as though they are foreign when they never do before, I know I likely need to clean them
While I have DIY'd piercings, I personally do not recommend it, especially if you are either not using sterilized equipment, or are piercing a very dangerous place (like the tongue). If you are absolutely positive about committing to the DIY mindset, please try to do due diligence in research at least
Tip your piercer. Body mods are a luxury service, and it takes years to even become a piercer, much less to be proficient at it. Tip your piercer, ESPECIALLY if their prices feel too good to be true - they likely are. Unless you are directed otherwise by your piercer, just assume that you will be tipping them for their services and budget accordingly
Make sure you understand how your piercer wants you to take care of your piercing, and ask questions. There is no question too "dumb"
If you are getting a body part pierced you are insecure about, realize your piercer has most likely seen HUNDREDS of different body parts of various sizes, shapes, and oddities. Your body is not uniquely bad, nor would a good piercer make you feel unwelcome or uncomfortable with your body. If they do, however, DO NOT go through with the piercing. You should feel safe being pierced by somebody, and, indeed, that is the bare minimum.
If you use saline wash to clean piercings, you can DIY it. You will go through NeilMed like no other, and with it being $5USD a bottle, that price can rack up quickly. Make sure you use distilled water and non-iodized salt, though
If your piercing is infected, please don't be too ashamed to seek help. It's in your best interest to make sure you don't get ill or your site gets nasty ("nasty" as in painful)
These are just some of the things I've learned being a pierced person! My piercings are something I absolutely needed, and I do not for a minute regret having them. I want that same happiness to befall you, and that happens when you are able to understand a bit more what goes into piercings. You are, essentially, getting a new body part installed by a pro, and so I don't want you to not be ready for that.
Again, I am not a professional piercer, but am rather a body piercing enthusiast with many different types of piercings. I don't have every piercing, though, so please look at this critically for the piercing(s) that you want or have. At least, treat this like a soft suggestion or ways to help you brainstorm what you will find helpful.
More tips are obviously welcomed, especially if you yourself have more insight or expertise. Good luck to every pierced person or future pierced person reading this💛
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ok before i put a lot more work into that....
would anyone here want a body hair mod that's tbse hair refitted for bibo, dyeable with hair color BUT with some visible seams?
the ankles are the worst offenders, but there's also a light seam on the stomach and inside the legs... can't seem to make them go away
i'm really happy with it for my own use but would the seams be redhibitory for you if you wanted a body hair mod on bibo? knowing that they are other body hair mods like hafrun's winter coat which will very likely be updated for dt at some point
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