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【iOS 17.5】不具合バグ修正情報・新機能・変更点・いつ公開・インストール時間・やり方など
iOS 17.5 配信開始日は2024年05月14日 火曜日 (日本時間) 記事のアップデート情報 2024年05月14日 火曜日 (日本時間) 記事公開 OSリリース情報 今回 2024年05月14日 火曜日 (日本時間)に最新のOS、iOS 17.5 がリリースされました。 今回のアップデートは「バグ修正含む中型セキュリティーアップデート」です。「このアップデートでは、新しいプライドラディアンスの壁紙がロック画面に追加され、iPhoneでのその他の機能、バグ修正、セキュリティアップデートも含まれます」ので必ずアップデートをしましょう‼️ 参考前回2024年03月22日 金曜日 (日本時間)に一つ前のOS、iOS 17.4.1 がリリースされました。 情報は公式ページにも公開中 Appleの公式サイトはこちらです 大きな不具合報告 2024年05月14日 火曜日…

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#Apple#iOS#Apple教#OS info(iOS)#OS不具合#OS更新情報#iOS 17#OSinfo(iOS17)#AppleKyo#iOS175#iOS 17.5 不具合#iOS 175 不具合#iOS 175#iOS 17.5#iOS17.5
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Da dove vengo io esiste un proverbio che recita
'Pulire i filtri corindonici sulla Dulmaca'
e significa 'Fare qualcosa di superfluo mentre la situazione sta precipitando'.
I filtri corindonici sono, appunto, dispositivi di filtraggio ambientale che permettono il blocco di polvere e sostanze spiacevoli all'olfatto, mentre 'Dulmaca' è il nome di una nave che durante il Periodo Consolare si trovò in una situazione di non-ritorno a causa di un'errata valutazione del suo capitano.
La Dulmaca era un Intercettore Penteute di Classe D il cui compito era mappare ed eventualmente taggare tramite radiofaro i conglomerati minerali della fascia di Zenda nel settore 4. Durante un'operazione di routine, purtroppo, il capitano diede l'ordine di avvicinarsi a un nucleo attivo particolarmente ricco e - ed ancora oggi la cosa è motivo di indagine - né il personale di bordo né la strumentazione rilevò il superamento della zona di sicurezza del disco di accrescimento di una Pseudo-quasar, con conseguente aggancio e trascinamento della nave.
La cosa terribile fu che il nucleo della pseudo-quasar era una Singolarità Super-massiccia ma la Dulmaca, tentando una disperata manovra di sgancio, si mise in un'orbita elittica discendente, col risultato di ritardare l'inevitabile disintegrazione di 175 giorni... ogni membro dell'equipaggio sapeva che sarebbe andato incontro a morte certa ma la singolarità non permetteva emissioni ultra-luce di comunicazione per chiamare i soccorsi, che in ogni caso non avrebbero poturo fare nulla, vista l'enorme capacità gravitaria.
Solo un attimo prima dello scadere dei 175 giorni, quando la prua della nave stava per oltrepassare l'orizzonte degli eventi, il capitano mandò l'ordine di convogliare tutta la potenza della Cripta Esogenica dei motori per spedire in direzione del Consolato un Tesseratto Quantico con il diario di bordo di quel lungo periodo, insieme a tutte le registrazioni Kereb che ogni membro dell'equipaggio aveva fatto per le persone a loro care.
Nonostante il proverbio 'Pulire i filtri corindonici sulla Dulmaca' indichi comunemente un gesto inutile e superfluo - visto che un'aria profumata non avrebbe cambiato il loro triste destino - se avete un po' di tempo e volete fare un collegamento Kereb al Museo Sinaptico, in mezzo alle tante testimonianze di quei giorni potrete trovare quella di un certo Dursni, un ingegnere o forse un semplice manutentore
Ciao tesoro... domani sarà tutto finito e il capitano Ruvir ci ha detto di sbrigarci con le registrazioni, per cui eccomi qua. Non voglio renderti triste ricordando i bei momenti che abbiamo passato assieme... sono qua nel mio cuore e so che altrettanto lo saranno nel tuo. Voglio solo farti sorridere raccontandoti una cosa: l'altro giorno stavo camminando sul ponte nove e da una griglia di ventilazione ho visto uscire un ricciolo di polvere attaccato a un capello. Non so di chi fosse qual capello ma l'ho preso e me lo sono messo in tasca. Ho pensato 'Tra pochi giorni saremo pura energia'. Poi ho smontato la griglia ed estratto il filtro corindonico. Era pieno di polvere e mi è venuto da sorridere 'Saremo pura energia e io mi preoccupo che l'aria non sia filtrata a dovere'. Tesoro mio... ho pulito quel filtro e l'ho rimesso a posto perché anche se quando ascolterai la mia voce io non ci sarò più, nella mia voce troverai quel gesto inutile ma pieno di amore per le piccole cose. E se questo gesto ti avrà fatto sorridere e ti avrà avvicinato a me, oramai sola pura energia, allora non sarà stato inutile. Ti amo, Dursni.
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The Many Converse of Marie Antoinette (2006)
Ask anyone familiar with Marie Antoinette (2006) about Converse, and they'll probably mention the famous sneakers in the background of a scene where Marie Antoinette is trying on shoes.
While doing research into the movie's costumes, I kept running across references to pink Converse.
While this pair could more accurately be described as lavender or light blue, I wasn't convinced hundreds of internet commenters had suddenly developed color blindness and were seeing this specific pair as pink.
Things started to get a little clearer when I came across this photo on Getty Images.

Yes, I'm posting this with a watermark. I'm not about to pay $175 for a photo for a Tumblr post. Get real.
The Getty Images page for this photo tells me it is associated with the Los Angeles Times. I tracked down the article the photo is from, which had a bit more detail.
Seems Io Bottoms, who plays one of the ladies-in-waiting, bought the pink Chuckies in Paris for Kirsten Dunst to wear during rehearsals and down time on the set. Dunst was also reportedly seen wearing the tennies around Hollywood. In fact, the pink shoes were glimpsed before the film was even released; in an early W magazine photo spread shot on the film’s set Dunst wears the sneaks with her fancy French gowns.
Quite by accident I stumbled onto a photo of Kirsten actually wearing the shoes on Pinterest. No word on whether it's from the W Magazine photoshoot, but it's certainly possible.

Kirsten was far from the only person on set wearing Converse. Here's a picture of Asia Argento in a pair of black Converse.

Now back to those maybe lavender, maybe baby blue* Converse. Vogue's An Oral History of Marie Antoinette article revealed that those (in)famous shoes were never actually worn by Kirsten Dunst and those weren't even Kirsten's feet in the shot!
Roman Coppola, Marie Antoinette second unit director: It was an in-the-moment idea of, Is this crazy? I think it spoke to the spirit of the movie’s thesis that these are young people. Plus it’s just a fun little detail. I think those Converse belonged to the stand-in we used for Kirsten and we just shot her feet.
*My guess is that they were the (discontinued) shade, Lavender Glow
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mi piace una mia collega di lavoro, lei è alta 178 io 175. Questa cosa mi fa sentire insicuro nel senso che immagino lei abbia standard più alti o insomma penso che lei sia stata sempre con ragazzi più alti di lei. Tu cosa pensi? Potrebbe essere limitante come cosa? Non vorrei che lei pensi ma questo dove crede di andare con me o cose simili
La cosa limitante è il peso che quel che pensa la gente può avere sulle nostre azioni. Lei può essere o meno attratta da te per mille motivi, non dovrebbero sicuramente essere quei 3 a fare la differenza. Avete mai parlato di questi aspetti?
(Comunque, la posta del cuore ad una che non ha una relazione dall'anteguerra mi fa molto ridere amici.)
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Who appears the most in Io Sono Macchia Nera?
I recently found this website, by Matthew Stewart, called Screen Time Central that collects how much different characters appear in various movies. I thought it would be interesting to do the same with Disney Comics, so here is stats on who appeared the most in Io Sono Macchia Nera (AKA I'm The Phantom Blot).
Scuttle - 1 (panel) / 0,33% (of the story)
Horace - 2 / 0,66%
Clarabelle - 5 / 1,64%
Petulia - 6 / 1,97%
Casey - 14 / 4,61%
Jacob - 20 / 6,58%
Minnie - 23 / 7,57%
Goofy - 27 / 8,88%
Blot - 32 / 10,53%
O'Hara - 35 / 11,51%
Mickey - 175 / 57,57%
(My thoughts and additional stats below!)
These are all the characters Inducks lists as being in the story. With the addition of Jacob, who I added myself despite the fact that he isn't on Inducks, since he is an original character.

(This is who I mean with Jacob by the way).
Matthew Stewart usually uses the Oscars as a way at looking at screentimes, so I'll group in types of characters as either "leading" and "supporting" here (although mostly because I think it's a very intuitive system for this!).
What's interesting is that here in Denmark this story was listed as a Phantom Blot led story. Yet he, as it turns out, only appears in a little over 10% of it. Looking purely at the stats you might be quick to make the conclusion that this was wrong and that it's obviously a Mickey lead story. However, if you've read the story you'd probably agree that the Blot is leading and not supporting. In fact I would say that he is the singular lead of the story with Mickey acting as a secondary.
This is for a lot of reason, most just being the feeling you get when you read it. The main point is that we view most of the story through the point of view of the story. I won't go more in detail here, because I think you would agree with me if you read the story, let me know if you don't and I'll explain myself more in detail!
Here is a graph that contains the data. I split this one in to parts.
Additionally, I also wanted to count the entry and exit spots of each character. So, here is where we see each character for the first and the last time:
Blot - 5 (1,64%) / 258 (84,87%)
Scuttle - 14 (4,61%) / 14 (4,61%)
O'Hara - 15 (4,93%) / 300 (98,68%)
Casey - 15 (4,93%) / 276 (90,79%)
Mickey - 32 (10,53%) / 302 (99,34%)
Minnie - 32 (10,53%) / 302 (99,34%)
Goofy - 32 (10,53%) / 268 (88,16%)
Petulia - 37 (12,17%) / 136 (44,74%)
Horace - 71 (23,36%) / 275 (90,46%)
Clarabelle - 72 (23,68%) / 275 (90,46%)
Jacob - 175 (57,57%) / 274 (90,13%)
And here is that in a chart as well!
That was it! Obviously take these numbers with a grain of salt, as I almost certainly made some counting mistakes...
#disney comics#phantom blot#statistics#this took a while to write#and took a while to count as well...
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«La strada per Recanati è in salita, non brusca ma abbastanza per frenare il passo ai cavalli. La terra era bruna, umida, spaccata in solchi dall'aratura: supposi avessero seminato il frumento, il frumento doveva essere una delle maggiori ricchezze di quella contrada, anche se di tanto in tanto apparivano uliveti e vigne spoglie. Balenavano, a mezzo di enormi estensioni sative, altissimi lecci, il cui fogliame, perenne, verde cupo, esplodeva simile a una nuvola di mala ventura contro il turchino del cielo. […] Giacomo bisbigliò poche inintelligibili parole, mi parve si rivolgesse a me con l'appellativo: «Signora», ma nulla compresi di quello che tentò di sussurrare. Era intimidito, emozionato. Forse perché la madre non smetteva di osservarlo, e non vi era benevolenza in tanta attenzione. Era uno spettacolo penoso contemplare il povero Giacomo in confusione, e purtroppo l'imbarazzo esacerbava ciò che la sua persona mostrava di abnorme, di sgraziato. […] All'improvviso, Giacomo mi sorrise e, in quell'attimo, si illuminò, acquistò le sembianze di un angelo. Mi sentii smarrita (non oso credere turbata) e, per espellere un sentimento inesplicabile quanto molesto, dentro di me mi accanii contro quell'infelice che mendicava niente più di una carezza, non altrimenti che un cane tignoso da tutti respinto. Allora ricambiai il sorriso, e una dolcezza celestiale discese nel mio cuore. Sventuratamente la cugina Adelaide intercettò il sussurro delle nostre anime: non fu contenta. […] Non so se pregò che io e il figlio Giacomo rimanessimo fulminati quella notte stessa o se, con gli occhi della mente, già ci vide preda delle fiamme eterne: carpì il sorriso che ci eravamo scambiati, e decretò che quel sorriso era peccato».
(Da "Il bruno dei crepuscoli", di Giampaolo Rugarli)

Paragonare a un infelice cane tignoso un giovane filologo di prim'ordine con un QI stimato in 175 punti, mi sembra riduttivo e inappropriato, tuttavia questa persistenza dell'errore di considerare Giacomo "brutto e rifiutato dalle donne", fa parte del suo mito.
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iOS Apps Development: A Complete Guide for Beginners and Professionals
In the digital age, mobile applications have revolutionized the way we communicate, shop, learn, and entertain ourselves. Among the leading platforms, iOS — Apple’s mobile operating system — holds a significant position due to its high security, performance, and loyal user base. Developing iOS apps has become a lucrative and innovative career path for developers worldwide. Whether you are a beginner or a seasoned developer, understanding the essentials of iOS app development is crucial in delivering high-quality applications for iPhone, iPad, and other Apple devices.
What is iOS App Development?
iOS app development refers to the process of creating mobile applications for Apple hardware, including iPhone, iPad, Apple Watch, and Apple TV. These apps are built using languages like Swift and Objective-C, and the development is done within Apple’s Xcode environment. The final product is submitted to the App Store, where users can download and use the app.
Tools and Technologies Required
To get started with iOS development, you’ll need to be familiar with certain tools and technologies:
Xcode: Apple’s official IDE for iOS app development. It includes a code editor, simulator, debugger, and tools for designing user interfaces.
Swift: A modern, powerful, and intuitive programming language introduced by Apple. It is currently the preferred language for iOS development.
Objective-C: An older but still-used programming language for iOS apps, especially for legacy code.
Interface Builder: A part of Xcode used to design app UIs with drag-and-drop elements.
Cocoa Touch: A UI framework used to develop applications that run on iOS.
Simulator: An emulator that allows developers to test their apps on virtual Apple devices.
Key Stages of iOS App Development
Here’s a step-by-step breakdown of the iOS app development process:
Ideation and Planning Define the app’s purpose, target audience, features, and functionality. Conduct market research and competitor analysis.
UI/UX Design Design user-friendly interfaces with intuitive navigation. Use tools like Sketch or Figma, and follow Apple’s Human Interface Guidelines.
Development Start coding using Swift or Objective-C in Xcode. Follow modular architecture and use design patterns like MVC or MVVM for clean and scalable code.
Testing Thoroughly test the app for bugs, crashes, and performance issues using XCTest, UI tests, and the Xcode simulator.
Deployment Prepare your app for the App Store by creating an Apple Developer account, setting up certificates, and submitting the app through App Store Connect.
Maintenance and Updates After the app is live, gather user feedback, fix issues, and release updates to enhance the app’s performance and features.
Benefits of Developing for iOS
High-Quality Users: iOS users are known for their willingness to spend money on apps and in-app purchases.
Strong Security: Apple provides a secure environment with robust encryption and sandboxing techniques.
Consistent User Experience: The uniformity of iOS devices helps developers create apps with a consistent look and feel.
Global Reach: With the App Store available in over 175 countries, developers can access a worldwide user base.
Future of iOS App Development
With the continuous evolution of iOS and the introduction of technologies like SwiftUI, ARKit, CoreML, and Wearables Integration, iOS development is set to become more dynamic and impactful. Developers will be able to build smarter, more interactive, and more efficient apps that cater to the next generation of users.
Learn More About iOS APP Development
iOS app development is an exciting and rewarding field for developers who want to build robust, user-centric mobile applications. Whether you’re developing your first app or refining your skills, understanding the tools, process, and future trends in iOS development is key to success. With Apple’s thriving ecosystem and global audience, the opportunities are endless for those ready to dive into the world of iOS apps.
#ios app development#web app development#johnny soap mactavish#mobile app deployment#mobile ui design
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iOS App Development Services - Build the Future with Innovation 🚀

iOS App Development Services - Build the Future with Innovation 🚀
Are you searching for a top-notch iOS app to build a solid foundation across the highly competitive mobile platform? Whether a start-up, enterprise, or entrepreneur, a well-conceptualized iOS application can help boost your business and connect you with tons of Apple users worldwide.
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Our iOS Development Services
🔹 Custom iOS App Development – Get customized solutions for a business of any size. 🔹 UI/UX Design – Aesthetically pleasing and easy to interface with. 🔹 App Testing & Optimization – Go through daunting testing to assure bug-free functionality. 🔹 App Store Deployment – We handle the whole process of launching it in the App Store so that it's smooth sailing. 🔹 Maintenance & Support – Continuous updates to keep your app one step ahead in the competition.
Why Collaborate With Us?
We deliver expertise, innovation, and efficiency to every project. Our team ensures that your iOS app meets Apple's high standards while providing the best-user experience.
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Read more at: https://www.sunrisetechs.com/ios-app-development-australia/?utm_source=Tumblr&utm_medium=Social
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Viszlát Unity, hello 2025!
Mint minden évben ilyenkor év vége-, év eleje felé, vissza szoktam nézni az előző időszakra, hogy honnan-hová jutottunk a barátnőmmel, a mi két fős kis indie játékfejlesztő cégünkkel. Elég fontos változáson vagyunk túl: 14 évnyi Unity használatnak mondtunk most búcsút.
Defold
A Unity körüli problémák késztettek arra, hogy szétnézzek pár engine körül, hátha találunk valami célunknak jobban megfelelőt. Itt nem csak a runtime fee botrányra gondolok, hanem a körülményes buildelésre iOS-en, vagy a nagy build size-ra mobil, illetve web game esetén. Első körben nyilván a Godot néztem meg, jó nagy volt a hype mostanában (meg a woke botrány) körülötte, de gyorsan kiderült, hogy méret szempontjából még a Unity-nál is rosszabb a helyzet. Ekkor került képbe a King által felkarolt, majd később egy alapítványba kiszervezett Defold. Alapvetően open-source, multiplatform engine-t kerestem, amivel komolyabb fejlesztések is készültek már korábban és maga a használata is kényelmes. Így kötöttem végül ki ennél. A tanulás folyamata zökkenőmentes volt, miután megértettem a addressing/messaging rendszerét az engine-nek, az agyam gyorsan átált a C#-ról a LUA-ra. Ilyen esetekben általában nem a programozási nyelv szokott a szűk keresztmetszet lenni. A végeredmény méret szempontjából magáért beszél. Míg Godot 4.3-ban 19.29 MB, Unity 6-ban 18.03 MB-t egy üres iOS projekt, addig Defoldban ez 1.41 MB. Ugyanez igaz az összes többi platformra is. Rendkívül kis, jellemzően tizedakkora méretű végeredményeket kapunk.
Az előző időszak
2010-től kizárólag mobiljátékokon dolgoztunk és több, mint 3 millió játékos játszott a játékainkkal iOS-en és Androidon, akiknek az 50%-a az USA-ból, a másik 50%-a a világ több, mint 175 országából érkezett. Mivel többen kérték már tőlem, hogy mondjak számokat ha lehet, így most kiemeltem egy időszakot (de azt nem, hogy mennyi idő volt ez). Páran talán találtok benne hasznos információt: Ebben a bizonyos időszakban 605,126 ember játszott 8,337,742 alkalommal a játékainkkal, amivel összesen $227,119 reklámbevételt generáltak. iOS-en 281,389 ember $142,011, Androidon 323,737 ember $85,108 bevételt termelt. Nyilván ezek adózás előtti számok. Ezeknek a játékosoknak a 90+%-a organikus letöltésből jött, az ASO-nak köszönhetően, de hirdettünk is. A költségek így néztek ki: reklámra - ebben az időszakban, különböző felületeken - elköltöttem a bevételből kb. $8,000-t, az ASO tool szolgáltatásokra (nélam ez az AppTweak volt) kb. $13,000-t. Nyilván elment még valamennyi pénz hardverre, szoftverre és áramra, stb. is… Ezek voltak a korábbi számaink, ezeket kellene most túlszárnyalni, de minimum megtartani, vagy rövidebb idő alatt megismételni.
A jövő
Az idei évtől kicsit növelni szeretnénk a platformok számát, így a mobil mellett jönnek a játékaink PC-re (elsősorban webre, de előfordulhat, hogy Steamre is) és konzolokra (Nintendo Switch, Playstation 5). Ebben is nagy segítség a Defold. A hivatalos Nintendo Switch fejlesztői licenc megszerzése után, kb. 6-8 órán belül már meg is kaptam Björnéktől a jogosultságot, hogy elérjem azt a GitHub repót, ahonnan le tudtam szedni az engine Switch-es forráskódját. Gondolom a Playstation sem lesz problémásabb, ha a Sony is rábólint a dolgainkra.
A következő nagy mérföldkő, amit el szeretnék érni, hogy azok közé az indie game developerek közé kerüljünk, akiknek a játékai elérték az $1M-os összbevételt. Ez saját erőnkből, külső tőke, befektető nélkül legalább annyira nehéz feladat lesz, mint az első tíz évben eljutni odáig, hogy szemmel látható bevételt hozzanak a játékaink, úgyhogy adott a feladat.
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『「家族アルバム みてね」 世界累計利用者数が2500 万人突破!』

こんにちは、みてねです。いつもみてねをご利用いただきありがとうございます☺️
みてねは、2015 年 4 月のサービス開始から多くのご家族にご利用いただき、2025 年 1 月 12 日(日)に世界累計利用者数が 2500 万人*1 を突破いたしました!

*1 iOS・Android™ アプリ登録者数、ブラウザ版登録者数の合計
2015 年のリリース以後、お子さまが産まれたら使用するアプリとしてご愛用いただき、日本国内ではママやパパの半数となる約 60%の方*2 にご利用されています。リリースから 9 年を迎え、成長し続けているサービスとなりました。

*2「みてね」登録時に入力されたお子さまの誕生日と厚生労働省発表「人口動態統計」から算出。2023 年 12 月時点で 60%。
また、「みてね」は 7 言語*3・175 の国と地域でサービスを提供しており、海外での新規家族数は引き続き国内を上回って成長しています。国内の新規ユーザーが安定的に増加していることに加え、海外で も「みてね」のニーズが広がっており、増加速度は年々早まっています。 「みてね」は、『子育てをもっと楽しく』『“孤育て”をなくす』を実現するため、これからも家族みんなが楽しくコミュニケーションできる場を提供してまいります。 *3 日本語、英語(アメリカ英語・イギリス英語)、中国語(繁体字)、韓国語、フランス語、ドイツ語、スペイン語 ■ 取締役ファウンダー 上級執行役員/「みてね」事業責任者 笠原 健治 コメント お陰様で、「みてね」が 2500 万人の方にご利用頂くサービスに成長しました。 日頃ご利用頂いているユーザーの皆さまにあらためて感謝申し上げます。 私たちが「みてね」を運営する中で一番嬉しいことは、「みてね」が「あたたかな愛情が交差するプラットフォーム」だと日々感じることです。 子どもの成長の一挙手一投足を撮影することも愛情ですし、その写真・動画を気になっている家族に見せようとする気持ちも愛情だと思います。
家族がその写真を愛おしく見てくれたり、コメントを残してくれるのもまた愛情です。 そして、いつの日か子ども自身が「みてね」のアルバムを見て、それらの愛情を受け取って健やかに育むことができる。つまり愛情が交差し、世代を越えて愛情を伝えあうネットワークとして大きな価値を持っていると考えています。 そのような価値を世界中に提供できていることが何よりも嬉しいことだと思っています。 これからも「世界中の家族のこころのインフラ」となれるよう、頑張ってまいります。
みてねはこれからも、子育てがもっと楽しくなるサービスを目指してまいります。
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Xcrino: Your Partner in Custom iOS App Solutions and Development Services

Unlock the Potential of Your Business with Xcrino’s Custom iOS App Solutions and Development Services In today's fast-paced digital world, having a robust mobile presence is not just an advantage—it's a necessity. As more businesses realize the importance of mobile applications, the competition in the app market has become fiercer than ever. If you're looking to make a mark in the iOS app landscape, partnering with a reliable and innovative development agency is crucial. This is where Xcrino comes into play, offering Custom iOS App Solutions and iOS App Development Services that can take your business to new heights.
Why Choose iOS for Your Business? Before diving into the services provided by Xcrino, it's important to understand why iOS should be your platform of choice. iOS, Apple's mobile operating system, powers millions of devices worldwide, including iPhones and iPads. The platform is known for its security, performance, and loyal user base. Here’s why businesses prefer iOS:
High-Quality User Experience: Apple is synonymous with quality. Apps on iOS are often perceived as more reliable and user-friendly.
Secure Environment: iOS is renowned for its secure environment, making it an ideal choice for businesses dealing with sensitive user data.
Loyal User Base: iOS users are known for their loyalty, often spending more on apps and in-app purchases than Android users.
Global Reach: With a presence in over 175 countries, iOS provides an extensive global reach, enabling your business to connect with a diverse audience.
The Role of Xcrino in Your iOS App Journey Creating a successful iOS app requires a blend of creativity, technical expertise, and a deep understanding of user behavior. Xcrino excels in all these areas, making it the perfect partner for your iOS app development needs. Our approach to Custom iOS App Solutions is tailored to meet your specific business objectives, ensuring that the final product not only meets but exceeds your expectations.
Custom iOS App Solutions Tailored to Your Needs At Xcrino, we understand that every business is unique, with its own set of challenges and goals. That’s why our Custom iOS App Solutions are designed to be flexible and adaptable to your specific needs. Whether you’re looking to develop a consumer-facing app, an enterprise solution, or something in between, our team of expert developers will work closely with you to create an app that aligns with your vision.
Our process begins with a comprehensive analysis of your business requirements and target audience. This helps us to design an app that not only looks great but also delivers a seamless user experience. From initial concept to final deployment, Xcrino ensures that every aspect of your app is optimized for performance, security, and scalability.
Comprehensive iOS App Development Services Xcrino offers a wide range of iOS App Development Services that cover the entire app development lifecycle. Here’s a closer look at what we offer:
App Consultation and Strategy: We start by understanding your business goals and target audience, helping you to define a clear strategy for your app.
UI/UX Design: Our designers create intuitive and engaging user interfaces that provide a smooth and enjoyable user experience.
App Development: Leveraging the latest technologies and best practices, our developers bring your app concept to life, ensuring high performance and reliability.
Testing and Quality Assurance: We rigorously test your app to ensure it is free of bugs and performs flawlessly across all iOS devices.
App Launch and Marketing: We assist in launching your app on the App Store and provide marketing support to help you reach your target audience.
Ongoing Support and Maintenance: Our relationship doesn’t end with the launch. We provide ongoing support and maintenance to ensure your app remains up-to-date and continues to perform at its best.
The Xcrino Advantage Partnering with Xcrino gives you access to a team of experienced developers, designers, and strategists who are passionate about delivering high-quality iOS apps. We stay on top of the latest industry trends and technological advancements, ensuring that your app is built with the future in mind.
Moreover, our client-centric approach means that we are committed to your success. We take the time to understand your business, providing personalized solutions that are aligned with your objectives. With Xcrino, you can rest assured that your app is in good hands.
Conclusion In the competitive world of mobile apps, standing out is essential. By choosing Xcrino for your Custom iOS App Solutions and iOS App Development Services, you are making a strategic decision that can propel your business forward. Whether you’re a startup looking to make a splash or an established enterprise aiming to enhance your mobile presence, Xcrino has the expertise and resources to help you succeed. Contact us today to start your iOS app journey and unlock the full potential of your business.
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Технологии, IT и образование – обзор событий за неделю (05.07.24)
New Post has been published on https://er10.kz/read/it-novosti/tehnologii-it-i-obrazovanie-obzor-sobytij-za-nedelju-05-07-24/
Технологии, IT и образование – обзор событий за неделю (05.07.24)

– Подписать трудовой договор теперь можно в eGov mobile.
– Основные сферы занятости казахстанской молодёжи — торговля, образование и АПК.
– Казахстанцы смогут поступить на службу по контракту онлайн.
– Иран готов предоставить Казахстану технологии полива посевных площадей.
– Российская Fix Price переехала с Кипра в Казахстан.
– Казахстан получит от Китая 100 млн юаней на покорение космоса.
– Школа быстрых профессий Qamalladin University получила международную аккредитацию.
– США потребовали от ASRock, Gigabyte и Zotac убрать гарантийные наклей��и с ПК.
– Запуск термоядерного реактора ИТЭР отодвинули на 2039 год — бюджет раздуется ещё на $5,4 млрд.
– Meta выпустила ИИ-генератор 3D-моделей по текстовому описанию.
– Приложение ChatGPT для macOS сохраняло переписку в виде открытого текста.
– Cloudflare запустила инструмент для борьбы с ботами, собирающими данные для ИИ.
– Соцсети Threads вот-вот исполнится год — число пользователей достигло 175 млн.
– Индия планирует защитить Землю от астероида Апофис.
– Спрос работодателей на кадры в первой половине года вырос на 12%.
– На портале Business.enbek.kz с 15 июля 2024 года начинается прием заявок по второму потоку на получение грантов для реализации новых бизнес-идей.
– Изготовлен последний сегмент зеркала для самого большого телескопа в истории Земли.
– Meta планирует внедрить игры с генеративным ИИ в метавселенную.
– Бразилия запретила Meta обучать ИИ на персональных данных своих граждан.
– ИИ-помощник Copilot теперь может управлять Android-смартфоном, который синхронизирован с Windows 11.
– Вышел рекордный игровой долгострой. Игру Kien разрабатывали 22 года. Она доступна на давно снятой с производства Game Boy Advance.
– Facebook начал показывать рекламу в уведомлениях — пока лишь избранным.
– Миллионы приложений для iOS и macOS оказались под угрозой взлома из-за уязвимости в CocoaPods.
– Figma отключила ИИ-помощника дизайнера — он копировал интерфейс приложений Apple.
– Nintendo не станет использовать генеративный ИИ в играх — у неё и своего опыта хватает.
– Учёные создали автономную установку для добычи водорода с помощью энергии Солнца.
– Amazon прекратила выпуск робота-охранника Astro for Business.
– LG Energy Solution освоит более экологичное и экономичное производство батарей к 2028 году.
– Япония выиграла войну с дискетами — правительственные учреждения только сейчас отказались от устаре��ших носителей.
– Китайская BYD в прошлом квартале почти догнала Tesla по поставкам электромобилей.
– Из-за ИИ выбросы парниковых газов у Google выросли на 48% за пять лет.
– Alibaba, Carrefour и P&G намерены ввести в ретейл QR-коды.
– В Казахстане начали работать премиальные сервисы Ultima «Яндекс Go».
– American Airlines оснастит самолёты водородно-электрическими двигателями ZeroAvia.
– Micron заявила, что память GDDR7 обеспечит 30-процентную прибавку производительности в играх.
– Завершён обмен акций Yandex N.V. на акции «Яндекса» в рамках реструктуризации.
– В США создали бионический протез ноги с нейроинтерфейсом — с ним можно даже танцевать.
– В Google Pixel 9 появится ИИ-поиск по скриншотам.
– Чтобы смотреть Netflix без рекламы, подписчикам придётся платить больше.
– Геймерский браузер Opera GX получил масштабное обновление встроенного ИИ Aria.
– YouTube будет удалять синтетический контент с имитацией лиц и голосов пользователей по их запросу.
– США увеличили до $5 млн награду за информацию о «криптокоролеве» Руже Игнатовой.
– Windows 11 снова начала набирать популярность, но Windows 10 всё равно популярнее более чем в два раза.
– Евросоюз обвинит Meta в нарушении DMA из-за политики «плати или соглашайся».
– Россияне всё активнее посещают компьютерные клубы — оборот вырос до 14 млрд рублей в первом полугодии.
– В разгар летней распродажи Steam установил новый рекорд пикового онлайна.
– FreeDOS исполнилось 30 лет: как ОС с текстовым интерфейсом выжила и продолжает развиваться.
– ИИ Gemini оказался совсем не так хорош в обработке больших объёмов данных, как заявляла Google.
– Apple уже разрабатывает iOS 19 под кодовым именем Luck.
– ChatGPT превзошёл студентов на экзаменах, но только на первых курсах.
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Campagnolo Powermeter HPPM, le capteur de puissance du groupe Super Record Wireless

Mesures fiables et précises, intégration totale au groupe Super Record Wireless, Campagnolo complète son offre avec un capteur de puissance, le Powermeter HPPM. Vendu 2 240 €, le capteur de puissance Campagnolo, dénommé Super Record Powermeter HPPM intègre la gamme transalpine et complète à merveille la dernière transmission route de la marque. Ce pédalier pèse 656 g (contre 585 g pour le Super Record Wireless), avec un Q-Factor de 148 mm. Le vélo ne prend que 100 g une fois ce pédalier monté. Crédit Campagnolo. Avec ses 16 jauges de contrainte placées dans le "spider" du pédalier, il mesure avec précision le couple du pédalage et avec son gyroscope il détermine la vitesse angulaire. Ces données sont combinées et analysées toutes les cinq millisecondes par un algorithme qui calcule la puissance développée par les deux jambes avec une précision de +/- 1%. C'est le concept HPPM pour High Precision Power Measurement (mesure de puissance haute précision). On voit bien le "spider" qui porte les plateaux et sur lequel la manivelle droite repose. Cette dernière ressemble en fait plus à une manivelle gauche qu'au modèle habituel. Crédit Campagnolo. Le capteur de puissance Super Record HPPM de Campagnolo fonctionne entre -20 °C et 60°C, est étanche IP67 et ne nécessite pas d'autocompensation en liaison avec les variations de températures. La puissance maximale est de 4 000 W et la cadence maximale de 250 tours/minute et il se connecte via iOs ou Android. Il n'y a que la manivelle droite qui diffère du pédalier Super Record Wireless. Crédit Campagnolo. La recharge s'effectue avec le même connecteur magnétique que pour les batteries du Super Record Wireless. L'autonomie est de plus d'un mois avec une charge de 4 heures. La nouvelle application My Campy 3.0 permet la calibration du système. L'application permet de calibrer le pédalier mais aussi de visualiser les mesures. Crédit Campagnolo. Le pédalier du capteur de puissance Campagnolo Powermeter HPPM dispose d'un axe en titane Ultra-Torque, de manivelles en carbone (170 mm,172,5 mm et 175 mm) et est proposé avec les combinaison de plateaux 50-34, 48-32 et 45-29. Contact : Campagnolo Read the full article
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https://notizieoggi2023.blogspot.com/2024/02/chiara-ferragni-arriva-al-festival-di.html Chiara Ferragni arriva al Festival di Sanremo? Amadeus dice la sua Nella conferenza stampa che ha preceduto la quarta serata del Festival di Sanremo 2024 si è parlato molto dell’imprenditrice digitale Chiara Ferragni. Il direttore artistico Amadeus ha risposto alla domanda se avrebbe permesso all’influencer di spiegare sul palco del Teatro Ariston quanto accaduto con il caso dei pandori solidali. Chiara Ferragni, Amadeus la vorrebbe al Festival di Sanremo: “Gliel’avrei permesso” Il direttore artistico del Festival di Sanremo Amadeus ha ammesso che Chiara Ferragni sarebbe stata la benvenuta sul palco del Teatro Ariston. Nel corso della conferenza stampa che ha preceduto la quarta puntata della kermesse musicale il conduttore ha risposto a una domanda di Enrico Lucci, l’inviato a Sanremo per Striscia la Notizia. In tono provocatorio il giornalista gli ha fatto una domanda intensa. Dato che John Travolta e Russell Crowe non li hai invitati tu, se si autoinvitasse Chiara Ferragni, la faresti salire sul palco per farci capire quali sono stati i suoi errori di comunicazione? La risposta del conduttore del Festival di Sanremo Amadeus non è tardata ad arrivare: “Se me lo avesse chiesto, glielo avrei permesso“. In molti ricorderanno come Chiara Ferragni accompagnò il conduttore sul palco dell’Ariston durante la prima e l’ultima serata. La risposta del direttore artistico arriva in seguito al celebre scandalo dei pandori solidali: il prestigio della kermesse avrebbe certamente potuto riabilitare la figura dell’influencer offrendole la possibilità di spiegarsi davanti a milioni di persone. Inoltre durante la conferenza di giovedì 8 febbraio Amadeus aveva anche ironizzato nuovamente sulla figura della Ferragni sostenendo che avrebbe diviso a metà con lei la multa ricevuta dall’Antitrust per pubblicità occulta a Instagram. “Qui si può dire social o ti fanno la multa? Te l’hanno fatta di 180 mila euro?“, gli aveva chiesto la co-conduttrice della quarta serata del Festival di Sanremo Teresa Mannino. “Sì, ma farò a metà con Chiara“, aveva risposto il direttore artistico. Quando però il conduttore Amadeus era stato raggiunto dal giornalista Valerio Staffelli di Striscia la Notizia per la stessa questione aveva risposto in maniera completamente diversa e non era sembrato affatto preoccupato. Certo, è una bella multa, ma la strategia non è stata di Chiara Ferragni. Se pagheranno gli italiani? Eh, vediamo, però la Rai ne ha intascati tanti di soldi grazie alla pubblicità data anche dai social. E così capiremo se questi 175 mila euro dovrò pagarli io. Capiremo con la Rai, cosa deciderà di fare. Non so darti una risposta al momento
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VPN для тех кто живет заграницей
Если вы живете или путешествуете за пределами России, вы наверняка сталкивались с проблемой доступа к российским сайтам и сервисам. Будь то онлайн-кинотеатры, ТВ, социальные сети или банковские операции - все они могут быть заблокированы или ограничены для пользователей из других стран. Как же решить эту проблему и получить полноценный доступ к российскому интернету?
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Одним из лучших vpn-сервисов с российским ip является AlfaVPN. AlfaVPN - это vpn-сервис, который специализируется на предоставлении доступа к российским ресурсам за пределами РФ. С AlfaVPN вы можете:
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Если вы хотите получить мгновенный доступ к России через vpn, то AlfaVPN - это ваш лучший выбор. Подключитесь к AlfaVPN прямо сейчас и наслаждайтесь российским интернетом без ограничений!
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