Tumgik
#idk im not actually. playing the game yet.
aureus2010 · 28 days
Text
my ass watching in horror as siffrin interacts with their family in act 5
39 notes · View notes
crezz-star · 5 months
Text
Tumblr media
C'elen was shooketh
C'elen in bg3 story is a daughter of country side ex-noble family. so she's been pretty sheltered and taught how to be a lady. but when her parents went bankrupt, her father offed himself and her mother died of depression, she was left to fend for herself and lived alone for a while, learning how to use the axe to protect herself from wild animals or monsters. She lived beside a river and pretty much a tiny simple home, it was the only home left from her parent's riches.
So she haven't really met that much people nor mingle much and just bases off her knowledge from the romance novel books she read when she was younger, as well as her concept or romance and s-x from more adult oriented novels she read in secret and what her teachers taught her that such things was only to be done to the person you have been betrothed with.
127 notes · View notes
kopimoss · 5 months
Text
Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media
🌧️
106 notes · View notes
moeblob · 9 months
Text
Tumblr media
Demyx (my beloved)
139 notes · View notes
oaksapling · 7 months
Text
Tumblr media Tumblr media
Ilyamaris 'Ilya' Iltii
31 notes · View notes
spacedlexi · 11 months
Text
skybound collectively unshitting their pants after acquiring the full rights to clementine, the coolest character in their own franchise
46 notes · View notes
perilegs · 10 months
Text
ok i might need to force myself to not romance astarion bc i don't want to know what it says about me to turn down karlach, the woman of my dreams, the character made to cater me personally, like, if she was real i'd bring the moon and stars down for the chance to see her smile, she's everything i've hoped for in a rpg companion, what does it say about me if i turn that down for someone like astarion
#ngl karlach would be too good for me and i wouldnt deserve it#shed probably ask me stuff like 'what do you want?' upon which i would be paralyzed with fear my mind completely blank unable#to process why i can't answer a simple question#and she's so up front with her emotions which i absolutely adore but i could not reciprocate that#wait am i actually for real avoiding the karlach romance bc i feel like this fictional character from a video game is too good for me#a real human being. like. i think i would feel guilty about romancing her#which makes no sense bc i romance characters too good for anyone all of the time. but idk#in those cases ive always had like a strong character i play as who is very divorced from who i am#but playing as durge there is no past so idk who my tav is yet so all i can do is project so he feels very. personal#im v sleepy and also ive had brain fog all day so yea idk#i mean i do genuinely like astarion and his character but in his case i dont feel guilty bc i feel like i#i have no idea how to finish that sentence without it sounding like 'i can fix him'#bc i dont want to fix him i want to show him compassion and respect him and his boundaries so he'll be able to reclaim tje feeling of#being in control of his life#so he'll stop putting people down to feel like hes on a pedestal#like i get him and why he is like that but i just feel like being kind and caring towards him would feel so good#it wouldnt fix him and thats a good thing bc i dont want him to change who he is but i do think he needs support#also hes hot im so mad at myself for being so atteacted to him#we wouldnt b here if i didnt have a thing for voices#besides thag back to the main point of astarion its like. ugh! im so frustrated rn bc i dont have the words#to express my emotions toward him bc everything ive said lacks the nuance that im feelikg but idk how to put it in words#i guess i want to protect him? that such a terrible sentence and still not what om going for
23 notes · View notes
sualne · 1 year
Text
Tumblr media Tumblr media Tumblr media Tumblr media
been thinking a lot about the what happens post game and sycamore's hypothetical children.
43 notes · View notes
elegyofthemoon · 2 months
Text
reading springfest now after everything in nagazora is making me crave more fu hua and mei interactions. i feel like thus far in my go through, i've never actually seen them interact, but it's kinda fun that the person who made the recommended reading order put springfest after nagazora (though of course this is probably in preparation for whatevers going on with senti/fu hua rn in ch 19)
but the way that the empyrea isolates herself so she doesn't have any attachment to those who she will outlive and how she winds up becoming lonely as a result threw me back to mei isolating herself in world serpent so that she can protect kiana and just... idk..... i think the two talk about that isolation would be interesting
also. i love fu hua. she's still at the top of my list for best character so i'm just a happy little guy getting more fu hua content now in the story :> yippee fu hua
#idk who to ramble to about honkai so hi#avil plays hi3#ill probably liveblog my thoughts as i read through springfest and UH#blade of the empyrean!#but im excited :> then after that i gotta go through the 7 blades visual novel ^7^ that one has sushang!! i havent met her in the game yet#but i do have her !!!#its kinda interesting though because sushangs ultimate in hi3 is yanqing's ultimate in hsr. or i guess yanqing as a boss???#idk. so im like HMMMMMMMM WHATS UP THERE WHATS GOING ON#i wonder if theres a character sorter for hi3 actually#if i had to say who my top 5 are atm for honkai#its probably like fu hua mei kiana kevin and sakura ???#kiana is so easy. like if i loved oz vessalius how could i NOT love kiana we sure love vessel characters LJSHDFLASKDHFLAKSH#maybe its also recency effect though for mei but also. characters who isolate thinking that its the best htey could do to protect#like NO YOU IDIOT GET LOVED!!!!! GET L O V E D#they kinda get me#AND WELT I FORGOT WELT HOW COULD I DO THAT......#i feel like welt over kevin tbh#but thats super hard to say on my end alkdjfha#YOU KNOW i wouldve also said rita because i think rita is so fun#but i still dotn know enough about her#but personality wise i think shes so funny in a very stereotypical anime villain esque way LOL#also she is so catty too like what was she doing picking a fight with natasha LKAJHDLAFKJSDFH#OH I ALSO LOVE RITA AND NATASHA...#tbh i havent run into a character that i absolutely Hate in honkai yet....#at least not that i remember#if i hated them i probably forgot about them LMAOOOOO#like even durandal? i love durandal in the manga. she doesnt really stand out to me MUCH yet in the game but i loved her a lot in the manga#but for me durandal is low on the list for now. but that doesnt mean i dislike her i think shes cool but just hasnt done anything in#particular that caught my attention yet alskjdfahl#rambling WHOOPS ASLKJDFA
4 notes · View notes
Text
i love rusty quill gaming so much. it's one of the two ttrpg podcasts i've listened to so far (the other being d&daddies), but i just know deep in my soul that very probably no other ttrpg podcast will ever mean as much to me as rqg does.
6 notes · View notes
coolxatu · 4 months
Text
Tumblr media
found this at a thrift store yesterday
4 notes · View notes
hecksupremechips · 4 months
Text
The best feeling in the world is when there’s a piece of media you know you love and you’ve hyped it up as your favorite thing for so long but you haven’t revisited it in a while so you start to worry if it’s really as good as you make it out to be and so you go back and revisit it and it’s like. Oh this is even better than I remembered this shit rules
#the klock keeps ticking#i always get this feeling when i play 999 but tonight i got it with the letter#cuz ive uh finally decided to bite the bullet and play the evil meanie route where everyone dies 😟#a route ive put off for so long cuz its just too damn sad to think about akjdksk god it hurts#and ive played like for the most part every route of this game EXCEPT this one but i know the ending is really dark and i need to see it#plus i will at least get my beloved torture scene in so thats nice#i didnt kill off isabella though its a coma route which i hope still allows me to get the ending i want cuz i mean shell still be out of#commission in the final scene so hopefully it works out#but yeah no i started off tonight on the marianne chapter and while i did skip around through it cuz ive played it many times and i just#wanna get to the important stuff already alskj i also just replayed some of the best parts#aka the shit where lorraine appears and the gay shit alksks and god like hnnnghh not only does this chapter still ruin me emotionally#i also just remembered why i love this character so much and remembered just how good the character writing in this game is#and i also played into the rebecca chapter and didnt skip as much cuz i actually am not as familiar with the coma route#cuz it makes me sad and i never revisited it lol and i havent gotten to The Scene that makes me sob yet#its so coming though dont worry but idk i guess its just been cuz ive been thinking about p3 so much lately#and in particular shinji both the death route and coma route but in particular the coma cuz thats what im writing#and damn lol the letter just writes the grief and nuanced relationships and death stuff so much better lol god#like marianne loses her childhood best friend whom she has a gay ass relationship with to suicide and like its just better#she blames herself and still isnt even kinda okay with it after 13 years#like it just fucking ruined her and the only thing keeping her from losing it is her repression and drinking problem and unattached sex#and then with coma route well fucking first off isabellas friends actually like. visit her frequently damn#and they just all have such unique ways of coping like Zach is being optimistic so no one gets too upset#rebecca is sorta in charge of making sure everything goes smoothly she has to contact the family and make big decisions#and shes also just taking the most stress and shes got so many complicated feelings around isabella going on but she genuinely cannot stand#that isabella is hurt shes fucking destroyed she loves isabella and then ashton AAAAA god yeah i also just remembered that hes SUCH a good#character hes like being a genuine asshole right like Rebecca calls to tell him that isabella is comatose now and he literally doesnt let#her say anything he literally says ‘i dont have time for other things rn’ like the wellness of his friend is just ‘other things’#but you just know thats not it not at all hes burying himself in work to the point of destruction so he can figure out who did this and make#everything okay and he refuses to show even an ounce of vulnerability cuz THE SECOND HE DOES IT ALL COMES OUT AND HE CANT GET OUT OF BED#ANYMORE CUZ HOW IS HE SUPPOSED TO BE OKAY WHEN THE LOVE OF HIS LIFE IS DYING
5 notes · View notes
dullahandyke · 1 month
Text
also sidenote i cant envision myself getting into things that are actively getting updates thats soooo fucking scary..... weekly new content ppl r gonna b talking abt ? that is intimidating
6 notes · View notes
waywardsalt · 1 year
Text
my grievances with botw
Breath of the Wild is... undeniably a fantastic game, but it is very genuinely not the kind of game I like, and since I started playing it I’ve been enjoying it less and less so... I have a pair of problems with it that I’d figure I’d go into, as well as some stuff that, while weak in botw, were executed better in past loz games.
(small shoutout to @zeldanamikaze for encouraging this and having some points that i agree with and had some examples that i hadn’t thought about much initially)
Again, Breath of the Wild is an objectively impressive game, and I’m not trying to sit here and convince you that it’s a bad game. I’m just trying to point out things that detracted from my enjoyment of it, especially compared to my enjoyment of other Zelda games.
Before I get into the big stuff, I’ll just shoot off some quick little things that I think could’ve been improved:
- The dungeons generally felt like glorified shrines, and while they had cool mechanics and ways to access them, they were short and more or less pretty simple and all have similar visual and musical identities.
- Side quests and their rewards didn’t feel worth doing half of the time. I barely remember any notable ones off the top of my head and the longer ones just gave mostly generic rewards, which I suppose makes sense considering the limited amount of truly unique items in botw.
- Seeing the same enemies over and over again made the combat feel more like a chore than something to really engage with, not to mention that there is hardly any difficulty scaling beyond just making the enemies more durable.
- The story is fine, but in my experience, even seeing people go into more detail about the meanings of events, I never really cared for the events or the characters presented, since you don’t actually have to directly interact with any of that to play the game. Hell, you don’t even need to interact with the story at all to beat it, so the focus certainly doesn’t feel like it’s on the story.
- It would be a lie to call the soundtrack bad, but it’s sparse usage makes it hard to truly appreciate and the fact that most of it is meant to be more atmospheric generally makes them a bit less interesting to listen to on their own, though I will admit there are some fantastic tracks in botw, usually being some of the boss themes.
- While the Sheikah slate runes are cool, they feel very bland after a while, especially compared to the varied items seen in previous games. They’re good tools for an open world, but not much fun otherwise (the bombs were good though, since they had a variety of uses).
And that’s the quick stuff- again, mostly courtesy of @zeldanamikaze, since these are the examples I’ve seen her mention.
I have two big points that kind of encapsulate why I dislike this game and still adore the older games, that being: the minigames and the items and their relationships to dungeons.
Breath of the Wild is a very different game than what came past it, and I am very aware that it is a vast departure from those other games for a reason. However, this leads me to view it not only simply as a game not up my alley, but also as kind of inferior in some aspect to those previous Zelda games. Breath of the World is first and foremost an open world game, seemingly putting a focus on gameplay enjoyment above all else (not to imply that the ‘else’ is bad because of this, but I do think that the ‘else’ suffers in comparison to other Zelda titles.)
It may also be worth mentioning that the other Zelda games I have played is the following: LoZ NES, Link’s Awakening (Original and Remake), Ocarina of Time, Majora’s Mask, Phantom Hourlgass, Skyward Sword, A Link Between Worlds, and Triforce Heroes. I have also played both hyrule warriors games as well as loz 2, wind waker, and minish cap, none of the latter 3 i have finished or currently have access to.
1: The Minigames
Minigames are common in Zelda games, so of course botw has a few scattered around it’s world. Botw’s minigames are very different than the minigames seen in past Zelda games, mostly due in part to the limited array of items and unique gameplay gimmicks available in botw. Botw’s minigames usually focus on different forms of archery, gliding, or rune usage: all things integral to normal gameplay. At best you get rupees or cosmetic items from most minigames.
Botw’s minigames are just slightly altered situations of normal gameplay. The bowling is just using stasis except this time the game has a special little arena for it. Pretty much all of the archery games are either just counting how many deer you can kill or if you can just hit some targets on horseback. There’s one race I can think of and one gliding activity I can think of.
This makes sense, considering that there are a handful of other non-minigame activities to engage in, but these minigames feel... hollow. None of the minigames feature gameplay exclusive to those minigames or feature gameplay only used in certain parts of the game. They all make use of readily available mechanics in botw, so they’re like tests of skill- but otherwise not really any worth giving a second-thought unless you want to see how good of a glider or archer you are or grab some extra rupees.
But they aren’t very... worth it or generally fun within the context of botw. It’s just another way to do something that is available to you pretty much all game. They don’t feel unique, they just feel like a task.
Previous Zelda games (obviously) have archery minigames and allow you to use archery when you get the bow and from that point onward. And yet the archery minigames are made unique from the rest of the archery in the game; ocarina of time’s archery minigame is simply just shooting at targets, but the possible rewards and the simple fact that not often are you going to be continuously shooting arrows at enemies make it a bit of a novel experience within oot. The minigames in past zelda games take advantage of the items and area-specific mechanics: they usually include item-exclusive mechanics like bombchu games, or take advantage of more specific mechanics, like the minecarts in skyward sword, the masks in majora’s mask, or being able to control gongoron in phantom hourglass.
They also gave genuine rewards- empty bottles, quest items, ship parts, new masks, heart containers or pieces, kinds of stuff that are hard to get and very valuable. They’re worth doing for reasons outside of just a little activity. The minigames in other Zelda games do really enhance the experience by taking advantage of situational mechanics or giving a unique usage for some items.
You can probably get every item in botw without playing all of the minigames. They have little actual purpose. But in other zelda games, they have a purpose in the greater game and provide novel experiences within the game.
2: Items and their relationships with the dungeons
Obviously, compared to past games, botw’s ‘dungeons’ kind of sucked. They’re fine in a vacuum, with interesting gimmicks and the like, but they’re really little more than glorified shrines with four different-but-similar bosses at the end.
In my opinion, one of reasons why the divine beasts just... fell flat compared to other zelda dungeons is the lack of unique items in general. The runes in botw are cool and useful but you get them at the start of the game and never get anything new. You are give every tool you need to beat all of the dungeons the moment you finish the tutorial.
Older zelda games’ dungeons being tied to their respective items is a big part- to me- of what makes those dungeons so good.
Obviously, the theming, musical themes, and larger layouts and more varied puzzles make them objectively better experiences, but the way they interact with item acquisition makes the whole thing even better. 
Even in a link between worlds, where you can get every item whenever you want from Ravio, each dungeon is still tied to one of those items, and one of those items is needed to successfully complete that dungeon.
The dungeons in past Zelda games are practically complex tutorials on how you can use your new items. They are where those items shine and they are designed so that those items are used to their fullest potential within. And then you must then use that item to defeat that dungeon’s boss, and you usually have no chance of beating that boss if you don’t make use of the dungeon’s associated item. It’s like a final test for the item, seeing if you know how it works enough to complete the dungeon and use it against a boss’s weaknesses.
The most recent example, and probably one of the best, is needing to use the whip to tear off koloktos’ arms in the ancient cistern, but the classic scenario of the bombs for king dodongo works well enough, and the bosses of majora’s mask requiring you to understand how the transformation masks work. There are definitely some bosses that require no use of dungeon items (moldorm in the tower of hera, either ghirahim fights), but the item’s usage is still showcased prominently in their dungeons.
Outside of the dungeons, too, the progressive acquisition of items makes more areas and secrets available to you, giving a much more palpable sense of progression through those games’ worlds.
In botw, you get every tool the moment you are released into the rest of hyrule, so while figuring out what to do with those tools can be fun, the sense of progression is dampened by having every item from the start and nothing you gain beyond that being needed for anything aside from a nice little ability to make things easier.
I’m not really too sure exactly why I never found botw fun the way everyone else does, but I think lackluster minigames and the general lack of items that aid a sense of progression are parts of it.
#loz#legend of zelda#botw#salty talks#i feel like im swinging at a hornets nest by suggesting that this game isn't perfect#cuz everywhere you look this game is praised incessantly while its like. i think its fine at best tbh#because it's really not to my tastes#i highly prefer the experience that the other loz games provide and botw dropped off for me while i still enjoy those games#like. open world games arent really my thing and a game packed to the gills with just as much shit as possible is a major turn off for me#this was going to have three points but playing totk exhausted me mentally and i dont really care any more. i dont find these games fun#the tutorial islands felt tedious after a bit and like. idk. good game but i have yet to find myself actually having fun with it#it kinda feels like its fun in concept but the fact that it doesnt necessarily feel got to play to me and progress is slow and based on#like. slow exploration? its fine but its not something i actually enjoy. its not teh difficulty bc i like elden ring and hades n stuff#like. i have more fun with ph than totk. idk. playing totk was like. entertaining? but it kinda ust felt hollow to me#granted i just like. unlocked the first tower and did some shrines but like. idk. good game. i don't think i actually like it too much#i really think these two points kind of maybe explain why these games just fail to click with me#things in older zelda games have specific purposes and can be more situational than pretty much anything in botw/totk so far#it feels. better. to find an item that fits a specific purpose in older loz games. they're more gimmicky.#i feel that open world games (similar to botw/totk) are dragged down by the sheer freedom they allow to me at least#there's too much to do and you're allowed to do whatever so it all feels kind of. standard theres not much purpose to it#the tedium of botw/totk is much more grating than the tedium i experience in skyward sword's lanayru desert#because you HAVE to go through and figure out lanayru desert to continue the story get new items find new dungeons#botw/totk you kinda just get some items and maybe a lackluster quest or some fucking environment thing#long post#idk. im not too far into totk while writing this but rn in a weird way it and botw feel empty to me in a way i cant express#i enjoyed botw at first but after beating it and all it just felt kinda boring and unsatisfying to replay
19 notes · View notes
aamitmorthos · 4 months
Text
im sorry rooster teeth is rumored to fucking what
(rhetorical)
2 notes · View notes
comradecowplant · 8 months
Text
I would like to thank The Morning Show for feeding the millennial sapphics who always thought Elle Woods should have been with the intimidating brunette woman, I feel seen & heard 😌🙏
4 notes · View notes