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#im a hunter girl
mythical-illustrator · 8 months
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@staycalmandhugaclone
A work in progress, because of all the angst and pain you've been giving us. Here's some soft crosshair.
Doc gets forehead kisses from a soft comforting crosshair. You know before it all goes to hell in a hand basket
This is from their Docs Adventures story, chapter : You'll have to go through me part 1.
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It will get colored tomorrow but...here's the line sketch.
Art master list
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frenchublog · 9 months
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🌈…!
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lambswe3t · 7 months
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Started making a Bloodborne AU :))
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kelocitta · 11 months
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awesome games for girls
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poorly-drawn-mdzs · 9 months
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More MDZS and Hollow Knight! The cool bugs I found in my backyard have started to unionize.
Part 1 - Part 3
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angelspearlheart · 1 month
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s-aint-elmo · 1 year
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there was a post about daiba nana as a body snatcher horror from junna’s pov and it has me in a fucking chokehold.
imagine being roommates with somebody you haven't gotten to know yet, and it's a little awkward but you're both polite and she seems like a nice girl. she's kind and open and warm, ready with a helping hand or a listening ear, beloved quickly by your classmates in a way you never quite managed to convince people to love you. you could be friends with her, given time. you think she might want to be friends with you, too. 
you go to sleep as hoshimi-san and wake as hoshimi-san and walk to school as hoshimi-san, but, without warning, you cross the threshold of the classroom and suddenly you're junna-chan. 
suddenly, the friendly interest in daiba-san's eyes has deepened with an intensity that unnerves you, even when it manifests in entirely benign ways—an uncanny familiarity with your schedule, a fond glimmer for your quotations, an offering of your favourite snack food with a side of dishonesty in the way she claims it was a lucky guess. 
you feel seen. the way prey does when a predator reveals itself upwind. exposed and unprotected. 
but daiba-san is easy to like, easy to love, easy to forgive. you forget your unease in the face of her sincerity. she takes care of everybody as though it were her sole purpose on this earth, so you take care of her. 
when daiba-san becomes nana and you become junna-chan, willingly this time, you wonder if you imagined the anticipatory gleam in her eyes when you served her your first name, as though it were a favourite dish she'd long been craving.
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strangertheories · 9 months
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I hate studio execs more than studio execs hate renewing shows with lesbians in them
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teastarfall · 3 months
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my everything is okay au is making my autism levels catastrophic get it out of my skin /lh 😭😭😭😭
i wanted to focus on some of the character designs so have some of the kids…. and some other guy idk who he is.
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nightfall-1409 · 2 months
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like its ok to wish that hunter did more to get crosshair out but i will say PLEASE stop saying that rescuing the literal helpless child from the child murdering fascists was somehow wrong of Hunter.
also like. can we stop undermining the very clear and obvious way that crosshair liked the power that he was given in the empire, especially over others, he was radicalized. he convinced himself that the war crimes were justified in the name of power. that is a far bigger problem and something that is going to haunt him far longer and requires a lot more to undo and forgive (and some people will never and should never do that, and others can't bc they are Dead)
to say it was all the effects of the chips, at this point in the series, its just not true. the events of aftermath specifically are 100% the chip. Everything after that is up for debate. We don't know when it was taken out, but at some point it was, and crosshair's pov is that it doesn't matter when, bc he likes where he's at. Had he not been abandoned by the empire on Kamino for so long, I doubt he would have ever changed, had Cody not deserted after confronting him about what it was the clones were doing, I doubt he would have ever changed. Had he not been forced to see Mayday's struggle and fight to bring him home and still after everything they both gave after everything suffered mayday died not in battle but because someone couldn't be bothered to even try to help him, I don't think he would have changed. I don't think Hunter could talk him out of it, and maybe he didn't try hard enough, or really, at all. Crosshair's version of loyalty, though, is blind, unquestioning, a soldiers loyalty. Obeying what they were doing, things that Hunter couldn't obey, and would have made him a monster to do.
But I can't imagine the disgust I would be forced to contend with if like, my family member came forward like "oh yes we're built to be soldiers, that doesn't mean preserving or protecting innocents, It means power and killing those who get in my way. its my purpose in life and i think you're stupid for not getting over the moral objections" like what do you even say to that. Hunter at that point had SEEN what the empire was doing. They both had, their home planet, (and head canons aside, all clones did in fact, in canon, see it as their home.) orbitally bombarded to secure power. How do you talk someone out of that, if fundamentally what your disagreement is on the value of life. You don't. Hence Hunter's demands in S3E5 to know what changed. What finally made Crosshair realize what he believed, about power and his purpose, was wrong.
Crosshair didn't want out. Crosshair was upset they didn't stay. He saw their purpose as being with the Empire. They escaped and ran and deserted. If they weren't with him, in the Empire, then they should die, like the Jedi, and Crosshair did absolutely believe that.
So this is all to say that. they are not equally responsible for what happened to their squad. Crosshair didn't have a choice at first— but once he did keep running right over that line. And a lot of us hoped that he was lying about the chip, that he wasn't entirely responsible for all that he did. But he was. That's clear at this point.
Even the whole chip matter— it's prolly really hard for Hunter to separate it. logically, he knows it was partially the chip at this point. But at that point in the story he watched someone he was incredibly close to nearly kill them all and at the time he had no idea why. If Hunter'd not grabbed Omega by the leg and tripped her she would be shot dead. If omega hadn't surprised Crosshair by shooting his gun out of his hand he would have killed Hunter. He shot wrecker, to use him as bait against the rest of them? Like, again, we all knew about the chip, but I can understand the emotional toll of such a thing bc he DIDNT at the time. The betrayal in that moment? How do you let it go?
But thats all fine! its interesting its character development and its the story they were determined to tell. But like. we can be honest.
Now if someone thinks that im wrong i'd love to know what exactly hunter needs to be sorry about, and why he's equally responsible that doesn't like either downplay the war crimes and murder and doesn't throw Omega like directly into harms way and under the bus.
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sapphicgoodfoe · 1 year
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hyakunana · 1 year
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Strangers in a Strand Land . jpg
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wettestwraith · 1 year
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Ppl be acting like Hunter wouldn't be Rapunzel in a Tangled AU like yeah sure as if Belos couldn't be perfectly slotted into the role of Mother Gothel
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kelocitta · 7 months
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In honor of the @rw-ship-showdown I wanted to write about Artihunter as someone who jokingly slapped them together pre-downpour and still thinks they are actually very compelling. Just not in the super soft love wins kinda way (Although I get why people like that more) And the only way I know how to do that is talking too much so heres a far too long slug essay-
Obviously the slugcats don't offer a ton of characterization but theres not nothing to work with. Their stories, whether by their roles in it or the overarching themes do provide a backbone to work with. Even gameplay itself can provide a bit. (for some more than others) Hunter, to me, is ultimately a story about selflessness. The goal is to revive Moon, which is very much an act of kindness from both Hunter and NSH. But the weight of that action is much more significant for Hunter- Hunter is deeply sick. They're on the clock, and for all their skill in combat none of that will ultimately help them to survive longer than their body can hold out. Moon is a close friend of NSH but that means little Hunter- Hunter really gets next to nothing out of helping them, and ultimately pays quiet a bit spending their limited time alive fighting to deliver that neuron so that someone else can live.
To spend ones limited days on helping another, in a game that very much stresses the unwavering cruelty of the world and nature- is pretty notable. (And you could even say that Hunter being the Hardmode of Rain World adds another layer to this)
And then we have Artificer. A storyline that very much stands out to people as more… villainous (so to speak) than the other slugcats. Artificer's story covers a lot of things. Trauma, violence, revenge, etc. Revenge is a bit of a selfish desire- That need to see someone hurt as they have hurt you. A punishment that ultimately does not fix whatever harm was done- but feels good to see because you were hurt and now those responsible share that pain.
Artificer's actions are founded in that need for revenge, their pups killed for overstepping boundaries they didn't know existed. Is it not fair for them to be angry at that, to punish the scavengers for their violence with their own? Why should the scavengers ever be forgiven when they and their pups were not? And that's how you get that loop- Harm for harm over and over.
The original action has been lost in a spiral of violence for violence. And here stands Artificer- their very spirit scarred. Not just because they sought revenge, but because they never ceased trying to scratch that itch for violence as an answer. Artificer only has two paths for their story- killing the scavenger king (Someone who, really, has little to do with the original 'crime' of the scavengers, but represents an important individual to them- as did the slugpups to Artificer), locking themselves as karma one for good and spending the rest of their life chasing creatures that no longer even fight back in a warped sense of closure- or to dissolve themselves in the acids of the void sea because they're too far gone to find any real peace.
They can't meaningfully recover from that state, not alone, twisting in on themselves. Even if they halt their actions, they've been using violence as a feeble defense against their own pain- violence that no longer has any real direction or basis. Artificer gets no real closure from killing the scavenger king. All they can do is continue the cycle, or try to scrub it away. No real peace in a prison of their own making. So you have a creature, who even with a strict timer on their life- a body that will crumble to disease, spends its last bit of time on saving another. And another who was so caught up in the pain of loss that were eaten alive by their own anger, poisoned their own soul on such a deep level even self-proclaimed gods have no solution for them. What peace can they offer each other? For Hunter, its only a fleeting moment of happiness- of selfish love, before their own body fails them. A bit of indulgence in something for themself. For Artificer, its a single, comforting thread to ground them again, something tangible to protect and care about again. But thats a thread that will ultimately be snapped under the cruel indifference of the world. Hunters timer will tick down regardless of if it takes another with it. Its a tragedy- its doomed to end badly. Whatever good it offers to either of them to find each other will only provide the fleeting comfort of a band-aid that will be ripped away too early. But all that can be worth indulging in anyway, if only for the moment. It doesn't change the ending, but the ending was never going to be happy. Its can so yuri
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madrewrites · 3 months
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MY FUCKING GIRL MY FUCKING GIRL MY FUCKING GIRL MY FUCKING GIRL MY FUCKING GIRLLLLL
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fabaceous · 1 year
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isnt it so interesting and so reflective of being a teenage girl how the yellowjackets collectively and sort of automatically/instinctively assign certain roles to certain members of the group, often roles that involve getting their hands dirty and doing things that are anywhere from gross to ethically questionable to truly morally reprehensible but necessary for their survival, because no one else can stomach it, and then they punish her for acting out the exact same role that they assigned her?
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