Tumgik
#in part cause heres more things to track (both characters and events)
istherewifiinhell · 2 years
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I have like three diff pieces of paper with turtles time fuckery on it and its very enriching but not quite. As nicely diagramable. Really sad cause im trying to figure out if it did sim. Simletain. Uh. Things at the same time circumstances. The hs words. You know em.
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ladiemars · 6 months
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I love Nor and her giant sad puppy eyes, I would love to know more about her
thank you!! have a hastily drawn nor ft. her giant sad sopping wet puppy eyes:
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+ a giant nor lore dump below the cut જ⁀➴
➸ her whole character was inspired by that one textpost that’s like, “characters with both the abject terror and desperation of an animal that knows it is cornered and destined to be eaten. you just can't get that kind of angst out a successful hunter” and this quote by james harriet: “if having a soul means being able to feel love and loyalty and gratitude, then animals are better off than a lot of humans.”
➸ she’s is the product of a union between a drow woman and a deep imaskari man. for those who don’t know, the deep imaskari are a human subrace (from 3e) that have stone-like skin and hair that’s white or black. because that’s nor’s human half, most people assume she’s completely drow upon meeting her, since did not inherit any features from her father that would make her look less like her drow mother.
➸ the deep imaskari live longer than other humans—up to 550 years—so nor ages at a rate more akin to drow and elves than half-elves or humans. nor believes she’s currently around seventy years old, though she could be off by a decade or two. she’s not sure when she was born and has long periods without human contact. she really isn’t sure how much time has passed.
➸ she has no given name, but eventually ended up going by the name ratcatcher, which is what the locals in baldur’s gate called her. halsin is the one who names her nor shortly after they meet, which is the elven word for “passion” and also “run.”
➸ this excerpt from one of my fics sums up her urchin/orphan to urban ranger/beastmaster pipeline pretty well:
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➸ around the age of twenty, nor grew to resent humanity so much that she decided to leave baldur’s gate and live in the forest with only animals for company for half a century. (this is when she lost track of time completely.) in the forest, she became an expert in survival, attuning her ears to the slightest twitch in the air, to every noise and smell. she lived in a cave and slept curled up beside velvet on a bed of willow leaves. the events of baldur’s gate 3 is the first time in decades that she’s had social interaction.. and it shows.
➸ she has a little wolfdog companion named velvet. (i’ve drawn him and her and halsin and scratch here). he was another half-breed who didn’t quite being anywhere, so they bonded very deeply. (fun fact: velvet killed the elder brain in my first playthrough as nor. he’s a legend in faerun now.)
➸ laezel is her bestie. they are ride or die. neither of them understand a damn thing about faerun or its inhabitants. but that also means they don’t judge each other for anything, cause they both just kind of assume what the other is doing is normal
➸ a big part of her character is her dynamic with the emperor. she gets manipulated by him so bad because he tells her everything a forgotten, unloved creature wants to hear: i need you, i’ll protect you, you’re not like other people, we’re a team, you can trust me, i want you to join me, you aren’t alone. it’s not until he begins to pressure and compel her to become illithid against her will she starts to fear him and his power over her, and after certain revelations she realizes he was using her and turns on him altogether.
➸ obviously she romances halsin. i love the dynamic of beastmaster/druid. they’re extremely well suited because they’re both such inherently good people and they bond a lot over their love for nature. they are also the only two people who can really understand each other’s animalistic quirks.
i’ve written some fics with her that you can read here if you’re interested. >:3c
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Good time of day. I would like to make a request about Navia and share an umbrella
Sharing an umbrella with Navia
Characters: Navia x gn!reader
warnings: none, just fluff
a/n: This post is part of my 1500 Follower event, if you want to read more or want to request a prompt yourself, you can find it here.
If I got some of her personality wrong, I'm sorry, I'm still trying to get a good feel for the Fontaine characters.
Anyway, hope you enjoy!
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Navia
The moment you stepped outside of the Cafe, you were instantly greeted by the downpouring rain, strong enough for you to get completely drenched in but a moment's notice, the last thing separating you from the sky, the buildings canopy, a structure that you were glad existed. 
You wished for nothing more than to just turn around and return to your comfortable seat in the cafe, yet you knew better than to keep your roommate waiting any longer. As while they loved to sarcastically joke about all the room they’d have for themselves once you were gone, they were the first to get worried about you, especially during such a storm.
However, just as you were about to step out of your cover, fully accepting your fate while praying that you wouldn’t fall sick in the next couple of days, a familiar voice called out to you, stopping you in your tracks. When you turned towards its source, you were greeted by the sight of Navia hurriedly running towards you, her umbrella protecting her from getting completely soaked, although there was only so much it could cover.
When she finally arrived in front of you, obviously out of breath from running while trying her best to cover her exhaustion with a smile, Navia struck a casual pose before finally speaking up. “Hey partner, looks like you forgot your umbrella. Want to share one?”
And while she didn’t have to ask you a second time, you agreeing almost immediately before taking your place under her umbrella, it didn’t take long for your conversation to die down, silence engulfing the both of you until the only sounds your ears processed were the sounds of the rain hitting the ground and your ever louder growing heartbeat.
Latter of which only grew louder when you felt Navia squeezing closer towards you, causing your head to snap in her direction, only to be greeted by her smile. “The Umbrella isn’t exactly big enough for two people, so we’ll have to stick a bit closer, nothing wrong with that right?” Her explanation made sense, although you couldn’t help but notice how she seemed to have more than enough space for herself already, neither of your shoulders wet in the slightest.
When Navia noticed you stare however, her smile turned a little more mischievous. “What’s wrong? Scared I’ll bite? And here I was thinking we knew each other long enough for you to trust me”, she joked, only for you to suddenly stop in your tracks, causing her to quickly follow suit before turning towards you.
“I was only joking, if you’re uncomfortable with me being so close, I can-”, Navia spoke in a hurry, only to cut herself off when she followed your gaze, suddenly realizing what you were worried about. 
You had mentioned how the drain on your street needed to be repaired, but even then she hadn’t expected to see the water rise up to a point until it was high enough to go up to her ankles.
“Thanks for sharing your umbrella with me until now, I would have been completely soaked if it weren’t for you, but I can make this last stretch on my own”, you thanked her with the brightest smile you could muster, not wanting her clothes to get unnecessarily dirty, before once again looking at the entrance to your apartment and taking a deep breath in preparation for the dash you were about to make, only to once again be stopped by Navia in the last moment.
“I don’t mind getting dirty if it means I can help you, but considering I doubt I’d be able to convince you to let me accompany you, the least I can do is give you this”, the blonde spoke after letting out a sigh, handing you a second, folded, umbrella.
“You never mentioned you had two umbrellas with you”, you plainly stated, only for Navia to shrug her shoulders.
“You never asked. So I thought I might as well have a little fun”, she responded with a smile speaking up once more after seeing you open the umbrella. 
“Oh, and no running. You have an umbrella so there’s no need to hurry. I don’t want to hear you slipped on the wet floor, understood?”
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seandwalsh · 1 year
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Where do the characters get the stuff they use In the Mario Kart Games from? And did the characters design the tracks that have their names?
I’m not quite sure what stuff you’re specifically referring to, but regardless, the answer is quite complicated. Assuming you’re talking about Karts and Items, the answer is “various places”.
Back in Super Mario Kart, while Mario was likely the one who organised, funded or at least initially proposed the event, Lakitu was the coordinator of the event, and ran the tracks. In the beginning they had more conservative rules surrounding the vehicles in use on the courses:
Hi everybody! Thanks for dropping by the Super Mario Kart race track. My name is Lakitu, I run this track. If you need my help, I'll be around. We race one seater, metal pipe frame go carts here. There are two engine sizes to choose from: 50cc or 100cc.
[Source: INTRODUCTION, Page 2, Instruction Booklet of Super Mario Kart, September 1992]
Mario Kart stated out a a fun recreational event with a handful of trophies. That’s the main reason the characters take part, and it has been the reason since the very beginning, in Super Mario Kart. Each one of the characters is competing due to their connection to Mario.
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An adorable little kart racetrack has been built in the Mario world! Mario and his happy-go-lucky friends have gotten so enthusiastic about kart racing that they're already causing a ruckus! Even now, they're smack in the middle of a race! Let's take a quick peek at how it's going, shall we? Oh, it's just about to start! Even the usually cute characters look a little tense. Let's watch Mario and friends fight hard!
[Source: Intro, Japanese Store Promo for Super Mario Kart, August 1992]
However, in the years since it has become the Mushroom Kingdom’s premiere racing event and grown significantly. Racers from various Kingdoms take part resulting in an incredibly diverse audience. Mario Kart now has dozens of sponsors for each Grand Prix, extended tournaments, its own television network, branded tracks and inter-dimensional courses and guest racers.
Mario Kart 64 was the first major step in this direction, but Mario Kart: Double Dash!! brought things even further. From its manual:
THE MUSHROOM KINGDOM’S PREMIER RACING EVENT IS BACK! HOWEVER, THERE’S BEEN ONE MAJOR CHANGE TO THE RULES OF THE ROAD… THERE ARE NOW TWO RIDERS PER KART! NOW, RIDERS FROM THROUGHOUT THE LAND HAVE COME TOGETHER NO TEST THEIR DRIVING SKILLS. WHICH PAIR WILL PROVE THE FASTEST?
[Source: The Double Dash Grand Prix!, Page 6, Instruction Booklet of Mario Kart: Double Dash!!, November 2003]
When Mario Kart started out, standard Pipe Frames were the only legal builds for the Mario GP. These models were likely built by Mario and his friends themselves.
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However, with Mario Kart: Double Dash!! the Pipe Frames were retired in favour of a variety of Karts. Many of these karts were custom-made or modified pre-existing cars. Take Luigi's kart of choice in Mario Kart DS, for example: the Poltergust 4000. This Kart is part of the Poltergust series, a line of inventions created by Professor E. Gadd.
Another pair of examples are the Wario Car, which Wario makes use of in Mario Kart: Double Dash!! and Mario Kart Arcade GP 2, and the Wario Bike, which Wario makes use of in Mario Kart Wii. These are Wario's personal car and bike, which he uses in the Wario Land and WarioWare titles, and both were built by Wario's friend Dr. Crygor:
I AM DR. CRYGOR, THE GENIUS SCHOLAR. OTHERS HAVE SAID A "DANGEROUS" SCHOLAR, BUT I PAY NO MIND TO THEIR OPINIONS. MY LABORATORY IS SET UP TO FURTHER MY EXPERIMENTS IN REALITY GAMES. FEEL FREE TO STOP BY AND CONTRIBUTE TO MY RESEARCH. IT IS QUITE FUN. DID YOU KNOW THAT I WAS THE ONE WHO CREATED WARIO'S CAR? WHAT? YOU DO NOT KNOW? DO YOUR RESEARCH!
[Source: The Laboratory Authority - Dr. Crygor, Page 21, Instruction Booklet of WarioWare, Inc.: Mega Microgame$!, May 2003]
This odd genius lives in seclusion. He built Wario’s bike. Mona’s moped, Kat’s sword, and Jimmy’s cell phone. He wears a cryogenic suit that doesn’t protect his head.
[Source: Dr. Crygor's character profile, WarioWare, Inc.: Mega Party Game$!, April 2004]
The Standard Kart series of builds was then introduced as a replacement for the Pipe Frame in Mario Kart Arcade GP 2 and carried into tournaments from Mario Kart DS onwards. As a result of this, in later tournaments, custom or pre-existing vehicles were allowed to enter the tournament upon being modified to be legal for the Grand Prix. The Pipe Frames did eventually return in tournaments from Mario Kart 7 onwards, which featured more in-depth kart customisation.
Speaking of which, the Mario Kart events are sponsored by other brands Mario owns, such as Mario Motors, Mario Star, etc. These sponsors, as well as the many others not otherwise connected to Mario, likely fund the events and even provide them with parts and supplies.
It stands to reason that Mushroom Piston Engines provides engines, Fuzzy Battery provides batteries, Bob-omb Plugs provides spark plugs, Dream Gliders provides gliders, 1-Up Fuel provides fuel, Bowser Oil provides oil, 100% Organic Antifreeze provides antifreeze, etc.
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Mario Kart Arcade GP 2 makes reference to a Grand Prix Committee, which sends letters to Cup winners to invite them to the Cup’s special Challenge stage. Their letters are closed with an “M” stamped seal. This would imply Mario is at least on this committee, if not the head of it. This is presumably the committee that organises the events and decides which participants to invite, what items will be used, etc.
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As mentioned previously, all of the participants either know Mario directly or have connections to people who know Mario. The Super Mario Kart manual seems to call attention to how each of the participant racers connect to Mario specifically.
MARIO & LUIGI The Mario Brothers have pretty much the same abilities in cart driving. Mario and Luigi have had a friendly rivalry that goes back to their childhood.
[Source: THE 8 CART DRIVERS, Page 21, Instruction Booklet of Super Mario Kart, September 1992]
PRINCESS & YOSHI At first, you might think that The Princess and Yoshi would have nothing in common (except their fondness for Mario).
[Source: THE 8 CART DRIVERS, Page 22, Instruction Booklet of Super Mario Kart, September 1992]
BOWSER & DONKEY KONG JR. These two drivers have long been Mario's arch enemies.
[Source: THE 8 CART DRIVERS, Page 23, Instruction Booklet of Super Mario Kart, September 1992]
While Toad and Koopa Troopa's descriptions don't specifically connect them to Mario, Toad is of course a long-time friend of Mario and servant to Peach, while Koopa Troopa is a minion of Bowser:
Usually a faithful underling of Bowser, [Koopa Troopa] shows even the big boss no mercy during a race.
[Source: Characters and Special Items, Page 20, Instruction Booklet of Mario Kart: Double Dash!!, November 2003]
Koopa Troopa, of the Turtle Tribe. Usually one of Bowser's minions, but as far as races go, it's a different story!?
[Source: Characters, Mario Kart Wii, Nintendo Co., Ltd. website]
In short, Mario is what brings them all together - and in turn they each bring their own special items. The iconic Banana Peels thrown by racers in the Mario Kart series are actually from the Kong's Banana Hoard on Donkey Kong Island, having originally been brought to the races by Donkey Kong Jr. back in Super Mario Kart:
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Because of Donkey Kong Jr.! He likes bananas, and the peels are slippery, so they got the okay.
[Source: Tadashi Sugiyama, Director and C.G. Designer of Super Mario Kart, Nintendo Classic Mini: SNES developer interview – Volume 4: Super Mario Kart, September 2017]
In the original game, the only CPU-controlled character who throws banana peels is Donkey Kong Jr., which was a way to characterise the characters.
[Source: Hideki Konno, Director of Super Mario Kart, Nintendo Classic Mini: SNES developer interview – Volume 4: Super Mario Kart, September 2017]
Despite Donkey Kong Jr. not appearing in tournaments after Super Mario Kart, it seems his son, the current Donkey Kong, continued to supply Bananas from Mario Kart 64 onwards. Donkey Kong and Diddy Kong even brought along some Giant Bananas in Mario Kart: Double Dash!!, Mario Kart: Arcade GP 2 and Mario Kart Tour:
Special Item GIANT BANANA Only DK and Diddy know where these monstrous fruit can be found.
[Source: Characters and Special Items, Page 19, Instruction Booklet of Mario Kart: Double Dash!!, November 2003] From this we can speculate about the origins of other items. Shells are common clothing/armour worn by Koopas, but seeing as the shells in Mario Kart are standard Koopa Troopa Shells, it stands to reason that the Koopa Troopa racer or perhaps Bowser brought the Red Shells and Green Shells originally used in Super Mario Kart.
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These shells are worn by Koopa Troopas, both within and outside of Bowser's Army. We can even see one of Bowser's Airships in Super Mario Galaxy equipped with a shell dispenser:
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The Green Shells and Red Shells even function how you'd expect - with Green Shells flying straight forward and Red Shells heading towards the nearest target!
However, with the expansion of Mario Kart in later titles the shells, which are mass-produced, appear to be provided by a company, with sponsors for "Green Shell Strike Equipment" and "Red Shell Strike Equipment" making appearances:
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Koopa Troopa and Koopa Paratroopa seem to have their own supply in Mario Kart: Double Dash!!:
Special Items TRIPLE SHELLS (GREEN / RED) Don't let Koopa and Paratroopa worry about not having enough shells.
[Source: Characters and Special Items, Page 20, Instruction Booklet of Mario Kart: Double Dash!!, November 2003]
Bowser also provides his own shells for the tournaments in Mario Kart: Double Dash!!, Mario Kart: Arcade GP 2 and Mario Kart Tour:
Bowser's Shell This big ol' shell on loan from Bowser will crash any karts it hits and keep on going. It can only be thrown forward.
[Source: Items, Tips and Tricks, Mario Kart Tour, September 2019]
On the topic of items, Super Mario Kart used ? Panels to dispense its items. These panels are likely made by the same people in the Mushroom Kingdom who make ? Blocks. While they weren't used in later Mario Kart tournaments, they have still made a few other appearances since, such as in Mario Party 9.
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From the Mario Kart 64 Mario GP onwards the ? Panels were replaced with the iconic Item Boxes, which were likely much more convenient for transportation and addition to the racetracks. But it wasn't until Mario Kart Wii where we actually learned where these come from, through the course Toad's Factory.
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This is actually the Item Box Factory, as we can see not only from the trackside banners with the Item Box logo and giant sign of Toad with an Item Box, but from the shipping containers with items ready to go into the Item Boxes:
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Inside the factory, we can even see the process of how Item Boxes are made. The Items are put inside standard Brick Blocks, before the Brick Blocks are placed on a conveyor belt with stamps of some sort. These stamps appear to be filled with some sort of magical rainbow liquid, likely sourced from Power Stars, which transforms the Brick Blocks into the Item Boxes, giving them their translucent rainbow appearance and their ability to float:
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Circling back to the Kongs for a moment, Funky Kong is actually the one responsible for the construction of the DK Barrel Cannons featured prominently throughout Mario Kart courses.
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We learn this when Donkey Kong mentions Funky in the context of their creation in Mario Super Sluggers:
Oooook! (Looks like Funky Kong has been busy.)
[Source: Donkey Kong, Best Friend of Funky Kong, Playable Character in Mario Super Sluggers, August 2008]
This isn't all too surprising though, given Funky Kong's previous barrel-based mechanic work and his appearances in Mario Kart Wii and Mario Kart Tour, as well as the barrel-inspired Funky Stadium which he presumably also built:
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Speaking of which, it's about time I discuss the stadiums, circuits and other courses and where they came from!
Mario is world-famous and incredibly wealthy from his adventures, businesses and sports stardom. Multiple of the circuits in the games are also clearly built by him or at least in honour of him. He‘s the only character with actual circuits named after him in Super Mario Kart:
State-of-the-art racetracks in the Mario world that are rich in variety. The effectiveness of the pipe obstacles is the key.
[Source: Mario Circuit's description, Japanese Store Promo for Super Mario Kart, August 1992]
Mario Circuits have also been described as the primary circuits of their respective Grand Prix:
Mario Circuit This is the main circuit in Mario Kart: Double Dash!! Familiar denizens of the Mushroom Kingdom can be spotted here and there. The road's filled with curves, so this is a good place to practice drifting.
[Source: Courses, Page 31, Instruction Booklet of Mario Kart: Double Dash!!, November 2003]
It stands to reason that most characters had a hand in designing the tracks that bear their names. In fact we know that's the case for several courses, such as N64 Wario Stadium:
That rascal Wario was in charge of the design and construction of this course. A fan of motocross races, he brought in major amounts of sand to fill this huge stadium in an attempt to build a course more suitable to bikes than Karts. Each lap's distance is extremely long, making it difficult to stay concentrated on the race.
[Source: MARIO KART 64 COURSE MAPS, Page 30, Instruction Booklet of Mario Kart 64, February 1997]
Meanwhile the Bowser's Castle courses are modified from or otherwise based on the real Bowser's Castle:
Surprisingly, the Bowser's Castle has been transformed into a race ground! Because it's inside the building, most of the corners are tricky right angles. However, the most difficult part of the course is where the Thwomps are. They will block your path, and if you run into one, you will spin out. Should you be stepped by one, you'll find yourself squished flat as a pancake.
[Source: MARIO KART 64 COURSE MAPS, Page 31, Instruction Booklet of Mario Kart 64, February 1997]
Bowser typically designs his courses with the help of his minions to be filled with traps in the hopes of beating Mario. This goes beyond the Mario Kart tracks and also applies to his Tennis Courts, Golf Courses, etc.:
Lord Bowser designed his course to defeat Mario, so it’s kinda full of lava and bombs and stuff like that.
[Source: Spiny, Minion of Bowser, Non-player Character in Mario Golf: Super Rush, June 2021]
Bowser enlisted his minions to create this course in hopes of defeating Mario with all the traps and hazards.
[Source: Koopa Troopa, Minion of Bowser, Non-player Character in Mario Golf: Super Rush, June 2021]
However, this isn't universally the case. For example, Peach Beach is merely Princess Peach's favourite beach resort in the Southern Isles, while Toad's Turnpike is on a public road in Toad City!
I could go on and on about the Mario Kart series and the depth to its worldbuilding, but I think that's quite enough for today. Thank you for reading!
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cloverandstuff · 2 months
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CHARACTER DESCRIPTION/ANALYSIS IN ALIEN STAGE
MIZI
First up, we have Mizi! Our lovely little pink-haired lady who was the most cheerful and optimistic of the bunch.
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Lets starts with some of the basic stuff and then we'll love on to the more complicated things.
[Please be aware that I am using everything that is freely available and I may not know anything about any of the paywalled Patreon Posts and such]
Canon and Basic Information
Mizi grew up in the Anakt Garden with Ivan, Till, and Sua. We can assume that Luka and Hyuna were in a different 'batch'.
If you go to the official Alien Stage website that showcases all of the members profiles, we can find some information about Mizi.
Now, we have to be careful cause this can both be canon but also also from the POV of the alien caretakers.
This page says that Mizi is 22 years old, 162cm tall and weighs 50kg. This is all facts. What's also there is her likes and dislikes.
She doesn't have any uncrypted dislikes that we can read but there are some likes which are available for us to read. They are the Anakt-made artificial flower and toothbrush. This is what was available to me on the Official Alien Stage website.
Alien Stage Official Website
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However recently, the official profiles were released that showcase more information! Here, we find that Mizi's birthday, which is still questionable due to the way that human pets are obtained, is on the August 20th.
We also find that her ID no is 020205, and thats she is affiliated with the 50th Anakt Garden.
Here, we can find that Mizi's disliked consist of vegetables and studying, which are relatively abnormal for the situation she is in.
This is all infortmation that can easily be obtained from the official site for the show. It may or may not be well known, but they are shown under the character's profile description.
Her segyein parent is named Guardian Shine and it is stated in the artbook that the scene of Mizi saying goodbye to her was described as "a mother seeing her daughter".
Semi-Canonical (Still mostly Canon)
Now we reach the parts where Im analysing a little but its seems pretty much canon.
This is mainly be circulating around the patreon posts by Vivinos and other such stuff. I will try my best to link everything I can.
First up, the lovely messages that everyone gives!!
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This is where I got the lovely translations from!
Now, if we read through all the messages that Mizi gives the others, we notice one thing very quickly; all her messages are all very long, detailed and often seem sincere. At least, more so than any of the others.
She will compliment them in earnest and go on a bit of a ramble, as though she's writing down whatever immediately comes to her head. They are all still very kind and sincere, showing just how good of a person Mizi was.
In the messages board for her, it seems that all the note-makers knew Mizi and thought very positively of her. Another thing that two messages mention is the fact that Mizi has in fact seen the ocean and speaks of it very fondly.
Next up, the Diary Entries from Field Day!
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This Official Patreon Post (This is freely available)
This is where we get a glimpse into other talents that Mizi has besides music. It seem pretty obvious that Mizi is the most athletic out of her group, seeing how she placed first in several of the events.
She also enjoys and shows pride in her accomplishments. She talks about how she can't wait to write to her guardian about it.
While we are aware that the guardians do keep track of thw children, Mizi is the only one out of all of them who seems to be in contact with them on her own volition and actively looks foward to it. This furthur cements how good of a childhood Mizi seemed to have with her guardian.
Now, we look at the interviews involving Mizi and Sua
The Official Post about for the BTS Interview of Sua and Mizi
In this, we'll be placing more focus on Mizi. But I will be doing Sua after this.
Mizi, throughout the entire interview, seems to be genuinely excuted to be a part of alien stage. She doesn't seem to realize the true horror of the event for humans.
It also makes it clear just how much of her dream goal seemed to involve Sua. She wanted to perform with Sua on the big stage ever since she was little.
These two spent their time watching the night sky when the celings opened up and talk about what they could see. They also spent their mandatory playtime together, singing most of the time.
I'll go into more detail about the aspect of their relationship eventually but for now, it's more about Mizi.
It's also made clear that despite everything that Mzi was passionate about, she despised studying and was bad enough at them tha she required extra classes.
She also shows a fascination with her home planet, Earth and would declare the spaceships she couldn't see clearly as Earth.
We also now know she needed glasses because her vision was horrible. She got them while she was in the Anakt Garden.
Mizi very specifically says 'parents' in the interview, ans not her guardian. This seems to go to show just how close of a relationship she had to her guardian. She is excited to hear from them, cares about their opinion, and shares her wants with them, which they actively supply for.
And the final part, which I think could be the most heartbreaking;
Mizi is fully unaware that those who losein Anakt Garden will die. She believes that if she loses, she will just go back to the Garden. She fully believes that if she won, it would be with Sua, wanting to perform with her for as long as possible.
She didn't know about the truth of Alien Stage and it doesn't seem like ayone bothered to correct her on this.
[This will be continued but i had this in the drafts for so long, I thought I may as well post what I had]
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tohwitchesduels · 1 month
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FIRST ROUND OF WITCHES DUELS - Battle 8: Bria vs Matt Tholomule
Disclaimer: This is not a popularity contest or which character you prefer, in this tournament, you decide who is stronger/better/smarter/etc. opponent.
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Information for both opponents under the cut to those who don't know what they can do in their battle:
Bria:
Bria specializes in construction magic without any signs of being interested in other tracks, especially considering she considers them "inferior".
Bria has been always looking down and bullying Matt Tholomule back in Glandus. She's not going to take him seriously during this fight but it doesn't mean she will make it easy for him, especially since he dared to learn pathetic illusion spells in her eyes.
Bria is an absolutely skilled witch who prefers brute strength and talent over anything. She isn't however easy to fool or intimidate. She's daring and adventurous along with being ambitious. She can also be two-faced and deceitful by appearing nice and fair only to drop the facade the moment she has high ground or no interest in playing nice. She may however struggle from PTSD caused by Gus, so while she's not easy to intimidate, she could potentially end up being triggered by events considered "supernatural" or near Gus, or if she feels like losing her powers.
Bria is not known to possess any palisman so anyone facing her would also not be allowed to wield a palisman to even the score.
Bria's tool in this tournament, independent of whether or not other competitors also possess it is her sword. She can utilise it in combat or to cut through things standing in her way like bushes.
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Bria may or may not have galder stones with her to enhance her magic.
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Rock Spike - Bria is capable of creating a rock spike that can be used for offensive purposes. It is also proven to be quite destructive as seen in TTLGR.
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Rock Pillar - Bria is capable of creating rock pillars of various lengths and sizes. She's also capable of creating pillars within the pillars she created. Said ability could be used if Bria needs a high ground, for defensive purposes to block attacks, potential transport, or even offensive purposes.
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Earth Capture - Bria is capable of encasing her opponents on Earth as she demonstrated in TTLGR when she restrained a Slitherbeast. The move could be considered a finishing blow unless Bria's opponent has enough brute force (and by that, I mean a lot, stronger than Slitherbeast) to burst through her trap. She would usually utilise said ability if she assumes her opponent can't fight back, however.
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Link to more of Bria's capabilities here
Matt Tholomule:
Mattholomule specializes mainly in construction and illusion magic.
Matt is known to be quite underestimated by those around him, but he does possess the skill, even if gloats to be able to bite more than he can chew. Matt is however pretty smart when it comes to the usage of his powers, even if he doesn't use them too offensively. He can however be pretty hopeless at times, being taken out easily if his opponents prove to be more formidable than him. He does lack drive and fighting spirit if he does not have confidence in his abilities.
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Matt wants to prove himself and defeat Bria in this tournament, but he sure as hell is intimidated by the concept of having to duel with her.
Matt does not possess any known palisman, nor showcased any on the screen. Because of this anyone fighting him would also not be allowed to wield a palisman
Size alteration - Matt is capable of altering the size of any of his body parts. This displayed first during Covention with his head.
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Construction Tool - Matt is capable of creating tools made out of earthen materials as displayed TTLGR when he created a key/blade to cut Gus free. This ability during battle can manifest as Matt is capable of creating any kind of tool or weapon to help him during the battle.
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Geokinesis - Implied in TTLGR that Matt can telekinetically move earthen materials as displayed when he helped clean the graveyard by moving the broken parts of the statues placing them back and making them stick together. During the battle, Matt would be capable of throwing rubble at his opponents.
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Rock Wall - as displayed in LR, Matt is capable of creating walls to block attacks. The walls are thin so can be broken through enough force, but Matt displayed pretty great reflexes with those walls and they are still fairly durable.
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Rock Dummy - as displayed in FTF, Matt is capable of creating a rock dummy of himself to appear wherever he feels like it.
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Camouflage - Displayed in its full glory in FTF where Matt made Amity completely disappear. During the battle, Matt can turn himself invisible temporarily.
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Smokescreen - Matt is capable of releasing a smokescreen that can disorient his opponents.
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Link to more of Matt Tholomule's capabilities here
Return to the Masterpost.
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kaijuposting · 2 years
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Ghost Drifting: Does it exist in the Pacific Rim film?
Now some of you might read the title of this post and think, "well of course it does, it was in the novelization and in that Tales From The Drift comic." Thing is though, canon and continuity within the Pacific Rim franchise has always been a bit of a mess, full of inconsistencies and contradictions. It's never really safe to assume anything. So, the concept of ghost drifting goes all the way back to the Pacific Rim draft script written by Travis Beacham, and it appears as he originally intended it in both the Tales From The Drift and the Tales From Year Zero comics, both of which he wrote. One could argue that it even appears in Pacific Rim: Uprising and in Pacific Rim: The Black, in the sense of human characters becoming part of the kaiju hivemind, although this is most definitely not what he originally had in mind with the idea.
So where does the original movie stand? Does it exist here? And if so, in what sense?
I would say that there is circumstantial evidence that it exists.
One piece of circumstantial evidence actually comes from very early on in the film. You can hear Yancy scream after Trespasser rips him out of the jaeger. Later on, Raleigh tells Pentecost that he was still connected to Yancy when he died. Because Yancy was ripped clean out of the jaeger before he died, he could not have been connected to the pons system. This would suggest that Yancy and Raleigh were actually ghost drifting when Yancy died.
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On the other hand, five years have passed since Yancy's death, and it's extremely likely that Raleigh does not have a clear recollection of the event, and is remembering incorrectly.
After Mako and Raleigh's first drift, we see them get the same food in the mess hall, which could suggest that they are somehow synced or linked:
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But while this is clearly meant to be significant somehow, there's no specific indication that this is caused by ghost drifting. They could have just swapped food preferences or cravings in the drift.
Another thing that could suggest its existence is how easily Otachi finds Newt. Like, when you're a giant monster there's not a whole lot to distinguish one guy from an entire crowd, and yet, Otachi finds him in a kaiju bunker anyway. One might argue that Otachi was tracking him by scent and/or taste, having a general idea of what Newt smells and tastes like from his memories of how things in the k-sci lab smell and taste. And one thing about Otachi is, she's the only kaiju with actual nostrils, and there's definitely something special going on with her tongue.
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On the other hand, the novelization does have Newt experience "drift hangover" with the Anteverse, and with Otachi specifically. But of course, the novelization also says that Hermann is blond, so we can't assume that anything the novel says also applies to the movie. So does Newt experience ghost drift here, or is it all down to Otachi's nose and tongue? At this moment, it's a tossup.
One last thing that could maybe, possibly suggest ghost drifting is Stacker Pentecost's strange line toward the end of the film before he dies: "I will always be here for you. You can always find me in the drift."
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This line could just be trying to convey a sentiment similar to "I'll always be here, because I'll live on in your heart." But that's not what Pentecost says, and what he does say implies a different kind of continued existence - one that's perhaps a bit more metaphysical. Though I do have to admit, it's not much. It really could've just been trying to convey something similar to "I'll live on in your heart." Looking at the movie from a writer's POV, I feel like if ghost drifting was actually intended to exist in this story, it would've been made more explicit. On the other hand, it feels to me like this story doesn't quite want to rule it out, either. In particular, the mess hall scene actually made me think ghost drifting was happening when Raleigh's voice started talking before switching to the scene in which he was actually talking. It's only just speculation, but I think it almost feels like foreshadowing for an actual appearance of ghost drifting in a sequel that never manifested.
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whump-on-a-string · 9 months
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Okay so Dallan. What’s his story so far? What’s his personality like? What are his interests?
I'll start with his story. It's just a bunch of vague events strung together though as I'm bad at writing or coming up with ideas. I just draw. :') Dallan is an OC from when I was a silly little minor in school randomly RPing stuff with my friend on pet website forums and PMs, so it's based on very old content and may be revised more in the future, but here are the main bits that are still relevant to the character's background.
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When I made him, he was around my own age. But he is in his 20s now. Dallan is a very polite and proper man but also kind of a pushover. If someone were to steal an old lady's purse he'd go right after the thief and want to make it right and call it out. But if he's at his home/work he might hold back and not say anything as to not cause a disturbance to others. Chances are if he'd get yelled at or reprimanded by his higher ups he'll try and not say anything unless it's a pretty bad situation. He doesn't want to get fired. But some things might be worth getting fired for. He has a hard time speaking up for himself since his general job was to "speak only when spoken to" and basically be a ghost helping the house function. The occasional bullying from other staff didn't help him with his confidence much either. Physical and verbal abuse from his earlier childhood and household staff sort of manifested as a fawn/freeze response for him when he was young. It's much better now that he's older, grew taller and he has more of a spine. But he still has his moments now and again.
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Who Dallan works for depends on the setting since he was intended for use in RP. But by default he usually works for Mr. Richard and/or Alexander Parish. Richard is a wealthy man, and Parish is the Doctor who tended to Mr. Richard's late wife. They're both close friends now. (I have more info on the two of them under the read more break.)
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The only notable co-worker so far in Dallan's case is Alice. She's been employed by Richard and his family the longest, for 2 decades at least. She was only intended to be a side character, set dressing, but ended up becoming a bit of an antagonist to Dallan, and a threat to a guest who was recovering in Richard's home after an unfortunate stabbing event happened on the front lawn. (I think it was a hate crime against elves but the rp was so long ago I can't remember.) She's more of a fight/flee type in contrast to Dallan's fawn/freeze. Her childhood was also probably quite rough, resulting in a narcissistic personality as a means of defense. The death of Mrs. Richard was also very hard on her.
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Dallan was completely illiterate when he was hired around the age of 11-12 much to Alice's dismay.
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Another important part of Dallan's story was a character called "Wolf" who I misremembered as a half-elf. He was my friend's character, who carried and progressed most of the plot. Wolf arrived at Mr. Richard's home upon receiving a letter from his schoolyard friend Parish, to be introduced to Richard, and have a pleasant time at one of Richard's dinner parties. (Or he just happened to be in the area. I can't remember.) But Wolf had enemies, or was the victim of an anti-elf or half-elf hate crime and was promptly stabbed on Mr. Richard's front lawn, extending his stay at the man's house for a while. He and Dallan became good friends, and was also a sort of mentor to Dallan. Dallan also received a leg injury, but the reason/time/place is not set in stone given the nebulous connection to someone else's OC. It just matters that has or will-have a bullet injury to one of his legs. It's just an event that is canon to his character now.
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Wolf gave Dallan a silver pocketwatch that's worth more than all of his belongings combined. It was a bit of a teasing gift, as Dallan had been late on several occasions while Wolf was visiting Richard's home. Now he had a watch to help him keep track of the time to stop being late. ...Hopefully. It's a key item and important to him. That said, the one who gave it to him may change or be elaborated upon more in the future. All that matters is that he was given a generous gift of a very nice pocket watch which he carries everywhere, and he values it very much. Do not separate. You will upset him.
His Employers, Workday, & Hobbies
Mr. Richard is pretty strict and stern, but he has a good heart and cares about all of his staff. Richard lives in a small mansion. It doesn't have ALL of the staff a greathouse usually would because his property is small and doesn't need as much upkeep as a larger one. He has no children, and his wife passed away so it's just him and his staff. He's a social butterfly though so he hosts dinners and parties frequently, as being home alone isn't his favorite thing to do. Any friend of Richard will regularly get invites delivered by mail. One of his close friends is an elf named Alexander Parish, who is a doctor. They met while he was helping care for the health of Richard's late wife and they all became very good friends. Parish still visits Richard regularly for personal reasons instead of just for business. Most of Dallan's daily activities consist of cleaning, trash collecting, window washing, polishing cutlery, blacking boots, etc. So most of the duties from the "lowest rank" almost to the "highest rank" but he does not help with finances or , For Richard's parties he's responsible for holding doors, taking coats, and if needed: help the scullery maids serve food and drink,
Alexander Parish is your local friendly (albeit expensive) doctor. He also performs some surgeries, and uses his own magical skills to help clients heal better. His magic can't mend bones or reverse inflicted wounds but it can speed up the healing process or help fight off infection, but it all depends on the severity and his energy at the time. It's a small extra tool and not a replacement of proper medical care. Dallan works for Parish permanently only in the event of Richard's death, otherwise he only works for the doctor upon his master's instruction to do so. (Which is somewhat frequent.)
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Workday:
Most of Dallan's daily activities consist of cleaning, trash collecting, window washing, polishing cutlery, blacking boots, etc. So most of the duties from the "lowest rank" almost to the "highest rank" for servants since it's very small staff but also a small property. He does not help with finances or anything involving numbers and letters as he's terrible at reading & writing because he's rather uneducated. He can read now, just not very well and his handwriting is chickenscratch. For Richard's parties he's responsible for holding doors, taking coats, and if needed he helps the scullery maids serve food and drink. The wages aren't too bad & he doesn't have to pay for food or his room so he's pretty content with the setup. Other than that he'll do chores for the day and then turn in for the night.
Hobbies:
Any hobbies he has are pretty unknown since he usually is just working for most of the day, but he really likes to sit back with something warm to drink and relax in the garden, or go visit the beach on rare little vacations on the weekend. He'd probably be interested in picking up some kind of arts & crafts if he had the time for it though. He really likes dogs though so he also would enjoy walking around the neighborhood hoping to encounter someone walking their pet so he could pet them and give them little treats (with the owners permission of course). Horses also interest but terrify him. Dallans favorite work-related hobby would just be getting sent out of the house to run errands so he can enjoy the trip.
His only known fears are "monsters" and drowning/suffocating. He'll probably pass out once he learns that vampires and werewolves are REAL in his world. And he sticks to shallow water at the beach.
Yeah that's all I've got for now. Thanks for making me finally get all of this out of my head lol.
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mmriesoftvat · 9 months
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Verses I had for Chongyun before I moved him here. bonus: characters who also fall under these verses + more.
YAKSHA: chongyun is actually binarius, the missing cryo yaksha. sealed away by rex lapis in a moment of terror when all the other yaksha were falling apart/dying. the seals in place kept binarius alive, his power dormant. but it removed all his memories of being a yaksha. thousands of years later, the seals are breaking, and chongyun, is remembering his life as a yaksha. and doesn't know if he's chongyun or binarius anymore, or some mix of both. bonus: illuminated form is a huli jing, or a nine tailed fox.
ADEPTUS: chongyun took the trials to become an adeptus, a feet that hadn't happened in a long long time. with his own abode underneath mt aocang, chongyun's able to become an arctic fox. this verse is a little character specific. adopted officially by lapidex's rex lapis.
FATUI: chongyun went poking their nose into trouble because they thought the fatui would have some mystical magical cure for their yang energy. chongyun fell down a rabbit hole of lies and conspiracy and became one of them himself. now he's a fatuus with a code name (caesor) and takes orders from the harbingers. angsty verse, because chongyun is so completely dead inside and has lost all hope.
ABYSS: you thought chongyun is human? guess again. chongyun is actually a reincarnated bathysmal vishap who wants to go home. liyue is not home, they don't actually know where home is, aside from a strong desire to go back to inazuma. there's also that weird, bizarre sensation that the abyss order has things right, why are we fighting them?
SUMERU: nothing crazy, but chongyun moved to sumeru to pester their favorite people. cyno, tighnari, and more! lighthearted shenanigans afoot, including mysterious prank billboard notices. who'd ever suspect the innocent looking claymore user with the popsicle?
POPSTAR: chongyun is a heavily famous solo cpop artist. while chongyun loves the stage, loves to dance and sing, they also love their downtime, which includes lots of snacks and naps. wild on the stage, quiet in person. also, chongyun loves to collab with other artists. inspired by chongyun's drummer skin.
YANG DRUNK: just when the yang energy takes control, and chongyun is more unhinged/wild. chongyun tends to be more blunt and wild, gives zero shits about anything. though doesn't attack his friends, he's still slightly more ruthless. and he does remember his episodes when he comes out of it later on. much remorse is to be had.
MODERN: chongyun is a popular ghost hunter youtuber/streamer. ghosts are real, and he enjoys the spooks and delivering them to eager fans.
KAMI VERSION: kaminari works at a library and loves his job. he's a huge bookworm, and has recently started his own online career where he reviews books. turns out, people love that.
HSR: part of the xianzhou Alliance, divination section, chongyun prefers to stay behind the scenes and play video games. They take their job seriously of course, and help out if/when needed.
KAMI VERSION: kami is a hacker who's just as good as silver wolf. he found himself leaning toward kafka's ideals and sees her as the closest thing to an ally there is. there aren't many other options for a puppet on the run, especially when he's got encryptic information inside of him. at least the members of the express crew aren't bad.
SCI FI: part of a mysterious group known as ‘the exorcists’, codename demonbane is exceptionally skilled at tracking ‘ghosts’ or anyone who tries to hack/cause mayhem online. chongyun is the best there is and everyone knows his codename, but no one knows him. he likes it that way. to be changed with plotting.
TWINS: any verse where there are twins. chongyun/jiyu, kami/ren, kami/uzumaki, etc. if they are twins aus, they will be tagged here.
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OTHER VERSES:
KHAENRI'AH: albedo centric. takes place back in khaenri'ah days. can also include events and characters that also happened around that time period, give or take a couple hundred years.
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devondespresso · 1 year
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WIP Wednesday!
Tagged by @stobinesque 💕
THE RULES
In a reblog (or new post w/ rules attached), post up to five (5) filenames of your WIPs; not titles, file names.
Post a snippet from one of them. Snippet must be words you wrote in the last 7 days. We’re posting progress here. If you haven’t made any, go make some and come back to post!
After you’ve posted, people can send you an ask with one of your file names. You must then write 3 sentences in that file. If the filename is one you can’t share from (for example, an event fic), write 3 sentences on it anyway, and then 3 more on another to share.
That’s it! You can invite others to join in, or just post. If you tag me in your post, I will send you an ask request!
WIPs
ok so im cheating a little because i don't have many written wips but i do have unfinished projects sitting on my desk! so for those i'll be spending 10 minutes on it in place of writing 3 sentences
1. Claudia Henderson Canon Character Masterlist (written wip)
2. The Steve Henderson AU i might actually finish who knows anything could happen (written wip)
3. Season 3 Dustin Custom Funko Pop Keychain (physical wip)
4. Chrissy Cunningham Custom Funko Pop (physical wip)
5. Måneskin Battle Jacket (physical wip)
SNIPPET
its the Steve Henderson AU babeyyyyy
i feel the need to clarify that im outlining this bad boy right now and making event timelines and highlighting reoccurring themes and shit so the prose is Not Good. This ones an elaboration of a sticky note i wrote before bed one night, reformatted for readability because its literally just a block of text in the document gdskfjadaljfha
(listed right after “Season 2’s very long demodog-fighting tunnel-scampering day”)
STICKY NOTE: “Scene with Claudia and Dustin addressing Dustin lying in season 2, Mews, and their relationship. Probably before [the] hospital [scene]. Started about him disappearing all afternoon [and] segue[s] to Steve helping him and then to helping Steve because he has no one right now.”
Wanting to make sure to add this scene because Dustin's relationship with Claudia is just as if not more important right now than Steve's relationship. This is adding a reasonable and implied scene from canon and using it to establish and expand Dustin and Claudia's relationship by having this confrontation about him lying to her and all these things he's not telling her.
This establishes Claudia's need to know what's going on and how persistent she is with it, which will end up pushing Dustin away to Steve for more than just upside down stuff because of how casual Steve is about everything (like crushes and shit as we see in the train tracks scene in season 2).
Also Dustin's lie in the show is kinda shit anyway like he says he'll stay home and then runs off the whole afternoon??
They're also gonna have to address Mew’s death and Dustin's gonna give a half-truth (maybe Steve gives it since the show can't decide if Dustin is a good liar or not. Or its a cover story decided beforehand? We’ll figure out specifics later) about some rabid dog killing Mews and Dustin hiding it because he didn't know how to explain it without hurt his mother’s feelings and how he got Steve to help track the dog down so it wouldn’t hurt anybody else.
And from here Dustin talks about how cool Steve is and how he got hurt helping him and the party and how he wants to be there for him too (cause Steve is in the hospital for the concussion right now). Maybe Claudia picks up on the wholesome admiration and that's why she gives in or maybe she just agrees to take Dustin to visit him and seeing and meeting Steve makes her decide to take him in. probably a mix of both. Might have to be Dustin's pov if Steves not there but maybe it'll work out so where Steves there for part of it and the rest is implied afterwards at the hospital and days that follow (again we’ll figure it out later)
real quick tagging @loser-jpg @nymime and @elmoshipsbyler absolutely no pressure ofc🕺🪩💃
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mekatrio · 1 year
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a very curious part of itsv to me is this part bc truly what is happening... how is miles hearing the voices of characters who will appear much later in the movie?
i understand that this is his first activation of spidey-sense and spidey-sense is Kinda? clairvoyance in the way that it alerts someone of oncoming dangers. except its not really clairvoyance since its more heightened sensory perception paralleling a spider's (a spider's range of view is larger than a human's and all that) so like... what is all this abt?
some of the voices heard here will be played out immediately after this scene ("you're like me" "but i don't wanna be" between peter and miles), while some are from way later (gwen's and peni's "you're like me"). one is even from the past ("why is this happening to me!" happens when miles' spider power are causing him problems in school a few scenes ago). when i have time.. ill probably track down where each of these lines came from. but off the top of my head i cant recall a time when someone tells miles to look out.. and according to itsv's screenplay that doesnt happen either.. so 🤨🧐
i got three main ideas abt this scene. at first, i thought it was just a story mechanic. after all, in the opening of atsv, we can see quick flashes of events that will play out in atsv during gwen's opening intro. so i thought it was just that. except... that at the end of atsv, gwen's narration from the beginning of the movie is continued (and subsequently concluded). meaning, that the opening intro we saw of gwen is not coming from this pre-atsv events gwen that we're seeing, but rather a post-atsv events gwen who is reflecting on the events of the movie, imposed over an earlier version of her. and this isnt whats happening in this itsv scene. there is no imposing narration in itsv that takes place from another point in time. when the various spider-people of itsv narrate their backgrounds ("alright, let's do this one last time") it's always happening in the moment, while the movie is playing out. so this moment has to be more than a story mechanic.. miles is very much hearing voices from the future.
other ideas and speculation under a read more bc this got long heehee
so idea 2: maybe it's spider-sense mixing with the proximity to the collider that allows miles to hear dialogue from another point in time. after all, this collider is capable of messing with time's linearity. when gwen was thrown into miles' universe, she was thrown in a week further back than everyone else. we also know that this collider was turned on and tested before the events of this movie (when a friend of miles' from the beginning of the movie mention 'the earthquake last night'). so that might be it.
(but also hey now that i think of it... didnt the events of this movie kinda create a stable time loop? gwen only enters earth-1610 after 1610's peter parker is put into the particle collider. but this happens After we see gwen (who is from another universe) hanging out in earth-1610. so gwen is kinda in a stable timeloop or something..?!)
but anyways idea 3.. which is kinda an expansion of idea 2: is this possibly related to the scene in atsv, where miles' and spot's consciousness briefly overlap in mumbatan? there, when spot enters the collider and miles gets blasted away, miles is able to see snippets of the 'future'. future in quotation marks bc we havent actually seen any of this happen yet (aside from inspector singh's nearly dying), but all of miguel's talk in the movie does strongly lean to it all inevitably happening. anyways, both times when miles is able to have some kind of glimpse into the future, it happens in the proximity of an alchemax particle collider....
anyways speculation time. so my theory is this: in atsv he's doing a new thing with his venom powers, where he absorbs energy from something then sends it back. so maybe that aspect of his venom powers, of being able to absorb the energy of something, when combined with the proximity of the time-bending particle collider, is what allows miles to see further in the future. miles is able to somewhat absorb the time-bending properties of alchemax's particle collider, which we see lowkey it here in this scene, where miles is able to hear brief snippets from the future. then we see it highkey in atsv, when spot practically gets merged with the collider and miles kinda briefly shares consciousness with him, where miles is able to see inspector singh's demise (which unfolds just moments later), and the other events that spot is conspiring to do. perhaps that is whats at play here?
mumble mumble another speculation abt maybe miles possesses the power to alter canon events bc of this which is too long to get into rn bc this post is already long enough so ill post abt that some other time mumble mumble
also, seeing how the "miles, look out" line from this scene is not from itsv, if it isnt from atsv either (ill have to rewatch to check if it is), then i think that line will play a big role in btsv.
anyways, regardless of whether my speculations are actually accurate or just insanity, i do think that this scene is foreshadowing an important plot point in btsv, the same way the inconspicuously glitching spider in itsv (from just a few scenes before this one!) ended up playing a big role in atsv.
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wc-wild-rewrite · 11 months
Text
Rising Storm reread!
Overall, 9.5/10, thoughts at the bottom of the post. Half point removed for having an odd pacing, not much technically happened but also a lot happened as well, i always think the events of this one are in forest of secrets.
Prolouge
Huh, they actually foreshadow the second arc and skyclan, neat
Careful Runningnose, i dont like the way you phrased that
Ooo spooky omens, i like it
Chapter 1
Im retracting my statement from last book, i dont like cloudpaw
Tigerclaw was banished a quarter moon ago
Might be harsh, but fireheart's right, cloudpaw's gotta learn respect for the prey
More exposition, but placed better, feels more like his memories than the authors
Willowpelt is expecting
Why have ash and fern not been apprenticed yet, their a moon older than cloud
Thank you whitestorm for helping our boy with patrols
In fireheart's defense, its hard to keep track of where one cat is, nevermind a whole clan
Aww hi brightpaw
So mistlekit is still alive, eh? Kit survived the whitecough bought
Unfortunatrly the elders werent incorrect in their worry
I like this start, the writing is far smoother
Chapter 2
"Your eyes have always betrayed your heart" i really like that line
Fireheart being scared of a kitten is shockingly in character, same tom who overthought a mossball comment
I like the implication that bluestar and leaders generally visit the nursery a lot
Ah, theres the slightly jarring exposition
I love whitestorm so much
I know it wasnt canon at the time of writing the book, but i like that whitestorm's the one to be concerned, thsts his auntie
Honestly i can't blame bluestar for losing trust so fast, being backstabbed like that can really mess with your head, i've seen it happen
But thats also really sad, she was so happy to announce cloudpaw's ceremony last book
Cloudpaw has been an apprentice for a half moon
Fireheart, lets not continue with the pity
Cinderpaw was made yellowfang's apprentice a moon and a half ago
From an author persepctive, not a fan of cinderpaw's worry here, but from a character perspective, i understand her, its a lot to learn, especially at such a young age with people's health at stakr
Ok i understand why he chose darkstripe instead of sandstorm, no need to risk more clan unease at the moment, but god i hope he explains this rationally to sandstorm
Chapter 3
I know bluestar's aggression is a bad thing, but she's got a point, two attacks in one moon means you gotta keep some around
Cloudpaw being annoying, as usual
Ash and Fern, yay!
Chapter 4
Oo, i like the imagery of that nightmare
Ah, here's bluestar's...not mania, i dont think thats the word, but impulsiveness, maybe
Haha runningwind doesn't like cloudpaw, cant blame him
I like bluestar in book 2 was like "runningwind is a good cat but he wouldnt be good with apprentices" and he keeps getting stuck with apprentices
Chapter 5
Exposition part 3
Even with her mind clouded, her instincts are sharp
Yay bluestar's happy
Oh nevermind
Ah, hello mudclaw, not the last time your gonna cause trouble
Bluestar no-
Chapter 6
Goddamn it cloudpaw
Both runningwind and fireheart are increasingly exasperated with him
Fireheart, your the most patient cat on earth for putting up with cloudpaw for so long, lets hope it pays off
Chapter 7
Quarter moon since the moonstone attempt
Graystripe has been in riverclan for nearly a moon
Greenleaf is furball season
Stop looking at him, your making him nervous
Chapter 8
Ok, wildly abrupt time cut
Littlecloud was 3 moons old when he was apprenticed in the first book
Jesus, poor kit
Damn, i feel bad for these two
This whole time and no one was aware of these paths?
Chapter 9
Not sure how i feel about this new sandstorm
Oh look Fireheart, cloudtail took your advice from the first book
Chapter 10
I know hes written as arrogant, and he is very arrogant, but his confused look there gives me "autist who needs a rule to be explained far more bluntly" vibes, as one myself
Willowpelt's kitting
Aw no poor cinderpaw
Oh, cinderpelt. When'd she get her name?
Two she-cats and a tom, eh? Alright, rain, soot, which of you is the trans tom?
Bit of an awkward transition to the next day there, but alright
Two moons since the last rain
Chapter 11
Aw, cinderpelt
Fireheart cant stay mad at his baby sister forever
Sandfire advenetures!
Cloudpaw no!
Chapter 12
Okay, bad wording fireheart, but sandstorm turned way too quickly
Oh, poor ash
Chapter 13
Aw, ashfur, babie boy. Im gonna hate you next arc
Ok good, bluestar still has some wisdom in hef
Fireheart please take cinderpelt's advice, let spottedleaf go
Chapter 14
Brackenfur's not stupid, he can see u like her, fireheart
Aw, whitestorm's so concerned for his aunt
Im just picturing bluestar lying on her side, sadly licking dew from individual leaves
Chapter 15
Willowpelt not being forced into mother or warrior solely, for the win!
Oh no, runningwind!
Ah shit, there goes whitethroat
Tigerclaw u fucker
Chapter 16
GET HIS ASS FIREHEART
Skinny tigerclaw is a cursed image
Whitestorm to the rescue!
And greystripe!!
Chapter 17
I love how considerate fireheart is
Uh oh, bluestar, please stay calm
I think the writers got confused on mourning rituals, isnt it those closest to the dead that sit vigil?
Still, poor runningwind
Thornpaw, buddy! You've been given absolutely no characterization so far, poor guy, the neglected littermate
Yellowfang's reminded of Brokenstar, isnt she
Chapter 18
Aw, brackenfur playing with the kits
What ever happened to the "dont eat on hunting patrols" thing he was critizing cloudpaw about earlier?
Ravenpaw!!! My buddy!!!
Oh lord, exposition
Cloudpaw's been missing for a quarter moon
Chapter 19
Goddamn why is sandstorm so quick to fight with him
I see where shes coming from, dont leave the clan unguarded to go pick up your nephew from a twoleg nest, but have like, a reasonable discussion at least
...au where brightpaw comes across tigerclaw during the journey back to camp and gets kidnapped or killed
He has his own territory!! Good for you, dude!
Chapter 20
Thunderclan tree scaling skills coming in handy again
Why is sandstorm so harsh against ravenpaw???
Im glad ravenpaw has confidence, and a lot of it, given he just willingly alerted dogs to himself
Chapter 21
Cloudpaw better be on a redemption arc now, i really want to like him
Deadfoot nooo
Haha webpaw said fuck that
Aw, ashpaw, cutie
Hell yeah, more elders liking cloudpaw content
Chapter 22
Bluestar's memory is fading isnt it
Ok good cloudpaw's improving
I love these nightmares and omens, shame ive never seen fanart for them
Chapter 23
Ah, the fire, time for heartbreak
Ough, the image of patchpelt trying to drag halftail to saftey
I know yellowfang dies this book but shes gotta be alive! Shes just gotta!
Au where yellowfang survives and teaches leafpool
Chapter 24
Nooo, patchpelt!
Au where bluestar dies instead of yellowfang
Huh, they remembered mistlekit's existence, but not the fact she should definitely be an apprentice by now
Chapter 25
Ah good, leopardfur's softening a bit
Aw, smallear wanting to bury patchpelt
I'd be neat if one of the willowkits got asthma from this, but i know they dont
Chapter 26
Darkstripe you dick
Yess dustpelt becoming likeable
Bluestar's getting worse, isnt she
Storm and Feather! Babies!
Chapter 27
I like crookedstar
God, it really is destroyed, huh
Poor halftail
This is horrific, one of the worse deaths, if shes still conscious when fireheart finds her, she was probably conscious all night
"I wish you had been my son, but i could not have borne a cat like you" god.
Oh god, the image of fireheart desperately talking over her, knowing shes gone, ough
Chapter 28
I cant even blame bluestar here, i'd break from this too
Rip yellowblue shippers (fangfur? Bluefang?)
Three quarter moon
Chapter 29
I think cloudpaw has gotten "my boy!" status
Whitestorm's such a good warrior, man, i love him
Darkstripe's a dick part ???
Chapter 30
Gorsepaw!!!
Tallstar!!!
See, this is why i love firestar, he didnt have to tell runningnose personally, he could've just announced it
Ohoho, hello tigerclaw, you evil fucker
My thoughts
9.5/10, technically a lot happened but it also felt like nothing happened, so half a point off. I liked it though, the writing is holding up so far, everyone's mostly in character- aside from sandstorm's flip-flopping- and the fire scenes were brutal. Not necessarily my favourite so far, but high up
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khorren · 1 year
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have 1, 4, 5, and 8 from the gw2 human asks for whoever you want! :) @kerra-and-company
Thank you for the ask. Smooch. <3
Counted my humans (excluding Nat, Cosima, and Xunlai) at 11 and did a RNG number picker based off my character page and got 6. So that's….. Ruby! Haha oh god she's lived for yaknow, 300ish years so we've got a lot to unpack here!
1) How do they feel about charr? Big Feelings (tm) to say the least. So Ruby was involved in the GW1 storyline. She grew up in the middle of nowhere off in the Tarnished Coast with her witchy mama and her sister, Kiz. When the White Mantle were poking around looking for Bloodstones Ruby and Kiz went off to Lion's Arch to look for people to come help chase off the Mantle, only to run into the Ascalonian group. Realising they're half-related (same dad) the sisters joined the cause. Knowing their step-family were chased out of their homes by Charr they took a strong dislike to the beasts. Once the events of Prophecies was over, Kiz along with one of the Ascalonian lot, Cea, went back to Ascalon to help getting more people out of Ascalon and safely into the settlements in Kryta. Except the pair of them died to charr attacks. Ruby found out and was just absolutely devestated. Years passed and she still had a lot of hatred for the charr, even when the Ebonhawke Treaty was signed (which her daughter played a part in) she will not trust them and is very uneasy around them. There's about 4 charr in the whole world that she will be near / listen to and even then she is very very suspicious of them and cagey around them. She'd much rather they be rugs on her floors.
2) do they have any strong ties with their heritage? Her mother was into the Aggression and Denial schools of magic. So magic heritage is more her thing than cultural/family. While magic isn't considered these ways anymore, that's a lot of what Ruby picked up on, so her magic isn't strictly "Necromancer". Pressure, punishment, snaring, and shutdown she learned from her mother and prefers that over things like creating minions. The Ascalonian kids have much more of a connection to their heritage, but since Ruby was sort of just this weird jungle kid during her youth she didn't know much outside of her mother. Which is amusing as she became the de facto Fae Family genealogy expert, keeping track of hundreds of blood relatives after GW1 timeline stuff.
5) describe their childhood. So Ruby, Kiz and their mama lived in the Tarnished Coast keeping very much to themselves for the most part. An annual trip to Lion's Arch for seeds, grains, other stuff to grow, then back to the jungle. Their lives were simple and it was mostly magic training, survival training that sort of thing. Mama knew she'd be sending their kids off an adventure one day so she wanted to train them well. They knew from an early age who their father was and they met him once or twice, purely by luck, when he was passing through Lion's Arch (he was a traveling merchant and would dock in every port IYKWIM wink). Kiz thinks she met Zoe once, but she may have just been lying about that. But still, it helped the Tarnished Coast kids connect to the Ascalonian kids.
8) do you have an in-game location for their “home?” Yes! Ruby has two places and they're both in Divinity's Reach. She has a big fancy house in Rurikton, where she puts on the graces of a noble. I think it was this house, though it has a much more impressive front door (this house seriously has like one side door to it. wtf lol).
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People generally think she's just some fancy noble with a lot of knowledge about human history and an interest in the Flameseeker Prophecies. A lot of people claim to have ancestors who were the heroes, but Ruby was yaknow, actually there. Still, she'll humour them and smile and go "Oh me too…."
Then she has a place in the East Commons where she actually keeps all her shit from the past 300 or so years.
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Quiet little place, the nearby NPC "Alleyway lurker" is one of her people who just watches over the place and reports any suspicious activity. But on the inside it's a cozy little place, if a little run down. The hidden basement is just full of stuff about the family and human history. She'll make a copy of something and give it to the Priory once in a while to keep them sweet. But there's a lot of stuff down there relating to Ascalon, Kryta, Orr, Tarnished Coast, also a lot of information about the Charr, the legions, the Khan-Ur. Know your enemy and all that jazz.
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mal-luck · 2 years
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So let’s get something out of the way: Grant Ward is evil (both in the MCU and later when he made his debut in the comics) and Hydra is an extension of the Nazi Party (both in the comics and MCU).
I’m not going to entertain people who say the above two facts are wrong when they are factually correct. You can look them up!
I am also not tagging this post (beyond my personal “Grant Ward is evil” tag)! If this shows up in the tracked tags I’m sorry. I’m making this post for a very specific group of people.
Hydra’s origins have become convoluted involving aliens being the reason for their founding but Red Skull, a nazi, was its leader and shaped what Hydra was in both the MCU and various comics canons. They’re nazis, they may not like you to call them that but that is what they are. Their double arm salute is literally the Nazi salute but with both arms.
Grant Ward is even less complicated. He debuted in Agents of SHIELD (he later debuted in the comics but he joined Hydra again, killed Coulson’s girlfriend again, and last I heard has a bomb collar strapped around his neck to keep him compliant [these events took place in the comics Agents of S.H.I.E.L.D. #5-6 for the first two incidents, and #9 for the third]), during the SHIELD/hydra civil war (Captain America: Winter Soldier and seasons 1-2 of Agents of SHIELD) in the MCU he was revealed to be a Hydra agent. And boy let me tell you he killed a lot of people!
youtube
56! 3 of them are animals (his third kill being his own dog as a loyalty test!). What the above doesn’t include are the majority of the prison guards he helped kill offscreen for the prison Raina was held in and The Fridge prison/storage facility. That brings his kill count to 456 (we care about assists, FPS games are team games after alll!).
But, Mal, how’d you get add 400 more causalities to the confirmed 56? I’m glad you asked! I did research and math. First I looked up the prison to custody staff (corrections officers) ratio. I based my numbers off of Florence ADX, a supermax prison (which Raina’s Prison and The Fridge could likely be compared to). Assuming the max population of these prisons were 500 inmates and the 2.5 to 1 ratio that gives us 200 guards. It was two different prisons so multiple that by 2 to get 400. To maintain cover for their Hydra double agents every member of SHIELD was killed and Hydra released the inmates to cause havoc for the remaining SHIELD operatives to deal with.
Another thing the video doesn’t include: Ward’s attempts at murder that fail! Like when he sunk Fitz and Simmons to the bottom of the ocean, tried to emulate the movie franchise Saw with Lance Hunter and Bobbi Morse, tried to kill Melinda May (RIP Agent 33), or the veiled rape threat he made to Skye / Daisy at the end of season 1 (gross, how can you still ship Skyeward?).
If you think I’m exaggerating that last bit: what part of “maybe I’ll take what I want and wake up something inside of you (youtube)”doesn’t gross you out?
Let me be clear: liking villains is fine! Liking nazi villains on the other hand? Well that’s a little concerning to say the least.
Thank you for coming to my TED talk.
(Bonus: here’s 6 minutes and 40 seconds (youtube) of main characters talking about how much they hate Ward! My favorite is at 2:17)
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tohwitchesduels · 22 days
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LOSERS BRACKET OF WITCHES DUELS - Battle 18: Bria vs Gus Porter
Disclaimer: This is not a popularity contest or which character you prefer, in this tournament, you decide who is stronger/better/smarter/etc. opponent.
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information for both opponents under the cut to those who don't know what they can do in their battle:
Bria:
Bria specializes in construction magic without any signs of being interested in other tracks, especially considering she considers them "inferior".
Bria is an absolutely skilled witch who prefers brute strength and talent over anything. She isn't however easy to fool or intimidate. She's daring and adventurous along with being ambitious. She can also be two-faced and deceitful by appearing nice and fair only to drop the facade the moment she has high ground or no interest in playing nice. She may however struggle from PTSD caused by Gus, so while she's not easy to intimidate, she could potentially end up being triggered by events considered "supernatural" or near Gus, or if she feels like losing her powers.
Since she's battling Gus, she is visibly shaken but tries to play it off cool. Guess this is a rematch without Palismen involved.
Bria's tool in this tournament, independent of whether or not other competitors also possess it is her sword. She can utilise it in combat or to cut through things standing in her way like bushes.
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Bria may or may not have galder stones with her to enhance her magic.
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Rock Spike - Bria is capable of creating a rock spike that can be used for offensive purposes. It is also proven to be quite destructive as seen in TTLGR.
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Rock Pillar - Bria is capable of creating rock pillars of various lengths and sizes. She's also capable of creating pillars within the pillars she created. Said ability could be used if Bria needs a high ground, for defensive purposes to block attacks, potential transport, or even offensive purposes.
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Earth Capture - Bria is capable of encasing her opponents on Earth as she demonstrated in TTLGR when she restrained a Slitherbeast. The move could be considered a finishing blow unless Bria's opponent has enough brute force (and by that, I mean a lot, stronger than Slitherbeast) to burst through her trap. She would usually utilise said ability if she assumes her opponent can't fight back, however.
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link to more of Bria's capabilities here
Gus Porter:
Gus Porter is a prodigy when it comes to illusion magic. Prodigious enough to skip a few grades and even defeat the coven head of illusions with his sheer raw power. Gus displays insane potential and a big imagination when it comes to his magic. Now his powers are still limited by his own imagination and creativity meaning his illusions for the most part can be used mostly for deception and distraction, but during this tournament, Gus finally revised his own skill to find even offensive capabilities of his powers. While Gus did display the willingness to study other tracks, he ultimately never did due to his reassurance in being a master illusionist how easy it comes to him, and how much he can do with illusions alone.
One must know how intelligent Gus is during his battles. He can easily fool and toy with his opponents thanks to his illusions and Gus is also not afraid to either mock or straight-up torture his enemies during his battle just to get the results he needs, and has more than enough raw power to pull his schemes to their fullest. It's worth noting that when Gus feels extreme emotions, his magic only gets amplified, however, the side effects could be that Gus actually loses control over his own powers and gets to be the victim of them too, though thankfully to the magical amplifier from Graye, the risk of that is lesser.
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During this battle Palismen are not allowed but it doesn't stop Gus from trying to put Bria in her place again.
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One of the artifacts I allow Gus to have independently regarding whether or not his opponent also has any supportive gear is the looking glass earring he got after he defeated Adrian. The magical amplifier allows Gus to further concentrate his raw power into specific abilities he has a hard time pulling on his own and even enhancing them in the process, growing more powerful.
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Light Spell - as proven in UW, Gus is capable of utilising light spells. Gus can use it to either illuminate the terrain or blind his opponents with it. He can produce multiple blinding orbs at once with his power and will usually use it in tandem with absolute darkness to make the light orbs all the more effective. He can also create quite large orbs of light.
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Telekinesis - Gus displayed the capacity to move multiple objects with his mind. Usually, the objects are rather small and it appears Gus can't use telekinesis on a person, but he can utilise this ability offensively to throw projectiles at his opponent or to potentially deflect incoming attacks if they're little projectiles too.
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Glamour - Unlike other examples of battle-royal glamour, Gus can use his glamour in 1v1 scenarios thanks to his ability to create clones and entities of any kind. This means Gus can easily disguise himself among the crowd as he can create a crowd himself. Gus is capable of taking the form of anyone he desires or merely amplifying the form he already has (like putting on additional clothes or features like devil's legs).
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Mini Clones - Gus is capable of creating mini clones of himself (usually up to 3) that can be used to nag his opponents as seen in TTLGR.
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Illusion Clones - Gus is capable of creating huge numbers of clones. The clones can take either the shape of himself or even other people. The clones usually don't display the capacity of the people they were cloned from but can develop a personality of their own. They still remain obedient to Gus and can be used as a great distraction, This ability also allows Gus to use his Glamour ability. The close will disappear upon impact.
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Strength Enhancement - Gus is capable of enhancing the strength of his illusions, himself, or even others and the magic of others as proven in the First Day when Gus created buff arms for Willow's plant monster. The enhancement is still illusionary in nature.
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Camouflage - as proven throughout the series, Gus can disguise himself and remove himself from the sight of his opponents. He can also do it to large chunks of areas or other people. As seen in KT he can also make his disappearance cover in flying birds. He could also potentially create bushes to camouflage as shown in Hooty's Moving Hassle.
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Illusion Teleport - whether it's camouflage hiding his movement or true teleport, Gus can reappear wherever he pleases with a puff of smoke. The range of it doesn't seem big though. It was demonstrated during Covention.
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Light Construct - Gus is capable of creating constructs of poor light. Usually unlike the illusions, they don't necessarily look like real objects but energy taken shape of objects, but can be used as effectively by creating tools Gus needs during the battle.
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Illusion Construct - a stronger version of light construct, Gus is capable of creating constructs that seem like real objects. Gus showcased it throughout the series.
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Illusion Beast - a stronger version of his illusion clones, where Gus is capable of creating living beings that are illusions. Said beings can take any form, be it mirror and gender-inverted versions of their opponents, or completely unrelated beings. Usually, however, the said beings don't necessarily have the true power of their own and are nothing but a mirage, though Gus potentially could create the illusion of damage they cause thanks to his strength-enhancing ability.
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Absolute Darkness - Gus is capable of covering the entire battlefield in absolute darkness that can camouflage him and disorient his opponents. The darkness can be dispelled with enough force, though it's usually more durable than most of Gus's illusions. Gus can utilise this ability to hide his true intentions and sneak attack.
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Illusion Terrain - Gus is capable of changing the terrain with his illusion magic however he pleases, taking the shape of anything from Gus's memory. Be it his room, the carnival, the graveyard, whatever. Said technique can be used to confuse and disorient his opponents. Gus is also capable of making the terrain switch from one imaginary to another. Sometimes the terrain can actually perfectly match the terrain that is beneath the illusion. It is also very difficult to cancel.
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Illusion-Shifting Terrain - amplified version of the previous attack, in this case, the terrain is constantly shifting and moving, completely covering the battlefield that can disorient and confuse the opponent. Also, so many details at once constantly changing could give people some serious headaches with sensory overload.
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Magic Cancel - not real magic cancel but with the help of Illusion Terrain, Gus is capable of making people believe their magic circles have no effect.
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Sensory Confusion - as proven in TTLGR, Gus managed to somewhat successfully convince Bria that her hands were missing.
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Traumatic Re-memory - Gus is capable of using his magic to get inside the heads of his opponents to make them re-live their worst memories. Gus can use this ability to learn the weaknesses of his opponents or render them completely useless as they are stuck in their own heads. The only person that is known to be able to resist this ability is Hunter as in some cases could stick for a long time depending on how strong-willed Gus's opponents are. This is Gus's most painful attack.
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Trauma Bubble - a technique of traumatic re-memory. Rather than focusing his magic to invade the mind of someone, Gus creates a bubble of pure magical energy that anyone who touches it would begin to re-live their worst memories. The side effect of this shield is that Gus could also potentially be stuck inside the bubble for some time before managing to dispel it.
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Mind Illusion - a variation of traumatic re-memory that isn't necessarily harmful but is the ultimate culmination of Gus's illusionary prowess by making his opponents be stuck in the maze of illusion that is solely inside their heads. Demonstrated by Hunter who was completely disoriented by Gus's illusion not being capable of seeing where Gus truly is and wandering from place to place that did not even exist. The illusions could be Gus's memories, his opponents' memories, or just illusionary images.
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Link to more of Gus's capabilities here
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thousandpowercords · 2 days
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finished silent hill 3 after like what, 2 months of my half completed save file sitting on my drive? not even from a lack of interest in the game, I just get very easily sidetracked by other things (pathologic 2 and dbd in this case)
anyway I think heather might be the most likeable horror game protag. idk what it is in particular, but a big part of it at least is she has so much character & is very expressive during both cutscenes and inspect dialogue. It's a good mix up on the tracks of confused 30-somethings that silent hill 1&2 set (sorry James I still love u)
it's also cool to see the story link back to the first game, cause if the ending of sh1 was left unexplained idk how I'd feel about it, since on one hand the story is mysterious and strange, but on the other the events that transpired in the first game felt too important to just wave off and never talk about again.
the environment design in the Otherside/Nightmare/Otherworld (never having a definitive name for stuff is cool, they did it with pyramid head only ever being called 'Red Pyramid Thing' too :]) is probably at the best I've seen it in the franchise too, surfaces often being bright orange and covered in grime and blood, or blurry red and pulsating with heartbeat ambient - not to mention the infamous mirror and geometry rooms.
also Akira Yamaoka never misses and sh3 is by no means an exception, You're Not Here, End of Small Sanctuary, Breeze - in Monochrome Night, Sickness Unto Foolish Death, Please Love Me... Once More, and I'll stop there since I'm just going to list the ost
big fan of the monster designs too, Valtiel is a freak, crawling around on walls and in small spaces, turning valves and twitching, and sometimes dragging heather away when she dies. Closers are perfectly intimidating, shambling toward you with their massive unwieldy stub arms dragging along the floor. Pendulums are crazy aggressive, emitting a loud screech that sounds like an angle grinder.
Anyways play Silent Hill, it's easy to find and emulate, and Konami isn't porting the originals any time soon because to love silent hill is to love suffering
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