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#its work so ew
baekuras · 1 year
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it’s always fun being creative until you work on like 5 things at once so none of them get finished but you have made like half a step of progress on all of them in the past few days
#txts#at least i am not bored?#but also dear god my poor brain juggling all this#and sadly work returns tomorrow#late short shift aka 6hours but STILL#its work so ew#anyhow i have created like 3 characters#fleshed out 4 (side)plots-part of it involved more in the main one so yeah#blocked out an entire relevant location which is 3 levels of inside and 1 of outside...which still needs details but STILL#and have now done flat colours for 1 fandom piece (hi kiyan....help me...pls)#rn it is 1am and i wanna go draw my ocs#it'd be much more helpful if i were to model them or decide on a style bc i would like to actually fuck around with them in game-relevant#thingies and learn that#BUT i guess not....def not at 1am to be fair#not during work week#BUT!!! this means basically everyone of the main cast with the exception of 2 relevant antagonist is done at least style wise#needs refinement etc etc but at least we are getting places#slowly.....but surely......#look i always wanted to throw my ocs and stories or whatnot out in the world somehow#and i am so not there to comit to comics-especially not atm#so....i am going back to 'lets see how hard it is to make game' idea and see if i give up on that#if i do-well....wouldnt be surprised but it is fun to fuck around in game engines so at least there is that#what is life for if not to fuck around a bunch#its also always a fun time of having to take 500steps back bc brain is like#oooooh what if we add all these cool action super amazing thingies everywhere and put all this in#like bitch what if we learn how to make our own shit AND have it work in engine first?#lets start by having a character and walking animation-like...pls#it'll stay small bc...i am me...i am not gonna make a AAA 70hour game lol#i will make smth neat and small that I'll enjoy playing through and thats basically my philosophy w/ all my art#its for me first and everyone else 2nd-but i do love it a lot when others enjoy it
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iilmunchkiin · 2 months
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I promise im still working on things pls i swear HWHAHHAHAHJAHSDA
UHM sorry for not updating anything so here's a few doodles i made
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lovesickeros · 10 months
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☆ even the gods bleed [ pt 4 ]
{☆} characters arlecchino, furina, lyney {☆} notes cult au, imposter au, multi-chapter, gender neutral reader {☆} warnings blood {☆} word count 3.7k {☆} previous [ 1 ] [ 2 ] [ 3 ]
Fontaine was bathed in darkness, not even the moon daring to illuminate where the common man fears to walk. The streets were bleak and empty save for the constant, rhythmic ticking and clanking of machines marching on endlessly, dauntlessly wading where even the bravest dared not to venture. Not even the sharp click of the Gardes boots followed the occasional hisses of steam as they walked the barren streets.
It was haunting, and it'd been like that for days now. It showed little signs of stalling in the slightest, too. Every inch of Fontaine was practically crawling with Gardemeks– like a swarm of rats skittering about.
Arlecchino had secluded herself in the Hotel Bouffes d'ete for days at this point, waiting– biding her time. Her nails clicked against the wood as she tapped at the table in a stilted rhythm, the subtle click of the clock mixing into the clanking outside, weaving in and out of earshot as the patrols slipped by. She reached forward after a moment of thought, reaching for the white king.
She leaned back against the chaise, tilting her head just enough to catch a glimpse of a patrol of Gardemeks as they vanished behind the rows and rows of buildings. It wasn't enough to keep her attention for long, however, her features twisting in disinterest as she glanced back to the chessboard– and the letter neatly resting beside it. The seal was unmistakable and a sobering sight, demanding her attention– the soft hues of blue etched into the shape of a dragon stared back at her in a way that almost unsettled her.
She had already parsed through it's contents hundreds of times, but she was met with only vague, flowing script that only served to irritate her more then anything– it filled the page top to bottom yet managed to say nothing at all. Her hand reached out again, but instead of reaching for the letter she plucked the black rook from the board, setting it down with a soft click.
Arlecchino had all the time in the world to sit back and observe her prey, but all that time would be useless if she lacked the information to act.
And he was quite tight fisted about it, evidentially. None of her inquiries or attempts to decipher any potential codes in the letter left her empty handed. She could not act without even knowing the reason for his summons– it was almost worded like a personal affair rather then one would expect for a foreign diplomat. In truth, she'd expected a scalding report on her operatives, but it lacked any mention of anything of the sort.
She was no stranger to people masking hostility behind pretty words and compliments, not that it was ever unwarranted per se– the Fatui did not create connections through honesty and genuine kindness. They have strong armed more then their fair share of people into cooperation to the point distrust is all the Fatui are met with outside of Snezhnaya. Every word was meant to conceal the deceit, every action meant to conceal the price later paid.
So she had been..skeptical of the letter, to put it lightly. She doubted the Iudex of all people would offer a hand to the Fatui without a price attached– a trap, perhaps, meant to lure in the most powerful piece left on the board. Her eyes narrowed, reaching for a white rook and moving it to the right.
Or he was hiding something. Something that he simply couldn't risk getting out to anyone, not even the Divine themself. A tempting prize, whatever it was.
..A dangerous prize, too.
She'd considered burning the letter and forgetting it all together– the risk was great, and she couldn't risk getting caught up by whoever else the Iudex may have on his side of the board. But she could hardly pass up the challenge and the prize that he fought so hard to keep from prying eyes and ears. Even her agents came back empty handed each time. She lazily picked up a black rook, sliding the white pawn aside.
"Lyney," Arlecchino drawled, crossing one leg over the other and turning her gaze to the door as it slowly creaked open. The pale visage of Lyney stepped through, though his siblings were noticeably absent. The weariness that weighed down on his shoulders was apparent in the slightest furrow of his brows and the subtle creak of leather as he clenched his fists behind his back. "Father." He choked out, the title dragged out by the sharp inhale and shaky exhale.
He looked out of breath, she noted.
The silence that lingered after the small exchange was punctuated only by the click of another chess piece being moved. She sets aside the black rook, letting it sit among the dozen other pieces that had been wiped off the board. She can see the conviction glinting beneath the fog of exhaustion, but if he would utilize it was another matter all together.
He had seemed to make his choice quickly, at the very least.
"Our contacts and operatives within the Fortress of Meropide have gone silent– all we have is their final confirmed missive.." His voice is confident, but it is rigid as the words spill from his lips. He takes a sharp step forward, unfolding his arms from behind his back and opening his hands– the small, water stained and messily folded note catches her eye, plucking it from his palms with a half hearted interest. "They believe the Duke left the Fortress of Meropide..and that he may be coming to the Court of Fontaine."
Her eyes narrow dangerously, nearly crumpling the thin paper in her hands– yet just as quickly, she collects herself.
But she cannot get rid of the bitter taste on her tongue, lingering as she sets down the note and slides it to the side, her lips pursed into a thin line.
So the Iudex had shown one of his pieces..she tightly grasps a black rook, tipping over the white rook, letting it roll against the board.
If the Duke was involved, things were much more complicated then she expected– he would be a problem, she was certain. She couldn't blame the lamb for fearing the wolf, either. Whether her agents had been killed or captured by the man mattered little. He had his ways, and he was a force that could instill fear in even them.
Which meant the possibility that her operation was already compromised was far too real.
What had the Iudex so concerned he had gone through the trouble of bringing in the Duke and herself? The Fatui was one thing, but to specifically request one of it's Harbingers..
The Prophecy? The thought had her clenching her fist, but..no. If it were to rear it's head now, the Iudex could simply not afford to waste time on his contacts deciphering his nonsensical script– If the prophecy were to be the issue, there time would be limited to mere minutes in the worst of cases. Which meant it was worth biding his time in order to ensure absolute secrecy.
So if not the prophecy, then what?
Her next moves were..limited. She was already walking on eggshells considering her position and the reputations of the Fatui– especially with a Harbinger in the midst. If they caught wind of her operations, they'd weed out her operatives and be on guards for any snakes that lingered in their garden.
She reached for the chessboard again, picking up one of the white rooks from the board with a scowl. The sharp click as she sets down the white rook and sets aside the black pawn draws a shaky inhale from Lyney as she moves another black pawn, the dull click of the pieces drowning out the distant clinking of machines.
..A draw, perhaps.
The pieces were all falling into place– the players of this game were slowly being revealed. Whether she could secure her victory..she was unsure.
She wasn't even sure who her opponent was. Only that the Iudex himself was but another piece in their game.
Arlecchino reached for the board again, yet this time she hesitated. Perhaps she could still swipe the win from beneath them, if she played her cards right.
She would simply have to capture the king– or, if need be, let it end on a draw. Either way, she would not concede. She could not afford to concede. Down to the last piece, she would drag out this match until she was in a position to force their hand into the outcome she desired.
She stood slowly, picking up the king piece and observing it for only the briefest of moments before she set it down on the table, taking measured steps around the table and across the room. She was hunting a much more dangerous quarry today– it would be no simple runaway traitor this time.
"Do you remember the directive?" She inquired coldly, her hand lingering on the door for that long, tense moment. "..Yes, Father." Lyney faltered, taking a hesitant step back and bowing at the waist. "Then do not stray."
All that was left was the silence and click of the door shutting behind her as she disappeared down the hall, her boots clicking harshly against the floorboards. The rest of the agents knew better then to linger in her path as she stepped down into the lobby, adjusting the cuffs of her sleeves. She barely even acknowledged the Fatui agent standing at the ready by the heavyset doors, their gloves hands held out with her cloak held loosely in their palms. She quickly snagged it from them, tugging it over her board shoulders and clasping it around her throat.
With a quick tug, she brought the hood up over her head to conceal her sharp features, lifting her hand and placing a neatly folded note within their waiting hands. She had only one chance to make the right moves and secure her victory– no matter the cost.
Each piece had it's purpose.
Oft, that purpose was a bloody and horrible end– but for the grand goal of the Fatui built on the backs of the dead, it was an honor.
She didn't bother speaking a word as she dismissed them with a wave of her hand, pushing open the heavyset doors and stepping out into the barren, damp streets. The rhythmic clink and whir of Gardemeks was still distant– she needed to move. Her boots clicked and splashed in the rain soaked stone of the streets as she slithered between the buildings, ducking through the openings in the patrols.
It was almost too easy.
She tilted her head back, taking in the towering Palais Mermonia with a scowl, her hands clenched into fists. The final moves were being played– the king was within her reach, yet she felt no more confident then when she began.
The air carried a sense of unease, thick and heavy, filling her lungs until she felt her breath still in her chest– listening to the empty, bleak night that seemed so..quiet.
She'd done her fair share of research, had more then her fair share of her agents try to peer into the Iudex's office or the Archon's supposedly hidden chambers, but every attempt was a failure. She had to give them credit, they were quite elusive when they wished to be. Though now she only thought about it bitterly– this was all a risky gamble, in the end, and only time would tell if it paid off.
With minimal effort, she'd managed to pull herself to the flat, tiled roof, eyeing the massive tower peaking out of the center cautiously. At least here the wandering patrols down below weren't likely to notice her..she could hear them passing by the spot she'd been in only a few minutes ago, just beneath her. She pulled the hood further over her face, peering through the sheer darkness of the night for any oddities, but it was almost impossible to see in the dark.
Her boots clicked softly against the tiles as she approached the tower jutting out from the Palais, her hand gliding along the smooth stone, pressing against odd indents or crevices. If it was for the Archon's chambers, she doubted they made it very difficult– she'd only met the woman once, but she doubted the Iudex make it all that complex just from a brief glance. And it surprised her little when one of the stones sunk into the wall, gears whirring as the walls split open to reveal a stairwell straight into an inky black hall. Only the barest hint of light peaked under the door at the bottom, but it's occupants must have heard her, considering it went out not a moment later.
She cautiously stepped down into the small crevice, her breath visible in the bitter cold air– her shoulders tensed at the subtle sound of muffled footsteps behind the door, her vision flaring with a molten heat between her shoulder blades as she reached for the worn handle of the door. The heat of her vision was enough to just barely heat the metal, her vision flaring like a quickly building inferno.
Arlecchino was prepared for a fight, if it came down to it.
The door creaked as she pressed against it, shoving it open with a grunt of effort and surveying the room with narrowed eyes and a biting remark on the tip of her tongue– the lavish opulence was expected, she supposed, but the lack of the towering figure of the Iudex was not.
Yet before she could get a word in or even take in her surroundings properly, the light flickered back on and she had to squeeze her eyes shut with a hiss at the sudden brightness. She could hear the door being shoved closed behind her, the hurried footsteps retreating just as quickly as her eyes adjusted to the light.
..This was a joke, wasn't it? It had to be.
She'd expected the Iudex, perhaps even the Duke if she'd been unlucky, not the Hydro Archon. She had half the mind to test her worth as an Archon then and there, her temper flaring like an uncontrollable blaze, barely kept at bay. It took all her self control to force herself to smile politely at the woman rather then snarl.
"Miss Furina," She sneered beneath her hood, x shaped pupils locked onto the startled, trembling Archon with thinly veiled contempt. "What a..pleasant surprise. You'll have to forgive my manners, I assumed I was meeting with the Iudex." She observed her body language carefully– the way her eyes darted about like a frightened rabbit seeking escape, the slightest tremble of her lips..
Arlecchino opened her mouth to offer another scathing remark, but her jaw audibly clicked shut as her entire body seemed to lock up. Even her vision went cold against her back, a chilling feeling creeping up her spine as someone, or something, crept up behind her. Their footsteps were almost silent, the slight rustling of their clothes the only thing she could hear over her heart pounding against her ribcage.
Arlecchino had always prided herself on being on the other end of that sensation– she was the monster, and her target was the prey frozen like a deer between the hunters crosshair.
It was a chilling feeling to have the dynamic shifted on it's head.
She couldn't even swallow, her jaw clenched so hard she could hear it creak as she tried to reason with her quickly splintering mind– a futile effort, her joints locking up almost painfully. Black spots were quickly swallowing her vision from the lack of air in her lungs, the sound of shuffling behind her barely audible over the ringing in her ears.
For a moment – a moment too long to have only lasted the seconds that it did, yet so quick it gave her whiplash – she thought she would hit the floor dead before she could even glimpse her assailant.
And then it was gone. She came crashing back into reality with a startled inhale, her lungs burning and her knees nearly buckling under her. The instinct to lash out and kill whoever had done it was intense, yet she couldn't bring herself to move even a finger– it would be so easy to twist around and ignite them with searing flames, but her feet were rooted in place.
She almost didn't notice the surprisingly gentle hands unclasping her cloak, tugging it off her shoulders, if not for the sheer intensity of the presence still lingering behind her. Her mind was still fractured, struggling to right itself after the ordeal, and it had her seething.
"..Are you certain you held back enough?" Furina croaked, the normally soft lilt raspy and almost hoarse. "Not– not that I doubt your capability, most Divine!"
Arlecchino felt her nails dig harshly into her palms, heat swelling beneath her skin– Divine? Had she lost her mind? The Divine was..
The Divine was upon their throne where they belonged. She'd seen them!
"Hm. Well, maybe? Sorry, I didn't think it'd affect you too." Their voice was sickeningly soft as they stepped around her like she wasn't even there, focusing their attention on the Archon who seemed more then delighted about it. "What gave you that impression, most Divine? Aha, I..was completely unaffected, as you can see! Perfectly fine."
Furina let out a small squeak when they pinched her cheek, but the almost affectionate smile that tugged at their lips revealed the lack of malice behind the action.
"You're a bad liar, Furina. You might want to sit down..please?" They didn't take her protests for an answer, gently pushing her to sit on the bed before abruptly turning to face Arlecchino once more, a forced smile on their lips. "Oh, good, you're..uh, not dead. That's good. I thought I fried your brain. Sorry?"
..Had she hit her head on the way here? The Divine should still be on their throne, yet she couldn't shake the weight of their stare– it felt tangible. She felt like she was standing face to face with the stars– galaxies and constellations bearing down upon her.
She grit her teeth and clenched her hands until she felt the sting of her nails against her palms, grounding herself in the pain through the sheer overwhelming nature of their existence.
"You.." She croaks, reaching out with a shaky hand and grabbing them by the collar of their shirt, lifting them up until their feet left the floor– she pays no mind to the startled protests of the Archon. Arlecchino would crush her like a bug before she even got the chance to intervene and they both knew it. "You shouldn't exist– you aren't them, and yet you..you're the imposter, aren't you?" Her grip tightens yet they face her without an ounce of fear, meeting her unyielding glare with a pondering look.
Arlecchino wanted to make them bleed just to see if she could, the urge to sink her teeth into skin welling up in her chest to the point she visibly snarled, her mask of politeness long . "You're the imposter." Her expression falls for a moment before she schools it into one of apathy, setting them back down and holding them there for a moment, finally releasing them after a tense moment. "Or you were supposed to be."
Hers brows furrow– she wants to demand answers, to throttle them for damning them to being nothing more then dolls for the supposed Divine to break at their whim, but none of the words come to her.
"..Why now? The current Divine has been in power for years, yet you descend now?" Her shoulders tensed, lips pursed into a thin line– it's impossible to ignore the truth that lay before her. The Divine is a fraud and this..imposter is the true Divine. How many years had they been in power, now? How many years were they waiting? Why did they wait? Was the suffering of Teyvat not enough? Was the blood that painted the steps of their stolen throne not enough?
She'd personally been on the wrong end of the Divine's wrath– she wonders..had they watched? Had they seen the cruel hand of their imposter and turned their back on Teyvat?
"I.." They hesitated. It made her seethe, her hands clenching into fists at her sides– her vision flickered, flames swelling within it's casing just to be smothered by the presence of the Divine. But once that spark had been lit, she refused to let it go out. "I didn't know."
The answer does not satisfy her. There is an itch beneath her skin that she cannot scratch, a fire that burns in her chest so hot it scorches even herself.
"And what about now? Are you content to cower like prey in the safety of the Palais Mermonia?" She snapped, taking a step forward, her brows furrowed and her glare intense– she can see the slightest bit of worry in their eyes. She revels in it. "Will you let them use your acolytes like pawns? How many more need to be broken on the steps to your throne before you act?"
Again, her vision flares and dims– it refuses to be used against the Divine that created it.
"Have you no answer?"
The room is silent. They do not speak and neither does she.
Even the world itself seems to quiet in the face of her accusations, fury boiling to the surface so hot it incinerated all it touched.
"I will kill them myself."
Their words are quiet, but they are not soft– there is a vindictive, searing anger that explodes out like dying stars within their eyes. The sight of constellations replaced by a void that would not be . The smell of ichor grows stronger– to the point she feels almost lightheaded.
"..I am aware that I have failed in preventing this, but I had no choice in the matter. Still," They muse, their voice like the tolling of bells. A solemn melody that stills the swelling fury burning in her chest, if only for a moment. "I will rectify it– I will tear down their throne of lies and let not even the earth tarnish itself by burying their corpse among it's soil."
They pause for a moment, holding out their hand– scarred and bandaged by the weapons of the devout, yet still they take upon the burden of dirtying their hands to save those who did not save them.
"Do you trust me, Arlecchino?"
Did she?
"Will you help me?"
She exhales heavily, meeting the starry iris' of the Divine with a scowl still tugging at her lips. Arlecchino trusted no one but herself.
"..Yes."
#sagau#genshin sagau#self aware genshin#genshin impact sagau#self aware genshin impact#fic tag#imposter au#genshin cult au#genshin impact cult au#arlecchino#lyney#furina#you do NOT wanna know what i got put thru writing this fic#trying 2 find out where arle was in the few times we DO see her and going down a rabbit hole of fuck fontaine and its layout actually!#I spent like 3 hours looking it up and checking in game it gives me a migraine thinking abt it. ew#anyway trying to write a really smart character is surprisingly difficult when ur as dumb as rocks#also used an actual chess match for this and gave myself an even worse migraine trying 2 make sure i didnt repeat moves or smth#furina doesnt get a spotlight yet just imagine her sitting in the corner trembling like a wet kitten you found on the side of the road#arlecchino goes thru a crisis more at 11#shes a tired single dad shes isnt getting paid enough for this okay#hands u a fic over half the length of the other THREE PARTS#ehe :]#is arle actually on ur side??? is she gonna double cross u???? who knows!!!!!#shes unpredictable she might stab u for funsies#anyway im gonna go nap in a ditch now this took SO LONGGGGG OH MY G-D#also just think acolytes who arent buddy buddy w reader and even resent them is so tasty#bc how r they supposed 2 know reader was a human vibing 5 minutes before their got eebied 2 teyvat..#reader gotta roll up their sleeves and get 2 WORK sometimes murder IS okay#they gotta fix some shit around here and that means committing several crimes all at once. sometimes more#a group can be g-d (just got here) their dragon (neuvi) their cat (archon) their dog (wrio) and their wolf (arle)
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ef-1 · 13 days
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🍷<3
#when i got hashtag sick i was in hospital and i was doing my regularly scheduled call with my dad#and i really had no plans of telling him bc ive done that before and its not like he can scare the MS away or anything#i dont know what happened. maybe because it was such a fucking bad episode. maybe because i was so tired. maybe it was a secret 3rd thing#but one minute was like fine then i just burst into tears and i was crying so hard which is MEGA EW BC IM NOT A CRIER LIKE THAT#and my dad freaked out and he was like whats wrong and i didnt wanna tell him but I also sounded insane bc i spontaneously started sobbing#and he was getting more alarmed and i was upset that id upset him and so i just spat it out i was like 'listen king'#'its no biggie but my body is trying to kill me again and im just a little sad atm' and he replied 'baba why wouldnt you tell me?'#and this man who has a very big serious job literally dropped everything and took a 20 hr flight over#and he genuinely just grabbed one of his work suitcase because he showed up with nothing but dress shirts and his laptop#and i think maybe it healed me a little. i mean it def also made me sad too but mostly healed me#and he'd been here for a couple of weeks and he left today and i feel shit about being sad about it#again because he has a very big and very serious job and i genuinely dont understand how he even just showed up like that#so I felt guilty throughout#anyway i dont think he drinks anymore but i was like king have a sip of wine with me and he did and it was lovely#and I hope I become my fathers daughter and not my mother's child. praying to both our gods#heres to healing ❤️‍🩹
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opioidkara · 4 months
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been playin around wit whatever this style is
tom is the first attempt, matt n edd are the most recent
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fagkermit · 9 months
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Im so fucking sick erughhh
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presiding · 2 months
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I'm not a new follower and I've been here long enough but i do have a relatively bad memory
So I've wanted to ask, what's your opinion on "Dishonored: death of the outsider"?
Right now I'm replaying Dishonored games not in the release order, i already finished DH2 and started Daud dlcs. Maybe I'll go for vanilla DH later
But thoughts about going through death of the outsider again makes me feel something that i can't explain... 😬
It has some interesting ideas but antagonists are underused. Locations repeat a lot. And Billie herself deserved SO much better than whatever is going on with her character
I'm genuinely debating if i should revisit *this* one or pretend that DH2 is the last game. I know that some people love DOTO but i can't find strength in me
love to chat about death of the outsider, ty for the ask!
i feel your pain. it's the one game i struggle to revisit. but! i was thinking about your points and how DotO has the feel of budget cuts.
it's been about a year since my last DotO post - so, essay time -
a measured response to common DotO criticisms
(the thousand bugs of dishonored 2 I had borne as I best could, but when doto ventured upon sidelining billie and retconning daud's arc I vowed revenge*
*can't resist a cask of amontillado joke
criticism is easy and creation is hard, so, if this isn't the type of response you wanted, you can read my other DotO posts:
how i'd write death of the outsider
that post i did after trying to play doto a third time and couldn't make it past the opening scene (you might like my tags on this re: your comment "makes me feel something i can't explain")
billie lurk as a nonprotagonist & misogynoir (more on this below...)
gonna leapfrog off your comments cause I agree!
antagonists are underused/locations repeat a lot.
who is steering the boat?
let's start up at the top; everything stems from there.
DotO was caught up in ownership/transition issues. here's an article about harvey smith and raphael colantanio at that time. if you didnt know, colantonio is the main founder of arkane (semi-related but just for fun look his appearance up then go through arkane's protags and tell me what you notice...).
quote from harvey smith re: DotO -
“Then, just as I move back, [Colantonio is] announcing that he’s leaving. Going forward, I’ll focus more and more on the Austin studio and what we’re going to do there. Death of the Outsider is my wrapping up with the guys in Lyon – the first half of that we planned together while I was living there, but the second half was worked on while I was living in Austin. I’ve been communicating with them through video conferences and stuff, so they carry a lot of the load of the second half of it.”
so the founder jumped ship and the co-creative director has to step away from his usual position (over to sinking ship Austin). meanwhile, DotO is still in development. i'm a big believer in people making art, and not companies (even in this article Smith acknowledges much of their "secret sauce" can be traceable to specific devs but i digress)
$$$ kaching - some speculation
on the note of founders - past this point in arkane's history (ie. the main founder stepping back), arkane would have been being primed for sale. this translates to high scrutiny on project expenditure (such as hiring cheaper early career staff, hiring less workers, denying your best staff raises causing them to leave and hiring cheaper workers in their place, etc) to make the company's EBITDA look more appealing to buyers (briefly, its the piece of paper that proves you're profitable). based on speculative timelines, from a purely $ perspective within the first year of dh2 being released is when you'd be looking to slim down your capitalised expenditure (aka: cutting staff while the revenue is at a peak to make number go brr and make your company look like a better investment) because to maximise the profit of a company's sale, you really have a great track record for a few years.
this is purely speculation based on timelines. companies are very careful to hide when they're doing this, ideally they want ~3 years of a great track record (and staff that will keep working their hardest).
big goals and no money
DotO was meant to be a two-part DLC like the Dh1 DLCs, so shout out to what could have been made if their original pitch had worked.
On locations & antagonists & budget - this dev's site discusses the Conservatory level in game AND specifies it was budget constraints being the reason for cutting off traversable area from that mission. Great link for comparing the original level & the DotO version, especially re: your point about reused assets/levels.
We could pick other examples here but this post is already long so -
Billie herself deserved SO much better than whatever is going on with her character
i would forgive this game anything if there was any good billie storywriting.
:')
its never just the writers
after revisiting articles to fact-check for this essay, i've seen a lot of articles blaming writers by name (you didn't do this anon which i love <3)
games are made by teams, and decision making is generally done top-down, so blaming individual contributors is shit. 1) writer's pay isn't good enough to cop this kind of abuse. 2) it's rarely in their control - you can write a beautiful scene only to have that level cut due to costs (etc), and then you need to work out how to make the story make sense. ideation & decision-making are separate and i guess 'this idea was [X]'s' should not be mistaken for 'this is the fault of [X]'s.'
on hiring fans (& imm-sim writing strategies)
the new writers [...] already had an idea of the world, as they’d seen it from the outside, as fans. “These are all people that knew this world we had created and they took it as canonical, as the gospel. Whereas, for us, it was bits and pieces we’d made up along the way.”
as someone who used to hire writers, and i promise this isn't in bad faith: don't hire fans unless your priority is cost then, sure, fans are likely to put in overtime (and not be in a position in their career where they can ask for higher remuneration - they'll pay the passion tax to be involved).
writers (esp new career writers) have to be open to receiving feedback assuming healthy/functional processes, and being a fan makes that harder because you care more. and, as a fan, you know what loose ends exist and that's where you'll naturally jump to, even though writers should start with target audience and branding, and build from there. if i expand on this i'll get offtopic so let's keep going!
DotO feels lifeless because it doesn't add anything to the DH universe, it only takes away by closing storylines without the satisfaction of closure. sure, stuff was added - the cult subplot, locations, some NPCs/enemies, etc. but they feel like part of the objectives, not part of the dishonored universe. you can feel the decision-making process when you play: there's a feeling that the priority was to finish the assets required for missions, instead of writing a story that feels immersive.
compared to standard videogame writing, where you can generally get away with "everything you touch and read relates to your objectives as the protagonist", as an imm-sim writer, you need to focus on:
how does this text build the universe so that the player feels like they're only seeing a small part of the world?
of course - this is difficult with budget/time concerns. i've said it before but this is part of why we rarely have games as rich as dishonored 1 & 2, because imm-sim design philosophy flies against the current videogame industry trends of microtransactions & cheap-to-make addictive mobile games. given a tight budget you focus on the high level story, but player immersion is a function of details.
most likely, dh2 was the end of an era. typing that out makes me sad.
what did the devs say about writing billie
*breathes deeply*
the death of the outsider protag was originally pitched as being about a regular human, someone not related to emily and corvo but instead an overseer or a brigmore witch. daud was also pitched.
this could have worked! really cool to have a nobody, or a heretic, or an overseer, be involved with the death of a god. and i've mentioned before that storywise DotO's protag could have been anyone (i think i made a joke about wyman? hah) and wouldn't change the story much, bar some daud bits.
quote from the same article:
eventually Arkane settled on Billie Lurk, Emily's companion from Dishonored 2. [...] Bakaba tells me that because Billie had already received her redemption arc in Dishonored 2, Death Of The Outsider's story could be about something more than that.
welp.
so there's two things here - a redemption arc claim, and DotO's actual story.
in addition to not being the first pick, the view was that billie's story was over. i question the 'redemption arc' claim - sure, billie helps the protag in dh2 but after her confession, if you tell her she's changed, she brushes it off and you part awkwardly without forgiving her... does that count? if a tree falls in the forest and no one is around to hear it does it make a sound? if a character redeems themselves but the story never tells you, are they redeemed?
billie's role in dh2 isn't really that different to the dlcs, where she follows you around being Mr Exposition while withholding a LOT of information that could have actually helped the protag. given DotO's plot, going after the killer who shaped her doesn't scream 'reformed' either. ludonarratively speaking, the lack of chaos implies billie never changed from being a callous killer - which i'm not against, it would have been a cool story.
and! contrast this with daud who already had his redemption arc!
When first conceptualising Death Of The Outsider in around 2014, Smith and Duval knew they wanted two things: Billie Lurk being used to get to The Outsider himself, and closure for Dishonored villain (and later ally) Daud.
in the two DLCs, as we know, he comes to realise his actions sucked, and as the player you actively make things right (related: my post about ludonarrative dissonance in dh2). so if billie had "already received her redemption arc", why was this another daud story?
imo this isn't a budget issue but a misogynoir issue. "we want this story to be not about the protagonist so any random NPC will do, how about we go with billie lurk and get a black woman as a dishonored protag?" this logic, which is what i'm reading of the above two quotes, feels frustratingly tokenistic when she's an established character with a rich background. it's an example of surface level diversity because DotO is not about her by arkane's own admission. it's a similar vibe to the companies who say they have a diverse team but you check their staff page and all the people of colour have 'assistant' in their title and the board is all white, so it's not people of colour who are driving the business. maybe this was entirely by accident but these accidents add up to systematic failure - billie gets her own game but never her own story. it feels like she got assigned the caretaker role for these two guys. great.
for fairness, let's compare to dh2. corvo & emily are relatively hands-off protags in terms of their ongoing thoughts about their surroundings and the lore placement about them specifically is sparse, and this style continues in DotO. the issue is the core narrative: corvo & emily are both the protagonists of their story in the sense that dh2's story reflects their goals ("take back what's yours"), whereas Billie is an established character who has arguably little reason to go along with each mission. worse, the main plotline she's literally forced into going along with. in the opening scene billie gets assaulted and still helps the guy who assaulted her.
fundamentally, DotO's narrative is not about billie but about daud and the outsider, and this article makes clear that was by design.
whats the takeaway
DotO is the weakest entry in the Dishonored series for most people, and blaming budget & a corporate changeover makes me feel... uh well it doesn't really help me tbh but your mileage may vary. it does interest me to think about what we could have had!
for me, my opinion is that if writing billie was a priority (link to my own post where i describe the feeling of playing doto as someone interested in billie) arkane would have made it a priority, even amidst constraints. billie's redemption arc was not resolved imo, and putting her in a game without a chaos system feels like as much a backwards slide for her as daud's plotline to kill the outsider was for his arc.
we absolutely 🤝 on not being in a rush to play the game again.
on the upside. dishonored 2 is a really wonderful game and i love it very much.
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sophfandoms53 · 4 months
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its my bday and my college graduation todayyyy so to celebrate here are some self indulgent doodles of my sona and the cowboy husband i made for myself as presents 🫶🩵🧡
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lilpuffyart · 1 month
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ULTIMATE UPDATE!!!!!!!!
Ihnmaims roommates AU comic out next week fr and then I can share my AU brainrot ‼️❗‼️❗‼️❗‼️❗
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[Com Wip;; it's involves gore/violence so the uncensored wip is under the cut] So you all know what I've been up too beyond irl things \o/.
It's a mess but I don't often share darker work content cause I'm scared to do so from folks thinkin its gross/too much/etc so I'm dipping my toes into posting things here....
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----- I don't often get to draw things like this for work so I'm having a wonderful time :D
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If posting this doesn't get me throttled by asks / anons again thinkin' I'm a bad person for drawing gore then I'll post the finished thing once it's done \o/ then slap that link in the replies of this post [as I've learned to start doing that cause sometimes folk reblog wips and lose the finished one gjfdiogdjgids]
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salad-006 · 1 year
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Me posting about an au no one on tumblr has heard of
SO. STORYTIME. in like 2020 i made an au called cryptedds, and it was kinda just like spooky-cartoon-character-in-real-life series where edd and tbe other guys are just horrific slimy goblins
Recently i mentioned it to my discord server , sent them the story and they went nuts so. I thought it's be about time i draw some more cryptedds content
And please. Please for the love of god dont make any piss comments. I GET IT yellow like PEE!! COMEDY!!!!!! but the last time i posted about this au i literally got 30 piss comments and it has gotten very old .not mad i just tire of the same joke over and over
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candidsoup · 1 month
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me watching the Spirealm episode 20
what the fuckwhat the fuckwhat the fuck
somehow the horror elements became way more effective and scary as soon as they were applied to the "real world" in the show rather than the game world
but ALSO wtf bc i'm not a fan of "violence in video games bad" messaging and RLZ is like "i'm gonna purify the game" .... lol?????? i highly doubt violence in video games is some american invention and chinese made video games don't have violence.... (once again, that's something that's not in the book right???) idk man i mean the issue w Spirealm the game isn't violence IN THE GAME it's the fact that it actually hurts or kills the literal real world players. (i know, that's, the point. it's just a clumsy and inaccurate point bc games don't make people more violent irl. violent content in media is a way more complicated issue than that.)
BUT ALSO back to good feelings bc omg not LJS saying "I DO" and RLZ saying "I"ll protect you forever until your life comes to an end or my life comes to an end." while their song plays. BROoo????
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lubotomies · 2 years
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greens your leader into moving targets. hes a capitalist boot boy
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eyluvu · 8 months
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One fun fact about me is I constantly feel like I'm teetering on the edge of a panic attack
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impossible-rat-babies · 11 months
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there are several good side quests in HW, but there’s this one that gets me in the hinterlands. it’s started with “saro roggo’s average life” which is an aether current quest. simple enough?
WRONG!
it turns into a chain of quests where poor saro struggles to make sense of his existence now that he is no longer just a frog. he has no instructions, thus he doesn’t know what to do. what gives his life meaning? it’s being told what to do and he doesn’t have that, so he’s scared he’s going to be turned back into a normal frog. thus he enlists your help to discover the deepest desire of master matoya and give it to her. through this quest chain you ask a bunch of the brooms what master matoya desires and they spend you off on their own quests. (they are fun lil you only get directions from the journal kind of quests). but eventually one of the brooms tell you of their sister who might know what matoya desires, but she is hidden away and can only be summoned by a special word. another broom tells you that it’s the word of what is dearest to master matoya, and another tells you it doesn’t know what is dearest to matoya, but it is certain that matoya hates y’shtola above all else. she doesn’t talk of her, so of course she must hate her? right?
you go and find the broom anyway and find out this funny hidden away broom holds matoya’s memories of a young Y’shtola. all the joys of her growing up into a fine young woman to the sharp pain of her sudden departure. matoya cannot bear to have the memories close, but she doesn’t wish to forget them. so these memories get tucked away—hidden just close enough.
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baconcolacan · 2 years
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I wonder how Hillary would react to Tord and Tom, like their interactions, mostly Tord,,,
Hillary hugging Tom like: you stay away from my boy, my baby- my brat idiot boy-
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Dad doesn't approve of the boyfriend :P (This is their Regimen versions lol)
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