I realised that I can do long Liz/House Isedaire lore compilations here and actually be wordy without limit! I’d be able to explain things much better too, LOL.
I hate having to tl;dr everything on Twitter, honestly.
and as much as I love answering wolqtd prompts, I always leave feeling that I could’ve answered them much better ajksdhhjsad.
I’m sure that I’ll be back to posting on Twitter once the current wave of chaos is over, but perhaps it’ll benefit me greatly to post here more often, too!
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Multiverse Sans Phone Event Fix
This is not my ghost and I am not offering to do any development work for him. But on several occasions, folks have entered our Discord server looking for help with a bug in one of MVSans's phone events that completely prevents progression. So, I decided to make a little patch for him to make this easier.
This is what the intro to the bugged event looks like:
If you've seen this text and clicking the "Click to continue" option does not work, then this patch will fix it for you.
Download the patch here
To install the patch, follow these steps:
Download the file above, it should be called mv_sans_phone_fix.nar.
Open MVSans.
Check in his settings to ensure that you're on the latest version. This patch was made for v1.4.2 Stable, and may cause other versions to break. (If you're not on the latest version, update or download a new copy of the latest version.)
While MVSans is running, drag and drop the mv_sans_phone_fix.nar onto him. He should appear to be installing something.
When he is done installing, he should appear to reload. He will not say anything about completing the installation, that's normal. The ghost is now patched. (If he does say something, it's likely an error. If so, please report it to me and I can try to help.)
If you had already seen the intro to this bugged event, then please close and reopen the ghost. This should bring up the intro again, and you should be able to proceed.
If you have any problems with this supplement file, please do tell me about it! But it's a pretty small fix, so as long as you use it with the correct version of the ghost, it should be fine.
If you have any other problems with this ghost, you can send an ask to the @ukagakadreamteam blog, or ask in our Discord server. There is also a page for him on our wiki which has some general information about him.
My knowledge of this ghost is very limited, as I haven't used this version very much. So, other people who have used it may be able to help you more.
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Thinking about Marie Ladon (under cut for major spoilers through Lord Hornblower)
Contemplating Marie as proxy for what couldn't be with Bush/Hornblower trying to understand his own emotions towards Bush. It's unclear to me what parts of Marie are real and what parts are not; the entire sequence at Graçay is dreamlike to begin with, and the second time Hornblower visits, in Lord Hornblower, it feels equally so. Marie is also a deeply idealized character who seems to understand Hornblower's every need and meet his every want; but we know not to trust the internal monologue at all, and when Marie does actually break through it in a few rare moments, she does seem to be a very different sort of character - the same is also true of Barbara, but Forester is a bit more obvious about it. The thing about Marie is that not only does she only appear in these out-of-the-world, in-between spaces in the narrative, often in a very overly-perfect way, but she also appears at points where Bush and Hornblower's relationship has taken significant turns and Forester only partially elaborates on it. In particular, Bush and Hornblower become very close on the way to Graçay, and appear to have grown even closer upon leaving it (and there are distinctly romantic-adjacent comments on both sides of this sojourn), while on Hornblower's second trip to France, he has lost Bush and clearly been deeply affected by the loss - in fact, it causes a rift between him and Barbara which he deepens by seeking out Marie. There are parallels there in death as well, with both characters dying in the same book - Hornblower lives out death first with Bush at a distance, then again up close with Marie. They move in odd tandem with each other, and while Marie often appears out of nowhere and takes center-stage, Bush always looms large in the background with a longer, more emotionally-wrought storyline that can never quite come to fruition.
I wonder, then, if there is something to be said for Marie as a sort of narrative device for Hornblower's relationship with Bush. She's not that relationship directly, but instead almost a way of processing it - processing the raw desire in Flying Colours, or processing death and grief and a lost illicit relationship which might be far happier than any legally-sanctioned one. She stands in for what Hornblower can't say, and she lets him process and fail to process his ghosts. I'm not quite sure where to go from there, but I think that it's interesting how she serves to act out the things which Hornblower otherwise doesn't dare to say; in Marie there are the echoes of what Hornblower and Bush are, or could be.
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whenever people want to hate on d4dj why do they jump straight on "It's queerphobic bc..." as if it doesn't have the best queer rep of any rhythm game out there.
1757 words about queer representation in D4DJ and other rhythm/gacha games below cut
Like there are actual valid reasons to not like d4dj. There's definitely an issue with sexualising the high schoolers, I've made posts talking about it before. But at the same time, if you as someone who plays other of the major gacha/rhythm games is going to say that, you should probably address that SIF, bandori (and maybe enstars? it's been a while since I played) have some dodgy cards as well. Admittedly these cards are mainly old whereas D4DJ is still producing these, but you shouldn't act like your preferred game is perfect either.
But especially saying that D4DJ is queerphobic is so weird. To say that just proves you have no idea what actually happens in the game, and you're just taking screenshots out of context.
Firstly hayakoko. Okay so in the flashback where they get together they said "but we're both girls". Yeah, it's a cliche line that screams 'written by a hetero person', but within the context of the story it's not that bad if a little cringe. Neither Hayate or Kokoa had liked a girl before they started dating, this is literally stated on screen: Hayate says that she was a little surprised to realise that she had a crush on Kokoa. They're baby gay at this point in time. I think Kokoa's an interesting one to point out as well, because she's the one who said the line in the first place, and even after she admits that she likes Kokoa as well and they start dating, the True Love Kiss side story shows her being insecure about PDA in school. It reads a lot like she's had a very heteronormative upbringing, which is very common for queer people. It's probably more common in Japan where they still don't have equal rights for queer people (they don't have marriage equality, same-sex couples can't marry, the exception being if one is trans and hasn't legally changed their gender. and after they're married they can't legally change their gender). Not to mention she goes to catholic school, and as far as I know there's some issues there. So I don't see anything wrong with Kokoa not wanting to be out publicly, and being a bit insecure when she and Hayate confess. You gotta remember they are 15 as well (and ~14 when they started dating). Their relationship isn't going to be perfect, and that's normal.
And then Aoi and her gender presentation. Aoi has always been a very masculine presenting character, and is explicitly GNC, so I can understand that some people were disappointed with her wearing long hair and a ballgown in the Aoi & Haruna Relations event. But the anger some people hold towards this. Come on, how badly can you miss the point? Aoi's gender presentation has been a part of her character since her initial card story. She says she actually used to dress more feminine and have long hair in high school, but decided to change her look because she thought she suited the shorter hair. She also mentions that when she presented fem, she would be told she looked like a cross dresser, which obviously offended her. It's not hard to see that Aoi just wants to be seen as Aoi. It's not about how she presents her gender, she's still Aoi no matter how she dresses - Tsubaki mentions this in the A&H Relations. Nothing was retconned or de-canonised when Aoi wore hair extensions and a dress, it wasn't a sudden unnecessary change. The event explores the fact she wants to try different looks outside of her usual 'princely' one, but she's a bit of a people pleaser and is unsure about it because people associate Aoi with "androgynous good looks". There was no pressure from anyone to be feminine, there was actually pressure the other way. She wore a dress and had long hair for one (1) event, and 2 illustrations. Her most recent card has her in trousers with short hair again. Like you don't have to pounce on it being erasure because Aoi wanted to dress more feminine one time. She doesn't hate being GNC now, she's not permanently feminine now - Aoi being GNC is a part of who she is. Aoi being fluid with her gender expression is a part of her queerness and I don't get how you can miss the point so badly to call it erasure.
D4DJ is genuinely one of if not the best mainstream gacha/rhythm game for queer rep. There's so much more than just this: Tsubaki and Aoi are canonically in love with each other and there was even an attempted confession (they got interrupted), KyoShino have implied romantic feelings, same with NagiHiiro and RinMuni (mainly from Muni's side). Haruna was pretty much confirmed as lesbian during the A&H relations, and has had crushes on two separate characters. Saori's sapphic as well (there's one or two implications that she's bisexual). Having Hayate and Kokoa in a relationship opens the doors to more ships becoming canon in the future. The only negative representation I can think of in this game is Noa, so if you really want to go out of your way to say D4DJ is queerphobic, there you go. Noa likes cute thing, cute girls, and flanderisation took hold quickly to the point of her being creepily obsessed with the ri4 girls and a few others, and literally stalking them. Yikes. Her writing is improving though, especially in All Mix where she just occasionally comments on how cute they are without taking it too far, and they actually let her have other personality traits expressed that had pretty much been forgotten.
My point here is that if you're going to say D4DJ is bad rep or homophobic, you're admitting that your game is worse for representation. I'm not saying that the games in the "Big 3" (proseka/bandori/enstars) are bad by any means (idk about enstars actually I didn't play for very long), but D4DJ has definitely taken some big steps in queer representation that those games are seemingly too scared to make. Having a canon sapphic couple is a game like this is a huge deal, I'm not even sure if it's been done before. And before anyone says "but anhane and minoharu went on a double date in Buddy Funny Spend Time", neither of those pairs are stated or even fucking implied to be in a relationship outside of that event. It kinda just happens in one event, and even then it's still a bit vague on whether either of the couples are actually dating in the event. It's definitely heavily implied that anhane/minoharu have mutual romantic feelings, so they are arguably canon in that sense, just not in an established relationship sense. Bandori has done this as well with PareChu, have them go on dates and be clearly romantically interested in each other, only to never actually be a couple (I know tsumutsumu and reochi have called parechu an official couple, but that's word of saint paul rather than word of god, so take this how you will). Hayakoko is HUGE for this genre, and could mean good things in the future of other rhythm games (especially other Bushiroad ones).
--Break here where I went on a tangent about non-D4DJ queercoding--
Outside of schroedingers dating, both bandori and proseka have characters who are implied/canonically queer. I'll make this short because this is getting really long now and I apologise to anyone who's still reading.
For bandori, Arisa has a crush on Kasumi, Kaoru can be considered as canonically lesbian just from how she's presented, YukiLisa has a lot of implications for romantic feelings, as do MocaRan. Himari is also an interesting case, as she could be read as bisexual or comphet lesbian, it's never really made clear (at least as far as I know, I stopped playing bandori a while ago, and am not up-to-date on story, so anyone who's still reading feel free to add to this or correct me). There's probably some stuff missing here as well.
As for proseka, it actually has quite a lot of queercoding. I already touched on anhane and minoharu earlier, but Kohane and Minori are both heavily implied to be lesbian, An as well (although there's like one or two hints that she could be bi. I can cite them if needed). Mizuki is canonically transfeminine (their gender is unconfirmed), and they have been shown to be attracted to women. ShizuAiri and AkiToya have a lot of romantic implications in their relationships, EmuNene has gradually been getting more and more actually (Amidst a Dream). Ena is implied wlw and Rui is implied mlm okay I think I got everything tangent over.
--End of break--
Regardless of my criticisms, all of the games I've mentioned definitely show how much queer rep has grown and become a lot better in the last decade or so. While not focused on the rhythm game, the first generation of Love Live (2010-16) queerbaited* a fair amount. To give one example, there's an 'interview' with Honoka from 2015 where she heavily implies that she's straight, despite having ship tease with other female characters. Compare that to what we have 8 years later, and you can definitely see improvement. However I think it still needs to be addressed that what we have isn't perfect, and it probably will take while to get to a point where we can have more openly queer characters/couples, especially considering Japan as a country (and american/else localisation teams). But I think more people need to recognise how important D4DJ is for queer representation within this genre. It's really not common to have queer romance and gender presentation be directly addressed and frequently shown, and not just for the sake of making money.
I'm bad at ending essays.
* Queerbaiting - intentionally and maliciously leading a queer audience to believe they will receive representation which is then not provided. Whether the rhythm games mentioned do this or not is... debatable? It's done for the money which ticks the intentionally malicious box, queer people aren't for capitalising on. But a good amount of the time it's done to bait straight people who like yuri/yaoi. I do think it's queerbait though like heavily ship teasing a couple and then throwing in a line to imply one of them is straight definitely queerbaiting. april edit: it took me over a month to realise that there were words missing in that last sentence sorry about that. hi anyone who's reading this in the future
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