Still imagining Sirens’ song as a song that tells all one knows on Earth, and all one needs to know.
It tells everything you desire to know. All the knowledge, all the stories, are compiled into one song. That’s exactly what makes the song beautiful.
It tells dangerous truth, the allure of which nobody can escape. It shows a truth that is so fundamental and so beautiful, a truth that one wishes to grasp even when it means to risk their all, a truth that is worth dying for.
They know it’s the truth, because of the melody.
It is dangerous because that all who have heard it, know.
They know too much, and they themselves become dangerous. They now hold secrets that shall not be conversed about with others. And the knowledge itself has changed them. They won’t live a normal life the same as it once was, for their mind has been opened. Gods are only granting them mercy by permitting them to be allured to death.
Orpheus knew the consequences. So he interfered it with his lyre, overlaying the song with mythical tones. And the truth remained safely hidden.
Until that man came.
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AGH FASHION DESIGNER SUGURU AND MODEL SATORU W A NEW INTERN DESIGNER UNDER THEIR WING 😞😞☹️ - 🌺
WAHHHH I LOVE THIS 🥺🥺🥺 the pining and flirting and slowburn of it all… model!satoru and his favorite designer suguru geto, both of them undeniably skilled and born with an eye for fashion….. well-known and adored……..
designer!suguru who gets tasked with showing you the ropes, who’s always so patient and kind despite your inexperience. diligent with his teaching but also so laidback, so easy to talk to… he looks intimidating, but he’s so polite that you can’t help but swoon a little. and he admires your enthusiasm so much…… grows fond of you soooo quickly bc you’re just such a breath of fresh air compared to the divas he’s forced to work with all the time. he thinks you’ve got real potential and he wants to nurture it.
and ofc you end up running into model!satoru eventually…. bc he’s always hanging around suguru whenever he gets the chance. and he’s maybe a little jealous that you’re hogging so much of his personal designer’s attention, but… he also thinks you’re so cute . T_T like a little puppy following suguru around… so excited to be apart of something you’ve dreamed of for so many years……… he looks into your eyes and sees the same sparkle he had before he made it big, and it makes his heart race.
yeah . i’m just thinking abt the peaceful coffee breaks with suguru….. how he’d insist on paying for your drink, ”since he’s your senior” (he wants to be your favorite </3)…… and how he’d just be so protective over his little intern. don’t get me started on the close proximity with satoru when you’re taking his measurements, the glance and smile he sends your way during an impromptu shoot… the way he always calls for you with a sweet coo of ”how’s my favorite intern doing today?”
😔😔😔 yeahhhhhh. they make me feel ill.
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Now I don't know about you but when Dutch said during the Blood Feuds mission, "Who steals a God damn boy?" Arthur damn well thought, People could do worse to a boy. Men, somehow worse than him, would take away a boy's life for lesser reasons than stealing moonshine and horses.
Evil men would take away a little boy's life for ten dollars. Isaac had been learning to read at that time; he could have been a doctor, or a lawyer, or an author. Arthur had been teaching him to fish then. Maybe he had been hoping to teach him to hunt, too, or just fire a gun so he could take care of Eliza while he was away.
He could have been so much more than just a little boy, and he died because his only sin was being in the wrong place at the wrong time.
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Gentle reminder that Homestuck is in fact intended for people who are 18 or older — particularly the grungy little forum-dwelling 20-somethings Hussie was largely associated with on the MSPAForums — and was made in 2009. The adult and offensive content is a natural extension of this. The offensive parts of the writing — such as the racism — are not excused by the time period and where it was made and who it was made for, but it is explained by it.
Another gentle reminder that every time Hussie depicted predatory/abusive dynamics or pedophilic age gaps in Homestuck, he was depicting them as bad and disgusting things, including when his avatar (who is not fully representative of himself and is, in fact, a character) was creeping on Vriska. You are supposed to be uncomfortable about it. That is the intention. Same goes for when incest was touched upon — it is consistently portrayed as bad and disgusting. You are supposed to be uncomfortable about it. That is the intention.
Younger people are technically “allowed” to like it in the sense that while it is intended for mature audiences, it is not inherently pornographic, and was not and still isn’t age gated. Just understand the content wasn’t exactly made with it being read by 15 year olds in mind. Also understand that there is a lot of nuance to things all of the time, and Hussie didn’t shy away from taboo topics on the basis of having expected all of his audience to be in their 20s in 2009 and know him personally.
There’s some legitimately bad stuff in Homestuck that is worth criticism — such as the racism — but Hussie touching on abuse, or making jokes about how incest/pedophilia are fucking gross is not really one of them. He did not condone that. He just wrote about it being deplorable, and mentioned it a lot because… Well, it was 2009, and a big part of Homestuck is “bad things happening to kids.”
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bakugo scoffs, a slight ‘tsk’ as he rolls his eyes at the guy trying to hit on you at the bar. his gaze is dead-set on you across the room, watching in case the guy attempts anything funny. kirishima knows what’s going on, eyeing him from the side.
it’s that weird in-between of trying to find what you are to each other again—stuck in the middle of being friends and ex-lovers.
acting on it would be wrong.
he doesn’t have that right anymore.
he stews in his feelings, swallowing them with each sip of his drink. then he gets another glass, grumbling when kirishima elbows him to join in their conversation.
bakugo frowns all the way through.
he watches you smile at the guy (only politely, he hopes), the side of your cheek barely lifting and the corner of your eye untouched. it’s not the way you used to smile at him.
the conversation at his table goes on simultaneously with yours across the room, and he’s neither here nor there—part of both conversations, but not. it’s only when you shake your head, moving your hand in a gesture of ‘no, thanks’ that he abruptly looks away.
he focuses elsewhere: mina’s animated storytelling, the ice melting in his drink, your perfume the moment you’re slipping in the booth next to him. it’s unintentional, he knows—your thigh brushing against his, fingertips slightly touching as you set down your drink.
then you smile at him, a bit shy and apologetic, but friendly still. the corners of your eyes crease.
he downs his drink.
you’re better at this than he is—compartmentalizing feelings and seeing past his faults. always have been.
if he had only been more—
if he was only open to—
if he could only take it—
no. it wouldn’t be fair; he chose this for the both of you.
so why, why does he still look for the parts of you only he’d been privy to?
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Okay. I've been playing Tokyo Debunker today, since the release happened to catch me on a day when all I'd planned to do was write fanfiction. I just finished reading the game story prologue (it was longer than expected!), so here's a review type post. If you're reading this post not having seen a single thing about this game: it's a story-based joseimuke gacha mobile game that just released globally today. It's about a girl who suddenly finds herself attending a magic school and mingling with elite, superhuman students known as ghouls. If you look in the tumblr tag for the game you'll see what appears to be a completely different game from 2019 or so: they retooled it completely midway through development, changing just about everything about it due to "escalating competition within the gaming industry."
I'll talk about how this looks like a blatant twst clone at the end.
Starting with the positive: The story is charming. I enjoyed it thoroughly the entire time and am excited to read more. The mix between visual novel segments and motion comics was really nice--it broke things up and added a lot of oomph to the action or atmospheric scenes that visual novels generally lack. I like the art in the comic parts a lot. the live2d in the visual novel parts is... passable. Tone-wise, I think the story was a little bit all over the place and would like to see more of the horror that it opened on, but I didn't mind the comedic direction it went in either. The translation is completely seamless. The characters so far all have unique voices and are just super fun and cute. Of the ones who've had larger roles in the story so far, there's not a single one I dislike. It's all fully voiced in Japanese and the acting is solid. (I don't recognize any voices, and can't seem to find any seiyuu credits, so it seems they're not big names, but they deliver nonetheless.) Kaito in particular I found I was laughing at his lines a ton, both the voicing and the writing.
He's looking for a girlfriend btw. Spreading the word.
The problem is like. The gameplay is the worst dark-pattern microtransaction-riddled bullshit I've ever seen. Hundred passive timers going at all times. Fifty different item-currencies. Trying to get you to spend absurd amounts of real world money at every turn. There's like five different indicators that take you to various real-money shop items that I don't know how to dismiss the indicator, I guess you just have to spend money, wtaf. Bajillion different interlocking systems mean you have zero sense of relative value of all the different item-currencies. I did over the course of the day get enough diamonds for one ten-pull, which I haven't used yet. Buying enough diamonds for a ten-pull costs a bit under $60 (presumably USD, but there's a chance the interface is automatically making that CAD for me--not gonna spend the money to check lmfao), with an SSR rate of 1%. BULLSHIIIIIT.
There's like a goddamn thousand-word essay explaining the dozen different types of character upgrades and equippables and equippables for the equippables!! Bad! Bad game design! That's just overcomplicating bullshit to trick people into thinking they're doing something other than clicking button to make number go up! That is not gameplay!
In terms of the actual gameplay, there is none. The battle system is full auto. There might be teambuilding, but from what I've seen so far, most of that consists of hoping you pull good cards from gacha and then clicking button to make number go up. There's occasional rhythm segments but there's no original music, it's just remixes of public domain classical music lmao. I'd describe the rhythm gameplay as "at least more engaging than twisted wonderland's," which is not a high bar
At least there's a cat in the rhythm bit.
And like, ok, I gotta remark on how derivative it is. Like I mentioned in my post earlier, this game is unabashedly aping twisted wonderland's setting and aesthetic. (That said, most of the stuff it steals from twst is magic school stuff that twst also basically stole from Harry Potter, so...?) However, it isn't exactly like twst: in this one, the characters say fuck a lot and bleed all over the place and do violence. Basically, the tone is a fair bit more adult than twst's kid-friendly vibe. (Not, like, adult adult, and I probably wouldn't even call it dark--it's still rated Teen lol. Just more adult than twst.)
Rather than just being students at magic school, the ghouls also go out into the mundane world to go on missions where they fight and investigate monsters and cryptids. Honestly, the magic school setting feels pretty tacked-on. The things that are enjoyable about this would've been just as enjoyable in about any other setting--you can tell this whole aspect was a late trend-chasing addition, lmao. So, yeah, it's blatantly copying twst to try to steal some players, but... Eh, I found myself not caring that much. Someone more (or less) into twst than me may find it grating.
Character-wise, eh, sure, yeah, they're a bit derivative in that aspect too, but it's a joseimuke game, the characters are always derivative. Thus far the writing & execution has been solid enough that I didn't care if they were tropey. If I were to compare it to something else, I'd say the relationship between the protagonist and the ghouls feels more like that of the sage and wizards in mahoyaku than anything from twst. There's some mystery in exactly what "ghouls" are and their place in this world that has me intrigued and wanting to know more about this setting and how each of the characters feels about it. I have a bad habit of getting my hopes up for stories that put big ideas on the table and then being disappointed when they don't follow through in a way that lives up to my expectations, though.
So, my final verdict: I kind of just hope someone uploads all the story segments right onto youtube so nobody has to deal with the dogshit predatory game to get the genuinely decent story lol. Give it a play just for the story if you have faith in your ability to resist dark patterns. Avoid at all costs if you know you're vulnerable to gacha, microtransactions, or timesinks.
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