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#lonetrail
yujacake · 6 months
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i care muelsyse a lot
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rorosdumpster · 11 months
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post Lonetrail sketches
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felinus-fenix · 5 months
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Muelsyse / MuMu
Best Elf from Arknights
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sargehev · 5 months
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Some practice sketches last night ft. Lonetrail Ifrit
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brave-symphonia · 6 months
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She literally enters with an explanation of the history of the hot dog.
Never change, Kal'tsit. In fact, please come up with longer explanations in the future.
I just don't get people disliking her explanations.
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whooiew · 6 months
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Bonsai! Kafka implied!
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sunder-the-gold · 4 months
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Among Arknights3! [Lone Trail]
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goosecloud · 4 months
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kindauglypikachuicon · 5 months
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Anime NYC 2023 at the Arknights stand!! ✨
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blemiria · 11 months
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that one line in lone trail
hello welcome to "she promised she was gonna go tl some fic but then got sidetracked thinking about lonetrail again and is now here" I want to go ahead and do a more comprehensive post talking about the three's relationship in detail with what happened in lone trail but uhh
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I don't have that kind of time to reread it because I forgot which stories contain the parts that I need lol. So without further ado, lets spoil CW-ST-4
The title is "Pushing open future's door" and serves as the epilogue of lonetrail. Unlike most events, lonetrail actually has two post mission stories! CW-ST-3 is unlocked after CW-10 so you know this event is insanely long (iirc this is around the same character count as chapter 8, which is insane. This event is gonna be a monster to read through when it comes to global, I look forward to seeing what translation decisions they make so I have stuff to talk about haha). Also we get to see a hint at a professional relationship between Nastja(no I am not calling her nasti/nasty, I'm fairly certain they were going with a Russian name and Nastja was the closest)
Most of this epilogue is centered around Kirsten, now alone having won in her ideals and preparing to go to sleep. It's a very touching moment where her electronic system goes through her entire ship shutting off each room one by one, until she is left in her room where she is going to hibernate, given a couple minutes before that room will activate she records a log.
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It's relatively simple, probably the most direct we will get from her talking about her philosophy and thoughts on society, wanting people to understand themselves, others, society, and where they are in the universe in order to determine how they should move on.
In the last minute she goes a bit more personal which is really what I care about. She comments on how the plants are still alive to her surprise, and laments being unable to give Muelsyse the data on them. It's a nice touch! She stayed with control, helping her the entire way, and it's clear that Kirsten means a lot to Muelsyse too given how close they were in the past between all three of them.
The very last things she says are directly to Saria.
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In Kirsten's whole life, there were only two times where she felt truly alive. The first time, Saria, was when I took you back home, and on that hill I told you the start of everything. The second time, is now, when I have completed my parent's dreams. The seeds of what happens next, is only the beginning. On a clear night, find an open field and set up a telescope, there will be a star in the sky twinkling for you.
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Then, goodnight, the sirs and madams of Terra.
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goodnight, universe.
yeah just stab me will ya. I don't think there is any really other way to read this other than a goodbye letter to Saria, one that she will tragically never really get to hear (I think?). The long relationship they shared, the last line about the star twinkling for her is just so strong of an indication of just how deep they were intertwined together.
Actually, lets spoil CW-10 end too, just to see how even after Saria left Kirsten knew she could rely on Saria in the ways that it counted:
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Saria... You always wanted me to take a good, clear look at this vast land. I saw it. It is also...very beautiful. You will take care of it and nurture it's people in my stead. I always knew this. Same as before, same as always. As for me... I was not really the type to lead people forward step by step. I was just a pair of eyes. A pair... to look up at the deep space in place of the people of these lands
It's probably the only way she knew how to move forward into the future, especially after she met Friston and had those conversations. Funnily enough after seeing the same kind of behaviour in some of the tech circles I am in... This kind of "I don't think I'm suited for leadership yet here I am" problem is real, and quite prevalent amongst the science types who just want to do their thing unfortunately. It's shocking almost how well this trope was written for Kirsten though I feel like I'm staring at a picture of some people I know of irl who are in the same situation.
Kills me how close Kirsten puts those in her heart yet keeps them pretty far away at the same time tbh
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stealthpotato · 5 months
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I'm thinking about the Muelsyse EP again You're thinking about the Muelsyse EP again now too We're listening to the Muelsyse EP together
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bobbile-blog · 5 months
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Arknights Lore Recap: End of 2023
Here I was, thinking my last post would be sufficient, but they keep on adding more gosh darn lore. Half a year has gone by since my last post, so I thought I'd update things and make another post of "where is everyone at the moment" to help keep all these plotlines straight. So, here's the sequel! More events, more organization since it's no longer a half-assed post I wrote on my phone in an hour, and you'd better believe we've got more lore to get through.
(Of course, spoilers for the current state of basically everything in Global, though they'll be the kind of "current events" spoilers to help you understand where we are at the moment)
Currently Active Plotlines:
Main Story act II: Main story chapters/ What the Firelight Casts, Amiya/ Siege/ Stainless/ Shining/ W/ Kal'tsit/ Doctor/ Closure/ etc.
Act 2 is in full swing, and oh boy do we have some politics to wade through. The general idea, minimizing spoilers, is that the Royal Court of the Sarkaz have taken over Londinum and intend to expand further using the catastrophe-creating superweapon The Shard. They're led by Theresis and the (mostly) united Sarkaz lords, and with a mercenary army they basically rule Victoria as an occupying power. Their power is concentrated in Londinum, the only city they really formally occupy, but as they control the seat of the country's power they effectively have the rest of the country at their mercy.
Opposing them are a number of factions. Firstly, the coalition of Victorian Nobles that have ruled the country (and that technically invited the Sarkaz to Victoria in the first place) want the throne again. There are a few specific nobles we deal with in ch12 but the implication is the politics will be elaborated on in the next chapter so we'll leave it there, the point is that they're the Victorian establishment trying to go back to old Victoria which means they suck. They're also working with Dublinn, who are collaborating with the Duke of Wellington(?) who is sympathetic to their causes. The Nobles have just recently gone to formal war with the Sarkaz, but they also all hate each other and will absolutely stab each other in the back whenever possible.
Besides them, there are also a couple of smaller underground resistance factions. The Londinum Self-salvation Corps, or Eartha, is a guarilla resistance movement who is currently getting their asses handed to them by the Sarkaz. They basically existed solely because the Sarkaz hadn't bothered to wipe them out yet, and have currently evacuated all of their surviving personnel out of the city. Additionally, there's a group of Victorian soldiers led by Commander Skamandros who have been sticking their noses into things. If I recall correctly, they're trying to evacuate Londinum as well.
Finally, we have Rhodes Island. We're here because of the classic D&D reason of "well all our plotlines seem to end up in this general area so I guess that's where we're going". Amiya and Kal'tsit feel somewhat responsible for not stopping Theresis and Amiya specifically is probably the only person with the right to challenge Theresis for the throne of the Sarkaz. Bagpipe and Reed (and Ch'en) are dealing with Dublinn things, so they have to be around here. Shining is a Confessarius and her evil wizard family is supporting Theresis so she's got stuff to do there. Siege is the last surviving member of the Victorian Royal family, so she's bound by blood and obligation to reclaim the throne, as well as just generally wanting to help the people of Victoria. Hoderer is currently in the employ of the Sarkaz and Innes is working in Londinum as a spy for Rhodes Island, so W wants to head there too. There's a lot going on, far too much to describe, so I'll leave things at "we have half a dozen personal plotlines to pursue there" so I can move on to the actual side events.
The Devil's Dragonball Fusion Dance: Ancient Forge(?)/ Who is Real/ Invitation to Wine/ Where Vernal Winds will Never Blow, Nian/ Dusk/ Ling/ Chong Yue/ Lava/ Kroos/ Lee/ Waai Fu/ Lin/ Zuo Le/Liang Xun
This one is updated pretty regularly as the CN new year event. The short lore overview is that Yan used to be populated by godlike beings called Feranmuts. Feranmuts fought a war with people, which concluded when a Feranmut named Sui betrayed his people because they wanted to be the only one with their kind of powers. After the war, the emperor of Yan (China analogue) split him into 12 fragments which eventually developed their own identities and personalities - these are the Sui siblings, i.e. Nian, Dusk, Ling, Chong Yue, etc. Once all twelve of these siblings meet again, they will reform back into Sui and they'll probably take over the world or whatever. We don't know exactly but it won't be good.
There are currently three parties interested in gathering the siblings, and one trying to prevent them. Firstly, the Second Brother (who is currently unnamed) is just a little crazy, and is currently working with the Yanese ministry of rites to revive Sui. We don't know a ton about him, but we know he's somehow split himself into fragments and scattered himself across the land. Secondly, Ya is another Feranmut that survived the old war and wants revenge on Yan and Sui. They want Sui revived so they can have a proper form of revenge on Them, and are currently in control of the Shanhaizhong bandits kinda just causing issues wherever They can. Finally, Nian and her siblings at Rhodes Island also want to gather the siblings, but not to re-form Sui. She has some sort of plan to bring the siblings together without losing themselves, and is working with Rhodes Island to accomplish it. Similarly, we don't know a lot about her plan, but they're generally the protagonists of the events. Finally, Zuo Le is an official in a Yanese organization called the Sui Regulator, whose job is to monitor and secure the remaining Feranmuts and the fragments of Sui. Zuo Le is doing his best, but he's a little out of his weight class, so most of what he does is follow the Sui fragments around and try to figure out what the hell is going on.
The Call of We Many: Grani and the Knight’s Treasure/ Under Tides/ Stultifera Navis/ Mizuki and Caerula Arbor (Integrated Strategies 3), Skadi/ Specter/ Gladiia/ Kal’tsit.
Was updated pretty frequently as an anniversary event, but they seem to have thrown us a big lore dump with Caerula Arbor and left it at that for the time being, which is understandable. The lore here is the Seaborn are a race decended from some early Feranmuts who are basically a constantly-evolving devouring swarm. They exist to consume and assimilate all of the life on the planet, and unless we are very very careful and work very very quickly they are going to do just that.
The state of the plot at the moment is a little odd. Because Mizuki and Caerula Arbor isn't canon, the plot is still at the end of Stultifera Navis. Specter has recovered her self, and the team of Abyssal hunters is delving deeper into the current state of the seaborn. Their former leader, Ulpanius, has shown up to warn them not to return to Aegir, and while the Stultifera Navis sank the lighthouse was recovered and some trinkets from the ship made it back. We aren't really sure where we're going from here, but it's not necessarily to Caerula Arbor. Basically, the canon lore of IS3 is that on a mission to the Iberian Coastline, the Doctor and Mizuki found a weird seaborn monument, and Mizuki used their connection to the Seaborn's minds to look into alternate timelines and show them to the Doctor. That means that while the events of the story are not canon, the Doctor may still know and reference the events in the story. I'm not going to go over all of IS3 because there's so much of it but you can find a rough summary here.
Fangs of the Signiori dei Lupi: Hinted earlier in the main story/ Il Siracusano, Texas/ Emperor/ Lapland/ Projekt Red/ Lunacub.
This is the newest of these plots, set up in Il Siracusano and presumably proceeding from there. The Feraerus are supernatural talking animals that we’ve encountered a couple of times throughout the story, like the High Priest or the Emperor. They are connected with the land and are almost akin to guardians of it. They don’t need Originium for their magic, and are tied to the setting in ways we don’t quite understand yet. More importantly to us, though, they’re involved in their own power struggles and contests among each other. This underscored the drama in Il Siracusano - the whole Bellone family was propped up by the wolf Feraerus Zarro as part of an ancient game in which the wolves pick champions, called Fangs, who fight each other in a Battle Royale to decide the pack’s next alpha a la the fake wolf study. We know a couple of the fangs - Lunacub is one and Bernardo was another before his death, but Projekt Red is also a Fang, as well as Crownslayer’s mentor, so we’ll probably be coming back to this conflict in the future. It's unclear how we'll approach it, though, as Bernardo and Lunacub's files seem to imply that the eventual goal will breaking free of this game.
Law and Otherwise: Guide Ahead, Fiametta/ Mostima/ Andoain/ Cecile/ Lemuen/ Pope Yvangelista XI/ Law/ Executor/ Enforcer
This one hasn't been super developed yet, but it's worth including with both Hortus de Escapismo and Zwillingstürme im Herbst coming up. Laterano, the city of the Sankta, is governed by immutable laws that are engraved onto the very bodies of the Sankta. In Guide Ahead, Andoain seeks to ask the Pope the question of why the Sankta do not help the people of the world. He learns that the laws that bind the Sankta are real, physical commandments enforced by Law, a robotic entity similar to the Preserver from Lonetrail, and the consequences and exceptions relating to the law are entirely at its discretion. The law is what it is because Law says so.
The Sami Icefields
This hasn’t technically gotten an event yet, besides that one story in Operational Intelligence, but I’m including it as an honorable mention because we’re going there for IS4. The Icefields are up north of Ursus, and they are terrifying. You remember the Emperor’s Blade, the one that kicks your ass in WD-8? Yeah we only see three of them in the game because the rest are busy fighting against the Eldritch demons constantly invading from the Sami Icefields. Let’s please never go there ever, thanks.
Finished Plotlines:
These two are complete plots, which I'm including for posterity and the worldstate. Spoilers for all of these events, but I'll try to keep things to the present so as to not spoil too much.
The Grand Knight Major: Maria Nearl/ Pinus Sylvestris/ Near Light/ Obscure Wanderer, Blemishine/ Zofia/ Nearl/ The Followers/ Flametail/ Ashlock/ Fartooth/ Wildmane/ Justice Knight my beloved/ Gravel/ Platinum/ Roy/ Monique/ Młynar.
Margaret Nearl won the 24th Major and became the Grand Knight, and has since stayed in Kazimierz to improve living conditions for the infected and push back against the General Chamber of Commerce. The Armorless Union has mostly been decapitated - the Platinum defected, the Lazurites have disappeared and taken on new identities, and the Darksteel has promised to stay away from Margaret and Rhodes Island. Pinus Sylvestris and most of the rest of the Nearls are now on the landship, working for Rhodes Island.
A New Age is Upon Us: Mansfield Break/ Dorothy’s Vision/ Lonetrail/ the second Records of Originium comic (which has an official translation that you should absolutely read it’s really good)/ the Friston-3 event whenever Yostar decides to get around to releasing it, Silence/ Ptilopsis/ Saria/ Ifrit/ Dorothy/ Mulesyse/ Ferdinand/ Rosemontis/ Ho’olheyak/ Kirsten.
After the events of Project Horizon, Terra has forever been changed. For just a fleeting moment, every living being in Terra looked up and saw the stars for the first time. The consequences of this aren't totally clear just yet, but it will almost have rippling effects across the world and marks a shift in the game's story as a whole. We also received confirmation of just who the Doctor truly is, and a look behind the curtain of Terra's history. I don't think it's an exaggeration to say that nothing is the same after Lonetrail.
In more specific character terms, though, Saria is the new control of Rhine lab, with Silence as her assistant and ethics advisor. Ifrit is a big girl now, and practically a different character entirely from who she was at the start of the game - seriously, her character arc might be my favorite in the game. Rosemontis has also similarly faced her past and come out stronger, and not only Directors Dorothy and Mulesyse but also Maylander agent Ho'olheyak have come over to Rhodes Island in the chaos after Project Horizon. Finally, Rhodes Island has uncovered the real powers lying behind the scenes of Columbian Politics, but have in turn been noticed themselves. We are no longer in the shadows, and it would be wise to keep that in mind.
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rorosdumpster · 4 months
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It's raining in Trimounts
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vivlily · 5 months
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The following drawing contains major lone trail spoilers, click the read more at your risk.
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Unfortunately no matter how hard one tries they could never grab the stars. Nonetheless she reached out anyway.
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yuki-kazami · 6 months
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I will not be going into further specifics for some time as my partner and several of my best friends are still catching up to read it, but Lonetrail is the single best mobile game story I've ever experienced. I will never. EVER. be normal about Arknights again, I am in fucking awe. If anyone wants to be annoying with me in my DMs and gush about this event pls hmu I'm going feral.
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brave-symphonia · 6 months
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I honestly really like this scene between Mumu and the Doctor. Something about Muelsyse sharing her life as an elf and all it means, and talking with the Doctor about their amnesia and the person they can't quite remember, it all really feels special to see.
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