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frosted-night · 5 months
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The Christmas Spider (Loremas post #1)
(This post is safe for Arachnophobes as no irl spiders or spider imagery will be displayed except for a fake ornament of one<3)
We are kicking off Loremas with one of the most adorable Christmas Legends I've had the pleasure of researching.
This legend originates from Eastern Europe, but is very prominent in Ukraine. The story goes as follows.
"A poor but hardworking family were struck by an incredible loss of the man of the household, leaving the mother to be a widow. However she managed to keep her children's spirits high even if their house wasn't in the best shape, their love for one another was stronger than steel.
One day, a pinecone fell through a hole in the ceiling and onto the dirt floor of the home. It had already took root by the time the kids noticed it, but they were beyond excited. They could finally have a Christmas Tree that year and their mother agreed to keep it.
However, when Christmas eve arrived, they couldn't afford decorations for it. The children and their mother went to bad, saddened that they didn't have one decoration for their lovely tree.
When they awoke that Christmas morning, they were astounded to see their tree adorned with cobwebs all over the branches. The sunlight hit the cobwebs, revealing shimmering colors of silver and gold. They had never seen such incredible decorations and wept for joy. That family was said to have been blessed and never went into poverty ever again."
The origins of this folk tale are unknown but it is believed to have come from either Germany or Ukraine. (Feel free to correct me if I'm wrong)
In Germany and Poland, it is believed to be good luck to find a spider or a spiders web on Christmas. Little spider like ornaments called Pavuchky are quite popular in Ukraine. They are usually made of paper and or wire. Artificial spider webs are also not unheard of for decorating the trees. Its believed this tale was also the origin of Tinsel being used.
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How could it fit into the ROTG universe? It's quite simple! The Christmas spider could be a helper of North's. In charge of decorations for the workshop, or the North pole or for a family in need. North would keep the spider safe and happy in his workshop. Maybe he even made a pathway for it along the walls. It would be a cute addition to his team.
Hope you enjoyed this tale <3
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earlfeytea · 10 months
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Last night's D&D was the start of some festivities and the grand sunset ball~ So I couldn't help myself but draw up mine and my party member's characters for the event!
It was very fun doing these and having everyone show reveal themselves last night. We make an attractive group~
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umblogsemnomeainda · 1 year
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Loremae Albano
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itmediaseo · 8 months
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 Pentru cei care doresc să se recalifice și să deprindă o meserie populară și interesantă. Pentru cei care au făcut studii medicale, au renunțat la domeniu, iar acum vor să revină și nu știu de unde să înceapă. Pentru cei care, abia la maturitate, și-au conștientizat vocația. 
LorEmA Medical Training Center te ajută să faci primul pas! Studiază specialitatea COSMETOLOG-ESTETICIAN! Compania LorEmA Medical Training Center oferă o gamă largă de traininguri și cursuri de cosmetologie, unde studenții vor obține toate cunoștințele și abilitățile de care au nevoie pentru o carieră de succes în cosmetologie. 
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doom-nerdo-666 · 11 months
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MetaDoom explained part 5, check this tag to catch up.
Demons:
Much like weapons and items, they get progress randomization and some monsters are combinations of things too.
Because some enemy types are just redesigns of the same monster, they take Doom RPG enemies from otherwise palette swaps
ZOMBIEMAN:
He has new/changed sounds and hitscan replaced with tracers and these changes apply to other zombie types
HELL RAZER:
D4 monster who has more health than Zombieman and charges a laser that deals continuous damage
SHOTGUN GUY:
See Zombieman
Z-SEC:
Based off D3's Z Sec, with a shotgun, rifle zombie's helmet and the ability to roll, which according to Doomwiki, is from the pistol zombie
Has D64/PSX sounds
FORMER LIEUTENANT:
Works as a replacement for the normal chaingunner, but his name and blue armor represent a blue zombieman from DRPG, while he carries the assault rifle
FORMER COMMANDO:
Carries the chaingun and his red armor indicates he's in fact the Doom 2 heavy weapon dude, despite the differences
FORMER ASSASSIN:
Based off Doom 3's commando zombies (both types), so he has both a chaingun and a tentacle arm that can pull you towards him
Lines may as well be beta Doom 3 stuff (he yells “YOUR KIND ARE OVER” as opposed to “you.. die…” for example)
IMP:
Mostly unchanged but he has one new sound when hurt
NIGHTMARE IMP:
Can replace Imp in darker areas and he works faithfully enough (Faster, transparent, faster projectiles) he even gets specific spawns in Consolation Prize's D64 maps
IMP LORD:
D4 imp, who is faster and can teleport as an homage to the cancelled D4 (he predates Eternal’s Prowler)
Name may be taken from orange DRPG imp
PINKY AND SPECTRE:
These two have "revamped" sounds, even one possibly taken from D4's Pinky
Pinky keeps vanilla design but Spectre’s sprites are based off D4 Pinky
HELLHOUND:
DRPG dog enemy who works as a faster, but low health Pinky, that can be a weapon with the Dog Collar
DEMONDOG:
Same as above but blue and strafes/moves sideways a lot
CERBERUS:
Another dog, this one is red and jumps around
These dog types seem to use Wolfenstein 3D/Quake sounds, with Cerberus being a Quake Fiend reference
Dog enemies may also have a high chance to replace Pinkies if zombiemen types are nearby
BULL DEMON:
D3 Pinky named after DRPG yellow pinky, who has a charge attack inspired by D4 pinky
NIGHTMARE SPECTRE:
Exclusive PSX enemy that can replace Spectre in darker areas and as expected, he's faster and has more health
He uses D64 Pinky sprites but the blue/inverted color effect still makes him Nightmare Spectre
TRITES:
Doom 3 spiders who can replace Spectres in darker areas
Three of them spawn at once and they're small, fast melee monsters who at times can attach to the ceiling and walking on it (Inspired by a Strife enemy)
They can only spawn in early levels before never showing up again
Sometimes they don't show up at all
They have their own special toggle option due to possible arachnophobia
SAWCUBUS:
D2RPG chainsaw enemy, based off the green variant Great Sawcubus (Using the Java look)
Replaces Spectre and does the chainsaw attack on you (Duh)
If gibbed, he may drop a chainsaw
Sounds are meant to be Doom 3 Sawyer related, but they might be Beta D3 stuff (Actually, they were in D2RPG itself and i think that’s a source for a lot of other sounds here)
CACODEMON:
Seemingly unchanged but he can be gibbed and drop some unique gore sprites while also bleeding blue
Has "revamped" sounds (From original source materials) and a specific crushed death sprite
MALWRATH:
D64 Caco named after yellow DRPG Caco that shoots three balls at once
The concept of 3 fireballs at once can be traced to an attack the Hell guard had in 2016, Eternal's Prowler and i guess the real fire attack of the Mother Demon
May or may not D3 related sounds
WRETCHED:
D4 Caco named after DRPG blue Caco who has a tongue attack (Taken from D4 MP) similar to Former Assassin's tentacle arm (I think this tentacle/tongue thing may be based off Strife's Loremaster); edit as of 2024 April, turns out the 2016 Caco has a cut attack like this but it's more of a "magnet/plasma beam" sort of.
PAIN ELEMENTAL:
If you get too close, he can bite you now
BEHOLDER:
Eternal PE but painted green (to resemble DRPG monster he’s based off) and lacks arms because originally, he was an armless green PE when there was no other PE variant besides the 64 one
Spews smaller LS's named Forgotten Ones (name taken from RoE) in a group
When he dies, the Forgotten Ones die with him, a behaviour taken from Eternal’s PE that makes the Beholder less annoying
RAVOHART:
Doom 64 PE named after DRPG blue PE who spits two LS's at once
LOST SOUL:
Sprites are changed so his flames look more "authentic"
PHANTOM:
Cut/alpha LS sprites with green flames (Possibly to reference the Invulnerability sphere since it used his sprites)
Named after green LS from DRPG and uses D4 sounds (They were altered to sound robotic)
Can strafe, has a projectile attack and has higher infighting chance
FORGOTTEN ONES:
Smaller LS's meant to represent human skulls named after an LS from D3 Resurrection of Evil
They're small and swarm around, while only originating from Beholder
MANCUBUS:
His attack shakes the screen for some reason
BEHEMOTH:
D64 Manc named after DRPG blue Manc, who spits travelling streams of flames based off D4's Manc's flamethrower
May use D3 sounds
CYBER MANCUBUS:
D4 CyberManc with more health, who (Continuously) shoots green sticky stuff that sticks to the level and explodes shortly after (as opposed to pools of acid)
Unique death animation where he explodes shortly after dying and this only harms enemies
Shoots continuously but has a chance to stop
ARACHNOTRON:
His attack has a different sound
SPIBORG:
D64 Arachno who's name is made up due to lack of RPG Arachnos
His attack his charging a powerful fast Plasma ball
Originally in D64, he shoots two plasma balls five times and charging a Plasma ball is more of a D4 possessed soldier thing
TITANTULA:
Eternal Arachnotron, whose sprites are an edited classic Arachno (borrowing 64 legs) and has another made up name, referencing the Titans
Main fire is the same but with orange colored projectiles
When he loses enough health, he’s portrayed as losing his turret, indicating a second phase and simulating the weak spot system in Eternal
Second phase makes him shoot 2 grenades at a time, based off the grenades attack he has in Eternal
He also bleeds blue
Meant to show up after map 20 (Or 5 in episodes/certain shorter mapsets)
REVENANT:
Uses PSX Doom sounds but i'm not sure about the beeping homing rocket noise
FIEND:
D4 Revenant (He's pretty much a regular Rev with fleshy/bloody bones right now) who can shoot streams of micromissiles and jump with jetpack
He still has Rev's normal attacks and is named after blue Rev from DRPG
ARCHVILE:
If you kill him, he drops BFG ammo
Has "revamped" sounds
SUMMONER:
D4's take on Archie who has less health than him, but still retains his attacks
Summoner can teleport and summon Unwilling, by throwing D2 Spawn cubes in the air and let them drop in the floor, to spawn said Unwilling
Also drops BFG ammo after and i don't know about his alert noise
UNWILLING:
Inspired by zombie type enemies from D4/3, they can also throw blood pieces like Quake 1's Zombies
Even D2RPG zombies technically threw stuff at you.
They're weak and their sounds might be the D3 fat zombie ones
INFERNIS:
Eternal Archie by design and sounds, with name taken from DRPG red Arch
Has the 2 abilities from Archviles and 2 new unique ones when he can’t see you
First one is taken from the Diabolist from Supercharge: The fire follows the player and multiplies into 4 stationary fires (based on where he goes) that don’t stick to the player but they can explode a few times
These flames make it seem like the player is unintentionally creating his own firey death, even when they seem easier to avoid at first, while also potentially hurting other foes or keeping Infernis busy
(You can also make it as a reference to his Eternal fire lake)
The other ability is summoning Demonic Troopers
He also drops BFG ammo after death
Meant to show up after map 20 (Or 5 in episodes/certain shorter mapsets)
DEMONIC TROOPERS:
The obviously rushed, 2016 MP skin wearing guys from The Ancient Gods Part 2
Only summoned by Infernis, when he can’t see you
Design-wise, they’re the resistance guys from Strife for some reason but not sure about their sounds
They shoot red basic lasers at you
They gib when they die, even with basic attacks
HELLKNIGHT:
Based off D4, by design and ground slam ability, while using D3 sound for alert noise and retaining D2 death sound
BARON OF HELL:
D4 version, who's bigger than HK and still bleeds green like his vanilla version
He has a stronger ground slam (It forms like 4 red triangles that hurt for a bit) and shoots red fireballs that split into four green fireballs
Has a unique crushed death sprite
CYBERDEMON:
D64 sprites and D3 sounds
Can strafe, shoot while walking and may have more health
Slide ability from D4 and can kick you if close enough (May be a Doom bible thing)
Slide ability may also somewhat take something from Heretic's Maulotaur (Maybe)
Before his slide, he stomps his hoof/foot like 2 times to indicate he’s doing it
HARBINGER OF DOOM (Optional boss):
That one boss from Wolfenstein RPG/Pre-Cyber Cyberdemon
His main attack is a green fireball that splits in fire balls that split in more fire balls (An extreme version of this mod’s Baron’s attack)
His death animation is his death from Wolf RPG where he loses his limbs and teleports away
Replaces the Cyberdemon in map 32 Grosse, may or may not be based around the presence of nazis
SPIDER MASTERMIND:
Unique design meant to combine old and new versions of the monster, while looking like it's coming out of D64
Main attack is rapid fire Plasma balls
Second attack (when closer) is shooting fireballs to different directions through the floor, possibly based off D64 Mother Demon's fire attack or a D4 attack where she'd shock the floor with blue lightning (I think it even uses that sound)
These balls also have physics, so they fall
She also does a pose from a cut magic attack sprite in the second attack
HELL GUARD (Optional Boss):
One of those guys from D4
Main attack is 5 green fire balls
They have some Z-Sec side roll thing
Sounds may be from Doom 2 RPG’s Watcher types because of a playthrough i remember and because i don’t recall these sounds in 2016’s Hell Guards
Two of them replace the two SMM’s in 2’s Map 28
MOTHER DEMON (Optional Boss):
D64’s final boss, whose sprites are stylized after classic Doom (As a parallel to this mod’s SMM being stylized after 64 and also, these come from D64FD2)
Her 4 fire barriers attack is still the same but her homing rockets sort of stop homing and go foward (This was written before i remembered her fire attack being different lol)
Not sure about her sounds
Replaces SMM in Thy Flesh Consumed’s E4M8 and Consolation Prize (as in, where you should typically fight her)
MARAUDER (Optional boss with specific spawning system, doesn’t replace anyone):
The axe throwing horned warrior from Eternal
Design-wise, he’s fused with an Acolyte soldier from Strife (might be because both Sentinels and Strife had a medieval sci-fi theme going on)
He has a lot of health, runs fast, can jump and strafe
Get too far, he throws fast axe projectiles
Too close, shotgun attack borrowed from shotgunners
Right distance, he performs a green flash from his eyes, to indicate a melee attack and the window of opportunity to actually stagger him
If you succeed, he stays in a staggered pose for a short time and even cries (water droplets from Holy Water Pistol)
He can pull up his Sentinel shield, which when shot, makes him summon 2 Spirit Wolves (even uses IOS cubes because of course)
When killed, he drops BFG ammo and ammo/armor/health/items
His main spawning method is dependent on if you pick up the most powerful weapons
WHERE he spawns depends but he can take a while to show up, giving you an opportunity to see his portal and him coming out of it
One main factor behind his spawn locations is Deathmatch spawn points placed by the level designer
A good strategy is to make sure you have the Artifact and use it when he does the green flash
SPIRIT WOLVES:
Can only spawn from Marauders
They are green, even though the Marauder’s wolves are orange and green wolves are friendly, by Eternal’s lore, but you know…
Their sounds and gameplay are borrowed from Cerberus
Death animation is just a teleportation effect
When you kill a Marauder, they die with him
This mod also has an unused Dr Kronos boss where he supposedly uses the Quake Vore's homing projectile and even the Mother Demon's rockets.
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metfell · 2 years
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santa quackity and technoclaus visited last night and left lore presents under the loremas tree.
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kirbyofthestars · 2 years
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Lorema I had a dream last night that you changed your username to "cherryofthestars" for whatever reason
soon.
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Auguri di buona Pasqua 😍 #loremas #bar #reggiocalabria #estrazione #ruotadimilano #auguridipasqua #felicità #happy #auguri 😍 (presso Loreman's BAR)
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defendglobe · 6 years
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Dusknoir is a bottom
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In this essay I will explain why Dusknoir from PMD2 is actually a bottom and I refuse to accept otherwise.
Point #1: Dusknoir and Dialga
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Let’s start off with this one. Dusknoir basically does whatever Dialga wants him to do. He goes above and beyond to follow Dialga’s orders and basically chases Grovyle all through the past and future to fulfill his duty. Even when it gets uncomfortable, like when he betrays Grovyle after genuinely bonding with him. 
Also constantly saying “Master Dialga” is uh. Somewhat evocative of the whole dominant/submissive thing. I’m definitely not saying Dusknoir wanted to FUCC Dialga bc that’s kinda creepy but it’s not hard to imagine how that kinda attitude would transfer over to being down to take it up the ass if you get what I’m saying. 
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Despite being a bad guy, Dusknoir seems pretty content with not being the one “on top”, hehehe. He doesn’t seem to mind being second in command to Dialga. Idk man that just sounds to me like a dude who doesn’t mind not being 100% in control and is willing to sit back and let other people direct him. 
Point #2: Dusknoir the Villain
Some more theoretical evidence. Frankly, I think Dusknoir gets labelled as a top a lot of the time just because of his role as the bad guy. Like I mean. It’s definitely common in shipping to have the bad guy as the dominant one. I think we’ve all seen that before, yeah? Physical appearance probably also feeds into that. Dusknoir’s more bara and Grovyle looks kinda like a fucking twink (or maybe a twunk but i’m not gonna get into that here). 
Basically, our assumptions about how Dusknoir’s sexual habits are coming more from his appearance and role in the story than his personality, if that makes sense. We’re typecasting but with top/bottom roles. Topcasting, if you will. Some big beefy bad boy ghosts like to get fucking rawed and that is so valid.
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Anyway, now let’s move on! Here are some other things that contribute to the “Dusknoir is a bottom” case. On their own, these things don’t necessarily mean that someone is a bottom but when they’re put together with the other shit here it definitely makes Dusknoir’s bottom-ness more apparent. 
Point #3: Dusknoir and Loyalty
This bit is kinda a continuation of the Dusknoir and Dialga point from before.
I know most of us talk and joke about Dusknoir being a backstabbing piece of shit a lot and obviously that’s fair. But Dusknoir’s not a disloyal guy, you know? He’s super loyal, just to the wrong people and ideas. Even Grovyle points it out.
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Once he flips sides, Dusknoir’s loyalty shifts from Dialga to Grovyle and Celebi. Hell, he even joins them in fighting his former master. Even before he flips sides, there’s the whole thing where he shields Grovyle from the falling ice chunk. Though he SAYS that was just part of his plan, his tsundere “I really despise you”/”I really don’t care about you at all” reaction and the heart to heart he and Grovyle have afterwards definitely makes that claim a bit suspicious. 
ANYWAY, it’s the same intense, all-in kinda loyalty as before. Idk about y’all but I can definitely see Dusknoir’s loyalty and devotion to others leading to a preference for being slammed in his ghostly ass lmao. 
Point #4: Dusknoir’s interactions with Grovyle
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MAN lemme be real for a minute, actaeonshipping fic/art that has Dusknoir being this super seductive dominant dude has always felt off to me.
Like yeah, they banter and argue a lot but then you also have moments like Dusknoir asking Grovyle why he’s willing to sacrifice his own life to prevent time from stopping. That bit when Dusknoir asks Grovyle “did my life shine” when he’s fucking being wiped out of existence. 
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A lot of the more heartwarming moments between them go that way. Dusknoir looking to Grovyle for guidance in some way or another or expressing some kinda admiration for Grovyle. Dusknoir looks to Grovyle to show him what to do, not unlike a bottom might look to a top to show them what to do. Chew on that a little. 
Point #5: Mia @loremaster​ Weighs In
Now, everyone who was in the PMD2 fandom on deviantart around 2009-2010 knows that Mia @loremaster​ was the supreme authority on actaeonshipping. 
So naturally I asked for her opinion. Here it is, folks: 
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TLDR: Look man I know a bottom when I see one. AND I FUCKIN SEE ONE.
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evscabuwazi · 3 years
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Circus as...Postcard from a Yellow and Red Tent
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- Circus as...                                               
                                                                            What? Did you say circus? - 
- Yes, sure, I said circus! Well, zirkus, in German, as I am writing from Berlin.
But if I am in Germany, where the circus comes from?
Perhaps, the circus comes from far, far away. From a land that nobody has ever heard about, that appears in no maps and who knows if it exists for real.
Maybe from a city inhabited by acrobats with long curly moustache and equilibrists that walk upside down, where the bicycles have just one wheel and the cannons are weapons of love, not war.
Perchance from an invisible city, suspended on thin threads, entangled as a novel, true just if it is dreamed.
And where it goes, the circus?
Apparently, it keeps moving, constantly, even when it does not make any step.
It moves the desire to laugh, to grow, to improve. 
To jump a little higher, to balance a little longer.
It is colourful space, so to better understand the shades of the world.
it is rounded area, so that everybody is equally distant from the centre, and nobody counts more than somebody else.
 The circus comes and goes but now is here, for you, for us.
Look around, above, left, right, up, down.
There it is, the dark red curtain, the wooden bleachers, the ropes and the trapeze of the acrobats, immobile in the exciting silence of the await. 
 Kids and adults, welcome!
Popcorns are warm, the lights are lowering and the suspense is rising, up there, at the top, between the shining stars drawn on the ceiling of the tent.
 The show is on, and we are all part of it.
It is called the circus of life.
Lorema
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lancealdrin22-blog · 4 years
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Hi!! My name is Lance Aldrin S. Loremas and here is my blog about our barangay which is Barangay Santolan, Pasig City.
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frosted-night · 5 months
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Father Butcher, The Cannibal Frenchman(Loremas post#2)
(A fair warning as this legend contains child murder and cannibalism)
You'd be surprised to hear that there are two cannibal french xmas spirits, which isn't a lot but weird that its happened more than once.
His name is Pere Fouettard, translated from french as "Father Whipper", but he's also called "Old Man Whipper" by some. His region(s) of origin are North-Eastern parts of France and Southern Belgium.
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He is often described as a sinister shaggy looking man with unkempt hair and beard carrying a backpack of switches. It varies on what he carries, like all bad cop spirits that accompany St.Nick.
His story however surprised me in my research and it goes as follows with occasional variations:
"Three young boys were off by themselves to finalize their enrollment in a prestigious religious boarding school, when they are approached by a butcher, sometimes an innkeeper, that lures the boys over. He offers the boys some food, as one version describes, but the children quickly discover that the seemingly harmless man drugged them. He and his wife were said to have slit the children's throats, cut them into pieces and store their dismembered bodies into a barrel to stew for dinner that night.
St.Nicholas overheard the commotion and discovered the horrific fate of the young children. He opened the barrel and resurrected the young boys. Pere Fouettard's reaction varies on which telling you read. Some say he regretted his actions and became a servant of St.Nicholas to repent. Another says St.Nicholas was so disgusted by Fouettard's actions, that he forced the butcher into servitude."
So yeah, kind of an understatement that this guy might be one of the creepiest coworkers that St.Nicholas has. Good for any need for a villain in narratives surrounding North, or to be the reluctant servant character. Does he deserve a chance to repent? That's up to the writer.
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earlfeytea · 2 years
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I did these a little while ago as practice headshots of my campaign mates~ We have Human Warlock/Fighter Boris who belongs to @/Idunyken
Divine Soul Sorcerer, Larah for@/AngelusLucis_
And @/Annenasify's Rogue, Loremae~
All @s are their twitter handles as I don't know if they have tumblrs
Anyway, enjoy!
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umblogsemnomeainda · 1 year
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Loremae Albano
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itmediaseo · 8 months
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 Pat pedichiura electric
Patul electric pentru pedichiură este un dispozitiv multifuncțional utilizat pentru manichiură și pedichiură în saloanele de înfrumusețare și spa-uri. Acesta are o serie de caracteristici unice care îl fac alegerea ideală pentru specialiști și clienți.
Magazinul cosmetologic Lorema Esthetic oferă o gamă largă de paturi electrice pentru pedichiură. Oferim o gamă largă de produse la prețuri accesibile. Toate produsele vândute în magazin sunt de calitatea necesară și certificate. https://loremaestetic.md/ro/pedikyurnye-kresla/new/new/
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emiliasensale · 5 years
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La prima colazione da sola. Come dicono le mie amiche, "buon nuovo inizio Emilia". ☕😋❤ buongiorno a tutti! (presso Lorema Caffè) https://www.instagram.com/p/BvyOlqElBL2/?utm_source=ig_tumblr_share&igshid=3ijbyxj1zdca
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