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#man..... gba games.......
space-spring-art · 11 months
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Fire Emblem GBA-style portraits for the Triangle Strategy protags!
Inspired by this neat post, I went and found this GBA Fire Emblem portrait generator to make these (plus added some changes by hand).
Part 2 (Other main cast)
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vgadvisor · 2 months
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nintendometro · 23 days
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In The Clouds 'Mega Man Zero 4' Game Boy Advance
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roxy-dogg · 6 months
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Trying to figure out how to adapt his design to my style………..hard
I know how to draw og Zero like the back of my hand (he’s the hyperfixation character ever) but playing through the Z series slowly but surly and it’s awesome 😸😸😸
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videogamesskies · 4 months
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Mega Man Zero 4 (Game Boy Advance) (2005)
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he11boy · 2 years
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Squad
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midnightmeteora · 1 year
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Area Zero
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kodakai727 · 2 months
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Now that the OC dump is over with, have a few of my favorite things to get to know me!
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bmpmp3 · 3 months
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thank god for indie devs making like tiny little maximum 10 megabyte freeware games on itchio keeping the art of filesize optimization alive. ASSET REUSE FOREVER!!!!!!!!!!!!!!!!!!!!!!!!!!
#im watching a video about wario land music -> 'the bizarre music and sound design of wario land 4' by geno7#good video so far! i like this guys stuff. he talked a bit about how they did some of the sound effects for warios voice#a very like. chopped and remixed sample style of doing his vocal lines. which is very cool 1) because it saves a bit of#precious space on that gba cartridge BUT ALSO 2) it just sounds cool and interesting stylistically#and man sometimes trying to keep a file size down really does give way for some really interesting stuff#on my own personal interests in games i ADORE rpg makers rtp and how people can find creative uses for it#i love that a bunch of games can draw from the same asset pool as one install on ur computer#no bloating your hardrive with a bunch of copies of the same assets - its just already here!#and from a developers perspective i love when they reuse old assets from other games in new weird ways#some small visual novel companies will reuse backgrounds and other assets#altho i dont mind a bit of bloat with VNs since a big draw can be the big pretty images and big pretty sounds#but its still cool when people find ways to get creative with space saving. and from a players perspective its also nice#space is cheap nowadays. but its not Free. we can swallow terabytes whole with micro sds and everything#but a lot of players dont get the chance or ability to upgrade their internal memory that often. so i think being considerate of filesize i#very important. and thats not even getting into the download bandwidth limits - a lot of people all across north america can only get like#internet from 1 provider and that 1 provider often likes to upcharge and limit shit because they can#we might live in a future where a lot of powerful technology exists. but access to that tech is another story#so remember the filesize. remember the filesize.#dies in your arms
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retrogamelovers · 5 months
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puccafangirl · 3 months
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Honestly the Boss theme for the GBA Lilo and Stitch game didn't have to go that hard but I'm so glad it did!
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vgadvisor · 2 years
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nintendometro · 2 months
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The Japanese commercial for 'Mega Man Battle Network 3' on the Game Boy Advance.
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saba-ody · 9 months
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the only ai i'll ever trust
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grim-has-issues · 5 months
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With GBA’s track record, the significance of the name Pandora, Zeus’ (and I say this lovingly) hoe habits, and the presence of ambrosia (the nectar of the gods):
i have come to the conclusion that this will not end well, at all
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