Examples of Knuckles sensing all forms of Chaos Energy (and other things?) so I can aggressively point here whenever people forget about it
I see this part of Knuckles' abilities forgotten way too often and it drives me insane so here
1: HE CAN SENSE THE MASTER EMERALD.
Very blatant. His entire gameplay in SA1 and SA2 revolves around this ability. He innately has the ability to sense the Master Emerald and its shards. Rouge meanwhile is given an Emerald Detector in SA2 to explain her gameplay.
2: HE CAN SENSE CHAOS CONTROLS.
He senses "some strange energy" right before Sonic Chaos Controls right in front of him. Essentially predicting a Chaos Control. IDK how else you could read this lmao he literally sensed a Chaos Control. (I swear I never see anyone talk about this ever grrr)
3: HE CAN SENSE SOL EMERALDS AND CHAOS EMERALDS.
This interaction in Sonic Rush confirms that he can sense both Sol Emeralds and Chaos Emeralds. For him to be able to mistake Sol Emeralds for Chaos Emeralds without seeing them, he has to be using some sixth sense, and has to be familiar with sensing Chaos Emeralds as well.
4: HE CAN SENSE FAKE/ARTIFICIAL EMERALDS.
(This is from a Sonic Station Live segment, unofficial translation found here.)
Knuckles goes looking for a mysterious Emerald presence, and finds Tails' fake Emerald. Pretty straightforward. Also, evidence of the Master Emerald itself being sentient and able to direct Knuckles to investigate anomalies. (I wish more people made use of that, too.)
5: HE... HAS A LITERAL TREASURE SENSE, APPARENTLY?
(This is from a story on the Sonic Channel website. Original found here, unofficial translation from Windii Gitlord's blog found here.)
This is... a strange one. A bit of an outlier. I assumed that instances of Knuckles sensing treasures were purely gameplay mechanics, but here he appears to literally sense a pair of combat gloves, which is completely unrelated to Chaos Energy. So I guess he can do that too? But maybe it's only because he was led there by the ghosts of his ancestors? Who knows.
Oh yeah. BTW, Knuckles gets sent dreams by his ancestors' ghosts. That is canon. Someone pls use that in some way lol
So anyway. There. A bunch of examples of Knuckles sensing all forms of Chaos Energy, not just the Master Emerald. Throw this at someone if they question the extent of this ability and want evidence lol
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In one of the lyrics, Knuckles claims that "I was born by myself", which seems pretty nonsensical. That is until you remember that echidnas are monotremes, mammals who lay eggs rather than giving birth. And considering that he's Last of His Kind, there's a more than zero chance that Knuckles quite literally was born, or rather hatched, by himself
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This joke made me laugh since it's true, in later games Knuckles did seem to just stop protecting the Master Emerald.
Of course with recent releases he has gone back to doing his job.
Even Sonic the Hedgehog 2 (2022) has the three of them all vow to watch over it.
Source:
Sonic Boom Season 2 "Give Bees a Chance"
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💛❤️💜💙🩵💚🤍
Heliodor • Bixbite • Johnkoivulaite • Maxixe • Aquamarine • Emerald • Goshenite
certain emeralds take a more anthropomorphic form
it/its pronouns for all of them
don't repost
reblogs > likes
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So I was rewatching some of the animated cutscenes from Superstars and…
Wait. That’s that’s not Hidden Palace Zone, the underground sanctuary for the Master Emerald and Super Emeralds we see in Sonic 3 & Knuckles. That’s the Altar of the Emerald from Sonic Adventure.
From Sonic Adventure. A modern game.
Obviously we’ve seen tons of classic stuff in modern titles—Sonic fans will forever bemoan the constant return of stages like Green Hill and Chemical Plant—but as far as I can remember, this is the first time that an element from a modern title make its way into a classic style game. Sure, I think most people associate the Master Emerald closer with an open, ancient stone shrine than the crystal caverns of Hidden Palace, but with how stingy Sega is about this kind of stuff, I’m surprised that they put this in.
It’s not just ingame, either! The Altar of the Emerald shows up in the promo comic they posted on social media leading up to the game’s release, alongside Hidden Palace Zone. One has not replaced the other; Sega is treating them as two separate locations. And they still chose to show the one originating from the modern game in the classic game.
This…feels significant, or at least I want to say that it does. Remember that this is Sega we’re dealing with, who tries to segregate modern and classic Sonic from each other as much as possible. The “Classic Sonic is from another dimension” isn’t canon anymore, but there are still a lot of weird mandates in place on the matter. They’ve gone on record to say that classic characters like Fang are barred from showing up in modern properties, not for any narrative purpose, but for branding. Yet, here we are with an iconic location from the first modern Sonic game rearing its head at the end of the newest classic Sonic game.
While realistically this was done in Superstars because it was easier to drop Knuckles off there and show him “back at his post” than in a secret underground cave, the optimist in me says that maybe this is Sega being more lenient on their classic/modern split. I hope, anyways.
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