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#my drawing tablet so now i'm forced to do traditional art
midnightblue66 · 1 year
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Daily life of single dad Thranduil
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thatonegayship · 9 months
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This probably feels weird to ask
But I love how you draw dipper in general and your art in particular! Is it possible you could do a little tutorial on how your process goes?
If you don’t want to, I understand completely. I felt really hesitant asking this lol. Anyways, love your art!!!
I'm not the *best* at talking technicality, and certainly not about drawing Dipper; I have three distinct styles when dealing with him, that being Billdip Dipper, Canon Dipper, and AU Dipper, all of whom have entirely different purposes both visually and narratively. This results in some pretty inconsistent representations:
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That being said! I'm totally cool with going over my process with you! Layout, technique, brainstorming, all that.
Generally speaking, I like to start my digital work on paper. Nothing crazy, just a basic idea that captures the pose, expression, and clothing (these things are destined to change by the end).
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Notice the cloud of dirt kicking up at his feet. Look how I position one arm out while the other pulls farther back, and his hair blows from his face. There's a clear emphasis on motion here, both in body language (feet turned against the force) and added attire (Pinetree cloak flowing back, dust cloud at his feet, etc.)
This design is destined to change, but for action scenes like this, it's good to begin with an expressive foundation, so that once we start chipping away at and remolding our concept, we're building off of a design that encapsulates the *scene* we're wanting to convey. That is, no matter how much we shave off, we still have a strong foundation to reference towards and lean into for inspiration.
The next step is transferring our rough sketch into a digital setting.
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This is where I tinker with the lasso tool, maybe take reference photos of the exact pose I had in mind. Here, I'm just breaking down my original sketch on a tablet. I readjusted the feet's position, pulled that other arm in to his chest, and straightened his arm out for a more powerful pose.
The next step focuses on pushing the pose and correcting anatomy errors.
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Alright, cool! Now he's not just bracing for action, he's *jumping* into it. The back arm's pulled in like a fist, his shoulder bunched up close to his ear. We see how his body's twisted at the torso, chest out, legs stretched, arm extended.
Notice too how I utilize my shapes to empower the pose. Front arm and leg, extended. Lots of straight lines. It *curves* because of muscle and fat, but outside of that, they're pointed in a distinct direction. Contrastly, his right side curves at the hip and follows subtly up to his chest. This helps emphasize his lean into whatever he's attacking, sort of like a bow.
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Now we've added details! You'll notice I've changed a lot of my initial design from my rough-sketch to fit more into the style and personality of Dipper in this setting. Since he's, you know, a "Pinetree," I figured his clothing should reflect it. I'm still working in pencil at this point, blocking out the general shapes of what I want, but not really exploring my options.
The cloak follows a slight gust, his hair flows back, the mushrooms on his shoulder lean out from the action, but these are still only guidelines. Keep it loose! Explore things! Have fun with it!
Next step, Inking. Digital art is *very* forgiving, so I'm a lot less concerned about moving forward without a full idea of my vision. This is usually the step I'm most inspired at because it allows me to go back over my loose sketch and add those minute details that excited me so much. I do not recommend moving forward without full confidence in your initial sketch when using traditional art! YOU WILL CRY!
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Clothes: changed. Pose: changed. Details: expanded on.
This is where a bit of knowledge in anatomy is really going to serve you well. Bridging the gap between sketch and ink has always been very difficult for me, and it's due in part to those uncertain, not-quite-right bits I have to build off of from my initial sketch.
It's good to keep your rough draft light and fluid so that they capture the emotion and general pose of your character, but it's also important to keep in mind how you'll have to balance *maintaining* that level of expression while incorporating more realistic aspects of their design.
Take for instance Dipper's left foot that went from being tucked up under his butt, to being in a more braced position- like he's about to land, or skirt to a halt. As a loose sketch, it captures the motion very well. However, incorporating muscle and kneecaps and detailed shoes brings out a lot of the visual flaws. Proportion and angle become a serious issue if you aren't entirely sure how a particular body part would flex/squish/shorten in a particular position. The more realistic you go, the more jarring your mistakes.
This is, of course, not me saying you're forbidden from drawing your characters with a leg under their butt with big, meaty thighs. It's *actually* me letting everyone know that I tried working with the pose, building on it looked weird, and I decided to take a different approach. You are 100% allowed to try something else if your initial plan doesn't work out.
This step is where we adapt and improve. Our digital rough sketch didn't really capture the full power of his motion. His cloak kinda billows out like "Yeah, I'm a cloak, I billow gayly." It's flat, hollow, uninspired. Here, you're looking at photo references of Pinetrees, both real and not-real. You're gonna have to make it look like needles and branches, while *also* being a flowy bit of clothing.
For this, keep in mind how *cloth* moves with a more exaggerated, majestic rough sketch to overlay atop our failure of a branch jacket. Die.
See how despite the spikey pine needles, his cloak follows a distinct pattern? Additionally, this coat works in 3-dimensions. There's an outside and an inside, and it curves like a dome around him. It floats behind him, curves in front of him, lifts up, dips down. Really, it's up to you, but always consider your work on the third plain.
ALSO! Very important: Keep an eye on your line weight! Seriously, this took a long time for me to get a firm grasp of. Not *shading* really, but put a bit more emphasis on those bent spaces with darker lines. See that bold line connecting his thigh to his glutes? And the one behind his knee? DEPTH!! IT ADDS DEPTH!!
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And *here* is the final product! This is the shading section, arguably my favorite and least-favorite part about my drawing process. Working in black and white, you don't really have to worry about getting every little shadow on your character. Just shade what needs emphasizing; everything with a shadow gets an added layer of depth as well. This is the part that gives your work an additional POP.
Consider too that shading isn't just solid black, even if you're working in black and white. His arm and under his hood are pretty solid black, but the interior of his cloak is far more textured and light. We see where it's darkest at his sides, but leading out, it lightens into distinct markings that (in my opinion) are visually more appealing. Using this tool is ultimately up to you, though.
Okay, the end!
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diezmil10000 · 4 months
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2023 art summary + thoughts on my own art progress under the cut!!
(template by HedgeCatDragonix on deviantart)
so i've been doing this for 10 years :P
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i'm not posting these pics in high quality, they're somewhere on the internet if you want to scavange for a bit. i didn't start taking art seriously until late 2015 and i honestly don't like looking back at old drawings. i still like my 2022 art summary but it wasn't until this year that i'm proud of all my finished artworks.
my art journey is complicated. i'm not one of those artists who can say they've been drawing for all their lifes. i used to trace pokémon in my school agendas but that was it. around 2013, a couple of friends invited me to their Skype server where we used to draw each other's ocs and make art memes and stuff - it was fun and cringe in the most positive way i can say it :] i didn't know shit about art and i took pride in drawing on MS Paint with a mouse just because it was hard.
(all of my drawings until may 2018 were made with a mouse)
when i was 15 yo i got into Love Live! and i decided to get better at art because i didn't want lesbian fanart to be made only by creepy cishet men. at some point i watched this video from Sycra and it rewired my brain. i understood that i needed to actually practise and understand what i was doing, and that i wasn't going to improve just by observing. its follow-up video also helped me a lot, i remember watching it on the day it was posted jskhfdjdfd.
and so fast forward until 2021 approx. i spent all of those years practising drawing in my traditional sketchbooks, so my improvement was steady. the only problem, and in retrospective i see it as a Big Problem, is that i was grinding mindlessly. by that i mean that i copied artists i liked and i drew again and again stuff i was bad at, but i didn't think too deeply about it or analysed my own art to look for faster ways to improve it. i also don't take feedback well so i didn't ask for it either, which further slowed down my progress.
on top of it, that just made me better at drawing, not at illustration. i firmly believe that a good drawing is hard to ruin but i could have made my illustrations way more interesting if i had started going wild with colors and effects way earlier. i don't exactly regret my choices because at the end of the day it's just my hobby, and i've been praised for drawing a lot and for challenging myself to practise drawing traditionally, so i want this to be read as introspection rather than complaints!!
the reason why 2021 was a big change in my art is because in november i did this monstrosity:
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i got an Android tablet to be able to draw in class and took the challenge alongside my friend Nico, who also did their own Huevember. hola si estás leyendo esto Nico, aunque lo dudo :) i can't say that any of the drawings made me better at anatomy, or composition, or colors. i can't say that they solidified my knowledge, either. but they planted a seed in my brain that would fully bloom in late 2022, which is the seed of hating the finished result of some pieces so much that i forced myself to improve.
everyone has their own motivation to get better at art and i've always thought that mine was a healthy one (i want to draw more lesbians, that's all). however, i've had a very solid 2023 and now i don't cringe at any of my pieces, plus i can notice any mistakes they have without wanting to delete them from existence - and i could only get there because at the end of 2022 i told myself i wouldn't make any more ugly illustrations. like, period. i didn't want to get anxious every time i had to look back on my own art.
i also learned that no ammount of compliments from others would magically make me like a piece i see as mid at best. of course, i appreciate every single nice comment i get (genuinely, i get very happy knowing that other people love my work), but gratitude doesn't fix a skill issue.
so, late 2022, many things happened. first i got cancelled on twitter over a drawing of my beloved mizuki from project sekai (this info will be relevant later). then i spent a whole month doing this other monstrosity that is to this day the best thing i've ever done. i haven't peaked it (yet):
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this comic actually made me improve and solidify my skills. it wasn't a class assignment, or a collaboration, or anything more than a headcanon i shared with a friend - it was pure brainrot over Revue Starlight and it made me put all my cunt into it. this was also the point at which i started filling in blacks with the bucket tool instead of picking a very dark color, which is a big part of my current style :3
the thing about people cancelling me is that i had to distance myself from fandoms and eventually change accunts, which also affected how i perceived my own art. even if i draw for myself, at the end of the day i still draw characters that are loved by many people, so i disabled comments and stopped interacting with other artists of my fandom circles. that led me to go on hiatus at the start of 2023, knowing that it was time for a fresh start (my art accounts were 5 years old anyway).
that period of time made me think a lot about my finished pieces. since i wouldn't post them until i had a new account, i would stare at them for longer than ever or make small changes even if days had already passed. letting my mind rest from illustrations i had been working on and knowing i could change them whenever i wanted was a big step forward.
i realised that for the past years i had been in a hurry to post my drawings as soon as i was done with them instead of appreciating them. that was a turning point for my mindset. this was also past the time i decided to stop making ugly art, but i hadn't really taken any measures to get better. so i changed the wording of the challenge: i can make ugly art but i can't post it if i don't like it.
it doesn't sound epic, but for some reason it worked. every time i was in the middle of making a drawing that looked kind of ugly, i changed it until it looked right. not perfect, but good enough to avoid cringing in the future. some times i had to redraw it from scratch with a more interesting pose. some times i needed to add a background or a graphic element to make the characters pop. and somewhere on that period, i went wild with colors and effects, and a lot of times that saved a piece that would otherwise be boring.
i have to thank Revolutionary Girl Utena and Revue Starlight for making me experiment a lot during my hiatus. both pieces of media, one being the daugher of the other, give artists so many visual metaphors and interesting topics to work with. the revstar brainrot had been there since the junnana comic, but rgu was something i had been meaning to rewatch for a couple of years and it hit me like a fucking train. it also made me create one of the comics i'm the most proud about:
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then i got into homestuck and my art got. well. stuck!! >D< but it was okay because i wasn't making ugly drawings anymore. i was putting into practise a lot of things i had been learning or experimenting with, especially regarding colors and character interactions. and the yuri was delicious hmmmmmmm.
the rest of 2023 was very linear in terms of art but not so much in terms of fandoms (?). which is fine, honestly, but i was also glad to get back into Fire Emblem: Three Houses in late that year because when i first got into it in 2019 i didn't have the skill to draw everything i wanted to draw. and i still haven't drawn all the yuri scenarios that i've been cooking in my mind, but i have until forever to do it!!
so for 2024 i want to study some stuff i feel i'm still lacking in. i think i've always had a good eye for composition, but i've never actually pushed it in my finished illustrations - they depend a lot on the poses because i've always been prioritising drawing over everything else. that needs to change this year.
i also want to get better at drawing characters from extreme angles. i've always felt like my poses are a bit flat and i think i can study photos taken with wide angle lenses to improve at that.
and of course i still want to draw faster, which is something i've always struggled with. i think i have a good rhythm of "producing" art (excuse me for the poor wording), but i'm still too slow for the kind of artstyle i want to achieve, which includes having a looser lineart and less details in irrelevant areas of the drawings. i think that overdoing the lineart actually hurts my illustrations, because everything ends up pulling the viewer's attention with the same energy. i also think messy artstyles are neat.
i promise i'm not crazy and i don't hate what i do. in fact, it's precisely because this year i managed to make some pieces with that kind of feel that i know where i want to aim. special mention to the junnana comic because i haven't been able to replicate that lineart ever since.
examples:
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as for the stuff i like about my current artstyle, i definitely want to keep the way i color!! and by that i mean the method i have for applying filters that make my colors pop. i could maybe play more with textures too.
i also like the way i depict intimacy, and people have praised it too. thank you for noticing. it's the yearning that's doing it, not me. but i don't think i'll ever change the content (?) of my art, i eat breathe and speak in yuri. if anything, there are still some ways of conveying feelings that i haven't been able to draw because i lack the skill to do so, but i'll keep trying ;)
i honestly didn't expect this post to be this long. i've been writing for hours now and i'm not sure my thoughts are coherent for anyone that isn't me. i also can't grasp the idea that some people know me from fanart i did in 2016 while others started following me last month, time is wild and it's an extra dimension of complexity that i don't know how to account for when i write stuff like this.
but again, as i do with art, i've written this for myself. it's been nice to put my thoughts in order. i think i've only talked about art in depth with like 5 people and it's always been in casual conversation. no creo que estéis leyendo pero Nahia y Henar os amo y he aprendido mucho de vosotras.
thank you for reading until the end if you have. i hope you have not only a nice day but a nice year. let's meet again in the future.
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icedmetaltea · 4 months
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I've been feeling discouraged about my art recently. Could you possibly give me some tips?
Ok I wanna preface this by saying I am by no means a professional or even "good" artist, BUT I shall try!
These are all tips by a digital artist so I can't help much when it comes to other forms
This got long so under the cut, 20 ART TIPS TIME LETS GOOO
1.Try to draw most days, or at least once a week. The more often the better BUT I don't mean like hardcore, a complex drawing every single day (recipe for burnout right there). I mean like even just 30 seconds of SOMETHING. You can draw shapes, maybe fill a page with circles. There are programs u can find online that give you like a min to sketch something and challenge yourself in a really short time frame. Guess what?? When you draw often you're building those neural pathways (I think) and the more you do it the easier it'll get
2. Don't obsess over making stuff look perfect on the first draft... or at all. I recommend making a "draft" layer or 2... or 3 over the initial sketch. The more you go over it and change stuff, the better it'll be. Also, If you spend hours on it and still hate it?? Who cares! You put in the work and now you have an idea out on paper that you can go over some time in the future and improve if you chose to.
3. DON'T DELETE STUFF!!! Unless it's literally just mindless scribbles, save everything you draw. Like I said, you can go over it again and improve it someday. You can also look back at it in like a year and compare your art to see where you've improved! I deleted all my old art from beyond like a year ago and regret it so much. Don't berate yourself for the stuff you need to work on, be proud of what improvements you've still made
USE REFERENCES!!!!!!! Please just do it, I know it's annoying but I promise it helps so so much
4. Invest drawing tablet, preferably one with buttons that you can map to undo, sketch, fill and such. This will make drawing sooooo much easier (and faster). My quality of art has improved just from drawing the same thing and redoing it like 20 times at a time, and it takes way less time when I can just click a button to do that. It might seem daunting at first but it quickly becomes instinctual. This is the one I got and I'm quite happy with it! It's got good sensitivity, a pen you don't have to replace batteries for or even recharge, and it's mid-range so not wayy too expensive. However, if you're just starting out, I'd recommend this (I got the corded version but I assume it's about the same) since it's small, cheap and you can focus on just learning basics like improving lines n such.
5. Use a bigger canvas size. I started out with 1000x1000, and that's still fine for smaller stuff and doodles, for better quality I recommend bigger sizes. If it's too small it'll look all weird and pixel-y
6. THERE ARE LITERALLY SO MANY FORMS OF ART, maybe the one you're trying just isn't something you vibe with! There's mosaics, digital, traditional (and all the many sub-categories of that), sculpture, photography, etc. All are equally valid and you will improve in your craft if you choose something that 1. you enjoy, 2. are consistent with it!
7. SEGEMENT OUT THE LIMBS drawing DCA stuff for over a year has helped me improve on anatomy sooo much literally just because it forced me to think of each part of a limb in terms of segments, shapes- for instance, instead of an upper arm, I think of a tube which connects to a circle that allows it to rotate and another tube... followed by a weird shape for a hand that connects 5 smaller tubes, whiCH ARE THEN SEPERATED IN TO 3 TUBES EACH. Yes it sounds confusing but breaking it down like that instead of just trying to figure things out helped an absolute shitton
8. Have some kinda hobby that makes you draw frequently. For instance I have a discord sona I draw a new pfp for every month or so. It's a simple design and since the pfp won't show many flaws I can pump out lots of art for it in a small timeframe and I find it relaxing. I've actually improved a shitton just drawing pfps This is one of my first pfps from maybe 2 yrs ago compared with one of my most recent ones
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(yes I'm a bit of a furry deal with it) It's cute, there's nothing wrong at all with it! However, you can see how things have changed.
See how the lines are a lot more even, less jagged? The proportions of the shoulders are much wider, the ears aren't just popping out of the hair, the shading makes a bit more sense and isn't just thrown around at random. There's also a broader range of color, with a few bright highlights to catch the eye, colored shading I think as well. The former is just like 3 simple colors. These are all things I learned from drawing pfps consistently.
9. CONSISTENCY IS KEY!! And FUN, if you have fun drawing it'll be a lot easier to do frequently
10. Whether it's drawing pfps, blorbos or landscapes, find something that brings you joy and it'll be MUCH easier to stick to. Draw, draw a lot, do not worry about "good" art and "bad" art cause there's literally no such thing. Compare what you draw now with what you do in like a year or two from now and I promise, if you're consistent, use references and are patient, you WILL amaze yourself with how much you improve.
11. Challenge yourself! Join secret santas (assuming you know you can complete it within the allotted timeframe), draw your friends' sona/ocs (if they're cool with it), do palette challenges, do monthly stuff like drawtober or whatever it's called (BUT I don't recommend doing something every single day for a month cause again, gonna cause mega burnout)
12. Draw when the inspiration comes, it will move your hand. These days I make much better quality art that I'm proud of when I just let inspiration flow through me instead of begrudgingly making myself draw. You shouldn't be forcing yourself!! If you are, you probably are burned out by either drawing too much, feeling a lack of confidence or some other stuff going on irl. Inspiration comes naturally, and when it doesn't it's prolly your mind trying to communicate that something's up. If resting a week or two doesn't help, take a deeper look at your life and see if the artblock is a symptom of something else (for me it's most often depression).
13. At the same time, sometimes you just need to start. Kinda on the previous point of lacking confidence, often we scare ourselves out of even trying. It might feel insurmountable. Nah, try. If all you can do is a wobbly, vague sketch?? You got the idea out!! Start drawing fuckin eyeballs or something, just start. Sometimes the hardest part is just facing a blank canvas and putting a couple lines on it
14. Not all brushes are equal. Some just make drawing easier- at least for me. I dunno the science behind it but when I use my sketch brush (it's got a similar look to pencil) rather than my lineart brush it makes drawings just... look better. Also using thicker lines in general helps. Why?? NO CLUE, maybe thinner ones just show flaws easier or intersect better or something.
15. Music or some other distraction can help, idk why. Some days I like to have a movie/show/podcast going in the background for a mild distraction that keeps me slightly stimulated on other stuff even as I draw- maybe it increases brain activity or??? No idea. Sometimes just listening to music. Sometimes I need total silence. Do what works for you! Give lots of different stuff a try, you may love drawing while listening to a podcast in the background
16. Take breaks!! The pomodoro method works with art as well. Every 25 mins or so, take a 5 min break. Get up, stretch, get some water, maybe watch a yt vid. Call ur friend and tell them you love and cherish them. Then get back to it and you will feel oh so refreshed. After maybe 3 rounds take a 15 min or longer break and then repeat if you still feel like it
17. SLEEP IS INCREDIBLY FUCKING IMPORTANT you will see a deep decline in the quality of your art when you're tired, plus you just feel like shit and art is about feeling good and expressing yourself. Sleep is important, even tho yes I stay up too late drawing most nights, I do my absolute best to get at least 7 hours of sleep every night, as should you!!
18. DO NOT BE SCARED OF STICK FIGURES AND MESSY SKETCHES, they're actually the best way to start bc 1. it's a quick way to get an idea out before you forget it 2. the finished piece will actually look a lot more fluid since you weren't spending all that time obsessing over making the first draft look perfect- which often just makes it look stiff. You can do a whole lot with stick figures. Focus on that good ol' line of action.
19. Random but when drawing the face, I like to first make a circle and then like a "mask" over it for the actual face. For me it just makes sense. Then two lines, one up/down and one left, right, it'll make it easier to align the eyes and ears. In general, the ears usually go where the "mask" begins and just below the left/right line
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20. Finally surround yourself with people who encourage you. I grew up in an environment where people would gawk at stuff my sibling drew and ignore me bc they were ~naturally talented~ and it made me not want to draw at all.
Well guess what?? Now that I spend time with people who encourage me and genuinely care about my interest in art I've improved a lot bc I have the motivation, the joy of showing ppl who care about me new pieces. If people in your life aren't encouraging you, or gods forbid insulting your art (excluding constructive criticism that you've explicitly asked for) then TOSS EM OVERBOARD THE BOAT OF LIFE and find people who will treat you with the love and respect you deserve
P.S
This isn't a tip, just a recommendation: Chicory, a colorful tale. It's a game where u play as a cute lil dog who gets a magical paintbrush that lets you color the world. The only issue? You have no ~talent~. My gods, this game struck a cord with me.
Feeling like you don't have any talents that come naturally to you. Being overlooked even when you try your best. Feeling like a complete joke when you try to pick up the brush (or in this case stylus) because there are so many "real" artists and you're not one of them.
Also the things people say and how they can affect you even when not intentional. Damn. It's just a beautiful game. It's made by the same people who made Wandersong, another absolute banger game with a character who is seen as a joke and I cannot recommend them enough.
bonus tip bc why the fuck not: OVERLAYS!!!!!!! In clip paint studio you have all these layer options, I can never memorize what they all do so I just make like an ombre color layer over my base colors and try all of them to see what looks cool
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noxs-mun · 3 months
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STATUS UPDATE:
So I'm finally working on the spirits from Nox's universe again.
Had unfortunately lost a lot of stuff I was working on as it was being transferred via a hdd that is now malfunctioning.
That and the fact I've been dealing with some health issues I've not been the most productive and honestly upset at how much i keep sleeping due to fatigue.
I have added some things to the known vampire clans mainly their various means of propagation. (for now) and have some basic groundwork for the Werecreatures and thier clans/packs.
One example being that any were wolves live in forests that share their pack's namesake.
I also eventually have plans for various fae creatures and have something up my sleeves lore wise for how they relate to the changelings we all know. (known as equus changelings in Nox's universe)
In additional news I do have an art tablet thanks to @duran301 and a new computer via a late christmas gift from some of my friends and after I get a hdmi adapter I can finally throw myself at digital art!
Though I am used to drawing traditional and mostly free hand as I always have struggled with not DRAWING SO DAMN HARD to be able to erase any kind of guidelines.
It has been both frustrating and super satisfying when I manage to get a drawing made since I was forced to do it I one go and very little room for messing up.
Am hoping having the ability to undo mistakes without worrying about whether or not the paper will withstand the erasing will help me not be so hard on myself and have more fun drawing again!
Though I know transitioning to digital is most likely gonna be somewhat overwhelming at first.
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kkami-writes · 26 days
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I am aliveeeee
and holy crap im so glad your back
honestly as an artist I really relate to your writing experience right now, every time I sit down with my art tablet like “WE HAVE A VISUALLY INTERESTING AND COOL IDEA, WE ARE GOING TO DO IT BY THE END OF THE NIGHT” I just sit there staring at my screen or just blatantly hating the drawing that jm making to the point that I just quit
sometimes you need to change up your medium, try writing on paper by hand!
for me, I've REALLY gotten back into traditional art, and colouring, while I love digital art I've grown burnt out from it (I started at the beginning of 2020😭 and have been non-stop for 4 years now)
I also lost like 150+ drawings when my tablet software crashed and I had to reset everything, that wasn't very good for motivation 💀 I was in mourning for like 3 weeks cause whole years' worth of drawings was gone just like that
I guess my brain likes traditional art more right now since it can't be lost as easy
your experience may differ completely so my advice may not work at all, but changing perspective really does help
when you're an artist of any kind and you start viewing your projects and art as “work” and “mandatory” It creates a big unwillingness to do the things that once made you happy
expression of self turns to guilt of not doing enough faster, guilt to resentment for when you do have (aka force yourself ) to do it etc
at the end of the day remember this isn't a job, you are blessing us with your writing FOR FREE, just because you feel inspired to do so
dont pressure yourself you're doing great
you are human, you are not a machine. 💕
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I agree!! fun fact about me is that i'm a stationery whore and I collect journals/stickers/washi tape and stuff so I actually have a notebook filled with plots and ideas and it's actually how I prefer to plot or keep ideas down. of course I have a shit ton of google docs and notes on my phone but I tend to end up writing them down physically bc it's h how I retain shit half the time. and idk there's something nice about kinda just writing physically just streams of consciousness. it's why I also like to journal and stuff (i say as it's been a month since i've journaled) but anyway yeah!! also that sucks and i'm sorry you lost a lot of your shit TT that would be so devastating. I think it's always good to have backup hobbies or like you said switching from traditional to digital and vice versa when burnout occurs. I wish you luck!! <3
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jerirose · 1 year
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how long have you been drawing? i used to be really into drawing when i was in high school but a chronic illness has made it really hard for me to hold things like pencils, pens, markers, and styluses so i had to give it up. you're just really good with your art and i'm super jealous.
Hi Anon!
Firstly, please don't be jealous 😔 though I very much understand where you are coming from and I'm so sorry that Chronic Illness has taken away something you love (I can very much relate).
Secondly, to answer your question I've been drawing literally since I could hold a pencil! I was ambidextrous as a child (left hand dominant) and my dad loves to tell me stories of how I'd work on two completely different drawings at once, sometimes at different stages of each drawing. That was until school forced me to use my right hand and I lost my left-handedness and my ambidextrousness.
I drew all the way up until High School as well, I was an A+ student in Art Class but my teachers weren't great and since I was a "gifted child" my parents really, really fed into it and milked it for all they could, which really tainted my love for art, so I dropped my pencil for a camera when I was 15 and pursued that as a career and went on to college to study photography. Chronic illness and disability took that from me so I understand how much it hurts and how sad it can be loosing a creative outlet you love.
I do traditional art now once in a blue moon, basically whenever the mood hits and I've done digital art on and off for the last 8 years, mostly painting one or two things a year and then not touching my tablet again (because I couldn't get my hand-eye coordinationnto work and it was annoying), until last June when I decided for some strange reason to get an XP-Pen, I've literally no idea why or what drove me to do so, but made it far easier for me to do digital art, even though it took me like 3 weeks after it arrived to touch it. (I'm literally so stubborn and I will continuly try to find ways to do what I want to pursue). And I've been doing art seriously, for the first time since I was 15, since July last year. (And by seriously I mean, I work on my art skills most days for at least 2 hours if my health/body permits it, sometimes (like yesterday 11 hours) please don't be me 😅 it's less than healthy but I do take a lot of breaks)
I have a neurological disorder that makes anything and everything I do painful and there are some days where holding my stylus is very painful, but again, I'm stubborn as hell and if I can push past the pain I will - I also take breaks frequently throughout my art sessions and do lots and lots of hand exercises too! But it can be difficult and on some days I can't even hold my phone or type because the pain is too bad and it's very disheartening, so I completely get how you feel and I know that me pushing through the pain is something that not everyone can do in my situation either.
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file-unknown24 · 1 year
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my problem with making art digitally
does anyone else have it where they want to draw and post something and even have an idea but since it's digital and your used to traditional drawing it takes so much more and not only that it's on a different electronic then before like i draw on a tablet and now i do it on a laptop and i am not used to it and i first see my drawing like it post it and then not long after i hate it seeing all the flaws and saying "it would have been better if i drew it on paper" and i would share those drawings but i have no way to do so so i'm forced to draw things digitally to be able to post it and i have ideas for something to do and i start it but then drop it soon after because it's become a chore which i don't like thinking of drawing as a chore
whatever, i know someone has the same problem just doesn't feel like it until there's something saying it ya know?
so sorry for my little rant here
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twinanimatronics · 2 years
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I'm just sort of laughing because of how injuries work, they look way worse the next day as the swelling sets in. Recently got into a battle with the kitchen knife, it won, and my hand looks so angry with me. Protag is gonna look like a train hit them. The length they had been up and running on adrenaline of the situation was making me exhausted thinking about it. I wouldn't have had the energy to yell/be angry so much at Sun. Especially after finding out the deep rooted anxiety/social issues he seems to be displaying. Regardless if he had made a terrible mistake, I would empathize with Sun's situation. Though I would take Sun's treating of Moon personally since I was so close to my own brother. tbh protag was giving me anxiety with how forcefully they demanded the answers and kept using Sun as a punching bag lol Poor Sun being all like the most kicked puppy there ever was. Also cursing like a sailor, definitely need sleep, maybe hangry too? Definitely plenty of room for character growth, I live for this :) Though kudos for the protag for sticking to their guns and not run away from the situation, I personally am a pacifist at heart so I would have clocked out emotionally and looked for a place to be alone for the next several hours until I could reset and deal with the fallout. I seriously need to draw some of the scenes, there are just too many great animated moments from all the characters. I will be getting an art tablet finally in about a month or so so I can finally ditch the traditional sketch and failing with the computer mouse method :D Best wishes!
They already feel like a train hit them so XD
And, well, Sun kinda ignored boundaries with his forcing his way into the shower. I don’t know about you but I’ve actually had that done to me before and it is the most rage inducing experience imaginable. Sun got off lightly
All the anger after that was at his and Moon’s original Handler/Creator. The most Protag is really upset with Sun over is how he was towards Moon, which you yourself said you’d take personally. And they aren’t that stubborn or intend on holding it against him. (I went back and tweaked the wording about them still being mad when Sun started carrying them so now it specifies that they’re finding it difficult to be after everything they’ve been told.)
My original plan also intended for Protag to hug Sun after his whole episode with scrubbing the wall.
But…
Naked and wet…
The scenario and the amount of cursing I put in normally already pushed the envelope enough as is that if I pushed any more I would have to bump the rating up to Mature
Honestly I wonder if I still should at this point. I don’t know.
If I do, then maybe I will go back to include that hug.
Djdjdjejdj glad that even tho you dont agree with everything I made the protag do you still like em XD
And yooooo, congrats .o.
I remember when I got my first art tablet
And when drawing didnt hurt my hand so much djejdjejdjekkd
—cries in carpal tunnel—
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archangeldraws · 2 years
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How long have you been drawing? did it take you a long time to learn to draw? what tip could you give me to learn how to draw and improve the line? And that I always dreamed of being a kaijus illustrator, and you inspire me a lot.
Well, I've always loved to draw, since I was very little. I started drawing in Kindergarten, mostly drawing dinosaurs and unicorns or cartoon characters, like from the lion king.
It's always been my hobby. I started collecting art and anatomy books as a teen, trying to learn the human figure. I watched a lot of How to Draw videos on youtube to help me. Thing developed much quicker when I turned 16, which I hit that Sonic X fan phase X'D
I started drawing on a daily basis, mostly Sonic, but also tried anime, like Inuyasha. I was drawing with colored pencils then, until I bought myself my very first drawing tablet at around... 18 I think? By then we already had a computer. I started with paint, then switched to Photoshop, learned new tricks to work with digital art. Finally found Paint Tool Sai, which I had been using until a few months ago. Now I use Clip Studio Paint EX. Worth every penny!
I'd like to say, practice is key. BUT! Do't force yourself to practice. Draw when you feel like it. And switch things up. You don't even need to use your imagination all the time, because people only have so many ideas until the run out. I want to point out tracing is a bad thing to do. If you, for example, like a pose an artist did, please ask them beforehand if you can use that pose in a drawing. It's polite and the right thing to do.
I learned by watching others, picking out the things I liked. Like, that one person did some great shading. That other person makes really pretty eyes. This person knows how to match colors and how to draw things like clothing.
Let yourself be inspired by the things around you and slowly built yourself up. You'll develope your own style without even noticing it!
I also tried many different things, so it won't get boring. Cartoon, traditional, digital, realism, portraits, anatomy, painting, I did pottery, I worked with wood (made a little race car), nature art. Try it out, you'll figure out what suits you best ^^
And line art... That just takes time. I don't like drawing line art actually, since you need to be patient while working. And sometimes I just want to go ahead of myself :P
And last but not least, thank you for your kind words. I'm glad I can somehow inspire others with the things I do ^^
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