how did we put up with this for like a decade
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In New Super Mario Bros., each power-up has a specific index that picks the effects of the power-up from a list. While there are only few different power-ups, the list itself accepts entry numbers up to 256, the vast majority of which result in unintended effects.
Most power-ups that use unintended entries are some variety of what is shown in the footage: an effect that discolors Mario and causes him to grow uncontrollably, similar to the beginning of the Mega Mushroom animation. However, instead of stopping when Mario is a specific size, he will simply keep growing indefinitely until the game crashes.
Main Blog | Twitter | Patreon | Small Findings | Source: YouTube user "Skawo"
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super mario wonder got me feeling a special kind of way
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I need to practice drawing peach more
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In response to @suppermariobroth's latest Twitter post, I present: the dude ever
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"Alright Face forward for the mugshots..."
*New Super Wario Wanted Bro's*
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i need to know what nabbit looks like peeled, nintendo design team, i am in your walls
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In Wii Sports, the castle on the golf course (right) is actually reusing the model of the overworld castles from New Super Mario Bros. (left).
Main Blog | Twitter | Patreon | Small Findings | Source: twitter.com user "Bloops_"
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Pizzahead in NSMB
I never properly finished this one, but I still felt it was worth posting.
This was the first time I ever tried to imitate the rendering of the game, and I think I did pretty well for my first ever attempt. There are a few things I would go back and change with the model, though.
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