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More DILF Shen Yuan because I woke up from that mood
Shen Yuan has an ex-wife with whom he gets along well, an older daughter who is already of legal age as geeky as he is, two younger thirteen years old twin sons, and his daughter under ten years old. He is closer to fifty than forty, and apparently a traditional life with a wife and children was what was necessary for him to accept how terribly homosexual he is.
But that's okay, he supposes. Accepting his sexuality, learning to communicate better... Necessary things. His ex-wife is now his friend, his children are well raised with lots of love and patience. Shen Yuan does not consider his divorce a failure, as his brothers accuse him, just another experience. He was not happy in his marriage. Why should he remain in a place where he was not happy?
Then one day, Luo Binghe knocks on his door.
Shen Yuan looks at the haughty man dressed in xianxia robes, a sword on his back, says "fuck not today" and closes the door in his face. Luo Binghe enters anyway. Look, Shen Yuan may enjoy the habit of reading and trashing web novels... That doesn't mean he accepts web novel protagonists ending up at his doorstep! Really!!
Luo Binghe looks shocked to see him, Shizun this, Shizun that. He looks at him as if Shen Yuan in his haughty fifties with gray hair and a tired face had two heads or four arms.
Well, it's Luo Binghe. Shen Yuan knows that he has no chance to fight him. It's not even opposed to the idea of fantasy - age drains one's imagination. If Luo Binghe is there, great, damn, he really is there.
Shen Yuan takes a deep breath, scolds him for breaking his door, tells him that he's really not in the mood for games or riddles. He has to finish correcting some important files which must be delivered no later than tonight. Luo Binghe is invited to stay as long as he keeps that sword away from his children. This week they will be with their mother, but not the following week, and that is his only condition. He's not going to let the kids near that sword.
... Luo Binghe surprisingly accepts it.
In reality, Shen Yuan is concentrating on his work so as not to think that there is a xianxia protagonist inspecting every aspect of his house. By the time he submits the corrections he owes, it's not even dusk yet and Luo Binghe is sitting on the sofa in the living room, watching a historical drama that Shen Yuan sometimes watches with a look of surprise. Shen Yuan explains the plot to him a bit and when it seems that Luo Binghe is more lost than found, he actually asks him what he wants. How did he get there? Why to his house? What does he want?
Luo Binghe looks annoyed that he has to explain - as if Shen Yuan should know beforehand or just agree to Luo Binghe's demands without asking! He explains about opening portals with Xin Mo, a strange world where there was another him, a kind Shizun married to another Luo Binghe. Something about a soul exchange, tracing the soul back to... him. Luo Binghe wants that kind Shizun for himself. He wants what is rightfully his. Why would a Luo Binghe have someone like that in his life, and he wouldn't?
Shen Yuan tries to be open-minded enough. Well, it's not like there's any other explanation. Luo Binghe shows him his claws, his zuiyin, and it's clear that he really is who he says he is. Shen Yuan assumes that a version of him (different? Who came out of the closet before marrying a woman?) transmigrated and took his favorite character as a husband, even if it is from the skin of the scum villain. Well, congratulations to him. Shen Yuan wishes them all the best.
But now there is a very real, very demonic, very traumatized Luo Binghe in his living room, watching a transmigration drama, trying to understand everything. Shen Yuan feels sad for him. He definitely needs kindness, good treatment, better care. These are not things he gets in the harem! Always having to be the provider, the protector, the one who gives his all. Shen Yuan had always been annoyed by that part of the story.
Well, now he can change that, can't he?
He tells him that he is not willing to go with him. He has a very good job as an editor, his children have an arrangement to spend one week at his house and one week at their mother's house, he has a good relationship with his ex-wife. Going to another universe would complicate his life as long as he doesn't do it during his vacation season.
However, Luo Binghe is welcome to stay. Shen Yuan will be kind to him, but if Luo Binghe wants to, he must communicate about it. And he cannot talk about other worlds, demons, harem or emperors when his children are at home. Luo Binghe doesn't quite agree, but he agrees. Shen Yuan promises him that he will take a vacation and go to that world of his to meet him, but it won't be right away. Luo Binghe is a little appeased by that.
And so, a few days later, Shen Yuan picks up his children from his ex's house and tells them: "I've brought a friend to live with us for a while."
He explains to them that he comes from far away, that he doesn't know much about the city or technology, that he speaks strangely and that it can be overwhelming. But he is a good friend, he cooks exquisitely, and he will enjoy spending time with them.
(Luo Binghe would not agree to that last point.)
They are somewhat wary, a wariness that goes away when they enter a house that smells of delicious, unburned home-cooked food. After dinner, they are more willing to accept Luo Binghe into their home and their life. And Luo Binghe does his part well: he behaves pleasantly, speaks casually, does not terrify or intimidate the children, he is a functional adult... As soon as the kids go to their rooms he looks up at Shen Yuan with big puppy eyes waiting for pats on the head for being good.
Sweet Jesus. Shen Yuan is too out of the closet for this. How will he survive this Luo Binghe who just wants to be treated kindly without spoiling him and showering him with all the love he deserves?
#svsss#svsss au#svsss ideas#mxtx svsss#scum villain's self saving system#shen yuan#original luo binghe#luo bingge#bingyuan#binggeyuan#the dilf shen yuan#his kids are like: dad are you dating a 20-something?#his ex wife is a friendly npc#his oldest daughter is a geeky nightmare and i love her#luo binghe loves to be seen shopping with shen yuan#understand that there is some power in just choosing random things. then shen yuan takes out his card without asking and pays#and people look at luo binghe with some tacit understanding#luo binghe doesn't know what they understand#but he likes it#shen yuan is just waiting to finish editing the book he is working on so he can go on vacation to see PIDW monsters#he also accepts his huge attraction to luo binghe and is determined that if he makes the first move he will accept everything from him#unfortunately luo binghe is the one waiting for him to make the first move#because they are bingyuan and i can't let them communicate well all the time#how people see them: an expensively dressed silver fox dilf with a pretty twenty-something#how shen yuan sees them: a lazy old man and a demon emperor unable to be mistaken for human due to his devastating beauty#how luo binghe sees them: silvershizunsilvershizunsilvershizunsilv- oh and me
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honestly Kingdom Hearts presents itself in such a colourful way and distracts with all the Disney worlds, that it can be easy to forget that the lore of the setting is that there was once a conflict so devastating and bloody (fought mainly by child soldiers) that it shattered the world of light into pieces and the various worlds as they are formed in the aftermath, separate lights drifting, never to touch again
the present of the setting is a post-post-apocalyptic universe and the only remnants of the world before is the graveyard of fallen weapons at the epicenter of the conflict and the city founded by the sole survivor, built on the ruins of his original home
#Kingdom Hearts#i think there should've been more NPCs in UX that looked more cartoony than the anime-esque characters#just to set up the divergent evolution that occurred after the world separated#so some worlds continued to have anime characters while others evolved into anthropomorphic ducks or monsters or Jeff Bridges
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[MHWilds] doodle dumpppp
#im so cringe for this but i dont care i dont gaf im cringe im free#see the cool thing about being an artist is that i can just draw how my hunter interacts with npcs outside of canon cutscenes and dialogues#i can just make shit up#art#crowberri.png#monster hunter#monster hunter wilds#alma#olivia#oc#oc x canon#crowberri.oc#monster hunter alma#monster hunter olivia
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by Conor Burke
Check out Tabletop Gaming Resources for more art, tips, and tools for your game!
#Conor Burke#rpg#monster#armor#npc#male warrior#female warrior#knight#paladin#tabletop rpg#tabletop gaming#pen & paper#roleplayer#roleplaying games#games#dnd#d&d#pathfinder#dungeons & dragons#dungeons and dragons#fantasy rpg#forest
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another one of those random bullshit multiple drawings pages; they're pretty fun to make, it's like stream of consciousness in visual form. here an attempt to make velkhana palamute canon to my mh oc's lore because I've been playing monster hunter stories 2 lately
#monster hunter#original character#mizutsune#velkhana#me writing the text like 'how do i make it not sound like stupid people on internet kidnapping and imprinting wildlife'#and actually whatever on that its just fiction anyway. shrug#that one npc has baby tetsucabra i can have smol velkhana. smolkhana
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Thinking about Olivia’s back muscle because of that Suja meal cutscene (A Calm Night in Suja)
スージャでみんなして食事をごちそうになるあの場面で、オリヴィアさんがものすごく身軽なかっこうで出てきてびっくりしたハンターさんいっぱいいますよね? というわけで背筋がちょっと気になる
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One of my favourites from this series I'm drawing.
#dibujo#artists on tumblr#drawing#sketch#art#illustration#draw#ttrpg#fantasy#swyvers#indie ttrpg#rpg#osr#npc#character design#bestiary#indie games#mouse#monster#rat
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Happy to announce the launch of this fantastic project I got to be a part of on Kickstarter!! ✨⚔️
Fen's Guide to Myriad Realms is a D&D 5e supplement created by a collective of artists and writers, celebrating human-made work and standing firmly against the use of generative AI in TTRPG spaces!
This book includes four themed settings of Dark Fantasy, High Fantasy, Gothic Fantasy, and Classic Fantasy!! (Which I may have gotten to create a spooky creature for hehe)
All around, it's been an absolute honor to be a part of this project surrounded by so many fantastic creators, and I definitely recommend taking the time to check it out!💖
#dnd#dungeons and dragons#dnd art#dnd 5e#ttrpg#ttrpg art#fantasy#fantasy art#art#dnd supplement#ttrpg kickstarter#human art#illustration#artisits on tumblr#anti ai#fensguide#dnd resources#npc#dnd monsters
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[Re:Zero] Heinkel Astrea || Duet
YouTube mirror (Click on text)
youtube
Music credit to Pedro Silva, who composed ‘Duet’ for the game Omori
#heinkel astrea#theresia van astrea#reinhard van astrea#wilhelm van astrea#louanna astrea#too many npc i dont want to tag all of them#reinhard between theresia and wilhelm tag because he is a monster#heinkel and louanna blocked by 3 tags in between because im mean#arc 9#re:zero#re zero#rezero#re: zero#art#animation#Youtube
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Some Alma warmup doodles
#mjnimart#original art#alma#mhwilds#mhw art#monster hunter wilds#monster hunter art#npc#alma mhwilds#doodles#my art#artwork#my beloved#my handler#Alma the guild authorises this hunt mhwilds#what a cutie
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Monster Hunter Wilds -> Erik idle animations
#monster hunter#monster hunter wilds#mh wilds#mh wilds gif#my gifs#erik mh wilds#mhw erik#he is precious to me#didn't think i'd ever feel strongly about a monster hunter npc ever#but here the fuck i am
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I get a little miffed when I see people criticizing common scenarios in games like D&D such as killing bandits for being "violent" or "problematic" and suggesting that people can/should play D&D in a more non-violent way.
I agree that it is very possible to do and I'm cool with people playing games they own however they want to. But the reality is that most of D&D's mechanics were designed specifically with combat in mind. You look at any given class, and that's what the bulk of their abilities are for. For pretty much everything else, you have a "skills" system that functions, but is not developed with much depth. Most of the toys you get to play with are there to simulate fantasy violence. And part of the fantasy in such a game is that you can solve problems, save the day and be a hero with violence. Enjoying that fantasy doesn't make you a bad person, and if you don't enjoy that fantasy, you might be better served playing a game with a different design philosophy and priorities.
For comparison, imagine it's a hot summer day and you're watching some kids play outside. It's your job to keep them entertained, healthy and safe. So you want them to play a game that's going to get them physically active, have fun and cool off.
So you set out a big bin of water balloons and super soakers and a hose and tell them they should all get wet. If those kids pick up the super soakers and the water balloons and start shooting each other and playing war, it would be weird of you to then chastise them for simulating violence. After all, that's basically what those toys are explicitly designed to do. And sure, you could explain to the kids that they could instead choose to spray themselves with the hose or pop the balloons by sitting on them or whatever. There are definitely possible ways to use those toys that don't involve pretending to be violent. But if that's such a dealbreaker for you, you probably shouldn't have bought those toys in the first place. Like, you could have set up a sprinkler or a Slip'n'Slide or an inflatable pool instead. Choose the toys/the game that's designed for what you want.
And don't assume that just because I would relish taking someone out "execution style" with a super soaker that I would approve of the same thing in a non pretend situation.
#to clear I'm not advocating for murder hobo behavior here#but people playing D&D and having fun killing NPCs and monsters is people engaging with the source material as intended#they're not wrong for not going out of their way to play it in a different fashion#RPGs
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by Maria_ Roklain
Check out Tabletop Gaming Resources for more art, tips, and tools for your game!
#Maria_ Roklain#monster#plant#archer#bow#npc#male archer#female archer#hunter#ranger#tabletop rpg#rpg#tabletop gaming#pen & paper#roleplayer#roleplaying games#games#dnd#d&d#pathfinder#dungeons & dragons#dungeons and dragons#fantasy rpg
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Briarpatch

"Rose" © Sandra Duchiewicz, accessed at her deviantArt here
[It's been a long while since I posted a unique monster intended for the Age of Monsters campaign. And clearly there's still interest--my precis for that campaign, and the article about how the Mythos deities fit into it, are still getting likes.
Briarpatch is a character whose seeds (hah) have been planted in several other entries, such as Dr. Shiny and the Vermilion Mother. My inspirations came from all over the place. The sexy, spooky plant girl art of Sandra Duchiewicz was always something I wanted to incorporate. There's a growing idea in ecological and archeological circles that plants domesticated humans as much as the other way around. And I wanted to make a version of Poison Ivy who is genuinely evil.]
Briarpatch CR 27 NE Plant
This woman is beautiful, but alien, with chlorotic skin like the surface of a diseased leaf, and flower petals in place of hair. A collar of brambles grows from her neck and extends into long, thorny vines. She has piercing yellow eyes and an appraising expression.
The Elder Goddess Shub-Nugganoth has many epithets, but her most famous is “Black Goat with a Thousand Young”. In truth, her spawn number far more than one thousand. The creatures known simply as dark young are the most common of her progeny, but unique individuals are her offspring as well. One of these is Briarpatch, a green woman laden with occult intelligence and a profound disgust for urbanization. It is Briarpatch’s goal to see cities crumble and mortal civilizations reduced to decentralized subsistence farming once more, and she is going to use plants as her tools to achieve this.
Unlike many evil creatures of a druidic nature, Briarpatch does not disdain farming. Far from it; she believes humanity exists to serve plants, and that by distancing themselves from the soil, they have betrayed their roots. As such, she both exalts farming and farmers while simultaneously using domestic plants as weapons. Sometimes this is as elaborate as encouraging farmers to plant crops that will use more water and resources than the environment can support, forcing governments into subsidies and increasingly desperate acts to avoid famine. Sometimes this is as simple as distributing seeds of man-eating plants mixed in with garden plants or birdseed. Briarpatch’s cult includes a number of neutral farm-folk, who see her as salvation to their local communities, even as the nation-states that collect their taxes suffer as a body with a parasite does. Her cult often refers to her as the Pale Lady, especially among outsiders.
Briarpatch’s domain is the Forest of Veils in eastern Ustalav, and she communes and coordinates with the mythos horrors that live there. She is allied with the Vermillion Mother and Diceid as a coven of divinities obsessed with invasive species and reshaping ecosystems. She and the Vermillion Mother have a sexual relationship, and treat Diceid as something like a nephew or son. Briarpatch has an entitled personality and considers herself Shub-Nugganoth’s favorite child. She is convinced that if she does enough to deform society in the Inner Sea region, her mother will favor her with a promotion and transform her into an emissary Great Old One, similar to the relationship between Yog Sothoth and Tamir at’umr. Whether this ambition is achievable or is merely one of the Pale Lady’s delusions is hard to say.
Briarpatch rarely participates directly in combat, but when she does, she is a terror to behold. Due to her occult origins, she has access to a wider array of spells than a typical green man. She uses these to inflict overwhelming euphoria or grotesque physical transformations. Sometimes both simultaneously. If she actually wants to kill, rather than toy with her victims, she combines powerful area of effect spells with her tendrils and thorns. Briarpatch is acutely aware that she can still be slain permanently, and will retreat from a battle that turns against her to recuperate and plan revenge.
Briarpatch CR 27 Variant eruphyte green man XP 3,276,800 NE Medium plant (augmented, shapechanger) Init +16; Senses darkvision 60 ft., greensight 60 ft., lifesense 60 ft, low-light vision, Perception +30, thoughtsense 60 ft.
Defense AC 54, touch 36, flat-footed 41 (+12 Dex, +1 dodge, +13 insight, +12 natural, +6 armor) hp 663 (34d8+510); regeneration 20 (deific or mythic) Fort +34, Ref +23, Will +24 Defensive Abilities wilderness insight; DR 15/epic and slashing; Immune ability damage, ability drain, daze, electricity, petrification, plant traits, stagger; SR 37 Offense Speed 40 ft., climb 40 ft. Melee 2 slams +46 (1d8+21/19–20 plus 1d6 acid and absorb magic), 6 vines +46 (2d6+21 plus grab) Ranged 6 thorns +41 (2d6+21/19-20) Space 5 ft., Reach 5 ft. (30 ft. with vines) Special Attacks absorb magic, constrict (2d6+15), grab (Colossal), thoughtspear (17d8, DC 39) Spell-Like Abilities (CL 26th; concentration +37) Constant—pass without trace, speak with plants At will—plant growth, transport via plants 3/day—summon plants 1/day—awaken Druid Spells Prepared (CL 20th; concentration +33) 9th—antipathy (DC 32), extended control plants (DC 32), foresight, greater siege of trees, rival’s weald (DC 33), telekinetic storm (DC 32) 8th—euphoric tranquility (DC 31), horrid wilting (DC 31), mass cure serious wounds, stormbolts (DC 31), sunburst (DC 31) , vinetrap (DC 31) 7th—quickened cure moderate wounds, heal (DC 30), greater scrying, transmute metal to wood, waves of ecstasy (DC 30), waves of exhaustion 6th—antilife shell, greater dispel magic, green caress (x2, DC 30), mass inflict pain (DC 29), primal regression (DC 29) 5th—baleful polymorph (DC 29), cure critical wounds (DC 28), death ward, quickened ray of enfeeblement (DC 24), synapse overload (DC 28), extended thorn body, wall of thorns 4th—arboreal hammer, command plants (DC 27), confusion (DC 27), dispel magic, explosion of rot (DC 27), freedom of movement, strong jaw 3rd—cure moderate wounds (DC 26), excruciating deformation (DC 27), protection from energy, quench (DC 26), spike growth (DC 26), thorny entanglement (DC 27), vampiric touch 2nd—alter self, barkskin, fog cloud, harvest season, resist energy, warp wood (DC 26), wilderness soldiers 1st—cure light wounds (DC 24), entangle (2, DC 25), faerie fire, longstrider, snowball (x2), touch of the sea 0—create water, detect magic, guidance, light
Statistics Str 44, Dex 35, Con 40, Int 35, Wis 36, Cha 33 Base Atk +25; CMB +42 (+46 grapple, +44 sunder); CMD 85 (87 vs. sunder) Feats Combat Reflexes, Craft Staff, Craft Wondrous Item, Defensive Combat Training, Diehard, Dodge, Endurance, Extend Spell, Greater Spell Penetration, Improved Critical (slam), Improved Initiative, Improved Sunder, Power Attack, Psychic Sensitivity (B), Quicken Spell, Spell Focus (transmutation), Spell Penetration, Stand Still Skills Acrobatics +44 (+48 jumping), Appraise +26, Bluff +40, Climb +54, Disguise +40, Diplomacy +40, Fly +30, Intimidate +43, Knowledge (arcana) +46, Knowledge (geography, history, religion) +41, Knowledge (nature) +46, Linguistics +19, Perception +30, Sense Motive +42, Spellcraft +46, Stealth +44, Survival +42, Swim +35, Use Magic Device +44 Languages Abyssal, Aklo, Common, Daemonic, Druidic, Infernal, Mi-Go, Sylvan, Zern, telepathy 100 ft.; speak with plants SQ bardic knowledge +29, change shape (Colossal or smaller tree [tree shape]), deific, green empathy +45, occult gifts
Ecology Environment any forests Organization unique Treasure staff of heaven and earth, belt of physical perfection +4, headband of mental superiority +4 (Knowledge [arcana], Use Magic Device], amulet of mighty fists +4, wings of flying, bracers of armor +6, ring of the ecclesiarch, ring of mind shielding, rod of empowered spell (normal), deliquescent gloves, 11,000 gp worth of material components and miscellaneous treasure
Special Abilities Absorb Magic (Ex) When Briarpatch strikes a creature with her slam attack, she immediately attempts to absorb one magical effect from the target. Treat this as a targeted dispel magic (CL 20th), with Briarpatch preferring to target effects that prevent his vines’ grapple attempts, like freedom of movement. When Briarpatch absorbs magic in this way, she regains a number of hit points equal to double the level of the spell effect she absorbed. Deific Briarpatch grants divine spells to worshipers. This does not require any specific action on her behalf. Briarpatch grants access to the domains of Evil, Plant, Strength, and Weather and to the subdomains of Decay, Growth, Resolve, and Seasons. Her favored weapon is the sickle. If a druid worshiping Briarpatch chooses to take a domain, the druid must choose the Plant domain, regardless of alignment. Her holy symbol is that of a feminine face made of leaves and rose petals, facing to the left. Green Empathy (Ex) This ability functions as the druid’s wild empathy, save that the green man can only use this ability on plant creatures. A green man’s green empathy check bonus is equal to his HD plus his Charisma modifier (+43 for the typical green man). Occult Gifts (Ex) As the daughter of Shub Nugganoth, Briarpatch has abilities of an occult nature, and blurs the line between plant and aberration. She has the class skills of an aberration, although her total skill ranks are still those of a plant. She gains Psychic Sensitivity as a bonus feat, and adds psychic spells from the Abomination, Pain and Psychedelia psychic disciplines to the list of druid spells she can prepare. Lastly, she gains the benefits of her wilderness insight ability in any environment not subject to a dimensional lock effect, as alien spirits whisper these insights to her as much as natural plant life. In exchange, Briarpatch does not have the green caress aura of a typical green man. Spells Briarpatch can cast spells as a level 20 druid. She does not gain a domain, or other druid abilities such as an animal companion, unless she takes levels in the druid class. Summon Plants (Sp) Three times per day as a swift action, Briarpatch can summon any combination of plant creatures whose total combined CR is 20 or lower. This otherwise works like the summon universal monster rule with a 100% chance of success and counts as a 9th-level spell effect. Thorns (Su) Briarpatch’s thorns are ranged touch attacks with a range increment of 120 feet. A creature damaged by her thorn moves at half speed and can’t take 5-foot steps, fly, or use air walk, either naturally or magically, until the target or another creature pulls out the thorn as a full round action that provokes attacks of opportunity. Thoughtspear (Su) Once per hour as a standard action, Briarpatch can direct a blast of disorienting mental energy at a creature within 120 feet. This attack deals 17d8 points of damage, and the target cannot attempt Knowledge skill checks for 1 minute afterwards. A target that succeeds a DC 39 Will save reduces the damage by half and negates the skill disruption. This is a mind-affecting effect and the save DC is Intelligence based. Vines (Ex) Briarpatch can extend up to six thorny vines from her body to attack foes. These act as primary natural melee attacks that deal bludgeoning and piercing damage and have a reach of 30 feet. Wilderness Insight (Ex) Briarpatch gains an insight bonus to her AC and CMD equal to her Wisdom bonus.
#briarpatch#monster npc#green man#plant#plant girl#monster girl#age of monsters#cthulhu mythos#pathfinder 1e#pathfinder rpg#poison ivy
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Rove eating fish One day I was at the Cliff base camp, found Rove casually sat near the fire, cooking his fish. It was so cute
断崖のベースキャンプであれこれ準備などしていたら、ルロウさんがふらっとやって来て、入口の焚き火で普通に魚を焼いて食べたりしており、もうめっちゃ可愛かったんですよ! という記念の絵です。
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Snowdin npcs batch 1!
click for better quality
#myart#fanart#undertale#snowdin#snowdin npc#undertale faun#faun#snowman#snowdin shopkeeper#innkeeper#snowbin rabbit#gift bear#politics bear#monster kid
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