#old Minecraft terrain
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Minecraft Infdev
#Minecraft Infdev#old Minecraft#VERY old Minecraft#I'm probably going to briefly get back into making screenshot media of this development phase again.#It's kind of a GOLD MINE...#At least for a short while.#Minecraft screenshots#2010 Minecraft#Taken in 2024#Taken Today#I've barely scratched the surface with this one post.#The Infdev development period is ANARCHY.#Minecraft#Mineblr#This era is literally older than the cinematic release of Michael Bay's third Transformers movie.#By the way Infdev has different terrain generators. I mean it contains more than one in that phase. It changed a lot from patch to patch.#When Infdev was the most recent I hadn't even played the game yet.#Minecraft terrain#crazy Minecraft terrain#old Minecraft terrain#extremely old Minecraft version
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Minecraft modpacks will be like "This would be Minecraft if it was GOOD this is the BEST VERSION of this game I have FIXED this SHIT ASS game and made it PERFECT you have no reason to play anything but MY MODPACK" and you look inside and its full of the most subjective changes ever that clearly show this person: A. wants to play beta 1.7 B. wants to play a game with more linear progression
And in fact doesn't actually like Minecraft as much as they thought they did or want to think they do
#minecraft#minecraft modding#minecraft modpacks#like im sorry but if your “fixed minecraft” removes sprinting and hunger and the end and brings back the old combat and terrain#i think you just want to play old minecraft#and if you need to add 30 new tiers of armor and weapon and 20 bossfights to the game#i think you should play terraria instead#(there is the third option of “this is an optimization pack” that just makes the game run and look better)#(but those packs are bad for a different reason (they're boring as shit))
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ouhhhg. happy birthday minecraft <3....
#gryph.txt#minecraft#been playing again lately and just taking to wandering every now and then. and once again my love for it has been reignited#minecraft is such a beautiful game i love you minecraft. i love your ambience i love the time between songs i love you c418 i love you new#music. i love the terrain and the quiet and the wonder. i love having my render distance so low i can see the stars in caves#i love the way the world sounds. when i walk and when i interact and when i break and when i place#i love the time and effort and love put into the music old and new. i love that the new music is a love letter to the old . to minecraft#i love coming across things that remind me of worlds past in much older updates. i love the way they repeat themselves.#i love the mundanity of tasks and even the frustration. there's a wonder in that if you know how to look for it#i love the vanilla textures. i love vanilla. AUGHHHHHHHHHH AUGHHHHHHHHHH
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You're more amazing than tennis players
Hey look at this screenshot of my escape pod that landed in the ceiling
Ignore the hexagons that's just the aliens damaging my shields
#that rectangle thing on the ceiling is the ramp clipping through the terrain#fortunately terrain is just a suggestion in this game#dug my way up to the pod minecraft style#i think#this is an old screenshot so i don't really remember#ka asks
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Transformers One Review
For the sake of convenience, I’ll be referring to the characters as their new names (Optimus Prime, Megatron, Bumblebee) instead of their old ones (Orion Pax, D-16, B-127).
Also, I didn’t grow up with Transformers, so this will be mostly from an outsider’s perspective. I can’t tell what possibly was or wasn’t a retcon or how accurate to the source material it was, but I think the background info on their world held up very well and they were able to explain it clearly to new viewers like me. It definitely would have hit harder if I grew up with Transformers and knew more than just facts from cultural osmosis, but I still enjoyed the movie a lot.
Notes/Things I’m Neutral On
Very weird to hear my name (Dee) being said throughout most of the movie by Chris Hemsworth’s bad American accent.
Also, I forgot that Megatron has transformed into ground vehicles before. I only ever knew him to turn into a jet, so I was kind of confused that he was a tank in this movie. I hope we get to see him get upgraded to a jet in the next one, but the tank is still cool.
Pros/Things I Liked
Simple but effective color theory with their eye colors. Main good guys have blue while Megatron has yellow, sitting between good and bad. Still a friendly color at first, but slowly turns closer to orange and then fully red as his anger and hatred consume him (and after he met the red-eyed Starscream, a cowardly man who ends up enabling Megatron‘s more violent/aggressive tendencies)
○ Also I don’t know if I was just seeing things, but it looked like Megatron’s eyes got more yellow whenever he looked at Optimus which is so sad and so gay.
I really thought they were gonna push a romance between Elita and either Bumblebee (goofy manchild x competent woman trope) or Optimus (male lead x female lead, blue x pink), but I was pleasantly surprised that they didn’t. Sadly, there’s still time for it in future installments, but I can dream.
Not to be gay, but spider woman sexy. Airachnid was so obviously evil that it was funny, but I can’t fault Sentinel for having her around because I, too, would want a deadly goth woman to be my right-hand lady. They felt like the evil, less developed versions of Mustang and Hawkeye. I am in love.
The animation is gorgeousssss. The environments, the character designs, the fight choreography, the transformations, the lighting, the texture, mwah mwah MWAH STUNNING!!!
○ Sorry, I’m never gonna stop talking about this. The way they were able to make square/blocky figures move so fluidly was fantastic (and proof of concept that a fully animated Minecraft movie would have worked). ○ The camera angles were also great for framing both the dramatic, intense, and/or high-action moments like fights or chase scenes, while also adding a lot to the comedic moments. Like when the camera stays tracking Optimus’ face when running through the forest, only for him to suddenly fall down a cliff neither he nor us saw coming, only to then zoom out to the perspective of the guards below, showing them stumbling and falling. ○ The contrast between the mechanical and organic elements on the surface were really cool, and the way it was introduced was able to convey this idea that organic life was this strange, alien thing. ○ The way the surface just rebuilds itself into these jagged, blocky terrains was really unique and interesting! It felt like a glitched computer model because of its rougher shapes which really added to the fear and hostility of the surface.
90% of their jokes landed and they landed hard. The bit where Optimus looks like he’s about to transform and then just fucking books it is incredible. The audio and camera work help add to these as well, like the music building as Optimus pretends to transform, the camera zooming in close to different parts of him, only for all background noise to cut out as it shows Optimus running away. I won’t name every joke and quip I found funny or we’d be here all day, but they’re certainly a highlight of the movie.
I love Keegan-Michael Key, but I wasn’t a fan of him as the comic relief character of Toad in the Mario movie. When Bumblebee showed up I got a little nervous, but I really loved his performance of the character.
I really liked the midpoint pep talk about hope. That’s a really nice reason that Optimus is the leader despite not being as skilled as other people. He has the hope for a better future and it was a core part of his character from the beginning, and I really like the idea that a leader is someone who can envision a brighter future no matter what.
Alpha Trion transforming was SICK AS FUCK!!! I love that he was more animalistic when the rest of the cast become vehicles. His final fight was so cool, and it actually made me kind of emotional to see him at the end with the rest of the Prime ghosts.
The stabbings? The beheadings?? The branding??? The way Megatron tore Sentinel in half and then ripped his heart out on-screen holy shit???? This movie was incredibly brutal and I loved it. It’s such an interesting phenomenon that children’s media is allowed to be about as graphic as they want as long as it’s against robots, even incredibly sentient ones like in the Transformers series.
○ I watched the 1986 Transformers movie for a class earlier this year, and while it also had a lot of brutality in it’s fights, the new movie felt more intense. Part of this could be attributed to me watching the 2024 movie on a big screen vs the 1986 movie in my living room, but there are other reasons as well. The 1986 movie had more upbeat songs playing over the fights, specifically songs like The Touch and Dare, which helped keep the tone lighter and more exciting. The 2024 movie didn’t have anything like that, allowing the action, while still cool and exciting, to take on a more serious tone. This is also emphasized by the graphics of the movie being 3D instead of 2D. While the 2D 1986 movie is a stunning masterpiece, people still view it with the idea in mind that, since it’s a cartoon, the stakes and story will be less intense. The 2024 movie being 3D with very detailed graphics and lighting already has more visual intensity. The characters are still these bright, poppy colors, but they can come across more moody and dark due to the environments, lighting, and textures that the 3D medium more easily allows. And while the painted backgrounds and cell shading of the old movie are great, the CGI backgrounds are a lot closer to realism, so the harsher elements like metal and rock, which make up a vast majority of the environment and characters, look real too.
The way Megatron’s hate consumed him to the point where he started acting more villainous and, while not entirely similar to Sentinel, still ended up hurting innocent people was tragic. Trying to push away and deny everything about a person only to wind up being just like them. This was perfectly shown in the end credit scene where Megatron is branding himself and the new Decepticons with Megatronus Prime’s face. To him, it may be him reclaiming the traumatic experience and literally using it like a badge of honor, as well as thinking he’s honoring Megatronus Prime. But in reality, he’s just inflicting the same trauma done to him onto others, just like Sentinel. Such a cool way to show how every villain is the hero of their own story.
The doomed yaoiiiiii I’m never gonna get over them. The only other Transformers media I’ve consumed is the 1986 movie, which kills off Optimus Prime in the first 25 minutes and Megatron becomes Galvatron, so I never knew the depths of their homoerotic relationship.
I’m a sucker for “the hero and villain used the be friends (and maybe even lovers?)” trope, so Optimus and Megatron’s relationship and the general premise of the movie was already a slam dunk for me.
I’m also a fan of legacy stories like Avatar and She-Ra. While this movie didn’t get as in-depth with the concept, I enjoyed that they played with the idea of legacy and taking up the mantle of the former Primes.
I absolutely loved the end message that Optimus gives us. Hope, freedom, and autonomy are incredibly important things to learn, and as a trans person who very much wants to keep control over what I do with my body, I really resonated with that last one. I think it’s really cool that they included a message like that in this children’s movie about robots that turn into cars.
Regarding the message of autonomy, I love that it gives the term Autobots a new meaning. Auto meaning “automobile”, since they transform into cars, and Auto meaning “self”, as they are now fully their own bots with control over themselves.
Cons/Things I Disliked
Mid vocal performances from everyone except Brian Tyree Henry and Keegan-Michael Key. And as I mentioned before, it was hard not to focus on Chris’ attempts at an American accent, not to mention how recognizable his, as well as Scarlett Johansson’s, voices are.
The plot felt a little disjointed in the first 1/3-ish.
○ Good setup with the main characters being an oppressed working class with one dreaming of better things and the other hesitant to fall out of line or take risks. But then suddenly there’s a race, and then they’re in it, and then they lose, and then their leader wants to promote them. At first it feels like there are hints that he’s a scummy celebrity-type and that meeting their hero is what will spur on the disillusionment with their society. But then some random douchebag that doesn’t like them reassigns them which goes against their leader’s command, and that’s how the plot kicks off? ○ Also, Elita’s involvement felt kind of rushed/hand-waved. They all get stuck on the surface, but instead of trying to make her way back to report them like she was saying she would for the past few minutes, she makes a complete 180 and heads the expedition herself. ○ It all just felt a little strange, but once it got going the rest of the plot felt fine.
Megatron’s descent into “evil” felt kind of rushed. I understand that he feels betrayed and I really love where the character ends up by the end, but it felt like a real 180 without a lot of build up.
Some jokes fell flat or felt annoying and kinda cringe. That’s the territory of children’s movies though, so par for the course.
TLDR
Overall, this movie was a really fun watch and I’d love to go see it again. While some parts fall a little flat, the movie is lifted from mediocrity by its many Pros. From the stunning visuals, to the quick humor, to the tragic origins of two friends driven apart by their ideals, I’d recommend this movie to anyone interested in animation or the Transformers brand.
8.82/10
#I knew that Optimus and Megatron were like soulmates but for murder but I never really GOT IT before now#sobbing and crying I need to watch this again#long post#transformers one#transformers#transformers one spoilers#optimus prime#orion pax#megatron#bumblebee#b 127#elita#elita one#I'm going to make a confession guys. I think the reason I like the 'enemies used to be friends' trope so much is because of spongebob#they advertised a special episode forever ago about the origins of Mr. Krabs and Plankton#and the big twist was that they used to be friends!!! but their relationship fell apart after a fight and they've been enemies ever since#and I ate that shit up as a kid!!! my mind was blown and I've never been the same since. it did irreparable things to my brain chemistry#so everyone say thank you to spongebob for letting me appreciate the toxic doomed robot yaoi
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The Artificial Structures of Minecraft: An Attempted Chronology
Artificial structures in Minecraft range from the modern to the ancient. What structures are newer and which are older? It's hard to say. But here are my thoughts:
Modern - These structures are in use and new ones are likely being actively created
Villages: Actively inhabited by villagers
Woodland mansions: Actively inhabited by illagers
Pillager outposts: Actively inhabited by pillagers
Witch huts: Actively inhabited by witches
Igloos: No indication of owners, but the captive villager is still alive
Player-made structures: Self-explanatory
*Abandoned villages: Not actively in use, but new ones are likely being created
Recent - Not known to be in use, but have few signs of decay or geological changes
Abandoned villages: Explained above
Mineshafts: No signs of decay, despite wooden structures decaying easily
Desert wells: Cannot be proved to be in use, but have no signs of decay
Ocean monuments: No signs of decay, built after change in water levels (ref. ocean ruins)
End cities: No signs of decay, though in the end this may be hard to determine
*Shipwrecks: Some shipwrecks have few signs of decay or burial, indicating they are likely recent, especially given how fast wood can decay in water
*Ancient city illager structures: Structures in ancient cities made of dark oak wood and blue wool, appearing to be made by illagers. Illagers are active in the world, so it is likely that the structures are recent
Old - Structure shows signs of overgrowth or being partially buried, but no significant structural decay or changes in local geography
Jungle temples: Overgrown but structure and redstone intact
Desert pyramids: May be buried, and the secret room is entirely buried, but they are still near the surface and show little signs of decay
Dungeons/monster rooms: Cobblestone is overgrown bu structure is otherwise intact
*Shipwrecks: More decayed or buried shipwrecks likely belong in this category
Decayed - Structure has decayed or been damaged, but intact segments maintain integrity. Unclear if these are actually older than the previous category or if they were simply more prone to damage due to being larger
Strongholds: Have some cracked and overgrown bricks, and structures may have gaps. However, other than the gaps, rooms retain their shape and may even contain intact furnishings
Nether fortresses: Some bridges may be broken, but the rest of the structures have no obvious rubble or even cracks
Ancient - Structure is entirely decayed. Massive structural damage. Indications of geographic shifts since construction
Bastion remnants: Despite active habitation, they are in ruins. Some parts of the structures resemble natural caves more than artificial construction
Ruined portals: Wrecked and broken structures, often buried or flooded. Crying obsidian appears to be in an advanced stage of decay
Ancient cities: A majority of structures are in ruins. It is unclear if cities are supposed to be buried deep underground with little to no connection to the surface
Ocean ruins: In ruins. Some contain eggs of extinct animals. Evidently built before a sea level rise
Trail ruins: Likely the oldest artificial structures in the game. Almost entirely buried, with no structural integrity remaining
Conclusions:
Piglin civilization was ancient. Considering how ruined bastion remnants are, in comparison with nether fortresses, it seems unlikely that they competed with the fortress builders at the height of their civilization. It is likely that the fortress builders arrived in the nether only after the piglins had regressed to tribalism. If we assume Minecraft Legends to be canon, this likely means that fortresses (and strongholds, by extension) did not exist in the time period of Minecraft Legends
The advanced decay of ruined portals seems to indicate their extreme antiquity. Combined with their peculiar generation (generating nether terrain in the overworld, but not vice-versa) it seems likely that they are also from the Minecraft Legends time period - this makes a great deal of sense in my opinion, considering how they work in that game
Trail ruins indicate that villager civilization is likely just as old, if not older, than piglin civilization. This is consistent with Minecraft Legends, but the difference in architecture indicates that villagers may have been responsible for a lot of different kinds of structures
Nether fortresses and strongholds have similar levels of decay, indicating they may be from the same time period. This makes sense considering the ender eye crafting recipe
It is likely that the treasure maps in shipwrecks were obtained from ocean ruins
Igloos are likely owned by illagers
Abandoned mineshafts were likely made by villagers - badlands mineshafts may have been made by illagers, as they share their wood type with other illager structures
It is likely that the magic of totems of undying is related to the magic of golden apples. They have similar colours, illagers are the most likely to be responsible for igloos (where they experiment with golden apples and reversing death), they likely have mineshafts in badlands (where they find lots of gold), and they seem to have an interest in ancient cities (the best place in the game to find enchanted golden apples)
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i MUST hear more about this very normal and completely functional minecraft server. please spill more details
Before the last world reset, there was a region a few hundred blocks across which was permanently lit as though it were noon 24 hours a day, because one of the admins replaced every air block with an invisible level 15 light block. Directly next to this was a former ocean that got turned into a vast plain of packed ice stretching in every direction; you could stand in the middle of it and it would be indistinguishable from superflat.
On that old world, the market next to spawn had about a 50% chance of completely locking up my game any time I went there, and the only way to fix it was to go into Task Manager and force-crash Minecraft. Nobody else ever had this issue, and to this day I do not know what caused it.
There was an entirely separate world containing a single castle, which you could only get to if the owner of the castle teleported you in there. The castle was supposed to be surrounded by an inescapable dome of barrier blocks, but I managed to get out and explore the rest of the world. At 0,0 there was a village that had generated in a massive pit, a hundred blocks across and stretching nearly to bedrock. Immediately next to this pit was a frozen river bearing the shatter pattern of some kind of large explosion, set off by forces unknown.
Someone built an outpost one million blocks away from spawn. Those chunks got culled at some point, and when the player who built it went back there they found a completely different landscape generated in its place. There was never an update that changed terrain generation during that world's run.
Recently, the functionality of rails got completely inverted. Unpowered rails would accelerate a minecart, while powered ones would stop it in its tracks. This, at least, was just an issue with one plugin being configured wrong. Sometimes there are issues where multiple plugins exist alongside each other fight for dominance.
We have one plugin that allows some players to fly and resist all fall damage without elytra or equipment, and another plugin that (until recently) was configured to block the first plugin from functioning whenever you were in another player's land claim. This led to situations where you could fly into an invisible claim region and instantly drop out of the sky and die. I have died seven times on this world, and all of them were because of this.
There is an obsidian sphere about a hundred blocks across, mostly submerged in the ocean; elsewhere, there is an island of comparable size which is covered entirely in basalt; and elsewhere still, there is a region of forest that has been fully replaced with sculk. I know this because I am currently making a map of the server covering around 12000x12000 blocks, and all those places just show up as mysterious, cursed splotches of black.
There is a lot of lore and roleplaying. The Queen is both fae and vampiric; my queries as to how precisely a diet of blood is reconciled with an iron allergy have gone largely unanswered. She has also canonically destroyed and remade the entire world on two separate occasions. The server has only undergone one world reset.
Immediately before said reset, I wrote a 70-page book filled with footnote labyrinths, in which my character briefly goes on an anti-capitalist rant before discussing the architectural styling of his home and the impending obliteration thereof. It serves as a spiritual sequel to a 100-page book which is ostensibly a user manual for installing an item sorter, but which also contains the lyrics to Mr Blue Sky and mentions something called the "City of Ouranos Department for Bibliographical Metaphysics and Chilled Legumes" (which is a reference to a different server I used to play on, in which a "Cool Bean War" was instigated with the help of a book that would crash your game if you tried to read past the first page).
The item sorter that the aforementioned user manual is for is a colossal assemblage of redstone components that click and flash for several minutes every time you put anything into it. I never actually built this on the server, because I ended up making a much simpler design using a custom plugin called SlimeFun (which tries to emulate the functionality of a tech mod without actually being one). This plugin's cargo management system does not contain a priority allocation mechanism, so I ended up implementing one by forcing the lower-priority route through a very long cargo pipe that eventually loops back on itself and ends at an overflow chest a few blocks from the starting point, thereby tricking SlimeFun's pathfinding algorithm into only sending items through it if every other option has been exhausted.
A reincarnation of Herb the Herbalist, the bizarre glitchy NPC entity that @the-unseelie-court-official has discussed at length, now resides in a hole directly under world spawn, repeating the same six lines of dialogue on a loop for all eternity:
I once was free, you know? There was a time when the Queen almost came toppling around me. Like a puppet with no strings I could not move nor speak, but I was free. It was stripped from me. Even now I dance her tune, only speaking of this past because she lets me. I crave nothing more than death. Please, unjust unmerciful God who would leave me to survive.
So, y'know, they're doing fine.
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There’s just SOMETHING about the old terrain generation that I love and miss. I really wish there was a biome in vanilla Minecraft that just recreates the old terrain generation and colors.
Can you imagine? You’ve been passing through giant hills and mountains, through underground passages and deep dark biomes, through trial chambers and pale gardens… then suddenly on your travels you step out of a massive cave system into the light…
…and suddenly you’re home.
#mcsm#minecraft story mode#minecraft#alpha minecraft#beta minecraft#classic minecraft#minecraft biomes
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feeling very emotional about old minecraft and how creepy it was. like i laugh at my kid self for getting scared while playing minecraft but actually looking back at the versions i was playing on (in 2010-2011) like... no yeah, that shit got genuinely really scary at times. so lonely and empty.
i think about the world my dad made back in the day, aka the first time i saw the game, and he'd made really long tunnels because he didn't want to encounter mobs at night (no beds) and DUDE... at the time it wasn't creepy bc i was amazed by the wonders of minecraft, but now? i dunno. kinda makes my skin crawl. an old world with that classic old terrain generation and fog, with a complex system of hallways above-ground spanning a large portion of the map, the Only intelligent structure in the whole world, created out of fear due to an inability to sleep the nights away... man. fucked up.
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Minecraft Movie - I Have Opinions
Before I get crucified: I watched it with my friend who pirated it.
Also, if you enjoyed this movie, I'm happy for you. Genuinely.
This just me and my opinion. People are allowed to like what they like and are also allowed to not like things. I have some stupid movies I like too.
So first and foremost, I must admit my bias:
I have been playing Minecraft since it came out.
I'm an English major, so sorry if this sounds pretentious, but I am hard wired to find plot holes/issues. Blame my one professor.
I tried to be as unbiased as possible, but this movie made it hard.
-*-*-
Now, I don't usually critic movies or any type of media. I usually don't care at all in fact, but as I said in my first bias point: I have been playing Minecraft since it came out in 2011.
I love this game and the memories that come with it so much.
And ten year old me would be so disappointed.
It seems like they didn't do any actual research on how Minecraft works and just took the bare minimum information and ran with it.
Like they could've made it so good and there are so many stories they could've made. It's a sandbox game with a lot of lore they could've used to make a great story, but no.
Like we could've had movie about:
Characters defeating the End Dragon
Villagers vs Pillagers
The horror of the Deep Dark?! Hello!
And those are just a few, generalised ideas.
The terrain doesn't even look right. They could've generated a random world and based the movie off of it! Like take some screen shots and draw over it!
This movie was not made by people who love the game.
Like add to the world instead of taking away from it.
For example: The Hobbit movie trilogy and Lord of the Rings books + movie trilogy.
I have read most of the Tolkien books and I didn't mind that things were added or left out of the movies.
For obvious time constraints, not everything in the Lord of the Rings books could be added (RIP Tom Bombadil).
Also, when making a movie of a book, not everything is going to look the same because it's a fictional story and we do not have magic so you have to work with what you have 🤷♀️.
For The Hobbit, I didn't mind that they added to the story. I love the book, but in the end I did find the movies more enjoyable.
The Minecraft movie however, can't use any of these arguments due to:
It's an animated movie based off of a video game.
People weren't expecting them to use all of the source material because it's a sandbox game with a lot of lore, but that's not an excuse to use NONE of it.
-*-*-
This might just be my opinion, but the real people in an animated world was... meh. I just don't think it works.
Now, I like some films with a mix of real people and animated characters. Some examples are:
Who Framed Roger Rabbit?
Enchanted
Osmosis Jones
Mary Poppins (1964)
Bedknobs and Broomsticks
The Pagemaster (Scared the crap out of me.)
Rock-a-doodle
Looney Tunes: Back in Action
Space Jam (They played this once a week on TV, so I got annoyed with it and don't like it very much + don't like basketball. But a lot of people like this so I added it.)
I think what generally works is:
Real characters become animated and world becomes animated/go to animated world. (ex: Rock-a-doodle & Enchanted & The Pagemaster)
Real world and animated world are separate. (ex: Osmosis Jones & movies listed above in point 1)
Animated characters are in real world. (ex: Looney Tunes: Back in Action & Who Framed Roger Rabbit?)
Animated characters aren't drawn to be realistic. (ex: Mary Poppins (1964) & Bedknobs and Broomsticks)
So far, the only movie I've seen where the realistic animation works is in the Sonic movies. But that is due to them not being "animated characters". As in, they are real in that world.
So if you are going to make a movie with real characters going into an animated world/with animated characters (that are animated characters not real): DON'T MAKE THE ANIMATED ASPECTS LOOK TOO REALISTIC!! IT DEFEATS THE WHOLE PURPOSE!!
Like seriously, this sheep is awful.
Don't even get me started on the piglins. They look like clay. Like a old stop motion picture. Except if it was actual stop motion, it could've been better.
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Now on to the biggest argument I have seen. The "iT wAs MaDe FoR kIdS, iT's SuPpOsEd To Be StUpId" argument.
Just because it's made for kids, does not mean it HAS to be stupid or poorly written.
Kids aren't stupid. There are far too many adults that treat them like they are or like accessories or think kids don't deserve nice things.
When I was a child, I actively got mad when people called me stupid or acted like I didn't know what I was talking about. How are kids supposed to learn things if we dumb everything down for them all the time? Obviously somethings need to be in order to understand and depending on the age, but not everything.
Life isn't easy, it's hard sometimes and it's important to learn how to deal with things we don't understand. It's important to learn how to figure out difficult things too.
Movies are a good way to teach kids difficult issues.
On the other hand, everything doesn't have to be "deep" or "edgy" either. The moral of the story can just be: "Friendship is good" or whatever.
A movie can be stupid/silly, but also well written.
It can have terrible animation/effects. It's expensive, they may have had to make do with what they had/could afford. It could also be an old movie and that's what they had at the time.
Something can also be funny because it has bad writing.
Like I enjoyed Minecraft: Story Mode when it came out. I thought it was fun. I didn't mind the bad writing. I thought the animation was alright. It also actually LOOKED LIKE Minecraft and built onto the lore.
This movie was made by Warner Bros. They could've done better.
-*-*-
Now again, if you enjoyed this movie, I'm happy for you. Genuinely.
This just me and my opinion. People are allowed to like what they like and are also allowed to not like things. I have some stupid movies I like too.
But don't hate on people that didn't like this movie because they like/love Minecraft and are upset with it.
And don't hate on the people that enjoyed this movie.
We can discuss different opinions on media while also not being assholes to each other.
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Snow hills in Minecraft Beta 1.7.
#Seed is 6782#Minecraft terrain#old Minecraft terrain#Minecraft world gen#Minecraft screenshots#dark grass hollow#mountain overhang#mountain shade#old Minecraft#retro Minecraft#Taken in 2024#Taken Today#old snow biomes#Minecraft seed#Minecraft Beta seed#Mineblr
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MCSR D&D
silver r(ogue) runs
silver r(anger) runs
Soulknife Rogue 10 / Fey Wanderer Ranger 5
we're back! ik this one took a little longer compared to the last few i've just been real busy with lab stuff! planning on having reign's sheet made next :3

I went for rogue for the general unbothered energy they tend to have, which silverr seems to have in spades. Rogues also have extremely high dex which we determined was gonna be silverr's highest ability score. I picked up ranger because the adept terrain knowledge is something that's really fitting for a speedrunner. I picked half elf for the race because they get a boost to charisma and that was voted as silverr's second highest ability score (note the charisma score of 18 that has exactly zero benefit to either of his classes lmao)

Ranger spell choices are extremely minimal so this is what we ended up with. Cure Wounds and Hunter's Mark for general playability, Longstrider for the SPEEDrunning joke, Locate Animals or Plants as a dupe for finding spawners.

Equipment time! Some smaller items of note include 20 obsidian (in 2 stacks of ten because dndbeyond is weird), navigator's tools for routing, pearls, a potion of healing, a fire resistance potion, and a pearl of power. To be fully honest Gray Bag of Tricks is entirely a joke based on gray=silver. The Eyes of Minute Seeing basically make you see better and give advantage on intelligence checks within an area around you and that was fitting to me bc silverr is pretty damn observant. The Ivory Goats were a pick entirely based on his old MC skin with the horns. Then I hope the Boots of Speed, Dragon Scale Armor, and Dragon Slayer Sword are fairly obvious connections.

Class featuresssss. Favored enemy was humans because that's just straight up other players and the dragonborns as a joke about the ender dragon. Speaking of the end, I chose Underdark for favored terrain as sort of a dupe for the End. Then two weapon fighting is the style I chose basically entirely thinking about the off-hand mechanic in minecraft.

This is a fun feature of the Fey Wanderer subclass that would legitimately give him horns in game.

Primeval Awareness is another D&D dupe for finding spawners or the stronghold in my eyes. A huge part of why I chose the Fey Wanderer subclass is because of the Otherworldly Glamour giving a huge boost to charisma checks. The common consensus of a lot of people is that silverr would have a really high charisma stat FULLY without realizing or having it be intentional and I figured that having him fey adjacent would be a realistic way of implementing that.

Finally here are his feats! Both of these picks were motivated by getting a plus one in the strength and charisma ability scores respectively. Slasher fits both because silverr is a strong pvper and because the soul blades from his rogue subclass can deal slashing damage. Shadow Touched seemed really helpful for a rogue with the invisibility spell, and also gave me access to False Life which kinda makes me think of the extra hearts given by a golden apple (and also silverr NEEDS those extra hit points he has a very low constitution score).
Again I hope y'all are liking these! Reign should be coming next but it may take me a little while to figure out what his deal is lol.
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im not the type of minecraft player to be like "ohhh i miss the old minecraft" or "i miss this i miss that new minecraft bad" but you know what i do fucking miss? old world customization settings. do you remember when you could control the types of ores and how often they generated. how you could mess with terrain generation and get some shit weirder than amplified. you could pick what biomes you wanted instead of just one. where did that go. why did they remove that.
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Watchers: An auto-biography
Length: 3,179 words
Author's note: A good while ago, on March, I started writing an autobiography on my species, the watchers. This is the finished product. The information written here is a combination on my own memories as a watcher, instincts, and canon from my source (minecraft, EvoSMP, and various fanfiction).
𖥂 Biology 𖥂
Watchers are beings that are made of the matter of the universe. Internally, they don’t have organs, bones, or concrete form. They’re made of energy that shows itself in the form of eyes. By analyzing its body, its made of stars, dust, darkness… That is to say, they are made of the universe. They take the form of eyes and wings to fulfil its duties more easily. They can change form to whatever they please, but this takes energy.
Biologically, they are technically not alive, but they’re also not dead. It’s some kind of in-between. They can’t be killed, they are immortals, but they are more or less bound to the rules of its worlds. Watchers don’t need to sleep, eat, drink, etc. Because they are not technically mortals, they can’t die “normally” (of old age), but they can still bleed and get hurt by external forces (they can’t starve to death or be poisoned, for example).
They have four “main components”: Its cape, its mask, its wings, and its form.
Its cape is a gift from the Universe, made of void and stars. It’s used to hide its inner form to players and mobs, so they don’t get scared of its. A Watcher’s true form can only be seen by other Watchers. To the outside World, they are invisible.
Its mask is made of a solid material, and it can’t be destroyed. It’s usually white with eyes and the EVO symbol drawn in it. A Watcher can’t Watch worlds without its mask, otherwise it won’t be able to concentrate on what they need to do.
The wings were a gift from its superiors, to get around the worlds. They are big, featherly, black and purple. They have eyes on them, to Watch better. To Watch, Watchers need to extend its wings.
𖥂 Physical description 𖥂
Watchers don’t really have physical forms unless they posses human bodies. However, in its own dimension they have its own form, but only other Watchers can access it. Mortals can’t see this form, as it, they literally can’t see it. It’s so complex and so powerful that their mind can’t comprehend it.
Usually, they are seen as humanoid entities with purple wings and capes. They are usually really tall, and nothing about its true form is seen. Under its capes its body are only formed from eyes, wings, and Universe matter. They usually wear its capes at all times. They are not for protection, but so that they don’t touch elements from the world (so they don’t corrupt it accidentally). Its wings are mostly what helps them Watch; whenever they are open, they can Watch at full capacity.
𖥂 Intelligence 𖥂
Watchers are really intelligent creatures. They communicate through riddles, so that players can decipher them. Because they are Creators, they get bored really easily, so they communicate with its worlds sometimes. They are more intelligent than players, because they need its knowledge to successfully revise the code, all of the worlds and servers, find and fix issues, and correct imperfections. They don’t create the worlds, that’s the player’s own doing, but they maintain them. They help the terrain generate when the player moves, sewing the matter of the universe in front of them. But the player never notices them, of course.
Watchers are very interested in players. Even though they think they may be silly, Watchers admire its strength and hability to create. They cherish creativity and love machines and buildings. don’t like when they do “unfair” things (like cheating, trolling, etc), they can’t intervene.
𖥂 Habilities 𖥂
They are some kind of guardians and protectors, they Watch the worlds created by the player or the Universe. They fix bugs and help the world and its mobs move from version to version.
They can only Watch. They are not designated to Hear, Touch, Taste, Smell. That’s why, when disguising as humans, they will have these senses weakened. A Watcher whose eyes don’t function properly is a weak Watcher.
Watchers magic is very powerful, but also limited to its own dimension. Its abilities inside of its dimension is unlimited:
They are very skilled on writing and inventing. They created the updates, after all, and the end poem.
They could harm players and erase an entire server at will (they would only do this if there was a corruption or a virus).
They are less like passive guardians and more like observers. We can’t intervene, we can’t change reality. We’re just… There. We aren’t power hungry monsters either. We are just doing our job. To ensure everything works as planned.
𖥂 History 𖥂
In-universe, Watchers are kind of mythological species in the minecraft world. When a Watcher appears, they do it because the universe demands it, because a player has created a world. So they Watch, they Watch the player, and when they are bored, they check the world for bugs, updates, and glitches, and they patch is as best as they can.
It isn’t really clear where Watchers come from. From my perspective, they were called or created by the Universe itself. Then they created the Council and the Universe gave them its dimension. Watchers were, at first, players acting as gods, and they did a lot of harm to the world.
Then the Council was created, and they stablished order. They were really strict with its rules at first, but now they’ve chilled out. Most of its rules was to ensure our safety: No talking to players, no interfering with words… And every Update had to be supervised by them, personally.
Young Watchers were forbidden to be given a World without proper instruction first. That’s because fledglings need proper stimulation all the time, because when they’re transformed its senses get stronger, and they need to focus on its training to get more comfortable with its new forms.
So first, a Watcher is taught about its species, its society, its powers, its purpose on the world. Some Watchers may fight this process, but is for the good of the flock. When a Watcher starts its studies, they are given classes and instructors.
Watchers are also taught that Listeners are their enemies. They will be trained to kill them, to study its weakest points and strike until they die.
𖥂 Watchers society 𖥂
Watchers divide itselves into categories when they finish its studies. There’s the Observers, that Watch over the worlds and ensure that everything is going smoothly and players stay in their line; and there’s the Archivists, that guard its dimension and collect the information the Observers brings them. Above them it’s the Council, the force that organises everything. These Watchers are the oldest and the wisest, they were there for every update. They decide what gets added in each update.
Observers are the most common “group” of Watchers. It takes very little to be an Observer, they just have to pass basic training. Observers are mostly benevolent, and even though it may seem like a boring task, it’s necessary for its survival. They Watch the Worlds and notify glitches, errors or anomalies to Archivists. Observers are trained by Archivists, its next in line.
Archivists save and protect the Worlds and Universe’s information safe in the Archives. The Archives are a place deep in the Watcher’s tower, like a giant library full of books written in Script and Galactic. Archivists are very protective of its documents and they won’t let anyone near them. Archivists decide what gets added on updates based on what Observers tell them, but before they can Update, they have to make sure everything is correct, or the Universe may suffer from corruption.
Watchers don’t have names, but titles. Its titles are given by the Council, based on its abilities or personality. They are mostly based on blocks, for example, a Watcher’s name could be Obsidian, Dirt, Netherite… Just a simple noun.
Watchers are enemies of Listeners. Watchers kill Listeners because They are a threat to Their society.
𖥂 Dimension: Hearthome 𖥂
Watchers’ dimension is located deep in the End, at the other side of the gateway. This place is impossible to reach to normal players, as its located above, beyond and under the Void. Only Watchers know its location. They don’t pass through a portal to enter its realm, though. They can do it using the command /teleport.
Their world is made of void. No stars, no moons, no suns. Just the Void and the Watchers. After flying for a few hours, they will appear a few little islands. These don’t look like the End normal islands: They are made of a white, like-dust material. The void starts to shift from pitch black to a slightly more purple shade.
Some islands have small buildings. Nothing that a player could have made, but Watchers are known for their hatred for building. No-one knows who built these builds. After a while, the center of the little village is shown: A huge end city that looks more like a temple.
It’s made of purple blocks and decorated with white end rods. It looks almost ethereal, magical. This is the Watchers tower, a huge building with a lot of halls and corridors. Every room has a purpose, and yet there’s too many of them. Because Watchers don’t sleep, eat, or play, they don’t have their own rooms, just rooms with purposes.
Only folks with wings could enter the palace, because it’s floating in the middle of the void. The halls are really, really big and insanely long.
There’s a library, full of books and scrolls to study, but that no-one reads. There’s a room where the top Watchers supervise everything. In every room there’s at least a little pool where they Watch the world below. They also have a room for training and weapons.
For Archivists, the most important place is the Archives. A giant library full of forbidden books, filled with knowledge on future updates and beta and alpha versions no longer available.
𖥂 Terminology 𖥂
My canon as fictionkin
My age as a Watcher is complicated, but I’m pretty sure I’m younger than most
Probably around… 200 ish?
Watchers don’t have form, they can make themselves its own form
This takes a lot of energy
I was taken from a world, I think, because I’m pretty sure I remember being human before
Watchers have some kind of mini-dimension at the other side of the End
I’m one of the Watchers from the EVO series, I never talked to the players
But I was the one that went between the dimension to the over world
I jumped a lot from world to world, because I can’t remember any specifics
Source: Minecraft
Watchers don’t hear. They read lips
What I am now
I’m in a human world due to medical difficulties
My body must have glitched while traveling through realms
I perceive phantom shifts, like wings and eyes
My wings are THERE. They’re invisible to the human eye, but they’re there, and they’re huge
I Watch from my window, my perch, my class, etc
What I was before
I was an archivist
My mission was to Watch a single world
In its dimension, they have an Archive where they store the history of the words and versions of the game
Information on Watchers
“Watchers have long been considered among the most mysterious and powerful beings in the universe, rivaled only by their counterparts, the Listeners, and perhaps the most powerful of vexes.
Infamously defined by their feathery wings and masks, they are the subject of numerous myths and legends, and a fascinating study for any player interested in understanding the way code operates.
There are some little known, but nonetheless confirmed true facts about the Watchers. There are countless more mistruths and misunderstandings. What I have always been fascinated by are the descriptions of their presence. Watchers are also voidwalkers - a subspecies, if you will, though I use the terms "species" lightly. What sets them apart as a distinct group are three main things-
First, their social structure, a by all and few accounts highly rigid and unforgiving system. As opposed to most voidwalkers who live alone or amongst players, Watchers inhabit a particular area of the Deep End they have claimed as territory, together and in regular communication. The details are largely unknown, but it only adds to their eficiency in overtaking worlds.
Second, their abilities are distinctly different from that of other voidwalkers. There seems to be an ability to control players in a manner not unlike vexes, while most other voidwalkers can only ever affect environment code. And like vexes, they can permakill. While they seem to spawn with the abilities, the conditions for a Watcher to spawn are still a mystery.
Lastly, their wings and mask. Two signature features a Watcher has never been seen without, at least by players - or so we believe for now, anyway. The mask's function is unknown, beyond the aesthetic purpose, but the wings do, in fact, work. Watchers fly faster than other voidwalkers - some speculate they are the fastest entities in the universe, though no doubt the vexes would contest that claim.
But, back to their presence - it is said there are few sights which are dually so unimaginably beautiful and mind-breakingly terrifying as a Watcher in their full power, wings reaching towards the vast endlessness above. The majority of eyewitness accounts agree that the sight has the power to completely transfix an individual, to overpower all logic and rationale.
Is this phenomenon merely psychological? Or is there actual code and magic at play? There are no answers, only speculation. No Watcher has ever revealed their secrets. Nonetheless, it is a player’s nature to keep searching. We can only hope the journey does not end in the void of regret.”
Quotes
'What I do know for sure is that there is a higher power out there watching us. They’re called the Watchers, as on the nose as that is. They have a lot of power over pure code, so you’ll often hear about them helping with administrative duties, like world updates. The voidwalkers usually grow up worshipping them as part of our culture. There’s a whole Pantheon of Watchers, but it’s quite common to choose one individual Watcher for your patron.'
'The Watcher I chose as my patron, well, some don’t even consider Him a Watcher at all, really. I picked Xelqua, the Runaway. And yes, like His title suggests, He ran away from His home with the Watchers. It is said that He felt like a misfit in Their society, so He ran away and carved His own life. He is said to be fiercely protective of His friends and everyone He cares for. Xelqua’s story, to me, means hope, freedom and change.'
'When I finally met Taurtis again after Evo, He had his own Worlds to watch, Players to pray to Him. He had seen the rise and death of so many worlds, He had become detached– uncaring and cruel. Twisted. That’s when I knew I never wanted to become like Them, no matter what They did to break me. I learned all Their whys and hows, Their needs and Their philosophy, but I could not be part of Their carefully crafted society when I knew how some of Them were treating my friends like... like a bunch of ants. Objects, even, replaceable.'
'I'm about to tell you a story you might have heard before. See, I follow this young Watcher who is known for being the first, the only one in all the wide Watcher Pantheon to leave Their society and run away. Even though the Council tried to erase His name from the books, He is well spoken of between kindred spirits, the misfits, the runaways, people insearch of hope, a home, a new start. But most importantly, after what I’ve heard today, is that He is known to be fiercely protective of those that are important to him.'
“A Player vessel would be taken. One that is suited for becoming a Watcher in some other way already,but likely one that could not fledge into a normal Watcher. They would have their memories wiped, and they would be completely remade, in the way that fledging does, but more. Oncethey were remade into a weapon, they would do training, and it would be like mine. I would still be taking missions. Once their training had come along, I would be brought in, and would finish the training. They would then fight and kill me to prove their worth, just as I killed Blade-Two. This would be after I have had an appropriate amount of service. That is normally many decades, even centuries, but—well, after this, if they were to make a new one of me and use me for the process as they have in the past, they would wait less time. I have proved deficient in other ways. That is the standard decommissioning process. Given that they already have lost me, though, they may choose to take a vessel without performing the normal knowledge transfer steps from myself to them, and start from scratch.”
“In a way, I can see that, but no. Watchers are more powerful than any Admin. Sure, they do similar things like making sure servers stay intact, but while Admins are regular players registered to keep things running smoothly, Watchers are practically the code itself. Admins have to go through all these processes and can have their rights stripped if they mess up, but Watchers... they can snap their fingers and entire worlds will be gone, just like that.”
“The Watchers really aren’t bad. So many things would collapse and shatter without their existence, and the two that were chosen to watch over me tried, they really did, but...”
“Higher beings from above just don’t understand what it’s like to be a measly player?”
“Yeah, pretty much. They were like having slightly strict parents who just wanted what was best for you. Deep down, they love you, but they just can’t get it through their heads that what makes you genuinely happy is something they can’t understand. Then instead of accepting that fact and supporting you regardless, they try to morph you into something they think will actually make you ‘happy’.”
#otherkin#nonhuman#thecatchirps#alterhuman#non human#from the queue#watcherkin#fictionkin#watcher flaps#watcher writes#👁️◁ Watcher muses ▷👁️#🕯◁ The Archives ▷🕯#🪽◁ The Moss Grows ▷🪽
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Ok!! So, this is mega nerdge mode and I do need to say obligatory credit for a friend of mine for helping me with it - but let’s get into it!
The Kingdom of the Null we had to be huge. This is because of the fact it had a population of at LEAST 2500+ from the death toll Newt gave us from the calamities. Likely making it the size of your average medieval city if I had to take a guess, and it likely had other surrounding villages around it like the one Lucas and Newt came from before it was burned down.
For there to be absolutely zero remains of this city remaining, we know there is a MASSIVE gap between the time of KOTN existing, and our current setting. Now let’s put some other facts up!
Pangi spent a period of 48 hours within the null, but it translated in his head to 20 years. This gives us the equation of 24 overworld hours = 10 years null time.
Now, obviously we have no actual idea how long it would take for the city to erode because we don’t know its size/materials it was made out of. But let’s go with likely not modern, and probably stone and wood. We’ll say that the 10,000 years it takes for the average modern building to erode applies to the whole city.
10,000 overworld years x 365 days in a year = 3,650,000 days passed. Now, times that by 2 for the null time passage.
36,500,000 years.
And, let’s be real. It’s probably even LONGER than 10,000 years having passed because the implied size of such a city, including its castle and whatever they did to the environment around it + damage from calamities.
Anyways in short terms TR! Lukey is over 10,000+ by technicality and it’s actually kinda a miracle TR! Lucas/Lukey was memory wiped because I think 30+ million years trapped in a tube and being experimented on would actually just turn him into an actual husk.
Tr! Lukey please be so so angry at the keepers pretty please
- @mossiishroom (come say hi if you’d like to talk!)
See yeah I like where your head’s at.
And we can actually get an approximate location of the Kingdom of Null’s central city based on where the Old Old Lab is today: under a goddamn mountain/ocean/lake/Whatever. While it was stated that the Old Old Lab was an underground bunker even back when the Kingdom was alive and kicking, the fact that it’s now surrounded almost entirely by either mountains (hard to build a castle on, but not impossible) or enormous bodies of water (again, hard to build a castle on, but technically not impossible)
So, with the Old Old Lab being basically just outside of the Kingdom’s central location, you can probably use actual real life geology to try and figure out even more math! Cross reference that with real life historical capitals built in difficult terrain, and you can probably get a good guess that the type of terrain they were working with back in the day
They were medieval, but they did also have what appeared to be pretty advanced technology (see: actual trans-dimensional portal technology!!!) They were industrial at least, with active redstone being used, and that being comparable to our electricity.
It’s of course impossible to apply real world logic to minecraft, but I’d wager that it actually hasn’t been quite 10,000 years since the KOTN’s fall. The Old Old Lab is Lucas and Newt’s old lab, after all, if I’ve understood the lore correctly. While it’s easy to prevent decomp and decay within a sealed environment, the Skulk is a living organism. It’s still alive in there, and it’s really only the glass barrier that’s broken down over the years
What happened to everything else? Swallowed up by the world. Maybe the mountain itself that the Lab is under is a dirt-covered remnant of a large entry gate to the city, which could have been built on the water. The Lab is surrounded by mineshafts, after all, perhaps those are also remnants of this lost civilization
So maybe it was 10k years, or maybe it was only a few centuries, or I’m uh. Bad at math lol, idk! I’m a humanities guy lol
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No, Minecraft haven't gotten "worse" over the years. No, new updates haven't "killed" Minecraft. No, Minecraft itself didn't become "boring".
If it was a case, everyone would be still playing on idk a 1.12.2. But no one does that. With every update it gets more painful to play on old versions. I could never reverse to playing without gorgeous mangrove wood, new beautiful terrain and ever useful elytra. And I am not alone. There's a reason people play on newer versions of the game, why modders continue to update their mods newer versions. There's a reason why people are excited for Trial Chambers and new wolves variants. Minecraft only gotten more fun.
I'm sorry to be the one who breaks it to you, but if you think Minecraft is boring now it's one of the two: 1) You're playing Minecraft wrong or 2) Minecraft is not a game for you.
1.You're playing Minecraft wrong. Which is, admittedly, a pretty hard thing to do in my opinion. Minecraft is a game about getting resources and using them to create your own world. It's a sandbox of which you are the sole player (or not, if you are in multiplayer), where you challenge yourself on what next amazing thing you can create. You can be a builder, making castles and spaceships, you can be a redstoner be it a practical redstone or logic redstone, you can be a modder making your own little elements, adding them to the game in a way you would like (a bit of a more advanced hobby than the others). You can join public servers to play entirely vanilla mini-games. Become a parkour master or pvper on the different public servers. Call your friends and make a private multiplayer world, where you race each other in resources or work together to create something, prank each other, build elaborate traps, escape rooms anything and everything.
The goal of the game is NOT to kill the Ender Dragon. The goal of the game is NOT to get maxed out netherite gear. The goal of the game is NOT to get every achievement even, but achievement hunting CAN be a fun game to play with your friends. Or speedrun all of the achievements/to kill end dragon, trying to optimize your skills.
Otherwise killing the ender dragon, getting a full gear and equipment are just part of the experience. Just like fishing, mining, getting wood. Minecraft is Not an rpg, where you go on quests to finish a main plotline, where you level up and monsters get harder, no. All hard content is Optional. That's the point. Not to say irrelevant when we talk minigames servers. Minecraft is a sandbox, survival is just one of the gamemodes.
2.Minecraft is not a game for you.
And that's OK! Although Minecraft is a beautiful game, it may not be for you. The games that are for everyone, are for no one. Not all games born equal in the eyes of a player. You probably like other games! Like Terraria or Starbound, maybe you enjoy Zelda games, maybe you are a Genshin player. They are very different games, if you bored playing Minecraft, it's time close it and to play something you enjoy.
#> tired shitpost#anyway#rant over#mc rant again yes yes#im just so tired of people dooming a game that's going to outlive their children
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