meet the demowoman! out of all of my female mercs, she is the one who is the most like her male counterpart. the two of them even have the same... ocular difficulties. although hers is on the opposite eye.
interestingly enough, her cheerful, loud, drunk nature is actually a ruse. the demowoman is a spy for the scottish government. after they covered up demoman's slip up with the location of the loch ness monster, the scottish government wanted her to keep an eye on him to make sure that he doesnt mess up again.
however, a wrench was quickly thrown into the demowoman's plans when she met the team's actual spy for the first time. she quickly realised that the spy was actually her adopted child from many decades ago. but like all of the other families that the spy had been in, she had run away from the demowoman as well. all of these years later, the two were reunited with the spy not recognizing her. how could she after "losing an eye", a new haircut, and different personality?
demowoman therefore has a decision to make. rat out the other demoman and destroy the team's composition while possibly revealing her identity to spy, which is something she doesnt want to do. or, she can remain quiet and spend more time with her adoptive daughter, even if its under disguise.
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please click on the images for details!
I think it's a bit of a shame how Vivec's appearance changed in the games after Morrowind. I always got a sort of uncanny vibe from his Morrrowind appearance, like he's staring straight into you, that I feel like wasn't captured as well in his later appearances. I picture him with a round face (for a mer), and huge eyes and ears. Just absolutely big-ass orbits and ears big enough to move like a cat's.
The first set is from February (you can thank it for giving me hand/wrist pain), and so I'm not keen on finishing it, but liked it enough to post it anyway.
(AKA: vivec sketch dump)
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Ok so here's my thoughts on dungeon meshi as a D&D party finally.
Okay so Laios and Falin's players (P!Laios & P!Falin) are actually brother and sister in real life. P!Laios got his sister to join him in the D&D game he was in. She was pretty shy and so wanted to make a healer character.
So their party plays the campaign for a while. Maybe a couple years or so. Mostly it doesn't have all that intense of a plot, but everyone's enjoying it.
Then in the dragon fight, Falin's player asks the DM if she can save Laios from the dragon's critical hit bite. The DM says sure but she only rolls like a 13, so the DM lets her save him by sacrificing her character, and she agrees.
Everyone's quite shaken up about it all, and to up the stakes the DM has the couple DMPCs/hirelings they had leave the party.
And now we get to the main focus of this headcanon. After P!Falin died, she wanted to make a new character, with a really different vibe from her old one, especially since she had gotten a lot more comfortable playing D&D now. In real life, she and P!Laios enjoy cooking together a lot, so she talked to the DM and P!Laios about it, and out came Senshi- P!Falin's new character!
P!Laios decides to try to help support P!Senshi's desire to focus more on cooking by taking out a book on monster cooking which he put in his inventory as a bit during character creation.
Basically it went like this
DM, (thinking to DMself: they're pretty overleveled now for the earlier layers of the dungeon, I should try and make it harder on them): so, you're running low on money. Even without the hirelings to pay, you need to sacrifice some of your expenses or sell some of your equipment to afford everything you lost.
P!Laios: Hey DM, how much do our rations cost? Because remember that meme book that I gave myself during character creation on cooking monsters?
DM: *very large sigh*
P!Senshi: *barely-restrained giddiness*
That's the main headcanon, but I also have other minor little headcanons about the other two player's characters.
Chilchuck's player has had some antagonistic DMs who loved torturing their players with traps in the past, so when they were told by the DM that the campaign was going to be "a pretty realistic dungeon crawl", P!Chilchuck decided to make the most roguey rogue of all rogues to ever rogue. They maxed out the trap-finding score to the point where the DM had to actually start including more traps for Chilchuck to feel a bit more useful, since the DM never actually planned on using very many traps in the campaign.
Marcille's player is a huge anime fan, and has made on-and-off jokes this whole time about the dungeon being some sort of bad isekai plot.
DM: Marcille, you feel a wet splash on the top of your head, only seconds before a slime drops on top of you.
P!Marcille: Oh? It's on my head? Is it suffocating me? Choking me perhaps...? Restraining me?
DM: Fuck you. Also you take 2 acid damage.
*everyone laughs at the DM's pain*
DM: There is a large plant monster in front of all of you
P!Marcille: Oh? Does it have vines? Like, tentacle-ish vines?
DM: You know what? It does now. It's rolls a 17 on grappling you. Have a good time with that.
P!Marcille: *waggles eyebrows* okay then
DM: I am going to hit you with my car covered in hammers rigged to explode multiple times and hammers go flying everywhere
While all of this is going on the DM is actually secretly very pleased to make a bunch of worldbuilding around the dungeon ecosystem and monsters and everything.
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