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#power-washing
swagcasta · 1 year
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A Quick Guide To Hiring Power Washing Services For The First Time
It’s necessary to hire a professional power-washing agency when you want to clean your property. Doing so enables you to centralize your focus on other important matters. Besides, it helps you save money since it eliminates the need to purchase washing equipment.  Read more
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viberevstudios · 1 year
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Man-Man & ViBE's therapeutic experiment concludes in part 3 of their PowerWash Simulator saga!
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uncanny-tranny · 8 months
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Love disabled people who just lie about their disabilities to nosy, intrusive questions. Sorry, yeah, I lost my arm in the wash one day. It's funny how that happens! Oh, I got back pain from saving nineteen children from a burning fire department <3
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carlyraejepsans · 4 months
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genuinely you need to love the trans girls in your life with everything you have. love them until your heart bursts.
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lucabyte · 7 days
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So does anybody else ever think about how Loop felt the need to demonstrate that the party's deaths wouldn't have any effect on the loops. I know I do but that's besides the point. Anyway I don't think Loop actually needs to bathe, they just like to feel included.
#'but lucabyte didnt you already do a comic with this exact same message? that loop has potentially killed their party intentionally before?'#yes i did absolutely do that thank you for noticing. that is what the cannibalism comic is about. no that was not a metaphor. lol#isat#in stars and time#isat spoilers#in stars and time spoilers#sifloop#isat siffrin#isat loop#in stars and time fanart#isat fanart#lucabyteart#ill ramble elsewhere some other time. maybe in a text post. but. long and short of it: even if you assume the answer to 'how do they know'#is that in sasasap isa got frozen once. theres still the fact that the loops are from sif being too distressed. how far gone does a siffrin#have to be before they can witness a party member die and notice it has no effect. how does loop feel to have planned to kill the party#during act 3. why did they NEED to show sif that. are they trying to preemtively stop them from getting the idea in their head#that maybe that might work? when they're out of all other options? when they just get so frustrated and at wits end?#loop helps in subtle ways through the whole game. and in less subtle ways like begging sif not to use the dagger. and while yes the#overarching reason you need to learn that the loops are tied to sif is because you need to figure out wish craft.... loop doesn't know the#actual mechanics of the loops themselves. just what didn't work. the power of friendship. getting the final hit in. being perfect. etc...#and besides all that.. how did loop feel during that hangout. being so deceitful. especially since before the other shoe drops#sif is enjoying themselves. but they know what's coming the whole time.#as for: why bathing? its the obvious imagery for blood on their hands/washing/never being clean. and is a bit of an inversion of the other#piece i just drew with the other casual closeness and nudity being kind. this one is cruel instead.#anyway tag ramble over ill do a masterpost of all my fanwork with some directors commentary sometime i promise. since i know im often vague
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crabjest · 2 months
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Welcome to Night Vale has been living in my head for basically my entire life (elementary school. Explodes.) anyways I relapsed for the 50th time, heres what the major freaks look like in my brain
Also episode 51 doodle because what the fuck. And Cecil on my microbiology
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cursed-40k-thoughts · 4 months
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Now this. This is a crossover.
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amygdalae · 5 months
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It is Friday
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video-game-trivia · 9 months
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Since its release back on July 14th, 2022, Powerwash Simulator has had three crossover DLC's. The first two were Tomb Raider and Final Fantansy and also completely free. This was likely because the game was published by Square Enix.
Afterwards was the game's first paid DLC, which was a crossover with Spongebob Squarepants. And it was recently announced that the game would also be receiving a Warhammer crossover too.
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valentjin · 7 months
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i wish we could do this instead of killing him 😇
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+bonus shot that looks nice but didn't fit so well when put in sequence with the others
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wbne · 1 month
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despite opinions on Restoration, I think that the fanfictions that are gonna come out of s19 are going to be insanely good
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reality-detective · 19 days
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🍓How to wash strawberries to remove PESTICIDES from its skin
Did you know that STRAWBERRIES 🍓 are in the list of EWG dirty dozen list of foods heavily sprayed with pesticides.
Here are the steps: 👇
🍓Wash strawberries with warm water twice
🍓Then put in a bowl. Add 1/2 cup of any vinegar and 1- 2 tbsp of baking soda.
🍓let them remain soak for 15 mins
🍓then rinse with warm water to reduce the taste of vinegar
Enjoy your strawberries! 🤔
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viberevstudios · 1 year
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Man-Man & ViBE's therapy session continues in part 2 of their PowerWash Simulator saga on the next READY PLAYER GEEK BROS! Watch it here - https://youtu.be/qaxZRT71M04
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nevesmose · 2 months
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Power Wash Simulator × Warhammer 40,000 - The Horus Heresy Expansion Pack
You are Captain Balnaeus of the III Legion and only your elite squad of Emperor's Children™ Saponicus Spa Marines™ can deliver cleanliness to the galaxy's greatest warriors - the Primarchs™ rendered for the first time in ultra-realistic detail!
Guilliman - this is pretty much a tutorial level where he stands there grimly T-posing and hating every moment. If you spray him in the face, Yvraine will pop up in the corner of your screen and laugh like the dog from Duck Hunt.
Horus - similar to Guilliman but introducing environmental hazards. Getting his giant ornamental shoulder-wolf wet is an instant fail and using too strong a setting on his nose tube will make it fall out, causing him to frenzy. There's also a final quick time event with a floor buffer to get his head nice and shiny. Overall still a pretty easy level but the difficulty curve gets much steeper from here.
Perturabo - using all the skills you've developed so far, but on a very short time limit before his patience runs out and he stomps you to death. Watch out for the corners of his giant square headpiece since the dirt and resentment really gets wedged in there. You can reset the timer once by summoning Calliphone, but then you have to deal with her making judgmental yet undeniably accurate comments about you for the rest of the level.
Konrad - unlike other levels, this time the primarch is actively avoiding you by moving erratically around the arena and screaming prophecies. The key is to use the most powerful washer setting to stagger him and then clean his weak points while he's stunned. Not too difficult once you learn his attack patterns but the late stage move where he summons Sevatar to throw a bucket of blood and viscera over him can catch you out if you aren't expecting it.
In the second phase he'll start shielding himself under his feather cloak which has an impenetrable layer of grease and filth on it. When he does this, Sevatar will be somewhere in the arena trying to unplug your power washer so you have to find and spray him to get Konrad to come back out.
Fulgrim - this level has a complex RPG / dating sim conversation mechanic where you can persuade him to adopt various poses from classical art and statuary to gain better access to his illustrious nooks and crannies. His comments get wittier and wittier each time so you need to be quick on the draw with your own incisive bon mots or he'll get bored. His eyes do that disconcerting thing where they're always locked on to the player no matter where you are in the room.
Fulgrim Transfigured - maxing out your relationship status with Fulgrim will unlock this secret post-Heresy level in which your power washer has been mutated into a throbbing fleshy construct that spurts glittering purple lubricant all over Daemon Fulgrim while he writhes around orgasmically.
At this point the DLC was removed from all online storefronts so the final and most difficult level, Daemon Primarch Mortarion, only exists as concept art.
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lazycranberrydoodles · 7 months
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🎂happy blogaversary!!🎂
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EVERY ONE OF MY HUA CHENGS I COULD FIND IN PROCREATE :)
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matenr0u · 8 months
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Oblivion, the Riku Keyblade: Translation
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Oblivion/Bygone Memories
過ぎ去りし思い出Sugisarishi Omoide
Here’s my entry point for a bit of a deep dive into the ‘Riku Keyblade’. I have a few points jotted down about Oblivion, since it’s one of my favourite keyblades, but I’ll start with the name of it.
First it’s important to establish that despite being the Riku Keyblade, it’s actually symbolic of not just Riku alone but specifically Sora’s relationship with him. As the series progresses it gains a level of importance to other characters too, but being a Sora enjoyer I tend to regard Roxas and Xion like two little hamsters that escaped their pen and need to be stuffed back in, so I’m not sure if I’ll overly talk about them.
On to the name: I like the sound of the already established translation, ‘Passing Memories’, but I find ‘Passing’ is a word much too vague compared to ‘Bygone Memories’, so as a personal preference I’ll refer to it with my own interpretation unless someone more fluent in Japanese demonstrates another name that rolls more easily off the tongue.
Anyway, let’s get into the meat of this thing and how I reached this conclusion.
EN: Oblivion
JP: 過ぎ去りし思い出Sugisarishi Omoide
過ぎ去りし = Sugisarishi = Bygone/Long ago/Departed
思い出 = Omoide = Memory/Memories 
過ぎ = Too much/Passed/Past
去りし = Gone
Bygone Memories
Generally you can think of the meaning like, ‘a keyblade representing our shared memories of the distant past.’
Another interpretation more specific to the breakdown of their relationship could be, ‘our fond memories which have been left by the wayside.’
An example of how this phrase is typically used: 
過ぎ去りし日の思い出 
Memories of bygone days
I wonder if the keyblade’s name is a contraction of this phrase.
I don’t get the feeling that 過ぎ去りし思い出/Sugisarishi Omoide implies literally confused/forgotten memories as much as the EN name Oblivion does; moreso a nostalgic, or melancholy, reflection on good times between two people which occurred long ago.
I think both the EN and JP names can be interpreted to suit Sora and Riku’s connection to this Keyblade well, but there’s some nuance I’d like to get into.
忘却 Bokyaku is the term used in the JP name for Castle Oblivion — 忘却の城/Bokyaku no Shiro (Castle of Oblivion) — this word translates much more literally to Oblivion, a state of confusion or having forgot, than 過ぎ去りし/Sugisarishi, which is more like ‘long since passed/departed’. 
For this reason I get the idea that the keyblade was named Oblivion in EN because it sounds badass, still gets the point across, and goes well with Oathkeeper (which also has some liberties taken in the translation, presumably because that too sounds cooler to a western audience*).
There is a similar example within Kingdom Hearts’ usage of the word ‘memories’, too. In contrast to 記憶/kioku which is used for Memory’s Skyscraper — and sounds closer to, plainly, ‘one’s own memory/recollection’ —, the term 思い出/omoide usually denotes a memory or memories shared between people. It has a much more reminiscent tone of fond memories (or, perhaps, a particular memory?) shared with another, which fits well with the purpose of this keyblade and adds a bit of nuance that the EN name Oblivion lacks.
*You can also see this reflected in KHIII Oblivion’s default shotlock, named ‘Bladefury Eclipse’ in EN and ドーンエクリプス/Dawn Eclipse in JP. The JP name is much more meaningful to Sora and Riku and it’s a shame this was cast aside for cool points. ‘Dawn’ is written right there in kana, why didn’t they use it?
Meanwhile the shotlock ステラインセプション/Stellar Inception — which is shared with its sister keyblade Oathkeeper — remains identical in EN and JP.
I have Thoughts about the item required to obtain Oblivion in KHIII, known as Proof of Times Past in EN, but for now I’ll offer a simple translation.
EN: Proof of Times Past
JP: 過ぎ去りし証 Sugisarishi Akashi
Certificate of the Bygone
Or, ‘Evidence of Long Ago’
This one checks out, but some EN players seem confused about this certificate being called Times Past while the keyblade is called Oblivion. Hopefully my translation notes on the JP name shed some light on it.
And the item description:
EN: “A certificate awarded to those who have endured the most difficult trial of them all.”
JP: 「険しい戦いを制した者に贈られる証」
`Kewashii tatakai o seishita mono ni okurareru akashi'
“A certificate awarded to those who have overcome an insurmountable battle.”
Not much to add here either, but as a game dev myself I really enjoy the tiny gameplay detail of Sora literally being rewarded with Bygone Memories for pushing through ‘an extremely difficult conflict’— if you’re familiar with other Sora & Riku centric KH analyses, you can probably see where I’m going with this, so I’ll save that tangent for another day.
That about wraps up this part.
A final note for those who subscribe to the necklace theory: Bygone Memory — as in, a singular fond memory shared between two people long ago that may have since been cast aside, is an equally valid translation of the JP name.
This is just a fun little rant into the void, if I missed anything or made any mistakes, feel free to add on to it.
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