The "I know a Guy" mechanic, but you can't just make up a new npc to help. Instead, you can once per session point at an established npc and say, "aw, shit, that's my ex."
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For the Laicion nation (aka, me and three other people)
I had this illustration commissioned (a big thank you to @lunehowls) for my werewolf AU Laicion fic (still a WIP).
The general pitch is as follows :
AU in which Laios never got to meet his sister again, putting his life on a whole other path, a more desperate one. A military deserter with barely a coin to his name, Laios hitches a ride on a boat to one of the elven continents, where he learns about magical tattoos that binds one’s soul to a wolf’s, effectively making them artificial werewolves. Illegal magic be damned, this feels like the answer to… everything.
In the process, he learns about the existence of an illegal fighting ring in one of the elven cities, where beastmen gladiators gather. Freshly tattooed and without anywhere else to go to, Laios decides to head there, where he meets Lycion, an elf and artificial werewolf gladiator. If they first bond over a simple shared meal, by spending time together (sharing the same room in the barracks, maybe the same bed? gasp) they find that they have a lot in common, notably a shared distaste for the body they were born in, a dysphoria partially remedied by becoming a werewolf.
They bond :)
NB: I commissioned another piece, go take a look :D
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So, a changeling is sort of like a p-zombie?
(For the unaware, “p-zombie” stands for “philosophical zombie”. It’s a thought experiment in philosophy that describes a being that’s outwardly identical to a human, but does not have a consciousness; that is, a p-zombie does not think whatsoever, although it looks like it thinks to an outsider observer. There’s a whole wikipedia article on it that explains the concept better than I can!)
They don't exactly think, as in "I dont want this" "I like that". But, Changelings do have a form of "Consciousness". It's just that their consciousness is more like a series of commands or tasks than actual formulated thoughts.
Timmy's Changeling has a very advanced "consciousness". It can predict future actions and reroute its tasks to pick only the best options for its situation.
We fill their heads with static to ensure that the Changeling does not form thoughts about anything. Thoughts leads to opinions, and opinions leads to incorrect actions. A proper Changeling should have more static in their mind than a TV screen on a defunct channel!
Bitties Series: [Start] > [Previous] > [Next]
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Why Acolyte doesn't feel like a Star Wars story
Here it is: Star Wars is, at its core, a story about hope. And Acolyte doesn't have hope.
An explainer:
Star Wars has been around long enough now, and spawned enough media, that it can be classed as its own genre of work. Like any genre, this means it has conventions that authors/creators need to follow and be aware of in order for their works to fit within the genre. And the core conventions of the Star Wars genre are pretty simple!
a) There is a mystical power known as the Force, which some people can use, and
b) There are two factions - light and dark, good and evil - which are constantly fighting each other, and
c) Even in incredible darkness and overwhelming odds there's always hope for a better future.
(Obviously, like any genre, there's more specific tropes as well - there's a cute droid sidekick who's probably mostly Warcrimes by volume, somehow you're on Tatooine again, if you're in a cantina you're about to get into a fight, etcetcetc)
Within those conventions, there's an enormity of stories one can tell. Bildungsromans, war stories (both gritty and otherwise), romances, there's no shortage of options.
But you've got to keep to those conventions above. If you don't use these genre conventions when you're making your Star Wars story then... you're making something else. And that fine! But at that point it's not a Star Wars story anymore and people will be disappointed because they expected a meiloorun and you gave them an orange.
Andor is the obvious comparison to Acolyte, being a "gritty" series or whatever, but if you watch it it's clear from the outset that it's unambiguously a story about hope. It's drenched in it. The entire story is working towards a victory, and the sacrifices needed to get there are rendered worthwhile by the force of that light. We understand why it's important that the characters keep trying despite their suffering, because of the hope for a better future.
Acolyte doesn't have that.
As @intermundia put it here:
it was such an angry show, resentful and accusatory, full of liars and hypocrites, showing hope to be false and trust to be foolish
It doesn't even subvert the genre; that sort of narrative would build up hope only to crush it at the last minute. It simply doesn't seem to understand the world it's in. And for an Officially Produced Show, that's... certainly a choice.
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