Tumgik
#slay the spire ii
comicsansstein · 19 days
Text
Tumblr media
Important detail from the StS II trailer
11 notes · View notes
mothwingedmyths · 1 year
Text
Tumblr media
I present you with a better character bingo made by me (ft a better way of giving me characters now that I have my asks open!!)
Btw I won't answer it if I don't know anything about the character or don't have enough to say
112 notes · View notes
wild-moss-art · 2 years
Text
Tumblr media
Yuri // the silent
221 notes · View notes
c7thetumbler · 3 months
Text
Quick Game reviews: January 2024
Tumblr media
... Huh that banner looks pretty empty without a years worth of games on a lot of different platforms on it. I'll have to think of a better way to fill space
Anyway, let's be a bit better about being on top of this. Also, instead of just scrubbing google without mentioning where I got the screenshots from, I'm going to start putting link where I got the screenshots from underneath. If I didn't put it, it's art from that game's store page.
Most of these games were ones I picked up in bulk during the Steam winter sale, so there's a few weird ones.
Tumblr media
Slay the Spire (Steam)
Opening up with a strong one. I'm very late to Slay the Spire; so late that I had believed that it was much older than it was because just everyone had referenced it so many times and I still hadn't touched it I didn't realize it's only like 5 years old.
It holds up very well! A Rogue-like card game the plays a lot like Dominion but vs enemies instead of other players, with RPG elements to top it off. Despite having "beaten" it, I keep going back to it and I'm having a great time. It helps having played dominion before, as you have moments playing this kind of game where you realize core aspects of it. For example, taking all of the best cards every time you can isn't a great idea, as the more cards you have the less chance you have at drawing any one of them. It's better to have cards that combo well together, or with relics you've acquired, than to have a bunch of good cards that don't. It's best to stick to a particular aspect of your character, like focusing on whether you want to play The Silent as a machine gun that can rapid fire shiv the enemy dozens of time in a turn, or a tanky poisoner who can last for a long time to build up poison stack. It's much more beneficial to pick one while you're gathering your materials, than it is to say "Well attacking a lot is a nice and passive poison is also nice" and doing neither well.
It was also interesting having gone back and played this after having played so many lazy game projects or cash grab games that just did this exact style of gameplay and didn't make it interesting. I had no idea I was literally just playing Slay the Spire, but not as good.
Highly recommend it! It's a very fun game, and a good time to just play a round or two while you're watching a video.
Tumblr media
Mail Mole + 'Xpress Deliveries (Steam)
Tumblr media
This is a game I 100%'d!
Mail Mole is a linear 3D platformer akin to Super Mario 3D world, but you play as mole who digs underground and can combo dashing with jumping and good timing you can really blast through levels. You collect carrots instead of coins, turnips instead of green stars or giant coins, and each level has it's own time goals for bronze, silver and gold medals.
It's pretty fun! The jumping takes a bit to get used to as your jump happens when you release the button instead when you press, and your momentum from your dash carries over but only for a set amount of time after a landing dash. Overall the controls are easy to understand. With some practice and an understanding of how comboing jumps and dashes works, the game can feel pretty satisfying, if a little bit floaty, as you fly from platform to platform attempting to not fling yourself off the ledge long enough to make it to the end and get the gold medal.
As far as content goes, there's 8 "worlds" each with 4 levels. Additionally each world has a vs bot mode where you race 3 npc bots to the end of a level for an additional power cell, the game's main progression collectible. There's a significant amount there, and with the extra 'Xpress Deliveries levels it's worth its weight. I ended up with 7 hours on the game, which for an indie platformer is pretty good.
That being said, the game isn't necessarily very challenging. Jumps are pretty straightforward, with some rare exceptions, and if you just want to "beat" the game you can do so without breaking much of a sweat. The real meat of it is trying to get everything and do well in the levels to get those medals, which also isn't an extreme task. 100%'ing it took 6.7 hours, and I was never really stuck on a single level more than 2-3 replays after the intial run through the level
Overall, I'd recommend it to fans of laid back 3D platformers; if you've play 3D land, suzy cube, or other cartoony 3D indie platformers, you'll be right at home here
Tumblr media
screenshot from The Cutting Room Floor
Mario Party 3 (N64, Switch Online)
This was one of things that I, as a child, had decided I would do someday, and then each time I played it over the years I kept thinking, "Oh I never did Get S Rank Miracle star in the story mode on Hard Mode to see if you get anything" and then proceeded to not do play it. I finally changed that!
.... It wasn't worth it. While at the time Mario Party 3 had a lot of uniqueness and charm, nowadays it's simply just been outdone, and the sheer amount of minigames in modern Mario Parties just outclasses it. Additionally, getting those scores is hard as balls, getting all the minigames requires a substantial amount of luck, and in true Mario Party fashion you can just lose everything very suddenly and that's just on you.
Nostalgia carries the N64 Mario parties pretty hard, and in a world where Mario Party Superstars and Super Mario Party exists it just doesn't hold up. Also Mario Party 2 is better.
Tumblr media
The Citadel
What a title I have a cursed history with. anyway.
I did end up playing this for not very long. I have a long history with Doom and similar fast paced mindless shooters (Boomer shooters? is that what the kids are calling it?), so when I saw this game on the store a few years ago I shoved it on my wishlist. I finally picked it up, and it's pretty tough from what I've played. But I just quickly lost interest; didn't feel as satisfying or punchy as Doom does and I had other games to play. I haven't played this enough for a great recommending opinion, but my first impression is that it's just fine.
Tumblr media
Screenshot from promotional screenshots on the game's Steam page
Pseudoregalia (Steam)
Props to my boy Keewy for streaming this and making me think "Huh I could try that".
This game's incredibly good. But obviously not everyone's cup of tea. You play as a tall rabbit goat woman who fights with a big cross baton and platforms using a variety of skills you pick up along the way. It's very much focused solely on the skilled platforming aspect within rooms. Like if Celeste was a bit slower paced, 3D, and had progressive upgrades in an open environment. I guess that's probably not a sensible comparison; It's more like if Metroid Prime was solely melee, 3rd person, and focused on platforming. It's hard to describe in text, but a quick look at some gameplay and you'll get it.
A key aspect of this is it doesn't take any time to explain to you what's going on, how to play, or even where you're at. You start out basically only able to jump, and through some well paced rooms slowly get the idea of how to attack, and a couple of hallways later your path branches out to a number of different ways where you can go and explore. There is no map, so you'll have to make note of areas you've not been able to fully explore before moving onto another area and trying your hand at that. The major upgrades all tend to be very well done, often giving you non-standard movement options that give you different ways of approaching jump situations that don't necessarily have just the one solution.
Most of the game consists of hallways and big rooms with an N64/ PSX aesthetic, with blocky geometry but gothic-reminiscent architecture and texture. The music does a good job of complimenting these areas, making the time you spend attempting to chain wall kicks and dashing slides to get to the next platform feel like you're wandering surreal, oppressive hallways but with a sense of curiosity and freedom given by the game's abilities.
I'm not sure if that made a whole lot of sense. But I collected everything because it was just really fun! Take a look at a gameplay video, and if you like the look of the gameplay the game delivers very well on the whole experience
Tumblr media
Screenshot from promotional screenshots on the game's Steam page
Lil Gator Game (Steam)
I 100%'d this one as well:
Tumblr media
Another 3D platfomer, but this time a very open world setting. Basically a very small version of Breath of the Wild where your main actions are to attack, jump, float, and climb. You play as a little gator, whose acting a out a legend of zelda style adventure with cardboard monsters and animal friends as NPCS with quest givers in order to inspire your Sister, who used to play these games with you, to join in on the fun instead of focusing on her college work.
It's a very simple game; you're never really going to have moments where you don't know what to do or feel stuck, and you can't even take damage because "kids can't die in video games." Instead, it's solely about roaming around, finding all your friends and doing their quests (solving their problems) so they will go back to the main hub area and build up the adventure town for your game.
It's a very chill romp, and I'd recommend it to anyone who just wants to turn their brain off and jump around with a cute little game with an adorable story and aesthetic.
Tumblr media
Screenshot is a screengrab from a frame of the trailer on the game's Steam page
HAZAMA_QUEEN (Steam)
Another 100 % (though it only took 45 minutes)
Tumblr media
I'm not sure how this one ended up on my wishlist; I probably saw it during one of the steam sales that encourages you to go through your discovery queues and thought "sure why not."
This was interesting because it took a run or two to realize what the game actually wanted. It's not a doom style game where you try and shoot monsters and progress through the level; it's a fast-paced runner game where you MUST kill enemies and run to the level in time before your health meter runs out. This meter is of c0ourse only filled more when you shoot enemies, so it's a lot of balancing between making sure you kill what you need vs moving past it to actually finish the level.
Additionally at the end of each level you get a choice of 3 cards, which can give you different weapons and upgrades to help you go through future levels easier. These cards can be quite vague however, as the game was clearly originally made in Japanese and contains a number of references to streamers and culture that I didn't understand. Alternative weapons are half "this gun is more powerful probably" and half "what even is this thing", and the while the games aesthetic has some charm in clearly being a small passion project only one or two people worked on for fun, it doesn't really carry it very far and things are more weird than interesting. Like if I did get it it wouldn't add that much to the experience.
Overall, it's a fun, very short and fast-paced game. At $5 it's definitely not worth it, but I'd give it a try if it ever goes on sale for like a buck or lower.
Tumblr media
Screenshot from promotional screenshots on the game's Steam page
Spidersaurs (Steam)
I didn't want to touch this game after I beat it lol.
The purely fictitious group of people, fans of mine, will know that me and Wayforward go back. Even before Shantae I was playing Mighty Flip Champs, and am generally a huge fan of their offerings outside of Shantae like the remake of Ducktales, Mighty Switch Force, and...
*squints at their catalogue*
Oh I guess I do mostly just like them for Shantae.
Anyway, on paper this game looks fun. I was never a huge fan of Contra because I get mad very easily, but this looked very campy and like it had enough unique charm to look past that. In reality, unfortunately, it plays like Contra with some hand drawn cartoony aesthetics that WayForward is known for, and doesn't really have tight enough level design or gameplay to make me want to go back anytime soon.
There's a number of levels, bosses, and even just enemies that just don't feel right; nothing's particularly satisfying to accomplish and it's very easy to get frustrated when you accidentally scroll the screen too far and now you can't go back or die off the bottom. Enemy placement can be infuriating, and in an effort to keep you moving there's an enemy that comes out of nowhere and attacks you if you sit still for too long. That got me more times than it should've while I was waiting for a weapon I didn't want to despawn, or waiting for an enemy to come out of its hole so I can shoot it.
The art's good. I'll give it that. WayForward continued its trend of quality visuals and the character design it's known for, but that can't carry a game. I'd give this one a pass.
Tumblr media
Screenshot from promotional screenshots on the game's Steam page
Monster Girl Manager (Steam)
So I don't think I've played Darkest Dungeon, but I feel like it plays similar to this but without a few mechanics around bonding with your monster girls and swapping positions. THe general crux of it is that you summon randomly generated monster girls with their skills and abilities based off of the kind of creature they are and their personality (all defined in typical anime tropes, ie tsundere, yandere, etc) and try and build up their stats so you can progress through a 10 level section of the dungeon.
The dungeons themselves aren't too complex. Traversing the map takes energy and you run into events that can either help or harm you depending on your squad and enemies with aa variety of different attributes. Like Slay the Spire, you can run into a number of relics that improve your abilities and can try and get them to compliment your girls' playstyle to progress further. On paper, it's a pretty solid loop and I did find myself enjoying some of the dungeoneering and crazy combos.
In practice however, it's a lot of grinding. Whenever you start a 10 level section you begin with no relics, so you have to re-find stuff and build up again. This runs into trouble when you beat a boss easily, but then the next block is too hard for your girls' current stat, so you have to pass time improving them by managin their motivation and telling them to work jobs throughout the week that will lower their eneergy and motivation, but improve a specific stat, again dependent on the girl's type and personality.
Again, that doesn't sound too bad, however there are many limitations that just make this frustrating. Specifically, your girls only exist for a number of weeks (I think like 10 or something) before they fade away. New girls you summon are back at level one, so now you have to use your winnings from previous squad arrangements to upgrade your facilities and gear to help them level up *slightly* faster so you can get further with them. This puts an unnecessary amount of stress and grind time on top of an otherwise decent gameloop, and after my first squad got Ship of Theseus'd I was over it.
I would avoid this one; it's pretty grindy and not all that interesting past the initial premise, though it could be someone's cup of tea.
Also, to be clear, it's not lewd. Just very anime trope-y
Tumblr media
Screenshot from promotional screenshots on the game's Steam page
Quake II (Steam)
Finishing up the list is the remasted version of Quake II that unexpectedly released halfway through last year. Quake II wasn't one that I played when I was a small'un, mostly limited to Doom, Doom II, and Chex Quest, but I did play the original Quake as well and saw my dad playing this in those years so I decided to give it a try.
The updated graphics and controls are refreshing; a lot of the time when revisiting this error you have to argue with the game to get it to play in a way that works for modern sensibilities, but this redo holds up very well. Something I didn't realize is this melds more with Half-life style gameplay than it does with the single-level action that Doom and Quake were known for. While the game is still broken into levels, each level has a number of interconnected sub areas that each have their own oibjectives, enemies, and secrets to find before you can finish and move onto the next, and they can get surprisingly long.
This is a classic and now can hold up to the test of time with this release; I very much recommend it!
________________________________
So how do I end shorter ones like this? DO I say my favorite game I played during this period?
I guess it would have to go to Pseudoregalia. While I thoroughly enjoyed and continue to play Slay the Spire, Pseudoregalia's satisfying gameplay, intriguing world, and well done level design stuck with me a lot harder than another well-done rogue-like did.
I also wanted to pick up Palworld, but have held off and will continue doing so for a bit while the dust settles and it continues to get updates, so that's why it's not on here.
2 notes · View notes
milesluna · 4 months
Text
My Favorite Games of 2023.
Hi. Hello. Thanks ever so much for clicking on this page. Happy to have you.
First thing's first: I'm a little freak when it comes to video games. I don't feel the need to beat most games I play. From Software is one of my favorite studios in the industry and I've never finished a single one of their games. This means, fortunately, that I get to play a LOT more games than the average bear.
I've written up some blurbs about my top ten favorite games from 2023, but before that here's the list of every game I remember playing this year that left any sort of lasting impact on me (in no particular order):
Dead Space Remake Resident Evil 4 Remake F-Zero 99 Humanity Dredge Metroid Prime Remastered Anemoiaplois Alan Wake 2 Baldur’s Gate 3 LoZ Tears of the Kingdom Counter Strike 2 Hunt Showdown El Paso Elsewhere Jusant Slay the Princess| Remnant II The Finals Street FIghter 6 Lethal Company BattleBit Remastered Don’t Scream Homebody The Murder of Sonic the Hedgehog Pizza Tower World of Horror Super Mario Wonder Mr. Sun’s Hatbox Fifa 23 Sea of Stars (Demo) Half-Life (25th Anniversary Update)
And the games I played that were NOT released in 2023:
Unpacking Persona 4 Golden Picross 7 The Order 1886 Shovel Knight Dig Lost Planet: Extreme Condition Spider-Man: Miles Morales Pac-Man Championship Edition DX Project Zomboid Quake LoZ The Minish Cap Drill Dozer Wario Land 4 Pokemon Pinball Resident Evil Revelations Summer of ‘58 Trackmania TwinCop We Were Here Visage Cursed Halo CE Half-Life 2 (I probably play this once per year) Witch Hunt Red Dead Redemption 2 Cyberpunk 2077 Borderlands 3 Brutal Legend Cultic Slay the Spire PUBG Rez Infinite Batman Arkham City Alan Wake Alan Wake: American Nightmare Max Payne LoZ: Majora’s Mask 3DS Metroid Prime Metroid Prime 2 Tunic Everhood Final Fantasy VII Final Fantasy VII Remake GOODBYE WORLD Yakuza: Like a Dragon Critters for Sale Dome Keeper Phasmophobia Hades Nintendo Switch Sports
Now that you understand the kind of freak you're dealing with…
Let's dive into my top ten favorite games from this objectively fucked up year.
10. El Paso Elsewhere Developed by Texas indie studio Strange Scaffold, El Paso Elsewhere is a Max Payne-clone with vampires, an opinionated narrator, and lots and lots of bullet time. As a small studio punching well above their weight class, Strange Scaffold leans into abstract, PlayStation 1 minimalism when it comes to visuals and pairs them with a soundtrack that will make your hands sweat. The vibes are here and they're ready for the end of the world. I'm personally also a big fan of everything this studio stands for.
Tumblr media
9. Mr. Sun's Hatbox I want you to imagine Metal Gear Solid V. Now I want you to imagine that game as a 2D, level-based, slapstick platformer you can play with up to three friends. If you think that sounds stupid, you'd be right. And it's beautiful. As you build up a secret army of soldiers with various skills (and disorders), you'll start to develop *favorites*. This game constantly asks if you're willing to send those favorites on a harrowing mission and risk losing them forever… or if you'd rather send an idiot you recently captured who blinks constantly and can't kill anyone without fainting.
Tumblr media
8. Dredge Every year I feel like I find one game that falls into the “just one more round” category, and baby… Dredge was it for 2023. As a weary fisherman in strange waters, you'll make the most out of your 12 measly hours of sunlight only for your daily voyages to inevitably pull you into the darkness of night, and night is when things get weird. Rocks emerge from the fog that you swear weren't there before, your equipment malfunctions, and you're pretty sure you just saw something in the water… something big. Despite only containing a small collection of islands, the world of Dredge manages to feel vast - perhaps vast enough to swallow you whole.
Tumblr media
7. Resident Evil 4 Remake I was curious to see what sort of changes would be made to the timeless classic and father of modern 3rd person shooters, Resident Evil 4. I wasn't let down. RE4 Remake takes all the things that didn't age well about the original, tossed them out, and replaced them with only good things. And MORE things! It's campy, fun, and better than a game of bingo.
Tumblr media
6. Jusant I really feel like this one didn't get the recognition it deserves. Jusant is a rock climbing game that combines the quiet contemplation of Journey with the mechanical specificity of Death Stranding. Unlike Death Standing, though, there is very little story to interrupt your flow. There are plenty of collectible bits to find for those curious to learn more about what happened before the events of the game, but the environmental storytelling does most of the heavy lifting. For me, the joy of the game comes from how it feels. Right trigger controls your right hand grip, and left trigger controls left hand grip. Plan your route, manage your stamina, and climb high above the clouds in search of answers.
Tumblr media
5. F-Zero 99 This. Shit. Slaps. I've never been a big F-Zero guy, but this MADE me one. The “battle royale”, 99 player format is the perfect fit for the ruthless, high octane world of the game. Races last about three minutes, and friend, they are the most intense, white-knuckled three minutes of your life. The decision to make your boost meter the same as your health meter started in F-Zero 64 (I believe), and it is so much more HARROWING in this game when another player could side-swipe you mere meters from the finish line and blow you to bits. Sadly it's only playable via Switch Online, but it made me cheer, laugh, and scream enough this year to earn a spot in my top 5.
Tumblr media
4. Alan Wake 2 Remedy makes weird games that also manage to exist in the AAA space and for that I will forever love them. Although Alan Wake 2 resembles a 3rd person shooter survival horror, I'd honestly say it's more of a narrative game than anything else. There's sidequests, there's puzzles, there's upgradeable skills, but at the end of the day the characters, world, and story are what kept me playing. If you haven't checked them out recently, you should definitely watch a story recap of the original games before diving into this sequel, but the wild swings for the fences this game takes are well worth that small price of admission. There's a god damn musical number, for Christ's sake.
Tumblr media
3. The Legend of Zelda: Tears of the Kingdom I've really got nothing to say about this game that most people don't already know. It's incredible. The fact that Nintendo made a game that redefined an entire genre and then made a SEQUEL to it that ups the ante is remarkable. To be honest, I've only cleared the Rito, Zora, and Goron cities. I got a bit tired of exploring the depths and guiding Koroks to their friends, but I can't deny the sheer level of complexity and polish on display here. I saw someone on TikTok build a functioning Mecha Godzilla in this game. Good God. I've heard that the ending of this game is one of the best in the franchise, and if I'd seen it this year then it may have wound up higher on my list, but for the time being I'll continue picking up this masterpiece from time to time, chipping away at it until the day comes that I can finally smack the tits off thicc Ganondorf.
Tumblr media
2. Half-Life (25th Anniversary Update) I know I'm gonna get shit for this, but I don't care. This year was the 25th anniversary of Half-Life and Valve released an update that made playing it (and it's online Death Match) much more accessible. I threw it on my Steam Deck out of curiosity, expecting to play for 20 minutes. I could not put it down. It is unbelievable how modern this game still feels. I simply had so much fun sprinting through the corridors of Black Mesa with a dozen weapons strapped to my back, blasting aliens and military Spec-Op chumps as a 24(?!) year old theoretical physicist.
Tumblr media
1. Baldur's Gate III This game is fucked up, man. The sheer amount of writing in this game scares me. We can all talk about how BIG this game is, it deserves it, but the thing BG3 does better than any other role playing game I have ever experienced is actually encourage roleplaying. I've played through Act I four times now, with four different groups of friends, and it has felt fresh every time. I have seen the same events play out in so many different ways that it boggles the mind, but in every one of those play sessions I see players asking themselves “What would my lil guy do here?” rather than "what is the best thing to do here?" The game rewards players constantly for just trying shit and the D&D 5e rule set means playing like the character you said you were from the start leads to frequent Points of Inspiration. Maybe one day I'll see the end of this story (probably not), but I don't have to in order to feel a connection with BG3's world, characters, and most impressively, the characters I made myself.
Tumblr media
Honorable Mentions for 2023
5. Dave the Diver 4. Homebody 3. Sea of Stars 2. Humanity 1. Super Mario Wonder
Top 5 Favorites NOT from 2023
5. Metroid Prime 4. Final Fantasy VII Remake 3. Cursed Halo (Halo CE Mod) 2. Red Dead Redemption 2 1. Legend of Zelda: Majora's Mask (3DS)
Games I didn't have a chance to play from 2023 but still want to when I find more time...
Viewfinder Venba Chants of Sennaar Thirsty Suitors Hi-Fi Rush Moonring Armored Core VI Laika Aged Through Blood Bomb Rush Cyberfunk
OKAY THANKS BYE!
79 notes · View notes
gremlingirlsmell · 19 days
Text
THEY JUST. ACCOUNDCED SLAY THE SPIRE II OUT OF NOWHER?!?
youtube
41 notes · View notes
elesdecroisa · 6 months
Text
Tumblr media
Slay the Spire tarot #4:
II - The High Priestess
For The High Priestess, I chose the Watcher, because she gives me the vibes of this card. I made the setting dark like the night to give a mysterious vibe to the card. I also incorporated details from the Rider Waite tarot card so that the meaning can be interpreted easier.
73 notes · View notes
Text
Off-topic weekend: My top five games of 2023!
Hey folks! How's Splatfest going? I've had mixed success so far, winning two 10x battles but losing a 100x, which evens out, right?
But let's not focus on that, this is the off-topic post of the month, after all. In 2023 I played an unusual amount of brand-new games, and I like talking about the stuff I like, so let's real quick go over my favourite games of the year, in order!
Starting with:
5. Wildfrost
Tumblr media
Wildfrost is a roguelike deckbuilder about disparate tribes banding together to fight off a supernatural, eternal snowstorm. Over the course of three areas and many battles you assemble a deck of allies and items, augment them with upgrades, and face off against a whole slew of unique and challenging boss battles. The thing I wanna highlight about this game is just how gorgeous the presentation is. All the character designs are delightful, and the way everything bobs and shakes as you pick cards to play or reposition feels just right. The soundtrack is also a complete slam dunk, using a ton of traditional instruments to help sell the vibes, whether they're cosy like in your hubtown or intense like the battle themes. If you like games like Slay the Spire or Monster Train then this is definitively a game for you.
4. Cocoon
Tumblr media
Cocoon is a puzzle game about exploring alien landscapes with tools that are also full-on worlds in themselves. As a little... alien? Moth? Robot? As a little guy, you're tasked with solving a wide variety of puzzles by using differently colored orbs that, when placed on certain pedestals in the environment, opens up portals to entire new realms. Nestling realities within other realities and traveling between them soon becomes a core facet of your problem-solving, and the beauty of Cocoon is that its puzzles thread this extremely thin line where the solution is neither too hard or easy, but will always be very satisfying and frequently mindblowing in the way it makes you bend reality(or realities as the case may be) to your whims. Cocoon is lean, slim, and polished, and likely won't last you more than ten hours, but those ten hours will leave you feeling a smart and satisfied in a way you've never experienced before.
3. Remnant II
Tumblr media
In 2019, Remnant: From the Ashes asked a bold question: "What if Dark Souls, but guns?" The answer turned out to be that you got a fun, interesting third-person shooter with defensive play inspired by Fromsoftware's lineage of action RPGs but with a greater emphasis on co-op play and replayability, and in 2023, that game got a sequel that looked to expand on all of its predecessor's most interesting ideas. One of the most impressive things about remnant II is just how much content it has that it doesn't show you, because it's designed around the core idea that every player's first playthrough feels different and so it only shows you a sliver of its hand in every playthrough, confident in its breadth of content to such an extend that the game let's you roll an entire new randomized campaign with a single press of a button. I'll admit that out of everything on this list, Remnant II is probably the most "by-the-numbers" game on this list, in part by virtue of being the only sequel on it, but I had a blast playing this game, and if you're looking for something to play with a friend or two, then I think you will too.
2. Cassette Beasts
Tumblr media
Cassette Beasts is a creature-collector RPG in the style of Pokémon, and I actually already wrote a whole post about Cassette Beasts earlier this year, but I want to reiterate that this game is really good. In a lot of ways, it feels like Bytten Studios, the developers of Cassette Beasts, took the formula of the DS-era Pokémon games and utterly perfected it. It's got a big open world for you to explore, deep and snappy 2v2 combat, over 120 monsters, all of which can be fused mid-combat as the ace up your sleeve. Rather than type weaknesses just increasing damage, they inflict various buffs/debuffs that add a lot of complication to battles and force you really consider your team composition. There's adjustable difficulty, including a built-in nuzlocke mode. There a bunch of cool companion characters with their own entire storylines, and most of them you can romance if you'd like. If you like Pokémon or the whole creature-collector RPG genre as a whole, then you need to play Cassette Beasts, because at the moment I really do think it's the king of the genre.
1. Lies of P
Tumblr media
Lies of P is an action RPG of the Soulslike variety, taking a stab at replicating the formula that made Fromsoftware and their critically renowned games such a household name. I like Fromsoftware and their games lot, Bloodborne, Dark Souls 3, Sekiro, and Elden Ring are all pretty high on my list of favourite games of all time for their excellent world design, wonderful atmosphere, and captivating combat. I mention all of this so that you understand that it's a big deal when I say Lies of P is so good that it sometimes beats Fromsoftware at their own game.
It's not a game without flaws. I found the english localization to be awkward and stilted, sometimes to the point of being distracting, and its level design is very simple, especially compared to its peers. What sets Lies of P apart however is that it has the best goddamn combat in the genre. Explaining why I think that would take a lot of time, and this post is running long as is, so to keep things short the gist of it is that Lies of P manages to make your offensive and defensive tools flow into each other seamlessly, with dodges, blocks and parries allowing you to keep up the pressure even as enemies are attacking. Couple that with a ton of different weapons, all with their own special moves, most of which you can take apart and combine with other weapons, and a mechanical left arm that can be equipped with a variety of tools like a flamethrower or a grappling hook, and it results in one of the most nuanced combat systems I've ever seen.
I adore Lies of P. I bought it at the end of December, beat it once, and I am currently doing three more playthroughs with different builds, weapons, and restrictions. I've never enjoyed mastering the systems of a game as much as I have playing Lies of P, and that is ultimately why it's my favourite game of 2023.
And that's the whole list! I hope something I featured here caught your attention, and I'm very curious to know what y'all's favourite games of 2023 were, so go ahead and tell me below, if you'd like. Happy continued FrostyFesting!
34 notes · View notes
tropiyas · 18 days
Text
I can't die yet Slay the Spire II is coming out next year
2 notes · View notes
rescuerabbit · 10 months
Text
tagged by @fungaldeity !!!
tag 9 ppl you want to know better
last song: seraphim II by how to disappear completely i really like ambient stuff (usually to listen 2 when im trying 2 get myself to sleep) and this came up in my reccomended a few days ago n its really comforting hehe
last show: twin peaks sgjlhjldgjhdjg watched the last evening (finale of s1) with dawn :3 its my favorite tv show like ever but thats kinda already obvious by how much i post about laura palmer lol. 100% reccomend the girls in twin peaks r some of my favorite characters in anything hehe
currently watching: haibane renmei!!!! really really pretty anime about angelgirls (produced by the creator of lain) i would totally reccomend it!!! its very atmospheric and is also like. ridiculously transfem. like i dont wanna say too much but just from the first episode the show feels like its about tranny angels all living 2gether its so sweet
Tumblr media
currently reading: listening 2 the audiobook of watership down!!!! peter capaldi reads it and he does a super great job, i loved the book and movie when i was a kid so ive been listening to this over the past couple of weeks and its. oooh its so good ^x^ i love rabbits
current obsession: inscryption!!!!! i just started playing it like yesterday and i super super super love it. im a big fan of card games (my urls from a yugioh card kjghssdkjgh) and inscryptions already really reaally fun even before all the beautiful mysterious other things the game does hehe :3 dont wanna spoil anythin tho!! if youve never played it and like deckbuilding games (stuff like slay the spire) i would 100% check it out!! also the stoat is hot.
@gorepup @molsno @autolenaphilia @dani-lee-pearce @manyeyedgirl @puppy-cow @transgirlmarin @blightedbaedling @froggrrl420
9 notes · View notes
jam-ez101 · 4 months
Text
My Favourite Single Player Video Games I Played in 2023
(Inspired by @a-shrieking-cloud-of-bats' post)
Disclaimer: most of these games are relatively well-known/popular, and at least a few didn't come out this year, but these are all games I played this year that had a lasting impact on me.
In no particular order:
Dredge
I was interested in this from the initial trailer, and the final game definitely delivered. You play as the new fisherman of a tiny island town, making ends meet while uncovering uncanny secrets beneath the waves. The gameplay is fun and involved (a mixture of time and inventory management) but easy enough to master. The main elements that have stayed with me are the visual style and score/sound design, both of which really lift the game's atmosphere - it's almost relaxing at times, but never quiiiiite loses that edge of unease.
Book of Hours
I was (am) a big fan of Cultist Simulator, so Book of Hours was one of my most anticipated titles this year. The fantastic tone and writing of CS is still present, really putting these games in a league of their own. The gameplay is still faithful to the first game's style and mechanics, but also branches out in a lot of fun ways - the far more detailed and lively board of Hush House and the nearby village add a much more solid setting. One small issue I take is that the systems and learning curve for BoH are just as complex and involved as CS, but without as much ability to start over and apply new knowledge - BoH is designed to be a single longer playthrough rather than multiple "runs", which might mean you find yourself a good number of hours deep before realising you've been engaging with the mechanics wrong the entire time. This is partly why I'm still to complete the game; I do still look forward to doing so eventually, though.
Darkest Dungeon II
Darkest Dungeon is one of my favourite games of all time. I've played the sequel ever since it first entered early access in 2022, and while I understand why a significant number of DD1 fans seemingly weren't too fond of it (the overarching gameplay is fairly different from the first game, taking a much more roguelite form reminiscent of Slay the Spire) I got on with it well, even moreso since the game's full v1.0 release this year - the progress and updates made throughout early access were really encouraging to see, and the finished game is a very worthy sequel that also works as a standalone title. The transition from static 2D sprites to fully animated 3D models, while maintaining the iconic and unique artstyle of Darkest Dungeon, is also really impressive.
The Case of the Golden Idol
I've been aware of this game ever since watching a stream of the first couple chapters a year or so ago, but was inspired to pick it up myself after the announcement of a sequel at this year's Game Awards (maybe one of the few games announced there I'm genuinely excited for). I don't scratch my puzzle game itch enough, and Golden Idol has made me keen to seek out more - solving a series of interlinked "mysteries" via observation of the environment and participants to obtain words and clues which you then piece together on a separate screen. I got through the game and both DLCs in around 3-4 days, but consider that time very well spent based on the number of genuine "eureka" moments I experienced alone.
Other Games I Played and Enjoyed: Return of the Obra Dinn, Receiver, The Binding of Isaac (Rebirth/Afterbirth/Repentance)
Multiplayer Games I Enjoyed/Am Currently Enjoying: Lethal Company, Party Animals
If you've read this far, thanks very much! This is mostly a personal record to look back on, but please feel free to pass on any recommendations or let me know what your top games were this year.
And With That, the Game of the Year 2023 (and Every Year Hereafter) is: OUTER WILDS
4 notes · View notes
maestriovermind · 7 months
Text
Video Games I Enjoy Playing / Have Enjoyed Playing, in no particular order:
This post ended up being a lot longer than I thought it was going to be initially. Games towards the top are in more recent memory while most games descending towards the bottom I haven't played in a bit, but with many exceptions that I don't care to point out.
People keep asking me what games I like, so I decided to make a relatively cohesive list of everything I have played at one point and also developed positive memories with it, be they from gameplay or the people I got to talk to while playing.
I have highlighted games that I would consider my "Favorites" in orange, because orange is one of my favorite colors. Anything colored in orange I have *really* fond memories of, as opposed to the ones that I have positive associations with but may have some issues with the game in some way, whether it's not having played it very much at all, or not finding it as fun as those in orange, or some other reason.
Slormancer, DotA 2, League of Legends, Ruined King: A League of Legends Story, Baldur's Gate III, Dead by Daylight, Team Fortress 2, Warframe, Risk of Rain (the original), Risk of Rain 2, Terraria, Tmodloader, DOS II, Slay the Spire, XCOM 2, XCOM: Enemy Unknown, Gunfire Reborn, Stellaris, Darkest Dungeon, Darkest Dungeon II, Borderlands 2, Borderlands 3, Tiny Tina's Wonderlands, Skul: The Hero Slayer, Hades, Monster Train, Nosgoth (RIP), Evolve Stage II (RIP?), Gigantic (RIP), Hollow Knight, Across the Obelisk, Dishonored, Dishonored II, 7 Days to Die, Dead Cells, Robocraft (RIP), Elden Ring, Rogue Legacy 2, Block N Load(RIP), Batman Arkham Series (especially City), MGS:Snake Eater, MGS:Sons of Liberty, MGS:Ground Zeroes, MGS:The Phantom Pain, Peglin, Undertale, Styx: Master of Shadows, Styx: Shards of Darkness, Battleborn(RIP), Payday 2, Saints Row IV, Roboquest, Satisfactory, Deep Rock Galactic, Crab Champions, The Outer Worlds, Fallout: New Vegas, Tyranny, SNKRX, Tribes: Ascend(RIP), Armello, Toribash, Valheim, Vampire Survivors, Griftlands, SF:6, Deathloop, Apex: Legends, Titanfall 2, Dark Souls: Remastered, Dark Souls III, Bloodborne, RE:5, Tabletop Sim, Raft, Pathfinder: WotR, Slime Rancher, Slime Rancher 2, Barony, Fistful of Frags, Dino D-Day(RIP), Brotato, Besiege, Don't Starve Together, Bastion, Transistor, Just Cause 2, Just Cause 3, Stardew Valley, Absolver(RIP), Grounded, Trine 2, Mark of the Ninja, Gotham City Impostors(RIP), GG:Strive, Prey, Doom (2016), Doom Eternal, Ravenswatch, Wolfenstein: The New Order, FTL, Backpack Hero, SFV, Slasher's Keep, CONVERGENCE, Potionomics, Rounds, Ember Knights, Blacklight: Retribution(RIP), Remnant II, GMod, Shadows Over Loathing, Friends vs Friends, Boneraiser Minions, Rivals of Aether, Aragami, Kingdom, Lunacid, Screencheat, Wildermyth, Ace Attorney Series, PvZ, PvZ:GW, PvZ:GW2, Vermintide II, Double Action: Boogaloo, Curse of the Dead Gods, SCP: Secret Laboratory, L4D2, Scribblenauts Series, Skullgirls, Amnesia: A Machine for Pigs, Noita, Inkbound, Dungreed, Celeste, Chivalry, Spellbreak(RIP), West of Dead, Blazblue Entropy Effect, Spelunky, Spelunky 2, Void Bastards, DB FighterZ, Depth, Tower of Guns, Disco Elysium, YOMI Hustle, Magicka 2, Super MNC(RIP), Helltaker, Inscryption, Lumencraft, Broforce
6 notes · View notes
linuxgamenews · 1 year
Text
Dead Cells latest update brings celebrity skins and weapons
Tumblr media
Dead Cells game gets the Everyone is Here Vol. II update on Linux, Mac, and Windows PC. Thanks to the work of both Motion Twin and Evil Empire. Check out the bundle on the Steam page. Right now, players can give The Beheaded some fancy, familiar looking duds alongside new weapons and unique lore rooms. In a massive collaboration, Motion Twin and Evil Empire to bring you Everyone is Here Vol. II. Due to offer you the stars of numerous indie hits such as *deep breath* Shovel Knight, Katana ZERO, Slay the Spire, Hotline Miami, Risk of Rain and Terraria. Making their way into the dungeons on Linux, Mac, and Windows PC. You can also pick up Dead Cells, along with Shovel Knight, Katana Zero, Slay the Spire, and Risk of Rain in a brand-new glorious indie bundle. Prices may a;sp vary as this is a "complete the set" bundle. Players can unlock outfits for characters from the indie hits you know and love. While letting you dash through the dungeon dressed as Hotline Miami’s Jacket. You can also slice enemies in two with a Shovel Knight-inspired costume. That’s slaying with style, baby. The outfits don’t just give players the chance to see The Beheaded in new fashion, though. You can also tear up enemies in Dead Cells using the signature weapon of each hero. Move swiftly through each level using Jacket’s infamous baseball bat. Even the iconic Starfury sword from Terraria. Test your mettle against bosses to see which weapon and approach will work best.
Dead Cells: Everyone is Here Vol. II - Gameplay Trailer
youtube
A full list of new outfits and their corresponding weapons can be found below.
Terraria - The Character - Starfury Sword
Hotline Miami - Jacket - Baseball Bat
Shovel Knight - Shovel Knight - King’s Scepter
Slay The Spire - The Ironclad - Diverse Deck
Katana Zero - Subject Zero - Throwable Objects
Risk of Rain - The Commando - Laser Glaive
These weapons also come with their own special traits and abilities in Dead Cells. While the Diverse Deck lets players cycle through passive effects based on Slay The Spire’s four different characters. Matching the game’s card-based mechanics, switching from one class to another. Which also triggers a separate “discard” ability. For example, drawing a card that matches the Watcher class gives players the Foresight ability. Which lets you avoid damage every few seconds as a passive ability. Switching to a different class from Foresight makes players immune to all damage for a few seconds. Another instance of this would be Jacket’s Baseball Bat in Dead Cells. Since this lets players frantically attack stunned or rooted enemies for massive damage. Pretty dope. All these weapons can be randomly found in new lore rooms dedicated to each character’s game. To unlock the character outfits, new riddles have been added to the book of clues in the Prisoner's Quarters (the opening area). Players just need to figure out these new riddles then complete the challenges and voila! New duds. With these badass new looks and weapons straight from some of indie gaming’s greatest heroes, you’ll be well on your way to putting the monsters and bosses of Dead Cells in their place. All priced at $50.96 USD / £40.48 / 47,68€. Everyone is Here Vol. II is out now on Steam until November 14th. Along with support for Linux, Mac, and Windows PC.
19 notes · View notes
manapegged · 2 days
Text
I know we harp on the sequel industry but I legit cannot wait for sequels to my favorite indie/smaller games.
Deltarune, Pony Island 2, Slay the Spire II my beloveds
0 notes
jcmarchi · 15 days
Text
Slay The Spire II Announced, Hits Early Access Next Year
New Post has been published on https://thedigitalinsider.com/slay-the-spire-ii-announced-hits-early-access-next-year/
Slay The Spire II Announced, Hits Early Access Next Year
Tumblr media Tumblr media
Mega Crit Studios has announced Slay The Spire II, a sequel to its mega-popular roguelike deckbuilder Slay The Spire released in 2019. Since that original release, the game has made its way to various other platforms beyond PC, including PlayStation, Xbox, Switch, and even mobile devices. Now, players can expect the sequel to hit Early Access (presumably on PC) starting next year. 
This news was announced during today’s Triple-i Initiative Showcase with a quick cinematic trailer highlighting the game’s beautiful animation. We see a few monstrous creatures and characters, presumably the ones we’ll control, before “Slay The Spire II” flashes on-screen. 
Check it out for yourself in the Slay The Spire II reveal trailer below: 
[embedded content]
As you can see, this Slay The Spire II reveal trailer doesn’t contain any gameplay, but it does say the game hits Early Access in 2025. 
In the meantime, read Game Informer’s Slay The Spire review. 
Are you excited for Slay The Spire II? Let us know in the comments below!
0 notes
worthplaying · 19 days
Text
'Slay The Spire II' Is A Roguelike Deckbuilder Coming To PC Early Access In 2025 - Screens & Trailer
http://dlvr.it/T5LTsC
0 notes